# I
# IJsonSerializable
Offset | Type | Name |
---|---|---|
0 | (8) IJsonSerializable_vtbl * | __vftable |
# in6_addr
Offset | Type | Name |
---|---|---|
0 | (16) in6_addr::<unnamed_type_u> | u |
# in6_addr::<unnamed_type_u>
Offset | Type | Name |
---|---|---|
0 | (16) unsigned __int8[16] | Byte |
1 | (16) unsigned __int16[8] | Word |
# in_addr
Offset | Type | Name |
---|---|---|
0 | (4) in_addr::<unnamed_type_S_un> | S_un |
# in_addr::<unnamed_type_S_un>
Offset | Type | Name |
---|---|---|
0 | (4) in_addr::<unnamed_type_S_un>::<unnamed_type_S_un_b> | S_un_b |
1 | (4) in_addr::<unnamed_type_S_un>::<unnamed_type_S_un_w> | S_un_w |
2 | (4) unsigned int | S_addr |
# in_addr::<unnamed_type_S_un>::<unnamed_type_S_un_b>
Offset | Type | Name |
---|---|---|
0 | (1) unsigned __int8 | s_b1 |
1 | (1) unsigned __int8 | s_b2 |
2 | (1) unsigned __int8 | s_b3 |
3 | (1) unsigned __int8 | s_b4 |
# in_addr::<unnamed_type_S_un>::<unnamed_type_S_un_w>
Offset | Type | Name |
---|---|---|
0 | (2) unsigned __int16 | s_w1 |
2 | (2) unsigned __int16 | s_w2 |
# InstructionalContentCollection::refresh::__l12::<lambda_ddd06533d82909e9ae760a5097914e2f>
Offset | Type | Name |
---|---|---|
0 | (8) InstructionalContentCollection *const | __this |
# IStoreCatalogItem
Offset | Type | Name |
---|---|---|
0 | (8) IStoreCatalogItem_vtbl * | __vftable |
# InitOnce
Offset | Type | Name |
---|---|---|
0 | (1) bool | mInitialized |
8 | (64) std::function<void __cdecl(void)> | mInitFunction |
# ItemDescriptor
Offset | Type | Name |
---|---|---|
0 | (8) WeakPtr<Item> | mItem |
8 | (16) std::shared_ptr<ExpressionNode> | mTags |
24 | (8) const Block * | mBlock |
32 | (2) __int16 | mAuxValue |
34 | (1) bool | mValid |
35 | (1) bool | mIsDeferred |
40 | (32) std::string | mFullName |
72 | (2) __int16 | mMaxDurability |
74 | (2) __int16 | mMinDurability |
# IPacketHandlerDispatcher
Offset | Type | Name |
---|---|---|
0 | (8) IPacketHandlerDispatcher_vtbl * | __vftable |
# ImageInfo_t
Offset | Type | Name |
---|---|---|
0 | (1025) char[1025] | FileName |
1026 | (6) ImageInfo_t::<unnamed_type_JfifHeader> | JfifHeader |
1032 | (32) char[32] | CameraMake |
1064 | (40) char[40] | CameraModel |
1104 | (20) char[20] | DateTime |
1124 | (4) unsigned int | Height |
1128 | (4) unsigned int | Width |
1132 | (4) int | Orientation |
1136 | (4) int | IsColor |
1140 | (4) int | Process |
1144 | (4) int | FlashUsed |
1148 | (4) float | FocalLength |
1152 | (4) float | ExposureTime |
1156 | (4) float | ApertureFNumber |
1160 | (4) float | Distance |
1164 | (4) float | CCDWidth |
1168 | (4) float | ExposureBias |
1172 | (4) float | DigitalZoomRatio |
1176 | (4) int | FocalLength35mmEquiv |
1180 | (4) int | Whitebalance |
1184 | (4) int | MeteringMode |
1188 | (4) int | ExposureProgram |
1192 | (4) int | ExposureMode |
1196 | (4) int | ISOequivalent |
1200 | (4) int | LightSource |
1204 | (4) int | DistanceRange |
1208 | (4) float | xResolution |
1212 | (4) float | yResolution |
1216 | (4) int | ResolutionUnit |
1220 | (16000) char[16000] | Comments |
17220 | (4) int | CommentWidthchars |
17224 | (4) unsigned int | ThumbnailOffset |
17228 | (4) unsigned int | ThumbnailSize |
17232 | (4) unsigned int | LargestExifOffset |
17236 | (1) char | ThumbnailAtEnd |
17240 | (4) int | ThumbnailSizeOffset |
17244 | (40) int[10] | DateTimeOffsets |
17284 | (4) int | numDateTimeTags |
17288 | (4) int | GpsInfoPresent |
17292 | (31) char[31] | GpsLat |
17323 | (31) char[31] | GpsLong |
17354 | (20) char[20] | GpsAlt |
17376 | (4) int | QualityGuess |
# ImageInfo_t::<unnamed_type_JfifHeader>
Offset | Type | Name |
---|---|---|
0 | (1) char | Present |
1 | (1) char | ResolutionUnits |
2 | (2) __int16 | XDensity |
4 | (2) __int16 | YDensity |
# inflate_huft_s
Offset | Type | Name |
---|---|---|
0 | (4) union {struct {unsigned __int8 Exop;unsigned __int8 Bits;} what;unsigned int pad;} | word |
4 | (4) unsigned int | base |
# ImGuiResizeGripDef
Offset | Type | Name |
---|---|---|
0 | (8) ImVec2 | CornerPos |
8 | (8) ImVec2 | InnerDir |
16 | (4) int | AngleMin12 |
20 | (4) int | AngleMax12 |
# ImVec2
Offset | Type | Name |
---|---|---|
0 | (4) float | x |
4 | (4) float | y |
# ImGuiStyleVarInfo
Offset | Type | Name |
---|---|---|
0 | (4) int | Type |
4 | (4) unsigned int | Count |
8 | (4) unsigned int | Offset |
# ImGuiDataTypeInfo
Offset | Type | Name |
---|---|---|
0 | (8) unsigned __int64 | Size |
8 | (8) const char * | PrintFmt |
16 | (8) const char * | ScanFmt |
# ItemStateVariant<enum NewLeafType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemState
Offset | Type | Name |
---|---|---|
0 | (8) ItemState_vtbl * | __vftable |
8 | (8) const unsigned __int64 | mID |
16 | (8) const unsigned __int64 | mVariationCount |
24 | (48) const HashedString | mName |
72 | (24) ItemState::StateListNode | mNode |
# ItemState::StateListNode
Offset | Type | Name |
---|---|---|
0 | (8) ItemState::StateListNode * | mNext |
8 | (8) ItemState::StateListNode * | mPrev |
16 | (8) ItemState * | mState |
# ItemStateVariant<bool>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<int>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum AttachmentType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum SeaGrassType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum MonsterEggStoneType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# IntOption
Offset | Type | Name |
---|---|---|
0 | (488) Option | baseclass_0 |
488 | (4) const int | VALUE_MAX |
492 | (4) const int | VALUE_MIN |
496 | (4) int | mValue |
500 | (4) int | mDefaultValue |
504 | (1) bool | mClampToRange |
512 | (24) std::vector<int> | mPossibleValues |
536 | (64) std::function<int __cdecl(int)> | mCoerceSaveValueCallback |
# ItemStateVariant<enum BlockColor>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum LeverDirection>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum WoodType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum OldLeafType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum PillarAxis>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum StoneBrickType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum AnvilDamage>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# Item::Tier
Offset | Type | Name |
---|---|---|
0 | (4) const int | mLevel |
4 | (4) const int | mUses |
8 | (4) const float | mSpeed |
12 | (4) const int | mDamage |
16 | (4) const int | mEnchantmentValue |
# IGameControllerManager
Offset | Type | Name |
---|---|---|
0 | (8) IGameControllerManager_vtbl * | __vftable |
# ItemDescriptorCount
Offset | Type | Name |
---|---|---|
0 | (80) ItemDescriptor | baseclass_0 |
80 | (2) unsigned __int16 | mStackSize |
# ItemStateVariant<enum TorchFacing>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum StructureVoidType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum StoneType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# IsotropicFaceData
Offset | Type | Name |
---|---|---|
0 | (4) unsigned int | mFaceTextureIsotropic |
4 | (4) unsigned int | mIsotropicFaceEnabled |
# ItemStack
Offset | Type | Name |
---|---|---|
0 | (240) ItemStackBase | baseclass_0 |
240 | (8) ItemStackNetIdVariant | mNetIdVariant |
# ItemStackBase
Offset | Type | Name |
---|---|---|
0 | (8) ItemStackBase_vtbl * | __vftable |
8 | (8) WeakPtr<Item> | mItem |
16 | (8) std::unique_ptr<CompoundTag> | mUserData |
24 | (8) const Block * | mBlock |
32 | (2) __int16 | mAuxValue |
40 | (80) param_encode::EByte | mCount |
120 | (1) bool | mValid |
128 | (8) std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > | mPickupTime |
136 | (1) bool | mShowPickUp |
137 | (1) bool | mWasPickedUp |
138 | (1) bool | mCanUseOn |
144 | (16) ? | mAttachMicroModel |
160 | (24) std::vector<BlockLegacy const *> | mCanPlaceOn |
184 | (8) unsigned __int64 | mCanPlaceOnHash |
192 | (24) std::vector<BlockLegacy const *> | mCanDestroy |
216 | (8) unsigned __int64 | mCanDestroyHash |
224 | (8) Tick | mBlockingTick |
232 | (8) std::unique_ptr<ItemInstance> | mChargedItem |
# ItemStackNetIdVariant
Offset | Type | Name |
---|---|---|
0 | (8) std::variant<TypedServerNetId<ItemStackNetIdTag,int,0>,TypedClientNetId<ItemStackRequestIdTag,int,0>,TypedClientNetId<ItemStackLegacyRequestIdTag,int,0> > | mVariant |
# ItemStateVariant<enum SandType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum EggCount>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum WallConnectionType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum NewLogType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum StoneSlabType2>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum StoneSlabType3>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum StoneSlabType4>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum StoneSlabType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum SandStoneType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum CauldronLiquidType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# InternalTaskGroup
Offset | Type | Name |
---|---|---|
0 | (8) ITaskGroup | baseclass_0 |
# ITaskGroup
Offset | Type | Name |
---|---|---|
0 | (8) ITaskGroup_vtbl * | __vftable |
# ItemStateVariant<enum SaplingType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum PrismarineBlockType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum OldLogType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemInstance
Offset | Type | Name |
---|---|---|
0 | (240) ItemStackBase | baseclass_0 |
# ItemStateVariant<enum SpongeType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum LeafSize>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum CoralColor>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# IdentityDefinition
Offset | Type | Name |
---|---|---|
0 | (16) ScoreboardId | mScoreboardId |
16 | (1) bool | mIsHiddenFakePlayer |
24 | (8) PlayerScoreboardId | mPlayerId |
32 | (8) ActorUniqueID | mEntityId |
40 | (32) std::string | mPlayerName |
72 | (1) _BYTE[1] | mIdentityType |
# IntRange
Offset | Type | Name |
---|---|---|
0 | (4) int | rangeMin |
4 | (4) int | rangeMax |
# ItemStateVariant<enum DoublePlantType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum HatchLevel>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum FlowerType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum TallGrassType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum StalkThickness>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum DirtType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum StructureBlockType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum ChemistryTableType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum ChiselType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum WallBlockType>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# ItemStateVariant<enum PortalAxis>
Offset | Type | Name |
---|---|---|
0 | (96) ItemState | baseclass_0 |
# IPtoStateMap
Offset | Type | Name |
---|---|---|
0 | (4) `` | pc |
4 | (4) `` | state |
# ItemUseInventoryTransaction
Offset | Type | Name |
---|---|---|
0 | (104) ComplexInventoryTransaction | baseclass_0 |
104 | (4) ItemUseInventoryTransaction::ActionType | mActionType |
108 | (12) NetworkBlockPosition | mPos |
120 | (4) unsigned int | mTargetBlockId |
124 | (1) unsigned __int8 | mFace |
128 | (4) int | mSlot |
136 | (248) ItemStack | mItem |
384 | (12) Vec3 | mFromPos |
396 | (12) Vec3 | mClickPos |
# InventoryTransaction
Offset | Type | Name |
---|---|---|
0 | (64) std::unordered_map<InventorySource,std::vector<InventoryAction>> | mActions |
64 | (24) std::vector<InventoryTransactionItemGroup> | mContents |
# ITextObject
Offset | Type | Name |
---|---|---|
0 | (8) ITextObject_vtbl * | __vftable |
# ImportLevelData
Offset | Type | Name |
---|---|---|
0 | (32) Core::PathBuffer<std::string > | mLevelPath |
32 | (1) bool | mLoadLevel |
33 | (1) bool | mFromTempFile |
34 | (1) bool | mSuppressStartMessage |
# IResourceLocationExpander
Offset | Type | Name |
---|---|---|
0 | (8) IResourceLocationExpander_vtbl * | __vftable |
# InputComponent::ScreenButtonMapping
Offset | Type | Name |
---|---|---|
0 | (4) unsigned int | fromButtonId |
4 | (4) unsigned int | toButtonId |
8 | (4) ButtonMappingType | type |
12 | (1) ScreenEventScope | scope |
13 | (1) ButtonState | lastButtonState |
14 | (1) bool | buttonUpRightOfFirstRefusal |
15 | (1) bool | handleSelection |
16 | (1) bool | handleDeselection |
17 | (1) bool | alternateInputScope |
18 | (1) bool | consumeEvent |
20 | (4) _BYTE[4] | inputModeCondition |
# InputModeChangeScreenEventData
Offset | Type | Name |
---|---|---|
0 | (4) InputMode | mode |
# InputComponent::PressStats
Offset | Type | Name |
---|---|---|
0 | (4) int | pressCount |
8 | (8) std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > | lastPressTime |
16 | (8) glm::tvec2<float,0> | position |
# IntRectangle
Offset | Type | Name |
---|---|---|
0 | (4) int | x |
4 | (4) int | y |
8 | (4) int | w |
12 | (4) int | h |
# ImageInfo
Offset | Type | Name |
---|---|---|
0 | (8) glm::tvec2<float,0> | mPosition |
8 | (8) glm::tvec2<float,0> | mSize |
16 | (8) glm::tvec2<float,0> | mUV |
24 | (8) glm::tvec2<float,0> | mUVSize |
# IDlcBatcher
Offset | Type | Name |
---|---|---|
0 | (8) IDlcBatcher_vtbl * | __vftable |
# ItemGroup
Offset | Type | Name |
---|---|---|
0 | (240) ItemInstance | mItemTemplate |
240 | (4) int | mCount |
# IScreenController
Offset | Type | Name |
---|---|---|
0 | (8) IScreenController_vtbl * | __vftable |
# InviteScreenController::LinkedUserEntryData
Offset | Type | Name |
---|---|---|
0 | (8) const Social::XboxLiveUserProfileData * | mXboxUserProfileData |
8 | (152) Social::PlatformUserProfileData | mPlatformUserProfileData |
160 | (1) bool | mToggleState |
# IEntityComponent
Offset | Type | Name |
---|
# IScreenCapabilities
Offset | Type | Name |
---|---|---|
0 | (8) IScreenCapabilities_vtbl * | __vftable |
# IDlcBatchModel
Offset | Type | Name |
---|---|---|
0 | (8) IDlcBatchModel_vtbl * | __vftable |
# ItemListInfo
Offset | Type | Name |
---|---|---|
0 | (32) std::string | mTitle |
32 | (64) std::function<bool __cdecl(StoreCatalogItem const &)> | mFilterFunction |
96 | (1) bool | mAllowSeeMoreBy |
100 | (4) int | mMaxOffersVisible |
104 | (1) bool | mIsClientSideInventorySearchEnabled |
108 | (4) StoreCatalogCategory | mCatalogCategory |
112 | (1) bool | mShowSalesCollection |
113 | (1) bool | mHideNonSaleList |
114 | (1) bool | mIsSearchScreen |
# InputRenderContext
Offset | Type | Name |
---|---|---|
0 | (8) InputRenderContext_vtbl * | __vftable |
# InventoryAction
Offset | Type | Name |
---|---|---|
0 | (12) InventorySource | mSource |
12 | (4) unsigned int | mSlot |
16 | (248) ItemStack | mFromItem |
264 | (248) ItemStack | mToItem |
# InventorySource
Offset | Type | Name |
---|---|---|
0 | (4) InventorySourceType | mType |
4 | (1) ContainerID | mContainerId |
8 | (4) InventorySource::InventorySourceFlags | mFlags |
# IDataInput
Offset | Type | Name |
---|---|---|
0 | (8) IDataInput_vtbl * | __vftable |
# InventoryTransactionPacket
Offset | Type | Name |
---|---|---|
0 | (40) Packet | baseclass_0 |
40 | (4) TypedClientNetId<ItemStackLegacyRequestIdTag,int,0> | mLegacyRequestId |
48 | (24) std::vector<std::pair<enum ContainerEnumName,std::vector<unsigned char> >> | mLegacySetItemSlots |
72 | (8) std::unique_ptr<ComplexInventoryTransaction> | mTransaction |
80 | (1) bool | mIsClientSide |
# Item
Offset | Type | Name |
---|---|---|
0 | (8) Item_vtbl * | __vftable |
8 | (32) std::string | m_textureAtlasFile |
40 | (4) int | m_frameCount |
44 | (1) bool | m_animatesInToolbar |
45 | (1) bool | mIsMirroredArt |
46 | (1) UseAnimation | mUseAnim |
48 | (8) const std::string * | mHoverTextColorFormat |
56 | (8) const TextureUVCoordinateSet * | mIconTexture |
64 | (4) int | mIconFrame |
68 | (4) int | mIconTotalFrames |
72 | (32) std::string | mIconName |
104 | (8) const TextureAtlasItem * | mIconAtlas |
112 | (1) bool | mUsesRenderingAdjustment |
116 | (12) Vec3 | mRenderingAdjTrans |
128 | (12) Vec3 | mRenderingAdjRot |
140 | (4) float | mRenderingAdjScale |
144 | (8) std::unique_ptr<EggComponent> | mEggComponent |
152 | (1) unsigned __int8 | m_maxStackSize |
154 | (2) __int16 | mId |
160 | (32) std::string | mDescriptionId |
192 | (48) HashedString | mRawNameId |
240 | (32) std::string | mNamespace |
272 | (32) std::string | mRenderOffset |
304 | (48) HashedString | mFullName |
352 | (2) __int16 | mMaxDamage |
354 | (2) __int16 | _bf_162 |
356 | (4) int | mMaxUseDuration |
360 | (112) BaseGameVersion | mMinRequiredBaseGameVersion |
472 | (8) WeakPtr<BlockLegacy> | mLegacyBlock |
480 | (4) CreativeItemCategory | mCreativeCategory |
488 | (8) Item * | mCraftingRemainingItem |
496 | (32) std::string | mCreativeGroup |
528 | (4) float | mFurnaceBurnIntervalModifier |
532 | (4) float | mFurnaceXPmultiplier |
536 | (4) ItemCreativeRegistrationMode | mCreativeRegistrationMode |
540 | (1) bool | mShowInHand |
544 | (32) std::string | mItemType |
576 | (8) std::unique_ptr<FoodItemComponentLegacy> | mFoodComponentLegacy |
584 | (8) std::unique_ptr<SeedItemComponentLegacy> | mSeedComponent |
592 | (8) std::unique_ptr<CameraItemComponentLegacy> | mCameraComponentLegacy |
600 | (8) std::unique_ptr<ItemModelComponent> | mItemModelComponent |
608 | (64) std::unordered_map<int,std::string> | mFrameIconPaths |
672 | (2) unsigned __int16 | mFrameIconTickFrequence |
680 | (8) FlipbookTexture * | mFrameBindFlipBook |
688 | (24) std::vector<std::function<void __cdecl(void)>> | mOnResetBAIcallbacks |
712 | (24) std::vector<HashedString> | mTags |
# ItemGraphics
Offset | Type | Name |
---|---|---|
0 | (8) DataDrivenRenderer * | mDataDrivenRenderer |
8 | (72) mce::TexturePtr | mAtlasTexture |
# ItemInHandRenderer::FrameId
Offset | Type | Name |
---|---|---|
0 | (4) unsigned int | itemInstanceId |
4 | (4) unsigned int | chargedItemInstanceId |
8 | (1) unsigned __int8 | entityId |
9 | (1) unsigned __int8 | animationId |
# ItemRenderCall
Offset | Type | Name |
---|---|---|
0 | (4) int | mItemId |
8 | (432) mce::Mesh | mChunk |
440 | (4) float | mScale |
448 | (72) mce::TexturePtr | mTexture |
520 | (1) bool | mIsFlat |
521 | (1) bool | mNeedsColor |
522 | (1) bool | mNeedsAlphaTest |
523 | (1) bool | mNeedsBlending |
524 | (1) bool | mEmissive |
528 | (4) unsigned int | mLastFrameItemUpdateTime |
# ImageBufferResourceManager
Offset | Type | Name |
---|---|---|
0 | (16) cg::ResourceManager<std::shared_ptr<cg::ImageBuffer>,ResourceLocation,SharedImageBufferTracker,std::shared_ptr<cg::ImageBuffer>,std::map> | baseclass_0 |
# IdentifierResult
Offset | Type | Name |
---|---|---|
0 | (1) bool | mValid |
8 | (32) std::string | mIdentifier |
40 | (32) std::string | mNamespace |
# InstalledPackDetails
Offset | Type | Name |
---|---|---|
0 | (136) PackIdVersion | mPackIdVersion |
136 | (4) PackAccessStrategyType | mAccessStrategyType |
# InsideBlockEventMap
Offset | Type | Name |
---|---|---|
0 | (320) DefinitionTrigger | mOnEnteredBlock |
320 | (320) DefinitionTrigger | mOnExitedBlock |
640 | (8) gsl::not_null<Block const *> | mBlock |
648 | (1) bool | mWatchEnter |
649 | (1) bool | mWatchExit |
650 | (1) bool | mCurrentlyInside |
651 | (1) bool | mWasInside |
652 | (1) bool | mIgnoreStates |
# InstantDespawnSystem::tick::__l2::<lambda_37d2f5ae49873a2bea62aea3559c4579>
Offset | Type | Name |
---|---|---|
0 | (8) InstantDespawnSystem *const | __this |
# ItemEnchants
Offset | Type | Name |
---|---|---|
0 | (4) int | mSlot |
8 | (72) std::vector<EnchantmentInstance>[3] | mItemEnchants |
# IDataOutput
Offset | Type | Name |
---|---|---|
0 | (8) IDataOutput_vtbl * | __vftable |
# ItemStackRequestSlotInfo
Offset | Type | Name |
---|---|---|
0 | (1) ContainerEnumName | mOpenContainerNetId |
1 | (1) unsigned __int8 | mSlot |
4 | (8) ItemStackNetIdVariant | mNetIdVariant |
# ItemStackRequestHandlerSlotInfo
Offset | Type | Name |
---|---|---|
0 | (1) const ContainerEnumName | mOpenContainerNetId |
1 | (1) const unsigned __int8 | mRequestSlot |
2 | (1) const unsigned __int8 | mSlot |
8 | (8) const ItemStack * | mOldItem |
16 | (4) const TypedServerNetId<ItemStackNetIdTag,int,0> | mOldServerNetId |
24 | (8) SparseContainer * | mSparseContainer |
# ItemRegistry::ItemNameAuxAlias
Offset | Type | Name |
---|---|---|
0 | (48) HashedString | name |
48 | (4) int | aux |
# ItemDefinition
Offset | Type | Name |
---|---|---|
0 | (4) int | itemId |
4 | (4) int | auxValue |
# I18n::loadLanguages::__l2::<lambda_abe00045961746f1142d5d1f076a1207>
Offset | Type | Name |
---|---|---|
0 | (16) std::shared_ptr<std::unique_ptr<Localization> > | fallbackLanguage |
16 | (32) const std::string | currentLanguageCode |
48 | (32) const std::string | initLang |
80 | (8) ResourcePackManager * | resourcePackManager |
# IntTag
Offset | Type | Name |
---|---|---|
0 | (8) Tag | baseclass_0 |
8 | (4) int | data |
# Int64Tag
Offset | Type | Name |
---|---|---|
0 | (8) Tag | baseclass_0 |
8 | (8) __int64 | data |
# IntArrayTag
Offset | Type | Name |
---|---|---|
0 | (8) Tag | baseclass_0 |
8 | (24) TagMemoryChunk | data |
# ItemPack
Offset | Type | Name |
---|---|---|
0 | (64) std::unordered_map<ItemDescriptor,int,ItemPack::KeyHasher,std::equal_to<ItemDescriptor>,std::allocator<std::pair<ItemDescriptor const ,int> > > | mIngredients |
# ItemStackResponseSlotInfo
Offset | Type | Name |
---|---|---|
0 | (1) unsigned __int8 | mRequestedSlot |
1 | (1) unsigned __int8 | mSlot |
2 | (1) unsigned __int8 | mAmount |
4 | (4) TypedServerNetId<ItemStackNetIdTag,int,0> | mItemStackNetId |
8 | (32) std::string | mCustomName |
40 | (2) __int16 | mDurabilityCorrection |
# ItemStackResponseContainerInfo
Offset | Type | Name |
---|---|---|
0 | (1) ContainerEnumName | mOpenContainerNetId |
8 | (24) std::vector<ItemStackResponseSlotInfo> | mSlots |
# ItemStackResponseInfo
Offset | Type | Name |
---|---|---|
0 | (1) _BYTE[1] | mResult |
4 | (4) TypedClientNetId<ItemStackRequestIdTag,int,0> | mClientRequestId |
8 | (24) std::vector<ItemStackResponseContainerInfo> | mContainers |
# ItemEnchantOption
Offset | Type | Name |
---|---|---|
0 | (4) int | mCost |
8 | (80) ItemEnchants | mEnchants |
88 | (32) std::string | mEnchantName |
120 | (4) TypedServerNetId<RecipeNetIdTag,unsigned int,0> | mEnchantNetId |
# ItemData
Offset | Type | Name |
---|---|---|
0 | (48) HashedString | mName |
48 | (2) __int16 | mId |
50 | (1) bool | mIsComponentBased |
# InventoryContentPacket
Offset | Type | Name |
---|---|---|
0 | (40) Packet | baseclass_0 |
40 | (1) ContainerID | mInventoryId |
48 | (24) std::vector<ItemStack> | mSlots |
# InvertableFilter<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >
Offset | Type | Name |
---|---|---|
0 | (32) std::string | value |
32 | (1) bool | inverted |
# IDType<BiomeTagIDType>
Offset | Type | Name |
---|---|---|
0 | (16) std::optional<unsigned __int64> | mID |
# InteractDefinition
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<Interaction> | mInteractions |
# IdentifierDescription
Offset | Type | Name |
---|---|---|
0 | (8) DefintionDescription | baseclass_0 |
8 | (32) std::string | mId |
# IsSpawnableDescription
Offset | Type | Name |
---|---|---|
0 | (8) DefintionDescription | baseclass_0 |
8 | (1) bool | mIsSpawnable |
# IsSummonableDescription
Offset | Type | Name |
---|---|---|
0 | (8) DefintionDescription | baseclass_0 |
8 | (1) bool | mIsSummonable |
# IDType<LevelTagSetIDType>
Offset | Type | Name |
---|---|---|
0 | (16) std::optional<unsigned __int64> | mID |
# ItemTransferAmount
Offset | Type | Name |
---|---|---|
0 | (4) const ItemTransferAmount::ItemTransferAmountTag | mTag |
4 | (4) ItemTransferAmount::<unnamed_type_mData> | mData |
8 | (1) const bool | mFromMax |
# ItemTransferAmount::<unnamed_type_mData>
Offset | Type | Name |
---|---|---|
0 | (4) int | requestAmount |
1 | (4) ItemTakeType | takeType |
2 | (4) ItemPlaceType | placeType |
# ItemStackRequestScope
Offset | Type | Name |
---|---|---|
0 | (8) ItemStackNetManagerClient * | mItemStackNetManagerClient |
8 | (1) bool | mBeganRequest |
# ItemTransferRequest::Entry
Offset | Type | Name |
---|---|---|
0 | (40) SlotData | mSlot |
40 | (4) int | mAmount |
44 | (4) int | mGroup |
# ItemTransferRequest
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<ItemTransferRequest::Entry> | mInputs |
24 | (24) std::vector<ItemTransferRequest::Entry> | mOutputs |
# InstantaneousAttributeBuff
Offset | Type | Name |
---|---|---|
0 | (88) AttributeBuff | baseclass_0 |
# ItemStackNetManagerClient::OpenSessionContainerData
Offset | Type | Name |
---|---|---|
0 | (32) ContainerWeakRef | mContainerWeakRef |
32 | (8) ItemStackNetManagerClient::PredictiveContainer * | mContainer |
# ItemStackNetManagerServer::_filterStrings::__l5::<lambda_9080a9d62b25eaa509aea3c18be8aedf>
Offset | Type | Name |
---|---|---|
0 | (8) ItemStackNetManagerServer *const | __this |
8 | (4) TypedClientNetId<ItemStackRequestIdTag,int,0> | requestId |
# ItemStackRequestActionHandler::RequestSlotIdAssignment
Offset | Type | Name |
---|---|---|
0 | (1) unsigned __int8 | mSlot |
4 | (4) TypedServerNetId<ItemStackNetIdTag,int,0> | mServerNetId |
# ItemStackRequestActionHandler::ScreenData
Offset | Type | Name |
---|---|---|
0 | (8) std::unique_ptr<ItemStackRequestActionCraftHandler> | mCraftRequestHandler |
8 | (8) std::unique_ptr<ScreenHandlerBase> | mScreenHandler |
16 | (64) std::unordered_map<enum ContainerEnumName,ContainerWeakRef> | mAllowedContainers |
80 | (64) std::unordered_map<TypedRuntimeId<ContainerRuntimeIdTag,unsigned int,0>,std::unique_ptr<SparseContainer>,std::hash<TypedRuntimeId<ContainerRuntimeIdTag,unsigned int,0> >,std::equal_to<TypedRuntimeId<ContainerRuntimeIdTag,unsigned int,0> >,std::allocator<std::pair<TypedRuntimeId<ContainerRuntimeIdTag,unsigned int,0> const ,std::unique_ptr<SparseContainer> > > > | mRuntimeIdSparseContainerMap |
144 | (64) std::unordered_map<enum ContainerEnumName,SparseContainer *> | mOpenContainerIdSparseContainerMap |
208 | (64) std::unordered_map<TypedClientNetId<ItemStackRequestIdTag,int,0>,ItemStackRequestActionHandler::RequestIdAssignments,std::hash<TypedClientNetId<ItemStackRequestIdTag,int,0> >,std::equal_to<TypedClientNetId<ItemStackRequestIdTag,int,0> >,std::allocator<std::pair<TypedClientNetId<ItemStackRequestIdTag,int,0> const ,ItemStackRequestActionHandler::RequestIdAssignments> > > | mRecentRequests |
# ItemStackNetManagerClient::ClientScreenData
Offset | Type | Name |
---|---|---|
0 | (64) std::unordered_map<enum ContainerEnumName,std::unordered_set<unsigned char>> | mLegacyTransactionSetItemSlots |
64 | (64) std::unordered_map<TypedClientNetId<ItemStackRequestIdTag,int,0>,std::vector<ItemStackNetManagerClient::PredictiveContainer *>,std::hash<TypedClientNetId<ItemStackRequestIdTag,int,0> >,std::equal_to<TypedClientNetId<ItemStackRequestIdTag,int,0> >,std::allocator<std::pair<TypedClientNetId<ItemStackRequestIdTag,int,0> const ,std::vector<ItemStackNetManagerClient::PredictiveContainer *> > > > | mRequestContainers |
128 | (24) std::vector<std::unique_ptr<ClientScratchContainer>> | mClientScratchContainers |
152 | (24) std::vector<std::unique_ptr<ItemStackNetManagerClient::PredictiveContainer>> | mPlayerOwnedPredictiveContainers |
176 | (24) std::vector<ItemStackNetManagerClient::PredictiveContainer> | mOpenSessionPredictiveContainers |
200 | (64) std::unordered_map<enum ContainerEnumName,ItemStackNetManagerClient::OpenSessionContainerData> | mOpenSessionContainerMap |
264 | (64) std::unordered_map<enum ContainerEnumName,ItemStackNetManagerClient::OpenSessionContainerData> | mHudContainerMap |
# InventoryTransactionItemGroup
Offset | Type | Name |
---|---|---|
0 | (4) int | mItemId |
4 | (4) int | mItemAux |
8 | (8) std::unique_ptr<CompoundTag> | mTag |
16 | (4) int | mCount |
20 | (1) bool | mOverflow |
# ItemStack::useOn::__l16::<lambda_6a3c3d4fb57887618af65296ee1fb1f2>
Offset | Type | Name |
---|---|---|
0 | (8) Actor * | entity |
8 | (8) int * | x |
16 | (8) int * | y |
24 | (8) int * | z |
32 | (8) unsigned __int8 * | face |
40 | (8) float * | clickX |
48 | (8) float * | clickY |
56 | (8) float * | clickZ |
64 | (8) ItemStack *const | __this |
# ItemStack::useOn::__l21::<lambda_5d28655329f938e0f82be3c45b1d0a60>
Offset | Type | Name |
---|---|---|
0 | (8) Actor * | entity |
8 | (8) int * | x |
16 | (8) int * | y |
24 | (8) int * | z |
32 | (8) unsigned __int8 * | face |
40 | (8) float * | clickX |
48 | (8) float * | clickY |
56 | (8) float * | clickZ |
64 | (8) ItemStack *const | __this |
# IdPair
Offset | Type | Name |
---|---|---|
0 | (2) __int16 | id |
2 | (2) __int16 | aux |
# IDType<BiomeTagSetIDType>
Offset | Type | Name |
---|---|---|
0 | (16) std::optional<unsigned __int64> | mID |
# IBlockWorldGenAPI
Offset | Type | Name |
---|---|---|
0 | (8) IBlockWorldGenAPI_vtbl * | __vftable |
# IFeature
Offset | Type | Name |
---|---|---|
0 | (8) IFeature_vtbl * | __vftable |
# InheritanceTree<BiomeRegistry::BiomeParent>
Offset | Type | Name |
---|---|---|
0 | (64) std::unordered_map<std::string,InheritanceTree<BiomeRegistry::BiomeParent>::InheritanceTreeNode,std::hash<std::string >,std::equal_to<std::string >,std::allocator<std::pair<std::string const ,InheritanceTree<BiomeRegistry::BiomeParent>::InheritanceTreeNode> > > | mNodes |
64 | (80) std::recursive_mutex | mNodeLock |
# InterpolableFrame<Urho3D::Color>
Offset | Type | Name |
---|---|---|
0 | (8) InterpolableFrame<Urho3D::Color>_vtbl * | __vftable |
8 | (16) Urho3D::Color | data_ |
24 | (4) float | time_ |
# InterpolableFrame<Urho3D::Vector3>
Offset | Type | Name |
---|---|---|
0 | (8) InterpolableFrame<Urho3D::Vector3>_vtbl * | __vftable |
8 | (12) Urho3D::Vector3 | data_ |
20 | (4) float | time_ |
# InterpolableFrame<float>
Offset | Type | Name |
---|---|---|
0 | (8) InterpolableFrame<float>_vtbl * | __vftable |
8 | (4) float | data_ |
12 | (4) float | time_ |
# ITreeFeature::_buildSchema::__l2::<lambda_b3e451b66acf3c67623d6e418c105026>
Offset | Type | Name |
---|
# ITreeFeature::_buildSchema::__l2::<lambda_f7da1aa707a8fc7d050610011f7047ed>
Offset | Type | Name |
---|
# ITreeFeature::_buildSchema::__l2::<lambda_7ea8a8392f84ab44c08707303a7bea89>
Offset | Type | Name |
---|
# IndexSet
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<unsigned __int64> | mPacked |
24 | (24) std::vector<unsigned __int64> | mSparse |
# ICameraItemComponent
Offset | Type | Name |
---|---|---|
0 | (8) ICameraItemComponent_vtbl * | __vftable |
# IDxcBlob
Offset | Type | Name |
---|---|---|
0 | (8) IUnknown | baseclass_0 |
# IUnknown
Offset | Type | Name |
---|---|---|
0 | (8) IUnknown_vtbl * | __vftable |
# InputEvent
Offset | Type | Name |
---|---|---|
0 | (1) InputEventType | type |
1 | (1) FocusImpact | focusImpact |
4 | (16) InputEventData | data |
20 | (4) int | controllerId |
24 | (1) bool | inputClearingEvent |
28 | (4) int | touchId |
# InputEventData
Offset | Type | Name |
---|---|---|
0 | (12) ButtonEventData | button |
1 | (12) PointerLocationEventData | pointerLocation |
2 | (6) TextCharEventData | textChar |
3 | (4) CaretLocationData | caretLocation |
4 | (12) DirectionEventData | direction |
5 | (8) TurnEventData | turn |
6 | (16) VectorEventData | vector |
7 | (8) RawInputEventData | rawInput |
8 | (1) ConnectionStateData | newConnectionState |
9 | (1) AddClientData | addClient |
10 | (1) ChangeUserData | changeUser |
# InputHandler::InputHandlerState
Offset | Type | Name |
---|---|---|
0 | (4) InputMode | mCurrentInputMode |
4 | (4) InputBindingMode | mCurrentBindingMode |
8 | (24) std::vector<std::string> | mInputMappingStack |
32 | (16) std::set<std::pair<int,unsigned int>> | mButtonsDown |
48 | (1) bool | mSuspendInput |
49 | (1) bool | mDisableInput |
# InputEventQueue
Offset | Type | Name |
---|---|---|
0 | (40) std::queue<InputEvent> | mQueue |
# IUP_WorkerRec_
Offset | Type | Name |
---|---|---|
0 | (8) FT_Vector_ * | orgs |
8 | (8) FT_Vector_ * | curs |
16 | (8) FT_Vector_ * | orus |
24 | (4) unsigned int | max_points |
# InternalFormatSpec
Offset | Type | Name |
---|---|---|
0 | (1) char | fill_char |
1 | (1) char | align |
4 | (4) int | alternate |
8 | (1) char | sign |
16 | (8) __int64 | width |
24 | (4) int | thousands_separators |
32 | (8) __int64 | precision |
40 | (1) char | type |
# IActorMovementProxy
struct __cppobj IActorMovementProxy
{
IActorMovementProxy_vtbl *__vftable /*VFT*/;
};
# IDataOutput_vtbl
struct /*VFT*/ IDataOutput_vtbl
{
void (__fastcall *~IDataOutput)(IDataOutput *this);
void (__fastcall *writeString)(IDataOutput *this, gsl::basic_string_span<char const ,-1>);
void (__fastcall *writeLongString)(IDataOutput *this, gsl::basic_string_span<char const ,-1>);
void (__fastcall *writeFloat)(IDataOutput *this, float);
void (__fastcall *writeDouble)(IDataOutput *this, long double);
void (__fastcall *writeByte)(IDataOutput *this, char);
void (__fastcall *writeShort)(IDataOutput *this, __int16);
void (__fastcall *writeInt)(IDataOutput *this, int);
void (__fastcall *writeLongLong)(IDataOutput *this, __int64);
void (__fastcall *writeBytes)(IDataOutput *this, const void *, unsigned __int64);
bool (__fastcall *isOk)(IDataOutput *this);
};
# IDataInput_vtbl
struct /*VFT*/ IDataInput_vtbl
{
void (__fastcall *~IDataInput)(IDataInput *this);
std::string *(__fastcall *readString)(IDataInput *this, std::string *result);
std::string *(__fastcall *readLongString)(IDataInput *this, std::string *result);
float (__fastcall *readFloat)(IDataInput *this);
long double (__fastcall *readDouble)(IDataInput *this);
char (__fastcall *readByte)(IDataInput *this);
__int16 (__fastcall *readShort)(IDataInput *this);
int (__fastcall *readInt)(IDataInput *this);
__int64 (__fastcall *readLongLong)(IDataInput *this);
bool (__fastcall *readBytes)(IDataInput *this, void *, unsigned __int64);
unsigned __int64 (__fastcall *numBytesLeft)(IDataInput *this);
bool (__fastcall *isOk)(IDataInput *this);
bool (__fastcall *seek)(IDataInput *this, unsigned __int64);
};
# IntTag_vtbl
struct /*VFT*/ IntTag_vtbl
{
void (__fastcall *~Tag)(Tag *this);
void (__fastcall *deleteChildren)(Tag *this);
void (__fastcall *write)(Tag *this, IDataOutput *);
void (__fastcall *load)(Tag *this, IDataInput *);
void (__fastcall *writeScriptData)(Tag *this, IDataOutput *);
void (__fastcall *loadScriptData)(Tag *this, IDataInput *);
std::string *(__fastcall *toString)(Tag *this, std::string *result);
Tag::Type (__fastcall *getId)(Tag *this);
bool (__fastcall *equals)(Tag *this, const Tag *);
void (__fastcall *print)(Tag *this, const std::string *, PrintStream *);
void (__fastcall *print)(Tag *this, PrintStream *);
std::unique_ptr<Tag> *(__fastcall *copy)(Tag *this, std::unique_ptr<Tag> *result);
unsigned __int64 (__fastcall *hash)(Tag *this);
};
# Int64Tag_vtbl
struct /*VFT*/ Int64Tag_vtbl
{
void (__fastcall *~Tag)(Tag *this);
void (__fastcall *deleteChildren)(Tag *this);
void (__fastcall *write)(Tag *this, IDataOutput *);
void (__fastcall *load)(Tag *this, IDataInput *);
void (__fastcall *writeScriptData)(Tag *this, IDataOutput *);
void (__fastcall *loadScriptData)(Tag *this, IDataInput *);
std::string *(__fastcall *toString)(Tag *this, std::string *result);
Tag::Type (__fastcall *getId)(Tag *this);
bool (__fastcall *equals)(Tag *this, const Tag *);
void (__fastcall *print)(Tag *this, const std::string *, PrintStream *);
void (__fastcall *print)(Tag *this, PrintStream *);
std::unique_ptr<Tag> *(__fastcall *copy)(Tag *this, std::unique_ptr<Tag> *result);
unsigned __int64 (__fastcall *hash)(Tag *this);
};
# IntArrayTag_vtbl
struct /*VFT*/ IntArrayTag_vtbl
{
void (__fastcall *~Tag)(Tag *this);
void (__fastcall *deleteChildren)(Tag *this);
void (__fastcall *write)(Tag *this, IDataOutput *);
void (__fastcall *load)(Tag *this, IDataInput *);
void (__fastcall *writeScriptData)(Tag *this, IDataOutput *);
void (__fastcall *loadScriptData)(Tag *this, IDataInput *);
std::string *(__fastcall *toString)(Tag *this, std::string *result);
Tag::Type (__fastcall *getId)(Tag *this);
bool (__fastcall *equals)(Tag *this, const Tag *);
void (__fastcall *print)(Tag *this, const std::string *, PrintStream *);
void (__fastcall *print)(Tag *this, PrintStream *);
std::unique_ptr<Tag> *(__fastcall *copy)(Tag *this, std::unique_ptr<Tag> *result);
unsigned __int64 (__fastcall *hash)(Tag *this);
};
# IClientInstance
struct __cppobj __declspec(align(8)) IClientInstance
{
IClientInstance_vtbl *__vftable /*VFT*/;
int mSendLoadFinished;
};
# ITaskExecutionContext
const struct __cppobj ITaskExecutionContext
{
ITaskExecutionContext_vtbl *__vftable /*VFT*/;
};
# ITaskExecutionContext_vtbl
struct /*VFT*/ ITaskExecutionContext_vtbl
{
void (__fastcall *~ITaskExecutionContext)(ITaskExecutionContext *this);
bool (__fastcall *isAsync)(ITaskExecutionContext *this);
bool (__fastcall *canTaskRunAgain)(ITaskExecutionContext *this);
};
# ITaskGroup_vtbl
struct /*VFT*/ ITaskGroup_vtbl
{
void (__fastcall *~ITaskGroup)(ITaskGroup *this);
void (__fastcall *taskRegister)(ITaskGroup *this, std::shared_ptr<BackgroundTaskBase>);
void (__fastcall *requeueTask)(ITaskGroup *this, std::shared_ptr<BackgroundTaskBase>, bool);
TaskGroupState (__fastcall *getState)(ITaskGroup *this);
void (__fastcall *processCoroutines)(ITaskGroup *this);
void (__fastcall *taskComplete)(ITaskGroup *this, gsl::not_null<BackgroundTaskBase *>);
};
# ItemComponentPacket
const struct __cppobj ItemComponentPacket : Packet
{
std::vector<std::pair<std::string,CompoundTag>> mItems;
};
# ItemComponentPacket_vtbl
struct /*VFT*/ ItemComponentPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# InventoryTransactionPacket_vtbl
struct /*VFT*/ InventoryTransactionPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ItemUseInventoryTransaction_vtbl
struct /*VFT*/ ItemUseInventoryTransaction_vtbl
{
void (__fastcall *~ComplexInventoryTransaction)(ComplexInventoryTransaction *this);
void (__fastcall *read)(ComplexInventoryTransaction *this, ReadOnlyBinaryStream *);
void (__fastcall *write)(ComplexInventoryTransaction *this, BinaryStream *);
InventoryTransactionError (__fastcall *handle)(ComplexInventoryTransaction *this, Player *, bool);
void (__fastcall *onTransactionError)(ComplexInventoryTransaction *this, Player *, InventoryTransactionError);
};
# ItemStackRequestAction
struct __cppobj __declspec(align(8)) ItemStackRequestAction
{
ItemStackRequestAction_vtbl *__vftable /*VFT*/;
_BYTE mActionType[1];
};
# ItemStackRequestActionCraftBase
const struct __cppobj ItemStackRequestActionCraftBase : ItemStackRequestAction
{
};
# ItemStackRequestAction_vtbl
struct /*VFT*/ ItemStackRequestAction_vtbl
{
void (__fastcall *~ItemStackRequestAction)(ItemStackRequestAction *this);
const ItemStackRequestActionCraftBase *(__fastcall *getCraftAction)(ItemStackRequestAction *this);
int (__fastcall *getFilteredStringIndex)(ItemStackRequestAction *this);
void (__fastcall *_write)(ItemStackRequestAction *this, BinaryStream *);
bool (__fastcall *_read)(ItemStackRequestAction *this, ReadOnlyBinaryStream *);
};
# ItemStackRequestData
struct __cppobj ItemStackRequestData
{
TypedClientNetId<ItemStackRequestIdTag,int,0> mClientRequestId;
std::vector<std::string> mStringsToFilter;
std::vector<std::unique_ptr<ItemStackRequestAction>> mActions;
};
# ItemPack::KeyHasher
struct __cppobj ItemPack::KeyHasher
{
};
# InventorySlotPacket
const struct __cppobj InventorySlotPacket : Packet
{
ContainerID mInventoryId;
unsigned int mSlot;
ItemStack mItem;
};
# InventorySlotPacket_vtbl
struct /*VFT*/ InventorySlotPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# InventoryContentPacket_vtbl
struct /*VFT*/ InventoryContentPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ItemStackResponsePacket
const struct __cppobj ItemStackResponsePacket : Packet
{
std::vector<ItemStackResponseInfo> mResponses;
};
# ItemStackResponsePacket_vtbl
struct /*VFT*/ ItemStackResponsePacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ItemStackRequestBatch
struct __cppobj ItemStackRequestBatch
{
std::vector<std::unique_ptr<ItemStackRequestData>> mRequests;
};
# ItemStackRequestPacket
const struct __cppobj ItemStackRequestPacket : Packet
{
std::unique_ptr<ItemStackRequestBatch> mRequestBatch;
};
# ItemStackRequestPacket_vtbl
struct /*VFT*/ ItemStackRequestPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ItemFrameDropItemPacket
const struct __cppobj __declspec(align(8)) ItemFrameDropItemPacket : Packet
{
NetworkBlockPosition mPos;
};
# ItemFrameDropItemPacket_vtbl
struct /*VFT*/ ItemFrameDropItemPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# InteractPacket
const struct __cppobj __declspec(align(8)) InteractPacket : Packet
{
_BYTE mAction[1];
ActorRuntimeID mTargetId;
Vec3 mPos;
};
# InteractPacket_vtbl
struct /*VFT*/ InteractPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# IPacketHandlerDispatcher_vtbl
struct /*VFT*/ IPacketHandlerDispatcher_vtbl
{
void (__fastcall *~IPacketHandlerDispatcher)(IPacketHandlerDispatcher *this);
void (__fastcall *handle)(IPacketHandlerDispatcher *this, const NetworkIdentifier *, NetEventCallback *, std::shared_ptr<Packet> *);
};
# IFilePicker
struct __cppobj IFilePicker
{
IFilePicker_vtbl *__vftable /*VFT*/;
};
# IFilePicker_vtbl
struct /*VFT*/ IFilePicker_vtbl
{
void (__fastcall *~IFilePicker)(IFilePicker *this);
void (__fastcall *initFilePick)(IFilePicker *this, const Core::Path *, std::function<void __cdecl(bool,FileInfo)>);
unsigned __int64 (__fastcall *readBytes)(IFilePicker *this, const FileInfo *, unsigned __int64, unsigned __int64, std::vector<unsigned char> *);
bool (__fastcall *writeBytes)(IFilePicker *this, const FileInfo *, unsigned __int64, unsigned __int64, const std::vector<unsigned char> *);
};
# IFileChunkUploader
struct __cppobj IFileChunkUploader
{
IFileChunkUploader_vtbl *__vftable /*VFT*/;
};
# IFileChunkUploader_vtbl
struct /*VFT*/ IFileChunkUploader_vtbl
{
void (__fastcall *~IFileChunkUploader)(IFileChunkUploader *this);
void (__fastcall *update)(IFileChunkUploader *this);
void (__fastcall *initFileUploader)(IFileChunkUploader *this, const std::string *, const FileInfo *, int, const Json::Value *, std::function<void __cdecl(bool)>);
void (__fastcall *getServerMissingChunks)(IFileChunkUploader *this, const FileInfo *, std::function<void __cdecl(std::vector<FileChunkInfo>)>);
void (__fastcall *confirmChunkReceived)(IFileChunkUploader *this, const FileInfo *, const FileChunkInfo *);
void (__fastcall *uploadChunk)(IFileChunkUploader *this, const FileInfo *, const FileChunkInfo *, const std::vector<unsigned char> *, std::function<void __cdecl(bool)>);
void (__fastcall *uploadStream)(IFileChunkUploader *this, const FileInfo *, unsigned __int64, const std::string *, std::function<bool __cdecl(unsigned __int64 &,std::vector<unsigned char> &)>, std::function<void __cdecl(enum IFileChunkUploader::UploadStreamResult)>);
bool (__fastcall *canCancelUpload)(IFileChunkUploader *this, const FileInfo *);
void (__fastcall *cancelUpload)(IFileChunkUploader *this, const FileInfo *);
UploadError (__fastcall *getInitErrorCode)(IFileChunkUploader *this);
float (__fastcall *getUploadProgress)(IFileChunkUploader *this, const FileInfo *);
FileChunkInfo *(__fastcall *getChunkInfo)(IFileChunkUploader *this, FileChunkInfo *result, const FileInfo *, int);
};
# IPackTelemetry
struct __cppobj IPackTelemetry
{
IPackTelemetry_vtbl *__vftable /*VFT*/;
};
# IPackTelemetry_vtbl
struct /*VFT*/ IPackTelemetry_vtbl
{
void (__fastcall *~IPackTelemetry)(IPackTelemetry *this);
void (__fastcall *fireEventPackUpgradeAttempt)(IPackTelemetry *this, const PackManifest *, const PackReport *);
};
# IContentKeyProvider
const struct __cppobj IContentKeyProvider
{
IContentKeyProvider_vtbl *__vftable /*VFT*/;
};
# IContentKeyProvider_vtbl
struct /*VFT*/ IContentKeyProvider_vtbl
{
void (__fastcall *~IContentKeyProvider)(IContentKeyProvider *this);
std::string *(__fastcall *getContentKey)(IContentKeyProvider *this, std::string *result, const ContentIdentity *);
std::string *(__fastcall *getAlternateContentKey)(IContentKeyProvider *this, std::string *result, const ContentIdentity *);
bool (__fastcall *requireEncryptedReads)(IContentKeyProvider *this);
void (__fastcall *setTempContentKeys)(IContentKeyProvider *this, const std::unordered_map<ContentIdentity,std::string> *);
void (__fastcall *clearTempContentKeys)(IContentKeyProvider *this);
};
# IScreenChangedEventing
struct __cppobj IScreenChangedEventing
{
IScreenChangedEventing_vtbl *__vftable /*VFT*/;
};
# IScreenChangedEventing_vtbl
struct /*VFT*/ IScreenChangedEventing_vtbl
{
void (__fastcall *~IScreenChangedEventing)(IScreenChangedEventing *this);
void (__fastcall *fireEventScreenChanged)(IScreenChangedEventing *this, const unsigned int *, const std::string *, const std::unordered_map<std::string,std::string> *);
};
# IMinecraftEventing
struct __cppobj IMinecraftEventing : IPackTelemetry, IScreenChangedEventing, IWebviewTelemetry, Bedrock::EnableNonOwnerReferences
{
};
# IWebviewTelemetry
struct __cppobj IWebviewTelemetry : WebviewObserver
{
const IMinecraftEventing *mEventing;
};
# IWebviewTelemetry_vtbl
struct /*VFT*/ IWebviewTelemetry_vtbl
{
void (__fastcall *~Observer<WebviewObserver,Core::SingleThreadedLock>)(Core::Observer<WebviewObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<WebviewObserver,Core::SingleThreadedLock> *this);
void (__fastcall *onLoadingBegin)(WebviewObserver *this);
void (__fastcall *onLoadingEnd)(WebviewObserver *this);
void (__fastcall *onError)(WebviewObserver *this, const WebviewError *);
void (__fastcall *onDownloadBegin)(WebviewObserver *this, const WebviewDownloadInfo *);
void (__fastcall *onDownloadUpdate)(WebviewObserver *this, const WebviewDownloadInfo *);
void (__fastcall *onDownloadComplete)(WebviewObserver *this, const WebviewDownloadInfo *);
void (__fastcall *onDownloadCanceled)(WebviewObserver *this, const WebviewDownloadInfo *);
void (__fastcall *onMessageRecieved)(WebviewObserver *this, const std::string *);
};
# IPackStorage
struct __cppobj IPackStorage
{
IPackStorage_vtbl *__vftable /*VFT*/;
};
# IPackStorageFallback
const struct __cppobj IPackStorageFallback
{
IPackStorageFallback_vtbl *__vftable /*VFT*/;
};
# IPackStorageFallback_vtbl
struct /*VFT*/ IPackStorageFallback_vtbl
{
void (__fastcall *~IPackStorageFallback)(IPackStorageFallback *this);
std::string *(__fastcall *getResource)(IPackStorageFallback *this, std::string *result, const Core::Path *);
__int64 (__fastcall *getLastModified)(IPackStorageFallback *this, const Core::Path *);
std::unique_ptr<IDataOutput> *(__fastcall *createEncryptor)(IPackStorageFallback *this, std::unique_ptr<IDataOutput> *result, std::unique_ptr<IDataOutput>);
std::unique_ptr<IDataInput> *(__fastcall *createDecryptor)(IPackStorageFallback *this, std::unique_ptr<IDataInput> *result, std::unique_ptr<IDataInput>);
};
# IPackStorage_vtbl
struct /*VFT*/ IPackStorage_vtbl
{
void (__fastcall *~IPackStorage)(IPackStorage *this);
std::shared_ptr<Bedrock::Threading::IAsyncResult<std::string > > *(__fastcall *getResource)(IPackStorage *this, std::shared_ptr<Bedrock::Threading::IAsyncResult<std::string > > *result, const Core::Path *, std::shared_ptr<IPackStorageFallback const >);
std::shared_ptr<Bedrock::Threading::IAsyncResult<void> > *(__fastcall *writeOptimizedPack)(IPackStorage *this, std::shared_ptr<Bedrock::Threading::IAsyncResult<void> > *result, std::unique_ptr<IDataOutput>, std::shared_ptr<IPackStorageFallback const >);
std::shared_ptr<Bedrock::Threading::IAsyncResult<void> > *(__fastcall *readOptimizedPack)(IPackStorage *this, std::shared_ptr<Bedrock::Threading::IAsyncResult<void> > *result, std::unique_ptr<IDataInput>);
bool (__fastcall *wantsToWriteOptimizedPack)(IPackStorage *this);
std::shared_ptr<Bedrock::Threading::IAsyncResult<void> > *(__fastcall *closePackStream)(IPackStorage *this, std::shared_ptr<Bedrock::Threading::IAsyncResult<void> > *result);
PackStorageMetrics *(__fastcall *getMetrics)(IPackStorage *this, PackStorageMetrics *result);
};
# IPackStackStorage
struct __cppobj IPackStackStorage
{
IPackStackStorage_vtbl *__vftable /*VFT*/;
};
# IPackStackStorage_vtbl
struct /*VFT*/ IPackStackStorage_vtbl
{
void (__fastcall *~IPackStackStorage)(IPackStackStorage *this);
void (__fastcall *onStackChanged)(IPackStackStorage *this, std::vector<PackInstance> *);
void (__fastcall *onLoadSessionEnd)(IPackStackStorage *this, const std::vector<PackInstance> *);
void (__fastcall *hintSessionType)(IPackStackStorage *this, gsl::basic_string_span<char const ,-1>);
std::shared_ptr<IPackStorage> *(__fastcall *getStorageForPack)(IPackStackStorage *this, std::shared_ptr<IPackStorage> *result, const PackIdVersion *);
std::shared_ptr<IPackStorage> *(__fastcall *getStorageForLooseFiles)(IPackStackStorage *this, std::shared_ptr<IPackStorage> *result);
void (__fastcall *deleteStorage)(IPackStackStorage *this);
};
# IConfigListener
struct __cppobj IConfigListener
{
IConfigListener_vtbl *__vftable /*VFT*/;
};
# IMinecraftApp
struct __cppobj IMinecraftApp
{
IMinecraftApp_vtbl *__vftable /*VFT*/;
};
# IEntityRegistryOwner
struct __cppobj IEntityRegistryOwner
{
IEntityRegistryOwner_vtbl *__vftable /*VFT*/;
};
# IEntityRegistryOwner_vtbl
struct /*VFT*/ IEntityRegistryOwner_vtbl
{
OwnerPtrT<EntityRegistryRefTraits> *(__fastcall *getEntityRegistry)(IEntityRegistryOwner *this);
};
# ITickingArea
const struct __cppobj ITickingArea
{
ITickingArea_vtbl *__vftable /*VFT*/;
};
# ITickingAreaView
struct __cppobj ITickingAreaView
{
ITickingAreaView_vtbl *__vftable /*VFT*/;
};
# ITickingAreaView_vtbl
struct /*VFT*/ ITickingAreaView_vtbl
{
void (__fastcall *~ITickingAreaView)(ITickingAreaView *this);
void (__fastcall *init)(ITickingAreaView *this, const Bounds *, bool);
void (__fastcall *tick)(ITickingAreaView *this, const Tick *, BlockSource *, bool);
void (__fastcall *tickSeasons)(ITickingAreaView *this, BlockSource *, Random *);
AutomaticID<Dimension,int> *(__fastcall *getDimensionId)(ITickingAreaView *this, AutomaticID<Dimension,int> *result);
const Bounds *(__fastcall *getBounds)(ITickingAreaView *this);
bool (__fastcall *isCircle)(ITickingAreaView *this);
bool (__fastcall *isDoneLoading)(ITickingAreaView *this);
bool (__fastcall *checkInitialLoadDone)(ITickingAreaView *this);
float (__fastcall *getInitialLoadPercentage)(ITickingAreaView *this);
void (__fastcall *move)(ITickingAreaView *this, const Bounds *);
std::unique_ptr<ChunkViewSource> *(__fastcall *createChildSource)(ITickingAreaView *this, std::unique_ptr<ChunkViewSource> *result);
std::shared_ptr<LevelChunk> *(__fastcall *getAvailableChunk)(ITickingAreaView *this, std::shared_ptr<LevelChunk> *result, const ChunkPos *);
};
# ITickingArea_vtbl
struct /*VFT*/ ITickingArea_vtbl
{
void (__fastcall *~ITickingArea)(ITickingArea *this);
const mce::UUID *(__fastcall *getId)(ITickingArea *this);
const std::string *(__fastcall *getName)(ITickingArea *this);
const ActorUniqueID *(__fastcall *getEntityId)(ITickingArea *this);
bool (__fastcall *isEntityOwned)(ITickingArea *this);
BlockSource *(__fastcall *getBlockSource)(ITickingArea *this);
bool (__fastcall *isAlwaysActive)(ITickingArea *this);
float (__fastcall *getMaxDistToPlayers)(ITickingArea *this);
ITickingAreaView *(__fastcall *getView)(ITickingArea *this);
const ITickingAreaView *(__fastcall *getView)(ITickingArea *this);
