# C
# Core::Profile::GroupToken
Offset | Type | Name |
---|---|---|
0 | (8) const Core::Profile::ProfileGroup * | mGroup |
8 | (80) std::mutex | mTokenCreationMutex |
88 | (16) Core::Profile::CPUProfileTokenMicroProfile | mToken |
104 | (8) const char * | mLabel |
112 | (4) unsigned int | mCustomColor |
# Core::Profile::CPUProfileTokenMicroProfile
Offset | Type | Name |
---|---|---|
0 | (4) unsigned int | mColor |
8 | (8) std::atomic<unsigned __int64> | mMicroProfileToken |
# ClientBlockPipeline::SmoothLightBakingStep::_computeLightBrightness::__l2::<lambda_44f4050c3c928648c37d299e6a06abad>
Offset | Type | Name |
---|
# Core::PathBuffer<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >
Offset | Type | Name |
---|---|---|
0 | (32) std::string | mContainer |
# Core::Path
Offset | Type | Name |
---|---|---|
0 | (32) Core::PathPart | mPathPart |
# Core::PathPart
Offset | Type | Name |
---|---|---|
0 | (32) std::string | mUtf8StdString |
# ContentIdentity
Offset | Type | Name |
---|---|---|
0 | (16) mce::UUID | mUUID |
16 | (1) bool | mValid |
# ClientBlobCache::Cache::_trimIfNeeded::__l5::<lambda_cfc6481d33223e5533d33a80b1ed8b6a>
Offset | Type | Name |
---|
# ChunkPos
Offset | Type | Name |
---|---|---|
0 | (8) $9E42F9C9F7B1A17B3F4FC42C25BE33AF | ___u0 |
# Core::PathBuffer<Core::StackString<char,1024> >
Offset | Type | Name |
---|---|---|
0 | (1040) Core::StackString<char,1024> | mContainer |
# Core::StackString<char,1024>
Offset | Type | Name |
---|---|---|
0 | (8) const unsigned __int64 | MAX_LENGTH |
8 | (1024) std::array<char,1024> | mBuf |
1032 | (8) unsigned __int64 | mLength |
# ContentAcquisition::_sortContentTrackersByPriority::__l2::<lambda_9747ad26564c82a94e7199d71afa4537>
Offset | Type | Name |
---|
# CommonDocument
Offset | Type | Name |
---|---|---|
0 | (32) std::string | mProductId |
32 | (32) std::string | mContentType |
64 | (32) std::string | mCreatorId |
96 | (32) std::string | mStartDate |
128 | (32) std::string | mCreationDate |
160 | (32) std::string | mLastModifiedDate |
192 | (64) CommonLocTextPair | mTitle |
256 | (64) CommonLocTextPair | mDescription |
320 | (64) std::unordered_map<std::string,std::string> | mTitleDictionary |
384 | (64) std::unordered_map<std::string,std::string> | mDescriptionDictionary |
448 | (28) RatingData | mRatingData |
476 | (1) bool | mIsSemVersionValid |
477 | (1) bool | mIsTitleLocked |
480 | (32) std::string | mThumbnailUrl |
512 | (24) std::vector<std::string> | mTags |
536 | (24) std::vector<CommonContent> | mContents |
560 | (24) std::vector<CommonImage> | mImages |
# CommonLocTextPair
Offset | Type | Name |
---|---|---|
0 | (32) std::string | langCode |
32 | (32) std::string | locText |
# ContentTierManager::ValidatorRegistry::ValidatorRegisterer
Offset | Type | Name |
---|
# ContentTierManager::ValidatorRegistry
Offset | Type | Name |
---|---|---|
0 | (16) Bedrock::EnableNonOwnerReferences | baseclass_0 |
16 | (64) std::unordered_map<std::string,ContentTierManager::ValidatorRegistry::ValidatorRegistryValidators> | mValidatorList |
# CommandFlag
Offset | Type | Name |
---|---|---|
0 | (1) unsigned __int8 | flag |
# CommandOrigin
Offset | Type | Name |
---|---|---|
0 | (8) CommandOrigin_vtbl * | __vftable |
8 | (16) mce::UUID | mUUID |
# Core::Random
Offset | Type | Name |
---|---|---|
0 | (4) unsigned int | mSeed |
4 | (2496) unsigned int[624] | _mt |
2500 | (4) int | _mti |
2504 | (1) bool | mHaveNextNextGaussian |
2508 | (4) float | mNextNextGaussian |
2512 | (4) int | mInitedIdx |
# ComponentDescription
Offset | Type | Name |
---|---|---|
0 | (8) Description | baseclass_0 |
# CompoundTag
Offset | Type | Name |
---|---|---|
0 | (8) Tag | baseclass_0 |
8 | (16) std::map<std::string,CompoundTagVariant> | mTags |
# CraftableCompounds::_getCompoundId::__l2::<lambda_cb3f8bb483eddc0a11d03ac37babd3ba>
Offset | Type | Name |
---|
# ContainerPopulationData
Offset | Type | Name |
---|---|---|
0 | (1) ContainerEnumName | containerName |
4 | (4) CreativeItemCategory | itemCategory |
# ContainerScreenContext
Offset | Type | Name |
---|---|---|
0 | (8) Player * | mPlayer |
8 | (1) ContainerType | mScreenContainerType |
16 | (24) std::variant<std::monostate,ActorUniqueID,BlockPos> | mOwner |
# ChemicalHeatBlock::_getRelativeOffsets::__l5::<lambda_b0dd78f1bda910ef2822257e4eb6eb5b>
Offset | Type | Name |
---|
# ChunkLocalHeight
Offset | Type | Name |
---|---|---|
0 | (2) __int16 | mVal |
# ChunkSource::_spawnChunkGenerationTasks::__l3::<lambda_7e0f765fe899e3b8d51a4ee6497a8231>
Offset | Type | Name |
---|
# cst_diphone_entry_struct
Offset | Type | Name |
---|---|---|
0 | (8) const char * | name |
8 | (2) unsigned __int16 | start_pm |
10 | (1) unsigned __int8 | pb_pm |
11 | (1) unsigned __int8 | end_pm |
# cst_dur_stats_struct
Offset | Type | Name |
---|---|---|
0 | (8) char * | phone |
8 | (4) float | mean |
12 | (4) float | stddev |
# cst_val_struct
Offset | Type | Name |
---|---|---|
0 | (16) union {cst_val_cons_struct cc;cst_val_atom_struct a;} | c |
# cst_val_cons_struct
Offset | Type | Name |
---|---|---|
0 | (8) cst_val_struct * | car |
8 | (8) cst_val_struct * | cdr |
# cst_val_atom_struct
Offset | Type | Name |
---|---|---|
0 | (4) int | type |
4 | (4) int | ref_count |
8 | (8) cst_val_atom_struct::<unnamed_type_v> | v |
# cst_val_atom_struct::<unnamed_type_v>
Offset | Type | Name |
---|---|---|
0 | (8) long double | fval |
1 | (8) __int64 | ival |
2 | (8) void * | vval |
# cst_cart_node_struct
Offset | Type | Name |
---|---|---|
0 | (1) unsigned __int8 | feat |
1 | (1) unsigned __int8 | op |
2 | (2) unsigned __int16 | no_node |
8 | (8) const cst_val_struct * | val |
# cst_regex_struct
Offset | Type | Name |
---|---|---|
0 | (1) char | regstart |
1 | (1) char | reganch |
8 | (8) char * | regmust |
16 | (4) int | regmlen |
20 | (4) int | regsize |
24 | (8) char * | program |
# cst_synth_module_struct
Offset | Type | Name |
---|---|---|
0 | (8) const char * | hookname |
8 | (8) cst_utterance_struct *(__fastcall *)(cst_utterance_struct *) | defhook |
# config_s
Offset | Type | Name |
---|---|---|
0 | (2) unsigned __int16 | good_length |
2 | (2) unsigned __int16 | max_lazy |
4 | (2) unsigned __int16 | nice_length |
6 | (2) unsigned __int16 | max_chain |
8 | (8) block_state (__fastcall *)(internal_state *, int) | func |
# code
Offset | Type | Name |
---|---|---|
0 | (1) unsigned __int8 | op |
1 | (1) unsigned __int8 | bits |
2 | (2) unsigned __int16 | val |
# ct_data_s
Offset | Type | Name |
---|---|---|
0 | (2) union {unsigned __int16 freq;unsigned __int16 code;} | fc |
2 | (2) union {unsigned __int16 dad;unsigned __int16 len;} | _dl |
# Core::FileOpenMode
Offset | Type | Name |
---|---|---|
0 | (1) __int8 | _bf_0 |
# CompareScheduledCallback
Offset | Type | Name |
---|
# CFF_Field_Handler_
Offset | Type | Name |
---|---|---|
0 | (4) int | kind |
4 | (4) int | code |
8 | (4) unsigned int | offset |
12 | (1) unsigned __int8 | size |
16 | (8) int (__fastcall *)(CFF_ParserRec_ *) | reader |
24 | (4) unsigned int | array_max |
28 | (4) unsigned int | count_offset |