TickingAreaDescription *(__fastcall *getDescription)(ITickingArea *this, TickingAreaDescription *result);
void (__fastcall *tick)(ITickingArea *this, const Tick *, bool);
void (__fastcall *tickSeasons)(ITickingArea *this, Random *);
void (__fastcall *updatePosition)(ITickingArea *this, const Vec3 *);
void (__fastcall *center)(ITickingArea *this);
Actor *(__fastcall *findOwner)(ITickingArea *this, unsigned __int8 *);
bool (__fastcall *entityHasBeenFound)(ITickingArea *this);
void (__fastcall *setEntityFound)(ITickingArea *this);
bool (__fastcall *isRemoved)(ITickingArea *this);
void (__fastcall *remove)(ITickingArea *this);
void (__fastcall *onComponentChanged)(ITickingArea *this, unsigned int, float, bool);
};
# IJsonSerializable_vtbl
struct /*VFT*/ IJsonSerializable_vtbl
{
void (__fastcall *~IJsonSerializable)(IJsonSerializable *this);
void (__fastcall *serialize)(IJsonSerializable *this, Json::Value *);
void (__fastcall *deserialize)(IJsonSerializable *this, Json::Value *);
};
# IGameModuleShared
struct __cppobj IGameModuleShared
{
IGameModuleShared_vtbl *__vftable /*VFT*/;
};
# IInPackagePacks
struct __cppobj IInPackagePacks
{
IInPackagePacks_vtbl *__vftable /*VFT*/;
};
# IInPackagePacks::MetaData
struct __cppobj IInPackagePacks::MetaData
{
Core::PathBuffer<std::string > mPath;
bool mIsHidden;
PackCategory mPackCategory;
};
# IInPackagePacks_vtbl
struct /*VFT*/ IInPackagePacks_vtbl
{
void (__fastcall *~IInPackagePacks)(IInPackagePacks *this);
std::vector<IInPackagePacks::MetaData> *(__fastcall *getPacks)(IInPackagePacks *this, std::vector<IInPackagePacks::MetaData> *result, PackType);
};
# IGameModuleShared_vtbl
struct /*VFT*/ IGameModuleShared_vtbl
{
void (__fastcall *~IGameModuleShared)(IGameModuleShared *this);
std::unique_ptr<GameModuleServer> *(__fastcall *createGameModuleServer)(IGameModuleShared *this, std::unique_ptr<GameModuleServer> *result);
std::shared_ptr<IInPackagePacks> *(__fastcall *createInPackagePacks)(IGameModuleShared *this, std::shared_ptr<IInPackagePacks> *result);
void (__fastcall *registerMolangQueries)(IGameModuleShared *this);
};
# IMinecraftApp_vtbl
struct /*VFT*/ IMinecraftApp_vtbl
{
void (__fastcall *~IMinecraftApp)(IMinecraftApp *this);
Minecraft *(__fastcall *getPrimaryMinecraft)(IMinecraftApp *this);
Automation::AutomationClient *(__fastcall *getAutomationClient)(IMinecraftApp *this);
bool (__fastcall *isEduMode)(IMinecraftApp *this);
bool (__fastcall *isDedicatedServer)(IMinecraftApp *this);
void (__fastcall *onNetworkMaxPlayersChanged)(IMinecraftApp *this, unsigned int);
IGameModuleShared *(__fastcall *getGameModule)(IMinecraftApp *this);
};
# IMinecraftGame
struct __cppobj IMinecraftGame : IMinecraftApp
{
};
# IEntitlementManager
struct __cppobj IEntitlementManager : Bedrock::EnableNonOwnerReferences
{
IEntitlementManager_vtbl *__vftable /*VFT*/;
};
# IEntitlementManager_vtbl
struct /*VFT*/ IEntitlementManager_vtbl
{
void (__fastcall *~IEntitlementManager)(IEntitlementManager *this);
void (__fastcall *tick)(IEntitlementManager *this);
void (__fastcall *refreshBalance)(IEntitlementManager *this);
void (__fastcall *refreshInventory)(IEntitlementManager *this);
std::string *(__fastcall *getInventoryId)(IEntitlementManager *this, std::string *result);
std::string *(__fastcall *getWalletId)(IEntitlementManager *this, std::string *result);
std::string *(__fastcall *getCommerceUserID)(IEntitlementManager *this, std::string *result);
void (__fastcall *processLegacyOfferOwnership)(IEntitlementManager *this, const std::string *, bool, const std::vector<PurchaseInfo> *, const std::string *);
void (__fastcall *purchaseCoinOffer)(IEntitlementManager *this, const std::string *, const PurchaseInfo *, const std::string *, std::function<void __cdecl(bool)>);
const std::string *(__fastcall *getTenant)(IEntitlementManager *this);
void (__fastcall *processExternalStorePurchases)(IEntitlementManager *this, StorePlatform, const std::string *);
void (__fastcall *processRealmsCoinOfferPurchase)(IEntitlementManager *this, const std::string *, const std::string *, const std::string *, bool, const std::string *, std::function<void __cdecl(enum SendReceiptRealmsResult,Realms::World)>);
int (__fastcall *getBalance)(IEntitlementManager *this);
bool (__fastcall *supportsDeviceAccounts)(IEntitlementManager *this);
bool (__fastcall *hasAnActiveDeviceAccount)(IEntitlementManager *this);
bool (__fastcall *hasDeviceAccountBeenUsed)(IEntitlementManager *this);
void (__fastcall *refreshEntitlements)(IEntitlementManager *this);
void (__fastcall *setRetainedCacheMode)(IEntitlementManager *this, bool);
StorePlatform (__fastcall *getCommerceStoreNameFromPlatformStoreName)(IEntitlementManager *this, const std::string *);
Entitlement *(__fastcall *getEntitlement)(IEntitlementManager *this, const ContentIdentity *);
std::vector<mce::UUID> *(__fastcall *getOwnedEntitlementIds)(IEntitlementManager *this, std::vector<mce::UUID> *result);
void (__fastcall *getEntitlementsByCreator)(IEntitlementManager *this, const std::string *, std::vector<Entitlement> *);
void (__fastcall *purchaseCatalogOffer)(IEntitlementManager *this, const std::string *, const std::string *, const std::string *, IMinecraftEventing::StoreType, const std::string *, const std::string *, std::function<void __cdecl(enum TransactionStatus)>);
bool (__fastcall *iapSyncAvailable)(IEntitlementManager *this);
void (__fastcall *syncIAPs)(IEntitlementManager *this, std::function<void __cdecl(bool)>);
void (__fastcall *transferDeviceAccountToXboxLive)(IEntitlementManager *this, std::function<void __cdecl(bool)>);
void (__fastcall *setDeviceEntitlements)(IEntitlementManager *this, const std::vector<PurchaseInfo> *);
void (__fastcall *addEntitlementChangeListener)(IEntitlementManager *this, std::weak_ptr<EntitlementChangeListener>);
void (__fastcall *addEntitlementInventoryRefreshListener)(IEntitlementManager *this, std::weak_ptr<EntitlementChangeListener>);
int (__fastcall *getTransferStatusCode)(IEntitlementManager *this);
const std::string *(__fastcall *getTransferErrorCorrelationId)(IEntitlementManager *this, const std::string *result);
bool (__fastcall *hasAccountTransferError)(IEntitlementManager *this);
bool (__fastcall *hasUnresolvedAccountTransfer)(IEntitlementManager *this);
bool (__fastcall *hasShownAccountTransferErrorDialog)(IEntitlementManager *this);
void (__fastcall *setAccountTransferErrorDialogAsShown)(IEntitlementManager *this);
bool (__fastcall *findLegacyUID)(IEntitlementManager *this, const std::string *, std::vector<std::string> *);
bool (__fastcall *isProcessingStoreCoinPurchase)(IEntitlementManager *this);
};
# IPackSourceFactory
struct __cppobj IPackSourceFactory
{
IPackSourceFactory_vtbl *__vftable /*VFT*/;
};
# InPackagePackSource
struct __cppobj InPackagePackSource : PackSource
{
std::shared_ptr<IInPackagePacks> mPacksProvider;
_BYTE mPackType[1];
bool mDiscovered;
std::vector<std::unique_ptr<Pack>> mPacks;
PackSourceReport mReport;
};
# InPackagePackSource_vtbl
struct /*VFT*/ InPackagePackSource_vtbl
{
void (__fastcall *~PackSource)(PackSource *this);
void (__fastcall *forEachPackConst)(PackSource *this, std::function<void __cdecl(Pack const &)>);
void (__fastcall *forEachPack)(PackSource *this, std::function<void __cdecl(Pack &)>);
PackOrigin (__fastcall *getPackOrigin)(PackSource *this);
PackType (__fastcall *getPackType)(PackSource *this);
PackSourceReport *(__fastcall *load)(PackSource *this, PackSourceReport *result, PackManifestFactory *, const IContentKeyProvider *);
void (__fastcall *addPackSource)(PackSource *this, PackSource *);
};
# IDynamicPackagePacks
struct __cppobj IDynamicPackagePacks : IInPackagePacks
{
};
# IDynamicPackagePacks_vtbl
struct /*VFT*/ IDynamicPackagePacks_vtbl
{
void (__fastcall *~IInPackagePacks)(IInPackagePacks *this);
std::vector<IInPackagePacks::MetaData> *(__fastcall *getPacks)(IInPackagePacks *this, std::vector<IInPackagePacks::MetaData> *result, PackType);
void (__fastcall *setDynamicPackageRoot)(IDynamicPackagePacks *this, Core::PathBuffer<std::string >);
};
# IPackSourceFactory_vtbl
struct /*VFT*/ IPackSourceFactory_vtbl
{
void (__fastcall *~IPackSourceFactory)(IPackSourceFactory *this);
ContentCatalogPackSource *(__fastcall *createContentCatalogPackSource)(IPackSourceFactory *this, const gsl::not_null<Bedrock::NonOwnerPointer<ContentCatalogService> > *, IEntitlementManager *, bool, std::function<void __cdecl(bool)>);
ContentCatalogPackSource *(__fastcall *getContentCatalogPackSource)(IPackSourceFactory *this);
TreatmentPackSource *(__fastcall *createTreatmentPackSource)(IPackSourceFactory *this, const Core::Path *, PackType);
TreatmentPackSource *(__fastcall *getTreatmentPackSource)(IPackSourceFactory *this, const Core::Path *, PackType);
void (__fastcall *removeFromTreatmentPackSource)(IPackSourceFactory *this, const Core::Path *);
WorldTemplatePackSource *(__fastcall *createWorldTemplatePackSource)(IPackSourceFactory *this, const WorldTemplateManager *, const mce::UUID *, PackType, PackOrigin);
WorldTemplatePackSource *(__fastcall *getWorldTemplatePackSource)(IPackSourceFactory *this, const mce::UUID *, PackType);
DirectoryPackSource *(__fastcall *createDirectoryPackSource)(IPackSourceFactory *this, const Core::Path *, PackType, PackOrigin, bool);
DirectoryPackSource *(__fastcall *getDirectoryPackSource)(IPackSourceFactory *this, const Core::Path *, PackType);
InPackagePackSource *(__fastcall *createInPackagePackSource)(IPackSourceFactory *this, PackType);
InPackagePackSource *(__fastcall *getInPackagePackSource)(IPackSourceFactory *this, PackType);
WorldHistoryPackSource *(__fastcall *createWorldHistoryPackSource)(IPackSourceFactory *this, const Core::Path *, PackType);
WorldHistoryPackSource *(__fastcall *getWorldHistoryPackSource)(IPackSourceFactory *this, const Core::Path *, PackType);
DirectoryPackSource *(__fastcall *getDirectoryPackSourceContaining)(IPackSourceFactory *this, const PackIdVersion *);
void (__fastcall *removeFromDirectoryPackSource)(IPackSourceFactory *this, const Core::Path *);
InPackagePackSource *(__fastcall *createDynamicPackagePackSource)(IPackSourceFactory *this, PackType);
InPackagePackSource *(__fastcall *getDynamicPackagePackSource)(IPackSourceFactory *this, PackType);
void (__fastcall *setDynamicPackagePacks)(IPackSourceFactory *this, const std::shared_ptr<IDynamicPackagePacks> *);
void (__fastcall *setDynamicPackageRoot)(IPackSourceFactory *this, Core::PathBuffer<std::string >);
};
# IStoreCatalogItem_vtbl
struct /*VFT*/ IStoreCatalogItem_vtbl
{
void (__fastcall *~IStoreCatalogItem)(IStoreCatalogItem *this);
const std::vector<PackIdVersion> *(__fastcall *getPackIdentities)(IStoreCatalogItem *this);
};
# IContainerManager
struct __cppobj IContainerManager
{
IContainerManager_vtbl *__vftable /*VFT*/;
};
# IContainerManager_vtbl
struct /*VFT*/ IContainerManager_vtbl
{
void (__fastcall *~IContainerManager)(IContainerManager *this);
ContainerID (__fastcall *getContainerId)(IContainerManager *this);
void (__fastcall *setContainerId)(IContainerManager *this, ContainerID);
ContainerType (__fastcall *getContainerType)(IContainerManager *this);
void (__fastcall *setContainerType)(IContainerManager *this, ContainerType);
void (__fastcall *serverInitItemStackIds)(IContainerManager *this);
std::vector<ItemStack> *(__fastcall *getItemCopies)(IContainerManager *this, std::vector<ItemStack> *result);
void (__fastcall *setSlot)(IContainerManager *this, int, const ItemStack *, bool);
const ItemStack *(__fastcall *getSlot)(IContainerManager *this, int);
void (__fastcall *setData)(IContainerManager *this, int, int);
void (__fastcall *broadcastChanges)(IContainerManager *this);
bool (__fastcall *validateContainer)(IContainerManager *this);
};
# InventoryMenu
struct __cppobj InventoryMenu : BaseContainerMenu
{
Container *mContainer;
};
# InventoryMenu_vtbl
struct /*VFT*/ InventoryMenu_vtbl
{
void (__fastcall *containerContentChanged)(ContainerContentChangeListener *this, int);
void (__fastcall *~ContainerContentChangeListener)(ContainerContentChangeListener *this);
void (__fastcall *containerAddCallback)(ContainerContentChangeListener *this, Container *);
void (__fastcall *containerRemoveCallback)(ContainerContentChangeListener *this, Container *);
void (__fastcall *removeSlot)(BaseContainerMenu *this, int, int);
bool (__fastcall *isSlotDirty)(BaseContainerMenu *this, int);
bool (__fastcall *isResultSlot)(BaseContainerMenu *this, int);
Container *(__fastcall *_getContainer)(BaseContainerMenu *this);
};
# InventoryOptions
struct __cppobj __declspec(align(8)) InventoryOptions
{
std::string mInventorySearch;
int mLeftInventoryTab;
int mRightInventoryTab;
bool mFiltering;
int mLayoutInv;
int mLayoutCraft;
};
# ImagePickingCallback
struct __cppobj ImagePickingCallback
{
ImagePickingCallback_vtbl *__vftable /*VFT*/;
};
# ImagePickingCallback_vtbl
struct /*VFT*/ ImagePickingCallback_vtbl
{
void (__fastcall *~ImagePickingCallback)(ImagePickingCallback *this);
void (__fastcall *onImagePickingSuccess)(ImagePickingCallback *this, const std::string *);
void (__fastcall *onImagePickingCanceled)(ImagePickingCallback *this);
};
# ImageResourceManager
struct __cppobj ImageResourceManager : cg::ResourceManager<std::shared_ptr<mce::Image>,ResourceLocation,ImageTrackerTemplate<ImageResourceManager>,std::shared_ptr<mce::Image>,std::unordered_map>
{
};
# ImageTrackerTemplate<ImageResourceManager>
struct __cppobj ImageTrackerTemplate<ImageResourceManager>
{
const ImageResourceManager *mImageManager;
};
# ImageTrackerTemplate<DynamicImageResourceManager>
struct __cppobj ImageTrackerTemplate<DynamicImageResourceManager>
{
const DynamicImageResourceManager *mImageManager;
};
# IDlcBatchModel_vtbl
struct /*VFT*/ IDlcBatchModel_vtbl
{
void (__fastcall *~IDlcBatchModel)(IDlcBatchModel *this);
void (__fastcall *searchForProductIds)(IDlcBatchModel *this, std::function<void __cdecl(bool)>);
void (__fastcall *beginExclusiveDownload)(IDlcBatchModel *this);
void (__fastcall *beginPackDownload)(IDlcBatchModel *this);
void (__fastcall *beginAutoDownload)(IDlcBatchModel *this);
void (__fastcall *cancelDownload)(IDlcBatchModel *this);
void (__fastcall *cancelPendingDownload)(IDlcBatchModel *this);
void (__fastcall *cancelPendingImport)(IDlcBatchModel *this);
void (__fastcall *pauseDownload)(IDlcBatchModel *this);
void (__fastcall *resumeDownload)(IDlcBatchModel *this);
bool (__fastcall *isDownloadingOrImporting)(IDlcBatchModel *this);
bool (__fastcall *isDownloading)(IDlcBatchModel *this);
bool (__fastcall *isDownloadComplete)(IDlcBatchModel *this);
unsigned __int64 (__fastcall *getDownloadSize)(IDlcBatchModel *this);
unsigned __int64 (__fastcall *getDownloadedBytes)(IDlcBatchModel *this);
float (__fastcall *getDownloadProgress)(IDlcBatchModel *this);
bool (__fastcall *isImporting)(IDlcBatchModel *this);
bool (__fastcall *isImportWaiting)(IDlcBatchModel *this);
unsigned __int64 (__fastcall *getImportTotal)(IDlcBatchModel *this);
unsigned __int64 (__fastcall *getImportedCount)(IDlcBatchModel *this);
float (__fastcall *getImportProgress)(IDlcBatchModel *this);
int (__fastcall *getIndexOfActiveImport)(IDlcBatchModel *this);
const std::vector<DlcId> *(__fastcall *getDlcIds)(IDlcBatchModel *this);
ItemInstallState (__fastcall *getDlcInstalledState)(IDlcBatchModel *this);
bool (__fastcall *isContentSearchComplete)(IDlcBatchModel *this);
bool (__fastcall *isFailed)(IDlcBatchModel *this);
bool (__fastcall *isCancelled)(IDlcBatchModel *this);
gsl::not_null<Bedrock::NonOwnerPointer<ContentAcquisition> > *(__fastcall *contentAcquisition)(IDlcBatchModel *this, gsl::not_null<Bedrock::NonOwnerPointer<ContentAcquisition> > *result);
gsl::not_null<Bedrock::NonOwnerPointer<StoreCatalogRepository> > *(__fastcall *storeCatalog)(IDlcBatchModel *this, gsl::not_null<Bedrock::NonOwnerPointer<StoreCatalogRepository> > *result);
};
# InstructionalContentCollection
struct __cppobj InstructionalContentCollection
{
InstructionalContentCollection_vtbl *__vftable /*VFT*/;
std::shared_ptr<EducationContentServices> mServices;
std::function<bool __cdecl(LessonItem const &,LessonItem const &)> mSort;
std::function<bool __cdecl(LessonItem const &)> mFilter;
bool mInProgressQuery;
int mNumItemsInProgress;
bool mRefreshContent;
bool mQuerySuccess;
std::vector<std::weak_ptr<LessonItem>> mVisualContents;
std::vector<std::shared_ptr<LessonItem>> mContents;
};
# InstructionalContentCollection_vtbl
struct /*VFT*/ InstructionalContentCollection_vtbl
{
void (__fastcall *~InstructionalContentCollection)(InstructionalContentCollection *this);
void (__fastcall *addItem)(InstructionalContentCollection *this, std::shared_ptr<LessonItem>);
void (__fastcall *refresh)(InstructionalContentCollection *this);
void (__fastcall *fetchItems)(InstructionalContentCollection *this);
void (__fastcall *onItemImported)(InstructionalContentCollection *this, const LessonItem *);
};
# IDlcBatcher_vtbl
struct /*VFT*/ IDlcBatcher_vtbl
{
void (__fastcall *~IDlcBatcher)(IDlcBatcher *this);
IDlcBatchModel *(__fastcall *getDlcBatchModel)(IDlcBatcher *this, const std::vector<PackIdVersion> *);
IDlcBatchModel *(__fastcall *getDlcBatchModel)(IDlcBatcher *this, const std::vector<std::string> *);
IDlcBatchModel *(__fastcall *getDlcBatchModel)(IDlcBatcher *this, const std::vector<DlcId> *);
};
# ISceneStack
struct __cppobj ISceneStack
{
ISceneStack_vtbl *__vftable /*VFT*/;
};
# ISceneStack_vtbl
struct /*VFT*/ ISceneStack_vtbl
{
void (__fastcall *~ISceneStack)(ISceneStack *this);
void (__fastcall *registerPrePushSceneCallback)(ISceneStack *this, void *, std::function<void __cdecl(AbstractScene &)>);
void (__fastcall *unregisterPrePushSceneCallback)(ISceneStack *this, void *);
void (__fastcall *registerPushSceneCallback)(ISceneStack *this, void *, std::function<void __cdecl(std::shared_ptr<AbstractScene>)>);
void (__fastcall *unregisterPushSceneCallback)(ISceneStack *this, void *);
void (__fastcall *registerPrePopSceneCallback)(ISceneStack *this, void *, std::function<void __cdecl(AbstractScene &)>);
void (__fastcall *unregisterPrePopSceneCallback)(ISceneStack *this, void *);
void (__fastcall *registerPopSceneCallback)(ISceneStack *this, void *, std::function<void __cdecl(std::shared_ptr<AbstractScene>,bool)>);
void (__fastcall *unregisterPopSceneCallback)(ISceneStack *this, void *);
const AbstractScene *(__fastcall *getTopScene)(ISceneStack *this);
AbstractScene *(__fastcall *getTopScene)(ISceneStack *this);
std::shared_ptr<AbstractScene> *(__fastcall *getTopSceneShared)(ISceneStack *this, std::shared_ptr<AbstractScene> *result);
void (__fastcall *schedulePopScreen)(ISceneStack *this, int);
void (__fastcall *pushScreen)(ISceneStack *this, std::shared_ptr<AbstractScene>, bool);
};
# IScreenController_vtbl
struct /*VFT*/ IScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
};
# ITTSEventManager
struct __cppobj ITTSEventManager
{
ITTSEventManager_vtbl *__vftable /*VFT*/;
};
# ITTSEventManager_vtbl
struct /*VFT*/ ITTSEventManager_vtbl
{
void (__fastcall *~ITTSEventManager)(ITTSEventManager *this);
void (__fastcall *enqueueTTSEvent)(ITTSEventManager *this, const std::string *, ProfanityFilterContext, bool, bool, bool, bool);
bool (__fastcall *isChatTextToSpeechEnabled)(ITTSEventManager *this);
bool (__fastcall *isUITextToSpeechEnabled)(ITTSEventManager *this);
void (__fastcall *clearAllTTSEvents)(ITTSEventManager *this);
bool (__fastcall *ttsEventQueued)(ITTSEventManager *this);
};
# IDlcValidation
struct __cppobj IDlcValidation
{
IDlcValidation_vtbl *__vftable /*VFT*/;
};
# IDlcValidation_vtbl
struct /*VFT*/ IDlcValidation_vtbl
{
void (__fastcall *~IDlcValidation)(IDlcValidation *this);
std::vector<DlcDependency> *(__fastcall *collectDlcDependenciesForWorld)(IDlcValidation *this, std::vector<DlcDependency> *result, const std::string *, const PackIdVersion *, bool);
bool (__fastcall *getNextUnownedDlcDependency)(IDlcValidation *this, const std::vector<DlcDependency> *, DlcDependency *);
std::vector<DlcDependency> *(__fastcall *getMissingOwnedDlcDependencies)(IDlcValidation *this, std::vector<DlcDependency> *result, const std::vector<DlcDependency> *);
bool (__fastcall *hasUnownedDlcDependencies)(IDlcValidation *this, const std::vector<DlcDependency> *);
bool (__fastcall *hasOwnedMissingDlcDependencies)(IDlcValidation *this, const std::vector<DlcDependency> *);
DlcDependency *(__fastcall *getMissingOwnedDlcWorldTemplateDependency)(IDlcValidation *this, DlcDependency *result, const std::vector<DlcDependency> *, bool);
bool (__fastcall *hasOwnedMissingDlcWorldTemplateDependency)(IDlcValidation *this, const std::vector<DlcDependency> *, bool);
bool (__fastcall *hasPerformanceIssues)(IDlcValidation *this, const std::vector<DlcId> *);
bool (__fastcall *hasEntitlementFor)(IDlcValidation *this, const ContentIdentity *);
PackManifestFactory *(__fastcall *getPackManifestFactory)(IDlcValidation *this);
PackSourceFactory *(__fastcall *getPackSourceFactory)(IDlcValidation *this);
const IContentKeyProvider *(__fastcall *getKeyProvider)(IDlcValidation *this);
};
# IScreenCapabilities_vtbl
struct /*VFT*/ IScreenCapabilities_vtbl
{
void (__fastcall *~IScreenCapabilities)(IScreenCapabilities *this);
bool (__fastcall *isOfType)(IScreenCapabilities *this, typeid_t<IScreenCapabilities>);
};
# IMainMenuScreenModel
struct __cppobj IMainMenuScreenModel
{
IMainMenuScreenModel_vtbl *__vftable /*VFT*/;
};
# IMainMenuScreenModel_vtbl
struct /*VFT*/ IMainMenuScreenModel_vtbl
{
void (__fastcall *~IMainMenuScreenModel)(IMainMenuScreenModel *this);
void (__fastcall *navigateToDlcProgressScreen)(IMainMenuScreenModel *this, const std::vector<DlcId> *, std::function<void __cdecl(bool,bool)>, bool, bool, bool);
void (__fastcall *navigateToRealmsPlusEndedScreen)(IMainMenuScreenModel *this);
bool (__fastcall *isNetworkEnabled)(IMainMenuScreenModel *this, NetworkFilter);
bool (__fastcall *doesPlatformSupportRealms)(IMainMenuScreenModel *this);
void (__fastcall *showRealmsPlusEndedIfNeeded)(IMainMenuScreenModel *this);
bool (__fastcall *hasRealmsPlusSubscription)(IMainMenuScreenModel *this);
bool (__fastcall *hasExpiredRealmsPlusSubscription)(IMainMenuScreenModel *this);
const Entitlement *(__fastcall *getRealmsPlusEntitlement)(IMainMenuScreenModel *this);
bool (__fastcall *isPackIdInRealmsPlus)(IMainMenuScreenModel *this, const std::string *);
bool (__fastcall *hasRealmsPlusDlcDependencies)(IMainMenuScreenModel *this, const std::vector<DlcDependency> *);
void (__fastcall *repopulateWorldTemplates)(IMainMenuScreenModel *this);
const WorldTemplateInfo *(__fastcall *findWorldTemplateByUUID)(IMainMenuScreenModel *this, const std::vector<mce::UUID> *);
WorldTemplateInfo *(__fastcall *findWorldTemplateByPackUUIDNonConst)(IMainMenuScreenModel *this, const std::vector<mce::UUID> *);
};
# IFlightingToggles
struct __cppobj IFlightingToggles
{
IFlightingToggles_vtbl *__vftable /*VFT*/;
};
# IFlightingToggles_vtbl
struct /*VFT*/ IFlightingToggles_vtbl
{
void (__fastcall *~IFlightingToggles)(IFlightingToggles *this);
bool (__fastcall *isEnabled)(IFlightingToggles *this, FlightingToggleId);
void (__fastcall *registerOptionObserverCallback)(IFlightingToggles *this, Bedrock::PubSub::ScopedSubscription *, FlightingToggleId, std::function<void __cdecl(Option const &)>);
};
# IFileChunkDownloader
struct __cppobj IFileChunkDownloader
{
IFileChunkDownloader_vtbl *__vftable /*VFT*/;
};
# IFileChunkDownloader_vtbl
struct /*VFT*/ IFileChunkDownloader_vtbl
{
void (__fastcall *~IFileChunkDownloader)(IFileChunkDownloader *this);
void (__fastcall *update)(IFileChunkDownloader *this);
void (__fastcall *initFileDownloader)(IFileChunkDownloader *this, const std::string *, const std::string *, const FileInfo *, unsigned __int64, const std::string *, std::function<void __cdecl(enum DownloaderResult)>);
void (__fastcall *downloadFile)(IFileChunkDownloader *this, std::function<void __cdecl(std::vector<unsigned char>,unsigned __int64,unsigned __int64,std::function<void __cdecl(unsigned __int64,bool)>)>, std::function<void __cdecl(enum DownloaderState)>);
bool (__fastcall *canCancelDownload)(IFileChunkDownloader *this);
void (__fastcall *cancelDownload)(IFileChunkDownloader *this);
unsigned __int64 (__fastcall *getDownloadTotalSize)(IFileChunkDownloader *this);
unsigned __int64 (__fastcall *getDownloadReceivedSize)(IFileChunkDownloader *this);
float (__fastcall *getDownloadProgress)(IFileChunkDownloader *this);
};
# ImportContext
struct __cppobj __declspec(align(8)) ImportContext
{
ImportContext_vtbl *__vftable /*VFT*/;
Core::ZipUtils::ZipProgressList mZipProgressList;
std::string mSerializedGlobalStackPreUpdate;
bool mSuppressImportStartedToast;
};
# ImportContext_vtbl
struct /*VFT*/ ImportContext_vtbl
{
void (__fastcall *~ImportContext)(ImportContext *this);
Core::PathBuffer<std::string > *(__fastcall *generatePackFolderName)(ImportContext *this, Core::PathBuffer<std::string > *result, const PackManifest *);
Core::PathBuffer<std::string > *(__fastcall *getBehaviorPacksPath)(ImportContext *this, Core::PathBuffer<std::string > *result);
Core::PathBuffer<std::string > *(__fastcall *getResourcePacksPath)(ImportContext *this, Core::PathBuffer<std::string > *result);
Core::PathBuffer<std::string > *(__fastcall *getWorldTemplatePath)(ImportContext *this, Core::PathBuffer<std::string > *result);
Core::PathBuffer<std::string > *(__fastcall *getSkinPacksPath)(ImportContext *this, Core::PathBuffer<std::string > *result);
Core::PathBuffer<std::string > *(__fastcall *getPersonaPath)(ImportContext *this, Core::PathBuffer<std::string > *result);
bool (__fastcall *allowOverwrite)(ImportContext *this);
bool (__fastcall *shouldUnzipToDestination)(ImportContext *this, const PackManifest *);
bool (__fastcall *importAsFlatFile)(ImportContext *this, const PackManifest *);
void (__fastcall *notifyEarlyImportStarted)(ImportContext *this, bool);
void (__fastcall *notifyImportStarted)(ImportContext *this, const PackManifest *);
void (__fastcall *notifyMultiImportStarted)(ImportContext *this, int);
void (__fastcall *notifyImportSucceeded)(ImportContext *this, const ResourcePack *, ImportSuccess, const PackManifest *, const PackReport *, const Core::Path *);
void (__fastcall *notifyImportFailed)(ImportContext *this, ImportFailure, const PackManifest *, PackReport *, const Core::Path *);
bool (__fastcall *modifyManifest)(ImportContext *this, PackManifest *);
};
# IContentAccessibilityProvider
const struct __cppobj IContentAccessibilityProvider : IContentKeyProvider
{
};
# IContentAccessibilityProvider_vtbl
struct /*VFT*/ IContentAccessibilityProvider_vtbl
{
void (__fastcall *~IContentKeyProvider)(IContentKeyProvider *this);
std::string *(__fastcall *getContentKey)(IContentKeyProvider *this, std::string *result, const ContentIdentity *);
std::string *(__fastcall *getAlternateContentKey)(IContentKeyProvider *this, std::string *result, const ContentIdentity *);
bool (__fastcall *requireEncryptedReads)(IContentKeyProvider *this);
void (__fastcall *setTempContentKeys)(IContentKeyProvider *this, const std::unordered_map<ContentIdentity,std::string> *);
void (__fastcall *clearTempContentKeys)(IContentKeyProvider *this);
bool (__fastcall *canAccess)(IContentAccessibilityProvider *this, const ContentIdentity *);
};
# InsideCubeRenderer
struct __cppobj __declspec(align(8)) InsideCubeRenderer
{
InsideCubeRenderer_vtbl *__vftable /*VFT*/;
Vec4 mTransitionPlane;
Vec3 mTransitionPlaneCenter;
mce::Mesh mCubeMesh;
mce::MaterialPtr mCubeMaterial;
bool mViewInsideSolidBlockLastRender[4];
};
# InsideCubeRenderer_vtbl
struct /*VFT*/ InsideCubeRenderer_vtbl
{
void (__fastcall *~InsideCubeRenderer)(InsideCubeRenderer *this);
};
# IHummingbirdUI
const struct __cppobj IHummingbirdUI
{
IHummingbirdUI_vtbl *__vftable /*VFT*/;
};
# IHummingbirdUI_vtbl
struct /*VFT*/ IHummingbirdUI_vtbl
{
void (__fastcall *~IHummingbirdUI)(IHummingbirdUI *this);
bool (__fastcall *isUIRefreshEnabled)(IHummingbirdUI *this);
};
# ILessonProgressionService
struct __cppobj ILessonProgressionService
{
ILessonProgressionService_vtbl *__vftable /*VFT*/;
};
# ILessonProgressionService_vtbl
struct /*VFT*/ ILessonProgressionService_vtbl
{
void (__fastcall *~ILessonProgressionService)(ILessonProgressionService *this);
void (__fastcall *sendLessonAction)(ILessonProgressionService *this, std::function<void __cdecl(bool,std::string const &)>, const LessonActionData *);
void (__fastcall *getLessonState)(ILessonProgressionService *this, std::function<void __cdecl(bool,enum CompletionState::Value,std::optional<std::string >)>);
};
# IContentEventListener
struct __cppobj IContentEventListener
{
IContentEventListener_vtbl *__vftable /*VFT*/;
};
# IContentEventListener_vtbl
struct /*VFT*/ IContentEventListener_vtbl
{
void (__fastcall *~IContentEventListener)(IContentEventListener *this);
void (__fastcall *onDownloadEvent)(IContentEventListener *this, ContentEventType, InitiatorCategory, const DlcId *, const std::string *, const std::vector<PackIdVersion> *, unsigned __int64, long double, bool);
void (__fastcall *onImportEvent)(IContentEventListener *this, ContentEventType, InitiatorCategory, const DlcId *, const std::string *, const std::vector<PackIdVersion> *, bool, bool);
void (__fastcall *onPackImportEvent)(IContentEventListener *this, const std::string *, const PackManifest *, bool);
};
# IContentDiscoveryListener
struct __cppobj IContentDiscoveryListener
{
IContentDiscoveryListener_vtbl *__vftable /*VFT*/;
};
# IContentDiscoveryListener_vtbl
struct /*VFT*/ IContentDiscoveryListener_vtbl
{
void (__fastcall *~IContentDiscoveryListener)(IContentDiscoveryListener *this);
void (__fastcall *onUpdateFound)(IContentDiscoveryListener *this, const std::string *, const DurableDocument *);
};
# IContentAcquisition
struct __cppobj IContentAcquisition
{
IContentAcquisition_vtbl *__vftable /*VFT*/;
};
# IContentAcquisition_vtbl
struct /*VFT*/ IContentAcquisition_vtbl
{
void (__fastcall *~IContentAcquisition)(IContentAcquisition *this);
void (__fastcall *triggerBlockingPendingImports)(IContentAcquisition *this);
void (__fastcall *triggerPendingImportsFor)(IContentAcquisition *this, const PackIdVersion *);
std::vector<DlcId> *(__fastcall *getPendingImports)(IContentAcquisition *this, std::vector<DlcId> *result);
std::vector<DlcId> *(__fastcall *getPendingAndActiveImports)(IContentAcquisition *this, std::vector<DlcId> *result);
void (__fastcall *searchForDlcIdsByPackIds)(IContentAcquisition *this, const std::vector<PackIdVersion> *, std::function<void __cdecl(std::vector<DlcId> const &)>);
void (__fastcall *checkStorageRequirements)(IContentAcquisition *this, const std::vector<DlcId> *, std::function<void __cdecl(bool,unsigned __int64)>);
void (__fastcall *getTitles)(IContentAcquisition *this, const std::vector<DlcId> *, std::function<void __cdecl(std::vector<std::string> const &)>);
bool (__fastcall *areAnyDownloadsActive)(IContentAcquisition *this);
bool (__fastcall *isDownloadActiveForAny)(IContentAcquisition *this, const std::vector<DlcId> *);
bool (__fastcall *isDownloadActiveFor)(IContentAcquisition *this, const DlcId *);
unsigned __int64 (__fastcall *getDownloadSize)(IContentAcquisition *this, const DlcId *);
unsigned __int64 (__fastcall *getDownloadedBytes)(IContentAcquisition *this, const DlcId *);
float (__fastcall *getDownloadProgress)(IContentAcquisition *this, const DlcId *);
bool (__fastcall *isDownloadComplete)(IContentAcquisition *this, const DlcId *);
bool (__fastcall *hasDownloadFailedForAny)(IContentAcquisition *this, const std::vector<DlcId> *);
bool (__fastcall *hasDownloadCancelledForAny)(IContentAcquisition *this, const std::vector<DlcId> *);
bool (__fastcall *areAnyImportsWaiting)(IContentAcquisition *this);
bool (__fastcall *areAnyImportsActive)(IContentAcquisition *this);
bool (__fastcall *areAnyBlockingImportsWaiting)(IContentAcquisition *this);
bool (__fastcall *areAnyBlockingImportsActive)(IContentAcquisition *this);
bool (__fastcall *isImportActiveForAny)(IContentAcquisition *this, const std::vector<DlcId> *);
bool (__fastcall *isImportActiveFor)(IContentAcquisition *this, const DlcId *);
bool (__fastcall *isImportWaitingFor)(IContentAcquisition *this, const DlcId *);
unsigned __int64 (__fastcall *getImportTotal)(IContentAcquisition *this, const DlcId *);
unsigned __int64 (__fastcall *getImportedCount)(IContentAcquisition *this, const DlcId *);
float (__fastcall *getImportProgress)(IContentAcquisition *this, const DlcId *);
};
# IMobMovementProxy
struct __cppobj IMobMovementProxy : IActorMovementProxy
{
};
# IPlayerMovementProxy
struct __cppobj IPlayerMovementProxy : IMobMovementProxy
{
};
# IReplayableActorState
struct __cppobj IReplayableActorState
{
IReplayableActorState_vtbl *__vftable /*VFT*/;
};
# IReplayableActorState_vtbl
struct /*VFT*/ IReplayableActorState_vtbl
{
void (__fastcall *~IReplayableActorState)(IReplayableActorState *this);
void (__fastcall *apply)(IReplayableActorState *this, IActorMovementProxy *);
};
# IReplayableActorInput
struct __cppobj IReplayableActorInput
{
IReplayableActorInput_vtbl *__vftable /*VFT*/;
};
# IReplayableActorInput_vtbl
struct /*VFT*/ IReplayableActorInput_vtbl
{
void (__fastcall *~IReplayableActorInput)(IReplayableActorInput *this);
void (__fastcall *advanceFrame)(IReplayableActorInput *this, IActorMovementProxy *);
AdvanceFrameResult (__fastcall *advanceLiveFrame)(IReplayableActorInput *this, Actor *);
};
# IReplayableActorStateSource
struct __cppobj IReplayableActorStateSource
{
IReplayableActorStateSource_vtbl *__vftable /*VFT*/;
};
# IReplayableActorStateSource_vtbl
struct /*VFT*/ IReplayableActorStateSource_vtbl
{
void (__fastcall *~IReplayableActorStateSource)(IReplayableActorStateSource *this);
std::unique_ptr<IReplayableActorState> *(__fastcall *extract)(IReplayableActorStateSource *this, std::unique_ptr<IReplayableActorState> *result, IActorMovementProxy *);
};
# IReplayStatePolicy
struct __cppobj IReplayStatePolicy
{
IReplayStatePolicy_vtbl *__vftable /*VFT*/;
};
# IReplayStatePolicy_vtbl
struct /*VFT*/ IReplayStatePolicy_vtbl
{
void (__fastcall *~IReplayStatePolicy)(IReplayStatePolicy *this);
bool (__fastcall *isReplayNeeded)(IReplayStatePolicy *this, AdvanceFrameResult);
bool (__fastcall *canRewindToFrame)(IReplayStatePolicy *this, IActorMovementProxy *, unsigned __int64, unsigned __int64);
MovementCorrection *(__fastcall *shouldCorrectMovement)(IReplayStatePolicy *this, MovementCorrection *result, IActorMovementProxy *, const PlayerAuthInputPacket *, unsigned __int64);
void (__fastcall *flagUnsupportedMovement)(IReplayStatePolicy *this, unsigned __int64);
};
# IClientInstanceProxy
const struct __cppobj IClientInstanceProxy
{
IClientInstanceProxy_vtbl *__vftable /*VFT*/;
};
# IClientInstanceProxy_vtbl
struct /*VFT*/ IClientInstanceProxy_vtbl
{
void (__fastcall *~IClientInstanceProxy)(IClientInstanceProxy *this);
bool (__fastcall *isInGame)(IClientInstanceProxy *this);
bool (__fastcall *isHoloRealityMode)(IClientInstanceProxy *this);
bool (__fastcall *isRealityFullVRMode)(IClientInstanceProxy *this);
bool (__fastcall *isVRMode)(IClientInstanceProxy *this);
Vec3 *(__fastcall *getTransformZDir)(IClientInstanceProxy *this, Vec3 *result, TransformSpace, TransformSpace, TransformSpace);
bool (__fastcall *isDebugCameraControlActive)(IClientInstanceProxy *this);
bool (__fastcall *isSame)(IClientInstanceProxy *this, const IClientInstance *);
};
# IApp
struct __cppobj IApp : Bedrock::EnableNonOwnerReferences
{
IApp_vtbl *__vftable /*VFT*/;
};
# IApp_vtbl
struct /*VFT*/ IApp_vtbl
{
void (__fastcall *~IApp)(IApp *this);
void (__fastcall *quit)(IApp *this, const std::string *, const std::string *);
bool (__fastcall *wantToQuit)(IApp *this);
void (__fastcall *setUISizeAndScale)(IApp *this, int, int, float);
void (__fastcall *muteAudio)(IApp *this);
void (__fastcall *unMuteAudio)(IApp *this);
};
# IActiveDirectoryIdentityTelemetry
struct __cppobj IActiveDirectoryIdentityTelemetry
{
IActiveDirectoryIdentityTelemetry_vtbl *__vftable /*VFT*/;
};
# IActiveDirectoryIdentityTelemetry_vtbl
struct /*VFT*/ IActiveDirectoryIdentityTelemetry_vtbl
{
void (__fastcall *~IActiveDirectoryIdentityTelemetry)(IActiveDirectoryIdentityTelemetry *this);
void (__fastcall *fireEventSignInEdu)(IActiveDirectoryIdentityTelemetry *this, const std::string *, ADRole, int, const std::string *, const std::vector<std::pair<std::string,std::string >> *);
};
# IDynamicPackageConsumer
struct __cppobj IDynamicPackageConsumer
{
IDynamicPackageConsumer_vtbl *__vftable /*VFT*/;
};
# IDynamicPackageConsumer_vtbl
struct /*VFT*/ IDynamicPackageConsumer_vtbl
{
void (__fastcall *~IDynamicPackageConsumer)(IDynamicPackageConsumer *this);
void (__fastcall *setDynamicPackagePath)(IDynamicPackageConsumer *this, Core::PathBuffer<std::string >);
};
# I18nObserver
struct __cppobj I18nObserver : Core::Observer<I18nObserver,Core::SingleThreadedLock>
{
};
# I18nObserver_vtbl
struct /*VFT*/ I18nObserver_vtbl
{
void (__fastcall *~Observer<I18nObserver,Core::SingleThreadedLock>)(Core::Observer<I18nObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<I18nObserver,Core::SingleThreadedLock> *this);
void (__fastcall *onLanguageChanged)(I18nObserver *this, const std::string *, bool);
void (__fastcall *onLanguageKeywordsLoadedFromPack)(I18nObserver *this, const PackManifest *);
void (__fastcall *onLanguagesLoaded)(I18nObserver *this);
};
# IFileAccess
struct __cppobj IFileAccess
{
IFileAccess_vtbl *__vftable /*VFT*/;
};
# IFileReadAccess
const struct __cppobj IFileReadAccess
{
IFileReadAccess_vtbl *__vftable /*VFT*/;
};
# IFileReadAccess_vtbl
struct /*VFT*/ IFileReadAccess_vtbl
{
void (__fastcall *~IFileReadAccess)(IFileReadAccess *this);
unsigned __int64 (__fastcall *fread)(IFileReadAccess *this, void *, unsigned __int64, unsigned __int64, void *);
};
# IFileWriteAccess
struct __cppobj IFileWriteAccess
{
IFileWriteAccess_vtbl *__vftable /*VFT*/;
};
# IFileWriteAccess_vtbl
struct /*VFT*/ IFileWriteAccess_vtbl
{
void (__fastcall *~IFileWriteAccess)(IFileWriteAccess *this);
unsigned __int64 (__fastcall *fwrite)(IFileWriteAccess *this, const void *, unsigned __int64, unsigned __int64, void *);
};
# IFileAccess_vtbl
struct /*VFT*/ IFileAccess_vtbl
{
void (__fastcall *~IFileAccess)(IFileAccess *this);
void *(__fastcall *fopen)(IFileAccess *this, const Core::Path *, const std::string *);
int (__fastcall *fclose)(IFileAccess *this, void *);
int (__fastcall *fseek)(IFileAccess *this, void *, __int64, int);
__int64 (__fastcall *ftell)(IFileAccess *this, void *);
const IFileReadAccess *(__fastcall *getReadInterface)(IFileAccess *this);
IFileWriteAccess *(__fastcall *getWriteInterface)(IFileAccess *this);
void (__fastcall *unload)(IFileAccess *this);
};
# IAppConfigData
const struct __cppobj IAppConfigData
{
IAppConfigData_vtbl *__vftable /*VFT*/;
};
# IAppConfigData_vtbl
struct /*VFT*/ IAppConfigData_vtbl
{
void (__fastcall *~IAppConfigData)(IAppConfigData *this);
typeid_t<IAppConfigData> *(__fastcall *getType)(IAppConfigData *this, typeid_t<IAppConfigData> *result);
};
# InputHandler
struct __cppobj __declspec(align(8)) InputHandler
{
std::vector<std::function<void __cdecl(enum InputMode,IClientInstance &)>> mInputModeHandlers;
std::multimap<unsigned int,std::pair<bool,std::function<void __cdecl(enum FocusImpact,IClientInstance &)> >> mButtonDownHandlerMap;
std::multimap<unsigned int,std::pair<bool,std::function<void __cdecl(enum FocusImpact,IClientInstance &)> >> mButtonUpHandlerMap;
std::vector<std::function<void __cdecl(std::string const &,bool,enum FocusImpact,IClientInstance &)>> mTextCharHandlers;
std::vector<std::function<void __cdecl(int,enum FocusImpact,IClientInstance &)>> mCaretLocationHandlers;
std::vector<std::function<void __cdecl(PointerLocationEventData const &,enum FocusImpact,IClientInstance &)>> mPointerLocationHandlers;
std::multimap<enum DirectionId,std::function<void __cdecl(float,float,enum FocusImpact,IClientInstance &)>> mDirectionHandlerMap;
std::vector<std::function<void __cdecl(short,float,float,float,enum FocusImpact,IClientInstance &)>> mVectorHandlers;
std::function<void __cdecl(int,enum RawInputType,enum ButtonState,bool,IClientInstance &)> mRawInputHandler;
std::function<void __cdecl(MinecraftGame &,int,bool)> mAddClientHandler;
std::function<void __cdecl(MinecraftGame &,int,bool)> mChangeUserHandler;
std::function<void __cdecl(int)> mTouchIdHandler;
std::function<void __cdecl(int,bool)> mKeyboardScriptEventHandler;
std::function<void __cdecl(IClientInstance &,bool,int)> mControllerConnectionStateChangeHandler;
std::unique_ptr<InputEventQueue> mInputEventQueue;
std::unique_ptr<ButtonChordTracker> mChordTracker;
std::unique_ptr<ButtonRepeater> mButtonRepeater;
std::vector<std::unique_ptr<InputDeviceMapper>> mInputDeviceMappers;
BindingFactoryMap *mBindingFactoryMap;
InputMappingFactoryMap *mInputMappingFactoryMap;
std::unordered_map<int,InputHandler::InputHandlerState> mPerIdState;
int mPrimaryGameControllerId;
};
# InputMappingFactory
struct __cppobj InputMappingFactory
{
InputMappingFactory_vtbl *__vftable /*VFT*/;
};
# InputMapping
const struct __cppobj InputMapping
{
KeyboardInputMapping keyboardMapping;
MouseInputMapping mouseMapping;
TouchInputMapping touchMapping;
GameControllerInputMapping gamePadMapping;
GameControllerInputMapping motionControllerMapping;
GGVInputMapping ggvMapping;
TestAutoInputMapping testAutoMapping;
std::vector<ChordButtonMapping> chordButtonMapping;
std::vector<DeviceButtonMapping> deviceButtonMapping;
};
# InputMappingFactory_vtbl
struct /*VFT*/ InputMappingFactory_vtbl
{
void (__fastcall *~InputMappingFactory)(InputMappingFactory *this);
const InputMapping *(__fastcall *getMapping)(InputMappingFactory *this, const std::string *);
};
# ICameraBehavior
struct __cppobj ICameraBehavior
{
ICameraBehavior_vtbl *__vftable /*VFT*/;
};
# ICameraBehavior_vtbl
struct /*VFT*/ ICameraBehavior_vtbl
{
void (__fastcall *~ICameraBehavior)(ICameraBehavior *this);
void (__fastcall *onSetup)(ICameraBehavior *this, IClientInstance *, CameraDirector *);
void (__fastcall *onStart)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *update)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *handleLookInput)(ICameraBehavior *this, Vec2 *, CameraDirector *);
void (__fastcall *renderDebug)(ICameraBehavior *this, IClientInstance *, float, CameraDirector *);
bool (__fastcall *handleCameraSetRot)(ICameraBehavior *this, const Vec2 *, CameraDirector *);
HashedString *(__fastcall *getId)(ICameraBehavior *this, HashedString *result);
ICameraBehavior::UpdateOrder (__fastcall *getUpdateOrder)(ICameraBehavior *this);
};
# ItemInHandRenderer
struct __cppobj ItemInHandRenderer : ActorShaderManager
{
ItemStack mItem;
ItemStack mOffHandItem;
int mSlot;
IClientInstance *mClient;
std::unique_ptr<TextureTessellator> mTextureTessellator;
float mHeight;
float mOldHeight;
float mHeightOffHand;
float mOldHeightOffHand;
BlockTessellator *mBlockTessellator;
mce::MaterialPtr mMatOpaqueBlock;
mce::MaterialPtr mMatOpaqueBlockColor;
mce::MaterialPtr mMatAlphaBlock;
mce::MaterialPtr mMatItem;
mce::MaterialPtr mMatBlendBlock;
mce::MaterialPtr mMatBlendBlockNoColor;
mce::MaterialPtr mMatAlphaColoredBlock;
mce::MaterialPtr mMatItemMultiColorTint;
mce::MaterialPtr mMatOpaqueBlockGlint;
mce::MaterialPtr mMatAlphaBlockGlint;
mce::MaterialPtr mMatItemGlint;
mce::MaterialPtr mMatFishingLine;
std::array<mce::MaterialPtr const *,8> mMaterialMatrix;
mce::TexturePtr mGlintTexture;
std::unique_ptr<BannerBlockActor> mBannerEntity;
std::unique_ptr<ConduitBlockActor> mConduitEntity;
std::map<ItemInHandRenderer::FrameId,ItemRenderCall> mRenderObjects;
std::unordered_map<std::string,ItemRenderCall> mStrRenderObjects;
Matrix mTransform;
};
# ItemInHandRenderer_vtbl
struct /*VFT*/ ItemInHandRenderer_vtbl
{
void (__fastcall *~ActorShaderManager)(ActorShaderManager *this);
mce::Color *(__fastcall *_getOverlayColor)(ActorShaderManager *this, mce::Color *result, Actor *, float);
};
# ItemRenderer
struct __cppobj ItemRenderer : ActorRenderer
{
std::unique_ptr<BlockTessellator> mBlockTessellator;
float mRandomFloats[16];
std::unordered_map<short,ItemGraphics> mItemGraphics;
mce::MaterialPtr mUIBlitMaterial;
mce::MaterialPtr mUIIconBlitMaterial;
mce::MaterialPtr mUIIconUnblitMaterial;
mce::MaterialPtr mUIIconBlitGlintMaterial;
mce::MaterialPtr mUIIconBlitMaterialMultiColorTint;
mce::MaterialPtr mEntityAlphatestChangeColorMaterial;
mce::MaterialPtr mEntityAlphatestChangeColorGlintMaterial;
mce::MaterialPtr mEntityAlphatestMultiColorTintMaterial;
std::unique_ptr<BannerBlockActor> mBannerEntity;
std::unique_ptr<SkullBlockActor> mSkullEntity;
std::unique_ptr<ConduitBlockActor> mConduitEntity;
};
# ItemRenderer_vtbl
struct /*VFT*/ ItemRenderer_vtbl
{
void (__fastcall *~ActorShaderManager)(ActorShaderManager *this);
mce::Color *(__fastcall *_getOverlayColor)(ActorShaderManager *this, mce::Color *result, Actor *, float);
void (__fastcall *render)(ActorRenderer *this, BaseActorRenderContext *, ActorRenderData *);
void (__fastcall *renderDebug)(ActorRenderer *this, BaseActorRenderContext *, ActorRenderData *);
void (__fastcall *renderEffects)(ActorRenderer *this, BaseActorRenderContext *, ActorRenderData *);
void (__fastcall *renderTrading)(ActorRenderer *this, BaseActorRenderContext *, ActorRenderData *, float);
void (__fastcall *renderFlame)(ActorRenderer *this, BaseActorRenderContext *, ActorRenderData *);
void (__fastcall *renderLeash)(ActorRenderer *this, BaseActorRenderContext *, ActorRenderData *);
void (__fastcall *renderWaterHole)(ActorRenderer *this, BaseActorRenderContext *, ActorRenderData *);
void (__fastcall *addAdditionalRenderingIfNeeded)(ActorRenderer *this, mce::TextureGroup *);
void (__fastcall *renderWeaponEffect)(ActorRenderer *this, BaseActorRenderContext *, Actor *);
void (__fastcall *renderBindEffects)(ActorRenderer *this, BaseActorRenderContext *, Actor *);
AABB *(__fastcall *getRenderBounds)(ActorRenderer *this, AABB *result, const Actor *);
Vec3 *(__fastcall *getLeashOffset)(ActorRenderer *this, Vec3 *result, Actor *, float, float, float, bool, bool);
void (__fastcall *setIsOnScreen)(ActorRenderer *this, Actor *, const bool, float);
bool (__fastcall *shouldUpdateBonesAndEffectsIfOffScreen)(ActorRenderer *this, RenderParams *);
bool (__fastcall *shouldUpdateEffectsIfOffScreen)(ActorRenderer *this, RenderParams *);
void (__fastcall *_bindModelEffectRender)(ActorRenderer *this, BaseActorRenderContext *, Mob *);
};
# IGuidedFlowClient
struct __cppobj IGuidedFlowClient
{
IGuidedFlowClient_vtbl *__vftable /*VFT*/;
};
# IGuidedFlowClient_vtbl
struct /*VFT*/ IGuidedFlowClient_vtbl
{
void (__fastcall *~IGuidedFlowClient)(IGuidedFlowClient *this);
std::shared_ptr<Social::User> *(__fastcall *getPrimaryUser)(IGuidedFlowClient *this, std::shared_ptr<Social::User> *result);
SceneFactory *(__fastcall *getSceneFactory)(IGuidedFlowClient *this);
Options *(__fastcall *getOptions)(IGuidedFlowClient *this);
};
# IEDUDiscoveryService
struct __cppobj IEDUDiscoveryService
{
IEDUDiscoveryService_vtbl *__vftable /*VFT*/;
};
# IEDUDiscoveryService_vtbl
struct /*VFT*/ IEDUDiscoveryService_vtbl
{
void (__fastcall *~IEDUDiscoveryService)(IEDUDiscoveryService *this);
const EDUDiscovery::JoinCode *(__fastcall *getJoinCode)(IEDUDiscoveryService *this);
EDUDiscovery::ServerStatus (__fastcall *getServerStatus)(IEDUDiscoveryService *this);
bool (__fastcall *hasValidCredentials)(IEDUDiscoveryService *this);
std::unique_ptr<EDUDiscovery::Dialog> *(__fastcall *getNextDialog)(IEDUDiscoveryService *this, std::unique_ptr<EDUDiscovery::Dialog> *result);
std::shared_ptr<EDUDiscovery::QueryContext<enum EDUDiscovery::Availability> > *(__fastcall *checkServiceAvailability)(IEDUDiscoveryService *this, std::shared_ptr<EDUDiscovery::QueryContext<enum EDUDiscovery::Availability> > *result, std::function<void __cdecl(enum EDUDiscovery::Availability)>);
std::shared_ptr<EDUDiscovery::QueryContext<EDUDiscovery::ListServersResponse> > *(__fastcall *listServers)(IEDUDiscoveryService *this, std::shared_ptr<EDUDiscovery::QueryContext<EDUDiscovery::ListServersResponse> > *result, std::function<void __cdecl(EDUDiscovery::ListServersResponse const &)>);
std::shared_ptr<EDUDiscovery::QueryContext<EDUDiscovery::JoinServerQueryState> > *(__fastcall *joinServer)(IEDUDiscoveryService *this, std::shared_ptr<EDUDiscovery::QueryContext<EDUDiscovery::JoinServerQueryState> > *result, const EDUDiscovery::JoinRequest *, std::function<void __cdecl(EDUDiscovery::JoinServerQueryState const &)>);
void (__fastcall *requestNewJoinCode)(IEDUDiscoveryService *this);
void (__fastcall *addObserver)(IEDUDiscoveryService *this, EDUDiscovery::DiscoveryObserver *);
EDUDiscovery::IpInfo *(__fastcall *getLocalIpInfo)(IEDUDiscoveryService *this, EDUDiscovery::IpInfo *result);
};
# IRayTracingOptions
struct __cppobj IRayTracingOptions : Bedrock::EnableNonOwnerReferences
{
IRayTracingOptions_vtbl *__vftable /*VFT*/;
};
# IRayTracingOptions_vtbl
struct /*VFT*/ IRayTracingOptions_vtbl
{
void (__fastcall *~IRayTracingOptions)(IRayTracingOptions *this);
bool (__fastcall *isHardwareCompatible)(IRayTracingOptions *this);
bool (__fastcall *areRayTracingResourcesAvailable)(IRayTracingOptions *this);
bool (__fastcall *isPlatformCompatible)(IRayTracingOptions *this);
bool (__fastcall *isRayTracingAvailable)(IRayTracingOptions *this);
bool (__fastcall *isUpscalingAvailable)(IRayTracingOptions *this);
};
# IGameModuleApp
struct __cppobj IGameModuleApp : IGameModuleShared
{
};
# IGameModuleApp_vtbl
struct /*VFT*/ IGameModuleApp_vtbl
{
void (__fastcall *~IGameModuleShared)(IGameModuleShared *this);
std::unique_ptr<GameModuleServer> *(__fastcall *createGameModuleServer)(IGameModuleShared *this, std::unique_ptr<GameModuleServer> *result);
std::shared_ptr<IInPackagePacks> *(__fastcall *createInPackagePacks)(IGameModuleShared *this, std::shared_ptr<IInPackagePacks> *result);
void (__fastcall *registerMolangQueries)(IGameModuleShared *this);
std::unique_ptr<GameModuleClient> *(__fastcall *createGameModuleClient)(IGameModuleApp *this, std::unique_ptr<GameModuleClient> *result);
std::unique_ptr<mce::framebuilder::FrameBuilder> *(__fastcall *createFrameBuilder)(IGameModuleApp *this, std::unique_ptr<mce::framebuilder::FrameBuilder> *result, WorkerPool *, const gsl::span<std::reference_wrapper<WorkerPool>,-1>, Scheduler *);
std::unique_ptr<MinecraftInputHandler> *(__fastcall *createInputHandler)(IGameModuleApp *this, std::unique_ptr<MinecraftInputHandler> *result, IClientInstance *);
std::unique_ptr<SceneFactory> *(__fastcall *createSceneFactory)(IGameModuleApp *this, std::unique_ptr<SceneFactory> *result, IMinecraftGame *, IClientInstance *, hbui::SceneProvider *);
std::unique_ptr<ClientInputMappingFactory> *(__fastcall *createInputMappingFactory)(IGameModuleApp *this, std::unique_ptr<ClientInputMappingFactory> *result, IClientInstance *);
void (__fastcall *setupStartMenuScreenCommands)(IGameModuleApp *this, CommandRegistry *);
std::shared_ptr<IDynamicPackagePacks> *(__fastcall *createDynamicPackagePacks)(IGameModuleApp *this, std::shared_ptr<IDynamicPackagePacks> *result);
};
# InputDeviceMapper
struct __cppobj InputDeviceMapper
{
InputDeviceMapper_vtbl *__vftable /*VFT*/;
int mScreenWidth;
int mScreenHeight;
std::unordered_map<int,enum InputBindingMode> mBindingMode;
};
# InputRenderContext_vtbl
struct /*VFT*/ InputRenderContext_vtbl
{
void (__fastcall *~InputRenderContext)(InputRenderContext *this);
void (__fastcall *setColor)(InputRenderContext *this, const mce::Color *);
void (__fastcall *drawRect)(InputRenderContext *this, const RectangleArea *, int, int, int, int);
RectangleArea *(__fastcall *measureText)(InputRenderContext *this, RectangleArea *result, const glm::tvec2<float,0> *, const std::string *);
void (__fastcall *drawText)(InputRenderContext *this, const RectangleArea *, const std::string *);
};
# InputDeviceMapper_vtbl
struct /*VFT*/ InputDeviceMapper_vtbl
{
void (__fastcall *~InputDeviceMapper)(InputDeviceMapper *this);
void (__fastcall *setMapping)(InputDeviceMapper *this, InputEventQueue *, const BindingFactory *, const InputMapping *, int);
void (__fastcall *clearMapping)(InputDeviceMapper *this, int);
void (__fastcall *clearInputDeviceQueue)(InputDeviceMapper *this);
void (__fastcall *clearInputDeviceQueueForFrame)(InputDeviceMapper *this);
void (__fastcall *hardResetInputDeviceQueue)(InputDeviceMapper *this);
bool (__fastcall *tick)(InputDeviceMapper *this, InputEventQueue *, ControllerIDtoClientMap *);
InputMode (__fastcall *getInputMode)(InputDeviceMapper *this);
void (__fastcall *getCursorPos)(InputDeviceMapper *this, float *, float *);
void (__fastcall *render)(InputDeviceMapper *this, InputRenderContext *);
void (__fastcall *setWindowSize)(InputDeviceMapper *this, int, int);
void (__fastcall *setBindingMode)(InputDeviceMapper *this, InputBindingMode, int);
InputBindingMode (__fastcall *getBindingMode)(InputDeviceMapper *this, int);
void (__fastcall *changeControllerId)(InputDeviceMapper *this, int, int);
};
# InputMappingFactoryMap
struct __cppobj InputMappingFactoryMap
{
InputMappingFactoryMap_vtbl *__vftable /*VFT*/;
};
# InputMappingFactoryMap_vtbl
struct /*VFT*/ InputMappingFactoryMap_vtbl
{
void (__fastcall *~InputMappingFactoryMap)(InputMappingFactoryMap *this);
InputMappingFactory *(__fastcall *getInputMappingFactory)(InputMappingFactoryMap *this, int);
};
# IConfigListener_vtbl
struct /*VFT*/ IConfigListener_vtbl
{
void (__fastcall *~IConfigListener)(IConfigListener *this);
void (__fastcall *onConfigChanged)(IConfigListener *this, const Config *);
};
# IChunkLoadedAction
struct __cppobj __declspec(align(8)) IChunkLoadedAction
{
IChunkLoadedAction_vtbl *__vftable /*VFT*/;
IChunkLoadedAction::ChunkLoadedActionType mActionType;
};
# IFunctionEntry
struct __cppobj IFunctionEntry
{
IFunctionEntry_vtbl *__vftable /*VFT*/;
};
# IFunctionEntry_vtbl
struct /*VFT*/ IFunctionEntry_vtbl
{
void (__fastcall *~IFunctionEntry)(IFunctionEntry *this);
void (__fastcall *execute)(IFunctionEntry *this, FunctionManager *, const CommandOrigin *);
};
# ICommandDispatcher
struct __cppobj ICommandDispatcher
{
ICommandDispatcher_vtbl *__vftable /*VFT*/;
};
# ICommandDispatcher_vtbl
struct /*VFT*/ ICommandDispatcher_vtbl
{
void (__fastcall *~ICommandDispatcher)(ICommandDispatcher *this);
int (__fastcall *performCommand)(ICommandDispatcher *this, const CommandOrigin *, Command *);
};
# IChunkLoadedAction_vtbl
struct /*VFT*/ IChunkLoadedAction_vtbl
{
void (__fastcall *~IChunkLoadedAction)(IChunkLoadedAction *this);
void (__fastcall *execute)(IChunkLoadedAction *this, ServerLevel *, Dimension *);
void (__fastcall *serialize)(IChunkLoadedAction *this, CompoundTag *);
};
# IdentityDictionary
struct __cppobj IdentityDictionary
{
std::unordered_map<PlayerScoreboardId,ScoreboardId> mPlayers;
std::unordered_map<ActorUniqueID,ScoreboardId> mEntities;
std::unordered_map<std::string,ScoreboardId> mFakes;
std::unordered_map<ScoreboardId,IdentityDefinition> mIdentityDefs;
};
# ITextObject_vtbl
struct /*VFT*/ ITextObject_vtbl
{
void (__fastcall *~ITextObject)(ITextObject *this);
std::string *(__fastcall *asString)(ITextObject *this, std::string *result);
Json::Value *(__fastcall *asJsonValue)(ITextObject *this, Json::Value *result);
Json::Value *(__fastcall *resolve)(ITextObject *this, Json::Value *result, const ResolveData *);
};
# IMinecraftEventing_vtbl
struct /*VFT*/ IMinecraftEventing_vtbl
{
void (__fastcall *~IPackTelemetry)(IPackTelemetry *this);
void (__fastcall *fireEventPackUpgradeAttempt)(IPackTelemetry *this, const PackManifest *, const PackReport *);
void (__fastcall *init)(IMinecraftEventing *this, const gsl::not_null<Bedrock::NonOwnerPointer<Social::IUserManager> > *);
void (__fastcall *shutdown)(IMinecraftEventing *this);
const std::string *(__fastcall *getPlayerSessionId)(IMinecraftEventing *this);
bool (__fastcall *getShouldHaveAchievementsEnabled)(IMinecraftEventing *this);
void (__fastcall *setShouldHaveAchievementsEnabled)(IMinecraftEventing *this, bool);
bool (__fastcall *getAchievementsAlwaysEnabled)(IMinecraftEventing *this);
unsigned int (__fastcall *getPrimaryLocalUserId)(IMinecraftEventing *this);
void (__fastcall *forceSendEvents)(IMinecraftEventing *this);
Social::Events::EventManager *(__fastcall *getEventManager)(IMinecraftEventing *this);
void (__fastcall *updatePrimaryLocalUserId)(IMinecraftEventing *this, const unsigned int *);
void (__fastcall *updateIsLegacyPlayer)(IMinecraftEventing *this, bool);
void (__fastcall *updateIsTrial)(IMinecraftEventing *this, bool);
void (__fastcall *registerOptionsObserver)(IMinecraftEventing *this, std::shared_ptr<Options>);
void (__fastcall *addListener)(IMinecraftEventing *this, std::unique_ptr<Social::Events::IEventListener>);
void (__fastcall *fireEventOnSuccessfulClientLogin)(IMinecraftEventing *this, const Level *);
void (__fastcall *clearListeners)(IMinecraftEventing *this);
void (__fastcall *fireEventStartClient)(IMinecraftEventing *this, const std::string *, const std::string *, const std::string *, bool);
void (__fastcall *fireEventStartWorld)(IMinecraftEventing *this, IMinecraftEventing::NetworkType, const std::string *, const Social::MultiplayerServiceIdentifier);
void (__fastcall *fireGlobalResourcePackCrashRecovery)(IMinecraftEventing *this, PackInstance *, mce::UUID, int);
void (__fastcall *fireServerConnectionEvent)(IMinecraftEventing *this, IMinecraftEventing::ServerConnectionOutcome, unsigned int, long double, const std::string *);
void (__fastcall *fireServerConnectionAttemptEvent)(IMinecraftEventing *this, const std::string *, bool, const std::string *);
void (__fastcall *fireTextToSpeechToggled)(IMinecraftEventing *this, bool, bool);
void (__fastcall *fireEventClientIdCreated)(IMinecraftEventing *this, int);
void (__fastcall *fireEventFloatPropertyList)(IMinecraftEventing *this, const std::string *, const std::vector<std::pair<std::string,float>> *);
void (__fastcall *fireEventHardwareInfo)(IMinecraftEventing *this);
void (__fastcall *fireEventDeviceLost)(IMinecraftEventing *this);
void (__fastcall *fireEventOptionsUpdated)(IMinecraftEventing *this, Options *, InputMode, bool);
void (__fastcall *fireEventChatSettingsUpdated)(IMinecraftEventing *this, const Player *, const std::vector<Social::Events::Property> *);
void (__fastcall *fireEventPerformanceMetrics)(IMinecraftEventing *this, const ProfilerLiteTelemetry *, bool);
void (__fastcall *fireEventPerformanceContext)(IMinecraftEventing *this, const PerfContextTrackerReport *);
void (__fastcall *fireEventPlayerTravelled)(IMinecraftEventing *this, Player *, float);
void (__fastcall *fireEventPromotionNotificationClicked)(IMinecraftEventing *this, const std::string *);
void (__fastcall *fireEventVideoPlayed)(IMinecraftEventing *this, const std::string *, const std::string *);
void (__fastcall *fireEventRespondedToAcceptContent)(IMinecraftEventing *this, const ResourcePacksInfoData *, bool);
void (__fastcall *fireEventSignInToIdentity)(IMinecraftEventing *this, IMinecraftEventing::SignInAccountType, IMinecraftEventing::SignInTrigger, bool, IMinecraftEventing::SignInStage, Social::SignInResult, const std::string *, const std::string *);
void (__fastcall *fireEventSignOutOfIdentity)(IMinecraftEventing *this, IMinecraftEventing::SignInAccountType, IMinecraftEventing::SignInTrigger, const std::string *, const std::string *);
void (__fastcall *fireEventSignOutOfXboxLive)(IMinecraftEventing *this, const Social::XboxLiveUser *);
void (__fastcall *fireEventAppSuspended)(IMinecraftEventing *this, bool);
void (__fastcall *fireEventAppPaused)(IMinecraftEventing *this);
void (__fastcall *fireEventAppUnpaused)(IMinecraftEventing *this);
void (__fastcall *fireEventAppResumed)(IMinecraftEventing *this);
void (__fastcall *fireEventSplitScreenUpdated)(IMinecraftEventing *this, const IClientInstance *);
void (__fastcall *fireEventPopupClosed)(IMinecraftEventing *this, const std::string *);
void (__fastcall *fireEventGameplayTipShown)(IMinecraftEventing *this, int, bool, const std::string *);
void (__fastcall *fireEventWorldImported)(IMinecraftEventing *this, __int64, unsigned __int64);
void (__fastcall *fireCurrentInputUpdated)(IMinecraftEventing *this, const IClientInstance *);
void (__fastcall *fireEventTreatmentPackApplied)(IMinecraftEventing *this, const PackManifest *);
void (__fastcall *fireEventPackPlayed)(IMinecraftEventing *this, const PackInstance *, unsigned int);
void (__fastcall *fireEventPackHashChanged)(IMinecraftEventing *this, const PackManifest *);
void (__fastcall *fireEventTreatmentPackDownloaded)(IMinecraftEventing *this, std::string);
void (__fastcall *fireEventTreatmentPackRemoved)(IMinecraftEventing *this, std::string);
void (__fastcall *fireEventContentLogsInWorldSession)(IMinecraftEventing *this, const std::string *, unsigned int, unsigned int);
void (__fastcall *fireEventPackStorageWrite)(IMinecraftEventing *this, const PackStorageMetrics *);
void (__fastcall *fireRealmConnectionEventStart)(IMinecraftEventing *this, IMinecraftEventing::RealmConnectionFlow);
void (__fastcall *fireRealmConnectionEventGenericLambdaCalled)(IMinecraftEventing *this, IMinecraftEventing::RealmConnectionFlow, IMinecraftEventing::RealmConnectionLambda, IMinecraftEventing::RealmConnectionResult);
void (__fastcall *fireEventCompoundCreatorCreated)(IMinecraftEventing *this, int, int);
void (__fastcall *fireEventElementConstructorUsed)(IMinecraftEventing *this, int, int, IMinecraftEventing::ElementConstructorUseType);
void (__fastcall *fireEventEntitySpawned)(IMinecraftEventing *this, Player *, int, unsigned int);
void (__fastcall *fireEventReducerBlockEntered)(IMinecraftEventing *this, const ItemDescriptor *);
void (__fastcall *fireEventRespawn)(IMinecraftEventing *this, Player *, int);
void (__fastcall *fireEventServerRespawnSearchTime)(IMinecraftEventing *this, Player *, const PlayerRespawnTelemetryData *);
void (__fastcall *firePackSettingsEvent)(IMinecraftEventing *this, const PackSettings *, const PackManifest *);
void (__fastcall *removeTestRunIdTag)(IMinecraftEventing *this);
void (__fastcall *removeTestTelemetryTag)(IMinecraftEventing *this);
void (__fastcall *setTestRunIdTag)(IMinecraftEventing *this, const char *);
void (__fastcall *setTestTelemetryTag)(IMinecraftEventing *this, const char *);
void (__fastcall *stopDebugEventLoggingForAllListeners)(IMinecraftEventing *this);
void (__fastcall *tick)(IMinecraftEventing *this);
void (__fastcall *updateEditionType)(IMinecraftEventing *this);
void (__fastcall *fireEventMultiplayerConnectionStateChanged)(IMinecraftEventing *this, bool, const std::string *, const std::string *, unsigned int, unsigned int, unsigned int, const std::string *);
void (__fastcall *fireEventPacketViolationDetected)(IMinecraftEventing *this, const ExtendedStreamReadResult *, PacketViolationResponse, MinecraftPacketIds, const NetworkIdentifier *);
void (__fastcall *fireEventJoinCanceled)(IMinecraftEventing *this, LoadingState);
void (__fastcall *fireClubsEngagementEvent)(IMinecraftEventing *this, IMinecraftEventing::ClubsEngagementAction, IMinecraftEventing::ClubsEngagementTargetType, const char *, const Realms::RealmId, const std::string);
void (__fastcall *fireClubsOpenFeedScreenEvent)(IMinecraftEventing *this, const IMinecraftEventing::ClubsFeedScreenSource, const Realms::RealmId, const std::string);
void (__fastcall *fireEventEntitlementListInfo)(IMinecraftEventing *this, std::vector<ContentIdentity> *, bool);
void (__fastcall *fireEventIncognitoFailure)(IMinecraftEventing *this, const std::string *, const std::string *);
void (__fastcall *fireEventStorage)(IMinecraftEventing *this, int, const std::string *);
void (__fastcall *fireEventIAPPurchaseAttempt)(IMinecraftEventing *this, const std::string *, const std::string *, Offer *, PurchasePath);
void (__fastcall *fireEventIAPPurchaseResolved)(IMinecraftEventing *this, const std::string *, const std::string *, Offer *, IMinecraftEventing::PurchaseResult, PurchasePath);
void (__fastcall *fireEventIAPRedeemAttempt)(IMinecraftEventing *this, const std::string *, const std::string *, const std::string *, PurchasePath);
void (__fastcall *fireEventIAPRedeemResolved)(IMinecraftEventing *this, const std::string *, const std::string *, const std::string *, IMinecraftEventing::PurchaseResult, PurchasePath);
void (__fastcall *fireEventPurchaseAttempt)(IMinecraftEventing *this, const std::string *, const std::string *, const std::string *, IMinecraftEventing::StoreType, PurchasePath);
void (__fastcall *fireEventPurchaseResolved)(IMinecraftEventing *this, const std::string *, const std::string *, const std::string *, IMinecraftEventing::StoreType, IMinecraftEventing::PurchaseResult, PurchasePath);
void (__fastcall *fireEventIAPPurchaseFailure)(IMinecraftEventing *this, const std::string *, unsigned __int16, const std::string *, const PurchaseInfo *);
void (__fastcall *fireEventPurchaseFailureDetails)(IMinecraftEventing *this, int, const std::string *, const std::string *, const std::string *);
void (__fastcall *fireEventTreatmentsCleared)(IMinecraftEventing *this);
void (__fastcall *fireEventTreatmentsSet)(IMinecraftEventing *this, const std::vector<std::string> *);
void (__fastcall *fireEventProgressionsSet)(IMinecraftEventing *this, const std::vector<std::string> *);
void (__fastcall *fireEventSetMultiplayerCorrelationId)(IMinecraftEventing *this, Player *, const std::string *);
void (__fastcall *fireEventGameSessionStart)(IMinecraftEventing *this, Player *, IClientInstance *, Level *, const std::string *, int, const std::string *, const std::string *, bool);
void (__fastcall *prepEventSearchCatalogRequest)(IMinecraftEventing *this, const SearchRequestTelemetry *);
void (__fastcall *fireEventSearchCatalogRequest)(IMinecraftEventing *this, const SearchRequestTelemetry *);
void (__fastcall *fireEventArmorStandItemEquipped)(IMinecraftEventing *this, const ArmorStand *, const ItemDescriptor *);
void (__fastcall *fireEventArmorStandPosed)(IMinecraftEventing *this, const ArmorStand *);
void (__fastcall *fireEventLockedItemGiven)(IMinecraftEventing *this);
void (__fastcall *fireEventPlayerBounced)(IMinecraftEventing *this, Player *, const Block *, int);
void (__fastcall *fireEventSetValidForAchievements)(IMinecraftEventing *this, Player *, bool);
void (__fastcall *fireEventAchievementReceived)(IMinecraftEventing *this, const std::string *, const std::string *, const std::string *);
void (__fastcall *fireEventWorldLoaded)(IMinecraftEventing *this, Player *, Level *, ResourcePackManager *, ResourcePacksInfoData *, bool);
void (__fastcall *fireMinecraftVersionLaunched)(IMinecraftEventing *this, bool);
void (__fastcall *fireMinecraftVersionInviteAccepted)(IMinecraftEventing *this, bool, unsigned __int64);
void (__fastcall *fireDayOneExperienceStateChanged)(IMinecraftEventing *this, IMinecraftEventing::DayOneExperienceState, std::optional<unsigned int>, std::optional<unsigned __int64>);
void (__fastcall *fireWorldConversionAttemptEvent)(IMinecraftEventing *this, const Legacy::WorldConversionReport *);
void (__fastcall *fireWorldConversionInitiatedEvent)(IMinecraftEventing *this, const std::string *);
void (__fastcall *fireLegacyWorldUploadEvent)(IMinecraftEventing *this, const Legacy::WorldConversionReport *, bool, WorldConversionError);
void (__fastcall *fireEventAssertFailed)(IMinecraftEventing *this, const std::string *, const std::string *);
void (__fastcall *fireEventSessionCrashed)(IMinecraftEventing *this, const std::string *, const std::string *, const std::string *);
void (__fastcall *fireEventCrashSystemFailedToInit)(IMinecraftEventing *this);
void (__fastcall *fireChatUsedEvent)(IMinecraftEventing *this, unsigned int, bool);
void (__fastcall *fireEventJoinByCode)(IMinecraftEventing *this, const std::string *);
void (__fastcall *fireEventBlockPlacedByCommand)(IMinecraftEventing *this, const Block *, int);
void (__fastcall *fireEventDwellerDied)(IMinecraftEventing *this, Actor *, const ActorDamageSource *, bool);
void (__fastcall *fireEventDwellerRemoved)(IMinecraftEventing *this, Actor *, bool);
void (__fastcall *fireEventScriptLoaded)(IMinecraftEventing *this, const std::string *, unsigned __int64);
void (__fastcall *fireEventScriptRan)(IMinecraftEventing *this, const std::string *, unsigned __int64, bool, bool);
void (__fastcall *fireEventDevConsoleOpen)(IMinecraftEventing *this);
void (__fastcall *fireEventDevConsoleCommand)(IMinecraftEventing *this, const std::string *);
void (__fastcall *fireEventNpcPropertiesUpdated)(IMinecraftEventing *this, Actor *, bool);
void (__fastcall *fireEventBoardTextUpdated)(IMinecraftEventing *this, ChalkboardBlockActor *);
void (__fastcall *fireEventCameraUsed)(IMinecraftEventing *this, bool);
void (__fastcall *fireEventPortfolioExported)(IMinecraftEventing *this, int, int);
void (__fastcall *fireQuickPlayEvent)(IMinecraftEventing *this);
void (__fastcall *firePermissionsSetEvent)(IMinecraftEventing *this, const PlayerPermissionLevel, const CommandPermissionLevel, const PlayerPermissionLevel, const CommandPermissionLevel);
void (__fastcall *fireLibraryButtonPressed)(IMinecraftEventing *this, const std::string *, const std::string *, const std::string *);
void (__fastcall *fireCourseButtonPressed)(IMinecraftEventing *this, const std::string *, const std::string *);
void (__fastcall *fireLessonActionTaken)(IMinecraftEventing *this, const std::string *, const std::string *, const std::string *, IMinecraftEventing::EducationLessonAction);
void (__fastcall *fireInAppCodeBuilderActivated)(IMinecraftEventing *this, IMinecraftEventing::OpenCodeMethod);
void (__fastcall *fireCodeCommandButtonPressed)(IMinecraftEventing *this);
void (__fastcall *fireIDESelected)(IMinecraftEventing *this, const std::string *);
void (__fastcall *fireEventEduResources)(IMinecraftEventing *this);
void (__fastcall *fireEventEduiOSPurchaseTransaction)(IMinecraftEventing *this, const TransactionStatus *);
void (__fastcall *fireEventEduOptionSet)(IMinecraftEventing *this, const Option *);
void (__fastcall *fireEventCodeBuilderClosed)(IMinecraftEventing *this);
void (__fastcall *fireEventEduServiceStatus)(IMinecraftEventing *this, const std::string *, const std::string *, int, buffer_span<std::pair<gsl::basic_string_span<char const ,-1>,gsl::basic_string_span<char const ,-1> > >);
void (__fastcall *fireEventWebviewDownload)(IMinecraftEventing *this, const std::string *, const WebviewDownloadInfo *);
void (__fastcall *fireEduServiceRequestFailed)(IMinecraftEventing *this, const std::string *, const std::string *, const std::string *, buffer_span<std::pair<gsl::basic_string_span<char const ,-1>,gsl::basic_string_span<char const ,-1> > >);
void (__fastcall *fireEventButtonPressed)(IMinecraftEventing *this, gsl::basic_string_span<char const ,-1>, buffer_span<std::pair<gsl::basic_string_span<char const ,-1>,gsl::basic_string_span<char const ,-1> > >);
void (__fastcall *fireEventLevelDataOverride)(IMinecraftEventing *this, gsl::basic_string_span<char const ,-1>);
void (__fastcall *fireEventEduContentVerificationFailed)(IMinecraftEventing *this);
void (__fastcall *fireEventWorldExported)(IMinecraftEventing *this, __int64, unsigned __int64);
void (__fastcall *fireEventControlRemappedByPlayer)(IMinecraftEventing *this, const std::string *, RawInputType, int);
void (__fastcall *fireEventDifficultySet)(IMinecraftEventing *this, Difficulty, Difficulty);
void (__fastcall *fireEventGameRulesUpdated)(IMinecraftEventing *this, float, float, const std::string *);
void (__fastcall *fireEventGameRulesUpdated)(IMinecraftEventing *this, int, int, const std::string *);
void (__fastcall *fireEventGameRulesUpdated)(IMinecraftEventing *this, bool, bool, const std::string *);
void (__fastcall *fireEventDefaultGameTypeChanged)(IMinecraftEventing *this, GameType, GameType);
void (__fastcall *fireEventConnectionFailed)(IMinecraftEventing *this, IMinecraftEventing::ConnectionFailureReason);
void (__fastcall *fireEventOfferRated)(IMinecraftEventing *this, const std::string *, int, int, int, long double);
void (__fastcall *fireEventNewContentCheckCompleted)(IMinecraftEventing *this, const std::string *, bool);
void (__fastcall *fireEventHowToPlayTopicChanged)(IMinecraftEventing *this, const std::string *, InputMode);
void (__fastcall *fireEventApiInit)(IMinecraftEventing *this, float, unsigned __int64);
void (__fastcall *fireEventWorldFilesListed)(IMinecraftEventing *this, unsigned __int64, unsigned __int64, unsigned __int64, unsigned __int64);
void (__fastcall *fireEventLabTableCreated)(IMinecraftEventing *this, int, int, int);
void (__fastcall *fireEventPlayerMessageSay)(IMinecraftEventing *this, const std::string *, const std::string *);
void (__fastcall *fireEventPlayerMessageTell)(IMinecraftEventing *this, const std::string *, const std::string *, const std::string *);
void (__fastcall *fireEventPlayerMessageChat)(IMinecraftEventing *this, const std::string *, const std::string *);
void (__fastcall *fireEventPlayerMessageMe)(IMinecraftEventing *this, const std::string *, const std::string *);
void (__fastcall *fireEventPlayerMessageTitle)(IMinecraftEventing *this, const std::string *, const std::string *, const std::string *);
void (__fastcall *fireEventPlayerDamaged)(IMinecraftEventing *this, Player *, ActorDamageCause);
void (__fastcall *fireEventPlayerKicked)(IMinecraftEventing *this, const std::string *, const std::string *);
void (__fastcall *fireEventPlayerBanned)(IMinecraftEventing *this, const std::string *);
void (__fastcall *fireEventRealmShared)(IMinecraftEventing *this, const std::string *, const IMinecraftEventing::ShareMode *, const Realms::RealmId *);
void (__fastcall *fireEventRealmMemberlistCleared)(IMinecraftEventing *this, const Realms::RealmId *, const int *);
void (__fastcall *fireEventRealmUrlGenerated)(IMinecraftEventing *this, const std::string *, const Realms::RealmId *);
void (__fastcall *fireEventStructureExport)(IMinecraftEventing *this, const glTFExportData *, IMinecraftEventing::ExportOutcome, IMinecraftEventing::ExportStage);
void (__fastcall *fireEventContentShared)(IMinecraftEventing *this, const std::string *, const std::string *, const IMinecraftEventing::ShareMode *);
void (__fastcall *fireEventStorageReport)(IMinecraftEventing *this, const std::string *);
void (__fastcall *fireEventStackLoaded)(IMinecraftEventing *this, const StackStats *);
void (__fastcall *fireEventUnknownBlockReceived)(IMinecraftEventing *this, const NewBlockID *, unsigned __int16);
void (__fastcall *fireEventSignInEdu)(IMinecraftEventing *this, const std::string *, ADRole, IMinecraftEventing::EduSignInStage, const std::string *, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *fireEventPopupFiredEdu)(IMinecraftEventing *this, const std::string *, const std::string *, const std::string *, const std::string *, const ActiveDirectoryAction);
void (__fastcall *fireEventAppConfigurationChanged)(IMinecraftEventing *this);
void (__fastcall *fireEventPurchaseGameAttempt)(IMinecraftEventing *this, const std::string *, const std::string *, const std::string *);
void (__fastcall *fireEventTrialDeviceIdCorrelation)(IMinecraftEventing *this, __int64, const std::string *, __int64, const std::string *);
void (__fastcall *fireEventPushNotificationPermission)(IMinecraftEventing *this, bool, const std::string *);
void (__fastcall *fireEventPushNotificationReceived)(IMinecraftEventing *this, const PushNotificationMessage *);
void (__fastcall *fireEventPushNotificationOpened)(IMinecraftEventing *this, const std::string *, const std::string *);
void (__fastcall *fireEventUploadSkin)(IMinecraftEventing *this, const std::string *, const std::string *);
void (__fastcall *firePerfTestEvent)(IMinecraftEventing *this, const std::string *, const std::string *, const std::string *, const std::vector<std::pair<std::string,float>> *);
void (__fastcall *fireEventLicenseCheck)(IMinecraftEventing *this, bool, ExtraLicenseData *);
void (__fastcall *fireQueryOfferResult)(IMinecraftEventing *this, const std::string *, int, bool);
void (__fastcall *fireEventStorePromotionNotification)(IMinecraftEventing *this, const std::string *);
void (__fastcall *fireEventWorldGenerated)(IMinecraftEventing *this, const std::string *, const LevelSettings *, bool);
void (__fastcall *fireEventCopyWorldEducationEnabled)(IMinecraftEventing *this);
void (__fastcall *fireEventStoreOfferClicked)(IMinecraftEventing *this, int, int, int, int, int, int, const std::string *, const std::string *, bool, const std::string *);
void (__fastcall *fireEventStoreSearch)(IMinecraftEventing *this, const StoreSearchTelemetryData *);
void (__fastcall *fireEventSearchItemSelected)(IMinecraftEventing *this, const int, const int, const std::string *, const int, const int);
void (__fastcall *fireEventUgcDownloadStarted)(IMinecraftEventing *this, const std::string *);
void (__fastcall *fireEventUgcDownloadCompleted)(IMinecraftEventing *this, const std::string *, bool);
void (__fastcall *fireRealmConnectionEventRealmAPIRequest)(IMinecraftEventing *this, IMinecraftEventing::RealmConnectionFlow);
void (__fastcall *fireRealmConnectionEventRealmAPIResponse)(IMinecraftEventing *this, IMinecraftEventing::RealmConnectionFlow, int);
std::string *(__fastcall *getSessionId)(IMinecraftEventing *this, std::string *result);
void (__fastcall *fireEventChunkLoaded)(IMinecraftEventing *this, LevelChunk *);
void (__fastcall *fireEventChunkUnloaded)(IMinecraftEventing *this, LevelChunk *);
void (__fastcall *fireEventChunkChanged)(IMinecraftEventing *this, LevelChunk *);
void (__fastcall *fireEventMultiplayerSessionUpdate)(IMinecraftEventing *this, gsl::not_null<Level const *>, const Player *);
void (__fastcall *fireEventLevelDestruct)(IMinecraftEventing *this);
void (__fastcall *flagEventDeepLink)(IMinecraftEventing *this);
void (__fastcall *flagEventPlayerGameTypeDefault)(IMinecraftEventing *this, bool);
void (__fastcall *fileEventCloudWorldPullFailed)(IMinecraftEventing *this, const std::string *, const std::string *, bool);
void (__fastcall *fireEventLevelDatLoadFailed)(IMinecraftEventing *this, const std::string *, const std::string *, bool);
void (__fastcall *fireEventWorldCorruptionCausedWorldShutdown)(IMinecraftEventing *this, const std::string *, const std::string *);
void (__fastcall *fireEventClientLeftGameDueToUnrecoverableError)(IMinecraftEventing *this, const std::string *, bool);
void (__fastcall *fireEventServerShutdownDueToError)(IMinecraftEventing *this, const std::string *);
void (__fastcall *fireEventPersonaItemPreviewed)(IMinecraftEventing *this, const std::string *, const std::string *, const std::string *, unsigned int, unsigned int, IMinecraftEventing::PromotionType, bool, const std::string *, const std::string *, long double, IMinecraftEventing::StoreType);
void (__fastcall *fireEventPersonaSkinChanged)(IMinecraftEventing *this, const std::string *, const std::string *, bool);
void (__fastcall *fireEventPersonaAvatarUpdated)(IMinecraftEventing *this, const std::string *, const std::vector<std::string> *, const std::vector<bool> *, const std::vector<bool> *, bool, bool, const std::string *, const std::string *, const std::string *, bool, const std::vector<std::string> *, const std::vector<std::string> *);
void (__fastcall *fireEventPersonaAvatarsListed)(IMinecraftEventing *this, const std::vector<std::string> *);
void (__fastcall *fireEventPersonaEmotePlayed)(IMinecraftEventing *this, const std::string *, bool, int);
void (__fastcall *fireEventPersonaInitalizationEvent)(IMinecraftEventing *this, unsigned int, const std::string *, const std::string *);
void (__fastcall *fireEventPersonaGeneralError)(IMinecraftEventing *this, const std::string *);
void (__fastcall *fireEventPersonaLoadingPieces)(IMinecraftEventing *this, unsigned int, long double);
void (__fastcall *fireEventPersonaStillLoading)(IMinecraftEventing *this, bool, bool, bool, bool, bool, bool, bool, bool);
void (__fastcall *fireEventPersonaCreationFailed)(IMinecraftEventing *this, const std::string *, const std::string *, bool, bool, const std::string *, const std::string *);
void (__fastcall *fireEventPersonaXForgeResponses)(IMinecraftEventing *this, const std::vector<std::string> *, int);
void (__fastcall *fireEventPersonaCategoryInformation)(IMinecraftEventing *this, const std::string *);
void (__fastcall *fireEventWorldHistoryPackSourceMissingDuringUpgrade)(IMinecraftEventing *this, const std::string *, const std::string *, const std::string *);
void (__fastcall *fireEventFixedMarketplaceWorldUsingV2VillagersToUseV1)(IMinecraftEventing *this);
void (__fastcall *fireEventAccountTransferStateChanged)(IMinecraftEventing *this, const std::string *, TransferState, const std::string *);
void (__fastcall *fireStructureBlockAction)(IMinecraftEventing *this, IMinecraftEventing::StructureBlockActionType, const StructureEditorData *, const StructureTelemetryClientData *);
void (__fastcall *fireStructureBlockRedstoneActivated)(IMinecraftEventing *this, IMinecraftEventing::StructureBlockActionType, const StructureEditorData *, const StructureTelemetryClientData *);
void (__fastcall *fireEventHummingbirdError)(IMinecraftEventing *this, const unsigned int *, const std::string *);
void (__fastcall *fireEventScreenLoaded)(IMinecraftEventing *this, const unsigned int *, const std::string *, long double, long double, long double);
void (__fastcall *fireLevelChunkChecksumMismatchEvent)(IMinecraftEventing *this);
void (__fastcall *fireEventVRModeChanged)(IMinecraftEventing *this, const bool);
void (__fastcall *fireEventDeviceAccountSuccess)(IMinecraftEventing *this, bool, const std::string *);
void (__fastcall *fireEventDeviceAccountFailure)(IMinecraftEventing *this, IMinecraftEventing::SignInStage, IMinecraftEventing::DeviceAccountFailurePhase, unsigned int, const std::string *);
void (__fastcall *fireEventStoreConfigRetrieved)(IMinecraftEventing *this, const std::string *, int);
};
# IClientInstance_vtbl
struct /*VFT*/ IClientInstance_vtbl
{
void (__fastcall *~IClientInstance)(IClientInstance *this);
void (__fastcall *onInitMinecraftGame)(IClientInstance *this);
void (__fastcall *onDestroyMinecraftGame)(IClientInstance *this);
void (__fastcall *init)(IClientInstance *this, Core::FilePathManager *, NetworkHandler *, Timer *, Timer *, const gsl::not_null<Bedrock::NonOwnerPointer<Social::IUserManager> > *, int, IGameModuleApp *);
void (__fastcall *initSceneFactory)(IClientInstance *this, hbui::ILibrary *, std::unique_ptr<SceneFactory>, std::unique_ptr<hbui::SceneProvider>);
void (__fastcall *setUiRouter)(IClientInstance *this, std::unique_ptr<hbui::Router>);
void (__fastcall *initGraphics)(IClientInstance *this);
void (__fastcall *stop)(IClientInstance *this);
void (__fastcall *teardown)(IClientInstance *this);
void (__fastcall *preShutDown)(IClientInstance *this);
void (__fastcall *requestLeaveGame)(IClientInstance *this, bool, bool);
void (__fastcall *stopPlayScreen)(IClientInstance *this);
bool (__fastcall *isLeaveGameDone)(IClientInstance *this);
void (__fastcall *setupPlayScreenForLeaveGame)(IClientInstance *this);
void (__fastcall *resetPrimaryClient)(IClientInstance *this);
void (__fastcall *resetGameSession)(IClientInstance *this);
void (__fastcall *tick)(IClientInstance *this);
void (__fastcall *frameUpdate)(IClientInstance *this, FrameUpdateContext *);
bool (__fastcall *update)(IClientInstance *this, bool);
void (__fastcall *endFrame)(IClientInstance *this);
void (__fastcall *startSubClientLateJoin)(IClientInstance *this, bool, std::unique_ptr<GameModuleClient>, bool);
void (__fastcall *setupClientGame)(IClientInstance *this, std::function<void __cdecl(enum ClientGameSetupResult)> *, bool, std::unique_ptr<GameModuleClient>, bool);
void (__fastcall *setKeyboardActive)(IClientInstance *this, bool);
void (__fastcall *setAddOnList)(IClientInstance *this, std::vector<std::string>);
std::vector<std::string> *(__fastcall *getAddOnList)(IClientInstance *this, std::vector<std::string> *result);
BlockSource *(__fastcall *getRegion)(IClientInstance *this);
const LocalPlayer *(__fastcall *getLocalPlayer)(IClientInstance *this);
LocalPlayer *(__fastcall *getLocalPlayer)(IClientInstance *this);
Actor *(__fastcall *getCameraEntity)(IClientInstance *this);
void (__fastcall *setCameraEntity)(IClientInstance *this, Actor *);
Actor *(__fastcall *getCameraTargetEntity)(IClientInstance *this);
void (__fastcall *setCameraTargetEntity)(IClientInstance *this, Actor *);
bool (__fastcall *isCameraBindingEntity)(IClientInstance *this);
bool (__fastcall *resetCameraBinding)(IClientInstance *this);
void (__fastcall *onActorRemove)(IClientInstance *this, Actor *);
bool (__fastcall *isLeavingGame)(IClientInstance *this);
bool (__fastcall *isDestroyingGame)(IClientInstance *this);
bool (__fastcall *isShuttingDown)(IClientInstance *this);
bool (__fastcall *useLowFrequencyUIRender)(IClientInstance *this);
bool (__fastcall *isSplitScreenActive)(IClientInstance *this);
bool (__fastcall *isVRClient)(IClientInstance *this);
bool (__fastcall *isARClient)(IClientInstance *this);
bool (__fastcall *isARVRClient)(IClientInstance *this);
bool (__fastcall *isHoloviewerMode)(IClientInstance *this);
bool (__fastcall *isHoloscreenMode)(IClientInstance *this);
bool (__fastcall *isLivingroomMode)(IClientInstance *this);
bool (__fastcall *isExitingLevel)(IClientInstance *this);
bool (__fastcall *isNotVLRMode)(IClientInstance *this);
bool (__fastcall *isHoloRealityMode)(IClientInstance *this);
bool (__fastcall *isRealityFullVRMode)(IClientInstance *this);
bool (__fastcall *isInBedScreen)(IClientInstance *this);
bool (__fastcall *isKeyboardEnabled)(IClientInstance *this);
bool (__fastcall *isVRTransitioning)(IClientInstance *this);
bool (__fastcall *hasCommands)(IClientInstance *this);
bool (__fastcall *isScriptingEnabled)(IClientInstance *this);
float (__fastcall *getHoloviewerScale)(IClientInstance *this);
int (__fastcall *getSplitScreenCount)(IClientInstance *this);
bool (__fastcall *isStereoRendering)(IClientInstance *this);
bool (__fastcall *isPlatformNX)(IClientInstance *this);
bool (__fastcall *isLocalSplitscreenWith)(IClientInstance *this, const ActorUniqueID *);
bool (__fastcall *isValidCrossPlatformSkin)(IClientInstance *this);
bool (__fastcall *isSelectedSkinInitialized)(IClientInstance *this);
SplitScreenInfo *(__fastcall *getSplitScreenInfo)(IClientInstance *this, SplitScreenInfo *result);
int (__fastcall *getCurrentMaxGUIScaleIndex)(IClientInstance *this);
const float *(__fastcall *getRealityModeFrameFactor)(IClientInstance *this);
void (__fastcall *setRealityModeFrameFactor)(IClientInstance *this, const float *);
bool (__fastcall *getRealityModeToggleTriggered)(IClientInstance *this);
void (__fastcall *setRealityModeToggleTriggered)(IClientInstance *this, bool);
bool (__fastcall *getHandlingControllerDisconnect)(IClientInstance *this);
void (__fastcall *setOpenControllerDisconnectScreen)(IClientInstance *this, bool);
const ClientPlayMode *(__fastcall *getClientPlayMode)(IClientInstance *this);
void (__fastcall *setClientPlayMode)(IClientInstance *this, const ClientPlayMode *);
bool (__fastcall *getLivingRoomForCredits)(IClientInstance *this);
void (__fastcall *setLivingRoomForCredits)(IClientInstance *this, bool);
std::function<void __cdecl(void)> *(__fastcall *getCreditsCallback)(IClientInstance *this, std::function<void __cdecl(void)> *result);
void (__fastcall *setCreditsCallback)(IClientInstance *this, std::function<void __cdecl(void)>);
void (__fastcall *setupTransitionForCredits)(IClientInstance *this, std::function<void __cdecl(void)>);
void (__fastcall *refreshScreenSizeData)(IClientInstance *this);
void (__fastcall *onScreenSizeChanged)(IClientInstance *this, int, int, float);
void (__fastcall *onGuiScaleOffsetChanged)(IClientInstance *this);
void (__fastcall *onSafeZoneChanged)(IClientInstance *this);
void (__fastcall *quit)(IClientInstance *this, const std::string *, const std::string *);
IMinecraftGame *(__fastcall *getMinecraftGame)(IClientInstance *this);
Automation::AutomationClient *(__fastcall *getAutomationClient)(IClientInstance *this);
IMinecraftEventing *(__fastcall *getEventing)(IClientInstance *this);
FontHandle *(__fastcall *getFontHandle)(IClientInstance *this, FontHandle *result);
FontHandle *(__fastcall *getRuneFontHandle)(IClientInstance *this, FontHandle *result);
FontHandle *(__fastcall *getUnicodeFontHandle)(IClientInstance *this, FontHandle *result);
GeometryGroup *(__fastcall *getGeometryGroup)(IClientInstance *this);
Social::MultiplayerServiceManager *(__fastcall *getMultiplayerServiceManager)(IClientInstance *this);
Level *(__fastcall *getLocalServerLevel)(IClientInstance *this);
ResourcePackRepository *(__fastcall *getResourcePackRepository)(IClientInstance *this);
ResourcePackManager *(__fastcall *getResourcePackManager)(IClientInstance *this);
PackManifestFactory *(__fastcall *getPackManifestFactory)(IClientInstance *this);
const IContentKeyProvider *(__fastcall *getKeyProvider)(IClientInstance *this);
ResourcePacksInfoData *(__fastcall *getResourcePacksInfoData)(IClientInstance *this);
std::shared_ptr<SkinRepository> *(__fastcall *getSkinRepository)(IClientInstance *this, std::shared_ptr<SkinRepository> *result);
SkinRepositoryClientInterface *(__fastcall *getSkinRepositoryClientInterface)(IClientInstance *this);
persona::PersonaPieceCollectionModel *(__fastcall *getPersonaPieceCollectionModel)(IClientInstance *this);
PersonaRepository *(__fastcall *getPersonaRepository)(IClientInstance *this);
mce::TextureGroup *(__fastcall *getTextures)(IClientInstance *this);
mce::TextureGroup *(__fastcall *getStoreCacheTextures)(IClientInstance *this);
MinecraftGraphics *(__fastcall *getMinecraftGraphics)(IClientInstance *this);
UIRepository *(__fastcall *getUIRepository)(IClientInstance *this);
gsl::not_null<Bedrock::NonOwnerPointer<Social::IUserManager> > *(__fastcall *getUserManager)(IClientInstance *this, gsl::not_null<Bedrock::NonOwnerPointer<Social::IUserManager> > *result);
bool (__fastcall *wantToQuit)(IClientInstance *this);
bool (__fastcall *isPrimaryLevelCrossPlatformMultiplayer)(IClientInstance *this);
bool (__fastcall *isPrimaryLevelMultiplayer)(IClientInstance *this);
bool (__fastcall *isAdhocEnabled)(IClientInstance *this);
void (__fastcall *linkToOffer)(IClientInstance *this, const std::string *, bool, const std::string *, StoreNavigationOrigin);
void (__fastcall *linkToAllOffers)(IClientInstance *this, const std::string *, const std::string *, bool, const std::string *, const bool);
void (__fastcall *navigateToBrazeScreen)(IClientInstance *this, const std::string *, const std::string *, const std::string *, const std::string *, const std::string *, const std::string *, const std::string *);
void (__fastcall *navigateToStoreHomeScreen)(IClientInstance *this);
void (__fastcall *navigateToCoinPurchaseScreen)(IClientInstance *this, int, std::function<void __cdecl(bool)>);
void (__fastcall *navigateToPurchaseOfferScreen)(IClientInstance *this, StoreCatalogItem *, StoreNavigationOrigin, const bool);
void (__fastcall *navigateToOfferCollectionScreen)(IClientInstance *this, StoreCatalogItem *);
void (__fastcall *navigateToStoreSeeAllByCreatorScreen)(IClientInstance *this, const std::string *, const bool);
void (__fastcall *navigateToServersScreen)(IClientInstance *this, const bool);
void (__fastcall *navigateToHowToPlayScreen)(IClientInstance *this, const std::string *);
void (__fastcall *tryPushLeaveGameScreen)(IClientInstance *this);
void (__fastcall *doPushLeaveGameScreen)(IClientInstance *this);
void (__fastcall *tryStartDayOneExperience)(IClientInstance *this);
bool (__fastcall *isReadyToRender)(IClientInstance *this);
void (__fastcall *onDimensionChangedEvent)(IClientInstance *this);
void (__fastcall *onGameEventNotification)(IClientInstance *this, ui::GameEventNotification);
std::string *(__fastcall *getTopScreenName)(IClientInstance *this, std::string *result);
void (__fastcall *setLeaveGameInProgressAsReadyToContinue)(IClientInstance *this);
void (__fastcall *stopDestroying)(IClientInstance *this);
void (__fastcall *onClientCreatedLevel)(IClientInstance *this, std::unique_ptr<Level>, std::unique_ptr<LocalPlayer>);
unsigned __int64 (__fastcall *getClientRandomId)(IClientInstance *this);
UserAuthentication *(__fastcall *getUserAuthentication)(IClientInstance *this);
std::weak_ptr<UserAuthentication> *(__fastcall *getWeakUserAuthentication)(IClientInstance *this, std::weak_ptr<UserAuthentication> *result);
void (__fastcall *registerToUserManager)(IClientInstance *this, const gsl::not_null<Bedrock::NonOwnerPointer<Social::IUserManager> > *, int);
void (__fastcall *resumeWithUserManager)(IClientInstance *this, const gsl::not_null<Bedrock::NonOwnerPointer<Social::IUserManager> > *, int);
void (__fastcall *createUserAuthentication)(IClientInstance *this, unsigned __int64, const std::string *);
void (__fastcall *createUserAuthentication)(IClientInstance *this, std::string);
std::string *(__fastcall *getPlatformId)(IClientInstance *this, std::string *result);
std::string *(__fastcall *getPlatformOnlineId)(IClientInstance *this, std::string *result);
bool (__fastcall *isHoloCursorNeeded)(IClientInstance *this);
bool (__fastcall *useController)(IClientInstance *this);
bool (__fastcall *useTouchscreen)(IClientInstance *this);
bool (__fastcall *getMouseGrabbed)(IClientInstance *this);
bool (__fastcall *currentInputModeIsGamePadOrMotionController)(IClientInstance *this);
bool (__fastcall *currentInputModeIsMouseAndKeyboard)(IClientInstance *this);
bool (__fastcall *getForceMonoscopic)(IClientInstance *this);
bool (__fastcall *allowPicking)(IClientInstance *this);
bool (__fastcall *isShowingMenu)(IClientInstance *this);
bool (__fastcall *isShowingProgressScreen)(IClientInstance *this);
bool (__fastcall *isShowingWorldProgressScreen)(IClientInstance *this);
bool (__fastcall *isShowingDeathScreen)(IClientInstance *this);
bool (__fastcall *isScreenReplaceable)(IClientInstance *this);
bool (__fastcall *isInGame)(IClientInstance *this);
bool (__fastcall *isInRealm)(IClientInstance *this);
bool (__fastcall *readyForShutdown)(IClientInstance *this);
bool (__fastcall *isPrimaryClient)(IClientInstance *this);
bool (__fastcall *isEduMode)(IClientInstance *this);
bool (__fastcall *isGamepadCursorEnabled)(IClientInstance *this);
const Minecraft *(__fastcall *getServerData)(IClientInstance *this);
Minecraft *(__fastcall *getServerData)(IClientInstance *this);
const MultiPlayerLevel *(__fastcall *getLevel)(IClientInstance *this);
MultiPlayerLevel *(__fastcall *getLevel)(IClientInstance *this);
bool (__fastcall *isPreGame)(IClientInstance *this);
bool (__fastcall *isInMultiplayerGame)(IClientInstance *this);
bool (__fastcall *isMultiPlayerClient)(IClientInstance *this);
const Options *(__fastcall *getOptions)(IClientInstance *this);
Options *(__fastcall *getOptions)(IClientInstance *this);
const std::shared_ptr<Options const > *(__fastcall *getOptionsPtr)(IClientInstance *this, const std::shared_ptr<Options const > *result);
std::shared_ptr<Options> *(__fastcall *getOptionsPtr)(IClientInstance *this, std::shared_ptr<Options> *result);
const std::shared_ptr<Social::User const > *(__fastcall *getUser)(IClientInstance *this, const std::shared_ptr<Social::User const > *result);
std::shared_ptr<Social::User> *(__fastcall *getUser)(IClientInstance *this, std::shared_ptr<Social::User> *result);
GameRenderer *(__fastcall *getGameRenderer)(IClientInstance *this);
HolosceneRenderer *(__fastcall *getHolosceneRenderer)(IClientInstance *this);
LevelRenderer *(__fastcall *getLevelRenderer)(IClientInstance *this);
LevelRendererCameraProxy *(__fastcall *getLevelRendererCameraProxy)(IClientInstance *this);
const CameraManager *(__fastcall *getCameraManager)(IClientInstance *this);
CameraManager *(__fastcall *getCameraManager)(IClientInstance *this);
LightTexture *(__fastcall *getLightTexture)(IClientInstance *this);
void (__fastcall *setupLevelRendering)(IClientInstance *this, Level *, Actor *);
const mce::ViewportInfo *(__fastcall *getViewportInfo)(IClientInstance *this);
void (__fastcall *setViewportInfo)(IClientInstance *this, const mce::ViewportInfo *);
Vec2 *(__fastcall *getNormalizedViewportSize)(IClientInstance *this, Vec2 *result);
void (__fastcall *updateChunkRadius)(IClientInstance *this);
void (__fastcall *setUITexture)(IClientInstance *this, mce::Texture *);
mce::Texture *(__fastcall *getUITexture)(IClientInstance *this);
void (__fastcall *setLevelTexture)(IClientInstance *this, mce::Texture *);
mce::Texture *(__fastcall *getLevelTexture)(IClientInstance *this);
void (__fastcall *setUICursorTexture)(IClientInstance *this, mce::TexturePtr);
mce::TexturePtr *(__fastcall *getUICursorTexture)(IClientInstance *this, mce::TexturePtr *result);
mce::Camera *(__fastcall *getCamera)(IClientInstance *this);
ShaderColor *(__fastcall *getShaderColor)(IClientInstance *this);
ShaderColor *(__fastcall *getDarkShaderColor)(IClientInstance *this);
void (__fastcall *clearGraphicsCache)(IClientInstance *this);
void (__fastcall *getNormalizedUICursorTransform)(IClientInstance *this, MatrixStack::MatrixStackRef *, float);
bool (__fastcall *shouldRenderUICursor)(IClientInstance *this);
bool (__fastcall *getRenderPlayerModel)(IClientInstance *this);
bool (__fastcall *getCameraFacesPlayerFront)(IClientInstance *this);
float (__fastcall *getGuiScale)(IClientInstance *this);
const Option *(__fastcall *getGuiScaleOption)(IClientInstance *this);
int (__fastcall *getGuiScaleOffset)(IClientInstance *this);
void (__fastcall *setGuiScaleOffset)(IClientInstance *this, int);
void (__fastcall *renderImGui)(IClientInstance *this, ScreenContext *, bool);
const GuiData *(__fastcall *getGuiData)(IClientInstance *this);
GuiData *(__fastcall *getGuiData)(IClientInstance *this);
GuidedFlowManager *(__fastcall *getGuidedFlowManager)(IClientInstance *this);
const PixelCalc *(__fastcall *getDpadScale)(IClientInstance *this);
gsl::not_null<Bedrock::NonOwnerPointer<DateManager const > > *(__fastcall *getDateManager)(IClientInstance *this, gsl::not_null<Bedrock::NonOwnerPointer<DateManager const > > *result);
void (__fastcall *addOverrideHoursToDateTime)(IClientInstance *this, const unsigned int);
ToastManager *(__fastcall *getToastManager)(IClientInstance *this);
const AbstractScene *(__fastcall *getTopScene)(IClientInstance *this);
AbstractScene *(__fastcall *getTopScene)(IClientInstance *this);
const AbstractScene *(__fastcall *getActiveScene)(IClientInstance *this);
AbstractScene *(__fastcall *getActiveScene)(IClientInstance *this);
SceneFactory *(__fastcall *getSceneFactory)(IClientInstance *this);
SceneStack *(__fastcall *getClientSceneStack)(IClientInstance *this);
const SceneStack *(__fastcall *getClientSceneStack)(IClientInstance *this);
hbui::Router *(__fastcall *getClientUIRouter)(IClientInstance *this);
const SceneStack *(__fastcall *getMainSceneStack)(IClientInstance *this);
SceneStack *(__fastcall *getMainSceneStack)(IClientInstance *this);
SceneStack *(__fastcall *getCurrentSceneStack)(IClientInstance *this);
const SceneStack *(__fastcall *getCurrentSceneStack)(IClientInstance *this);
const hbui::Router *(__fastcall *getCurrentUIRouter)(IClientInstance *this);
hbui::Router *(__fastcall *getCurrentUIRouter)(IClientInstance *this);
hbui::ITelemetry *(__fastcall *getHBUITelemetry)(IClientInstance *this);
SceneStack *(__fastcall *prepareSceneFor)(IClientInstance *this, const ui::SceneType, std::function<std::shared_ptr<AbstractScene> __cdecl(void)>);
CachedScenes *(__fastcall *getCachedScenes)(IClientInstance *this);
std::string *(__fastcall *getScreenName)(IClientInstance *this, std::string *result);
std::string *(__fastcall *getScreenTelemetry)(IClientInstance *this, std::string *result);
ui::SceneType (__fastcall *getTopSceneType)(IClientInstance *this);
MobEffectsLayout *(__fastcall *getMobEffectsLayout)(IClientInstance *this);
std::string *(__fastcall *emoticonifyText)(IClientInstance *this, std::string *result, const std::string *, bool);
std::string *(__fastcall *emoticonifyText)(IClientInstance *this, std::string *result, const std::string *);
void (__fastcall *onMobEffectsChange)(IClientInstance *this);
void (__fastcall *setUISizeAndScale)(IClientInstance *this, int, int, float);
void (__fastcall *forEachVisibleScreen)(IClientInstance *this, std::function<void __cdecl(AbstractScene &)>, bool);
void (__fastcall *forEachScreen)(IClientInstance *this, std::function<bool __cdecl(AbstractScene &)>, bool);
void (__fastcall *forEachScreenConst)(IClientInstance *this, std::function<bool __cdecl(AbstractScene const &)>, bool);
bool (__fastcall *updateSceneStack)(IClientInstance *this);
void (__fastcall *forEachAlwaysAcceptInputScreen)(IClientInstance *this, std::function<void __cdecl(AbstractScene &)>, const AbstractScene *);
void (__fastcall *forEachAlwaysAcceptInputScreenWithTop)(IClientInstance *this, std::function<void __cdecl(AbstractScene &)>);
void (__fastcall *showPlayerProfile)(IClientInstance *this, const std::string *, mce::UUID, const std::string *, const std::string *);
InputMode (__fastcall *getCurrentInputMode)(IClientInstance *this);
bool (__fastcall *isTouchGameplayAllowed)(IClientInstance *this);
MinecraftInputHandler *(__fastcall *getMinecraftInput)(IClientInstance *this);
void (__fastcall *setHoloInput)(IClientInstance *this, std::unique_ptr<HolographicPlatform>);
HolographicPlatform *(__fastcall *getHoloInput)(IClientInstance *this);
VoiceSystem *(__fastcall *getVoiceSystem)(IClientInstance *this);
KeyboardManager *(__fastcall *getKeyboardManager)(IClientInstance *this);
void (__fastcall *setVoiceSystem)(IClientInstance *this, std::unique_ptr<VoiceSystem>);
void (__fastcall *setLastPointerLocation)(IClientInstance *this, float, float, float);
Vec3 *(__fastcall *getLastPointerLocation)(IClientInstance *this);
bool (__fastcall *shouldUseLastPointerLocationOnFocusChange)(IClientInstance *this);
void (__fastcall *adjustGazeCursorByMouse)(IClientInstance *this, float, float);
bool (__fastcall *currentScreenShouldStealMouse)(IClientInstance *this);
BuildActionIntention *(__fastcall *getInProgressBAI)(IClientInstance *this);
bool (__fastcall *newDictationDataAvailable)(IClientInstance *this);
void (__fastcall *clearDictationDataAvailable)(IClientInstance *this);
const std::string *(__fastcall *getDictationText)(IClientInstance *this);
PacketSender *(__fastcall *getPacketSender)(IClientInstance *this);
const NetworkHandler *(__fastcall *getClientNetworkSystem)(IClientInstance *this);