# Core::Profile::ProfileGroupManager
Offset | Type | Name |
---|---|---|
0 | (8) std::unique_ptr<Core::Profile::ProfileGroupManager::Impl> | mImpl |
# Core::Profile::CounterTokenMicroProfile
Offset | Type | Name |
---|---|---|
0 | (8) unsigned __int64 | mMicroProfileToken |
# ColorChannel
Offset | Type | Name |
---|---|---|
0 | (4) float | mValue |
# CatalogPropertyBag
Offset | Type | Name |
---|---|---|
0 | (24) PropertyBag | baseclass_0 |
# CompassSpriteCalculator
Offset | Type | Name |
---|---|---|
0 | (4) int | mFrame |
4 | (4) float | mRot |
8 | (4) float | mRotA |
# cst_lang_struct
Offset | Type | Name |
---|---|---|
0 | (8) const char * | lang |
8 | (8) void (__fastcall *)(cst_voice_struct *) | lang_init |
16 | (8) lexicon_struct *(*)(...) | lex_init |
# CrashDumpFormatEntryImpl
Offset | Type | Name |
---|---|---|
0 | (32) CrashDumpLogFieldFormat | baseclass_0 |
# CrashDumpLogFieldFormat
Offset | Type | Name |
---|---|---|
0 | (24) char[24] | mMemberName |
24 | (4) unsigned int | mMemberSize |
28 | (4) _BYTE[4] | mMemberFormatCode |
# cst_cart_struct
Offset | Type | Name |
---|---|---|
0 | (8) const cst_cart_node_struct * | rule_table |
8 | (8) const char *const * | feat_table |
# Core::Subject<I18nObserver,Core::SingleThreadedLock>
Offset | Type | Name |
---|---|---|
8 | (24) std::vector<gsl::not_null<I18nObserver *>> | mObservers |
# Core::SingleThreadedLock
Offset | Type | Name |
---|
# Core::StorageAreasTree
Offset | Type | Name |
---|---|---|
0 | (32) Core::StorageAreasTree::TreeNode | mRoot |
32 | (24) std::vector<Core::FileStorageArea *> | mStorageAreas |
# Core::StorageAreasTree::TreeNode
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<Core::StorageAreasTree::TreeChild> | mChildren |
24 | (8) Core::FileStorageArea * | mStorageArea |
# cst_lts_rules_struct
Offset | Type | Name |
---|---|---|
0 | (8) char * | name |
8 | (8) const unsigned __int16 * | letter_index |
16 | (8) const unsigned __int8 * | models |
24 | (8) const char *const * | phone_table |
32 | (4) int | context_window_size |
36 | (4) int | context_extra_feats |
40 | (8) const char *const * | letter_table |
# Core::OutputFileStream
Offset | Type | Name |
---|---|---|
0 | (296) Core::FileStream | baseclass_0 |
# Core::FileStream
Offset | Type | Name |
---|---|---|
0 | (128) std::iostream | baseclass_0 |
128 | (56) _BYTE[56] | mStreamBuffer |
184 | (1) bool | mLoggingEnabled |
185 | (111) _BYTE[111] | gapB9 |
# CommandRegistry::Symbol
Offset | Type | Name |
---|---|---|
0 | (4) int | mValue |
# CFF_Decoder_FuncsRec_
Offset | Type | Name |
---|---|---|
0 | (8) void (__fastcall *)(CFF_Decoder_ *, TT_FaceRec_ *, CFF_SizeRec_ *, CFF_GlyphSlotRec_ *, unsigned __int8, FT_Render_Mode_, int (__fastcall *)(TT_FaceRec_ *, unsigned int, unsigned __int8 **, unsigned int *), void (__fastcall *)(TT_FaceRec_ *, unsigned __int8 **, unsigned int)) | init |
8 | (8) int (__fastcall *)(CFF_Decoder_ *, CFF_SizeRec_ *, unsigned int) | prepare |
16 | (8) int (__fastcall *)(PS_Decoder_ *, unsigned __int8 *, unsigned int) | parse_charstrings |
# Core::FileStats
Offset | Type | Name |
---|---|---|
0 | (8) std::atomic<unsigned __int64> | mNumSuccessfulWriteOperations |
8 | (8) std::atomic<unsigned __int64> | mNumBytesWritten |
16 | (8) std::atomic<unsigned __int64> | mNumFailedWriteOperations |
24 | (8) std::atomic<unsigned __int64> | mNumSuccessfulReadOperations |
32 | (8) std::atomic<unsigned __int64> | mNumBytesRead |
40 | (8) std::atomic<unsigned __int64> | mNumFailedReadOperations |