NetworkHandler *(__fastcall *getClientNetworkSystem)(IClientInstance *this);
void (__fastcall *setMoveTurnInput)(IClientInstance *this, std::unique_ptr<MoveInputHandler>);
MoveInputHandler *(__fastcall *getMoveTurnInput)(IClientInstance *this);
void (__fastcall *setupPersistentControls)(IClientInstance *this, InputMode);
void (__fastcall *resetPlayerMovement)(IClientInstance *this);
void (__fastcall *onClientInputInitComplete)(IClientInstance *this);
void (__fastcall *setClientInputHandler)(IClientInstance *this, std::unique_ptr<ClientInputHandler>);
ClientInputHandler *(__fastcall *getInput)(IClientInstance *this);
int (__fastcall *getControllerId)(IClientInstance *this);
bool (__fastcall *hasConnectedController)(IClientInstance *this);
unsigned __int8 (__fastcall *getClientSubId)(IClientInstance *this);
void (__fastcall *setSuspendInput)(IClientInstance *this, bool);
void (__fastcall *setDisableInput)(IClientInstance *this, bool);
void (__fastcall *grabMouse)(IClientInstance *this);
void (__fastcall *releaseMouse)(IClientInstance *this);
void (__fastcall *refocusMouse)(IClientInstance *this, bool);
void (__fastcall *resetBai)(IClientInstance *this, int);
void (__fastcall *clearInProgressBAI)(IClientInstance *this);
gsl::not_null<Bedrock::NonOwnerPointer<SoundEngine> > *(__fastcall *getSoundEngine)(IClientInstance *this, gsl::not_null<Bedrock::NonOwnerPointer<SoundEngine> > *result);
void (__fastcall *play)(IClientInstance *this, const std::string *, const Vec3 *, float, float);
void (__fastcall *playUI)(IClientInstance *this, const std::string *, float, float);
void (__fastcall *muteAudio)(IClientInstance *this);
void (__fastcall *unMuteAudio)(IClientInstance *this);
void (__fastcall *fadeOutMusic)(IClientInstance *this);
TaskGroup *(__fastcall *getTaskGroup)(IClientInstance *this);
void (__fastcall *onFullVanillaPackOnStack)(IClientInstance *this);
bool (__fastcall *isFullVanillaPackOnStack)(IClientInstance *this);
void (__fastcall *onPlayerLoaded)(IClientInstance *this, Player *);
void (__fastcall *setClientGameMode)(IClientInstance *this, GameType);
void (__fastcall *resetToDefaultGameMode)(IClientInstance *this);
void (__fastcall *connectToThirdPartyServer)(IClientInstance *this, const std::string *, const std::string *, int);
void (__fastcall *startExternalNetworkWorld)(IClientInstance *this, Social::GameConnectionInfo, const std::string *, bool);
bool (__fastcall *checkForPiracy)(IClientInstance *this);
void (__fastcall *updateChatFilterStatus)(IClientInstance *this);
void (__fastcall *updateControllerHandling)(IClientInstance *this);
void (__fastcall *setBehaviorCommandCallback)(IClientInstance *this, std::function<void __cdecl(std::string const &,enum BehaviorStatus)>);
void (__fastcall *setBehaviorCommandStatus)(IClientInstance *this, std::string, BehaviorStatus);
void (__fastcall *setConnectGamepadScreenActive)(IClientInstance *this, bool);
Core::PathBuffer<std::string > *(__fastcall *requestScreenshot)(IClientInstance *this, Core::PathBuffer<std::string > *result, ScreenshotOptions *);
DevConsoleLogger *(__fastcall *getDevConsoleLogger)(IClientInstance *this);
std::shared_ptr<FileDataRequest> *(__fastcall *requestImageFromUrl)(IClientInstance *this, std::shared_ptr<FileDataRequest> *result, const std::string *, std::function<void __cdecl(Core::Path const &)>);
void (__fastcall *initializeRenderResources)(IClientInstance *this);
void (__fastcall *postInitRenderResources)(IClientInstance *this);
void (__fastcall *onAppSuspended)(IClientInstance *this);
void (__fastcall *onActiveResourcePacksChanged)(IClientInstance *this, const ActorResourceDefinitionGroup *);
void (__fastcall *reloadEntityRenderers)(IClientInstance *this, const ActorResourceDefinitionGroup *);
BlockTessellator *(__fastcall *getBlockTessellator)(IClientInstance *this);
BlockActorRenderDispatcher *(__fastcall *getBlockEntityRenderDispatcher)(IClientInstance *this);
ActorRenderDispatcher *(__fastcall *getEntityRenderDispatcher)(IClientInstance *this);
ActorBlockRenderer *(__fastcall *getEntityBlockRenderer)(IClientInstance *this);
ItemInHandRenderer *(__fastcall *getItemInHandRenderer)(IClientInstance *this);
ItemRenderer *(__fastcall *getItemRenderer)(IClientInstance *this);
std::deque<std::string> *(__fastcall *getSentMessageHistory)(IClientInstance *this);
std::deque<std::string> *(__fastcall *getDevConsoleMessageHistory)(IClientInstance *this);
const UIProfanityContext *(__fastcall *getUIProfanityContext)(IClientInstance *this);
void (__fastcall *initTTSClient)(IClientInstance *this, TextToSpeechSystem *);
std::shared_ptr<TextToSpeechClient const > *(__fastcall *getTTSClient)(IClientInstance *this, std::shared_ptr<TextToSpeechClient const > *result);
std::shared_ptr<TextToSpeechClient> *(__fastcall *getTTSClient)(IClientInstance *this, std::shared_ptr<TextToSpeechClient> *result);
std::shared_ptr<ITTSEventManager> *(__fastcall *getTTSEventManager)(IClientInstance *this, std::shared_ptr<ITTSEventManager> *result);
void (__fastcall *addTTSMessage)(IClientInstance *this, const std::string *, ProfanityFilterContext, bool, bool, bool);
void (__fastcall *initCommands)(IClientInstance *this);
unsigned int (__fastcall *getUserId)(IClientInstance *this);
long double (__fastcall *getServerConnectionTime)(IClientInstance *this);
const ClientHMDState *(__fastcall *getHMDState)(IClientInstance *this);
ClientHMDState *(__fastcall *getHMDState)(IClientInstance *this);
void (__fastcall *setServerPingTime)(IClientInstance *this, int);
int (__fastcall *getServerPingTime)(IClientInstance *this);
void (__fastcall *setDefaultPlayscreenTab)(IClientInstance *this, PlayScreenDefaultTab);
void (__fastcall *setClientInstanceState)(IClientInstance *this, const ClientInstanceState *);
void (__fastcall *setUIEventCoordinator)(IClientInstance *this, std::unique_ptr<UIEventCoordinator> *);
gsl::not_null<Bedrock::NonOwnerPointer<UIEventCoordinator> > *(__fastcall *getUIEventCoordinator)(IClientInstance *this, gsl::not_null<Bedrock::NonOwnerPointer<UIEventCoordinator> > *result);
gsl::not_null<Bedrock::NonOwnerPointer<ClientInstanceEventCoordinator> > *(__fastcall *getEventCoordinator)(IClientInstance *this, gsl::not_null<Bedrock::NonOwnerPointer<ClientInstanceEventCoordinator> > *result);
void (__fastcall *computeScreenCoordsFromScreenNormCoords)(IClientInstance *this, float, float, __int16 *, __int16 *);
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > *(__fastcall *getNoBlockBreakUntil)(IClientInstance *this, std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > *result);
void (__fastcall *setNoBlockBreakUntil)(IClientInstance *this, std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > >);
void (__fastcall *setDictation)(IClientInstance *this, const std::string *);
void (__fastcall *setNewDictationString)(IClientInstance *this, bool);
GameModuleClient *(__fastcall *getGameModule)(IClientInstance *this);
GameCallbacks *(__fastcall *getGameCallbacks)(IClientInstance *this);
Core::StorageAreaStateListener *(__fastcall *getStorageAreaStateListener)(IClientInstance *this);
MinecraftClientScriptEngine *(__fastcall *getScriptEngine)(IClientInstance *this);
void (__fastcall *sendClientEnteredLevel)(IClientInstance *this);
HitDetectSystem *(__fastcall *getHitDetectSystem)(IClientInstance *this);
int (__fastcall *getScreenWidth)(IClientInstance *this);
int (__fastcall *getScreenHeight)(IClientInstance *this);
bool (__fastcall *getResponse)(IClientInstance *this);
void (__fastcall *setResponse)(IClientInstance *this, bool);
HitResult *(__fastcall *getPickResult)(IClientInstance *this, HitResult *result, int, int);
unsigned __int64 (__fastcall *playCustomSound)(IClientInstance *this, const std::string *, Vec3, float, float);
void (__fastcall *stopCustomSound)(IClientInstance *this, unsigned __int64);
void (__fastcall *stopCustomSound)(IClientInstance *this, const std::string *);
void (__fastcall *stopSounds)(IClientInstance *this);
void (__fastcall *playDeferredCustomSound)(IClientInstance *this, const std::string *, const Vec3 *, float, float);
void (__fastcall *playRecord)(IClientInstance *this, const std::string *, const Vec3 *, float, float);
void (__fastcall *stopRecord)(IClientInstance *this, const Vec3 *);
bool (__fastcall *getCrossHair)(IClientInstance *this);
void (__fastcall *setCrossHair)(IClientInstance *this, bool);
bool (__fastcall *isMouseHooked)(IClientInstance *this);
void (__fastcall *setMouseHook)(IClientInstance *this, bool);
void (__fastcall *updateMoveStates)(IClientInstance *this);
void (__fastcall *updateFlyStates)(IClientInstance *this);
void (__fastcall *updateSwimStates)(IClientInstance *this);
bool (__fastcall *takeScreenshot)(IClientInstance *this, cg::ImageBuffer *);
void (__fastcall *setHideSnakeGUI)(IClientInstance *this, bool);
bool (__fastcall *getHideSnakeGUI)(IClientInstance *this);
bool (__fastcall *isPlaying)(IClientInstance *this);
ClientInstanceState (__fastcall *getClientInstanceState)(IClientInstance *this);
LatencyGraphDisplay *(__fastcall *getLatencyGraphDisplay)(IClientInstance *this);
std::weak_ptr<IClientInstance> *(__fastcall *getWeakPtrToThis)(IClientInstance *this, std::weak_ptr<IClientInstance> *result);
const ClientRequirementVerifier *(__fastcall *getClientRequirementVerifier)(IClientInstance *this);
gsl::not_null<Bedrock::NonOwnerPointer<FogDefinitionRegistry> > *(__fastcall *getFogDefinitionRegistry)(IClientInstance *this, gsl::not_null<Bedrock::NonOwnerPointer<FogDefinitionRegistry> > *result);
gsl::not_null<Bedrock::NonOwnerPointer<FogDefinitionRegistry const > > *(__fastcall *getFogDefinitionRegistry)(IClientInstance *this, gsl::not_null<Bedrock::NonOwnerPointer<FogDefinitionRegistry const > > *result);
gsl::not_null<Bedrock::NonOwnerPointer<FogManager> > *(__fastcall *getFogManager)(IClientInstance *this, gsl::not_null<Bedrock::NonOwnerPointer<FogManager> > *result);
gsl::not_null<Bedrock::NonOwnerPointer<FogManager const > > *(__fastcall *getFogManager)(IClientInstance *this, gsl::not_null<Bedrock::NonOwnerPointer<FogManager const > > *result);
};
# IWorldRegistriesProvider
struct __cppobj IWorldRegistriesProvider
{
IWorldRegistriesProvider_vtbl *__vftable /*VFT*/;
};
# IStructurePoolBlockPredicate
struct __cppobj IStructurePoolBlockPredicate
{
IStructurePoolBlockPredicate_vtbl *__vftable /*VFT*/;
};
# IStructurePoolBlockPredicate_vtbl
struct /*VFT*/ IStructurePoolBlockPredicate_vtbl
{
void (__fastcall *~IStructurePoolBlockPredicate)(IStructurePoolBlockPredicate *this);
bool (__fastcall *test)(IStructurePoolBlockPredicate *this, const BlockPos *, const BlockPos *, Random *);
bool (__fastcall *test)(IStructurePoolBlockPredicate *this, const Block *, Random *);
};
# IStructurePoolBlockTagPredicate
struct __cppobj IStructurePoolBlockTagPredicate
{
IStructurePoolBlockTagPredicate_vtbl *__vftable /*VFT*/;
};
# IStructurePoolBlockTagPredicate_vtbl
struct /*VFT*/ IStructurePoolBlockTagPredicate_vtbl
{
void (__fastcall *~IStructurePoolBlockTagPredicate)(IStructurePoolBlockTagPredicate *this);
bool (__fastcall *test)(IStructurePoolBlockTagPredicate *this, const Block *, const CompoundTag *);
};
# IStructurePoolActorPredicate
struct __cppobj IStructurePoolActorPredicate
{
IStructurePoolActorPredicate_vtbl *__vftable /*VFT*/;
};
# IStructurePoolActorPredicate_vtbl
struct /*VFT*/ IStructurePoolActorPredicate_vtbl
{
void (__fastcall *~IStructurePoolActorPredicate)(IStructurePoolActorPredicate *this);
bool (__fastcall *test)(IStructurePoolActorPredicate *this, const std::string *);
};
# ISurfaceBuilder
struct __cppobj ISurfaceBuilder
{
ISurfaceBuilder_vtbl *__vftable /*VFT*/;
};
# ISurfaceBuilder_vtbl
struct /*VFT*/ ISurfaceBuilder_vtbl
{
void (__fastcall *~ISurfaceBuilder)(ISurfaceBuilder *this);
void (__fastcall *init)(ISurfaceBuilder *this, EntityContext *, unsigned int);
void (__fastcall *buildSurfaceAt)(ISurfaceBuilder *this, Biome *, Random *, BlockVolume *, const BlockPos *, float, __int16, std::unique_ptr<PerlinSimplexNoise> *);
};
# IWorldRegistriesProvider_vtbl
struct /*VFT*/ IWorldRegistriesProvider_vtbl
{
void (__fastcall *~IWorldRegistriesProvider)(IWorldRegistriesProvider *this);
BiomeRegistry *(__fastcall *getBiomeRegistry)(IWorldRegistriesProvider *this);
const BiomeRegistry *(__fastcall *getBiomeRegistry)(IWorldRegistriesProvider *this);
BlockPalette *(__fastcall *getBlockPalette)(IWorldRegistriesProvider *this);
const BlockPalette *(__fastcall *getBlockPalette)(IWorldRegistriesProvider *this);
FeatureRegistry *(__fastcall *getFeatureRegistry)(IWorldRegistriesProvider *this);
const FeatureRegistry *(__fastcall *getFeatureRegistry)(IWorldRegistriesProvider *this);
FeatureTypeFactory *(__fastcall *getFeatureTypeFactory)(IWorldRegistriesProvider *this);
const FeatureTypeFactory *(__fastcall *getFeatureTypeFactory)(IWorldRegistriesProvider *this);
JigsawStructureRegistry *(__fastcall *getJigsawStructureRegistry)(IWorldRegistriesProvider *this);
const JigsawStructureRegistry *(__fastcall *getJigsawStructureRegistry)(IWorldRegistriesProvider *this);
StructureManager *(__fastcall *getStructureManager)(IWorldRegistriesProvider *this);
const StructureManager *(__fastcall *getStructureManager)(IWorldRegistriesProvider *this);
BiomeComponentFactory *(__fastcall *getBiomeComponentFactory)(IWorldRegistriesProvider *this);
const BiomeComponentFactory *(__fastcall *getBiomeComponentFactory)(IWorldRegistriesProvider *this);
SurfaceBuilderRegistry *(__fastcall *getSurfaceBuilderRegistry)(IWorldRegistriesProvider *this);
const SurfaceBuilderRegistry *(__fastcall *getSurfaceBuilderRegistry)(IWorldRegistriesProvider *this);
Factory<Dimension,Level &,Scheduler &,AutomaticID<Dimension,int> &> *(__fastcall *getDimensionFactory)(IWorldRegistriesProvider *this);
const Factory<Dimension,Level &,Scheduler &,AutomaticID<Dimension,int> &> *(__fastcall *getDimensionFactory)(IWorldRegistriesProvider *this);
};
# IFeature_vtbl
struct /*VFT*/ IFeature_vtbl
{
void (__fastcall *~IFeature)(IFeature *this);
std::optional<BlockPos> *(__fastcall *place)(IFeature *this, std::optional<BlockPos> *result, IBlockWorldGenAPI *, const BlockPos *, Random *, RenderParams *);
std::string *(__fastcall *getStructureName)(IFeature *this, std::string *result);
bool (__fastcall *parse)(IFeature *this, const rapidjson::GenericValue<rapidjson::UTF8<char>,rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator> > *, IWorldRegistriesProvider *);
};
# IBlockWorldGenAPI_vtbl
struct /*VFT*/ IBlockWorldGenAPI_vtbl
{
void (__fastcall *~IBlockWorldGenAPI)(IBlockWorldGenAPI *this);
const Block *(__fastcall *getBlock)(IBlockWorldGenAPI *this, const BlockPos *);
bool (__fastcall *hasBiomeTag)(IBlockWorldGenAPI *this, unsigned __int64, const BlockPos *);
bool (__fastcall *setBlock)(IBlockWorldGenAPI *this, const BlockPos *, const Block *, int);
bool (__fastcall *apply)(IBlockWorldGenAPI *this);
bool (__fastcall *placeStructure)(IBlockWorldGenAPI *this, const BlockPos *, StructureTemplate *, StructureSettings *);
bool (__fastcall *mayPlace)(IBlockWorldGenAPI *this, const BlockPos *, const Block *);
bool (__fastcall *canSurvive)(IBlockWorldGenAPI *this, const BlockPos *, const Block *);
__int16 (__fastcall *getMaxHeight)(IBlockWorldGenAPI *this);
__int16 (__fastcall *getMinHeight)(IBlockWorldGenAPI *this);
bool (__fastcall *shimPlaceForOldFeatures)(IBlockWorldGenAPI *this, const Feature *, const BlockPos *, Random *);
__int16 (__fastcall *getHeightmap)(IBlockWorldGenAPI *this, int, int);
bool (__fastcall *isLegacyLevel)(IBlockWorldGenAPI *this);
};
# ICameraItemComponent_vtbl
struct /*VFT*/ ICameraItemComponent_vtbl
{
void (__fastcall *~ICameraItemComponent)(ICameraItemComponent *this);
float (__fastcall *blackBarsDuration)(ICameraItemComponent *this);
float (__fastcall *blackBarsScreenRatio)(ICameraItemComponent *this);
float (__fastcall *shutterScreenRatio)(ICameraItemComponent *this);
float (__fastcall *shutterDuration)(ICameraItemComponent *this);
float (__fastcall *pictureDuration)(ICameraItemComponent *this);
float (__fastcall *slideAwayDuration)(ICameraItemComponent *this);
bool (__fastcall *canPlace)(ICameraItemComponent *this, const ItemStack *, Actor *, const BlockPos *, unsigned __int8);
void (__fastcall *takePictureNow)(ICameraItemComponent *this, Player *, Actor *, Actor *);
void (__fastcall *registerCallbacks)(ICameraItemComponent *this, CameraCallbacks *);
void (__fastcall *use)(ICameraItemComponent *this, ItemStack *, Player *);
void (__fastcall *releaseUsing)(ICameraItemComponent *this, ItemStack *, Player *, int);
bool (__fastcall *useOn)(ICameraItemComponent *this, ItemStack *, Actor *, const BlockPos *, unsigned __int8, const Vec3 *);
};
# IFoodItemComponent
struct __cppobj IFoodItemComponent
{
IFoodItemComponent_vtbl *__vftable /*VFT*/;
};
# IFoodItemComponent_vtbl
struct /*VFT*/ IFoodItemComponent_vtbl
{
void (__fastcall *~IFoodItemComponent)(IFoodItemComponent *this);
int (__fastcall *getNutrition)(IFoodItemComponent *this);
float (__fastcall *getSaturationModifier)(IFoodItemComponent *this);
const Item *(__fastcall *eatItem)(IFoodItemComponent *this, ItemStack *, Actor *, Level *);
bool (__fastcall *use)(IFoodItemComponent *this, ItemStack *, Player *);
const Item *(__fastcall *useTimeDepleted)(IFoodItemComponent *this, ItemStack *, Player *, Level *);
};
# ItemComponent
struct __cppobj ItemComponent
{
ItemComponent_vtbl *__vftable /*VFT*/;
ComponentItem *mOwner;
};
# ItemComponent_vtbl
struct /*VFT*/ ItemComponent_vtbl
{
void (__fastcall *~ItemComponent)(ItemComponent *this);
bool (__fastcall *checkComponentDataForContentErrors)(ItemComponent *this);
void (__fastcall *writeSettings)(ItemComponent *this);
bool (__fastcall *useOn)(ItemComponent *this, ItemStack *, Actor *, const BlockPos *, unsigned __int8, const Vec3 *);
bool (__fastcall *isNetworkComponent)(ItemComponent *this);
std::unique_ptr<CompoundTag> *(__fastcall *buildNetworkTag)(ItemComponent *this, std::unique_ptr<CompoundTag> *result);
void (__fastcall *initializeFromNetwork)(ItemComponent *this, const CompoundTag *);
};
# ItemState_vtbl
struct /*VFT*/ ItemState_vtbl
{
void (__fastcall *~ItemState)(ItemState *this);
void (__fastcall *toNBT)(ItemState *this, CompoundTag *, int);
bool (__fastcall *fromNBT)(ItemState *this, const CompoundTag *, int *);
};
# ItemModelComponent
struct __cppobj ItemModelComponent
{
Vec3 mFpsTran;
Vec3 mFpsRot;
Vec3 mTpsTran;
Vec3 mTpsRot;
float mFpsScale;
float mTpsScale;
std::string mModelName;
const Item *mOwner;
};
# ItemStackBase_vtbl
struct /*VFT*/ ItemStackBase_vtbl
{
void (__fastcall *~ItemStackBase)(ItemStackBase *this);
void (__fastcall *reinit)(ItemStackBase *this, const gsl::basic_string_span<char const ,-1>, int, int);
void (__fastcall *reinit)(ItemStackBase *this, const BlockLegacy *, int);
void (__fastcall *reinit)(ItemStackBase *this, const Item *, int, int);
void (__fastcall *setNull)(ItemStackBase *this);
std::string *(__fastcall *toString)(ItemStackBase *this, std::string *result);
std::string *(__fastcall *toDebugString)(ItemStackBase *this, std::string *result);
bool (__fastcall *reviewItemDirty)(ItemStackBase *this, SensitiveWordsManager *, const std::string *);
};
# ItemStack_vtbl
struct /*VFT*/ ItemStack_vtbl
{
void (__fastcall *~ItemStackBase)(ItemStackBase *this);
void (__fastcall *reinit)(ItemStackBase *this, const gsl::basic_string_span<char const ,-1>, int, int);
void (__fastcall *reinit)(ItemStackBase *this, const BlockLegacy *, int);
void (__fastcall *reinit)(ItemStackBase *this, const Item *, int, int);
void (__fastcall *setNull)(ItemStackBase *this);
std::string *(__fastcall *toString)(ItemStackBase *this, std::string *result);
std::string *(__fastcall *toDebugString)(ItemStackBase *this, std::string *result);
bool (__fastcall *reviewItemDirty)(ItemStackBase *this, SensitiveWordsManager *, const std::string *);
};
# Inventory
struct __cppobj Inventory : FillingContainer
{
};
# Inventory_vtbl
struct /*VFT*/ Inventory_vtbl
{
void (__fastcall *~Container)(Container *this);
void (__fastcall *init)(Container *this);
void (__fastcall *serverInitItemStackIds)(Container *this, int, int, std::function<void __cdecl(int,ItemStack const &)>);
void (__fastcall *addContentChangeListener)(Container *this, ContainerContentChangeListener *);
void (__fastcall *removeContentChangeListener)(Container *this, ContainerContentChangeListener *);
const ItemStack *(__fastcall *getItem)(Container *this, int);
bool (__fastcall *hasRoomForItem)(Container *this, const ItemStack *);
void (__fastcall *addItem)(Container *this, ItemStack *);
bool (__fastcall *addItemToFirstEmptySlot)(Container *this, ItemStack *);
void (__fastcall *setItem)(Container *this, int, const ItemStack *);
void (__fastcall *setItemWithForceBalance)(Container *this, int, const ItemStack *, bool);
void (__fastcall *removeItem)(Container *this, int, int);
void (__fastcall *removeAllItems)(Container *this);
void (__fastcall *dropContents)(Container *this, BlockSource *, const Vec3 *, bool);
int (__fastcall *getContainerSize)(Container *this);
int (__fastcall *getMaxStackSize)(Container *this);
void (__fastcall *startOpen)(Container *this, Player *);
void (__fastcall *stopOpen)(Container *this, Player *);
std::vector<ItemStack> *(__fastcall *getSlotCopies)(Container *this, std::vector<ItemStack> *result);
const std::vector<ItemStack const *> *(__fastcall *getSlots)(Container *this, const std::vector<ItemStack const *> *result);
int (__fastcall *getItemCount)(Container *this, const ItemStack *);
int (__fastcall *findFirstSlotForItem)(Container *this, const ItemStack *);
bool (__fastcall *canPushInItem)(Container *this, BlockSource *, int, int, const ItemInstance *);
bool (__fastcall *canPullOutItem)(Container *this, BlockSource *, int, int, const ItemInstance *);
void (__fastcall *setContainerChanged)(Container *this, int);
void (__fastcall *setContainerMoved)(Container *this);
void (__fastcall *setCustomName)(Container *this, const std::string *);
bool (__fastcall *hasCustomName)(Container *this);
void (__fastcall *readAdditionalSaveData)(Container *this, const CompoundTag *);
void (__fastcall *addAdditionalSaveData)(Container *this, CompoundTag *);
void (__fastcall *createTransactionContext)(Container *this, std::function<void __cdecl(Container &,int,ItemStack const &,ItemStack const &)>, std::function<void __cdecl(void)>);
void (__fastcall *initializeContainerContents)(Container *this, BlockSource *);
bool (__fastcall *reviewItems)(Container *this, Level *);
bool (__fastcall *add)(FillingContainer *this, ItemStack *);
bool (__fastcall *canAdd)(FillingContainer *this, const ItemStack *);
void (__fastcall *clearSlot)(FillingContainer *this, int);
int (__fastcall *clearInventory)(FillingContainer *this, int);
void (__fastcall *load)(FillingContainer *this, const ListTag *, const SemVersion *, Level *);
int (__fastcall *getEmptySlotsCount)(FillingContainer *this);
int (__fastcall *getFirstEmptySlot)(Inventory *this);
void (__fastcall *setContainerSize)(Inventory *this, int);
};
# ItemStackNetManagerBase
struct __cppobj ItemStackNetManagerBase
{
ItemStackNetManagerBase_vtbl *__vftable /*VFT*/;
const bool mIsEnabled;
const bool mIsClientSide;
Player *mPlayer;
OwnerPtrT<EntityRegistryRefTraits> mEntityRegistry;
std::unique_ptr<ItemStackNetManagerScreenStack> mScreenStack;
bool mCurrentRequestHasCraftAction;
TypedClientNetId<ItemStackLegacyRequestIdTag,int,0> mLegacyTransactionRequestId;
};
# ItemStackNetManagerScreen
struct __cppobj ItemStackNetManagerScreen
{
ItemStackNetManagerScreen_vtbl *__vftable /*VFT*/;
OwnerPtrT<EntityRefTraits> mEntity;
};
# ItemStackNetManagerScreen_vtbl
struct /*VFT*/ ItemStackNetManagerScreen_vtbl
{
void (__fastcall *~ItemStackNetManagerScreen)(ItemStackNetManagerScreen *this);
};
# ItemStackNetManagerBase_vtbl
struct /*VFT*/ ItemStackNetManagerBase_vtbl
{
void (__fastcall *~ItemStackNetManagerBase)(ItemStackNetManagerBase *this);
bool (__fastcall *isEnabled)(ItemStackNetManagerBase *this);
TypedClientNetId<ItemStackRequestIdTag,int,0> *(__fastcall *getRequestId)(ItemStackNetManagerBase *this, TypedClientNetId<ItemStackRequestIdTag,int,0> *result);
bool (__fastcall *retainSetItemStackNetIdVariant)(ItemStackNetManagerBase *this);
bool (__fastcall *allowInventoryTransactionManager)(ItemStackNetManagerBase *this);
gsl::final_action<std::function<void __cdecl(void)> > *(__fastcall *_tryBeginClientLegacyTransactionRequest)(ItemStackNetManagerBase *this, gsl::final_action<std::function<void __cdecl(void)> > *result);
void (__fastcall *onContainerScreenOpen)(ItemStackNetManagerBase *this, const ContainerScreenContext *);
void (__fastcall *onContainerScreenClose)(ItemStackNetManagerBase *this);
SparseContainer *(__fastcall *initOpenContainer)(ItemStackNetManagerBase *this, BlockSource *, ContainerEnumName, const ContainerWeakRef *);
void (__fastcall *_addLegacyTransactionRequestSetItemSlot)(ItemStackNetManagerBase *this, ItemStackNetManagerScreen *, ContainerType, int);
void (__fastcall *_initScreen)(ItemStackNetManagerBase *this, ItemStackNetManagerScreen *);
};
# ItemStackNetManagerScreenStack
struct __cppobj ItemStackNetManagerScreenStack
{
std::deque<std::unique_ptr<ItemStackNetManagerScreen>> mStack;
};
# InventoryTransactionManager
struct __cppobj InventoryTransactionManager
{
Player *mPlayer;
std::unique_ptr<InventoryTransaction> mCurrentTransaction;
std::vector<InventoryAction> mExpectedActions;
};
# IGameModeTimer
struct __cppobj IGameModeTimer
{
IGameModeTimer_vtbl *__vftable /*VFT*/;
};
# IGameModeTimer_vtbl
struct /*VFT*/ IGameModeTimer_vtbl
{
void (__fastcall *~IGameModeTimer)(IGameModeTimer *this);
long double (__fastcall *getDestroyProgressSeconds)(IGameModeTimer *this);
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > *(__fastcall *getCurrentDestroyDelayTime)(IGameModeTimer *this, std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > *result);
void (__fastcall *tick)(IGameModeTimer *this);
};
# IGameModeMessenger
struct __cppobj IGameModeMessenger
{
IGameModeMessenger_vtbl *__vftable /*VFT*/;
};
# IGameModeMessenger_vtbl
struct /*VFT*/ IGameModeMessenger_vtbl
{
void (__fastcall *~IGameModeMessenger)(IGameModeMessenger *this);
gsl::final_action<std::function<void __cdecl(void)> > *(__fastcall *createBlockBreakCaptureScope)(IGameModeMessenger *this, gsl::final_action<std::function<void __cdecl(void)> > *result, std::function<void __cdecl(ItemStack const &,ItemStack const &,BlockPos const &)>);
void (__fastcall *sendDenyDestroyBlock)(IGameModeMessenger *this, const BlockPos *, int);
void (__fastcall *sendStartDestroyBlock)(IGameModeMessenger *this, const BlockPos *, int);
bool (__fastcall *sendTryDestroyBlock)(IGameModeMessenger *this, const BlockPos *, int, const std::function<bool __cdecl(std::optional<ItemStack> &)> *);
void (__fastcall *sendDestroyBlock)(IGameModeMessenger *this, const Block *, const BlockPos *, int, bool);
void (__fastcall *sendChangeContinueDestroyBlock)(IGameModeMessenger *this, const BlockPos *, int);
void (__fastcall *sendContinueDestroyAboutToDestroyBlock)(IGameModeMessenger *this, const BlockPos *, int);
void (__fastcall *sendStopDestroyBlock)(IGameModeMessenger *this, const BlockPos *, float);
void (__fastcall *sendCreativeDestroyExtinguishFire)(IGameModeMessenger *this, const BlockPos *, int);
};
# ItemStateInstance
struct __cppobj ItemStateInstance
{
const unsigned int mMaxBits;
unsigned int mStartBit;
unsigned int mNumBits;
unsigned int mVariationCount;
unsigned int mMask;
bool mInitialized;
const ItemState *mState;
};
# IDType<LevelTagIDType>
struct __cppobj IDType<LevelTagIDType>
{
std::optional<unsigned __int64> mID;
};
# IdentifierDescription_vtbl
struct /*VFT*/ IdentifierDescription_vtbl
{
void (__fastcall *~DefintionDescription)(DefintionDescription *this);
const char *(__fastcall *getJsonName)(DefintionDescription *this);
};
# IsSpawnableDescription_vtbl
struct /*VFT*/ IsSpawnableDescription_vtbl
{
void (__fastcall *~DefintionDescription)(DefintionDescription *this);
const char *(__fastcall *getJsonName)(DefintionDescription *this);
};
# IsSummonableDescription_vtbl
struct /*VFT*/ IsSummonableDescription_vtbl
{
void (__fastcall *~DefintionDescription)(DefintionDescription *this);
const char *(__fastcall *getJsonName)(DefintionDescription *this);
};
# IDefinitionInstance
struct __cppobj __declspec(align(8)) IDefinitionInstance
{
IDefinitionInstance_vtbl *__vftable /*VFT*/;
std::string mName;
unsigned __int16 mTypeId;
};
# IDefinitionInstance_vtbl
struct /*VFT*/ IDefinitionInstance_vtbl
{
void (__fastcall *~IDefinitionInstance)(IDefinitionInstance *this);
unsigned __int16 (__fastcall *getRuntimeTypeId)(IDefinitionInstance *this);
void (__fastcall *create)(IDefinitionInstance *this, const ContextAccessor *);
void (__fastcall *initialize)(IDefinitionInstance *this, const ContextAccessor *);
void (__fastcall *uninitialize)(IDefinitionInstance *this, const ContextAccessor *);
void (__fastcall *destroy)(IDefinitionInstance *this, const ContextAccessor *);
};
# IllagerBeastBlockedDescription
struct __cppobj __declspec(align(8)) IllagerBeastBlockedDescription : ComponentDescription
{
WeightedChoices<DefinitionTrigger> mReactionChoices;
float mKnockbackStrength;
};
# IllagerBeastBlockedDescription_vtbl
struct /*VFT*/ IllagerBeastBlockedDescription_vtbl
{
const char *(__fastcall *getJsonName)(Description *this);
void (__fastcall *~Description)(Description *this);
void (__fastcall *deserializeData)(Description *this, DeserializeDataParams);
void (__fastcall *serializeData)(Description *this, Json::Value *);
};
# IDefinitionSerializer
struct __cppobj IDefinitionSerializer
{
IDefinitionSerializer_vtbl *__vftable /*VFT*/;
std::string mName;
};
# IDefinitionSerializer_vtbl
struct /*VFT*/ IDefinitionSerializer_vtbl
{
void (__fastcall *~IDefinitionSerializer)(IDefinitionSerializer *this);
std::shared_ptr<IDefinitionInstance> *(__fastcall *serializeDefinitionInstance)(IDefinitionSerializer *this, std::shared_ptr<IDefinitionInstance> *result, const Json::Value *, bool);
};
# ItemEventListener
struct __cppobj ItemEventListener
{
ItemEventListener_vtbl *__vftable /*VFT*/;
};
# ItemEventListener_vtbl
struct /*VFT*/ ItemEventListener_vtbl
{
void (__fastcall *~ItemEventListener)(ItemEventListener *this);
EventResult (__fastcall *onInventoryItemOpened)(ItemEventListener *this, bool);
EventResult (__fastcall *onInventoryItemClosed)(ItemEventListener *this);
EventResult (__fastcall *onItemTransferredFromContainer)(ItemEventListener *this, const ItemStackBase *, const std::string *);
EventResult (__fastcall *onItemTransferredToContainer)(ItemEventListener *this, const ItemStackBase *, const std::string *);
EventResult (__fastcall *onPreviewItemPopulatedInContainer)(ItemEventListener *this, const ItemStackBase *, const std::string *);
EventResult (__fastcall *onInventoryLayoutSelected)(ItemEventListener *this, int, int);
EventResult (__fastcall *onInventoryItemCraftedAutomaticallyByRecipe)(ItemEventListener *this, const ItemStackBase *);
EventResult (__fastcall *onRecipeSelected)(ItemEventListener *this, const ItemStackBase *);
EventResult (__fastcall *onItemSmelted)(ItemEventListener *this, Player *, const ItemDescriptor *, const ItemDescriptor *);
EventResult (__fastcall *onItemSpawningActor)(ItemEventListener *this, const Actor *);
EventResult (__fastcall *onItemSpawnedActor)(ItemEventListener *this, const ItemStackBase *, const Actor *);
EventResult (__fastcall *onItemModifiedActor)(ItemEventListener *this, const ItemStackBase *, const Actor *);
EventResult (__fastcall *onItemSelectedSlot)(ItemEventListener *this, int);
EventResult (__fastcall *onItemSelected)(ItemEventListener *this, const ItemStackBase *);
EventResult (__fastcall *onItemDefinitionEventTriggered)(ItemEventListener *this, const ItemStackBase *, const std::string *);
};
# ItemEventCoordinator
struct __cppobj ItemEventCoordinator : EventCoordinator<ItemEventListener>
{
};
# IUnknownBlockTypeRegistry
struct __cppobj IUnknownBlockTypeRegistry
{
IUnknownBlockTypeRegistry_vtbl *__vftable /*VFT*/;
};
# IUnknownBlockTypeRegistry_vtbl
struct /*VFT*/ IUnknownBlockTypeRegistry_vtbl
{
void (__fastcall *~IUnknownBlockTypeRegistry)(IUnknownBlockTypeRegistry *this);
const Block *(__fastcall *getUnknownBlock)(IUnknownBlockTypeRegistry *this, const CompoundTag *);
};
# IEntityInitializer
struct __cppobj IEntityInitializer
{
IEntityInitializer_vtbl *__vftable /*VFT*/;
};
# IEntityInitializer_vtbl
struct /*VFT*/ IEntityInitializer_vtbl
{
void (__fastcall *~IEntityInitializer)(IEntityInitializer *this);
void (__fastcall *entityInitializer)(IEntityInitializer *this, const ActorDefinitionIdentifier *, EntityContext *);
};
# ITickingSystem
struct __cppobj ITickingSystem
{
ITickingSystem_vtbl *__vftable /*VFT*/;
};
# ITickingSystem_vtbl
struct /*VFT*/ ITickingSystem_vtbl
{
void (__fastcall *~ITickingSystem)(ITickingSystem *this);
void (__fastcall *tick)(ITickingSystem *this, EntityRegistry *);
};
# IBoatMovementProxy
struct __cppobj IBoatMovementProxy
{
IBoatMovementProxy_vtbl *__vftable /*VFT*/;
};
# IBoatMovementProxy_vtbl
struct /*VFT*/ IBoatMovementProxy_vtbl
{
void (__fastcall *~IBoatMovementProxy)(IBoatMovementProxy *this);
void (__fastcall *computePaddleForcesBasedOnGaze)(IBoatMovementProxy *this, Vec3 *, float *, float *, float, float);
ActorUniqueID *(__fastcall *getControllingPlayer)(IBoatMovementProxy *this, ActorUniqueID *result);
bool (__fastcall *setPaddleForce)(IBoatMovementProxy *this, Side, float);
bool (__fastcall *setPaddleState)(IBoatMovementProxy *this, Side, bool);
};
# IActorMovementProxy_vtbl
struct /*VFT*/ IActorMovementProxy_vtbl
{
void (__fastcall *~IActorMovementProxy)(IActorMovementProxy *this);
float (__fastcall *getGravity)(IActorMovementProxy *this);
float (__fastcall *getLevelGravity)(IActorMovementProxy *this);
bool (__fastcall *isRiding)(IActorMovementProxy *this);
bool (__fastcall *isClientSide)(IActorMovementProxy *this);
bool (__fastcall *isCreative)(IActorMovementProxy *this);
bool (__fastcall *isInWater)(IActorMovementProxy *this);
bool (__fastcall *isInLava)(IActorMovementProxy *this);
bool (__fastcall *isInScaffolding)(IActorMovementProxy *this);
bool (__fastcall *isOverScaffolding)(IActorMovementProxy *this);
bool (__fastcall *isSwimming)(IActorMovementProxy *this);
bool (__fastcall *isImmersedInWater)(IActorMovementProxy *this);
bool (__fastcall *onClimbableBlock)(IActorMovementProxy *this);
bool (__fastcall *onHoverableBlock)(IActorMovementProxy *this);
bool (__fastcall *isHeadInWater)(IActorMovementProxy *this);
bool (__fastcall *canBeginOrContinueClimbingLadder)(IActorMovementProxy *this);
bool (__fastcall *isSwimmer)(IActorMovementProxy *this);
bool (__fastcall *isImmobile)(IActorMovementProxy *this);
bool (__fastcall *isControlledByLocalInstance)(IActorMovementProxy *this);
bool (__fastcall *hasTeleported)(IActorMovementProxy *this);
bool (__fastcall *usesOneWayCollision)(IActorMovementProxy *this);
bool (__fastcall *isStuckInCollider)(IActorMovementProxy *this);
void (__fastcall *setStuckInCollider)(IActorMovementProxy *this, bool);
bool (__fastcall *isStuckItem)(IActorMovementProxy *this);
const std::vector<AABB> *(__fastcall *getOnewayPhysicsBlocks)(IActorMovementProxy *this);
bool (__fastcall *wasPenetratingLastFrame)(IActorMovementProxy *this);
void (__fastcall *setWasPenetratingLastFrame)(IActorMovementProxy *this, bool);
bool (__fastcall *isPrimaryLocalPlayer)(IActorMovementProxy *this);
const std::vector<AABB> *(__fastcall *getSubAABBs)(IActorMovementProxy *this);
void (__fastcall *setSubAABBs)(IActorMovementProxy *this, const std::vector<AABB> *);
bool (__fastcall *isStackable)(IActorMovementProxy *this);
void (__fastcall *testForEntityStacking)(IActorMovementProxy *this, const AABB *, std::vector<AABB> *);
bool (__fastcall *getCollidableMobNear)(IActorMovementProxy *this);
void (__fastcall *setCollidableMobNear)(IActorMovementProxy *this, bool);
void (__fastcall *testForCollidableMobs)(IActorMovementProxy *this, const AABB *, std::vector<AABB> *);
float (__fastcall *getWalkDist)(IActorMovementProxy *this);
void (__fastcall *setWalkDist)(IActorMovementProxy *this, float);
bool (__fastcall *isOnGround)(IActorMovementProxy *this);
void (__fastcall *setOnGround)(IActorMovementProxy *this, bool);
bool (__fastcall *wasOnGround)(IActorMovementProxy *this);
void (__fastcall *setWasOnGround)(IActorMovementProxy *this, bool);
int (__fastcall *getHealth)(IActorMovementProxy *this);
bool (__fastcall *getHorizontalCollision)(IActorMovementProxy *this);
void (__fastcall *setHorizontalCollision)(IActorMovementProxy *this, bool);
bool (__fastcall *getVerticalCollision)(IActorMovementProxy *this);
void (__fastcall *setVerticalCollision)(IActorMovementProxy *this, bool);
bool (__fastcall *getCollision)(IActorMovementProxy *this);
void (__fastcall *setCollision)(IActorMovementProxy *this, bool);
float (__fastcall *getUserDefineMaxAutoStep)(IActorMovementProxy *this);
float (__fastcall *getMaxAutoStep)(IActorMovementProxy *this);
bool (__fastcall *isFree)(IActorMovementProxy *this, const Vec3 *);
float (__fastcall *getHeightOffset)(IActorMovementProxy *this);
Vec2 *(__fastcall *getSlideOffset)(IActorMovementProxy *this, Vec2 *result);
void (__fastcall *setSlideOffset)(IActorMovementProxy *this, const Vec2 *);
void (__fastcall *setTerrainSurfaceOffset)(IActorMovementProxy *this, float);
const Vec3 *(__fastcall *getBlockMovementSlowdownMultiplier)(IActorMovementProxy *this);
void (__fastcall *setBlockMovementSlowdownMultiplier)(IActorMovementProxy *this, const Vec3 *);
float (__fastcall *getCurrentSwimAmount)(IActorMovementProxy *this);
const WaterMovementComponent *(__fastcall *tryGetWaterMovementComponent)(IActorMovementProxy *this);
const AttributeInstance *(__fastcall *getAttribute)(IActorMovementProxy *this, const Attribute *);
bool (__fastcall *hasEffect)(IActorMovementProxy *this, const MobEffect *);
const MobEffectInstance *(__fastcall *getEffect)(IActorMovementProxy *this, const MobEffect *);
int (__fastcall *getActiveEffectCount)(IActorMovementProxy *this);
const SynchedActorData *(__fastcall *getEntityData)(IActorMovementProxy *this);
void (__fastcall *setStatusFlag)(IActorMovementProxy *this, ActorFlags, bool);
bool (__fastcall *getStatusFlag)(IActorMovementProxy *this, ActorFlags);
bool (__fastcall *hasCategory)(IActorMovementProxy *this, ActorCategory);
bool (__fastcall *isType)(IActorMovementProxy *this, ActorType);
Vec3 *(__fastcall *getPosition)(IActorMovementProxy *this, Vec3 *result);
void (__fastcall *setPosition)(IActorMovementProxy *this, const Vec3 *);
Vec2 *(__fastcall *getRotation)(IActorMovementProxy *this, Vec2 *result);
void (__fastcall *setRotation)(IActorMovementProxy *this, const Vec2 *);
const StateVectorComponent *(__fastcall *getStateVectorComponent)(IActorMovementProxy *this);
StateVectorComponent *(__fastcall *getStateVectorComponentNonConst)(IActorMovementProxy *this);
const AABBShapeComponent *(__fastcall *getAABBShapeComponent)(IActorMovementProxy *this);
AABBShapeComponent *(__fastcall *getAABBShapeComponentNonConst)(IActorMovementProxy *this);
void (__fastcall *setFallDistance)(IActorMovementProxy *this, float);
bool (__fastcall *isSneaking)(IActorMovementProxy *this);
void (__fastcall *setSneaking)(IActorMovementProxy *this, bool);
Vec3 *(__fastcall *getHeadLookVector)(IActorMovementProxy *this, Vec3 *result, float);
Vec3 *(__fastcall *getViewVector)(IActorMovementProxy *this, Vec3 *result, float);
const BlockSource *(__fastcall *getRegion)(IActorMovementProxy *this);
BlockSource *(__fastcall *getRegion)(IActorMovementProxy *this);
std::vector<AABB> *(__fastcall *fetchCollisionShapes)(IActorMovementProxy *this, const AABB *, float *, bool, IActorMovementProxy *);
const std::vector<std::shared_ptr<IActorMovementProxy>> *(__fastcall *fetchEntities)(IActorMovementProxy *this, const IActorMovementProxy *, const AABB *);
bool (__fastcall *hasRegion)(IActorMovementProxy *this);
IActorMovementProxy *(__fastcall *getRide)(IActorMovementProxy *this);
bool (__fastcall *isWASDControlled)(IActorMovementProxy *this);
int (__fastcall *getControllingSeat)(IActorMovementProxy *this);
int (__fastcall *getRiderIndex)(IActorMovementProxy *this, const IActorMovementProxy *);
IBoatMovementProxy *(__fastcall *tryAsBoat)(IActorMovementProxy *this);
IMobMovementProxy *(__fastcall *tryAsMob)(IActorMovementProxy *this);
IPlayerMovementProxy *(__fastcall *tryAsPlayer)(IActorMovementProxy *this);
const std::vector<ActorUniqueID> *(__fastcall *getRiderIDs)(IActorMovementProxy *this);
const ActorUniqueID *(__fastcall *getUniqueID)(IActorMovementProxy *this);
ActorRuntimeID *(__fastcall *getRuntimeID)(IActorMovementProxy *this, ActorRuntimeID *result);
AABB *(__fastcall *getHandleWaterAABB)(IActorMovementProxy *this, AABB *result);
BlockPos *(__fastcall *getBlockPosCurrentlyStandingOn)(IActorMovementProxy *this, BlockPos *result, IActorMovementProxy *);
void (__fastcall *blockOnStandOn)(IActorMovementProxy *this, const Block *, const BlockPos *);
bool (__fastcall *_containsSneakCollisionShapes)(IActorMovementProxy *this, const AABB *);
void (__fastcall *move)(IActorMovementProxy *this, const Vec3 *);
void (__fastcall *moveBBs)(IActorMovementProxy *this, const Vec3 *);
void (__fastcall *checkFallDamage)(IActorMovementProxy *this, float, bool);
void (__fastcall *onBounceStarted)(IActorMovementProxy *this, const BlockPos *, const Block *);
void (__fastcall *updatePrevPosRot)(IActorMovementProxy *this);
void (__fastcall *sendActorMove)(IActorMovementProxy *this, const Vec3 *);
void (__fastcall *_teleportTo)(IActorMovementProxy *this, const Vec3 *, bool, int, int);
Actor *(__fastcall *_getActor)(IActorMovementProxy *this);
const Actor *(__fastcall *_getRawActor)(IActorMovementProxy *this);
Actor *(__fastcall *_getRawActor)(IActorMovementProxy *this);
SynchedActorData *(__fastcall *_getEntityData)(IActorMovementProxy *this);
const Vec2 *(__fastcall *_getRotPrev)(IActorMovementProxy *this);
void (__fastcall *_setRotPrev)(IActorMovementProxy *this, const Vec2 *);
void (__fastcall *_setPreviousPosRot)(IActorMovementProxy *this, const Vec3 *, const Vec2 *);
void (__fastcall *_setHasTeleported)(IActorMovementProxy *this, bool);
gsl::not_null<BaseAttributeMap *> *(__fastcall *_getAttributes)(IActorMovementProxy *this, gsl::not_null<BaseAttributeMap *> *result);
void (__fastcall *_applySnapshot)(IActorMovementProxy *this, const PlayerSnapshot *);
std::unique_ptr<PlayerSnapshot> *(__fastcall *_createSnapshot)(IActorMovementProxy *this, std::unique_ptr<PlayerSnapshot> *result);
AdvanceFrameResult (__fastcall *_advanceLiveFrame)(IActorMovementProxy *this, const IReplayableActorInput *);
};
# ItemActor
struct __cppobj __declspec(align(8)) ItemActor : Actor
{
ItemStack mItem;
int mAge;
int mPickupDelay;
int mThrowTime;
float mBobOffs;
int mHealth;
int mLifeTime;
bool mIsInItemFrame;
bool mIsFromFishing;
};
# ISecureStorageKeySystem
struct __cppobj ISecureStorageKeySystem
{
ISecureStorageKeySystem_vtbl *__vftable /*VFT*/;
};
# ISecureStorageKeySystem_vtbl
struct /*VFT*/ ISecureStorageKeySystem_vtbl
{
void (__fastcall *~ISecureStorageKeySystem)(ISecureStorageKeySystem *this);
SecureStorageKey *(__fastcall *getSecureStorageKey)(ISecureStorageKeySystem *this, SecureStorageKey *result, const std::string *);
void (__fastcall *setSecureStorageKey)(ISecureStorageKeySystem *this, const std::string *, const SecureStorageKey *);
};
# IAppPlatform
struct __cppobj IAppPlatform : Bedrock::EnableNonOwnerReferences
{
IAppPlatform_vtbl *__vftable /*VFT*/;
};
# IAppPlatform_vtbl
struct /*VFT*/ IAppPlatform_vtbl
{
void (__fastcall *~IAppPlatform)(IAppPlatform *this);
bool (__fastcall *restartRequested)(IAppPlatform *this);
Core::PathBuffer<std::string > *(__fastcall *getLoggingPath)(IAppPlatform *this, Core::PathBuffer<std::string > *result);
bool (__fastcall *isLowMemoryDevice)(IAppPlatform *this);
};
# ItemStackNetManagerClient
struct __cppobj ItemStackNetManagerClient : ItemStackNetManagerBase
{
bool mIsHandlingResponse;
std::unique_ptr<ItemStackRequestData> mRequest;
std::unique_ptr<ItemStackRequestBatch> mRequestBatch;
WeakRefT<EntityRefTraits> mRequestScreen;
};
# ItemStackNetManagerClient_vtbl
struct /*VFT*/ ItemStackNetManagerClient_vtbl
{
void (__fastcall *~ItemStackNetManagerBase)(ItemStackNetManagerBase *this);
bool (__fastcall *isEnabled)(ItemStackNetManagerBase *this);
TypedClientNetId<ItemStackRequestIdTag,int,0> *(__fastcall *getRequestId)(ItemStackNetManagerBase *this, TypedClientNetId<ItemStackRequestIdTag,int,0> *result);
bool (__fastcall *retainSetItemStackNetIdVariant)(ItemStackNetManagerBase *this);
bool (__fastcall *allowInventoryTransactionManager)(ItemStackNetManagerBase *this);
gsl::final_action<std::function<void __cdecl(void)> > *(__fastcall *_tryBeginClientLegacyTransactionRequest)(ItemStackNetManagerBase *this, gsl::final_action<std::function<void __cdecl(void)> > *result);
void (__fastcall *onContainerScreenOpen)(ItemStackNetManagerBase *this, const ContainerScreenContext *);
void (__fastcall *onContainerScreenClose)(ItemStackNetManagerBase *this);
SparseContainer *(__fastcall *initOpenContainer)(ItemStackNetManagerBase *this, BlockSource *, ContainerEnumName, const ContainerWeakRef *);
void (__fastcall *_addLegacyTransactionRequestSetItemSlot)(ItemStackNetManagerBase *this, ItemStackNetManagerScreen *, ContainerType, int);
void (__fastcall *_initScreen)(ItemStackNetManagerBase *this, ItemStackNetManagerScreen *);
};
# ISubChunkBlockStoragePaletted
const struct __cppobj ISubChunkBlockStoragePaletted : SubChunkBlockStorage
{
};
# IDType<TagSetIDType>
struct __cppobj IDType<TagSetIDType>
{
std::optional<unsigned __int64> mID;
};
# InheritanceTree<BiomeRegistry::BiomeParent>::InheritanceTreeNode
struct __cppobj __declspec(align(8)) InheritanceTree<BiomeRegistry::BiomeParent>::InheritanceTreeNode
{
std::string name;
BiomeRegistry::BiomeParent val;
std::vector<InheritanceTree<BiomeRegistry::BiomeParent>::InheritanceTreeNode *,std::allocator<InheritanceTree<BiomeRegistry::BiomeParent>::InheritanceTreeNode *> > child;
bool isVisited;
};
# InvertableFilter<std::string >
struct __cppobj __declspec(align(8)) InvertableFilter<std::string >
{
std::string value;
bool inverted;
};
# InvertableFilter<ActorDefinitionIdentifier>
struct __cppobj __declspec(align(8)) InvertableFilter<ActorDefinitionIdentifier>
{
ActorDefinitionIdentifier value;
bool inverted;
};
# IntOption_vtbl
struct /*VFT*/ IntOption_vtbl
{
void (__fastcall *~Option)(Option *this);
void (__fastcall *save)(Option *this, std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *load)(Option *this, const Json::Value *);
void (__fastcall *load)(Option *this, std::map<std::string,std::string> *);
void (__fastcall *load)(Option *this, const std::string *);
};
# ItemEventResponseFactory
struct __cppobj ItemEventResponseFactory : EventResponseFactory
{
};
# ItemEventResponseFactory_vtbl
struct /*VFT*/ ItemEventResponseFactory_vtbl
{
void (__fastcall *~EventResponseFactory)(EventResponseFactory *this);
void (__fastcall *initializeFactory)(EventResponseFactory *this, const Experiments *);
};
# ItemRegistry
struct __cppobj ItemRegistry
{
};
# ItemRegistry::ItemAlias
struct __cppobj ItemRegistry::ItemAlias
{
HashedString currentName;
BaseGameVersion sinceVersion;
};
# ItemRegistry::ItemHashAlias
struct __cppobj ItemRegistry::ItemHashAlias
{
unsigned __int64 aliasName;
BaseGameVersion sinceVersion;
};
# I18n
struct __cppobj I18n
{
};
# IScreenSettings
struct __cppobj IScreenSettings
{
IScreenSettings_vtbl *__vftable /*VFT*/;
};
# IScreenSettings_vtbl
struct /*VFT*/ IScreenSettings_vtbl
{
void (__fastcall *~IScreenSettings)(IScreenSettings *this);
bool (__fastcall *getScreenIsNotFlushable)(IScreenSettings *this);
void (__fastcall *setScreenIsNotFlushable)(IScreenSettings *this, bool);
bool (__fastcall *getAlwaysAcceptsInput)(IScreenSettings *this);
void (__fastcall *setAlwaysAcceptsInput)(IScreenSettings *this, bool);
bool (__fastcall *getRenderGameBehind)(IScreenSettings *this);
void (__fastcall *setRenderGameBehind)(IScreenSettings *this, bool);
bool (__fastcall *getAbsorbsInput)(IScreenSettings *this);
void (__fastcall *setAbsorbsInput)(IScreenSettings *this, bool);
bool (__fastcall *getIsShowingMenu)(IScreenSettings *this);
void (__fastcall *setIsShowingMenu)(IScreenSettings *this, bool);
bool (__fastcall *getIsModal)(IScreenSettings *this);
void (__fastcall *setIsModal)(IScreenSettings *this, bool);
bool (__fastcall *getShouldStealMouse)(IScreenSettings *this);
void (__fastcall *setShouldStealMouse)(IScreenSettings *this, bool);
bool (__fastcall *getLowFreqRendering)(IScreenSettings *this);
void (__fastcall *setLowFreqRendering)(IScreenSettings *this, bool);
bool (__fastcall *getScreenDrawsLast)(IScreenSettings *this);
void (__fastcall *setScreenDrawsLast)(IScreenSettings *this, bool);
bool (__fastcall *getIsVRMode)(IScreenSettings *this);
void (__fastcall *setIsVRMode)(IScreenSettings *this, bool);
bool (__fastcall *getForceRenderBelow)(IScreenSettings *this);
void (__fastcall *setForceRenderBelow)(IScreenSettings *this, bool);
bool (__fastcall *getShouldSendEvents)(IScreenSettings *this);
void (__fastcall *setShouldSendEvents)(IScreenSettings *this, bool);
bool (__fastcall *getCloseOnPlayerHurt)(IScreenSettings *this);
void (__fastcall *setCloseOnPlayerHurt)(IScreenSettings *this, bool);
bool (__fastcall *getCacheScreen)(IScreenSettings *this);
void (__fastcall *setCacheScreen)(IScreenSettings *this, bool);
bool (__fastcall *getGamepadCursor)(IScreenSettings *this);
void (__fastcall *setGamepadCursor)(IScreenSettings *this, bool);
bool (__fastcall *getGamepadCursorDeflectionMode)(IScreenSettings *this);
void (__fastcall *setGamepadCursorDeflectionMode)(IScreenSettings *this, bool);
float (__fastcall *getVerticalScrollDelta)(IScreenSettings *this);
void (__fastcall *setVerticalScrollDelta)(IScreenSettings *this, float);
bool (__fastcall *loadScreenImmediately)(IScreenSettings *this);
void (__fastcall *setLoadScreenImmediately)(IScreenSettings *this, bool);
bool (__fastcall *getRenderOnlyWhenTopmost)(IScreenSettings *this);
void (__fastcall *setRenderOnlyWhenTopmost)(IScreenSettings *this, bool);
ui::SceneType (__fastcall *getSceneType)(IScreenSettings *this);
void (__fastcall *setSceneType)(IScreenSettings *this, ui::SceneType);
};
# IDlcValidationState
struct __cppobj IDlcValidationState
{
IDlcValidationState_vtbl *__vftable /*VFT*/;
};
# IDlcValidationState_vtbl
struct /*VFT*/ IDlcValidationState_vtbl
{
void (__fastcall *~IDlcValidationState)(IDlcValidationState *this);
};
# InputComponent::ScreenHoverButtonMapping
struct __declspec(align(4)) InputComponent::ScreenHoverButtonMapping
{
unsigned int toButtonId;
ScreenEventScope scope;
};
# InputComponent
struct __cppobj __declspec(align(8)) InputComponent : UIComponent
{
std::vector<InputComponent::ScreenButtonMapping> mButtonMappings;
std::vector<InputComponent::ScreenHoverButtonMapping> mHoverButtonMappings;
ScreenEventScope mRemappingMappingScope;
bool mAlwaysHandlePointer;
bool mAlwaysHandleControllerDirection;
bool mHasRemappingMapping;
bool mAlwaysListensToInput;
bool mModal;
bool mInlineModal;