48 | (8) std::atomic<unsigned __int64> | mFileSystemSize |
56 | (8) std::atomic<unsigned __int64> | mFileSystemAllocatedSize |
# cst_sts_list_struct
Offset | Type | Name |
---|---|---|
0 | (8) const cst_sts_struct * | sts |
8 | (8) const cst_sts_paged_struct * | sts_paged |
16 | (8) const unsigned __int16 * | frames |
24 | (8) const unsigned __int8 * | residuals |
32 | (8) const unsigned int * | resoffs |
40 | (8) const unsigned __int8 * | ressizes |
48 | (4) int | num_sts |
52 | (4) int | num_channels |
56 | (4) int | sample_rate |
60 | (4) float | coeff_min |
64 | (4) float | coeff_range |
72 | (8) const char * | codec |
# cst_phoneset_struct
Offset | Type | Name |
---|---|---|
0 | (8) const char * | name |
8 | (8) const char *const * | featnames |
16 | (8) const cst_val_struct *const * | featvals |
24 | (8) const char *const * | phonenames |
32 | (8) const char * | silence |
40 | (4) const int | num_phones |
48 | (8) const int *const * | fvtable |
56 | (4) int | freeable |
# CFF_Builder_FuncsRec_
Offset | Type | Name |
---|---|---|
0 | (8) void (__fastcall *)(CFF_Builder_ *, TT_FaceRec_ *, CFF_SizeRec_ *, CFF_GlyphSlotRec_ *, unsigned __int8) | init |
8 | (8) void (__fastcall *)(CFF_Builder_ *) | done |
16 | (8) int (__fastcall *)(CFF_Builder_ *, int) | check_points |
24 | (8) void (__fastcall *)(CFF_Builder_ *, int, int, unsigned __int8) | add_point |
32 | (8) int (__fastcall *)(CFF_Builder_ *, int, int) | add_point1 |
40 | (8) int (__fastcall *)(CFF_Builder_ *) | add_contour |
48 | (8) int (__fastcall *)(CFF_Builder_ *, int, int) | start_point |
56 | (8) void (__fastcall *)(CFF_Builder_ *) | close_contour |
# cst_val_def_struct
Offset | Type | Name |
---|---|---|
0 | (8) const char * | name |
8 | (8) void (__fastcall *)(void *) | delete_function |
# cg::TextureDescription
Offset | Type | Name |
---|---|---|
0 | (64) cg::ImageDescription | baseclass_0 |
64 | (4) unsigned int | mMipCount |
# cg::ImageDescription
Offset | Type | Name |
---|---|---|
0 | (4) unsigned int | mWidth |
4 | (4) unsigned int | mHeight |
8 | (4) mce::TextureFormat | mTextureFormat |
12 | (1) cg::ColorSpace | mColorSpace |
13 | (1) bool | mIsCubemap |
16 | (40) KTX::KTXInfo | mKTXInfo |
56 | (4) unsigned int | mArraySize |
# cg::TextureSetImageDescription
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<cg::TextureSetImageDescription::LayerInfoVar> | mLayerInfo |
# cst_diphone_db_struct
Offset | Type | Name |
---|---|---|
0 | (8) const char * | name |
8 | (4) int | num_entries |
16 | (8) const cst_diphone_entry_struct * | diphones |
24 | (8) const cst_sts_list_struct * | sts |
# ContentTierIncompatibleReason
Offset | Type | Name |
---|---|---|
0 | (4) unsigned int | mError |
# C_SCOPE_TABLE
Offset | Type | Name |
---|---|---|
0 | (4) `` | Begin |
4 | (4) `` | End |
8 | (4) `` | Handler |
12 | (4) `` | Target |
# Core::FileStdStreamBuf
Offset | Type | Name |
---|---|---|
0 | (104) std::streambuf | baseclass_0 |
104 | (16) Core::File | mFile |
120 | (1) Core::FileOpenMode | mFileOpenMode |
128 | (24) std::vector<char> | mBuffer |
152 | (8) unsigned __int64 | mBufferSize |
# Core::File
Offset | Type | Name |
---|---|---|
0 | (8) std::unique_ptr<Core::FileImpl> | muptFile |
8 | (8) std::unique_ptr<Core::FileSystemImpl> | muptTransaction |
# cg::TypeFlagPair
Offset | Type | Name |
---|---|---|
0 | (4) cg::TextureSetLayerType | type |
8 | (8) const char * | desc |
# CameraShakeComponent
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<CameraShakeEvent> | mShakeEvents |
24 | (8) std::unique_ptr<SimplexNoise> | xAxisNoise |
32 | (8) std::unique_ptr<SimplexNoise> | yAxisNoise |
40 | (8) std::unique_ptr<SimplexNoise> | zAxisNoise |
48 | (8) long double | mLastUpdatedTime |
56 | (4) float | mNoiseTime |
60 | (4) float | mShakeIntensity |
64 | (4) float | mDecayRate |
68 | (1) CameraShakeType | mShakeType |
69 | (1) bool | mWasShaking |
# ComplexInventoryTransaction
Offset | Type | Name |
---|---|---|
0 | (8) ComplexInventoryTransaction_vtbl * | __vftable |
8 | (4) ComplexInventoryTransaction::Type | mType |
16 | (88) InventoryTransaction | mTransaction |
# ClientBlockPipeline::Inputs
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<std::any> | mInputs |
# Core::Profile::ProfileSectionGroup
Offset | Type | Name |
---|---|---|
0 | (8) Core::Profile::GroupToken * | mToken |
8 | (1) bool | mEntered |
# Core::Profile::ProfileGroup
Offset | Type | Name |
---|---|---|
0 | (32) std::string | mName |
32 | (4) unsigned int | mColor |
36 | (4) int | mGroupIndex |
40 | (1) bool | mEnabled |
# ClientBlockPipeline::VolumeViewOf<BrightnessPair const >
Offset | Type | Name |
---|---|---|
0 | (12) Pos | mMin |
12 | (12) Pos | mMax |
24 | (16) buffer_span_mut<BrightnessPair const > | mView |
# ClientBlockPipeline::UvTransform
Offset | Type | Name |
---|---|---|
0 | (8) Vec2 | mStart |
8 | (8) Vec2 | mSize |
# ClientBlockPipeline::VolumeViewOf<ClientBlockPipeline::BlockSchematicCell const >
Offset | Type | Name |
---|---|---|
0 | (12) Pos | mMin |
12 | (12) Pos | mMax |
24 | (16) buffer_span_mut<ClientBlockPipeline::BlockSchematicCell const > | mView |
# ClientBlockPipeline::BoxSchematicInstance
Offset | Type | Name |
---|---|---|
0 | (4) std::bitset<6> | mFaceMask |
4 | (64) Matrix | mLocalToGridTransform |
# ClientBlockPipeline::SchematicsJoiningStep::StaticStepData
Offset | Type | Name |
---|---|---|
0 | (8) gsl::not_null<ClientBlockPipeline::OwnedBlockVolume const *> | mBlockVolume |
8 | (8) gsl::not_null<ClientBlockPipeline::BlockSchematicVolume const *> | mInputSchematicVolume |
16 | (8) gsl::not_null<ClientBlockPipeline::BoxSchematicAttributes const *> | mInputBoxes |
24 | (8) gsl::not_null<ClientBlockPipeline::FaceSchematicAttributes const *> | mInputFaces |
32 | (8) gsl::not_null<ClientBlockPipeline::SolidOpaqueBlockVolume const *> | mSolidOpaqueBlockVolume |
40 | (8) gsl::not_null<ClientBlockPipeline::BlockSchematicVolume *> | mOutputSchematicVolume |
48 | (8) gsl::not_null<ClientBlockPipeline::BoxSchematicAttributes *> | mOutputBoxes |
56 | (8) gsl::not_null<ClientBlockPipeline::FaceSchematicAttributes *> | mOutputFaces |
# ClientBlockPipeline::VolumeViewOf<ClientBlockPipeline::BlockCell const >
Offset | Type | Name |
---|---|---|
0 | (12) Pos | mMin |
12 | (12) Pos | mMax |
24 | (16) buffer_span_mut<ClientBlockPipeline::BlockCell const > | mView |
# ClientBlockPipeline::SchematicsJoiningStep::BlockCellStepData
Offset | Type | Name |
---|---|---|
0 | (12) Pos | mBlockPos |
16 | (8) unsigned __int64 | mBlockIndex |
24 | (8) unsigned __int64 | mLayer |
32 | (8) gsl::not_null<Block const *> | mInputBlock |
40 | (8) gsl::not_null<ClientBlockPipeline::BlockSchematicInstance const *> | mInputSchematic |
48 | (8) gsl::not_null<ClientBlockPipeline::BlockSchematicInstance *> | mOutputSchematic |
# ClientBlockPipeline::VolumeViewOf<ClientBlockPipeline::BlockOpacityData const >
Offset | Type | Name |
---|---|---|
0 | (12) Pos | mMin |
12 | (12) Pos | mMax |
24 | (16) buffer_span_mut<ClientBlockPipeline::BlockOpacityData const > | mView |