bool mIgnoreHoverChange;
bool mHoverEnabled;
bool mConsumeHoverEvents;
bool mRemembersModalFocus;
bool mPreventsTouchControl;
std::weak_ptr<UIControl> mPreviousFocusedControl;
std::unordered_map<unsigned int,InputComponent::PressStats> mPressStats;
std::set<int> claimeTouches;
bool mIsEnableMultiTouch;
bool mIsSwallowTouch;
};
# InputComponent_vtbl
struct /*VFT*/ InputComponent_vtbl
{
void (__fastcall *~UIComponent)(UIComponent *this);
void (__fastcall *OnScreenPop)(UIComponent *this);
std::unique_ptr<UIComponent> *(__fastcall *clone)(UIComponent *this, std::unique_ptr<UIComponent> *result, UIControl *);
ComponentReceiveActionType (__fastcall *receive)(UIComponent *this, const ScreenEvent *);
ComponentReceiveActionType (__fastcall *receive)(UIComponent *this, VisualTree *, ScreenInputContext *, UIAnimationController *, const ScreenEvent *);
void (__fastcall *onNotifyChildAdded)(UIComponent *this);
void (__fastcall *onNotifyChildRemoved)(UIComponent *this);
void (__fastcall *onRemoved)(UIComponent *this);
void (__fastcall *onAdded)(UIComponent *this);
void (__fastcall *onVisibilityChanged)(UIComponent *this, bool);
void (__fastcall *onEnabledChanged)(UIComponent *this, bool);
bool (__fastcall *isRenderableComponent)(UIComponent *this);
bool (__fastcall *onLayoutChange)(UIComponent *this);
void (__fastcall *reset)(UIComponent *this);
void (__fastcall *reload)(UIComponent *this, const UIComponent *);
const std::string *(__fastcall *getTextToSpeechComponentValue)(UIComponent *this);
};
# ImageMimeTypeEnumHasher
struct __cppobj ImageMimeTypeEnumHasher
{
};
# ItemStateData
struct __cppobj __declspec(align(4)) ItemStateData
{
ItemStack mItem;
std::string mCollectionName;
int mCollectionIndex;
bool mMatch;
};
# InvalidPacksFilterGroup
struct __cppobj InvalidPacksFilterGroup
{
std::vector<enum PackType> packFilters;
};
# InstantaneousAttributeBuff_vtbl
struct /*VFT*/ InstantaneousAttributeBuff_vtbl
{
void (__fastcall *~AttributeBuff)(AttributeBuff *this);
bool (__fastcall *isInstantaneous)(AttributeBuff *this);
bool (__fastcall *isSerializable)(AttributeBuff *this);
void (__fastcall *setDurationAmplifier)(AttributeBuff *this, std::shared_ptr<Amplifier>);
};
# InstantaneousMobEffect
struct __cppobj InstantaneousMobEffect : MobEffect
{
};
# InstantaneousMobEffect_vtbl
struct /*VFT*/ InstantaneousMobEffect_vtbl
{
void (__fastcall *~MobEffect)(MobEffect *this);
void (__fastcall *applyEffects)(MobEffect *this, Actor *, int, int);
void (__fastcall *removeEffects)(MobEffect *this, Actor *);
void (__fastcall *applyInstantaneousEffect)(MobEffect *this, Actor *, Actor *, Actor *, int, float, const MobEffectInstance *, bool);
bool (__fastcall *isInstantaneous)(MobEffect *this);
float (__fastcall *getAttributeModifierValue)(MobEffect *this, int, const AttributeModifier *);
bool (__fastcall *isDurationEffectTick)(InstantaneousMobEffect *this, int, int);
};
# IUnknown_vtbl
struct /*VFT*/ IUnknown_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
};
# IHttpNegotiate
struct __cppobj IHttpNegotiate : IUnknown
{
};
# IHttpNegotiate_vtbl
struct /*VFT*/ IHttpNegotiate_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *BeginningTransaction)(IHttpNegotiate *this, const wchar_t *, const wchar_t *, unsigned int, wchar_t **);
HRESULT (__fastcall *OnResponse)(IHttpNegotiate *this, unsigned int, const wchar_t *, const wchar_t *, wchar_t **);
};
# IViewObject
struct __cppobj IViewObject : IUnknown
{
};
# ISequentialStream
struct __cppobj ISequentialStream : IUnknown
{
};
# ISequentialStream_vtbl
struct /*VFT*/ ISequentialStream_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Read)(ISequentialStream *this, void *, unsigned int, unsigned int *);
HRESULT (__fastcall *Write)(ISequentialStream *this, const void *, unsigned int, unsigned int *);
};
# IStream
struct __cppobj IStream : ISequentialStream
{
};
# IStream_vtbl
struct /*VFT*/ IStream_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Read)(ISequentialStream *this, void *, unsigned int, unsigned int *);
HRESULT (__fastcall *Write)(ISequentialStream *this, const void *, unsigned int, unsigned int *);
HRESULT (__fastcall *Seek)(IStream *this, _LARGE_INTEGER, unsigned int, _ULARGE_INTEGER *);
HRESULT (__fastcall *SetSize)(IStream *this, _ULARGE_INTEGER);
HRESULT (__fastcall *CopyTo)(IStream *this, IStream *, _ULARGE_INTEGER, _ULARGE_INTEGER *, _ULARGE_INTEGER *);
HRESULT (__fastcall *Commit)(IStream *this, unsigned int);
HRESULT (__fastcall *Revert)(IStream *this);
HRESULT (__fastcall *LockRegion)(IStream *this, _ULARGE_INTEGER, _ULARGE_INTEGER, unsigned int);
HRESULT (__fastcall *UnlockRegion)(IStream *this, _ULARGE_INTEGER, _ULARGE_INTEGER, unsigned int);
HRESULT (__fastcall *Stat)(IStream *this, tagSTATSTG *, unsigned int);
HRESULT (__fastcall *Clone)(IStream *this, IStream **);
};
# IStorage
struct __cppobj IStorage : IUnknown
{
};
# IEnumSTATSTG
struct __cppobj IEnumSTATSTG : IUnknown
{
};
# IEnumSTATSTG_vtbl
struct /*VFT*/ IEnumSTATSTG_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Next)(IEnumSTATSTG *this, unsigned int, tagSTATSTG *, unsigned int *);
HRESULT (__fastcall *Skip)(IEnumSTATSTG *this, unsigned int);
HRESULT (__fastcall *Reset)(IEnumSTATSTG *this);
HRESULT (__fastcall *Clone)(IEnumSTATSTG *this, IEnumSTATSTG **);
};
# IStorage_vtbl
struct /*VFT*/ IStorage_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *CreateStream)(IStorage *this, const wchar_t *, unsigned int, unsigned int, unsigned int, IStream **);
HRESULT (__fastcall *OpenStream)(IStorage *this, const wchar_t *, void *, unsigned int, unsigned int, IStream **);
HRESULT (__fastcall *CreateStorage)(IStorage *this, const wchar_t *, unsigned int, unsigned int, unsigned int, IStorage **);
HRESULT (__fastcall *OpenStorage)(IStorage *this, const wchar_t *, IStorage *, unsigned int, wchar_t **, unsigned int, IStorage **);
HRESULT (__fastcall *CopyTo)(IStorage *this, unsigned int, const _GUID *, wchar_t **, IStorage *);
HRESULT (__fastcall *MoveElementTo)(IStorage *this, const wchar_t *, IStorage *, const wchar_t *, unsigned int);
HRESULT (__fastcall *Commit)(IStorage *this, unsigned int);
HRESULT (__fastcall *Revert)(IStorage *this);
HRESULT (__fastcall *EnumElements)(IStorage *this, unsigned int, void *, unsigned int, IEnumSTATSTG **);
HRESULT (__fastcall *DestroyElement)(IStorage *this, const wchar_t *);
HRESULT (__fastcall *RenameElement)(IStorage *this, const wchar_t *, const wchar_t *);
HRESULT (__fastcall *SetElementTimes)(IStorage *this, const wchar_t *, const _FILETIME *, const _FILETIME *, const _FILETIME *);
HRESULT (__fastcall *SetClass)(IStorage *this, const _GUID *);
HRESULT (__fastcall *SetStateBits)(IStorage *this, unsigned int, unsigned int);
HRESULT (__fastcall *Stat)(IStorage *this, tagSTATSTG *, unsigned int);
};
# IAdviseSink
struct __cppobj IAdviseSink : IUnknown
{
};
# IPersist
struct __cppobj IPersist : IUnknown
{
};
# IPersist_vtbl
struct /*VFT*/ IPersist_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetClassID)(IPersist *this, _GUID *);
};
# IPersistStream
struct __cppobj IPersistStream : IPersist
{
};
# IPersistStream_vtbl
struct /*VFT*/ IPersistStream_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetClassID)(IPersist *this, _GUID *);
HRESULT (__fastcall *IsDirty)(IPersistStream *this);
HRESULT (__fastcall *Load)(IPersistStream *this, IStream *);
HRESULT (__fastcall *Save)(IPersistStream *this, IStream *, int);
HRESULT (__fastcall *GetSizeMax)(IPersistStream *this, _ULARGE_INTEGER *);
};
# IBindCtx
struct __cppobj IBindCtx : IUnknown
{
};
# IMoniker
struct __cppobj IMoniker : IPersistStream
{
};
# IRunningObjectTable
struct __cppobj IRunningObjectTable : IUnknown
{
};
# IEnumMoniker
struct __cppobj IEnumMoniker : IUnknown
{
};
# IEnumMoniker_vtbl
struct /*VFT*/ IEnumMoniker_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Next)(IEnumMoniker *this, unsigned int, IMoniker **, unsigned int *);
HRESULT (__fastcall *Skip)(IEnumMoniker *this, unsigned int);
HRESULT (__fastcall *Reset)(IEnumMoniker *this);
HRESULT (__fastcall *Clone)(IEnumMoniker *this, IEnumMoniker **);
};
# IRunningObjectTable_vtbl
struct /*VFT*/ IRunningObjectTable_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Register)(IRunningObjectTable *this, unsigned int, IUnknown *, IMoniker *, unsigned int *);
HRESULT (__fastcall *Revoke)(IRunningObjectTable *this, unsigned int);
HRESULT (__fastcall *IsRunning)(IRunningObjectTable *this, IMoniker *);
HRESULT (__fastcall *GetObjectA)(IRunningObjectTable *this, IMoniker *, IUnknown **);
HRESULT (__fastcall *NoteChangeTime)(IRunningObjectTable *this, unsigned int, _FILETIME *);
HRESULT (__fastcall *GetTimeOfLastChange)(IRunningObjectTable *this, IMoniker *, _FILETIME *);
HRESULT (__fastcall *EnumRunning)(IRunningObjectTable *this, IEnumMoniker **);
};
# IEnumString
struct __cppobj IEnumString : IUnknown
{
};
# IEnumString_vtbl
struct /*VFT*/ IEnumString_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Next)(IEnumString *this, unsigned int, wchar_t **, unsigned int *);
HRESULT (__fastcall *Skip)(IEnumString *this, unsigned int);
HRESULT (__fastcall *Reset)(IEnumString *this);
HRESULT (__fastcall *Clone)(IEnumString *this, IEnumString **);
};
# IBindCtx_vtbl
struct /*VFT*/ IBindCtx_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *RegisterObjectBound)(IBindCtx *this, IUnknown *);
HRESULT (__fastcall *RevokeObjectBound)(IBindCtx *this, IUnknown *);
HRESULT (__fastcall *ReleaseBoundObjects)(IBindCtx *this);
HRESULT (__fastcall *SetBindOptions)(IBindCtx *this, tagBIND_OPTS *);
HRESULT (__fastcall *GetBindOptions)(IBindCtx *this, tagBIND_OPTS *);
HRESULT (__fastcall *GetRunningObjectTable)(IBindCtx *this, IRunningObjectTable **);
HRESULT (__fastcall *RegisterObjectParam)(IBindCtx *this, wchar_t *, IUnknown *);
HRESULT (__fastcall *GetObjectParam)(IBindCtx *this, wchar_t *, IUnknown **);
HRESULT (__fastcall *EnumObjectParam)(IBindCtx *this, IEnumString **);
HRESULT (__fastcall *RevokeObjectParam)(IBindCtx *this, wchar_t *);
};
# IMoniker_vtbl
struct /*VFT*/ IMoniker_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetClassID)(IPersist *this, _GUID *);
HRESULT (__fastcall *IsDirty)(IPersistStream *this);
HRESULT (__fastcall *Load)(IPersistStream *this, IStream *);
HRESULT (__fastcall *Save)(IPersistStream *this, IStream *, int);
HRESULT (__fastcall *GetSizeMax)(IPersistStream *this, _ULARGE_INTEGER *);
HRESULT (__fastcall *BindToObject)(IMoniker *this, IBindCtx *, IMoniker *, const _GUID *, void **);
HRESULT (__fastcall *BindToStorage)(IMoniker *this, IBindCtx *, IMoniker *, const _GUID *, void **);
HRESULT (__fastcall *Reduce)(IMoniker *this, IBindCtx *, unsigned int, IMoniker **, IMoniker **);
HRESULT (__fastcall *ComposeWith)(IMoniker *this, IMoniker *, int, IMoniker **);
HRESULT (__fastcall *Enum)(IMoniker *this, int, IEnumMoniker **);
HRESULT (__fastcall *IsEqual)(IMoniker *this, IMoniker *);
HRESULT (__fastcall *Hash)(IMoniker *this, unsigned int *);
HRESULT (__fastcall *IsRunning)(IMoniker *this, IBindCtx *, IMoniker *, IMoniker *);
HRESULT (__fastcall *GetTimeOfLastChange)(IMoniker *this, IBindCtx *, IMoniker *, _FILETIME *);
HRESULT (__fastcall *Inverse)(IMoniker *this, IMoniker **);
HRESULT (__fastcall *CommonPrefixWith)(IMoniker *this, IMoniker *, IMoniker **);
HRESULT (__fastcall *RelativePathTo)(IMoniker *this, IMoniker *, IMoniker **);
HRESULT (__fastcall *GetDisplayName)(IMoniker *this, IBindCtx *, IMoniker *, wchar_t **);
HRESULT (__fastcall *ParseDisplayName)(IMoniker *this, IBindCtx *, IMoniker *, wchar_t *, unsigned int *, IMoniker **);
HRESULT (__fastcall *IsSystemMoniker)(IMoniker *this, unsigned int *);
};
# IAdviseSink_vtbl
struct /*VFT*/ IAdviseSink_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
void (__fastcall *OnDataChange)(IAdviseSink *this, tagFORMATETC *, tagSTGMEDIUM *);
void (__fastcall *OnViewChange)(IAdviseSink *this, unsigned int, int);
void (__fastcall *OnRename)(IAdviseSink *this, IMoniker *);
void (__fastcall *OnSave)(IAdviseSink *this);
void (__fastcall *OnClose)(IAdviseSink *this);
};
# IViewObject_vtbl
struct /*VFT*/ IViewObject_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Draw)(IViewObject *this, unsigned int, int, void *, tagDVTARGETDEVICE *, HDC__ *, HDC__ *, const _RECTL *, const _RECTL *, int (__fastcall *)(unsigned __int64), unsigned __int64);
HRESULT (__fastcall *GetColorSet)(IViewObject *this, unsigned int, int, void *, tagDVTARGETDEVICE *, HDC__ *, tagLOGPALETTE **);
HRESULT (__fastcall *Freeze)(IViewObject *this, unsigned int, int, void *, unsigned int *);
HRESULT (__fastcall *Unfreeze)(IViewObject *this, unsigned int);
HRESULT (__fastcall *SetAdvise)(IViewObject *this, unsigned int, unsigned int, IAdviseSink *);
HRESULT (__fastcall *GetAdvise)(IViewObject *this, unsigned int *, unsigned int *, IAdviseSink **);
};
# IServiceProvider
struct __cppobj IServiceProvider : IUnknown
{
};
# IServiceProvider_vtbl
struct /*VFT*/ IServiceProvider_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *QueryService)(IServiceProvider *this, const _GUID *, const _GUID *, void **);
};
# IOleClientSite
struct __cppobj IOleClientSite : IUnknown
{
};
# IParseDisplayName
struct __cppobj IParseDisplayName : IUnknown
{
};
# IParseDisplayName_vtbl
struct /*VFT*/ IParseDisplayName_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *ParseDisplayName)(IParseDisplayName *this, IBindCtx *, wchar_t *, unsigned int *, IMoniker **);
};
# IEnumUnknown
struct __cppobj IEnumUnknown : IUnknown
{
};
# IEnumUnknown_vtbl
struct /*VFT*/ IEnumUnknown_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Next)(IEnumUnknown *this, unsigned int, IUnknown **, unsigned int *);
HRESULT (__fastcall *Skip)(IEnumUnknown *this, unsigned int);
HRESULT (__fastcall *Reset)(IEnumUnknown *this);
HRESULT (__fastcall *Clone)(IEnumUnknown *this, IEnumUnknown **);
};
# IOleContainer
struct __cppobj IOleContainer : IParseDisplayName
{
};
# IOleContainer_vtbl
struct /*VFT*/ IOleContainer_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *ParseDisplayName)(IParseDisplayName *this, IBindCtx *, wchar_t *, unsigned int *, IMoniker **);
HRESULT (__fastcall *EnumObjects)(IOleContainer *this, unsigned int, IEnumUnknown **);
HRESULT (__fastcall *LockContainer)(IOleContainer *this, int);
};
# IOleClientSite_vtbl
struct /*VFT*/ IOleClientSite_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *SaveObject)(IOleClientSite *this);
HRESULT (__fastcall *GetMoniker)(IOleClientSite *this, unsigned int, unsigned int, IMoniker **);
HRESULT (__fastcall *GetContainer)(IOleClientSite *this, IOleContainer **);
HRESULT (__fastcall *ShowObject)(IOleClientSite *this);
HRESULT (__fastcall *OnShowWindow)(IOleClientSite *this, int);
HRESULT (__fastcall *RequestNewObjectLayout)(IOleClientSite *this);
};
# IAgileReference
struct __cppobj IAgileReference : IUnknown
{
};
# IAgileReference_vtbl
struct /*VFT*/ IAgileReference_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Resolve)(IAgileReference *this, const _GUID *, void **);
};
# ITypeLib
struct __cppobj ITypeLib : IUnknown
{
};
# ITypeInfo
struct __cppobj ITypeInfo : IUnknown
{
};
# IDispatch
struct __cppobj IDispatch : IUnknown
{
};
# IDispatch_vtbl
struct /*VFT*/ IDispatch_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeInfoCount)(IDispatch *this, unsigned int *);
HRESULT (__fastcall *GetTypeInfo)(IDispatch *this, unsigned int, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetIDsOfNames)(IDispatch *this, const _GUID *, wchar_t **, unsigned int, unsigned int, int *);
HRESULT (__fastcall *Invoke)(IDispatch *this, int, const _GUID *, unsigned int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
};
# IRecordInfo
struct __cppobj IRecordInfo : IUnknown
{
};
# IRecordInfo_vtbl
struct /*VFT*/ IRecordInfo_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *RecordInit)(IRecordInfo *this, void *);
HRESULT (__fastcall *RecordClear)(IRecordInfo *this, void *);
HRESULT (__fastcall *RecordCopy)(IRecordInfo *this, void *, void *);
HRESULT (__fastcall *GetGuid)(IRecordInfo *this, _GUID *);
HRESULT (__fastcall *GetName)(IRecordInfo *this, wchar_t **);
HRESULT (__fastcall *GetSize)(IRecordInfo *this, unsigned int *);
HRESULT (__fastcall *GetTypeInfo)(IRecordInfo *this, ITypeInfo **);
HRESULT (__fastcall *GetField)(IRecordInfo *this, void *, const wchar_t *, tagVARIANT *);
HRESULT (__fastcall *GetFieldNoCopy)(IRecordInfo *this, void *, const wchar_t *, tagVARIANT *, void **);
HRESULT (__fastcall *PutField)(IRecordInfo *this, unsigned int, void *, const wchar_t *, tagVARIANT *);
HRESULT (__fastcall *PutFieldNoCopy)(IRecordInfo *this, unsigned int, void *, const wchar_t *, tagVARIANT *);
HRESULT (__fastcall *GetFieldNames)(IRecordInfo *this, unsigned int *, wchar_t **);
int (__fastcall *IsMatchingType)(IRecordInfo *this, IRecordInfo *);
void *(__fastcall *RecordCreate)(IRecordInfo *this);
HRESULT (__fastcall *RecordCreateCopy)(IRecordInfo *this, void *, void **);
HRESULT (__fastcall *RecordDestroy)(IRecordInfo *this, void *);
};
# ITypeComp
struct __cppobj ITypeComp : IUnknown
{
};
# ITypeComp_vtbl
struct /*VFT*/ ITypeComp_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Bind)(ITypeComp *this, wchar_t *, unsigned int, unsigned __int16, ITypeInfo **, tagDESCKIND *, tagBINDPTR *);
BindType *BindType;
};
# ITypeInfo_vtbl
struct /*VFT*/ ITypeInfo_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeAttr)(ITypeInfo *this, tagTYPEATTR **);
HRESULT (__fastcall *GetTypeComp)(ITypeInfo *this, ITypeComp **);
HRESULT (__fastcall *GetFuncDesc)(ITypeInfo *this, unsigned int, tagFUNCDESC **);
HRESULT (__fastcall *GetVarDesc)(ITypeInfo *this, unsigned int, tagVARDESC **);
HRESULT (__fastcall *GetNames)(ITypeInfo *this, int, wchar_t **, unsigned int, unsigned int *);
HRESULT (__fastcall *GetRefTypeOfImplType)(ITypeInfo *this, unsigned int, unsigned int *);
HRESULT (__fastcall *GetImplTypeFlags)(ITypeInfo *this, unsigned int, int *);
HRESULT (__fastcall *GetIDsOfNames)(ITypeInfo *this, wchar_t **, unsigned int, int *);
HRESULT (__fastcall *Invoke)(ITypeInfo *this, void *, int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
HRESULT (__fastcall *GetDocumentation)(ITypeInfo *this, int, wchar_t **, wchar_t **, unsigned int *, wchar_t **);
HRESULT (__fastcall *GetDllEntry)(ITypeInfo *this, int, tagINVOKEKIND, wchar_t **, wchar_t **, unsigned __int16 *);
HRESULT (__fastcall *GetRefTypeInfo)(ITypeInfo *this, unsigned int, ITypeInfo **);
HRESULT (__fastcall *AddressOfMember)(ITypeInfo *this, int, tagINVOKEKIND, void **);
HRESULT (__fastcall *CreateInstance)(ITypeInfo *this, IUnknown *, const _GUID *, void **);
HRESULT (__fastcall *GetMops)(ITypeInfo *this, int, wchar_t **);
HRESULT (__fastcall *GetContainingTypeLib)(ITypeInfo *this, ITypeLib **, unsigned int *);
void (__fastcall *ReleaseTypeAttr)(ITypeInfo *this, tagTYPEATTR *);
void (__fastcall *ReleaseFuncDesc)(ITypeInfo *this, tagFUNCDESC *);
void (__fastcall *ReleaseVarDesc)(ITypeInfo *this, tagVARDESC *);
};
# ITypeLib_vtbl
struct /*VFT*/ ITypeLib_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
unsigned int (__fastcall *GetTypeInfoCount)(ITypeLib *this);
HRESULT (__fastcall *GetTypeInfo)(ITypeLib *this, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetTypeInfoType)(ITypeLib *this, unsigned int, tagTYPEKIND *);
HRESULT (__fastcall *GetTypeInfoOfGuid)(ITypeLib *this, const _GUID *, ITypeInfo **);
HRESULT (__fastcall *GetLibAttr)(ITypeLib *this, tagTLIBATTR **);
HRESULT (__fastcall *GetTypeComp)(ITypeLib *this, ITypeComp **);
HRESULT (__fastcall *GetDocumentation)(ITypeLib *this, int, wchar_t **, wchar_t **, unsigned int *, wchar_t **);
HRESULT (__fastcall *IsName)(ITypeLib *this, wchar_t *, unsigned int, int *);
HRESULT (__fastcall *FindName)(ITypeLib *this, wchar_t *, unsigned int, ITypeInfo **, int *, unsigned __int16 *);
void (__fastcall *ReleaseTLibAttr)(ITypeLib *this, tagTLIBATTR *);
};
# IInspectable
struct __cppobj IInspectable : IUnknown
{
};
# IInspectable_vtbl
struct /*VFT*/ IInspectable_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetIids)(IInspectable *this, unsigned int *, _GUID **);
HRESULT (__fastcall *GetRuntimeClassName)(IInspectable *this, HSTRING__ **);
HRESULT (__fastcall *GetTrustLevel)(IInspectable *this, TrustLevel *);
};
# IActivationFactory
struct __cppobj IActivationFactory : IInspectable
{
};
# IActivationFactory_vtbl
struct /*VFT*/ IActivationFactory_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetIids)(IInspectable *this, unsigned int *, _GUID **);
HRESULT (__fastcall *GetRuntimeClassName)(IInspectable *this, HSTRING__ **);
HRESULT (__fastcall *GetTrustLevel)(IInspectable *this, TrustLevel *);
HRESULT (__fastcall *ActivateInstance)(IActivationFactory *this, IInspectable **);
};
# IXMLDOMNode
struct __cppobj IXMLDOMNode : IDispatch
{
};
# IXMLDOMNodeList
struct __cppobj IXMLDOMNodeList : IDispatch
{
};
# IXMLDOMNodeList_vtbl
struct /*VFT*/ IXMLDOMNodeList_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeInfoCount)(IDispatch *this, unsigned int *);
HRESULT (__fastcall *GetTypeInfo)(IDispatch *this, unsigned int, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetIDsOfNames)(IDispatch *this, const _GUID *, wchar_t **, unsigned int, unsigned int, int *);
HRESULT (__fastcall *Invoke)(IDispatch *this, int, const _GUID *, unsigned int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
HRESULT (__fastcall *get_item)(IXMLDOMNodeList *this, int, IXMLDOMNode **);
HRESULT (__fastcall *get_length)(IXMLDOMNodeList *this, int *);
HRESULT (__fastcall *nextNode)(IXMLDOMNodeList *this, IXMLDOMNode **);
HRESULT (__fastcall *reset)(IXMLDOMNodeList *this);
HRESULT (__fastcall *get__newEnum)(IXMLDOMNodeList *this, IUnknown **);
};
# IXMLDOMNamedNodeMap
struct __cppobj IXMLDOMNamedNodeMap : IDispatch
{
};
# IXMLDOMNamedNodeMap_vtbl
struct /*VFT*/ IXMLDOMNamedNodeMap_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeInfoCount)(IDispatch *this, unsigned int *);
HRESULT (__fastcall *GetTypeInfo)(IDispatch *this, unsigned int, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetIDsOfNames)(IDispatch *this, const _GUID *, wchar_t **, unsigned int, unsigned int, int *);
HRESULT (__fastcall *Invoke)(IDispatch *this, int, const _GUID *, unsigned int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
HRESULT (__fastcall *getNamedItem)(IXMLDOMNamedNodeMap *this, wchar_t *, IXMLDOMNode **);
HRESULT (__fastcall *setNamedItem)(IXMLDOMNamedNodeMap *this, IXMLDOMNode *, IXMLDOMNode **);
HRESULT (__fastcall *removeNamedItem)(IXMLDOMNamedNodeMap *this, wchar_t *, IXMLDOMNode **);
HRESULT (__fastcall *get_item)(IXMLDOMNamedNodeMap *this, int, IXMLDOMNode **);
HRESULT (__fastcall *get_length)(IXMLDOMNamedNodeMap *this, int *);
HRESULT (__fastcall *getQualifiedItem)(IXMLDOMNamedNodeMap *this, wchar_t *, wchar_t *, IXMLDOMNode **);
HRESULT (__fastcall *removeQualifiedItem)(IXMLDOMNamedNodeMap *this, wchar_t *, wchar_t *, IXMLDOMNode **);
HRESULT (__fastcall *nextNode)(IXMLDOMNamedNodeMap *this, IXMLDOMNode **);
HRESULT (__fastcall *reset)(IXMLDOMNamedNodeMap *this);
HRESULT (__fastcall *get__newEnum)(IXMLDOMNamedNodeMap *this, IUnknown **);
};
# IXMLDOMDocumentType
struct __cppobj IXMLDOMDocumentType : IXMLDOMNode
{
};
# IXMLDOMDocument
struct __cppobj IXMLDOMDocument : IXMLDOMNode
{
};
# IXMLDOMImplementation
struct __cppobj IXMLDOMImplementation : IDispatch
{
};
# IXMLDOMImplementation_vtbl
struct /*VFT*/ IXMLDOMImplementation_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeInfoCount)(IDispatch *this, unsigned int *);
HRESULT (__fastcall *GetTypeInfo)(IDispatch *this, unsigned int, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetIDsOfNames)(IDispatch *this, const _GUID *, wchar_t **, unsigned int, unsigned int, int *);
HRESULT (__fastcall *Invoke)(IDispatch *this, int, const _GUID *, unsigned int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
HRESULT (__fastcall *hasFeature)(IXMLDOMImplementation *this, wchar_t *, wchar_t *, __int16 *);
};
# IXMLDOMElement
struct __cppobj IXMLDOMElement : IXMLDOMNode
{
};
# IXMLDOMAttribute
struct __cppobj IXMLDOMAttribute : IXMLDOMNode
{
};
# IXMLDOMDocumentFragment
struct __cppobj IXMLDOMDocumentFragment : IXMLDOMNode
{
};
# IXMLDOMCharacterData
struct __cppobj IXMLDOMCharacterData : IXMLDOMNode
{
};
# IXMLDOMText
struct __cppobj IXMLDOMText : IXMLDOMCharacterData
{
};
# IXMLDOMComment
struct __cppobj IXMLDOMComment : IXMLDOMCharacterData
{
};
# IXMLDOMCDATASection
struct __cppobj IXMLDOMCDATASection : IXMLDOMText
{
};
# IXMLDOMProcessingInstruction
struct __cppobj IXMLDOMProcessingInstruction : IXMLDOMNode
{
};
# IXMLDOMEntityReference
struct __cppobj IXMLDOMEntityReference : IXMLDOMNode
{
};
# IXMLDOMParseError
struct __cppobj IXMLDOMParseError : IDispatch
{
};
# IXMLDOMParseError_vtbl
struct /*VFT*/ IXMLDOMParseError_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeInfoCount)(IDispatch *this, unsigned int *);
HRESULT (__fastcall *GetTypeInfo)(IDispatch *this, unsigned int, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetIDsOfNames)(IDispatch *this, const _GUID *, wchar_t **, unsigned int, unsigned int, int *);
HRESULT (__fastcall *Invoke)(IDispatch *this, int, const _GUID *, unsigned int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
HRESULT (__fastcall *get_errorCode)(IXMLDOMParseError *this, int *);
HRESULT (__fastcall *get_url)(IXMLDOMParseError *this, wchar_t **);
HRESULT (__fastcall *get_reason)(IXMLDOMParseError *this, wchar_t **);
HRESULT (__fastcall *get_srcText)(IXMLDOMParseError *this, wchar_t **);
HRESULT (__fastcall *get_line)(IXMLDOMParseError *this, int *);
HRESULT (__fastcall *get_linepos)(IXMLDOMParseError *this, int *);
HRESULT (__fastcall *get_filepos)(IXMLDOMParseError *this, int *);
};
# IXMLDOMNode_vtbl
struct /*VFT*/ IXMLDOMNode_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeInfoCount)(IDispatch *this, unsigned int *);
HRESULT (__fastcall *GetTypeInfo)(IDispatch *this, unsigned int, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetIDsOfNames)(IDispatch *this, const _GUID *, wchar_t **, unsigned int, unsigned int, int *);
HRESULT (__fastcall *Invoke)(IDispatch *this, int, const _GUID *, unsigned int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
HRESULT (__fastcall *get_nodeName)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *get_nodeValue)(IXMLDOMNode *this, tagVARIANT *);
HRESULT (__fastcall *put_nodeValue)(IXMLDOMNode *this, tagVARIANT);
HRESULT (__fastcall *get_nodeType)(IXMLDOMNode *this, tagDOMNodeType *);
HRESULT (__fastcall *get_parentNode)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_childNodes)(IXMLDOMNode *this, IXMLDOMNodeList **);
HRESULT (__fastcall *get_firstChild)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_lastChild)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_previousSibling)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_nextSibling)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_attributes)(IXMLDOMNode *this, IXMLDOMNamedNodeMap **);
HRESULT (__fastcall *insertBefore)(IXMLDOMNode *this, IXMLDOMNode *, tagVARIANT, IXMLDOMNode **);
HRESULT (__fastcall *replaceChild)(IXMLDOMNode *this, IXMLDOMNode *, IXMLDOMNode *, IXMLDOMNode **);
HRESULT (__fastcall *removeChild)(IXMLDOMNode *this, IXMLDOMNode *, IXMLDOMNode **);
HRESULT (__fastcall *appendChild)(IXMLDOMNode *this, IXMLDOMNode *, IXMLDOMNode **);
HRESULT (__fastcall *hasChildNodes)(IXMLDOMNode *this, __int16 *);
HRESULT (__fastcall *get_ownerDocument)(IXMLDOMNode *this, IXMLDOMDocument **);
HRESULT (__fastcall *cloneNode)(IXMLDOMNode *this, __int16, IXMLDOMNode **);
HRESULT (__fastcall *get_nodeTypeString)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *get_text)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *put_text)(IXMLDOMNode *this, wchar_t *);
HRESULT (__fastcall *get_specified)(IXMLDOMNode *this, __int16 *);
HRESULT (__fastcall *get_definition)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_nodeTypedValue)(IXMLDOMNode *this, tagVARIANT *);
HRESULT (__fastcall *put_nodeTypedValue)(IXMLDOMNode *this, tagVARIANT);
HRESULT (__fastcall *get_dataType)(IXMLDOMNode *this, tagVARIANT *);
HRESULT (__fastcall *put_dataType)(IXMLDOMNode *this, wchar_t *);
HRESULT (__fastcall *get_xml)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *transformNode)(IXMLDOMNode *this, IXMLDOMNode *, wchar_t **);
HRESULT (__fastcall *selectNodes)(IXMLDOMNode *this, wchar_t *, IXMLDOMNodeList **);
HRESULT (__fastcall *selectSingleNode)(IXMLDOMNode *this, wchar_t *, IXMLDOMNode **);
HRESULT (__fastcall *get_parsed)(IXMLDOMNode *this, __int16 *);
HRESULT (__fastcall *get_namespaceURI)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *get_prefix)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *get_baseName)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *transformNodeToObject)(IXMLDOMNode *this, IXMLDOMNode *, tagVARIANT);
};
# IWrappedProtocol
struct __cppobj IWrappedProtocol : IUnknown
{
};
# IWrappedProtocol_vtbl
struct /*VFT*/ IWrappedProtocol_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetWrapperCode)(IWrappedProtocol *this, int *, unsigned __int64);
};
# IWindowForBindingUI
struct __cppobj IWindowForBindingUI : IUnknown
{
};
# IWindowForBindingUI_vtbl
struct /*VFT*/ IWindowForBindingUI_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetWindow)(IWindowForBindingUI *this, const _GUID *, HWND__ **);
};
# ICancelMethodCalls
struct __cppobj ICancelMethodCalls : IUnknown
{
};
# ICancelMethodCalls_vtbl
struct /*VFT*/ ICancelMethodCalls_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Cancel)(ICancelMethodCalls *this, unsigned int);
HRESULT (__fastcall *TestCancel)(ICancelMethodCalls *this);
};
# IErrorInfo
struct __cppobj IErrorInfo : IUnknown
{
};
# IErrorInfo_vtbl
struct /*VFT*/ IErrorInfo_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetGUID)(IErrorInfo *this, _GUID *);
HRESULT (__fastcall *GetSource)(IErrorInfo *this, wchar_t **);
HRESULT (__fastcall *GetDescription)(IErrorInfo *this, wchar_t **);
HRESULT (__fastcall *GetHelpFile)(IErrorInfo *this, wchar_t **);
HRESULT (__fastcall *GetHelpContext)(IErrorInfo *this, unsigned int *);
};
# IMAGE_AUX_SYMBOL_TOKEN_DEF
struct __unaligned __declspec(align(2)) IMAGE_AUX_SYMBOL_TOKEN_DEF
{
unsigned __int8 bAuxType;
unsigned __int8 bReserved;
unsigned int SymbolTableIndex;
unsigned __int8 rgbReserved[12];
};
# IInternetSecurityMgrSite
struct __cppobj IInternetSecurityMgrSite : IUnknown
{
};
# IInternetSecurityMgrSite_vtbl
struct /*VFT*/ IInternetSecurityMgrSite_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetWindow)(IInternetSecurityMgrSite *this, HWND__ **);
HRESULT (__fastcall *EnableModeless)(IInternetSecurityMgrSite *this, int);
};
# IComThreadingInfo
struct __cppobj IComThreadingInfo : IUnknown
{
};
# IComThreadingInfo_vtbl
struct /*VFT*/ IComThreadingInfo_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetCurrentApartmentType)(IComThreadingInfo *this, _APTTYPE *);
HRESULT (__fastcall *GetCurrentThreadType)(IComThreadingInfo *this, _THDTYPE *);
HRESULT (__fastcall *GetCurrentLogicalThreadId)(IComThreadingInfo *this, _GUID *);
HRESULT (__fastcall *SetCurrentLogicalThreadId)(IComThreadingInfo *this, const _GUID *);
};
# IRunnableObject
struct __cppobj IRunnableObject : IUnknown
{
};
# IRunnableObject_vtbl
struct /*VFT*/ IRunnableObject_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetRunningClass)(IRunnableObject *this, _GUID *);
HRESULT (__fastcall *Run)(IRunnableObject *this, IBindCtx *);
int (__fastcall *IsRunning)(IRunnableObject *this);
HRESULT (__fastcall *LockRunning)(IRunnableObject *this, int, int);
HRESULT (__fastcall *SetContainedObject)(IRunnableObject *this, int);
};
# IMonikerProp
struct __cppobj IMonikerProp : IUnknown
{
};
# IMonikerProp_vtbl
struct /*VFT*/ IMonikerProp_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *PutProperty)(IMonikerProp *this, __MIDL_IMonikerProp_0001, const wchar_t *);
};
# IHttpSecurity
struct __cppobj IHttpSecurity : IWindowForBindingUI
{
};
# IHttpSecurity_vtbl
struct /*VFT*/ IHttpSecurity_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetWindow)(IWindowForBindingUI *this, const _GUID *, HWND__ **);
HRESULT (__fastcall *OnSecurityProblem)(IHttpSecurity *this, unsigned int);
};
# IBindHttpSecurity
struct __cppobj IBindHttpSecurity : IUnknown
{
};
# IBindHttpSecurity_vtbl
struct /*VFT*/ IBindHttpSecurity_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetIgnoreCertMask)(IBindHttpSecurity *this, unsigned int *);
};
# ICreateTypeInfo
struct __cppobj ICreateTypeInfo : IUnknown
{
};
# ICreateTypeInfo_vtbl
struct /*VFT*/ ICreateTypeInfo_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *SetGuid)(ICreateTypeInfo *this, const _GUID *);
HRESULT (__fastcall *SetTypeFlags)(ICreateTypeInfo *this, unsigned int);
HRESULT (__fastcall *SetDocString)(ICreateTypeInfo *this, wchar_t *);
HRESULT (__fastcall *SetHelpContext)(ICreateTypeInfo *this, unsigned int);
HRESULT (__fastcall *SetVersion)(ICreateTypeInfo *this, unsigned __int16, unsigned __int16);
HRESULT (__fastcall *AddRefTypeInfo)(ICreateTypeInfo *this, ITypeInfo *, unsigned int *);
HRESULT (__fastcall *AddFuncDesc)(ICreateTypeInfo *this, unsigned int, tagFUNCDESC *);
HRESULT (__fastcall *AddImplType)(ICreateTypeInfo *this, unsigned int, unsigned int);
HRESULT (__fastcall *SetImplTypeFlags)(ICreateTypeInfo *this, unsigned int, int);
HRESULT (__fastcall *SetAlignment)(ICreateTypeInfo *this, unsigned __int16);
HRESULT (__fastcall *SetSchema)(ICreateTypeInfo *this, wchar_t *);
HRESULT (__fastcall *AddVarDesc)(ICreateTypeInfo *this, unsigned int, tagVARDESC *);
HRESULT (__fastcall *SetFuncAndParamNames)(ICreateTypeInfo *this, unsigned int, wchar_t **, unsigned int);
HRESULT (__fastcall *SetVarName)(ICreateTypeInfo *this, unsigned int, wchar_t *);
HRESULT (__fastcall *SetTypeDescAlias)(ICreateTypeInfo *this, tagTYPEDESC *);
HRESULT (__fastcall *DefineFuncAsDllEntry)(ICreateTypeInfo *this, unsigned int, wchar_t *, wchar_t *);
HRESULT (__fastcall *SetFuncDocString)(ICreateTypeInfo *this, unsigned int, wchar_t *);
HRESULT (__fastcall *SetVarDocString)(ICreateTypeInfo *this, unsigned int, wchar_t *);
HRESULT (__fastcall *SetFuncHelpContext)(ICreateTypeInfo *this, unsigned int, unsigned int);
HRESULT (__fastcall *SetVarHelpContext)(ICreateTypeInfo *this, unsigned int, unsigned int);
HRESULT (__fastcall *SetMops)(ICreateTypeInfo *this, unsigned int, wchar_t *);
HRESULT (__fastcall *SetTypeIdldesc)(ICreateTypeInfo *this, tagIDLDESC *);
HRESULT (__fastcall *LayOut)(ICreateTypeInfo *this);
};
# ICreateTypeInfo2
struct __cppobj ICreateTypeInfo2 : ICreateTypeInfo
{
};
# ICreateTypeInfo2_vtbl
struct /*VFT*/ ICreateTypeInfo2_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *SetGuid)(ICreateTypeInfo *this, const _GUID *);
HRESULT (__fastcall *SetTypeFlags)(ICreateTypeInfo *this, unsigned int);
HRESULT (__fastcall *SetDocString)(ICreateTypeInfo *this, wchar_t *);
HRESULT (__fastcall *SetHelpContext)(ICreateTypeInfo *this, unsigned int);
HRESULT (__fastcall *SetVersion)(ICreateTypeInfo *this, unsigned __int16, unsigned __int16);
HRESULT (__fastcall *AddRefTypeInfo)(ICreateTypeInfo *this, ITypeInfo *, unsigned int *);
HRESULT (__fastcall *AddFuncDesc)(ICreateTypeInfo *this, unsigned int, tagFUNCDESC *);
HRESULT (__fastcall *AddImplType)(ICreateTypeInfo *this, unsigned int, unsigned int);
HRESULT (__fastcall *SetImplTypeFlags)(ICreateTypeInfo *this, unsigned int, int);
HRESULT (__fastcall *SetAlignment)(ICreateTypeInfo *this, unsigned __int16);
HRESULT (__fastcall *SetSchema)(ICreateTypeInfo *this, wchar_t *);
HRESULT (__fastcall *AddVarDesc)(ICreateTypeInfo *this, unsigned int, tagVARDESC *);
HRESULT (__fastcall *SetFuncAndParamNames)(ICreateTypeInfo *this, unsigned int, wchar_t **, unsigned int);
HRESULT (__fastcall *SetVarName)(ICreateTypeInfo *this, unsigned int, wchar_t *);
HRESULT (__fastcall *SetTypeDescAlias)(ICreateTypeInfo *this, tagTYPEDESC *);
HRESULT (__fastcall *DefineFuncAsDllEntry)(ICreateTypeInfo *this, unsigned int, wchar_t *, wchar_t *);
HRESULT (__fastcall *SetFuncDocString)(ICreateTypeInfo *this, unsigned int, wchar_t *);
HRESULT (__fastcall *SetVarDocString)(ICreateTypeInfo *this, unsigned int, wchar_t *);
HRESULT (__fastcall *SetFuncHelpContext)(ICreateTypeInfo *this, unsigned int, unsigned int);
HRESULT (__fastcall *SetVarHelpContext)(ICreateTypeInfo *this, unsigned int, unsigned int);
HRESULT (__fastcall *SetMops)(ICreateTypeInfo *this, unsigned int, wchar_t *);
HRESULT (__fastcall *SetTypeIdldesc)(ICreateTypeInfo *this, tagIDLDESC *);
HRESULT (__fastcall *LayOut)(ICreateTypeInfo *this);
HRESULT (__fastcall *DeleteFuncDesc)(ICreateTypeInfo2 *this, unsigned int);
HRESULT (__fastcall *DeleteFuncDescByMemId)(ICreateTypeInfo2 *this, int, tagINVOKEKIND);
HRESULT (__fastcall *DeleteVarDesc)(ICreateTypeInfo2 *this, unsigned int);
HRESULT (__fastcall *DeleteVarDescByMemId)(ICreateTypeInfo2 *this, int);
HRESULT (__fastcall *DeleteImplType)(ICreateTypeInfo2 *this, unsigned int);
HRESULT (__fastcall *SetCustData)(ICreateTypeInfo2 *this, const _GUID *, tagVARIANT *);
HRESULT (__fastcall *SetFuncCustData)(ICreateTypeInfo2 *this, unsigned int, const _GUID *, tagVARIANT *);
HRESULT (__fastcall *SetParamCustData)(ICreateTypeInfo2 *this, unsigned int, unsigned int, const _GUID *, tagVARIANT *);
HRESULT (__fastcall *SetVarCustData)(ICreateTypeInfo2 *this, unsigned int, const _GUID *, tagVARIANT *);
HRESULT (__fastcall *SetImplTypeCustData)(ICreateTypeInfo2 *this, unsigned int, const _GUID *, tagVARIANT *);
HRESULT (__fastcall *SetHelpStringContext)(ICreateTypeInfo2 *this, unsigned int);
HRESULT (__fastcall *SetFuncHelpStringContext)(ICreateTypeInfo2 *this, unsigned int, unsigned int);
HRESULT (__fastcall *SetVarHelpStringContext)(ICreateTypeInfo2 *this, unsigned int, unsigned int);
HRESULT (__fastcall *Invalidate)(ICreateTypeInfo2 *this);
HRESULT (__fastcall *SetName)(ICreateTypeInfo2 *this, wchar_t *);
};
# IRpcChannelBuffer
struct __cppobj IRpcChannelBuffer : IUnknown
{
};
# IRpcChannelBuffer_vtbl
struct /*VFT*/ IRpcChannelBuffer_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetBuffer)(IRpcChannelBuffer *this, tagRPCOLEMESSAGE *, const _GUID *);
HRESULT (__fastcall *SendReceive)(IRpcChannelBuffer *this, tagRPCOLEMESSAGE *, unsigned int *);
HRESULT (__fastcall *FreeBuffer)(IRpcChannelBuffer *this, tagRPCOLEMESSAGE *);
HRESULT (__fastcall *GetDestCtx)(IRpcChannelBuffer *this, unsigned int *, void **);
HRESULT (__fastcall *IsConnected)(IRpcChannelBuffer *this);
};
# IEnumSTATPROPSTG
struct __cppobj IEnumSTATPROPSTG : IUnknown
{
};
# IEnumSTATPROPSTG_vtbl
struct /*VFT*/ IEnumSTATPROPSTG_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Next)(IEnumSTATPROPSTG *this, unsigned int, tagSTATPROPSTG *, unsigned int *);
HRESULT (__fastcall *Skip)(IEnumSTATPROPSTG *this, unsigned int);
HRESULT (__fastcall *Reset)(IEnumSTATPROPSTG *this);
HRESULT (__fastcall *Clone)(IEnumSTATPROPSTG *this, IEnumSTATPROPSTG **);
};
# IOleCache
struct __cppobj IOleCache : IUnknown
{
};
# IEnumSTATDATA
struct __cppobj IEnumSTATDATA : IUnknown
{
};
# IEnumSTATDATA_vtbl
struct /*VFT*/ IEnumSTATDATA_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Next)(IEnumSTATDATA *this, unsigned int, tagSTATDATA *, unsigned int *);
HRESULT (__fastcall *Skip)(IEnumSTATDATA *this, unsigned int);
HRESULT (__fastcall *Reset)(IEnumSTATDATA *this);
HRESULT (__fastcall *Clone)(IEnumSTATDATA *this, IEnumSTATDATA **);
};
# IDataObject
struct __cppobj IDataObject : IUnknown
{
};
# IEnumFORMATETC
struct __cppobj IEnumFORMATETC : IUnknown
{
};
# IEnumFORMATETC_vtbl
struct /*VFT*/ IEnumFORMATETC_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Next)(IEnumFORMATETC *this, unsigned int, tagFORMATETC *, unsigned int *);
HRESULT (__fastcall *Skip)(IEnumFORMATETC *this, unsigned int);
HRESULT (__fastcall *Reset)(IEnumFORMATETC *this);
HRESULT (__fastcall *Clone)(IEnumFORMATETC *this, IEnumFORMATETC **);
};
# IDataObject_vtbl
struct /*VFT*/ IDataObject_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetData)(IDataObject *this, tagFORMATETC *, tagSTGMEDIUM *);
HRESULT (__fastcall *GetDataHere)(IDataObject *this, tagFORMATETC *, tagSTGMEDIUM *);
HRESULT (__fastcall *QueryGetData)(IDataObject *this, tagFORMATETC *);
HRESULT (__fastcall *GetCanonicalFormatEtc)(IDataObject *this, tagFORMATETC *, tagFORMATETC *);
HRESULT (__fastcall *SetData)(IDataObject *this, tagFORMATETC *, tagSTGMEDIUM *, int);
HRESULT (__fastcall *EnumFormatEtc)(IDataObject *this, unsigned int, IEnumFORMATETC **);
HRESULT (__fastcall *DAdvise)(IDataObject *this, tagFORMATETC *, unsigned int, IAdviseSink *, unsigned int *);
HRESULT (__fastcall *DUnadvise)(IDataObject *this, unsigned int);
HRESULT (__fastcall *EnumDAdvise)(IDataObject *this, IEnumSTATDATA **);
};
# IOleCache_vtbl
struct /*VFT*/ IOleCache_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Cache)(IOleCache *this, tagFORMATETC *, unsigned int, unsigned int *);
HRESULT (__fastcall *Uncache)(IOleCache *this, unsigned int);
HRESULT (__fastcall *EnumCache)(IOleCache *this, IEnumSTATDATA **);
HRESULT (__fastcall *InitCache)(IOleCache *this, IDataObject *);
HRESULT (__fastcall *SetData)(IOleCache *this, tagFORMATETC *, tagSTGMEDIUM *, int);
};
# IWinInetInfo
struct __cppobj IWinInetInfo : IUnknown
{
};
# IWinInetInfo_vtbl
struct /*VFT*/ IWinInetInfo_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *QueryOption)(IWinInetInfo *this, unsigned int, void *, unsigned int *);
};
# IClassFactory
struct __cppobj IClassFactory : IUnknown
{
};
# IClassFactory_vtbl
struct /*VFT*/ IClassFactory_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *CreateInstance)(IClassFactory *this, IUnknown *, const _GUID *, void **);
HRESULT (__fastcall *LockServer)(IClassFactory *this, int);
};
# IInternetSession
struct __cppobj IInternetSession : IUnknown
{
};
# IInternetProtocolSink
struct __cppobj IInternetProtocolSink : IUnknown
{
};
# IInternetProtocolSink_vtbl
struct /*VFT*/ IInternetProtocolSink_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Switch)(IInternetProtocolSink *this, _tagPROTOCOLDATA *);
HRESULT (__fastcall *ReportProgress)(IInternetProtocolSink *this, unsigned int, const wchar_t *);
HRESULT (__fastcall *ReportData)(IInternetProtocolSink *this, unsigned int, unsigned int, unsigned int);
HRESULT (__fastcall *ReportResult)(IInternetProtocolSink *this, HRESULT, unsigned int, const wchar_t *);
};
# IInternetBindInfo
struct __cppobj IInternetBindInfo : IUnknown
{
};
# IInternetBindInfo_vtbl
struct /*VFT*/ IInternetBindInfo_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetBindInfo)(IInternetBindInfo *this, unsigned int *, _tagBINDINFO *);
HRESULT (__fastcall *GetBindString)(IInternetBindInfo *this, unsigned int, wchar_t **, unsigned int, unsigned int *);
};
# IInternetProtocolRoot
struct __cppobj IInternetProtocolRoot : IUnknown
{
};
# IInternetProtocolRoot_vtbl
struct /*VFT*/ IInternetProtocolRoot_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Start)(IInternetProtocolRoot *this, const wchar_t *, IInternetProtocolSink *, IInternetBindInfo *, unsigned int, unsigned __int64);
HRESULT (__fastcall *Continue)(IInternetProtocolRoot *this, _tagPROTOCOLDATA *);
HRESULT (__fastcall *Abort)(IInternetProtocolRoot *this, HRESULT, unsigned int);
HRESULT (__fastcall *Terminate)(IInternetProtocolRoot *this, unsigned int);
HRESULT (__fastcall *Suspend)(IInternetProtocolRoot *this);
HRESULT (__fastcall *Resume)(IInternetProtocolRoot *this);
};
# IInternetProtocol
struct __cppobj IInternetProtocol : IInternetProtocolRoot
{
};
# IInternetProtocol_vtbl
struct /*VFT*/ IInternetProtocol_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Start)(IInternetProtocolRoot *this, const wchar_t *, IInternetProtocolSink *, IInternetBindInfo *, unsigned int, unsigned __int64);
HRESULT (__fastcall *Continue)(IInternetProtocolRoot *this, _tagPROTOCOLDATA *);
HRESULT (__fastcall *Abort)(IInternetProtocolRoot *this, HRESULT, unsigned int);
HRESULT (__fastcall *Terminate)(IInternetProtocolRoot *this, unsigned int);
HRESULT (__fastcall *Suspend)(IInternetProtocolRoot *this);
HRESULT (__fastcall *Resume)(IInternetProtocolRoot *this);
HRESULT (__fastcall *Read)(IInternetProtocol *this, void *, unsigned int, unsigned int *);
HRESULT (__fastcall *Seek)(IInternetProtocol *this, _LARGE_INTEGER, unsigned int, _ULARGE_INTEGER *);
HRESULT (__fastcall *LockRequest)(IInternetProtocol *this, unsigned int);
HRESULT (__fastcall *UnlockRequest)(IInternetProtocol *this);
};
# IInternetSession_vtbl
struct /*VFT*/ IInternetSession_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *RegisterNameSpace)(IInternetSession *this, IClassFactory *, const _GUID *, const wchar_t *, unsigned int, const wchar_t *const *, unsigned int);
HRESULT (__fastcall *UnregisterNameSpace)(IInternetSession *this, IClassFactory *, const wchar_t *);
HRESULT (__fastcall *RegisterMimeFilter)(IInternetSession *this, IClassFactory *, const _GUID *, const wchar_t *);
HRESULT (__fastcall *UnregisterMimeFilter)(IInternetSession *this, IClassFactory *, const wchar_t *);
HRESULT (__fastcall *CreateBinding)(IInternetSession *this, IBindCtx *, const wchar_t *, IUnknown *, IUnknown **, IInternetProtocol **, unsigned int);
HRESULT (__fastcall *SetSessionOption)(IInternetSession *this, unsigned int, void *, unsigned int, unsigned int);
HRESULT (__fastcall *GetSessionOption)(IInternetSession *this, unsigned int, void *, unsigned int *, unsigned int);
};
# IDropTarget
struct __cppobj IDropTarget : IUnknown
{
};
# IDropTarget_vtbl
struct /*VFT*/ IDropTarget_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *DragEnter)(IDropTarget *this, IDataObject *, unsigned int, _POINTL, unsigned int *);
HRESULT (__fastcall *DragOver)(IDropTarget *this, unsigned int, _POINTL, unsigned int *);
HRESULT (__fastcall *DragLeave)(IDropTarget *this);
HRESULT (__fastcall *Drop)(IDropTarget *this, IDataObject *, unsigned int, _POINTL, unsigned int *);
};
# IGetBindHandle
struct __cppobj IGetBindHandle : IUnknown
{
};
# IGetBindHandle_vtbl
struct /*VFT*/ IGetBindHandle_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetBindHandle)(IGetBindHandle *this, __MIDL_IGetBindHandle_0001, void **);
};
# ISynchronize
struct __cppobj ISynchronize : IUnknown
{
};
# ISynchronize_vtbl
struct /*VFT*/ ISynchronize_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Wait)(ISynchronize *this, unsigned int, unsigned int);
HRESULT (__fastcall *Signal)(ISynchronize *this);
HRESULT (__fastcall *Reset)(ISynchronize *this);
};
# ISynchronizeContainer
struct __cppobj ISynchronizeContainer : IUnknown
{
};
# ISynchronizeContainer_vtbl
struct /*VFT*/ ISynchronizeContainer_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *AddSynchronize)(ISynchronizeContainer *this, ISynchronize *);
HRESULT (__fastcall *WaitMultiple)(ISynchronizeContainer *this, unsigned int, unsigned int, ISynchronize **);
};
# in_pktinfo
struct in_pktinfo
{
in_addr ipi_addr;
unsigned int ipi_ifindex;
};
# in_pktinfo_ex
struct in_pktinfo_ex
{
in_pktinfo pkt_info;
SCOPE_ID scope_id;
};
# IDataFilter
struct __cppobj IDataFilter : IUnknown
{
};
# IDataFilter_vtbl
struct /*VFT*/ IDataFilter_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *DoEncode)(IDataFilter *this, unsigned int, int, unsigned __int8 *, int, unsigned __int8 *, int, int *, int *, unsigned int);
HRESULT (__fastcall *DoDecode)(IDataFilter *this, unsigned int, int, unsigned __int8 *, int, unsigned __int8 *, int, int *, int *, unsigned int);
HRESULT (__fastcall *SetEncodingLevel)(IDataFilter *this, unsigned int);
};
# ITimeAndNoticeControl
struct __cppobj ITimeAndNoticeControl : IUnknown
{
};
# ITimeAndNoticeControl_vtbl
struct /*VFT*/ ITimeAndNoticeControl_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *SuppressChanges)(ITimeAndNoticeControl *this, unsigned int, unsigned int);
};
# IBindCallbackRedirect
struct __cppobj IBindCallbackRedirect : IUnknown
{
};
# IBindCallbackRedirect_vtbl
struct /*VFT*/ IBindCallbackRedirect_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Redirect)(IBindCallbackRedirect *this, const wchar_t *, __int16 *);
};
# IBinding
struct __cppobj IBinding : IUnknown
{
};
# IBinding_vtbl
struct /*VFT*/ IBinding_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Abort)(IBinding *this);
HRESULT (__fastcall *Suspend)(IBinding *this);
HRESULT (__fastcall *Resume)(IBinding *this);
HRESULT (__fastcall *SetPriority)(IBinding *this, int);
HRESULT (__fastcall *GetPriority)(IBinding *this, int *);
HRESULT (__fastcall *GetBindResult)(IBinding *this, _GUID *, unsigned int *, wchar_t **, unsigned int *);
};
# IBindProtocol
struct __cppobj IBindProtocol : IUnknown
{
};
# IBindProtocol_vtbl
struct /*VFT*/ IBindProtocol_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *CreateBinding)(IBindProtocol *this, const wchar_t *, IBindCtx *, IBinding **);
};
# IInternetBindInfoEx
struct __cppobj IInternetBindInfoEx : IInternetBindInfo
{
};
# IInternetBindInfoEx_vtbl
struct /*VFT*/ IInternetBindInfoEx_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetBindInfo)(IInternetBindInfo *this, unsigned int *, _tagBINDINFO *);
HRESULT (__fastcall *GetBindString)(IInternetBindInfo *this, unsigned int, wchar_t **, unsigned int, unsigned int *);
HRESULT (__fastcall *GetBindInfoEx)(IInternetBindInfoEx *this, unsigned int *, _tagBINDINFO *, unsigned int *, unsigned int *);
};
# IInternetThreadSwitch
struct __cppobj IInternetThreadSwitch : IUnknown
{
};
# IInternetThreadSwitch_vtbl
struct /*VFT*/ IInternetThreadSwitch_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Prepare)(IInternetThreadSwitch *this);
HRESULT (__fastcall *Continue)(IInternetThreadSwitch *this);
};
# ip_mreq_source
struct ip_mreq_source
{
in_addr imr_multiaddr;
in_addr imr_sourceaddr;
in_addr imr_interface;
};
# ip_mreq
struct ip_mreq
{
in_addr imr_multiaddr;
in_addr imr_interface;
};
# IWeakReference
struct __cppobj IWeakReference : IUnknown
{
};
# IWeakReference_vtbl
struct /*VFT*/ IWeakReference_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Resolve)(IWeakReference *this, const _GUID *, IInspectable **);
};
# IMarshal
struct __cppobj IMarshal : IUnknown
{
};
# IMarshal_vtbl
struct /*VFT*/ IMarshal_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetUnmarshalClass)(IMarshal *this, const _GUID *, void *, unsigned int, void *, unsigned int, _GUID *);
HRESULT (__fastcall *GetMarshalSizeMax)(IMarshal *this, const _GUID *, void *, unsigned int, void *, unsigned int, unsigned int *);
HRESULT (__fastcall *MarshalInterface)(IMarshal *this, IStream *, const _GUID *, void *, unsigned int, void *, unsigned int);
HRESULT (__fastcall *UnmarshalInterface)(IMarshal *this, IStream *, const _GUID *, void **);
HRESULT (__fastcall *ReleaseMarshalData)(IMarshal *this, IStream *);
HRESULT (__fastcall *DisconnectObject)(IMarshal *this, unsigned int);
};
# IGlobalInterfaceTable
struct __cppobj IGlobalInterfaceTable : IUnknown
{
};
# IGlobalInterfaceTable_vtbl
struct /*VFT*/ IGlobalInterfaceTable_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *RegisterInterfaceInGlobal)(IGlobalInterfaceTable *this, IUnknown *, const _GUID *, unsigned int *);
HRESULT (__fastcall *RevokeInterfaceFromGlobal)(IGlobalInterfaceTable *this, unsigned int);
HRESULT (__fastcall *GetInterfaceFromGlobal)(IGlobalInterfaceTable *this, unsigned int, const _GUID *, void **);