# ClientBlockPipeline::BoxFaceSchematic
Offset | Type | Name |
---|---|---|
0 | (1) bool | mExists |
4 | (16) ClientBlockPipeline::UvTransform | mUvTransform |
20 | (4) int | mMaterialInstanceId |
# ClientBlockPipeline::BoxSchematic
Offset | Type | Name |
---|---|---|
0 | (64) Matrix | mLocalToModelTransform |
64 | (144) std::array<ClientBlockPipeline::BoxFaceSchematic,6> | mFaces |
# ClientBlockPipeline::SmoothLightBakingStep::SampledLightValues
Offset | Type | Name |
---|---|---|
0 | (8) Vec2 | mLightUvs |
8 | (4) float | mAoValue |
# ClientBlockPipeline::VolumeViewOf<float const >
Offset | Type | Name |
---|---|---|
0 | (12) Pos | mMin |
12 | (12) Pos | mMax |
24 | (16) buffer_span_mut<float const > | mView |
# ClientBlockPipeline::BakedMaterialMap
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<std::shared_ptr<ClientBlockPipeline::Material const >> | mResolvedMaterials |
24 | (1) bool | mIsOpaqueForOccluding |
# ClientBlockPipeline::DimensionDimmingScalars
Offset | Type | Name |
---|---|---|
0 | (24) std::array<float,6> | mScalars |
# ClientBlockPipeline::Description::BakedStep
Offset | Type | Name |
---|---|---|
0 | (8) unsigned __int64 | mStepId |
8 | (24) std::vector<unsigned __int64> | mDependencies |
32 | (24) std::vector<unsigned __int64> | mDependants |
# ClientBlockPipeline::BlockCell
Offset | Type | Name |
---|---|---|
0 | (16) std::array<Block const *,2> | mBlocks |
# ContentSource
Offset | Type | Name |
---|---|---|
0 | (8) ContentSource_vtbl * | __vftable |
8 | (24) std::vector<ContentItem *> | mLoadedItems |
32 | (4) _BYTE[4] | mType |
40 | (8) ContentManager * | mContentManager |
# Core::Result
Offset | Type | Name |
---|---|---|
0 | (64) std::function<char const * __cdecl(std::string *)> | mMessageResolver |
64 | (1) __int8 | _bf_40 |
# cg::ImageBuffer
Offset | Type | Name |
---|---|---|
0 | (24) mce::Blob | mStorage |
24 | (64) cg::ImageDescription | mImageDescription |
# Core::SplitPathT<1024,64>
Offset | Type | Name |
---|---|---|
0 | (2048) std::array<Core::Path,64> | mParts |
2048 | (8) unsigned __int64 | mNumParts |
# CameraBlendSettings
Offset | Type | Name |
---|---|---|
0 | (64) std::function<float __cdecl(float,float,float)> | mEaseFunction |
64 | (4) float | mBlendTime |
68 | (1) bool | mCameraFromAcceptsInput |
69 | (1) bool | mCameraToAcceptsInput |
# CameraDirector
Offset | Type | Name |
---|---|---|
0 | (312) Camera | mCamera |
312 | (24) std::vector<std::unique_ptr<ICameraBehavior>> | mBehaviors |
336 | (8) std::unique_ptr<ActivationRule> | mActivationRule |
# Camera
Offset | Type | Name |
---|---|---|
0 | (48) HashedString | mId |
48 | (4) int | mPriority |
56 | (72) CameraBlendSettings | mBlendInDefault |
128 | (1) bool | mRenderPlayerModel |
129 | (1) bool | mShouldRenderFirstPersonObjects |
136 | (8) ActorUniqueID | mLookTarget |
144 | (8) ActorUniqueID | mFollowTarget |
152 | (4) float | mAspectRatio |
156 | (4) float | mFieldOfView |
160 | (4) float | mNearPlane |
164 | (4) float | mFarPlane |
168 | (16) glm::tquat<float,0> | mOrientation |
184 | (12) glm::tvec3<float,0> | mPosition |
196 | (12) glm::tvec3<float,0> | mScale |
208 | (64) Matrix | mPostViewTransform |
272 | (1) bool | mFacesPlayerFront |
273 | (1) bool | mPlayerRotateWithCamera |
276 | (8) glm::tvec2<float,0> | mPlayerRotationOffset |
284 | (12) glm::tvec3<float,0> | mLiquidOffset |
296 | (4) float | mRideRotationOffset |
300 | (4) float | mPlayerSneakOffset |
304 | (4) float | mPlayerGlideOffset |
# CommandVersion
Offset | Type | Name |