};
# IOleLink
struct __cppobj IOleLink : IUnknown
{
};
# IOleLink_vtbl
struct /*VFT*/ IOleLink_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *SetUpdateOptions)(IOleLink *this, unsigned int);
HRESULT (__fastcall *GetUpdateOptions)(IOleLink *this, unsigned int *);
HRESULT (__fastcall *SetSourceMoniker)(IOleLink *this, IMoniker *, const _GUID *);
HRESULT (__fastcall *GetSourceMoniker)(IOleLink *this, IMoniker **);
HRESULT (__fastcall *SetSourceDisplayName)(IOleLink *this, const wchar_t *);
HRESULT (__fastcall *GetSourceDisplayName)(IOleLink *this, wchar_t **);
HRESULT (__fastcall *BindToSource)(IOleLink *this, unsigned int, IBindCtx *);
HRESULT (__fastcall *BindIfRunning)(IOleLink *this);
HRESULT (__fastcall *GetBoundSource)(IOleLink *this, IUnknown **);
HRESULT (__fastcall *UnbindSource)(IOleLink *this);
HRESULT (__fastcall *Update)(IOleLink *this, IBindCtx *);
};
# ILanguageExceptionErrorInfo
struct __cppobj ILanguageExceptionErrorInfo : IUnknown
{
};
# ILanguageExceptionErrorInfo_vtbl
struct /*VFT*/ ILanguageExceptionErrorInfo_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetLanguageException)(ILanguageExceptionErrorInfo *this, IUnknown **);
};
# ILanguageExceptionErrorInfo2
struct __cppobj ILanguageExceptionErrorInfo2 : ILanguageExceptionErrorInfo
{
};
# ILanguageExceptionErrorInfo2_vtbl
struct /*VFT*/ ILanguageExceptionErrorInfo2_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetLanguageException)(ILanguageExceptionErrorInfo *this, IUnknown **);
HRESULT (__fastcall *GetPreviousLanguageExceptionErrorInfo)(ILanguageExceptionErrorInfo2 *this, ILanguageExceptionErrorInfo2 **);
HRESULT (__fastcall *CapturePropagationContext)(ILanguageExceptionErrorInfo2 *this, IUnknown *);
HRESULT (__fastcall *GetPropagationContextHead)(ILanguageExceptionErrorInfo2 *this, ILanguageExceptionErrorInfo2 **);
};
# in_recverr
struct __declspec(align(4)) in_recverr
{
IPPROTO protocol;
unsigned int info;
unsigned __int8 type;
unsigned __int8 code;
};
# IInternetHostSecurityManager
struct __cppobj IInternetHostSecurityManager : IUnknown
{
};
# IInternetHostSecurityManager_vtbl
struct /*VFT*/ IInternetHostSecurityManager_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetSecurityId)(IInternetHostSecurityManager *this, unsigned __int8 *, unsigned int *, unsigned __int64);
HRESULT (__fastcall *ProcessUrlAction)(IInternetHostSecurityManager *this, unsigned int, unsigned __int8 *, unsigned int, unsigned __int8 *, unsigned int, unsigned int, unsigned int);
HRESULT (__fastcall *QueryCustomPolicy)(IInternetHostSecurityManager *this, const _GUID *, unsigned __int8 **, unsigned int *, unsigned __int8 *, unsigned int, unsigned int);
};
# IOleAdviseHolder
struct __cppobj IOleAdviseHolder : IUnknown
{
};
# IOleAdviseHolder_vtbl
struct /*VFT*/ IOleAdviseHolder_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Advise)(IOleAdviseHolder *this, IAdviseSink *, unsigned int *);
HRESULT (__fastcall *Unadvise)(IOleAdviseHolder *this, unsigned int);
HRESULT (__fastcall *EnumAdvise)(IOleAdviseHolder *this, IEnumSTATDATA **);
HRESULT (__fastcall *SendOnRename)(IOleAdviseHolder *this, IMoniker *);
HRESULT (__fastcall *SendOnSave)(IOleAdviseHolder *this);
HRESULT (__fastcall *SendOnClose)(IOleAdviseHolder *this);
};
# in6_pktinfo
struct in6_pktinfo
{
in6_addr ipi6_addr;
unsigned int ipi6_ifindex;
};
# IWinInetFileStream
struct __cppobj IWinInetFileStream : IUnknown
{
};
# IWinInetFileStream_vtbl
struct /*VFT*/ IWinInetFileStream_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *SetHandleForUnlock)(IWinInetFileStream *this, unsigned __int64, unsigned __int64);
HRESULT (__fastcall *SetDeleteFile)(IWinInetFileStream *this, unsigned __int64);
};
# IInternetZoneManager
struct __cppobj IInternetZoneManager : IUnknown
{
};
# IInternetZoneManager_vtbl
struct /*VFT*/ IInternetZoneManager_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetZoneAttributes)(IInternetZoneManager *this, unsigned int, _ZONEATTRIBUTES *);
HRESULT (__fastcall *SetZoneAttributes)(IInternetZoneManager *this, unsigned int, _ZONEATTRIBUTES *);
HRESULT (__fastcall *GetZoneCustomPolicy)(IInternetZoneManager *this, unsigned int, const _GUID *, unsigned __int8 **, unsigned int *, _URLZONEREG);
HRESULT (__fastcall *SetZoneCustomPolicy)(IInternetZoneManager *this, unsigned int, const _GUID *, unsigned __int8 *, unsigned int, _URLZONEREG);
HRESULT (__fastcall *GetZoneActionPolicy)(IInternetZoneManager *this, unsigned int, unsigned int, unsigned __int8 *, unsigned int, _URLZONEREG);
HRESULT (__fastcall *SetZoneActionPolicy)(IInternetZoneManager *this, unsigned int, unsigned int, unsigned __int8 *, unsigned int, _URLZONEREG);
HRESULT (__fastcall *PromptAction)(IInternetZoneManager *this, unsigned int, HWND__ *, const wchar_t *, const wchar_t *, unsigned int);
HRESULT (__fastcall *LogAction)(IInternetZoneManager *this, unsigned int, const wchar_t *, const wchar_t *, unsigned int);
HRESULT (__fastcall *CreateZoneEnumerator)(IInternetZoneManager *this, unsigned int *, unsigned int *, unsigned int);
HRESULT (__fastcall *GetZoneAt)(IInternetZoneManager *this, unsigned int, unsigned int, unsigned int *);
HRESULT (__fastcall *DestroyZoneEnumerator)(IInternetZoneManager *this, unsigned int);
HRESULT (__fastcall *CopyTemplatePoliciesToZone)(IInternetZoneManager *this, unsigned int, unsigned int, unsigned int);
};
# IInternetZoneManagerEx
struct __cppobj IInternetZoneManagerEx : IInternetZoneManager
{
};
# IInternetZoneManagerEx_vtbl
struct /*VFT*/ IInternetZoneManagerEx_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetZoneAttributes)(IInternetZoneManager *this, unsigned int, _ZONEATTRIBUTES *);
HRESULT (__fastcall *SetZoneAttributes)(IInternetZoneManager *this, unsigned int, _ZONEATTRIBUTES *);
HRESULT (__fastcall *GetZoneCustomPolicy)(IInternetZoneManager *this, unsigned int, const _GUID *, unsigned __int8 **, unsigned int *, _URLZONEREG);
HRESULT (__fastcall *SetZoneCustomPolicy)(IInternetZoneManager *this, unsigned int, const _GUID *, unsigned __int8 *, unsigned int, _URLZONEREG);
HRESULT (__fastcall *GetZoneActionPolicy)(IInternetZoneManager *this, unsigned int, unsigned int, unsigned __int8 *, unsigned int, _URLZONEREG);
HRESULT (__fastcall *SetZoneActionPolicy)(IInternetZoneManager *this, unsigned int, unsigned int, unsigned __int8 *, unsigned int, _URLZONEREG);
HRESULT (__fastcall *PromptAction)(IInternetZoneManager *this, unsigned int, HWND__ *, const wchar_t *, const wchar_t *, unsigned int);
HRESULT (__fastcall *LogAction)(IInternetZoneManager *this, unsigned int, const wchar_t *, const wchar_t *, unsigned int);
HRESULT (__fastcall *CreateZoneEnumerator)(IInternetZoneManager *this, unsigned int *, unsigned int *, unsigned int);
HRESULT (__fastcall *GetZoneAt)(IInternetZoneManager *this, unsigned int, unsigned int, unsigned int *);
HRESULT (__fastcall *DestroyZoneEnumerator)(IInternetZoneManager *this, unsigned int);
HRESULT (__fastcall *CopyTemplatePoliciesToZone)(IInternetZoneManager *this, unsigned int, unsigned int, unsigned int);
HRESULT (__fastcall *GetZoneActionPolicyEx)(IInternetZoneManagerEx *this, unsigned int, unsigned int, unsigned __int8 *, unsigned int, _URLZONEREG, unsigned int);
HRESULT (__fastcall *SetZoneActionPolicyEx)(IInternetZoneManagerEx *this, unsigned int, unsigned int, unsigned __int8 *, unsigned int, _URLZONEREG, unsigned int);
};
# ILockBytes
struct __cppobj ILockBytes : IUnknown
{
};
# ILockBytes_vtbl
struct /*VFT*/ ILockBytes_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *ReadAt)(ILockBytes *this, _ULARGE_INTEGER, void *, unsigned int, unsigned int *);
HRESULT (__fastcall *WriteAt)(ILockBytes *this, _ULARGE_INTEGER, const void *, unsigned int, unsigned int *);
HRESULT (__fastcall *Flush)(ILockBytes *this);
HRESULT (__fastcall *SetSize)(ILockBytes *this, _ULARGE_INTEGER);
HRESULT (__fastcall *LockRegion)(ILockBytes *this, _ULARGE_INTEGER, _ULARGE_INTEGER, unsigned int);
HRESULT (__fastcall *UnlockRegion)(ILockBytes *this, _ULARGE_INTEGER, _ULARGE_INTEGER, unsigned int);
HRESULT (__fastcall *Stat)(ILockBytes *this, tagSTATSTG *, unsigned int);
};
# IRpcProxyBuffer
struct __cppobj IRpcProxyBuffer : IUnknown
{
};
# IRpcProxyBuffer_vtbl
struct /*VFT*/ IRpcProxyBuffer_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Connect)(IRpcProxyBuffer *this, IRpcChannelBuffer *);
void (__fastcall *Disconnect)(IRpcProxyBuffer *this);
};
# IPSFactoryBuffer
struct __cppobj IPSFactoryBuffer : IUnknown
{
};
# IRpcStubBuffer
struct __cppobj IRpcStubBuffer : IUnknown
{
};
# IRpcStubBuffer_vtbl
struct /*VFT*/ IRpcStubBuffer_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Connect)(IRpcStubBuffer *this, IUnknown *);
void (__fastcall *Disconnect)(IRpcStubBuffer *this);
HRESULT (__fastcall *Invoke)(IRpcStubBuffer *this, tagRPCOLEMESSAGE *, IRpcChannelBuffer *);
IRpcStubBuffer *(__fastcall *IsIIDSupported)(IRpcStubBuffer *this, const _GUID *);
unsigned int (__fastcall *CountRefs)(IRpcStubBuffer *this);
HRESULT (__fastcall *DebugServerQueryInterface)(IRpcStubBuffer *this, void **);
void (__fastcall *DebugServerRelease)(IRpcStubBuffer *this, void *);
};
# IPSFactoryBuffer_vtbl
struct /*VFT*/ IPSFactoryBuffer_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *CreateProxy)(IPSFactoryBuffer *this, IUnknown *, const _GUID *, IRpcProxyBuffer **, void **);
HRESULT (__fastcall *CreateStub)(IPSFactoryBuffer *this, const _GUID *, IUnknown *, IRpcStubBuffer **);
};
# ICodeInstall
struct __cppobj ICodeInstall : IWindowForBindingUI
{
};
# ICodeInstall_vtbl
struct /*VFT*/ ICodeInstall_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetWindow)(IWindowForBindingUI *this, const _GUID *, HWND__ **);
HRESULT (__fastcall *OnCodeInstallProblem)(ICodeInstall *this, unsigned int, const wchar_t *, const wchar_t *, unsigned int);
};
# IOleCache2
struct __cppobj IOleCache2 : IOleCache
{
};
# IOleCache2_vtbl
struct /*VFT*/ IOleCache2_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Cache)(IOleCache *this, tagFORMATETC *, unsigned int, unsigned int *);
HRESULT (__fastcall *Uncache)(IOleCache *this, unsigned int);
HRESULT (__fastcall *EnumCache)(IOleCache *this, IEnumSTATDATA **);
HRESULT (__fastcall *InitCache)(IOleCache *this, IDataObject *);
HRESULT (__fastcall *SetData)(IOleCache *this, tagFORMATETC *, tagSTGMEDIUM *, int);
HRESULT (__fastcall *UpdateCache)(IOleCache2 *this, IDataObject *, unsigned int, void *);
HRESULT (__fastcall *DiscardCache)(IOleCache2 *this, unsigned int);
};
# IMultiQI
struct __cppobj IMultiQI : IUnknown
{
};
# IMultiQI_vtbl
struct /*VFT*/ IMultiQI_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *QueryMultipleInterfaces)(IMultiQI *this, unsigned int, tagMULTI_QI *);
};
# IRpcSyntaxNegotiate
struct __cppobj IRpcSyntaxNegotiate : IUnknown
{
};
# IRpcSyntaxNegotiate_vtbl
struct /*VFT*/ IRpcSyntaxNegotiate_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *NegotiateSyntax)(IRpcSyntaxNegotiate *this, tagRPCOLEMESSAGE *);
};
# ip_msfilter
struct ip_msfilter
{
in_addr imsf_multiaddr;
in_addr imsf_interface;
MULTICAST_MODE_TYPE imsf_fmode;
unsigned int imsf_numsrc;
in_addr imsf_slist[1];
};
# IMessageFilter
struct __cppobj IMessageFilter : IUnknown
{
};
# IMessageFilter_vtbl
struct /*VFT*/ IMessageFilter_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
unsigned int (__fastcall *HandleInComingCall)(IMessageFilter *this, unsigned int, HTASK__ *, unsigned int, tagINTERFACEINFO *);
unsigned int (__fastcall *RetryRejectedCall)(IMessageFilter *this, HTASK__ *, unsigned int, unsigned int);
unsigned int (__fastcall *MessagePending)(IMessageFilter *this, HTASK__ *, unsigned int, unsigned int);
};
# IZoneIdentifier
struct __cppobj IZoneIdentifier : IUnknown
{
};
# IZoneIdentifier_vtbl
struct /*VFT*/ IZoneIdentifier_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetId)(IZoneIdentifier *this, unsigned int *);
HRESULT (__fastcall *SetId)(IZoneIdentifier *this, unsigned int);
HRESULT (__fastcall *Remove)(IZoneIdentifier *this);
};
# ITypeMarshal
struct __cppobj ITypeMarshal : IUnknown
{
};
# ITypeMarshal_vtbl
struct /*VFT*/ ITypeMarshal_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Size)(ITypeMarshal *this, void *, unsigned int, void *, unsigned int *);
HRESULT (__fastcall *Marshal)(ITypeMarshal *this, void *, unsigned int, void *, unsigned int, unsigned __int8 *, unsigned int *);
HRESULT (__fastcall *Unmarshal)(ITypeMarshal *this, void *, unsigned int, unsigned int, unsigned __int8 *, unsigned int *);
HRESULT (__fastcall *Free)(ITypeMarshal *this, void *);
};
# IWinInetCacheHints
struct __cppobj IWinInetCacheHints : IUnknown
{
};
# IWinInetCacheHints_vtbl
struct /*VFT*/ IWinInetCacheHints_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *SetCacheExtension)(IWinInetCacheHints *this, const wchar_t *, void *, unsigned int *, unsigned int *, unsigned int *);
};
# ICallFactory
struct __cppobj ICallFactory : IUnknown
{
};
# ICallFactory_vtbl
struct /*VFT*/ ICallFactory_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *CreateCall)(ICallFactory *this, const _GUID *, IUnknown *, const _GUID *, IUnknown **);
};
# IInternetProtocolInfo
struct __cppobj IInternetProtocolInfo : IUnknown
{
};
# IInternetProtocolInfo_vtbl
struct /*VFT*/ IInternetProtocolInfo_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *ParseUrl)(IInternetProtocolInfo *this, const wchar_t *, _tagPARSEACTION, unsigned int, wchar_t *, unsigned int, unsigned int *, unsigned int);
HRESULT (__fastcall *CombineUrl)(IInternetProtocolInfo *this, const wchar_t *, const wchar_t *, unsigned int, wchar_t *, unsigned int, unsigned int *, unsigned int);
HRESULT (__fastcall *CompareUrl)(IInternetProtocolInfo *this, const wchar_t *, const wchar_t *, unsigned int);
HRESULT (__fastcall *QueryInfo)(IInternetProtocolInfo *this, const wchar_t *, _tagQUERYOPTION, unsigned int, void *, unsigned int, unsigned int *, unsigned int);
};
# IStdMarshalInfo
struct __cppobj IStdMarshalInfo : IUnknown
{
};
# IStdMarshalInfo_vtbl
struct /*VFT*/ IStdMarshalInfo_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetClassForHandler)(IStdMarshalInfo *this, unsigned int, void *, _GUID *);
};
# ipv6_mreq
struct ipv6_mreq
{
in6_addr ipv6mr_multiaddr;
unsigned int ipv6mr_interface;
};
# IMallocSpy
struct __cppobj IMallocSpy : IUnknown
{
};
# IMallocSpy_vtbl
struct /*VFT*/ IMallocSpy_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
unsigned __int64 (__fastcall *PreAlloc)(IMallocSpy *this, unsigned __int64);
void *(__fastcall *PostAlloc)(IMallocSpy *this, void *);
void *(__fastcall *PreFree)(IMallocSpy *this, void *, int);
void (__fastcall *PostFree)(IMallocSpy *this, int);
unsigned __int64 (__fastcall *PreRealloc)(IMallocSpy *this, void *, unsigned __int64, void **, int);
void *(__fastcall *PostRealloc)(IMallocSpy *this, void *, int);
void *(__fastcall *PreGetSize)(IMallocSpy *this, void *, int);
unsigned __int64 (__fastcall *PostGetSize)(IMallocSpy *this, unsigned __int64, int);
void *(__fastcall *PreDidAlloc)(IMallocSpy *this, void *, int);
int (__fastcall *PostDidAlloc)(IMallocSpy *this, void *, int, int);
void (__fastcall *PreHeapMinimize)(IMallocSpy *this);
void (__fastcall *PostHeapMinimize)(IMallocSpy *this);
};
# ISurrogate
struct __cppobj ISurrogate : IUnknown
{
};
# ISurrogate_vtbl
struct /*VFT*/ ISurrogate_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *LoadDllServer)(ISurrogate *this, const _GUID *);
HRESULT (__fastcall *FreeSurrogate)(ISurrogate *this);
};
# in6_pktinfo_ex
struct in6_pktinfo_ex
{
in6_pktinfo pkt_info;
SCOPE_ID scope_id;
};
# IInternet_vtbl
struct /*VFT*/ IInternet_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
};
# IInternet
struct __cppobj IInternet : IUnknown
{
};
# IXMLHttpRequest
struct __cppobj IXMLHttpRequest : IDispatch
{
};
# IXMLHttpRequest_vtbl
struct /*VFT*/ IXMLHttpRequest_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeInfoCount)(IDispatch *this, unsigned int *);
HRESULT (__fastcall *GetTypeInfo)(IDispatch *this, unsigned int, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetIDsOfNames)(IDispatch *this, const _GUID *, wchar_t **, unsigned int, unsigned int, int *);
HRESULT (__fastcall *Invoke)(IDispatch *this, int, const _GUID *, unsigned int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
HRESULT (__fastcall *open)(IXMLHttpRequest *this, wchar_t *, wchar_t *, tagVARIANT, tagVARIANT, tagVARIANT);
HRESULT (__fastcall *setRequestHeader)(IXMLHttpRequest *this, wchar_t *, wchar_t *);
HRESULT (__fastcall *getResponseHeader)(IXMLHttpRequest *this, wchar_t *, wchar_t **);
HRESULT (__fastcall *getAllResponseHeaders)(IXMLHttpRequest *this, wchar_t **);
HRESULT (__fastcall *send)(IXMLHttpRequest *this, tagVARIANT);
HRESULT (__fastcall *abort)(IXMLHttpRequest *this);
HRESULT (__fastcall *get_status)(IXMLHttpRequest *this, int *);
HRESULT (__fastcall *get_statusText)(IXMLHttpRequest *this, wchar_t **);
HRESULT (__fastcall *get_responseXML)(IXMLHttpRequest *this, IDispatch **);
HRESULT (__fastcall *get_responseText)(IXMLHttpRequest *this, wchar_t **);
HRESULT (__fastcall *get_responseBody)(IXMLHttpRequest *this, tagVARIANT *);
HRESULT (__fastcall *get_responseStream)(IXMLHttpRequest *this, tagVARIANT *);
HRESULT (__fastcall *get_readyState)(IXMLHttpRequest *this, int *);
HRESULT (__fastcall *put_onreadystatechange)(IXMLHttpRequest *this, IDispatch *);
};
# IOleWindow
struct __cppobj IOleWindow : IUnknown
{
};
# IOleWindow_vtbl
struct /*VFT*/ IOleWindow_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetWindow)(IOleWindow *this, HWND__ **);
HRESULT (__fastcall *ContextSensitiveHelp)(IOleWindow *this, int);
};
# IOleInPlaceUIWindow
struct __cppobj IOleInPlaceUIWindow : IOleWindow
{
};
# IOleInPlaceActiveObject
struct __cppobj IOleInPlaceActiveObject : IOleWindow
{
};
# IOleInPlaceActiveObject_vtbl
struct /*VFT*/ IOleInPlaceActiveObject_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetWindow)(IOleWindow *this, HWND__ **);
HRESULT (__fastcall *ContextSensitiveHelp)(IOleWindow *this, int);
HRESULT (__fastcall *TranslateAcceleratorA)(IOleInPlaceActiveObject *this, tagMSG *);
HRESULT (__fastcall *OnFrameWindowActivate)(IOleInPlaceActiveObject *this, int);
HRESULT (__fastcall *OnDocWindowActivate)(IOleInPlaceActiveObject *this, int);
HRESULT (__fastcall *ResizeBorder)(IOleInPlaceActiveObject *this, const tagRECT *, IOleInPlaceUIWindow *, int);
HRESULT (__fastcall *EnableModeless)(IOleInPlaceActiveObject *this, int);
};
# IOleInPlaceUIWindow_vtbl
struct /*VFT*/ IOleInPlaceUIWindow_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetWindow)(IOleWindow *this, HWND__ **);
HRESULT (__fastcall *ContextSensitiveHelp)(IOleWindow *this, int);
HRESULT (__fastcall *GetBorder)(IOleInPlaceUIWindow *this, tagRECT *);
HRESULT (__fastcall *RequestBorderSpace)(IOleInPlaceUIWindow *this, const tagRECT *);
HRESULT (__fastcall *SetBorderSpace)(IOleInPlaceUIWindow *this, const tagRECT *);
HRESULT (__fastcall *SetActiveObject)(IOleInPlaceUIWindow *this, IOleInPlaceActiveObject *, const wchar_t *);
};
# IOleInPlaceFrame
struct __cppobj IOleInPlaceFrame : IOleInPlaceUIWindow
{
};
# IOleInPlaceFrame_vtbl
struct /*VFT*/ IOleInPlaceFrame_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetWindow)(IOleWindow *this, HWND__ **);
HRESULT (__fastcall *ContextSensitiveHelp)(IOleWindow *this, int);
HRESULT (__fastcall *GetBorder)(IOleInPlaceUIWindow *this, tagRECT *);
HRESULT (__fastcall *RequestBorderSpace)(IOleInPlaceUIWindow *this, const tagRECT *);
HRESULT (__fastcall *SetBorderSpace)(IOleInPlaceUIWindow *this, const tagRECT *);
HRESULT (__fastcall *SetActiveObject)(IOleInPlaceUIWindow *this, IOleInPlaceActiveObject *, const wchar_t *);
HRESULT (__fastcall *InsertMenus)(IOleInPlaceFrame *this, HMENU__ *, tagOleMenuGroupWidths *);
HRESULT (__fastcall *SetMenu)(IOleInPlaceFrame *this, HMENU__ *, void *, HWND__ *);
HRESULT (__fastcall *RemoveMenus)(IOleInPlaceFrame *this, HMENU__ *);
HRESULT (__fastcall *SetStatusText)(IOleInPlaceFrame *this, const wchar_t *);
HRESULT (__fastcall *EnableModeless)(IOleInPlaceFrame *this, int);
HRESULT (__fastcall *TranslateAcceleratorA)(IOleInPlaceFrame *this, tagMSG *, unsigned __int16);
};
# IPersistStorage
struct __cppobj IPersistStorage : IPersist
{
};
# IPersistStorage_vtbl
struct /*VFT*/ IPersistStorage_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetClassID)(IPersist *this, _GUID *);
HRESULT (__fastcall *IsDirty)(IPersistStorage *this);
HRESULT (__fastcall *InitNew)(IPersistStorage *this, IStorage *);
HRESULT (__fastcall *Load)(IPersistStorage *this, IStorage *);
HRESULT (__fastcall *Save)(IPersistStorage *this, IStorage *, int);
HRESULT (__fastcall *SaveCompleted)(IPersistStorage *this, IStorage *);
HRESULT (__fastcall *HandsOffStorage)(IPersistStorage *this);
};
# IUri
struct __cppobj IUri : IUnknown
{
};
# IUri_vtbl
struct /*VFT*/ IUri_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetPropertyBSTR)(IUri *this, __MIDL_IUri_0001, wchar_t **, unsigned int);
HRESULT (__fastcall *GetPropertyLength)(IUri *this, __MIDL_IUri_0001, unsigned int *, unsigned int);
HRESULT (__fastcall *GetPropertyDWORD)(IUri *this, __MIDL_IUri_0001, unsigned int *, unsigned int);
HRESULT (__fastcall *HasProperty)(IUri *this, __MIDL_IUri_0001, int *);
HRESULT (__fastcall *GetAbsoluteUri)(IUri *this, wchar_t **);
HRESULT (__fastcall *GetAuthority)(IUri *this, wchar_t **);
HRESULT (__fastcall *GetDisplayUri)(IUri *this, wchar_t **);
HRESULT (__fastcall *GetDomain)(IUri *this, wchar_t **);
HRESULT (__fastcall *GetExtension)(IUri *this, wchar_t **);
HRESULT (__fastcall *GetFragment)(IUri *this, wchar_t **);
HRESULT (__fastcall *GetHost)(IUri *this, wchar_t **);
HRESULT (__fastcall *GetPassword)(IUri *this, wchar_t **);
HRESULT (__fastcall *GetPath)(IUri *this, wchar_t **);
HRESULT (__fastcall *GetPathAndQuery)(IUri *this, wchar_t **);
HRESULT (__fastcall *GetQuery)(IUri *this, wchar_t **);
HRESULT (__fastcall *GetRawUri)(IUri *this, wchar_t **);
HRESULT (__fastcall *GetSchemeName)(IUri *this, wchar_t **);
HRESULT (__fastcall *GetUserInfo)(IUri *this, wchar_t **);
HRESULT (__fastcall *GetUserNameA)(IUri *this, wchar_t **);
HRESULT (__fastcall *GetHostType)(IUri *this, unsigned int *);
HRESULT (__fastcall *GetPort)(IUri *this, unsigned int *);
HRESULT (__fastcall *GetScheme)(IUri *this, unsigned int *);
HRESULT (__fastcall *GetZone)(IUri *this, unsigned int *);
HRESULT (__fastcall *GetProperties)(IUri *this, unsigned int *);
HRESULT (__fastcall *IsEqual)(IUri *this, IUri *, int *);
};
# IUriBuilder
struct __cppobj IUriBuilder : IUnknown
{
};
# IUriBuilder_vtbl
struct /*VFT*/ IUriBuilder_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *CreateUriSimple)(IUriBuilder *this, unsigned int, unsigned __int64, IUri **);
HRESULT (__fastcall *CreateUri)(IUriBuilder *this, unsigned int, unsigned int, unsigned __int64, IUri **);
HRESULT (__fastcall *CreateUriWithFlags)(IUriBuilder *this, unsigned int, unsigned int, unsigned int, unsigned __int64, IUri **);
HRESULT (__fastcall *GetIUri)(IUriBuilder *this, IUri **);
HRESULT (__fastcall *SetIUri)(IUriBuilder *this, IUri *);
HRESULT (__fastcall *GetFragment)(IUriBuilder *this, unsigned int *, const wchar_t **);
HRESULT (__fastcall *GetHost)(IUriBuilder *this, unsigned int *, const wchar_t **);
HRESULT (__fastcall *GetPassword)(IUriBuilder *this, unsigned int *, const wchar_t **);
HRESULT (__fastcall *GetPath)(IUriBuilder *this, unsigned int *, const wchar_t **);
HRESULT (__fastcall *GetPort)(IUriBuilder *this, int *, unsigned int *);
HRESULT (__fastcall *GetQuery)(IUriBuilder *this, unsigned int *, const wchar_t **);
HRESULT (__fastcall *GetSchemeName)(IUriBuilder *this, unsigned int *, const wchar_t **);
HRESULT (__fastcall *GetUserNameA)(IUriBuilder *this, unsigned int *, const wchar_t **);
HRESULT (__fastcall *SetFragment)(IUriBuilder *this, const wchar_t *);
HRESULT (__fastcall *SetHost)(IUriBuilder *this, const wchar_t *);
HRESULT (__fastcall *SetPassword)(IUriBuilder *this, const wchar_t *);
HRESULT (__fastcall *SetPath)(IUriBuilder *this, const wchar_t *);
HRESULT (__fastcall *SetPort)(IUriBuilder *this, int, unsigned int);
HRESULT (__fastcall *SetQuery)(IUriBuilder *this, const wchar_t *);
HRESULT (__fastcall *SetSchemeName)(IUriBuilder *this, const wchar_t *);
HRESULT (__fastcall *SetUserName)(IUriBuilder *this, const wchar_t *);
HRESULT (__fastcall *RemoveProperties)(IUriBuilder *this, unsigned int);
HRESULT (__fastcall *HasBeenModified)(IUriBuilder *this, int *);
};
# IUriBuilderFactory
struct __cppobj IUriBuilderFactory : IUnknown
{
};
# IUriBuilderFactory_vtbl
struct /*VFT*/ IUriBuilderFactory_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *CreateIUriBuilder)(IUriBuilderFactory *this, unsigned int, unsigned __int64, IUriBuilder **);
HRESULT (__fastcall *CreateInitializedIUriBuilder)(IUriBuilderFactory *this, unsigned int, unsigned __int64, IUriBuilder **);
};
# IEnumOLEVERB
struct __cppobj IEnumOLEVERB : IUnknown
{
};
# IEnumOLEVERB_vtbl
struct /*VFT*/ IEnumOLEVERB_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Next)(IEnumOLEVERB *this, unsigned int, tagOLEVERB *, unsigned int *);
HRESULT (__fastcall *Skip)(IEnumOLEVERB *this, unsigned int);
HRESULT (__fastcall *Reset)(IEnumOLEVERB *this);
HRESULT (__fastcall *Clone)(IEnumOLEVERB *this, IEnumOLEVERB **);
};
# IOleInPlaceObject
struct __cppobj IOleInPlaceObject : IOleWindow
{
};
# IOleInPlaceObject_vtbl
struct /*VFT*/ IOleInPlaceObject_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetWindow)(IOleWindow *this, HWND__ **);
HRESULT (__fastcall *ContextSensitiveHelp)(IOleWindow *this, int);
HRESULT (__fastcall *InPlaceDeactivate)(IOleInPlaceObject *this);
HRESULT (__fastcall *UIDeactivate)(IOleInPlaceObject *this);
HRESULT (__fastcall *SetObjectRects)(IOleInPlaceObject *this, const tagRECT *, const tagRECT *);
HRESULT (__fastcall *ReactivateAndUndo)(IOleInPlaceObject *this);
};
# IPersistFile
struct __cppobj IPersistFile : IPersist
{
};
# IPersistFile_vtbl
struct /*VFT*/ IPersistFile_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetClassID)(IPersist *this, _GUID *);
HRESULT (__fastcall *IsDirty)(IPersistFile *this);
HRESULT (__fastcall *Load)(IPersistFile *this, const wchar_t *, unsigned int);
HRESULT (__fastcall *Save)(IPersistFile *this, const wchar_t *, int);
HRESULT (__fastcall *SaveCompleted)(IPersistFile *this, const wchar_t *);
HRESULT (__fastcall *GetCurFile)(IPersistFile *this, wchar_t **);
};
# IOleInPlaceSite
struct __cppobj IOleInPlaceSite : IOleWindow
{
};
# IOleInPlaceSite_vtbl
struct /*VFT*/ IOleInPlaceSite_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetWindow)(IOleWindow *this, HWND__ **);
HRESULT (__fastcall *ContextSensitiveHelp)(IOleWindow *this, int);
HRESULT (__fastcall *CanInPlaceActivate)(IOleInPlaceSite *this);
HRESULT (__fastcall *OnInPlaceActivate)(IOleInPlaceSite *this);
HRESULT (__fastcall *OnUIActivate)(IOleInPlaceSite *this);
HRESULT (__fastcall *GetWindowContext)(IOleInPlaceSite *this, IOleInPlaceFrame **, IOleInPlaceUIWindow **, tagRECT *, tagRECT *, tagOIFI *);
HRESULT (__fastcall *Scroll)(IOleInPlaceSite *this, tagSIZE);
HRESULT (__fastcall *OnUIDeactivate)(IOleInPlaceSite *this, int);
HRESULT (__fastcall *OnInPlaceDeactivate)(IOleInPlaceSite *this);
HRESULT (__fastcall *DiscardUndoState)(IOleInPlaceSite *this);
HRESULT (__fastcall *DeactivateAndUndo)(IOleInPlaceSite *this);
HRESULT (__fastcall *OnPosRectChange)(IOleInPlaceSite *this, const tagRECT *);
};
# IForegroundTransfer
struct __cppobj IForegroundTransfer : IUnknown
{
};
# IForegroundTransfer_vtbl
struct /*VFT*/ IForegroundTransfer_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *AllowForegroundTransfer)(IForegroundTransfer *this, void *);
};
# IOleCacheControl
struct __cppobj IOleCacheControl : IUnknown
{
};
# IOleCacheControl_vtbl
struct /*VFT*/ IOleCacheControl_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *OnRun)(IOleCacheControl *this, IDataObject *);
HRESULT (__fastcall *OnStop)(IOleCacheControl *this);
};
# IErrorLog
struct __cppobj IErrorLog : IUnknown
{
};
# IErrorLog_vtbl
struct /*VFT*/ IErrorLog_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *AddError)(IErrorLog *this, const wchar_t *, tagEXCEPINFO *);
};
# IInternetProtocolSinkStackable
struct __cppobj IInternetProtocolSinkStackable : IUnknown
{
};
# IInternetProtocolSinkStackable_vtbl
struct /*VFT*/ IInternetProtocolSinkStackable_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *SwitchSink)(IInternetProtocolSinkStackable *this, IInternetProtocolSink *);
HRESULT (__fastcall *CommitSwitch)(IInternetProtocolSinkStackable *this);
HRESULT (__fastcall *RollbackSwitch)(IInternetProtocolSinkStackable *this);
};
# IViewObject2
struct __cppobj IViewObject2 : IViewObject
{
};
# IViewObject2_vtbl
struct /*VFT*/ IViewObject2_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Draw)(IViewObject *this, unsigned int, int, void *, tagDVTARGETDEVICE *, HDC__ *, HDC__ *, const _RECTL *, const _RECTL *, int (__fastcall *)(unsigned __int64), unsigned __int64);
HRESULT (__fastcall *GetColorSet)(IViewObject *this, unsigned int, int, void *, tagDVTARGETDEVICE *, HDC__ *, tagLOGPALETTE **);
HRESULT (__fastcall *Freeze)(IViewObject *this, unsigned int, int, void *, unsigned int *);
HRESULT (__fastcall *Unfreeze)(IViewObject *this, unsigned int);
HRESULT (__fastcall *SetAdvise)(IViewObject *this, unsigned int, unsigned int, IAdviseSink *);
HRESULT (__fastcall *GetAdvise)(IViewObject *this, unsigned int *, unsigned int *, IAdviseSink **);
HRESULT (__fastcall *GetExtent)(IViewObject2 *this, unsigned int, int, tagDVTARGETDEVICE *, tagSIZE *);
};
# ISupportErrorInfo
struct __cppobj ISupportErrorInfo : IUnknown
{
};
# ISupportErrorInfo_vtbl
struct /*VFT*/ ISupportErrorInfo_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *InterfaceSupportsErrorInfo)(ISupportErrorInfo *this, const _GUID *);
};
# ICreateErrorInfo
struct __cppobj ICreateErrorInfo : IUnknown
{
};
# ICreateErrorInfo_vtbl
struct /*VFT*/ ICreateErrorInfo_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *SetGUID)(ICreateErrorInfo *this, const _GUID *);
HRESULT (__fastcall *SetSource)(ICreateErrorInfo *this, wchar_t *);
HRESULT (__fastcall *SetDescription)(ICreateErrorInfo *this, wchar_t *);
HRESULT (__fastcall *SetHelpFile)(ICreateErrorInfo *this, wchar_t *);
HRESULT (__fastcall *SetHelpContext)(ICreateErrorInfo *this, unsigned int);
};
# IDataAdviseHolder
struct __cppobj IDataAdviseHolder : IUnknown
{
};
# IDataAdviseHolder_vtbl
struct /*VFT*/ IDataAdviseHolder_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Advise)(IDataAdviseHolder *this, IDataObject *, tagFORMATETC *, unsigned int, IAdviseSink *, unsigned int *);
HRESULT (__fastcall *Unadvise)(IDataAdviseHolder *this, unsigned int);
HRESULT (__fastcall *EnumAdvise)(IDataAdviseHolder *this, IEnumSTATDATA **);
HRESULT (__fastcall *SendOnDataChange)(IDataAdviseHolder *this, IDataObject *, unsigned int, unsigned int);
};
# IRpcChannelBuffer2
struct __cppobj IRpcChannelBuffer2 : IRpcChannelBuffer
{
};
# IRpcChannelBuffer2_vtbl
struct /*VFT*/ IRpcChannelBuffer2_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetBuffer)(IRpcChannelBuffer *this, tagRPCOLEMESSAGE *, const _GUID *);
HRESULT (__fastcall *SendReceive)(IRpcChannelBuffer *this, tagRPCOLEMESSAGE *, unsigned int *);
HRESULT (__fastcall *FreeBuffer)(IRpcChannelBuffer *this, tagRPCOLEMESSAGE *);
HRESULT (__fastcall *GetDestCtx)(IRpcChannelBuffer *this, unsigned int *, void **);
HRESULT (__fastcall *IsConnected)(IRpcChannelBuffer *this);
HRESULT (__fastcall *GetProtocolVersion)(IRpcChannelBuffer2 *this, unsigned int *);
};
# IRpcChannelBuffer3
struct __cppobj IRpcChannelBuffer3 : IRpcChannelBuffer2
{
};
# IAsyncManager
struct __cppobj IAsyncManager : IUnknown
{
};
# IAsyncManager_vtbl
struct /*VFT*/ IAsyncManager_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *CompleteCall)(IAsyncManager *this, HRESULT);
HRESULT (__fastcall *GetCallContext)(IAsyncManager *this, const _GUID *, void **);
HRESULT (__fastcall *GetState)(IAsyncManager *this, unsigned int *);
};
# IRpcChannelBuffer3_vtbl
struct /*VFT*/ IRpcChannelBuffer3_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetBuffer)(IRpcChannelBuffer *this, tagRPCOLEMESSAGE *, const _GUID *);
HRESULT (__fastcall *SendReceive)(IRpcChannelBuffer *this, tagRPCOLEMESSAGE *, unsigned int *);
HRESULT (__fastcall *FreeBuffer)(IRpcChannelBuffer *this, tagRPCOLEMESSAGE *);
HRESULT (__fastcall *GetDestCtx)(IRpcChannelBuffer *this, unsigned int *, void **);
HRESULT (__fastcall *IsConnected)(IRpcChannelBuffer *this);
HRESULT (__fastcall *GetProtocolVersion)(IRpcChannelBuffer2 *this, unsigned int *);
HRESULT (__fastcall *Send)(IRpcChannelBuffer3 *this, tagRPCOLEMESSAGE *, unsigned int *);
HRESULT (__fastcall *Receive)(IRpcChannelBuffer3 *this, tagRPCOLEMESSAGE *, unsigned int, unsigned int *);
HRESULT (__fastcall *Cancel)(IRpcChannelBuffer3 *this, tagRPCOLEMESSAGE *);
HRESULT (__fastcall *GetCallContext)(IRpcChannelBuffer3 *this, tagRPCOLEMESSAGE *, const _GUID *, void **);
HRESULT (__fastcall *GetDestCtxEx)(IRpcChannelBuffer3 *this, tagRPCOLEMESSAGE *, unsigned int *, void **);
HRESULT (__fastcall *GetState)(IRpcChannelBuffer3 *this, tagRPCOLEMESSAGE *, unsigned int *);
HRESULT (__fastcall *RegisterAsync)(IRpcChannelBuffer3 *this, tagRPCOLEMESSAGE *, IAsyncManager *);
};
# IPropertyBag
struct __cppobj IPropertyBag : IUnknown
{
};
# IPropertyBag_vtbl
struct /*VFT*/ IPropertyBag_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Read)(IPropertyBag *this, const wchar_t *, tagVARIANT *, IErrorLog *);
HRESULT (__fastcall *Write)(IPropertyBag *this, const wchar_t *, tagVARIANT *);
};
# IEnumVARIANT
struct __cppobj IEnumVARIANT : IUnknown
{
};
# IEnumVARIANT_vtbl
struct /*VFT*/ IEnumVARIANT_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Next)(IEnumVARIANT *this, unsigned int, tagVARIANT *, unsigned int *);
HRESULT (__fastcall *Skip)(IEnumVARIANT *this, unsigned int);
HRESULT (__fastcall *Reset)(IEnumVARIANT *this);
HRESULT (__fastcall *Clone)(IEnumVARIANT *this, IEnumVARIANT **);
};
# IGlobalOptions
struct __cppobj IGlobalOptions : IUnknown
{
};
# IGlobalOptions_vtbl
struct /*VFT*/ IGlobalOptions_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Set)(IGlobalOptions *this, tagGLOBALOPT_PROPERTIES, unsigned __int64);
HRESULT (__fastcall *Query)(IGlobalOptions *this, tagGLOBALOPT_PROPERTIES, unsigned __int64 *);
};
# IXMLElement
struct __cppobj IXMLElement : IDispatch
{
};
# IXMLElementCollection
struct __cppobj IXMLElementCollection : IDispatch
{
};
# IXMLElementCollection_vtbl
struct /*VFT*/ IXMLElementCollection_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeInfoCount)(IDispatch *this, unsigned int *);
HRESULT (__fastcall *GetTypeInfo)(IDispatch *this, unsigned int, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetIDsOfNames)(IDispatch *this, const _GUID *, wchar_t **, unsigned int, unsigned int, int *);
HRESULT (__fastcall *Invoke)(IDispatch *this, int, const _GUID *, unsigned int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
HRESULT (__fastcall *put_length)(IXMLElementCollection *this, int);
HRESULT (__fastcall *get_length)(IXMLElementCollection *this, int *);
HRESULT (__fastcall *get__newEnum)(IXMLElementCollection *this, IUnknown **);
HRESULT (__fastcall *item)(IXMLElementCollection *this, tagVARIANT, tagVARIANT, IDispatch **);
};
# IXMLElement_vtbl
struct /*VFT*/ IXMLElement_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeInfoCount)(IDispatch *this, unsigned int *);
HRESULT (__fastcall *GetTypeInfo)(IDispatch *this, unsigned int, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetIDsOfNames)(IDispatch *this, const _GUID *, wchar_t **, unsigned int, unsigned int, int *);
HRESULT (__fastcall *Invoke)(IDispatch *this, int, const _GUID *, unsigned int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
HRESULT (__fastcall *get_tagName)(IXMLElement *this, wchar_t **);
HRESULT (__fastcall *put_tagName)(IXMLElement *this, wchar_t *);
HRESULT (__fastcall *get_parent)(IXMLElement *this, IXMLElement **);
HRESULT (__fastcall *setAttribute)(IXMLElement *this, wchar_t *, tagVARIANT);
HRESULT (__fastcall *getAttribute)(IXMLElement *this, wchar_t *, tagVARIANT *);
HRESULT (__fastcall *removeAttribute)(IXMLElement *this, wchar_t *);
HRESULT (__fastcall *get_children)(IXMLElement *this, IXMLElementCollection **);
HRESULT (__fastcall *get_type)(IXMLElement *this, int *);
HRESULT (__fastcall *get_text)(IXMLElement *this, wchar_t **);
HRESULT (__fastcall *put_text)(IXMLElement *this, wchar_t *);
HRESULT (__fastcall *addChild)(IXMLElement *this, IXMLElement *, int, int);
HRESULT (__fastcall *removeChild)(IXMLElement *this, IXMLElement *);
};
# ISoftDistExt
struct __cppobj ISoftDistExt : IUnknown
{
};
# ISoftDistExt_vtbl
struct /*VFT*/ ISoftDistExt_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *ProcessSoftDist)(ISoftDistExt *this, const wchar_t *, IXMLElement *, _tagSOFTDISTINFO *);
HRESULT (__fastcall *GetFirstCodeBase)(ISoftDistExt *this, wchar_t **, unsigned int *);
HRESULT (__fastcall *GetNextCodeBase)(ISoftDistExt *this, wchar_t **, unsigned int *);
HRESULT (__fastcall *AsyncInstallDistributionUnit)(ISoftDistExt *this, IBindCtx *, void *, unsigned int, _tagCODEBASEHOLD *);
};
# IInternetPriority
struct __cppobj IInternetPriority : IUnknown
{
};
# IInternetPriority_vtbl
struct /*VFT*/ IInternetPriority_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *SetPriority)(IInternetPriority *this, int);
HRESULT (__fastcall *GetPriority)(IInternetPriority *this, int *);
};
# ICreateTypeLib
struct __cppobj ICreateTypeLib : IUnknown
{
};
# ICreateTypeLib_vtbl
struct /*VFT*/ ICreateTypeLib_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *CreateTypeInfo)(ICreateTypeLib *this, wchar_t *, tagTYPEKIND, ICreateTypeInfo **);
HRESULT (__fastcall *SetName)(ICreateTypeLib *this, wchar_t *);
HRESULT (__fastcall *SetVersion)(ICreateTypeLib *this, unsigned __int16, unsigned __int16);
HRESULT (__fastcall *SetGuid)(ICreateTypeLib *this, const _GUID *);
HRESULT (__fastcall *SetDocString)(ICreateTypeLib *this, wchar_t *);
HRESULT (__fastcall *SetHelpFileName)(ICreateTypeLib *this, wchar_t *);
HRESULT (__fastcall *SetHelpContext)(ICreateTypeLib *this, unsigned int);
HRESULT (__fastcall *SetLcid)(ICreateTypeLib *this, unsigned int);
HRESULT (__fastcall *SetLibFlags)(ICreateTypeLib *this, unsigned int);
HRESULT (__fastcall *SaveAllChanges)(ICreateTypeLib *this);
};
# ICreateTypeLib2
struct __cppobj ICreateTypeLib2 : ICreateTypeLib
{
};
# ICreateTypeLib2_vtbl
struct /*VFT*/ ICreateTypeLib2_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *CreateTypeInfo)(ICreateTypeLib *this, wchar_t *, tagTYPEKIND, ICreateTypeInfo **);
HRESULT (__fastcall *SetName)(ICreateTypeLib *this, wchar_t *);
HRESULT (__fastcall *SetVersion)(ICreateTypeLib *this, unsigned __int16, unsigned __int16);
HRESULT (__fastcall *SetGuid)(ICreateTypeLib *this, const _GUID *);
HRESULT (__fastcall *SetDocString)(ICreateTypeLib *this, wchar_t *);
HRESULT (__fastcall *SetHelpFileName)(ICreateTypeLib *this, wchar_t *);
HRESULT (__fastcall *SetHelpContext)(ICreateTypeLib *this, unsigned int);
HRESULT (__fastcall *SetLcid)(ICreateTypeLib *this, unsigned int);
HRESULT (__fastcall *SetLibFlags)(ICreateTypeLib *this, unsigned int);
HRESULT (__fastcall *SaveAllChanges)(ICreateTypeLib *this);
HRESULT (__fastcall *DeleteTypeInfo)(ICreateTypeLib2 *this, wchar_t *);
HRESULT (__fastcall *SetCustData)(ICreateTypeLib2 *this, const _GUID *, tagVARIANT *);
HRESULT (__fastcall *SetHelpStringContext)(ICreateTypeLib2 *this, unsigned int);
HRESULT (__fastcall *SetHelpStringDll)(ICreateTypeLib2 *this, wchar_t *);
};
# IInternetSecurityManager
struct __cppobj IInternetSecurityManager : IUnknown
{
};
# IInternetSecurityManager_vtbl
struct /*VFT*/ IInternetSecurityManager_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *SetSecuritySite)(IInternetSecurityManager *this, IInternetSecurityMgrSite *);
HRESULT (__fastcall *GetSecuritySite)(IInternetSecurityManager *this, IInternetSecurityMgrSite **);
HRESULT (__fastcall *MapUrlToZone)(IInternetSecurityManager *this, const wchar_t *, unsigned int *, unsigned int);
HRESULT (__fastcall *GetSecurityId)(IInternetSecurityManager *this, const wchar_t *, unsigned __int8 *, unsigned int *, unsigned __int64);
HRESULT (__fastcall *ProcessUrlAction)(IInternetSecurityManager *this, const wchar_t *, unsigned int, unsigned __int8 *, unsigned int, unsigned __int8 *, unsigned int, unsigned int, unsigned int);
HRESULT (__fastcall *QueryCustomPolicy)(IInternetSecurityManager *this, const wchar_t *, const _GUID *, unsigned __int8 **, unsigned int *, unsigned __int8 *, unsigned int, unsigned int);
HRESULT (__fastcall *SetZoneMapping)(IInternetSecurityManager *this, unsigned int, const wchar_t *, unsigned int);
HRESULT (__fastcall *GetZoneMappings)(IInternetSecurityManager *this, unsigned int, IEnumString **, unsigned int);
};
# icmp_error_info
struct __declspec(align(4)) icmp_error_info
{
_SOCKADDR_INET srcaddress;
IPPROTO protocol;
unsigned __int8 type;
unsigned __int8 code;
};
# IAdviseSink2
struct __cppobj IAdviseSink2 : IAdviseSink
{
};
# IAdviseSink2_vtbl
struct /*VFT*/ IAdviseSink2_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
void (__fastcall *OnDataChange)(IAdviseSink *this, tagFORMATETC *, tagSTGMEDIUM *);
void (__fastcall *OnViewChange)(IAdviseSink *this, unsigned int, int);
void (__fastcall *OnRename)(IAdviseSink *this, IMoniker *);
void (__fastcall *OnSave)(IAdviseSink *this);
void (__fastcall *OnClose)(IAdviseSink *this);
void (__fastcall *OnLinkSrcChange)(IAdviseSink2 *this, IMoniker *);
};
# IXMLElement2
struct __cppobj IXMLElement2 : IDispatch
{
};
# IXMLElement2_vtbl
struct /*VFT*/ IXMLElement2_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeInfoCount)(IDispatch *this, unsigned int *);
HRESULT (__fastcall *GetTypeInfo)(IDispatch *this, unsigned int, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetIDsOfNames)(IDispatch *this, const _GUID *, wchar_t **, unsigned int, unsigned int, int *);
HRESULT (__fastcall *Invoke)(IDispatch *this, int, const _GUID *, unsigned int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
HRESULT (__fastcall *get_tagName)(IXMLElement2 *this, wchar_t **);
HRESULT (__fastcall *put_tagName)(IXMLElement2 *this, wchar_t *);
HRESULT (__fastcall *get_parent)(IXMLElement2 *this, IXMLElement2 **);
HRESULT (__fastcall *setAttribute)(IXMLElement2 *this, wchar_t *, tagVARIANT);
HRESULT (__fastcall *getAttribute)(IXMLElement2 *this, wchar_t *, tagVARIANT *);
HRESULT (__fastcall *removeAttribute)(IXMLElement2 *this, wchar_t *);
HRESULT (__fastcall *get_children)(IXMLElement2 *this, IXMLElementCollection **);
HRESULT (__fastcall *get_type)(IXMLElement2 *this, int *);
HRESULT (__fastcall *get_text)(IXMLElement2 *this, wchar_t **);
HRESULT (__fastcall *put_text)(IXMLElement2 *this, wchar_t *);
HRESULT (__fastcall *addChild)(IXMLElement2 *this, IXMLElement2 *, int, int);
HRESULT (__fastcall *removeChild)(IXMLElement2 *this, IXMLElement2 *);
HRESULT (__fastcall *get_attributes)(IXMLElement2 *this, IXMLElementCollection **);
};
# IOleObject
struct __cppobj IOleObject : IUnknown
{
};
# IOleObject_vtbl
struct /*VFT*/ IOleObject_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *SetClientSite)(IOleObject *this, IOleClientSite *);
HRESULT (__fastcall *GetClientSite)(IOleObject *this, IOleClientSite **);
HRESULT (__fastcall *SetHostNames)(IOleObject *this, const wchar_t *, const wchar_t *);
HRESULT (__fastcall *Close)(IOleObject *this, unsigned int);
HRESULT (__fastcall *SetMoniker)(IOleObject *this, unsigned int, IMoniker *);
HRESULT (__fastcall *GetMoniker)(IOleObject *this, unsigned int, unsigned int, IMoniker **);
HRESULT (__fastcall *InitFromData)(IOleObject *this, IDataObject *, int, unsigned int);
HRESULT (__fastcall *GetClipboardData)(IOleObject *this, unsigned int, IDataObject **);
HRESULT (__fastcall *DoVerb)(IOleObject *this, int, tagMSG *, IOleClientSite *, int, HWND__ *, const tagRECT *);
HRESULT (__fastcall *EnumVerbs)(IOleObject *this, IEnumOLEVERB **);
HRESULT (__fastcall *Update)(IOleObject *this);
HRESULT (__fastcall *IsUpToDate)(IOleObject *this);
HRESULT (__fastcall *GetUserClassID)(IOleObject *this, _GUID *);
HRESULT (__fastcall *GetUserType)(IOleObject *this, unsigned int, wchar_t **);
HRESULT (__fastcall *SetExtent)(IOleObject *this, unsigned int, tagSIZE *);
HRESULT (__fastcall *GetExtent)(IOleObject *this, unsigned int, tagSIZE *);
HRESULT (__fastcall *Advise)(IOleObject *this, IAdviseSink *, unsigned int *);
HRESULT (__fastcall *Unadvise)(IOleObject *this, unsigned int);
HRESULT (__fastcall *EnumAdvise)(IOleObject *this, IEnumSTATDATA **);
HRESULT (__fastcall *GetMiscStatus)(IOleObject *this, unsigned int, unsigned int *);
HRESULT (__fastcall *SetColorScheme)(IOleObject *this, tagLOGPALETTE *);
};
# ITypeInfo2
struct __cppobj ITypeInfo2 : ITypeInfo
{
};
# ITypeInfo2_vtbl
struct /*VFT*/ ITypeInfo2_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeAttr)(ITypeInfo *this, tagTYPEATTR **);
HRESULT (__fastcall *GetTypeComp)(ITypeInfo *this, ITypeComp **);
HRESULT (__fastcall *GetFuncDesc)(ITypeInfo *this, unsigned int, tagFUNCDESC **);
HRESULT (__fastcall *GetVarDesc)(ITypeInfo *this, unsigned int, tagVARDESC **);
HRESULT (__fastcall *GetNames)(ITypeInfo *this, int, wchar_t **, unsigned int, unsigned int *);
HRESULT (__fastcall *GetRefTypeOfImplType)(ITypeInfo *this, unsigned int, unsigned int *);
HRESULT (__fastcall *GetImplTypeFlags)(ITypeInfo *this, unsigned int, int *);
HRESULT (__fastcall *GetIDsOfNames)(ITypeInfo *this, wchar_t **, unsigned int, int *);
HRESULT (__fastcall *Invoke)(ITypeInfo *this, void *, int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
HRESULT (__fastcall *GetDocumentation)(ITypeInfo *this, int, wchar_t **, wchar_t **, unsigned int *, wchar_t **);
HRESULT (__fastcall *GetDllEntry)(ITypeInfo *this, int, tagINVOKEKIND, wchar_t **, wchar_t **, unsigned __int16 *);
HRESULT (__fastcall *GetRefTypeInfo)(ITypeInfo *this, unsigned int, ITypeInfo **);
HRESULT (__fastcall *AddressOfMember)(ITypeInfo *this, int, tagINVOKEKIND, void **);
HRESULT (__fastcall *CreateInstance)(ITypeInfo *this, IUnknown *, const _GUID *, void **);
HRESULT (__fastcall *GetMops)(ITypeInfo *this, int, wchar_t **);
HRESULT (__fastcall *GetContainingTypeLib)(ITypeInfo *this, ITypeLib **, unsigned int *);
void (__fastcall *ReleaseTypeAttr)(ITypeInfo *this, tagTYPEATTR *);
void (__fastcall *ReleaseFuncDesc)(ITypeInfo *this, tagFUNCDESC *);
void (__fastcall *ReleaseVarDesc)(ITypeInfo *this, tagVARDESC *);
HRESULT (__fastcall *GetTypeKind)(ITypeInfo2 *this, tagTYPEKIND *);
HRESULT (__fastcall *GetTypeFlags)(ITypeInfo2 *this, unsigned int *);
HRESULT (__fastcall *GetFuncIndexOfMemId)(ITypeInfo2 *this, int, tagINVOKEKIND, unsigned int *);
HRESULT (__fastcall *GetVarIndexOfMemId)(ITypeInfo2 *this, int, unsigned int *);
HRESULT (__fastcall *GetCustData)(ITypeInfo2 *this, const _GUID *, tagVARIANT *);
HRESULT (__fastcall *GetFuncCustData)(ITypeInfo2 *this, unsigned int, const _GUID *, tagVARIANT *);
HRESULT (__fastcall *GetParamCustData)(ITypeInfo2 *this, unsigned int, unsigned int, const _GUID *, tagVARIANT *);
HRESULT (__fastcall *GetVarCustData)(ITypeInfo2 *this, unsigned int, const _GUID *, tagVARIANT *);
HRESULT (__fastcall *GetImplTypeCustData)(ITypeInfo2 *this, unsigned int, const _GUID *, tagVARIANT *);
HRESULT (__fastcall *GetDocumentation2)(ITypeInfo2 *this, int, unsigned int, wchar_t **, unsigned int *, wchar_t **);
HRESULT (__fastcall *GetAllCustData)(ITypeInfo2 *this, tagCUSTDATA *);
HRESULT (__fastcall *GetAllFuncCustData)(ITypeInfo2 *this, unsigned int, tagCUSTDATA *);
HRESULT (__fastcall *GetAllParamCustData)(ITypeInfo2 *this, unsigned int, unsigned int, tagCUSTDATA *);
HRESULT (__fastcall *GetAllVarCustData)(ITypeInfo2 *this, unsigned int, tagCUSTDATA *);
HRESULT (__fastcall *GetAllImplTypeCustData)(ITypeInfo2 *this, unsigned int, tagCUSTDATA *);
};
# IPropertyStorage
struct __cppobj IPropertyStorage : IUnknown
{
};
# IPropertyStorage_vtbl
struct /*VFT*/ IPropertyStorage_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *ReadMultiple)(IPropertyStorage *this, unsigned int, const tagPROPSPEC *, tagPROPVARIANT *);
HRESULT (__fastcall *WriteMultiple)(IPropertyStorage *this, unsigned int, const tagPROPSPEC *, const tagPROPVARIANT *, unsigned int);
HRESULT (__fastcall *DeleteMultiple)(IPropertyStorage *this, unsigned int, const tagPROPSPEC *);
HRESULT (__fastcall *ReadPropertyNames)(IPropertyStorage *this, unsigned int, const unsigned int *, wchar_t **);
HRESULT (__fastcall *WritePropertyNames)(IPropertyStorage *this, unsigned int, const unsigned int *, wchar_t *const *);
HRESULT (__fastcall *DeletePropertyNames)(IPropertyStorage *this, unsigned int, const unsigned int *);
HRESULT (__fastcall *Commit)(IPropertyStorage *this, unsigned int);
HRESULT (__fastcall *Revert)(IPropertyStorage *this);
HRESULT (__fastcall *Enum)(IPropertyStorage *this, IEnumSTATPROPSTG **);
HRESULT (__fastcall *SetTimes)(IPropertyStorage *this, const _FILETIME *, const _FILETIME *, const _FILETIME *);
HRESULT (__fastcall *SetClass)(IPropertyStorage *this, const _GUID *);
HRESULT (__fastcall *Stat)(IPropertyStorage *this, tagSTATPROPSETSTG *);
};
# IPropertySetStorage
struct __cppobj IPropertySetStorage : IUnknown
{
};
# IEnumSTATPROPSETSTG
struct __cppobj IEnumSTATPROPSETSTG : IUnknown
{
};
# IEnumSTATPROPSETSTG_vtbl
struct /*VFT*/ IEnumSTATPROPSETSTG_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Next)(IEnumSTATPROPSETSTG *this, unsigned int, tagSTATPROPSETSTG *, unsigned int *);
HRESULT (__fastcall *Skip)(IEnumSTATPROPSETSTG *this, unsigned int);
HRESULT (__fastcall *Reset)(IEnumSTATPROPSETSTG *this);
HRESULT (__fastcall *Clone)(IEnumSTATPROPSETSTG *this, IEnumSTATPROPSETSTG **);
};
# IPropertySetStorage_vtbl
struct /*VFT*/ IPropertySetStorage_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Create)(IPropertySetStorage *this, const _GUID *, const _GUID *, unsigned int, unsigned int, IPropertyStorage **);
HRESULT (__fastcall *Open)(IPropertySetStorage *this, const _GUID *, unsigned int, IPropertyStorage **);
HRESULT (__fastcall *Delete)(IPropertySetStorage *this, const _GUID *);
HRESULT (__fastcall *Enum)(IPropertySetStorage *this, IEnumSTATPROPSETSTG **);
};
# IHttpNegotiate2
struct __cppobj IHttpNegotiate2 : IHttpNegotiate
{
};
# IHttpNegotiate2_vtbl
struct /*VFT*/ IHttpNegotiate2_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *BeginningTransaction)(IHttpNegotiate *this, const wchar_t *, const wchar_t *, unsigned int, wchar_t **);
HRESULT (__fastcall *OnResponse)(IHttpNegotiate *this, unsigned int, const wchar_t *, const wchar_t *, wchar_t **);
HRESULT (__fastcall *GetRootSecurityId)(IHttpNegotiate2 *this, unsigned __int8 *, unsigned int *, unsigned __int64);
};
# IAddrTrackingControl
struct __cppobj IAddrTrackingControl : IUnknown
{
};
# IAddrTrackingControl_vtbl
struct /*VFT*/ IAddrTrackingControl_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *EnableCOMDynamicAddrTracking)(IAddrTrackingControl *this);
HRESULT (__fastcall *DisableCOMDynamicAddrTracking)(IAddrTrackingControl *this);
};
# IFillLockBytes
struct __cppobj IFillLockBytes : IUnknown
{
};
# IFillLockBytes_vtbl
struct /*VFT*/ IFillLockBytes_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *FillAppend)(IFillLockBytes *this, const void *, unsigned int, unsigned int *);
HRESULT (__fastcall *FillAt)(IFillLockBytes *this, _ULARGE_INTEGER, const void *, unsigned int, unsigned int *);
HRESULT (__fastcall *SetFillSize)(IFillLockBytes *this, _ULARGE_INTEGER);
HRESULT (__fastcall *Terminate)(IFillLockBytes *this, int);
};
# IPrintDialogCallback
struct __cppobj IPrintDialogCallback : IUnknown
{
};
# IPrintDialogCallback_vtbl
struct /*VFT*/ IPrintDialogCallback_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *InitDone)(IPrintDialogCallback *this);
HRESULT (__fastcall *SelectionChange)(IPrintDialogCallback *this);
HRESULT (__fastcall *HandleMessage)(IPrintDialogCallback *this, HWND__ *, unsigned int, unsigned __int64, __int64, __int64 *);
};
# IAddrExclusionControl
struct __cppobj IAddrExclusionControl : IUnknown
{
};
# IAddrExclusionControl_vtbl
struct /*VFT*/ IAddrExclusionControl_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetCurrentAddrExclusionList)(IAddrExclusionControl *this, const _GUID *, void **);
HRESULT (__fastcall *UpdateAddrExclusionList)(IAddrExclusionControl *this, IUnknown *);
};
# IBindStatusCallback
struct __cppobj IBindStatusCallback : IUnknown
{
};
# IBindStatusCallback_vtbl
struct /*VFT*/ IBindStatusCallback_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *OnStartBinding)(IBindStatusCallback *this, unsigned int, IBinding *);
HRESULT (__fastcall *GetPriority)(IBindStatusCallback *this, int *);
HRESULT (__fastcall *OnLowResource)(IBindStatusCallback *this, unsigned int);
HRESULT (__fastcall *OnProgress)(IBindStatusCallback *this, unsigned int, unsigned int, unsigned int, const wchar_t *);
HRESULT (__fastcall *OnStopBinding)(IBindStatusCallback *this, HRESULT, const wchar_t *);
HRESULT (__fastcall *GetBindInfo)(IBindStatusCallback *this, unsigned int *, _tagBINDINFO *);
HRESULT (__fastcall *OnDataAvailable)(IBindStatusCallback *this, unsigned int, unsigned int, tagFORMATETC *, tagSTGMEDIUM *);
HRESULT (__fastcall *OnObjectAvailable)(IBindStatusCallback *this, const _GUID *, IUnknown *);
};
# IAuthenticate
struct __cppobj IAuthenticate : IUnknown
{
};
# IAuthenticate_vtbl
struct /*VFT*/ IAuthenticate_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Authenticate)(IAuthenticate *this, HWND__ **, wchar_t **, wchar_t **);
};
# IAuthenticateEx
struct __cppobj IAuthenticateEx : IAuthenticate
{
};
# IAuthenticateEx_vtbl
struct /*VFT*/ IAuthenticateEx_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Authenticate)(IAuthenticate *this, HWND__ **, wchar_t **, wchar_t **);
HRESULT (__fastcall *AuthenticateEx)(IAuthenticateEx *this, HWND__ **, wchar_t **, wchar_t **, _tagAUTHENTICATEINFO *);
};
# IXMLDocument2
struct __cppobj IXMLDocument2 : IDispatch
{
};
# IXMLDocument2_vtbl
struct /*VFT*/ IXMLDocument2_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeInfoCount)(IDispatch *this, unsigned int *);
HRESULT (__fastcall *GetTypeInfo)(IDispatch *this, unsigned int, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetIDsOfNames)(IDispatch *this, const _GUID *, wchar_t **, unsigned int, unsigned int, int *);
HRESULT (__fastcall *Invoke)(IDispatch *this, int, const _GUID *, unsigned int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
HRESULT (__fastcall *get_root)(IXMLDocument2 *this, IXMLElement2 **);
HRESULT (__fastcall *get_fileSize)(IXMLDocument2 *this, wchar_t **);
HRESULT (__fastcall *get_fileModifiedDate)(IXMLDocument2 *this, wchar_t **);
HRESULT (__fastcall *get_fileUpdatedDate)(IXMLDocument2 *this, wchar_t **);
HRESULT (__fastcall *get_URL)(IXMLDocument2 *this, wchar_t **);
HRESULT (__fastcall *put_URL)(IXMLDocument2 *this, wchar_t *);
HRESULT (__fastcall *get_mimeType)(IXMLDocument2 *this, wchar_t **);
HRESULT (__fastcall *get_readyState)(IXMLDocument2 *this, int *);
HRESULT (__fastcall *get_charset)(IXMLDocument2 *this, wchar_t **);
HRESULT (__fastcall *put_charset)(IXMLDocument2 *this, wchar_t *);
HRESULT (__fastcall *get_version)(IXMLDocument2 *this, wchar_t **);
HRESULT (__fastcall *get_doctype)(IXMLDocument2 *this, wchar_t **);
HRESULT (__fastcall *get_dtdURL)(IXMLDocument2 *this, wchar_t **);
HRESULT (__fastcall *createElement)(IXMLDocument2 *this, tagVARIANT, tagVARIANT, IXMLElement2 **);
HRESULT (__fastcall *get_async)(IXMLDocument2 *this, __int16 *);
HRESULT (__fastcall *put_async)(IXMLDocument2 *this, __int16);
};
# IProcessLock
struct __cppobj IProcessLock : IUnknown
{
};
# IProcessLock_vtbl
struct /*VFT*/ IProcessLock_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
unsigned int (__fastcall *AddRefOnProcess)(IProcessLock *this);
unsigned int (__fastcall *ReleaseRefOnProcess)(IProcessLock *this);
};
# IWinInetHttpInfo
struct __cppobj IWinInetHttpInfo : IWinInetInfo
{
};
# IWinInetHttpInfo_vtbl
struct /*VFT*/ IWinInetHttpInfo_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *QueryOption)(IWinInetInfo *this, unsigned int, void *, unsigned int *);
HRESULT (__fastcall *QueryInfo)(IWinInetHttpInfo *this, unsigned int, void *, unsigned int *, unsigned int *, unsigned int *);
};
# IWeakReferenceSource
struct __cppobj IWeakReferenceSource : IUnknown
{
};
# IWeakReferenceSource_vtbl
struct /*VFT*/ IWeakReferenceSource_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetWeakReference)(IWeakReferenceSource *this, IWeakReference **);
};
# IRpcOptions
struct __cppobj IRpcOptions : IUnknown
{
};
# IRpcOptions_vtbl
struct /*VFT*/ IRpcOptions_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Set)(IRpcOptions *this, IUnknown *, tagRPCOPT_PROPERTIES, unsigned __int64);
HRESULT (__fastcall *Query)(IRpcOptions *this, IUnknown *, tagRPCOPT_PROPERTIES, unsigned __int64 *);
};
# IChannelHook
struct __cppobj IChannelHook : IUnknown
{
};
# IChannelHook_vtbl
struct /*VFT*/ IChannelHook_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
void (__fastcall *ClientGetSize)(IChannelHook *this, const _GUID *, const _GUID *, unsigned int *);
void (__fastcall *ClientFillBuffer)(IChannelHook *this, const _GUID *, const _GUID *, unsigned int *, void *);
void (__fastcall *ClientNotify)(IChannelHook *this, const _GUID *, const _GUID *, unsigned int, void *, unsigned int, HRESULT);
void (__fastcall *ServerNotify)(IChannelHook *this, const _GUID *, const _GUID *, unsigned int, void *, unsigned int);
void (__fastcall *ServerGetSize)(IChannelHook *this, const _GUID *, const _GUID *, HRESULT, unsigned int *);
void (__fastcall *ServerFillBuffer)(IChannelHook *this, const _GUID *, const _GUID *, unsigned int *, void *, HRESULT);
};
# IBindStatusCallbackEx
struct __cppobj IBindStatusCallbackEx : IBindStatusCallback
{
};
# IBindStatusCallbackEx_vtbl
struct /*VFT*/ IBindStatusCallbackEx_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *OnStartBinding)(IBindStatusCallback *this, unsigned int, IBinding *);
HRESULT (__fastcall *GetPriority)(IBindStatusCallback *this, int *);
HRESULT (__fastcall *OnLowResource)(IBindStatusCallback *this, unsigned int);
HRESULT (__fastcall *OnProgress)(IBindStatusCallback *this, unsigned int, unsigned int, unsigned int, const wchar_t *);
HRESULT (__fastcall *OnStopBinding)(IBindStatusCallback *this, HRESULT, const wchar_t *);
HRESULT (__fastcall *GetBindInfo)(IBindStatusCallback *this, unsigned int *, _tagBINDINFO *);
HRESULT (__fastcall *OnDataAvailable)(IBindStatusCallback *this, unsigned int, unsigned int, tagFORMATETC *, tagSTGMEDIUM *);
HRESULT (__fastcall *OnObjectAvailable)(IBindStatusCallback *this, const _GUID *, IUnknown *);
HRESULT (__fastcall *GetBindInfoEx)(IBindStatusCallbackEx *this, unsigned int *, _tagBINDINFO *, unsigned int *, unsigned int *);
};
# IContinue
struct __cppobj IContinue : IUnknown
{
};
# IContinue_vtbl
struct /*VFT*/ IContinue_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *FContinue)(IContinue *this);
};
# IROTData
struct __cppobj IROTData : IUnknown
{
};
# IROTData_vtbl
struct /*VFT*/ IROTData_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetComparisonData)(IROTData *this, unsigned __int8 *, unsigned int, unsigned int *);
};
# ILayoutStorage
struct __cppobj ILayoutStorage : IUnknown
{
};
# ILayoutStorage_vtbl
struct /*VFT*/ ILayoutStorage_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *LayoutScript)(ILayoutStorage *this, tagStorageLayout *, unsigned int, unsigned int);
HRESULT (__fastcall *BeginMonitor)(ILayoutStorage *this);
HRESULT (__fastcall *EndMonitor)(ILayoutStorage *this);
HRESULT (__fastcall *ReLayoutDocfile)(ILayoutStorage *this, wchar_t *);
HRESULT (__fastcall *ReLayoutDocfileOnILockBytes)(ILayoutStorage *this, ILockBytes *);
};
# IEnterpriseDropTarget
struct __cppobj IEnterpriseDropTarget : IUnknown
{
};
# IEnterpriseDropTarget_vtbl
struct /*VFT*/ IEnterpriseDropTarget_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *SetDropSourceEnterpriseId)(IEnterpriseDropTarget *this, const wchar_t *);
HRESULT (__fastcall *IsEvaluatingEdpPolicy)(IEnterpriseDropTarget *this, int *);
};
# IOleItemContainer
struct __cppobj IOleItemContainer : IOleContainer
{
};
# IOleItemContainer_vtbl
struct /*VFT*/ IOleItemContainer_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *ParseDisplayName)(IParseDisplayName *this, IBindCtx *, wchar_t *, unsigned int *, IMoniker **);
HRESULT (__fastcall *EnumObjects)(IOleContainer *this, unsigned int, IEnumUnknown **);
HRESULT (__fastcall *LockContainer)(IOleContainer *this, int);
HRESULT (__fastcall *GetObjectA)(IOleItemContainer *this, wchar_t *, unsigned int, IBindCtx *, const _GUID *, void **);
HRESULT (__fastcall *GetObjectStorage)(IOleItemContainer *this, wchar_t *, IBindCtx *, const _GUID *, void **);
HRESULT (__fastcall *IsRunning)(IOleItemContainer *this, wchar_t *);
};
# ICatalogFileInfo
struct __cppobj ICatalogFileInfo : IUnknown
{
};
# ICatalogFileInfo_vtbl
struct /*VFT*/ ICatalogFileInfo_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetCatalogFile)(ICatalogFileInfo *this, char **);
HRESULT (__fastcall *GetJavaTrust)(ICatalogFileInfo *this, void **);
};
# IInternetZoneManagerEx2
struct __cppobj IInternetZoneManagerEx2 : IInternetZoneManagerEx
{
};
# IInternetZoneManagerEx2_vtbl
struct /*VFT*/ IInternetZoneManagerEx2_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetZoneAttributes)(IInternetZoneManager *this, unsigned int, _ZONEATTRIBUTES *);
HRESULT (__fastcall *SetZoneAttributes)(IInternetZoneManager *this, unsigned int, _ZONEATTRIBUTES *);
HRESULT (__fastcall *GetZoneCustomPolicy)(IInternetZoneManager *this, unsigned int, const _GUID *, unsigned __int8 **, unsigned int *, _URLZONEREG);
HRESULT (__fastcall *SetZoneCustomPolicy)(IInternetZoneManager *this, unsigned int, const _GUID *, unsigned __int8 *, unsigned int, _URLZONEREG);
HRESULT (__fastcall *GetZoneActionPolicy)(IInternetZoneManager *this, unsigned int, unsigned int, unsigned __int8 *, unsigned int, _URLZONEREG);
HRESULT (__fastcall *SetZoneActionPolicy)(IInternetZoneManager *this, unsigned int, unsigned int, unsigned __int8 *, unsigned int, _URLZONEREG);
HRESULT (__fastcall *PromptAction)(IInternetZoneManager *this, unsigned int, HWND__ *, const wchar_t *, const wchar_t *, unsigned int);
HRESULT (__fastcall *LogAction)(IInternetZoneManager *this, unsigned int, const wchar_t *, const wchar_t *, unsigned int);
HRESULT (__fastcall *CreateZoneEnumerator)(IInternetZoneManager *this, unsigned int *, unsigned int *, unsigned int);
HRESULT (__fastcall *GetZoneAt)(IInternetZoneManager *this, unsigned int, unsigned int, unsigned int *);
HRESULT (__fastcall *DestroyZoneEnumerator)(IInternetZoneManager *this, unsigned int);
HRESULT (__fastcall *CopyTemplatePoliciesToZone)(IInternetZoneManager *this, unsigned int, unsigned int, unsigned int);
HRESULT (__fastcall *GetZoneActionPolicyEx)(IInternetZoneManagerEx *this, unsigned int, unsigned int, unsigned __int8 *, unsigned int, _URLZONEREG, unsigned int);
HRESULT (__fastcall *SetZoneActionPolicyEx)(IInternetZoneManagerEx *this, unsigned int, unsigned int, unsigned __int8 *, unsigned int, _URLZONEREG, unsigned int);
HRESULT (__fastcall *GetZoneAttributesEx)(IInternetZoneManagerEx2 *this, unsigned int, _ZONEATTRIBUTES *, unsigned int);
HRESULT (__fastcall *GetZoneSecurityState)(IInternetZoneManagerEx2 *this, unsigned int, int, unsigned int *, int *);
HRESULT (__fastcall *GetIESecurityState)(IInternetZoneManagerEx2 *this, int, unsigned int *, int *, int);
HRESULT (__fastcall *FixUnsecureSettings)(IInternetZoneManagerEx2 *this);
};
# ITypeLib2
struct __cppobj ITypeLib2 : ITypeLib
{
};
# ITypeLib2_vtbl
struct /*VFT*/ ITypeLib2_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
unsigned int (__fastcall *GetTypeInfoCount)(ITypeLib *this);
HRESULT (__fastcall *GetTypeInfo)(ITypeLib *this, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetTypeInfoType)(ITypeLib *this, unsigned int, tagTYPEKIND *);
HRESULT (__fastcall *GetTypeInfoOfGuid)(ITypeLib *this, const _GUID *, ITypeInfo **);
HRESULT (__fastcall *GetLibAttr)(ITypeLib *this, tagTLIBATTR **);
HRESULT (__fastcall *GetTypeComp)(ITypeLib *this, ITypeComp **);
HRESULT (__fastcall *GetDocumentation)(ITypeLib *this, int, wchar_t **, wchar_t **, unsigned int *, wchar_t **);
HRESULT (__fastcall *IsName)(ITypeLib *this, wchar_t *, unsigned int, int *);
HRESULT (__fastcall *FindName)(ITypeLib *this, wchar_t *, unsigned int, ITypeInfo **, int *, unsigned __int16 *);
void (__fastcall *ReleaseTLibAttr)(ITypeLib *this, tagTLIBATTR *);
HRESULT (__fastcall *GetCustData)(ITypeLib2 *this, const _GUID *, tagVARIANT *);
HRESULT (__fastcall *GetLibStatistics)(ITypeLib2 *this, unsigned int *, unsigned int *);
HRESULT (__fastcall *GetDocumentation2)(ITypeLib2 *this, int, unsigned int, wchar_t **, unsigned int *, wchar_t **);
HRESULT (__fastcall *GetAllCustData)(ITypeLib2 *this, tagCUSTDATA *);
};
# ISynchronizeHandle
struct __cppobj ISynchronizeHandle : IUnknown
{
};
# ISynchronizeHandle_vtbl
struct /*VFT*/ ISynchronizeHandle_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetHandle)(ISynchronizeHandle *this, void **);
};
# ISynchronizeEvent
struct __cppobj ISynchronizeEvent : ISynchronizeHandle
{
};
# ISynchronizeEvent_vtbl
struct /*VFT*/ ISynchronizeEvent_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetHandle)(ISynchronizeHandle *this, void **);
HRESULT (__fastcall *SetEventHandle)(ISynchronizeEvent *this, void **);
};
# IClassActivator
struct __cppobj IClassActivator : IUnknown
{
};
# IClassActivator_vtbl
struct /*VFT*/ IClassActivator_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetClassObject)(IClassActivator *this, const _GUID *, unsigned int, unsigned int, const _GUID *, void **);
};
# IProcessInitControl
struct __cppobj IProcessInitControl : IUnknown
{
};
# IProcessInitControl_vtbl
struct /*VFT*/ IProcessInitControl_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *ResetInitializerTimeout)(IProcessInitControl *this, unsigned int);
};
# IInternalUnknown
struct __cppobj IInternalUnknown : IUnknown
{
};
# IInternalUnknown_vtbl
struct /*VFT*/ IInternalUnknown_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *QueryInternalInterface)(IInternalUnknown *this, const _GUID *, void **);
};
# INoMarshal_vtbl
struct /*VFT*/ INoMarshal_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
};
# INoMarshal
struct __cppobj INoMarshal : IUnknown
{
};
# ISynchronizeMutex
struct __cppobj ISynchronizeMutex : ISynchronize
{
};
# ISynchronizeMutex_vtbl
struct /*VFT*/ ISynchronizeMutex_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Wait)(ISynchronize *this, unsigned int, unsigned int);
HRESULT (__fastcall *Signal)(ISynchronize *this);
HRESULT (__fastcall *Reset)(ISynchronize *this);
HRESULT (__fastcall *ReleaseMutex)(ISynchronizeMutex *this);
};
# IPipeByte
struct __cppobj IPipeByte : IUnknown
{
};
# IPipeByte_vtbl
struct /*VFT*/ IPipeByte_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Pull)(IPipeByte *this, unsigned __int8 *, unsigned int, unsigned int *);
HRESULT (__fastcall *Push)(IPipeByte *this, unsigned __int8 *, unsigned int);
};
# IXMLDocument
struct __cppobj IXMLDocument : IDispatch
{
};
# IXMLDocument_vtbl
struct /*VFT*/ IXMLDocument_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeInfoCount)(IDispatch *this, unsigned int *);
HRESULT (__fastcall *GetTypeInfo)(IDispatch *this, unsigned int, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetIDsOfNames)(IDispatch *this, const _GUID *, wchar_t **, unsigned int, unsigned int, int *);
HRESULT (__fastcall *Invoke)(IDispatch *this, int, const _GUID *, unsigned int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
HRESULT (__fastcall *get_root)(IXMLDocument *this, IXMLElement **);
HRESULT (__fastcall *get_fileSize)(IXMLDocument *this, wchar_t **);
HRESULT (__fastcall *get_fileModifiedDate)(IXMLDocument *this, wchar_t **);
HRESULT (__fastcall *get_fileUpdatedDate)(IXMLDocument *this, wchar_t **);
HRESULT (__fastcall *get_URL)(IXMLDocument *this, wchar_t **);
HRESULT (__fastcall *put_URL)(IXMLDocument *this, wchar_t *);
HRESULT (__fastcall *get_mimeType)(IXMLDocument *this, wchar_t **);
HRESULT (__fastcall *get_readyState)(IXMLDocument *this, int *);
HRESULT (__fastcall *get_charset)(IXMLDocument *this, wchar_t **);
HRESULT (__fastcall *put_charset)(IXMLDocument *this, wchar_t *);
HRESULT (__fastcall *get_version)(IXMLDocument *this, wchar_t **);
HRESULT (__fastcall *get_doctype)(IXMLDocument *this, wchar_t **);
HRESULT (__fastcall *get_dtdURL)(IXMLDocument *this, wchar_t **);
HRESULT (__fastcall *createElement)(IXMLDocument *this, tagVARIANT, tagVARIANT, IXMLElement **);
};
# IWinInetCacheHints2
struct __cppobj IWinInetCacheHints2 : IWinInetCacheHints
{
};
# IWinInetCacheHints2_vtbl
struct /*VFT*/ IWinInetCacheHints2_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *SetCacheExtension)(IWinInetCacheHints *this, const wchar_t *, void *, unsigned int *, unsigned int *, unsigned int *);
HRESULT (__fastcall *SetCacheExtension2)(IWinInetCacheHints2 *this, const wchar_t *, wchar_t *, unsigned int *, unsigned int *, unsigned int *);
};
# IRestrictedErrorInfo
struct __cppobj IRestrictedErrorInfo : IUnknown
{
};
# IRestrictedErrorInfo_vtbl
struct /*VFT*/ IRestrictedErrorInfo_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetErrorDetails)(IRestrictedErrorInfo *this, wchar_t **, HRESULT *, wchar_t **, wchar_t **);
HRESULT (__fastcall *GetReference)(IRestrictedErrorInfo *this, wchar_t **);
};
# ILanguageExceptionTransform
struct __cppobj ILanguageExceptionTransform : IUnknown
{
};
# ILanguageExceptionTransform_vtbl
struct /*VFT*/ ILanguageExceptionTransform_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTransformedRestrictedErrorInfo)(ILanguageExceptionTransform *this, IRestrictedErrorInfo **);
};
# ITypeChangeEvents
struct __cppobj ITypeChangeEvents : IUnknown
{
};
# ITypeChangeEvents_vtbl
struct /*VFT*/ ITypeChangeEvents_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *RequestTypeChange)(ITypeChangeEvents *this, tagCHANGEKIND, ITypeInfo *, wchar_t *, int *);
HRESULT (__fastcall *AfterTypeChange)(ITypeChangeEvents *this, tagCHANGEKIND, ITypeInfo *, wchar_t *);
};
# ITypeFactory
struct __cppobj ITypeFactory : IUnknown
{
};
# ITypeFactory_vtbl
struct /*VFT*/ ITypeFactory_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *CreateFromTypeInfo)(ITypeFactory *this, ITypeInfo *, const _GUID *, IUnknown **);
};
# IPersistMoniker
struct __cppobj IPersistMoniker : IUnknown
{
};
# IPersistMoniker_vtbl
struct /*VFT*/ IPersistMoniker_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetClassID)(IPersistMoniker *this, _GUID *);
HRESULT (__fastcall *IsDirty)(IPersistMoniker *this);
HRESULT (__fastcall *Load)(IPersistMoniker *this, int, IMoniker *, IBindCtx *, unsigned int);
HRESULT (__fastcall *Save)(IPersistMoniker *this, IMoniker *, IBindCtx *, int);
HRESULT (__fastcall *SaveCompleted)(IPersistMoniker *this, IMoniker *, IBindCtx *);
HRESULT (__fastcall *GetCurMoniker)(IPersistMoniker *this, IMoniker **);
};
# ILanguageExceptionStackBackTrace
struct __cppobj ILanguageExceptionStackBackTrace : IUnknown
{
};
# ILanguageExceptionStackBackTrace_vtbl
struct /*VFT*/ ILanguageExceptionStackBackTrace_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetStackBackTrace)(ILanguageExceptionStackBackTrace *this, unsigned int, unsigned __int64 *, unsigned int *);
};
# IExternalConnection
struct __cppobj IExternalConnection : IUnknown
{
};
# IExternalConnection_vtbl
struct /*VFT*/ IExternalConnection_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
unsigned int (__fastcall *AddConnection)(IExternalConnection *this, unsigned int, unsigned int);
unsigned int (__fastcall *ReleaseConnection)(IExternalConnection *this, unsigned int, unsigned int, int);
};
# IInternetSecurityManagerEx
struct __cppobj IInternetSecurityManagerEx : IInternetSecurityManager
{
};
# IInternetSecurityManagerEx_vtbl
struct /*VFT*/ IInternetSecurityManagerEx_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *SetSecuritySite)(IInternetSecurityManager *this, IInternetSecurityMgrSite *);
HRESULT (__fastcall *GetSecuritySite)(IInternetSecurityManager *this, IInternetSecurityMgrSite **);
HRESULT (__fastcall *MapUrlToZone)(IInternetSecurityManager *this, const wchar_t *, unsigned int *, unsigned int);
HRESULT (__fastcall *GetSecurityId)(IInternetSecurityManager *this, const wchar_t *, unsigned __int8 *, unsigned int *, unsigned __int64);
HRESULT (__fastcall *ProcessUrlAction)(IInternetSecurityManager *this, const wchar_t *, unsigned int, unsigned __int8 *, unsigned int, unsigned __int8 *, unsigned int, unsigned int, unsigned int);
HRESULT (__fastcall *QueryCustomPolicy)(IInternetSecurityManager *this, const wchar_t *, const _GUID *, unsigned __int8 **, unsigned int *, unsigned __int8 *, unsigned int, unsigned int);
HRESULT (__fastcall *SetZoneMapping)(IInternetSecurityManager *this, unsigned int, const wchar_t *, unsigned int);
HRESULT (__fastcall *GetZoneMappings)(IInternetSecurityManager *this, unsigned int, IEnumString **, unsigned int);
HRESULT (__fastcall *ProcessUrlActionEx)(IInternetSecurityManagerEx *this, const wchar_t *, unsigned int, unsigned __int8 *, unsigned int, unsigned __int8 *, unsigned int, unsigned int, unsigned int, unsigned int *);
};
# IMarshal2_vtbl
struct /*VFT*/ IMarshal2_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetUnmarshalClass)(IMarshal *this, const _GUID *, void *, unsigned int, void *, unsigned int, _GUID *);
HRESULT (__fastcall *GetMarshalSizeMax)(IMarshal *this, const _GUID *, void *, unsigned int, void *, unsigned int, unsigned int *);
HRESULT (__fastcall *MarshalInterface)(IMarshal *this, IStream *, const _GUID *, void *, unsigned int, void *, unsigned int);
HRESULT (__fastcall *UnmarshalInterface)(IMarshal *this, IStream *, const _GUID *, void **);
HRESULT (__fastcall *ReleaseMarshalData)(IMarshal *this, IStream *);
HRESULT (__fastcall *DisconnectObject)(IMarshal *this, unsigned int);
};
# IMarshal2
struct __cppobj IMarshal2 : IMarshal
{
};
# IWaitMultiple
struct __cppobj IWaitMultiple : IUnknown
{
};
# IWaitMultiple_vtbl
struct /*VFT*/ IWaitMultiple_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *WaitMultiple)(IWaitMultiple *this, unsigned int, ISynchronize **);
HRESULT (__fastcall *AddSynchronize)(IWaitMultiple *this, ISynchronize *);
};
# IHttpNegotiate3
struct __cppobj IHttpNegotiate3 : IHttpNegotiate2
{
};
# IHttpNegotiate3_vtbl
struct /*VFT*/ IHttpNegotiate3_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *BeginningTransaction)(IHttpNegotiate *this, const wchar_t *, const wchar_t *, unsigned int, wchar_t **);
HRESULT (__fastcall *OnResponse)(IHttpNegotiate *this, unsigned int, const wchar_t *, const wchar_t *, wchar_t **);
HRESULT (__fastcall *GetRootSecurityId)(IHttpNegotiate2 *this, unsigned __int8 *, unsigned int *, unsigned __int64);
HRESULT (__fastcall *GetSerializedClientCertContext)(IHttpNegotiate3 *this, unsigned __int8 **, unsigned int *);
};
# IReleaseMarshalBuffers
struct __cppobj IReleaseMarshalBuffers : IUnknown
{
};
# IReleaseMarshalBuffers_vtbl
struct /*VFT*/ IReleaseMarshalBuffers_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *ReleaseMarshalBuffer)(IReleaseMarshalBuffers *this, tagRPCOLEMESSAGE *, unsigned int, IUnknown *);
};
# IBindHost
struct __cppobj IBindHost : IUnknown
{
};
# IBindHost_vtbl
struct /*VFT*/ IBindHost_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *CreateMoniker)(IBindHost *this, wchar_t *, IBindCtx *, IMoniker **, unsigned int);
HRESULT (__fastcall *MonikerBindToStorage)(IBindHost *this, IMoniker *, IBindCtx *, IBindStatusCallback *, const _GUID *, void **);
HRESULT (__fastcall *MonikerBindToObject)(IBindHost *this, IMoniker *, IBindCtx *, IBindStatusCallback *, const _GUID *, void **);
};
# IInitializeSpy
struct __cppobj IInitializeSpy : IUnknown
{
};
# IInitializeSpy_vtbl
struct /*VFT*/ IInitializeSpy_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *PreInitialize)(IInitializeSpy *this, unsigned int, unsigned int);
HRESULT (__fastcall *PostInitialize)(IInitializeSpy *this, HRESULT, unsigned int, unsigned int);
HRESULT (__fastcall *PreUninitialize)(IInitializeSpy *this, unsigned int);
HRESULT (__fastcall *PostUninitialize)(IInitializeSpy *this, unsigned int);
};
# IXMLError
struct __cppobj IXMLError : IUnknown
{
};
# IXMLError_vtbl
struct /*VFT*/ IXMLError_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetErrorInfo)(IXMLError *this, _xml_error *);
};
# IDummyHICONIncluder
struct __cppobj IDummyHICONIncluder : IUnknown
{
};
# IDummyHICONIncluder_vtbl
struct /*VFT*/ IDummyHICONIncluder_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Dummy)(IDummyHICONIncluder *this, HICON__ *, HDC__ *);
};
# IWinInetHttpTimeouts
struct __cppobj IWinInetHttpTimeouts : IUnknown
{
};
# IWinInetHttpTimeouts_vtbl
struct /*VFT*/ IWinInetHttpTimeouts_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetRequestTimeouts)(IWinInetHttpTimeouts *this, unsigned int *, unsigned int *, unsigned int *);
};
# IMalloc
struct __cppobj IMalloc : IUnknown
{
};
# IMalloc_vtbl
struct /*VFT*/ IMalloc_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
void *(__fastcall *Alloc)(IMalloc *this, unsigned __int64);
void *(__fastcall *Realloc)(IMalloc *this, void *, unsigned __int64);
void (__fastcall *Free)(IMalloc *this, void *);
unsigned __int64 (__fastcall *GetSize)(IMalloc *this, void *);
int (__fastcall *DidAlloc)(IMalloc *this, void *);
void (__fastcall *HeapMinimize)(IMalloc *this);
};
# ITypeLibRegistration
struct __cppobj ITypeLibRegistration : IUnknown
{
};
# ITypeLibRegistration_vtbl
struct /*VFT*/ ITypeLibRegistration_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetGuid)(ITypeLibRegistration *this, _GUID *);
HRESULT (__fastcall *GetVersion)(ITypeLibRegistration *this, wchar_t **);
HRESULT (__fastcall *GetLcid)(ITypeLibRegistration *this, unsigned int *);
HRESULT (__fastcall *GetWin32Path)(ITypeLibRegistration *this, wchar_t **);
HRESULT (__fastcall *GetWin64Path)(ITypeLibRegistration *this, wchar_t **);
HRESULT (__fastcall *GetDisplayName)(ITypeLibRegistration *this, wchar_t **);
HRESULT (__fastcall *GetFlags)(ITypeLibRegistration *this, unsigned int *);
HRESULT (__fastcall *GetHelpDir)(ITypeLibRegistration *this, wchar_t **);
};
# IDirectWriterLock
struct __cppobj IDirectWriterLock : IUnknown
{
};
# IDirectWriterLock_vtbl
struct /*VFT*/ IDirectWriterLock_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *WaitForWriteAccess)(IDirectWriterLock *this, unsigned int);
HRESULT (__fastcall *ReleaseWriteAccess)(IDirectWriterLock *this);
HRESULT (__fastcall *HaveWriteAccess)(IDirectWriterLock *this);
};
# IAgileObject_vtbl
struct /*VFT*/ IAgileObject_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
};
# IAgileObject
struct __cppobj IAgileObject : IUnknown
{
};
# IThumbnailExtractor
struct __cppobj IThumbnailExtractor : IUnknown
{
};
# IThumbnailExtractor_vtbl
struct /*VFT*/ IThumbnailExtractor_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *ExtractThumbnail)(IThumbnailExtractor *this, IStorage *, unsigned int, unsigned int, unsigned int *, unsigned int *, HBITMAP__ **);
HRESULT (__fastcall *OnFileUpdated)(IThumbnailExtractor *this, IStorage *);
};
# IEncodingFilterFactory
struct __cppobj IEncodingFilterFactory : IUnknown
{
};
# IEncodingFilterFactory_vtbl
struct /*VFT*/ IEncodingFilterFactory_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *FindBestFilter)(IEncodingFilterFactory *this, const wchar_t *, const wchar_t *, _tagDATAINFO, IDataFilter **);
HRESULT (__fastcall *GetDefaultFilter)(IEncodingFilterFactory *this, const wchar_t *, const wchar_t *, IDataFilter **);
};
# ISurrogateService
struct __cppobj ISurrogateService : IUnknown
{
};
# ISurrogateService_vtbl
struct /*VFT*/ ISurrogateService_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Init)(ISurrogateService *this, const _GUID *, IProcessLock *, int *);
HRESULT (__fastcall *ApplicationLaunch)(ISurrogateService *this, const _GUID *, tagApplicationType);
HRESULT (__fastcall *ApplicationFree)(ISurrogateService *this, const _GUID *);
HRESULT (__fastcall *CatalogRefresh)(ISurrogateService *this, unsigned int);
HRESULT (__fastcall *ProcessShutdown)(ISurrogateService *this, tagShutdownType);
};
# IInternetProtocolEx
struct __cppobj IInternetProtocolEx : IInternetProtocol
{
};
# IInternetProtocolEx_vtbl
struct /*VFT*/ IInternetProtocolEx_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Start)(IInternetProtocolRoot *this, const wchar_t *, IInternetProtocolSink *, IInternetBindInfo *, unsigned int, unsigned __int64);
HRESULT (__fastcall *Continue)(IInternetProtocolRoot *this, _tagPROTOCOLDATA *);
HRESULT (__fastcall *Abort)(IInternetProtocolRoot *this, HRESULT, unsigned int);
HRESULT (__fastcall *Terminate)(IInternetProtocolRoot *this, unsigned int);
HRESULT (__fastcall *Suspend)(IInternetProtocolRoot *this);
HRESULT (__fastcall *Resume)(IInternetProtocolRoot *this);
HRESULT (__fastcall *Read)(IInternetProtocol *this, void *, unsigned int, unsigned int *);
HRESULT (__fastcall *Seek)(IInternetProtocol *this, _LARGE_INTEGER, unsigned int, _ULARGE_INTEGER *);
HRESULT (__fastcall *LockRequest)(IInternetProtocol *this, unsigned int);
HRESULT (__fastcall *UnlockRequest)(IInternetProtocol *this);
HRESULT (__fastcall *StartEx)(IInternetProtocolEx *this, IUri *, IInternetProtocolSink *, IInternetBindInfo *, unsigned int, unsigned __int64);
};
# IPipeDouble
struct __cppobj IPipeDouble : IUnknown
{
};
# IPipeDouble_vtbl
struct /*VFT*/ IPipeDouble_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Pull)(IPipeDouble *this, long double *, unsigned int, unsigned int *);
HRESULT (__fastcall *Push)(IPipeDouble *this, long double *, unsigned int);
};
# IUrlMon
struct __cppobj IUrlMon : IUnknown
{
};
# IUrlMon_vtbl
struct /*VFT*/ IUrlMon_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *AsyncGetClassBits)(IUrlMon *this, const _GUID *, const wchar_t *, const wchar_t *, unsigned int, unsigned int, const wchar_t *, IBindCtx *, unsigned int, const _GUID *, unsigned int);
};
# IOplockStorage
struct __cppobj IOplockStorage : IUnknown
{
};
# IOplockStorage_vtbl
struct /*VFT*/ IOplockStorage_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *CreateStorageEx)(IOplockStorage *this, const wchar_t *, unsigned int, unsigned int, unsigned int, const _GUID *, void **);
HRESULT (__fastcall *OpenStorageEx)(IOplockStorage *this, const wchar_t *, unsigned int, unsigned int, unsigned int, const _GUID *, void **);
};
# IProgressNotify
struct __cppobj IProgressNotify : IUnknown
{
};
# IProgressNotify_vtbl
struct /*VFT*/ IProgressNotify_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *OnProgress)(IProgressNotify *this, unsigned int, unsigned int, int, int);
};
# IXMLDOMNotation
struct __cppobj IXMLDOMNotation : IXMLDOMNode
{
};
# IXMLDOMNotation_vtbl
struct /*VFT*/ IXMLDOMNotation_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeInfoCount)(IDispatch *this, unsigned int *);
HRESULT (__fastcall *GetTypeInfo)(IDispatch *this, unsigned int, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetIDsOfNames)(IDispatch *this, const _GUID *, wchar_t **, unsigned int, unsigned int, int *);
HRESULT (__fastcall *Invoke)(IDispatch *this, int, const _GUID *, unsigned int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
HRESULT (__fastcall *get_nodeName)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *get_nodeValue)(IXMLDOMNode *this, tagVARIANT *);
HRESULT (__fastcall *put_nodeValue)(IXMLDOMNode *this, tagVARIANT);
HRESULT (__fastcall *get_nodeType)(IXMLDOMNode *this, tagDOMNodeType *);
HRESULT (__fastcall *get_parentNode)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_childNodes)(IXMLDOMNode *this, IXMLDOMNodeList **);
HRESULT (__fastcall *get_firstChild)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_lastChild)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_previousSibling)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_nextSibling)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_attributes)(IXMLDOMNode *this, IXMLDOMNamedNodeMap **);
HRESULT (__fastcall *insertBefore)(IXMLDOMNode *this, IXMLDOMNode *, tagVARIANT, IXMLDOMNode **);
HRESULT (__fastcall *replaceChild)(IXMLDOMNode *this, IXMLDOMNode *, IXMLDOMNode *, IXMLDOMNode **);
HRESULT (__fastcall *removeChild)(IXMLDOMNode *this, IXMLDOMNode *, IXMLDOMNode **);
HRESULT (__fastcall *appendChild)(IXMLDOMNode *this, IXMLDOMNode *, IXMLDOMNode **);
HRESULT (__fastcall *hasChildNodes)(IXMLDOMNode *this, __int16 *);
HRESULT (__fastcall *get_ownerDocument)(IXMLDOMNode *this, IXMLDOMDocument **);
HRESULT (__fastcall *cloneNode)(IXMLDOMNode *this, __int16, IXMLDOMNode **);
HRESULT (__fastcall *get_nodeTypeString)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *get_text)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *put_text)(IXMLDOMNode *this, wchar_t *);
HRESULT (__fastcall *get_specified)(IXMLDOMNode *this, __int16 *);
HRESULT (__fastcall *get_definition)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_nodeTypedValue)(IXMLDOMNode *this, tagVARIANT *);
HRESULT (__fastcall *put_nodeTypedValue)(IXMLDOMNode *this, tagVARIANT);
HRESULT (__fastcall *get_dataType)(IXMLDOMNode *this, tagVARIANT *);
HRESULT (__fastcall *put_dataType)(IXMLDOMNode *this, wchar_t *);
HRESULT (__fastcall *get_xml)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *transformNode)(IXMLDOMNode *this, IXMLDOMNode *, wchar_t **);
HRESULT (__fastcall *selectNodes)(IXMLDOMNode *this, wchar_t *, IXMLDOMNodeList **);
HRESULT (__fastcall *selectSingleNode)(IXMLDOMNode *this, wchar_t *, IXMLDOMNode **);
HRESULT (__fastcall *get_parsed)(IXMLDOMNode *this, __int16 *);
HRESULT (__fastcall *get_namespaceURI)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *get_prefix)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *get_baseName)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *transformNodeToObject)(IXMLDOMNode *this, IXMLDOMNode *, tagVARIANT);
HRESULT (__fastcall *get_publicId)(IXMLDOMNotation *this, tagVARIANT *);
HRESULT (__fastcall *get_systemId)(IXMLDOMNotation *this, tagVARIANT *);
};
# ITypeLibRegistrationReader
struct __cppobj ITypeLibRegistrationReader : IUnknown
{
};
# ITypeLibRegistrationReader_vtbl
struct /*VFT*/ ITypeLibRegistrationReader_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *EnumTypeLibRegistrations)(ITypeLibRegistrationReader *this, IEnumUnknown **);
};
# IServerSecurity
struct __cppobj IServerSecurity : IUnknown
{
};
# IServerSecurity_vtbl
struct /*VFT*/ IServerSecurity_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *QueryBlanket)(IServerSecurity *this, unsigned int *, unsigned int *, wchar_t **, unsigned int *, unsigned int *, void **, unsigned int *);
HRESULT (__fastcall *ImpersonateClient)(IServerSecurity *this);
HRESULT (__fastcall *RevertToSelf)(IServerSecurity *this);
int (__fastcall *IsImpersonating)(IServerSecurity *this);
};
# IXTLRuntime
struct __cppobj IXTLRuntime : IXMLDOMNode
{
};
# IXTLRuntime_vtbl
struct /*VFT*/ IXTLRuntime_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeInfoCount)(IDispatch *this, unsigned int *);
HRESULT (__fastcall *GetTypeInfo)(IDispatch *this, unsigned int, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetIDsOfNames)(IDispatch *this, const _GUID *, wchar_t **, unsigned int, unsigned int, int *);
HRESULT (__fastcall *Invoke)(IDispatch *this, int, const _GUID *, unsigned int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
HRESULT (__fastcall *get_nodeName)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *get_nodeValue)(IXMLDOMNode *this, tagVARIANT *);
HRESULT (__fastcall *put_nodeValue)(IXMLDOMNode *this, tagVARIANT);
HRESULT (__fastcall *get_nodeType)(IXMLDOMNode *this, tagDOMNodeType *);
HRESULT (__fastcall *get_parentNode)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_childNodes)(IXMLDOMNode *this, IXMLDOMNodeList **);
HRESULT (__fastcall *get_firstChild)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_lastChild)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_previousSibling)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_nextSibling)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_attributes)(IXMLDOMNode *this, IXMLDOMNamedNodeMap **);
HRESULT (__fastcall *insertBefore)(IXMLDOMNode *this, IXMLDOMNode *, tagVARIANT, IXMLDOMNode **);
HRESULT (__fastcall *replaceChild)(IXMLDOMNode *this, IXMLDOMNode *, IXMLDOMNode *, IXMLDOMNode **);
HRESULT (__fastcall *removeChild)(IXMLDOMNode *this, IXMLDOMNode *, IXMLDOMNode **);
HRESULT (__fastcall *appendChild)(IXMLDOMNode *this, IXMLDOMNode *, IXMLDOMNode **);
HRESULT (__fastcall *hasChildNodes)(IXMLDOMNode *this, __int16 *);
HRESULT (__fastcall *get_ownerDocument)(IXMLDOMNode *this, IXMLDOMDocument **);
HRESULT (__fastcall *cloneNode)(IXMLDOMNode *this, __int16, IXMLDOMNode **);
HRESULT (__fastcall *get_nodeTypeString)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *get_text)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *put_text)(IXMLDOMNode *this, wchar_t *);
HRESULT (__fastcall *get_specified)(IXMLDOMNode *this, __int16 *);
HRESULT (__fastcall *get_definition)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_nodeTypedValue)(IXMLDOMNode *this, tagVARIANT *);
HRESULT (__fastcall *put_nodeTypedValue)(IXMLDOMNode *this, tagVARIANT);
HRESULT (__fastcall *get_dataType)(IXMLDOMNode *this, tagVARIANT *);
HRESULT (__fastcall *put_dataType)(IXMLDOMNode *this, wchar_t *);
HRESULT (__fastcall *get_xml)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *transformNode)(IXMLDOMNode *this, IXMLDOMNode *, wchar_t **);
HRESULT (__fastcall *selectNodes)(IXMLDOMNode *this, wchar_t *, IXMLDOMNodeList **);
HRESULT (__fastcall *selectSingleNode)(IXMLDOMNode *this, wchar_t *, IXMLDOMNode **);
HRESULT (__fastcall *get_parsed)(IXMLDOMNode *this, __int16 *);
HRESULT (__fastcall *get_namespaceURI)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *get_prefix)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *get_baseName)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *transformNodeToObject)(IXMLDOMNode *this, IXMLDOMNode *, tagVARIANT);
HRESULT (__fastcall *uniqueID)(IXTLRuntime *this, IXMLDOMNode *, int *);
HRESULT (__fastcall *depth)(IXTLRuntime *this, IXMLDOMNode *, int *);
HRESULT (__fastcall *childNumber)(IXTLRuntime *this, IXMLDOMNode *, int *);
HRESULT (__fastcall *ancestorChildNumber)(IXTLRuntime *this, wchar_t *, IXMLDOMNode *, int *);
HRESULT (__fastcall *absoluteChildNumber)(IXTLRuntime *this, IXMLDOMNode *, int *);
HRESULT (__fastcall *formatIndex)(IXTLRuntime *this, int, wchar_t *, wchar_t **);
HRESULT (__fastcall *formatNumber)(IXTLRuntime *this, long double, wchar_t *, wchar_t **);
HRESULT (__fastcall *formatDate)(IXTLRuntime *this, tagVARIANT, wchar_t *, tagVARIANT, wchar_t **);
HRESULT (__fastcall *formatTime)(IXTLRuntime *this, tagVARIANT, wchar_t *, tagVARIANT, wchar_t **);
};
# IFastRundown_vtbl
struct /*VFT*/ IFastRundown_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
};
# IFastRundown
struct __cppobj IFastRundown : IUnknown
{
};
# IMPORT_OBJECT_HEADER
struct IMPORT_OBJECT_HEADER
{
unsigned __int16 Sig1;
unsigned __int16 Sig2;
unsigned __int16 Version;
unsigned __int16 Machine;
unsigned int TimeDateStamp;
unsigned int SizeOfData;
$4CFA15F5CE489CDF0BD78DFB308FEF36 ___u6;
unsigned __int16 Type : 2;
unsigned __int16 NameType : 3;
unsigned __int16 Reserved : 11;
};
# IActivationFilter
struct __cppobj IActivationFilter : IUnknown
{
};
# IActivationFilter_vtbl
struct /*VFT*/ IActivationFilter_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *HandleActivation)(IActivationFilter *this, unsigned int, const _GUID *, _GUID *);
};
# IXMLDOMEntity
struct __cppobj IXMLDOMEntity : IXMLDOMNode
{
};
# IXMLDOMEntity_vtbl
struct /*VFT*/ IXMLDOMEntity_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeInfoCount)(IDispatch *this, unsigned int *);
HRESULT (__fastcall *GetTypeInfo)(IDispatch *this, unsigned int, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetIDsOfNames)(IDispatch *this, const _GUID *, wchar_t **, unsigned int, unsigned int, int *);
HRESULT (__fastcall *Invoke)(IDispatch *this, int, const _GUID *, unsigned int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
HRESULT (__fastcall *get_nodeName)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *get_nodeValue)(IXMLDOMNode *this, tagVARIANT *);
HRESULT (__fastcall *put_nodeValue)(IXMLDOMNode *this, tagVARIANT);
HRESULT (__fastcall *get_nodeType)(IXMLDOMNode *this, tagDOMNodeType *);
HRESULT (__fastcall *get_parentNode)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_childNodes)(IXMLDOMNode *this, IXMLDOMNodeList **);
HRESULT (__fastcall *get_firstChild)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_lastChild)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_previousSibling)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_nextSibling)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_attributes)(IXMLDOMNode *this, IXMLDOMNamedNodeMap **);
HRESULT (__fastcall *insertBefore)(IXMLDOMNode *this, IXMLDOMNode *, tagVARIANT, IXMLDOMNode **);
HRESULT (__fastcall *replaceChild)(IXMLDOMNode *this, IXMLDOMNode *, IXMLDOMNode *, IXMLDOMNode **);
HRESULT (__fastcall *removeChild)(IXMLDOMNode *this, IXMLDOMNode *, IXMLDOMNode **);
HRESULT (__fastcall *appendChild)(IXMLDOMNode *this, IXMLDOMNode *, IXMLDOMNode **);
HRESULT (__fastcall *hasChildNodes)(IXMLDOMNode *this, __int16 *);
HRESULT (__fastcall *get_ownerDocument)(IXMLDOMNode *this, IXMLDOMDocument **);
HRESULT (__fastcall *cloneNode)(IXMLDOMNode *this, __int16, IXMLDOMNode **);
HRESULT (__fastcall *get_nodeTypeString)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *get_text)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *put_text)(IXMLDOMNode *this, wchar_t *);
HRESULT (__fastcall *get_specified)(IXMLDOMNode *this, __int16 *);
HRESULT (__fastcall *get_definition)(IXMLDOMNode *this, IXMLDOMNode **);
HRESULT (__fastcall *get_nodeTypedValue)(IXMLDOMNode *this, tagVARIANT *);
HRESULT (__fastcall *put_nodeTypedValue)(IXMLDOMNode *this, tagVARIANT);
HRESULT (__fastcall *get_dataType)(IXMLDOMNode *this, tagVARIANT *);
HRESULT (__fastcall *put_dataType)(IXMLDOMNode *this, wchar_t *);
HRESULT (__fastcall *get_xml)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *transformNode)(IXMLDOMNode *this, IXMLDOMNode *, wchar_t **);
HRESULT (__fastcall *selectNodes)(IXMLDOMNode *this, wchar_t *, IXMLDOMNodeList **);
HRESULT (__fastcall *selectSingleNode)(IXMLDOMNode *this, wchar_t *, IXMLDOMNode **);
HRESULT (__fastcall *get_parsed)(IXMLDOMNode *this, __int16 *);
HRESULT (__fastcall *get_namespaceURI)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *get_prefix)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *get_baseName)(IXMLDOMNode *this, wchar_t **);
HRESULT (__fastcall *transformNodeToObject)(IXMLDOMNode *this, IXMLDOMNode *, tagVARIANT);
HRESULT (__fastcall *get_publicId)(IXMLDOMEntity *this, tagVARIANT *);
HRESULT (__fastcall *get_systemId)(IXMLDOMEntity *this, tagVARIANT *);
HRESULT (__fastcall *get_notationName)(IXMLDOMEntity *this, wchar_t **);
};
# IRootStorage
struct __cppobj IRootStorage : IUnknown
{
};
# IRootStorage_vtbl
struct /*VFT*/ IRootStorage_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *SwitchToFile)(IRootStorage *this, wchar_t *);
};
# IDropSourceNotify
struct __cppobj IDropSourceNotify : IUnknown
{
};
# IDropSourceNotify_vtbl
struct /*VFT*/ IDropSourceNotify_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *DragEnterTarget)(IDropSourceNotify *this, HWND__ *);
HRESULT (__fastcall *DragLeaveTarget)(IDropSourceNotify *this);
};
# IXMLDSOControl
struct __cppobj IXMLDSOControl : IDispatch
{
};
# IXMLDSOControl_vtbl
struct /*VFT*/ IXMLDSOControl_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeInfoCount)(IDispatch *this, unsigned int *);
HRESULT (__fastcall *GetTypeInfo)(IDispatch *this, unsigned int, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetIDsOfNames)(IDispatch *this, const _GUID *, wchar_t **, unsigned int, unsigned int, int *);
HRESULT (__fastcall *Invoke)(IDispatch *this, int, const _GUID *, unsigned int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
HRESULT (__fastcall *get_XMLDocument)(IXMLDSOControl *this, IXMLDOMDocument **);
HRESULT (__fastcall *put_XMLDocument)(IXMLDSOControl *this, IXMLDOMDocument *);
HRESULT (__fastcall *get_JavaDSOCompatible)(IXMLDSOControl *this, int *);
HRESULT (__fastcall *put_JavaDSOCompatible)(IXMLDSOControl *this, int);
HRESULT (__fastcall *get_readyState)(IXMLDSOControl *this, int *);
};
# IInternetSecurityManagerEx2
struct __cppobj IInternetSecurityManagerEx2 : IInternetSecurityManagerEx
{
};
# IInternetSecurityManagerEx2_vtbl
struct /*VFT*/ IInternetSecurityManagerEx2_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *SetSecuritySite)(IInternetSecurityManager *this, IInternetSecurityMgrSite *);
HRESULT (__fastcall *GetSecuritySite)(IInternetSecurityManager *this, IInternetSecurityMgrSite **);
HRESULT (__fastcall *MapUrlToZone)(IInternetSecurityManager *this, const wchar_t *, unsigned int *, unsigned int);
HRESULT (__fastcall *GetSecurityId)(IInternetSecurityManager *this, const wchar_t *, unsigned __int8 *, unsigned int *, unsigned __int64);
HRESULT (__fastcall *ProcessUrlAction)(IInternetSecurityManager *this, const wchar_t *, unsigned int, unsigned __int8 *, unsigned int, unsigned __int8 *, unsigned int, unsigned int, unsigned int);
HRESULT (__fastcall *QueryCustomPolicy)(IInternetSecurityManager *this, const wchar_t *, const _GUID *, unsigned __int8 **, unsigned int *, unsigned __int8 *, unsigned int, unsigned int);
HRESULT (__fastcall *SetZoneMapping)(IInternetSecurityManager *this, unsigned int, const wchar_t *, unsigned int);
HRESULT (__fastcall *GetZoneMappings)(IInternetSecurityManager *this, unsigned int, IEnumString **, unsigned int);
HRESULT (__fastcall *ProcessUrlActionEx)(IInternetSecurityManagerEx *this, const wchar_t *, unsigned int, unsigned __int8 *, unsigned int, unsigned __int8 *, unsigned int, unsigned int, unsigned int, unsigned int *);
HRESULT (__fastcall *MapUrlToZoneEx2)(IInternetSecurityManagerEx2 *this, IUri *, unsigned int *, unsigned int, wchar_t **, unsigned int *);
HRESULT (__fastcall *ProcessUrlActionEx2)(IInternetSecurityManagerEx2 *this, IUri *, unsigned int, unsigned __int8 *, unsigned int, unsigned __int8 *, unsigned int, unsigned int, unsigned __int64, unsigned int *);
HRESULT (__fastcall *GetSecurityIdEx2)(IInternetSecurityManagerEx2 *this, IUri *, unsigned __int8 *, unsigned int *, unsigned __int64);
HRESULT (__fastcall *QueryCustomPolicyEx2)(IInternetSecurityManagerEx2 *this, IUri *, const _GUID *, unsigned __int8 **, unsigned int *, unsigned __int8 *, unsigned int, unsigned __int64);
};
# IMarshalingStream
struct __cppobj IMarshalingStream : IStream
{
};
# IMarshalingStream_vtbl
struct /*VFT*/ IMarshalingStream_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Read)(ISequentialStream *this, void *, unsigned int, unsigned int *);
HRESULT (__fastcall *Write)(ISequentialStream *this, const void *, unsigned int, unsigned int *);
HRESULT (__fastcall *Seek)(IStream *this, _LARGE_INTEGER, unsigned int, _ULARGE_INTEGER *);
HRESULT (__fastcall *SetSize)(IStream *this, _ULARGE_INTEGER);
HRESULT (__fastcall *CopyTo)(IStream *this, IStream *, _ULARGE_INTEGER, _ULARGE_INTEGER *, _ULARGE_INTEGER *);
HRESULT (__fastcall *Commit)(IStream *this, unsigned int);
HRESULT (__fastcall *Revert)(IStream *this);
HRESULT (__fastcall *LockRegion)(IStream *this, _ULARGE_INTEGER, _ULARGE_INTEGER, unsigned int);
HRESULT (__fastcall *UnlockRegion)(IStream *this, _ULARGE_INTEGER, _ULARGE_INTEGER, unsigned int);
HRESULT (__fastcall *Stat)(IStream *this, tagSTATSTG *, unsigned int);
HRESULT (__fastcall *Clone)(IStream *this, IStream **);
HRESULT (__fastcall *GetMarshalingContextAttribute)(IMarshalingStream *this, CO_MARSHALING_CONTEXT_ATTRIBUTES, unsigned __int64 *);
};
# IClientSecurity
struct __cppobj IClientSecurity : IUnknown
{
};
# IClientSecurity_vtbl
struct /*VFT*/ IClientSecurity_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *QueryBlanket)(IClientSecurity *this, IUnknown *, unsigned int *, unsigned int *, wchar_t **, unsigned int *, unsigned int *, void **, unsigned int *);
HRESULT (__fastcall *SetBlanket)(IClientSecurity *this, IUnknown *, unsigned int, unsigned int, wchar_t *, unsigned int, unsigned int, void *, unsigned int);
HRESULT (__fastcall *CopyProxy)(IClientSecurity *this, IUnknown *, IUnknown **);
};
# IApartmentShutdown
struct __cppobj IApartmentShutdown : IUnknown
{
};
# IApartmentShutdown_vtbl
struct /*VFT*/ IApartmentShutdown_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
void (__fastcall *OnUninitialize)(IApartmentShutdown *this, unsigned __int64);
};
# IDropSource
struct __cppobj IDropSource : IUnknown
{
};
# IDropSource_vtbl
struct /*VFT*/ IDropSource_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *QueryContinueDrag)(IDropSource *this, int, unsigned int);
HRESULT (__fastcall *GiveFeedback)(IDropSource *this, unsigned int);
};
# IMAGE_COR20_HEADER
struct IMAGE_COR20_HEADER
{
unsigned int cb;
unsigned __int16 MajorRuntimeVersion;
unsigned __int16 MinorRuntimeVersion;
_IMAGE_DATA_DIRECTORY MetaData;
unsigned int Flags;
$D0FAA225C480F7E79DE0C59B79FF3D5C ___u5;
_IMAGE_DATA_DIRECTORY Resources;
_IMAGE_DATA_DIRECTORY StrongNameSignature;
_IMAGE_DATA_DIRECTORY CodeManagerTable;
_IMAGE_DATA_DIRECTORY VTableFixups;
_IMAGE_DATA_DIRECTORY ExportAddressTableJumps;
_IMAGE_DATA_DIRECTORY ManagedNativeHeader;
};
# IPipeLong
struct __cppobj IPipeLong : IUnknown
{
};
# IPipeLong_vtbl
struct /*VFT*/ IPipeLong_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Pull)(IPipeLong *this, int *, unsigned int, unsigned int *);
HRESULT (__fastcall *Push)(IPipeLong *this, int *, unsigned int);
};
# IPrintDialogServices
struct __cppobj IPrintDialogServices : IUnknown
{
};
# IPrintDialogServices_vtbl
struct /*VFT*/ IPrintDialogServices_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetCurrentDevMode)(IPrintDialogServices *this, _devicemodeA *, unsigned int *);
HRESULT (__fastcall *GetCurrentPrinterName)(IPrintDialogServices *this, wchar_t *, unsigned int *);
HRESULT (__fastcall *GetCurrentPortName)(IPrintDialogServices *this, wchar_t *, unsigned int *);
};
# IUriContainer
struct __cppobj IUriContainer : IUnknown
{
};