---|---|---|
0 | (4) int | mFrom |
4 | (4) int | mTo |
# ContextMessageLogger
Offset | Type | Name |
---|---|---|
0 | (8) ContextMessageLogger_vtbl * | __vftable |
8 | (24) std::vector<ContextMessage> | mMessageBufferArray |
32 | (5) bool[5] | mReceivedMessages |
37 | (14) ContextMessageLoggerOptions | mOptions |
# ContextMessageLoggerOptions
Offset | Type | Name |
---|---|---|
0 | (4) bool[4] | mStoreMessages |
4 | (4) bool[4] | mAssertIfMessageTypeWasReceived |
8 | (4) bool[4] | mAssertInDestructorIfMessageTypeWasReceived |
12 | (1) bool | mAllowMessagesToPostToParentMessageLoggers |
13 | (1) bool | mOutputAllMessagesOnDestruction |
# Config
Offset | Type | Name |
---|---|---|
0 | (4) int | mWidth |
4 | (4) int | mHeight |
8 | (4) float | mGuiScale |
12 | (4) float | mInvGuiScale |
16 | (4) int | mGuiWidth |
20 | (4) int | mGuiHeight |
24 | (8) PixelCalc | mDpadScale |
32 | (8) IMinecraftGame * | mMinecraft |
40 | (16) std::shared_ptr<Options> | mOptions |
56 | (4) InputMode | mCurrentInputMode |
# CrashDumpGameplayData
Offset | Type | Name |
---|---|---|
0 | (2) _BYTE[2] | mFunc |
2 | (2) _BYTE[2] | mTag |
4 | (4) int | mClientId |
8 | (4) int | mBuildActionIntention |
# ClientInstance::_leaveGameOnUnrecoverableError::__l11::<lambda_9e193ddaee367b7b7b07833f6136df6c>
Offset | Type | Name |
---|---|---|
0 | (16) std::weak_ptr<ClientInstance> | weakThis |
16 | (32) const std::string | titleMessage |
48 | (32) const std::string | displayMessage |
# ClientFrameUpdateContext
Offset | Type | Name |
---|---|---|
0 | (32) FrameUpdateContext | baseclass_0 |
32 | (4) float | a |
36 | (1) bool | stereoRendering |
# ClientInstance::update::__l42::<lambda_2eadb951cae52f74e068bad3dd7fa7f4>
Offset | Type | Name |
---|---|---|
0 | (16) std::weak_ptr<ClientInstance> | weakPtr |
# ClientInstance::setupClientGame::__l8::<lambda_f8252ab8124c045f24524d1760b419d8>
Offset | Type | Name |
---|---|---|
0 | (16) std::weak_ptr<ClientInstance> | weakThis |
16 | (64) std::function<void __cdecl(enum ClientGameSetupResult)> | callback |
80 | (1) bool | joiningLocalServer |
# ClientInstance::_startExternalNetworkWorld::__l2::<lambda_2f4e89c11809877f171d784f43a2bb0a>
Offset | Type | Name |
---|---|---|
0 | (8) ClientInstance *const | __this |
8 | (256) Social::GameConnectionInfo | connection |
264 | (32) const std::string | serverName |
# ClientInstance::_startExternalNetworkWorld::__l2::<lambda_2f4e89c11809877f171d784f43a2bb0a>::()::__l25::<lambda_89f9ae71cef463ef90f3d3d6d3c5a294>
Offset | Type | Name |
---|---|---|
0 | (8) ClientInstance *const | __this |
8 | (256) Social::GameConnectionInfo | connectionInfo |
# ConstCompositeSceneStackView
Offset | Type | Name |
---|---|---|
0 | (8) const SceneStack * | mMainStack |
8 | (8) const SceneStack * | mClientInstanceStack |
# ClientInstance::_isShowingScreen::__l2::<lambda_851bb6c3689e76182cb941d3bd1036a4>
Offset | Type | Name |
---|---|---|
0 | (8) bool * | showingScreen |
8 | (32) const std::string | screenName |
# ClientInstance::navigateToCoinPurchaseScreen::__l2::<lambda_e1cf1260acbd6347c10ba2122d74ca7a>
Offset | Type | Name |
---|---|---|
0 | (16) std::weak_ptr<ClientInstance> | weakPtr |
16 | (16) std::shared_ptr<OfferRepository::ProductQueryAttemptResult> | queryAttemptFinished |
32 | (16) std::shared_ptr<AsyncTracker> | tracker |
48 | (4) int | neededCoins |
56 | (64) std::function<void __cdecl(bool)> | callback |
# ClientInstance::navigateToStoreSeeAllByCreatorScreen::__l2::<lambda_15d8531333f726aeede88a06a28b4fd0>
Offset | Type | Name |