# IUriContainer_vtbl
struct /*VFT*/ IUriContainer_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetIUri)(IUriContainer *this, IUri **);
};
# IBlockingLock
struct __cppobj IBlockingLock : IUnknown
{
};
# IBlockingLock_vtbl
struct /*VFT*/ IBlockingLock_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *Lock)(IBlockingLock *this, unsigned int);
HRESULT (__fastcall *Unlock)(IBlockingLock *this);
};
# IXMLAttribute
struct __cppobj IXMLAttribute : IDispatch
{
};
# IXMLAttribute_vtbl
struct /*VFT*/ IXMLAttribute_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetTypeInfoCount)(IDispatch *this, unsigned int *);
HRESULT (__fastcall *GetTypeInfo)(IDispatch *this, unsigned int, unsigned int, ITypeInfo **);
HRESULT (__fastcall *GetIDsOfNames)(IDispatch *this, const _GUID *, wchar_t **, unsigned int, unsigned int, int *);
HRESULT (__fastcall *Invoke)(IDispatch *this, int, const _GUID *, unsigned int, unsigned __int16, tagDISPPARAMS *, tagVARIANT *, tagEXCEPINFO *, unsigned int *);
HRESULT (__fastcall *get_name)(IXMLAttribute *this, wchar_t **);
HRESULT (__fastcall *get_value)(IXMLAttribute *this, wchar_t **);
};
# IAsyncRpcChannelBuffer
struct __cppobj IAsyncRpcChannelBuffer : IRpcChannelBuffer2
{
};
# IAsyncRpcChannelBuffer_vtbl
struct /*VFT*/ IAsyncRpcChannelBuffer_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetBuffer)(IRpcChannelBuffer *this, tagRPCOLEMESSAGE *, const _GUID *);
HRESULT (__fastcall *SendReceive)(IRpcChannelBuffer *this, tagRPCOLEMESSAGE *, unsigned int *);
HRESULT (__fastcall *FreeBuffer)(IRpcChannelBuffer *this, tagRPCOLEMESSAGE *);
HRESULT (__fastcall *GetDestCtx)(IRpcChannelBuffer *this, unsigned int *, void **);
HRESULT (__fastcall *IsConnected)(IRpcChannelBuffer *this);
HRESULT (__fastcall *GetProtocolVersion)(IRpcChannelBuffer2 *this, unsigned int *);
HRESULT (__fastcall *Send)(IAsyncRpcChannelBuffer *this, tagRPCOLEMESSAGE *, ISynchronize *, unsigned int *);
HRESULT (__fastcall *Receive)(IAsyncRpcChannelBuffer *this, tagRPCOLEMESSAGE *, unsigned int *);
HRESULT (__fastcall *GetDestCtxEx)(IAsyncRpcChannelBuffer *this, tagRPCOLEMESSAGE *, unsigned int *, void **);
};
# IRpcHelper
struct __cppobj IRpcHelper : IUnknown
{
};
# IRpcHelper_vtbl
struct /*VFT*/ IRpcHelper_vtbl
{
HRESULT (__fastcall *QueryInterface)(IUnknown *this, const _GUID *, void **);
unsigned int (__fastcall *AddRef)(IUnknown *this);
unsigned int (__fastcall *Release)(IUnknown *this);
HRESULT (__fastcall *GetDCOMProtocolVersion)(IRpcHelper *this, unsigned int *);
HRESULT (__fastcall *GetIIDFromOBJREF)(IRpcHelper *this, void *, _GUID **);
};
# IResourceLocationExpander_vtbl
struct /*VFT*/ IResourceLocationExpander_vtbl
{
void (__fastcall *~IResourceLocationExpander)(IResourceLocationExpander *this);
ResourceLocation *(__fastcall *getFullPath)(IResourceLocationExpander *this, ResourceLocation *result, const ResourceLocation *, const std::vector<std::string> *);
};
# ItemStateVariant<int>_vtbl
struct /*VFT*/ ItemStateVariant<int>_vtbl
{
void (__fastcall *~ItemState)(ItemState *this);
void (__fastcall *toNBT)(ItemState *this, CompoundTag *, int);
bool (__fastcall *fromNBT)(ItemState *this, const CompoundTag *, int *);
};
# ILevelDataOverride
struct __cppobj ILevelDataOverride
{
ILevelDataOverride_vtbl *__vftable /*VFT*/;
};
# ILevelDataOverride_vtbl
struct /*VFT*/ ILevelDataOverride_vtbl
{
void (__fastcall *~ILevelDataOverride)(ILevelDataOverride *this);
void (__fastcall *applyTo)(ILevelDataOverride *this, LevelData *);
};
# ItemStackNetManagerServer
struct __cppobj ItemStackNetManagerServer : ItemStackNetManagerBase
{
std::unique_ptr<ItemStackRequestActionHandler> mRequestActionHandler;
bool mRetainSetItemStackNetIdVariants;
__declspec(align(4)) _BYTE mTextFilterState[4];
std::queue<std::unique_ptr<ItemStackRequestData>> mRequestsQueue;
Bedrock::NonOwnerPointer<TextFilteringProcessor> mTextFilteringProcessor;
Tick mTextFilterRequestTimer;
const Tick mTextFilterRequestTimeout;
CallbackToken mTextFilterRequestToken;
std::unique_ptr<CallbackTokenContext<std::function<void __cdecl(void)> >> mOnContainerScreenCloseCB;
};
# ItemStackRequestActionHandler::PlayerLegacyRequestSlotIdAssignment
struct __cppobj ItemStackRequestActionHandler::PlayerLegacyRequestSlotIdAssignment
{
const ContainerEnumName mContainerName;
const TypedRuntimeId<ContainerRuntimeIdTag,unsigned int,0> mContainerRuntimeId;
std::vector<std::pair<TypedClientNetId<ItemStackLegacyRequestIdTag,int,0>,TypedServerNetId<ItemStackNetIdTag,int,0> >> mSlots;
};
# ItemStackRequestActionHandler
struct __cppobj ItemStackRequestActionHandler
{
Player *mPlayer;
ItemStackNetManagerServer *mItemStackNetManager;
const TypedRuntimeId<ContainerRuntimeIdTag,unsigned int,0> mPlayerArmorContainerRuntimeId;
const TypedRuntimeId<ContainerRuntimeIdTag,unsigned int,0> mPlayerHandContainerRuntimeId;
const TypedRuntimeId<ContainerRuntimeIdTag,unsigned int,0> mPlayerUIContainerRuntimeId;
std::array<ItemStackRequestActionHandler::PlayerLegacyRequestSlotIdAssignment,3> mPlayerLegacyRequests;
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > mLastTime;
WeakRefT<EntityRefTraits> mCurrentRequestScreen;
TypedClientNetId<ItemStackRequestIdTag,int,0> mClientRequestId;
std::vector<ItemStackResponseContainerInfo> mResponseContainerInfos;
std::vector<std::pair<ItemStack,bool>> mDropItems;
std::map<std::string,std::vector<std::string>> mFilteredStrings;
};
# ItemStackNetManagerServer_vtbl
struct /*VFT*/ ItemStackNetManagerServer_vtbl
{
void (__fastcall *~ItemStackNetManagerBase)(ItemStackNetManagerBase *this);
bool (__fastcall *isEnabled)(ItemStackNetManagerBase *this);
TypedClientNetId<ItemStackRequestIdTag,int,0> *(__fastcall *getRequestId)(ItemStackNetManagerBase *this, TypedClientNetId<ItemStackRequestIdTag,int,0> *result);
bool (__fastcall *retainSetItemStackNetIdVariant)(ItemStackNetManagerBase *this);
bool (__fastcall *allowInventoryTransactionManager)(ItemStackNetManagerBase *this);
gsl::final_action<std::function<void __cdecl(void)> > *(__fastcall *_tryBeginClientLegacyTransactionRequest)(ItemStackNetManagerBase *this, gsl::final_action<std::function<void __cdecl(void)> > *result);
void (__fastcall *onContainerScreenOpen)(ItemStackNetManagerBase *this, const ContainerScreenContext *);
void (__fastcall *onContainerScreenClose)(ItemStackNetManagerBase *this);
SparseContainer *(__fastcall *initOpenContainer)(ItemStackNetManagerBase *this, BlockSource *, ContainerEnumName, const ContainerWeakRef *);
void (__fastcall *_addLegacyTransactionRequestSetItemSlot)(ItemStackNetManagerBase *this, ItemStackNetManagerScreen *, ContainerType, int);
void (__fastcall *_initScreen)(ItemStackNetManagerBase *this, ItemStackNetManagerScreen *);
};
# ItemLockHelper
struct __cppobj ItemLockHelper
{
};
# ImportResult
struct __cppobj ImportResult
{
std::shared_ptr<Legacy::WorldConversionReport> mConversionReport;
std::shared_ptr<LocalWorldInfo> mWorldInfo;
};
# ILocalWorldsProvider
struct __cppobj ILocalWorldsProvider
{
ILocalWorldsProvider_vtbl *__vftable /*VFT*/;
};
# ILocalWorldsProvider_vtbl
struct /*VFT*/ ILocalWorldsProvider_vtbl
{
void (__fastcall *~ILocalWorldsProvider)(ILocalWorldsProvider *this);
int (__fastcall *getWorldCount)(ILocalWorldsProvider *this, WorldType, NetworkWorldType);
const LocalWorldInfo *(__fastcall *getLocalWorldAtIndex)(ILocalWorldsProvider *this, const int);
const LocalWorldInfo *(__fastcall *getLocalWorldById)(ILocalWorldsProvider *this, const std::string *);
bool (__fastcall *refresh)(ILocalWorldsProvider *this, WorldType);
void (__fastcall *startLocalWorld)(ILocalWorldsProvider *this, LocalWorldInfo, const LevelSettings *);
};
# InterpolableFrame<float>_vtbl
struct /*VFT*/ InterpolableFrame<float>_vtbl
{
void (__fastcall *~InterpolableFrame<float>)(InterpolableFrame<float> *this);
float (__fastcall *Lerp)(InterpolableFrame<float> *this, const float *, const float *, float);
};
# InterpolableFrameArray<Urho3D::EmitterScaleFrame,float>
struct __cppobj __declspec(align(8)) InterpolableFrameArray<Urho3D::EmitterScaleFrame,float>
{
std::vector<Urho3D::EmitterScaleFrame> frames_;
bool stretchToLifetime_;
};
# InterpolableFrame<Urho3D::Vector3>_vtbl
struct /*VFT*/ InterpolableFrame<Urho3D::Vector3>_vtbl
{
void (__fastcall *~InterpolableFrame<Urho3D::Vector3>)(InterpolableFrame<Urho3D::Vector3> *this);
Urho3D::Vector3 *(__fastcall *Lerp)(InterpolableFrame<Urho3D::Vector3> *this, Urho3D::Vector3 *result, const Urho3D::Vector3 *, const Urho3D::Vector3 *, float);
};
# InterpolableFrameArray<Urho3D::EmitterPathFrame,Urho3D::Vector3>
struct __cppobj __declspec(align(8)) InterpolableFrameArray<Urho3D::EmitterPathFrame,Urho3D::Vector3>
{
std::vector<Urho3D::EmitterPathFrame> frames_;
bool stretchToLifetime_;
};
# InterpolableFrame<Urho3D::Vector2>
struct __cppobj __declspec(align(8)) InterpolableFrame<Urho3D::Vector2>
{
InterpolableFrame<Urho3D::Vector2>_vtbl *__vftable /*VFT*/;
Urho3D::Vector2 data_;
float time_;
};
# InterpolableFrame<Urho3D::Vector2>_vtbl
struct /*VFT*/ InterpolableFrame<Urho3D::Vector2>_vtbl
{
void (__fastcall *~InterpolableFrame<Urho3D::Vector2>)(InterpolableFrame<Urho3D::Vector2> *this);
Urho3D::Vector2 *(__fastcall *Lerp)(InterpolableFrame<Urho3D::Vector2> *this, Urho3D::Vector2 *result, const Urho3D::Vector2 *, const Urho3D::Vector2 *, float);
};
# InterpolableFrameArray<Urho3D::ScaleFrame,Urho3D::Vector2>
struct __cppobj __declspec(align(8)) InterpolableFrameArray<Urho3D::ScaleFrame,Urho3D::Vector2>
{
std::vector<Urho3D::ScaleFrame> frames_;
bool stretchToLifetime_;
};
# InterpolableFrame<Urho3D::Color>_vtbl
struct /*VFT*/ InterpolableFrame<Urho3D::Color>_vtbl
{
void (__fastcall *~InterpolableFrame<Urho3D::Color>)(InterpolableFrame<Urho3D::Color> *this);
Urho3D::Color *(__fastcall *Lerp)(InterpolableFrame<Urho3D::Color> *this, Urho3D::Color *result, const Urho3D::Color *, const Urho3D::Color *, float);
};
# InterpolableFrameArray<Urho3D::ColorFrame,Urho3D::Color>
struct __cppobj __declspec(align(8)) InterpolableFrameArray<Urho3D::ColorFrame,Urho3D::Color>
{
std::vector<Urho3D::ColorFrame> frames_;
bool stretchToLifetime_;
};
# IGameController
struct __cppobj IGameController
{
IGameController_vtbl *__vftable /*VFT*/;
};
# IGameController_vtbl
struct /*VFT*/ IGameController_vtbl
{
void (__fastcall *~IGameController)(IGameController *this);
bool (__fastcall *hasEvents)(IGameController *this, const void *);
GameControllerEvent *(__fastcall *getNextEvent)(IGameController *this, GameControllerEvent *result, const void *);
int (__fastcall *getId)(IGameController *this);
bool (__fastcall *isConnected)(IGameController *this);
bool (__fastcall *isAdequateController)(IGameController *this);
void (__fastcall *setControllerPairedToClient)(IGameController *this, const bool);
bool (__fastcall *isControllerPairedToClient)(IGameController *this);
};
# IGameControllerManager_vtbl
struct /*VFT*/ IGameControllerManager_vtbl
{
void (__fastcall *~IGameControllerManager)(IGameControllerManager *this);
std::weak_ptr<IGameController> *(__fastcall *getGameController)(IGameControllerManager *this, std::weak_ptr<IGameController> *result, int);
std::vector<std::weak_ptr<IGameController>> *(__fastcall *getConnectedGameControllers)(IGameControllerManager *this, std::vector<std::weak_ptr<IGameController>> *result);
std::vector<std::weak_ptr<IGameController>> *(__fastcall *getGameControllersInUse)(IGameControllerManager *this, std::vector<std::weak_ptr<IGameController>> *result);
bool (__fastcall *hasAdequateConnectedGameController)(IGameControllerManager *this);
bool (__fastcall *hasAdequateConnectedGameControllers)(IGameControllerManager *this, const unsigned __int64);
unsigned __int64 (__fastcall *getMaxGameControllerButtons)(IGameControllerManager *this);
void (__fastcall *registerConsumer)(IGameControllerManager *this, const void *);
void (__fastcall *unregisterConsumer)(IGameControllerManager *this, const void *);
void (__fastcall *setControllerRefreshState)(IGameControllerManager *this, ControllerRefreshState);
ControllerRefreshState (__fastcall *getControllerRefreshState)(IGameControllerManager *this);
GameControllerErrorType (__fastcall *getPlatformSpecificControllerError)(IGameControllerManager *this);
void (__fastcall *setPlatformSpecificControllerErrorRetrievalFunc)(IGameControllerManager *this, std::function<enum GameControllerErrorType __cdecl(void)> *);
void (__fastcall *resetClientControllerCount)(IGameControllerManager *this);
void (__fastcall *addClientHasAdequateConnectedController)(IGameControllerManager *this, int, const bool);
bool (__fastcall *isSplitscreenJoinAllowed)(IGameControllerManager *this);
void (__fastcall *setSplitScreenJoinAllowed)(IGameControllerManager *this, bool);
};
# IHitResultContainer
struct __cppobj IHitResultContainer
{
IHitResultContainer_vtbl *__vftable /*VFT*/;
};
# IHitResultContainer_vtbl
struct /*VFT*/ IHitResultContainer_vtbl
{
void (__fastcall *~IHitResultContainer)(IHitResultContainer *this);
void (__fastcall *addHitResult)(IHitResultContainer *this, HitResult, HitResult);
void (__fastcall *clear)(IHitResultContainer *this);
gsl::span<std::pair<HitResult,HitResult> const ,-1> *(__fastcall *getHits)(IHitResultContainer *this, gsl::span<std::pair<HitResult,HitResult> const ,-1> *result);
};
# InnerAssetInstaller
struct __cppobj InnerAssetInstaller
{
InnerAssetInstaller_vtbl *__vftable /*VFT*/;
bool mIsTickEnable;
std::string mEngineVersion;
std::string mPatchVersion;
std::atomic<enum InnerAssetInstaller::eInstallStatus> mStatus;
std::function<void __cdecl(void)> mSuccCallback;
std::function<void __cdecl(void)> mFailCallback;
};
# InnerAssetInstaller_vtbl
struct /*VFT*/ InnerAssetInstaller_vtbl
{
void (__fastcall *~InnerAssetInstaller)(InnerAssetInstaller *this);
};
# InstallAssetStage
struct __cppobj InstallAssetStage : BaseStage
{
std::shared_ptr<InnerAssetInstaller> mInstaller;
};
# InstallAssetStage_vtbl
struct /*VFT*/ InstallAssetStage_vtbl
{
void (__fastcall *~BaseStage)(BaseStage *this);
void (__fastcall *onAwake)(BaseStage *this);
void (__fastcall *onUpdate)(BaseStage *this);
bool (__fastcall *ayncTask)(BaseStage *this);
};
# InventoryItemRenderer::CachedProperties
struct __cppobj InventoryItemRenderer::CachedProperties
{
int mCacheVersion;
int mItemIdAux;
int mChargedItem;
int mCustomColor;
bool mIsFiltered;
__int64 mRawPickUpTime;
};
# InventoryItemRenderer_vtbl
struct /*VFT*/ InventoryItemRenderer_vtbl
{
void (__fastcall *~UICustomRenderer)(UICustomRenderer *this);
void (__fastcall *preRenderSetup)(UICustomRenderer *this, UIRenderContext *);
std::shared_ptr<UICustomRenderer> *(__fastcall *clone)(UICustomRenderer *this, std::shared_ptr<UICustomRenderer> *result);
bool (__fastcall *update)(UICustomRenderer *this, IClientInstance *, UIControl *, const UIScene *);
void (__fastcall *frameUpdate)(UICustomRenderer *this, UIFrameUpdateContext *, UIControl *);
void (__fastcall *render)(UICustomRenderer *this, UIRenderContext *, IClientInstance *, UIControl *, int, RectangleArea *);
UIBatchType (__fastcall *getBatchType)(UICustomRenderer *this);
int (__fastcall *getCustomId)(UICustomRenderer *this);
int (__fastcall *getNumRenderPasses)(UICustomRenderer *this);
ResourceLocation *(__fastcall *getResourceLocation)(UICustomRenderer *this, ResourceLocation *result, int, int);
UIMaterialType (__fastcall *getUIMaterialType)(UICustomRenderer *this, int);
bool (__fastcall *getRequiresPreRenderSetup)(UICustomRenderer *this, int);
void (__fastcall *onVisibilityChanged)(UICustomRenderer *this, bool);
void (__fastcall *collectScreenEvents)(UICustomRenderer *this, std::queue<ScreenEvent> *);
void (__fastcall *frameUpdate)(MinecraftUICustomRenderer *this, MinecraftUIFrameUpdateContext *, UIControl *);
void (__fastcall *render)(MinecraftUICustomRenderer *this, MinecraftUIRenderContext *, IClientInstance *, UIControl *, int, RectangleArea *);
void (__fastcall *preRenderSetup)(MinecraftUICustomRenderer *this, MinecraftUIRenderContext *);
};
# ImportExportProgressHandler
struct __cppobj ImportExportProgressHandler : EmptyProgressHandler
{
std::string mTitleText;
std::string mProgressMessage;
};
# ImportExportProgressHandler_vtbl
struct /*VFT*/ ImportExportProgressHandler_vtbl
{
void (__fastcall *~ProgressHandler)(ProgressHandler *this);
void (__fastcall *onStart)(ProgressHandler *this, MinecraftScreenModel *);
void (__fastcall *tick)(ProgressHandler *this, MinecraftScreenModel *);
void (__fastcall *onCancel)(ProgressHandler *this, MinecraftScreenModel *);
void (__fastcall *onExit)(ProgressHandler *this, MinecraftScreenModel *);
LoadingState (__fastcall *getLoadingState)(ProgressHandler *this, MinecraftScreenModel *);
float (__fastcall *getLoadingProgress)(ProgressHandler *this, MinecraftScreenModel *);
std::string *(__fastcall *getProgressMessage)(ProgressHandler *this, std::string *result, MinecraftScreenModel *);
void (__fastcall *addEventProperties)(ProgressHandler *this, std::unordered_map<std::string,std::string> *);
std::string *(__fastcall *getTTSProgressMessage)(ProgressHandler *this, std::string *result);
std::string *(__fastcall *getTitleText)(ProgressHandler *this, std::string *result);
ProgressAnimation (__fastcall *showLoadingBar)(ProgressHandler *this);
};
# IOTaskProgressHandler
struct __cppobj __declspec(align(8)) IOTaskProgressHandler : ProgressHandler
{
std::string mTitle;
std::shared_ptr<std::function<void __cdecl(void)> > mIOTaskWorkCallbackSharedPtr;
std::unique_ptr<TaskGroup> mIOTaskGroup;
bool mComplete;
};
# IOTaskProgressHandler_vtbl
struct /*VFT*/ IOTaskProgressHandler_vtbl
{
void (__fastcall *~ProgressHandler)(ProgressHandler *this);
void (__fastcall *onStart)(ProgressHandler *this, MinecraftScreenModel *);
void (__fastcall *tick)(ProgressHandler *this, MinecraftScreenModel *);
void (__fastcall *onCancel)(ProgressHandler *this, MinecraftScreenModel *);
void (__fastcall *onExit)(ProgressHandler *this, MinecraftScreenModel *);
LoadingState (__fastcall *getLoadingState)(ProgressHandler *this, MinecraftScreenModel *);
float (__fastcall *getLoadingProgress)(ProgressHandler *this, MinecraftScreenModel *);
std::string *(__fastcall *getProgressMessage)(ProgressHandler *this, std::string *result, MinecraftScreenModel *);
void (__fastcall *addEventProperties)(ProgressHandler *this, std::unordered_map<std::string,std::string> *);
std::string *(__fastcall *getTTSProgressMessage)(ProgressHandler *this, std::string *result);
std::string *(__fastcall *getTitleText)(ProgressHandler *this, std::string *result);
ProgressAnimation (__fastcall *showLoadingBar)(ProgressHandler *this);
};
# IOTaskProgressHandler::onStart::__l2::<lambda_4102ee9516fffb1131285f8fc872197f>
struct __cppobj IOTaskProgressHandler::onStart::__l2::<lambda_4102ee9516fffb1131285f8fc872197f>
{
std::weak_ptr<std::function<void __cdecl(void)> > weak_existence;
IOTaskProgressHandler *const __this;
};
# IOTaskProgressHandler::onStart::__l2::<lambda_3cd3b6c3de895252125dee9fdae1808a>
struct __cppobj IOTaskProgressHandler::onStart::__l2::<lambda_3cd3b6c3de895252125dee9fdae1808a>
{
std::weak_ptr<std::function<void __cdecl(void)> > weak_existence;
IOTaskProgressHandler *const __this;
};
# IntellisenseHandler::AutoCompleteMessage
struct __cppobj IntellisenseHandler::AutoCompleteMessage
{
std::string text;
ItemInstance itemInstance;
};
# IntellisenseHandler
struct __cppobj IntellisenseHandler
{
std::vector<std::string> mIntellisenseMessages;
bool mIsDevConsole;
std::string mLastTabCompleteMessage;
int mLastTabCompleteIndex;
bool mInitTabComplete;
bool mNeedsLayoutUpdate;
int mAutoCompleteGridSize;
std::vector<IntellisenseHandler::AutoCompleteMessage> mAutoCompleteMessages;
};
# InstructionalContentQueryContext
struct __cppobj InstructionalContentQueryContext
{
std::function<void __cdecl(void)> mOnComplete;
int mLibrarySkip;
int mChannelSkip;
};
# InventoryTipScreenController
struct __cppobj __declspec(align(4)) InventoryTipScreenController : ClientInstanceScreenController, ContainerContentChangeListener, ItemEventListener, PlayerEventListener, ActorEventListener
{
std::shared_ptr<CraftingContainerManagerController> mCraftingContainerManagerController;
ContainerEnumName mContainerType;
int mCollectionIndex;
bool mLeftPadding;
bool mRightPadding;
bool mUpEnabled;
bool mIsMultiline;
bool mIsPocketEdition;
bool mIsRecipeBookLayoutSelected;
bool mWorkbench;
bool mIsSearchTabSelected;
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > mInventoryTipStartTime;
std::map<enum InventoryTipId,enum InventoryTipStatus> mInventoryTipStatus;
int mCurrentGamePlayTipIndex;
bool mTipNeedsToBeCreated;
};
# InventoryTipScreenController_vtbl
struct /*VFT*/ InventoryTipScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# InstructionalContentImportContext
struct __cppobj InstructionalContentImportContext : DefaultImportContext
{
std::shared_ptr<LessonItem> mItem;
};
# InstructionalContentImportContext_vtbl
struct /*VFT*/ InstructionalContentImportContext_vtbl
{
void (__fastcall *~ImportContext)(ImportContext *this);
Core::PathBuffer<std::string > *(__fastcall *generatePackFolderName)(ImportContext *this, Core::PathBuffer<std::string > *result, const PackManifest *);
Core::PathBuffer<std::string > *(__fastcall *getBehaviorPacksPath)(ImportContext *this, Core::PathBuffer<std::string > *result);
Core::PathBuffer<std::string > *(__fastcall *getResourcePacksPath)(ImportContext *this, Core::PathBuffer<std::string > *result);
Core::PathBuffer<std::string > *(__fastcall *getWorldTemplatePath)(ImportContext *this, Core::PathBuffer<std::string > *result);
Core::PathBuffer<std::string > *(__fastcall *getSkinPacksPath)(ImportContext *this, Core::PathBuffer<std::string > *result);
Core::PathBuffer<std::string > *(__fastcall *getPersonaPath)(ImportContext *this, Core::PathBuffer<std::string > *result);
bool (__fastcall *allowOverwrite)(ImportContext *this);
bool (__fastcall *shouldUnzipToDestination)(ImportContext *this, const PackManifest *);
bool (__fastcall *importAsFlatFile)(ImportContext *this, const PackManifest *);
void (__fastcall *notifyEarlyImportStarted)(ImportContext *this, bool);
void (__fastcall *notifyImportStarted)(ImportContext *this, const PackManifest *);
void (__fastcall *notifyMultiImportStarted)(ImportContext *this, int);
void (__fastcall *notifyImportSucceeded)(ImportContext *this, const ResourcePack *, ImportSuccess, const PackManifest *, const PackReport *, const Core::Path *);
void (__fastcall *notifyImportFailed)(ImportContext *this, ImportFailure, const PackManifest *, PackReport *, const Core::Path *);
bool (__fastcall *modifyManifest)(ImportContext *this, PackManifest *);
};
# ImmersiveReaderToken
struct __cppobj ImmersiveReaderToken : ActiveDirectoryIdentityObserver
{
std::string mTokenString;
WebToken mToken;
};
# ImmersiveReaderToken_vtbl
struct /*VFT*/ ImmersiveReaderToken_vtbl
{
void (__fastcall *~Observer<ActiveDirectoryIdentityObserver,Core::SingleThreadedLock>)(Core::Observer<ActiveDirectoryIdentityObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<ActiveDirectoryIdentityObserver,Core::SingleThreadedLock> *this);
void (__fastcall *onIdentityGained)(ActiveDirectoryIdentityObserver *this, const ActiveDirectoryIdentity *);
void (__fastcall *onIdentityRefreshed)(ActiveDirectoryIdentityObserver *this, const ActiveDirectoryIdentity *);
void (__fastcall *onIdentityLost)(ActiveDirectoryIdentityObserver *this, const ActiveDirectoryIdentity *);
void (__fastcall *onIdentityExpired)(ActiveDirectoryIdentityObserver *this, const ActiveDirectoryIdentity *);
void (__fastcall *onConfigFetched)(ActiveDirectoryIdentityObserver *this, const EDUConfigData *);
};
# ItemStateVariant<bool>_vtbl
struct /*VFT*/ ItemStateVariant<bool>_vtbl
{
void (__fastcall *~ItemState)(ItemState *this);
void (__fastcall *toNBT)(ItemState *this, CompoundTag *, int);
bool (__fastcall *fromNBT)(ItemState *this, const CompoundTag *, int *);
};
# ImmersiveReaderObserver
struct __cppobj ImmersiveReaderObserver : WebviewObserver
{
std::function<void __cdecl(std::string const &)> mImmersiveReaderInterface;
};
# ImmersiveReaderObserver_vtbl
struct /*VFT*/ ImmersiveReaderObserver_vtbl
{
void (__fastcall *~Observer<WebviewObserver,Core::SingleThreadedLock>)(Core::Observer<WebviewObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<WebviewObserver,Core::SingleThreadedLock> *this);
void (__fastcall *onLoadingBegin)(WebviewObserver *this);
void (__fastcall *onLoadingEnd)(WebviewObserver *this);
void (__fastcall *onError)(WebviewObserver *this, const WebviewError *);
void (__fastcall *onDownloadBegin)(WebviewObserver *this, const WebviewDownloadInfo *);
void (__fastcall *onDownloadUpdate)(WebviewObserver *this, const WebviewDownloadInfo *);
void (__fastcall *onDownloadComplete)(WebviewObserver *this, const WebviewDownloadInfo *);
void (__fastcall *onDownloadCanceled)(WebviewObserver *this, const WebviewDownloadInfo *);
void (__fastcall *onMessageRecieved)(WebviewObserver *this, const std::string *);
};
# ImmersiveReaderScreenController
struct __cppobj ImmersiveReaderScreenController : ClientInstanceScreenController
{
std::string mReaderText;
ImmersiveReaderScreenController::ImmersiveReaderErrorType mErrorType;
bool mErrorCausedRefresh;
_BYTE mImmersiveReaderStage[1];
std::unique_ptr<ImmersiveReaderObserver> mObserver;
WebviewInterfaceOptions mImmersiveReaderDef;
};
# ImmersiveReaderScreenController_vtbl
struct /*VFT*/ ImmersiveReaderScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# InBedScreenController
struct __cppobj InBedScreenController : ClientInstanceScreenController
{
Player *mSleepingPlayer;
};
# InBedScreenController_vtbl
struct /*VFT*/ InBedScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# InviteScreenController::XboxLiveUserEntryData
struct __declspec(align(8)) InviteScreenController::XboxLiveUserEntryData
{
const Social::XboxLiveUserProfileData *mUserProfileData;
bool mToggleState;
};
# InviteScreenController::PlatformUserEntryData
struct __cppobj __declspec(align(8)) InviteScreenController::PlatformUserEntryData
{
Social::PlatformUserProfileData mUserProfileData;
bool mToggleState;
};
# InviteScreenController
struct __cppobj InviteScreenController : MinecraftScreenController
{
std::vector<InviteScreenController::XboxLiveUserEntryData> mXboxLiveEntries;
std::vector<InviteScreenController::PlatformUserEntryData> mPlatformEntries;
std::vector<InviteScreenController::LinkedUserEntryData> mLinkedEntries;
std::shared_ptr<bool> mDataRequestExistenceTracker;
int mSelectedXboxCount;
int mSelectedPlatformCount;
int mSelectedLinkedAccountCount;
unsigned int mXboxOnlineOffset;
unsigned int mPlatformOnlineOffset;
unsigned int mLinkedAccountOnlineOffset;
std::array<unsigned int,6> mEntryPages;
bool mDirty;
bool mInRealm;
bool mIsRealmOwner;
Realms::World mCurrentRealm;
bool mDataRefresh;
bool mIsLoadingFriends;
int mNumFriendsToLoad;
bool mShowLinkedAccounts;
bool mShowPlatformInvites;
bool mUsePagination;
unsigned int mEntriesPerPage;
};
# InviteScreenController_vtbl
struct /*VFT*/ InviteScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# IPJoinScreenController::IPJoinData
const struct __cppobj __declspec(align(8)) IPJoinScreenController::IPJoinData
{
std::string ip;
int port;
};
# IPJoinScreenController
struct __cppobj IPJoinScreenController : MinecraftScreenController
{
IPJoinScreenController::IPJoinData mJoinData;
Inputs mValidInputs;
Inputs mHoveredInputs;
std::function<enum IPJoinScreenController::JoinRequest __cdecl(IPJoinScreenController::IPJoinData const &)> mOnIPJoin;
std::string mHeaderText;
};
# IPJoinScreenController_vtbl
struct /*VFT*/ IPJoinScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# IPJoinScreenController::<lambda_e997791481f6da67ee26ca9f031dcf23>
struct __cppobj IPJoinScreenController::<lambda_e997791481f6da67ee26ca9f031dcf23>
{
};
# ItemDetailDescriptionScreenController
struct __cppobj ItemDetailDescriptionScreenController : MainMenuScreenController
{
const StoreCatalogItem *mCatalogItem;
const std::string mPackContentDescription;
};
# ItemDetailDescriptionScreenController_vtbl
struct /*VFT*/ ItemDetailDescriptionScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# InviteScreenController::_refreshLinkedPlatformData::__l2::<lambda_af26a0df558fbecdb3d5bef7b85c25d9>::()::__l15::<lambda_8c873d13903180a09a655faa338f32f4>::()::__l5::<lambda_a9d6517f3bcd4293a922cc8a5bccd578>
struct __cppobj InviteScreenController::_refreshLinkedPlatformData::__l2::<lambda_af26a0df558fbecdb3d5bef7b85c25d9>::()::__l15::<lambda_8c873d13903180a09a655faa338f32f4>::()::__l5::<lambda_a9d6517f3bcd4293a922cc8a5bccd578>
{
const InviteScreenController::XboxLiveUserEntryData xboxEntry;
std::shared_ptr<InviteScreenController> sharedThis;
};
# IPJoinScreenController::_registerEventHandlers::__l2::<lambda_e056cbadf0a7035ff2af55f2a256273d>::()::__l2::<lambda_753e265a2178bee3be304683fa33ffb1>
struct __cppobj __declspec(align(8)) IPJoinScreenController::_registerEventHandlers::__l2::<lambda_e056cbadf0a7035ff2af55f2a256273d>::()::__l2::<lambda_753e265a2178bee3be304683fa33ffb1>
{
IPJoinScreenController *const __this;
Inputs inputType;
};
# IPJoinScreenController::_registerEventHandlers::__l2::<lambda_e056cbadf0a7035ff2af55f2a256273d>::()::__l2::<lambda_3621b729e2de52aecf3a805f7f5812f2>
struct __cppobj __declspec(align(8)) IPJoinScreenController::_registerEventHandlers::__l2::<lambda_e056cbadf0a7035ff2af55f2a256273d>::()::__l2::<lambda_3621b729e2de52aecf3a805f7f5812f2>
{
IPJoinScreenController *const __this;
Inputs inputType;
};
# IPJoinScreenController::_registerEventHandlers::__l2::<lambda_72f6d7df9a2cea599c3419575692284c>
struct __cppobj IPJoinScreenController::_registerEventHandlers::__l2::<lambda_72f6d7df9a2cea599c3419575692284c>
{
IPJoinScreenController *const __this;
};
# IPJoinScreenController::_registerEventHandlers::__l2::<lambda_02acb9ccdd3a0b82a40fc85c27133236>
struct __cppobj IPJoinScreenController::_registerEventHandlers::__l2::<lambda_02acb9ccdd3a0b82a40fc85c27133236>
{
IPJoinScreenController *const __this;
};
# IPJoinScreenController::_registerEventHandlers::__l2::<lambda_4632d9087c9dcf83f6d687dcb1bbd5f8>
struct __cppobj IPJoinScreenController::_registerEventHandlers::__l2::<lambda_4632d9087c9dcf83f6d687dcb1bbd5f8>
{
IPJoinScreenController *const __this;
};
# IPJoinScreenController::_registerBindings::__l2::<lambda_eaed3fbc76258087cb536d3dbee3b7dc>
const struct __cppobj IPJoinScreenController::_registerBindings::__l2::<lambda_eaed3fbc76258087cb536d3dbee3b7dc>
{
IPJoinScreenController *const __this;
};
# IPJoinScreenController::_registerBindings::__l2::<lambda_735d7bfb3f38db289a48ef3492f5a0fd>
struct __cppobj IPJoinScreenController::_registerBindings::__l2::<lambda_735d7bfb3f38db289a48ef3492f5a0fd>
{
const IPJoinScreenController::_registerBindings::__l2::<lambda_eaed3fbc76258087cb536d3dbee3b7dc> playButtonEnabled;
};
# IPJoinScreenController::_registerBindings::__l2::<lambda_056c1c5f7b9175bbb500ba578d6fe78e>
struct __cppobj IPJoinScreenController::_registerBindings::__l2::<lambda_056c1c5f7b9175bbb500ba578d6fe78e>
{
IPJoinScreenController *const __this;
};
# IPJoinScreenController::_registerBindings::__l2::<lambda_f3345f5be781d2b7103700d9c39dabbd>::()::__l2::<lambda_7c30e34927cf85b61673f647559d5dbc>
struct __cppobj __declspec(align(8)) IPJoinScreenController::_registerBindings::__l2::<lambda_f3345f5be781d2b7103700d9c39dabbd>::()::__l2::<lambda_7c30e34927cf85b61673f647559d5dbc>
{
IPJoinScreenController *const __this;
Inputs input;
};
# IPJoinScreenController::_registerBindings::__l2::<lambda_238f7466e6ae9d57d30431c51a246559>
struct __cppobj IPJoinScreenController::_registerBindings::__l2::<lambda_238f7466e6ae9d57d30431c51a246559>
{
IPJoinScreenController *const __this;
};
# IPJoinScreenController::_registerBindings::__l2::<lambda_91b241924ca863e5c3112a62f4d6fa8f>
struct __cppobj IPJoinScreenController::_registerBindings::__l2::<lambda_91b241924ca863e5c3112a62f4d6fa8f>
{
IPJoinScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_574444604fc070756b19e93b3b6108e8>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_574444604fc070756b19e93b3b6108e8>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_4ce90b8f67983d6866d38a1b611774b1>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_4ce90b8f67983d6866d38a1b611774b1>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_3f272e17373b27b2b7eec44e45f31a30>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_3f272e17373b27b2b7eec44e45f31a30>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_2d206308d2da51af0bf7aec1567b5f2b>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_2d206308d2da51af0bf7aec1567b5f2b>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_d0488aed550d2c639dc79d9d4a76fd4e>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_d0488aed550d2c639dc79d9d4a76fd4e>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_bf308a9eff653ed32d09e1db4441813e>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_bf308a9eff653ed32d09e1db4441813e>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_1f858b89ce5f77b08962e7e66745be8f>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_1f858b89ce5f77b08962e7e66745be8f>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_0376a4cdccfa1fd2a078715c8119a0fa>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_0376a4cdccfa1fd2a078715c8119a0fa>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_2e786620443c39abd3a5527277144211>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_2e786620443c39abd3a5527277144211>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_735bfde054051aae41df64ee7e108713>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_735bfde054051aae41df64ee7e108713>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_b024d0bfb6b76c75635700c6e4d17a34>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_b024d0bfb6b76c75635700c6e4d17a34>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_f82b886a3f06a4b46e910a54436cd190>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_f82b886a3f06a4b46e910a54436cd190>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_52e3c8fb187483190a5588f4c1c79828>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_52e3c8fb187483190a5588f4c1c79828>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_858337e6b79feac9b0c3909b55d78ed9>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_858337e6b79feac9b0c3909b55d78ed9>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_3718a3023b4489b02f829d92fda5b0c3>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_3718a3023b4489b02f829d92fda5b0c3>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_4336ca9c158991ea05fbfad1e3cd5e8e>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_4336ca9c158991ea05fbfad1e3cd5e8e>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_1038725c8dac7e294ff25d261fc77536>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_1038725c8dac7e294ff25d261fc77536>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_787b2f5c9d801aae18c869cc8b4a3da9>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_787b2f5c9d801aae18c869cc8b4a3da9>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_df46a9ebf97a09738020bcf71c17d758>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_df46a9ebf97a09738020bcf71c17d758>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_cfab5a7f3f60f6b20755d3a9a2508d7d>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_cfab5a7f3f60f6b20755d3a9a2508d7d>
{
};
# InviteScreenController::_registerBindings::__l2::<lambda_5af9615480a3397e352ecc48f4bfb939>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_5af9615480a3397e352ecc48f4bfb939>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_747f100d2ef9b3fa69738a45cdbbd190>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_747f100d2ef9b3fa69738a45cdbbd190>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_f9c728d1604b0cc4488502b5d98adc08>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_f9c728d1604b0cc4488502b5d98adc08>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_abeb36d3502c0aa0fcf96f955c14c85e>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_abeb36d3502c0aa0fcf96f955c14c85e>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_13449f6a9b013b3f09736d5d6a25143f>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_13449f6a9b013b3f09736d5d6a25143f>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_518846120df690e15f02be909460d196>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_518846120df690e15f02be909460d196>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_4dfec52463a3295f5e4b938fe4f9f1f1>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_4dfec52463a3295f5e4b938fe4f9f1f1>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_9e69784c22505d26b9722ae91af670fb>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_9e69784c22505d26b9722ae91af670fb>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_22b498dd6be2f211f4770d4157d99ea1>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_22b498dd6be2f211f4770d4157d99ea1>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_86ce83655fa71073dfd638c9ea3372b9>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_86ce83655fa71073dfd638c9ea3372b9>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_f85876dbceaf888607103a53e0c4feee>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_f85876dbceaf888607103a53e0c4feee>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_b6921a91ce598ca29dca5b873618ea18>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_b6921a91ce598ca29dca5b873618ea18>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_cefa0948535f6cb941923bf76c56f46e>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_cefa0948535f6cb941923bf76c56f46e>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_78985fc24ef53d94412cc74ab88dd352>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_78985fc24ef53d94412cc74ab88dd352>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_8f396abfe108e11f3cd8fe1234c96e30>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_8f396abfe108e11f3cd8fe1234c96e30>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_08476e6ee60a2cae381f0670ff54e8d5>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_08476e6ee60a2cae381f0670ff54e8d5>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_dd8ac7c95c39bc4efb4d862fb1b92afe>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_dd8ac7c95c39bc4efb4d862fb1b92afe>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_0ffc9b6d216a2812fb4a49239f48f65e>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_0ffc9b6d216a2812fb4a49239f48f65e>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_431c187352dbca334d08eafc82cde285>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_431c187352dbca334d08eafc82cde285>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_9d8ba1d0c46e044992fafc84b1b8f70b>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_9d8ba1d0c46e044992fafc84b1b8f70b>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_1dc38260c3044775723ba95e9860c95c>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_1dc38260c3044775723ba95e9860c95c>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_97513f98fa28127857a052fd005aa09a>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_97513f98fa28127857a052fd005aa09a>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_f48b7e166ff76a1ea43e4be153921adb>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_f48b7e166ff76a1ea43e4be153921adb>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_18fed13be6d2f56b337c2ff7d57d0813>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_18fed13be6d2f56b337c2ff7d57d0813>
{
};
# InviteScreenController::_registerBindings::__l2::<lambda_1434e95f3bd79ba62ec7e77877a46e13>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_1434e95f3bd79ba62ec7e77877a46e13>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_e483171c26c3125bf9d3079e5ea8b3e6>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_e483171c26c3125bf9d3079e5ea8b3e6>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_ab4c389f649d6d3e2e6a16b2d79fb3e5>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_ab4c389f649d6d3e2e6a16b2d79fb3e5>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_f8982440d88057dda4099aed6383bfda>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_f8982440d88057dda4099aed6383bfda>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_c4ebebff5c01e40f0eb87b92e5ffdd8c>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_c4ebebff5c01e40f0eb87b92e5ffdd8c>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_4dad1d13e95bddd587af9b37252d8447>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_4dad1d13e95bddd587af9b37252d8447>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_fe271ab51e89a3473e707a6c9ddd5666>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_fe271ab51e89a3473e707a6c9ddd5666>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_e6728e68d9ccaebbd04c36cdfbc487ec>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_e6728e68d9ccaebbd04c36cdfbc487ec>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_aaee3294cf0ec4dc8d0a063f71e2b3f9>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_aaee3294cf0ec4dc8d0a063f71e2b3f9>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_fcc00290f3c9e07eb81c80001a288beb>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_fcc00290f3c9e07eb81c80001a288beb>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_8413c5214c394909b6c79413a38d4ffc>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_8413c5214c394909b6c79413a38d4ffc>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_c16a6acf6b96ba42217ad5bb60db50a5>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_c16a6acf6b96ba42217ad5bb60db50a5>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_4eb6ffef5289414dab75828cdb1918a1>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_4eb6ffef5289414dab75828cdb1918a1>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_b0138546cdc644d655ce49a4e70bae74>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_b0138546cdc644d655ce49a4e70bae74>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_59bbab532ce5e7677d00dd08a074e454>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_59bbab532ce5e7677d00dd08a074e454>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_6eb08204f28711b48831e785f32aaa76>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_6eb08204f28711b48831e785f32aaa76>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_05a588699e970576abcdb1da270539e2>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_05a588699e970576abcdb1da270539e2>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_755e0a958d6fb5d28dadf9ec6821b5af>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_755e0a958d6fb5d28dadf9ec6821b5af>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_e504e4e2855c9100b5575145a2a21df0>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_e504e4e2855c9100b5575145a2a21df0>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_bf5ceabd0c159133c97cbaeec158e95e>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_bf5ceabd0c159133c97cbaeec158e95e>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_034cca24cf614ce9fd7290978d50bdbc>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_034cca24cf614ce9fd7290978d50bdbc>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_674ed086d8421c0957e9ff1faba213b0>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_674ed086d8421c0957e9ff1faba213b0>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_fdcc4155fd4256e2a78a240a85148e47>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_fdcc4155fd4256e2a78a240a85148e47>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_b7d81c3b3400051f81eda55b1f9cc392>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_b7d81c3b3400051f81eda55b1f9cc392>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_b49342047208ea0d209183da8b925db3>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_b49342047208ea0d209183da8b925db3>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_c77560f98312abaf0214a7a208b26cee>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_c77560f98312abaf0214a7a208b26cee>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_98fb1dc4acf41cdfb4d79eade13bb2f5>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_98fb1dc4acf41cdfb4d79eade13bb2f5>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_16d32a0e1ecda211d970b8f207b13afa>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_16d32a0e1ecda211d970b8f207b13afa>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_8e8a8ac33e292a1173af12ec9f8771e1>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_8e8a8ac33e292a1173af12ec9f8771e1>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_6858ec281041cb9875e98b3fc1506588>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_6858ec281041cb9875e98b3fc1506588>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_f24f080ddec07ee510c45e8e35b1585b>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_f24f080ddec07ee510c45e8e35b1585b>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_4ee9a1114a06d64a1673703fd4044f1e>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_4ee9a1114a06d64a1673703fd4044f1e>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_dd920766b44eab1d3628726c689efe91>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_dd920766b44eab1d3628726c689efe91>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerBindings::__l2::<lambda_73a5d55e2405c66bb1a6dfe35ef4b795>
struct __cppobj InviteScreenController::_registerBindings::__l2::<lambda_73a5d55e2405c66bb1a6dfe35ef4b795>
{
InviteScreenController *const __this;
};
# InviteScreenController::_addToDataList::__l2::<lambda_b35714ea14391f9e8c76d0ea59aa5c06>
struct __cppobj InviteScreenController::_addToDataList::__l2::<lambda_b35714ea14391f9e8c76d0ea59aa5c06>
{
std::string id;
std::weak_ptr<InviteScreenController> weakThis;
};
# InviteScreenController::_refreshLinkedPlatformData::__l2::<lambda_af26a0df558fbecdb3d5bef7b85c25d9>
struct __cppobj InviteScreenController::_refreshLinkedPlatformData::__l2::<lambda_af26a0df558fbecdb3d5bef7b85c25d9>
{
std::weak_ptr<InviteScreenController> weakThis;
std::weak_ptr<bool> weakDataRequestExistenceTracker;
};
# InviteScreenController::_refreshLinkedPlatformData::__l2::<lambda_af26a0df558fbecdb3d5bef7b85c25d9>::()::__l15::<lambda_8c873d13903180a09a655faa338f32f4>
struct __cppobj InviteScreenController::_refreshLinkedPlatformData::__l2::<lambda_af26a0df558fbecdb3d5bef7b85c25d9>::()::__l15::<lambda_8c873d13903180a09a655faa338f32f4>
{
const InviteScreenController::XboxLiveUserEntryData xboxEntry;
std::weak_ptr<InviteScreenController> weakThis;
std::weak_ptr<bool> weakDataRequestExistenceTracker;
};
# InviteScreenController::_refreshLinkedPlatformData::__l2::<lambda_af26a0df558fbecdb3d5bef7b85c25d9>::()::__l15::<lambda_8c873d13903180a09a655faa338f32f4>::()::__l5::<lambda_383875b6ef6feb4d18cffd603e6b17b1>
struct __cppobj InviteScreenController::_refreshLinkedPlatformData::__l2::<lambda_af26a0df558fbecdb3d5bef7b85c25d9>::()::__l15::<lambda_8c873d13903180a09a655faa338f32f4>::()::__l5::<lambda_383875b6ef6feb4d18cffd603e6b17b1>
{
std::string uuid;
std::weak_ptr<InviteScreenController> weakThis;
std::weak_ptr<bool> weakDataRequestExistenceTracker;
};
# InviteScreenController::_refreshXuidData::__l2::<lambda_e107116a7ff714c21fe61f2a8d4849ce>
struct __cppobj InviteScreenController::_refreshXuidData::__l2::<lambda_e107116a7ff714c21fe61f2a8d4849ce>
{
std::weak_ptr<InviteScreenController> weakThis;
std::weak_ptr<bool> weakDataRequestExistenceTracker;
};
# InviteScreenController::_refreshRealm::__l2::<lambda_26e67b6fccaca00419ea3a405de426b4>
struct __cppobj InviteScreenController::_refreshRealm::__l2::<lambda_26e67b6fccaca00419ea3a405de426b4>
{
std::weak_ptr<InviteScreenController> weakThis;
};
# InviteScreenController::_refreshPlatformFriendsData::__l2::<lambda_d66ee283803425796289b31626eb2d2d>
struct __cppobj InviteScreenController::_refreshPlatformFriendsData::__l2::<lambda_d66ee283803425796289b31626eb2d2d>
{
std::weak_ptr<InviteScreenController> weakThis;
};
# InviteScreenController::_registerEventHandlers::__l2::<lambda_cbb79b4828596cd1114c5ac9e21eacd1>
struct __cppobj InviteScreenController::_registerEventHandlers::__l2::<lambda_cbb79b4828596cd1114c5ac9e21eacd1>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerEventHandlers::__l2::<lambda_84aefefa31ed406451fa30163f83abd3>
struct __cppobj InviteScreenController::_registerEventHandlers::__l2::<lambda_84aefefa31ed406451fa30163f83abd3>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerEventHandlers::__l2::<lambda_10dbb5b940d0b361ab5d165507dbf68b>
struct __cppobj InviteScreenController::_registerEventHandlers::__l2::<lambda_10dbb5b940d0b361ab5d165507dbf68b>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerEventHandlers::__l2::<lambda_47a4b0140d4043cbb3df6c50867ed27e>
struct __cppobj InviteScreenController::_registerEventHandlers::__l2::<lambda_47a4b0140d4043cbb3df6c50867ed27e>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerEventHandlers::__l2::<lambda_ac32be4b6ba3c1c1fcd0ee6ed356ccba>
struct __cppobj InviteScreenController::_registerEventHandlers::__l2::<lambda_ac32be4b6ba3c1c1fcd0ee6ed356ccba>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerEventHandlers::__l2::<lambda_bd8ec3c39e323de1cfe80eebb799c6b3>
struct __cppobj InviteScreenController::_registerEventHandlers::__l2::<lambda_bd8ec3c39e323de1cfe80eebb799c6b3>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerEventHandlers::__l2::<lambda_b8d210bc1b0a1770a20a1f3841eef4b3>
struct __cppobj InviteScreenController::_registerEventHandlers::__l2::<lambda_b8d210bc1b0a1770a20a1f3841eef4b3>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerEventHandlers::__l2::<lambda_2e247eeb34b51f522d5d0bd999ea202a>
struct __cppobj InviteScreenController::_registerEventHandlers::__l2::<lambda_2e247eeb34b51f522d5d0bd999ea202a>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerEventHandlers::__l2::<lambda_19cba5d94d91ae2dfaed612bc192025a>
struct __cppobj InviteScreenController::_registerEventHandlers::__l2::<lambda_19cba5d94d91ae2dfaed612bc192025a>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerEventHandlers::__l2::<lambda_749cd2f79d65b05653efadbc4612ec0b>
struct __cppobj InviteScreenController::_registerEventHandlers::__l2::<lambda_749cd2f79d65b05653efadbc4612ec0b>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerEventHandlers::__l2::<lambda_749cd2f79d65b05653efadbc4612ec0b>::()::__l2::<lambda_cdfbeeada6f2a525778f047c155a5056>
struct __cppobj InviteScreenController::_registerEventHandlers::__l2::<lambda_749cd2f79d65b05653efadbc4612ec0b>::()::__l2::<lambda_cdfbeeada6f2a525778f047c155a5056>
{
std::weak_ptr<InviteScreenController> weakThis;
};
# InviteScreenController::_registerEventHandlers::__l2::<lambda_7b106c590deceba414deda7b48d3974e>
struct __cppobj InviteScreenController::_registerEventHandlers::__l2::<lambda_7b106c590deceba414deda7b48d3974e>
{
InviteScreenController *const __this;
};
# InviteScreenController::_registerEventHandlers::__l2::<lambda_9ea15d8c1cacd501c6205374c924b91b>
struct __cppobj InviteScreenController::_registerEventHandlers::__l2::<lambda_9ea15d8c1cacd501c6205374c924b91b>
{
InviteScreenController *const __this;
};