---|---|---|
0 | (16) std::weak_ptr<ClientInstance> | weakThis |
16 | (32) const std::string | creatorId |
48 | (1) const bool | calledFromHyperlink |
# ClientInstance::ClientDestroyBlockState
Offset | Type | Name |
---|---|---|
0 | (8) Player * | mPlayer |
8 | (8) GameMode * | mGameMode |
16 | (1) bool | mDestroyButtonDown |
24 | (8) const HitResult * | mHit |
32 | (64) std::function<void __cdecl(void)> | mClearInProgressBAI |
96 | (64) std::function<void __cdecl(void)> | mStopDestroying |
160 | (64) std::function<void __cdecl(void)> | mVibrate |
# ClientSkin
Offset | Type | Name |
---|---|---|
0 | (1) bool | mInitialized |
1 | (1) bool | mIsLoadingGeometry |
4 | (4) int | mReferenceCount |
8 | (24) OwnerPtrT<EntityRefTraits> | mEntity |
32 | (776) ClientSkinInfoData | mSkinInfoData |
808 | (8) std::unique_ptr<GeometryGroup> | mClientSkinGeometryGroup |
# ClientSkinInfoData
Offset | Type | Name |
---|---|---|
0 | (688) SkinInfoData | baseclass_0 |
688 | (1) unsigned __int8 | mSubClientId |
696 | (16) BedrockTexture | mBloomTexture |
712 | (16) BedrockTexture | mSkinTexture |
728 | (24) std::vector<BedrockTexture> | mSkinAnimatedTextures |
752 | (16) BedrockTexture | mCapeTexture |
768 | (1) bool | mValid |
# ClientParticleTrackingComponent
Offset | Type | Name |
---|---|---|
0 | (64) std::unordered_map<HashedString,std::vector<unsigned int>> | mParticleEmitterLists |
# CatalogInfo
Offset | Type | Name |
---|---|---|
0 | (16) std::shared_ptr<DateManager> | mDateManager |
16 | (20) RetryDelay | mSaveDelay |
36 | (4) int | mPropertyChangeVersion |
# CallbackToken
Offset | Type | Name |
---|---|---|
0 | (16) std::weak_ptr<CallbackTokenCancelState> | mCancelState |
# cg::math::Rect<float>
Offset | Type | Name |
---|---|---|
0 | (4) float | mX |
4 | (4) float | mY |
8 | (4) float | mWidth |
12 | (4) float | mHeight |
# CrashDumpKeyValueData
Offset | Type | Name |
---|---|---|
0 | (2) _BYTE[2] | mTag0 |
2 | (2) _BYTE[2] | mTag1 |
4 | (4) int | mValue0 |
8 | (8) unsigned __int64 | mValue1 |
# ContentLog::ContentLogEndPointData
Offset | Type | Name |
---|---|---|
0 | (8) gsl::not_null<ContentLogEndPoint *> | mContentLogEndPoint |
# ControllerDirectionEventData
Offset | Type | Name |
---|---|---|
0 | (4) DirectionId | directionId |
4 | (8) float[2] | deltaPosition |
# ClippedCollectionEventData
Offset | Type | Name |
---|---|---|
0 | (4) unsigned int | collectionNameHash |
4 | (4) int | startIndex |
8 | (4) int | endIndex |
16 | (8) UIPropertyBag * | propertyBag |
# ClipStateChangeEventData
Offset | Type | Name |
---|---|---|
0 | (4) unsigned int | id |
8 | (8) UIPropertyBag * | propertyBag |
16 | (1) bool | isClipped |
# CustomRendererEventData
Offset | Type | Name |
---|---|---|
0 | (4) unsigned int | id |
# CollisionGrid<15>
Offset | Type | Name |
---|---|---|
0 | (4) float | mWidth |
4 | (4) float | mHeight |
8 | (32) std::bitset<225> | mGrid |
# ClientBlockPipeline::TessellatorContext
Offset | Type | Name |
---|---|---|
0 | (16) std::shared_ptr<ClientBlockPipeline::SchematicsRepository> | mSchematicsRepo |
# CommandListTaskContext
Offset | Type | Name |
---|---|---|
0 | (64) mce::CommandList | mCommandList |
64 | (8) mce::RingBuffer * | mCbUploadRingBuffer |
72 | (8) mce::PerFrameConstants * | mThreadedPerFrameConstants |
80 | (8) mce::ShaderConstants * | mThreadedShaderConstants |
88 | (8) mce::RenderChunkConstants * | mRenderChunkConstantBuffer |
96 | (8) mce::WorldConstants * | mThreadedWorldConstantBuffer |
104 | (8) `` | gap68 |
# ChunkLayerRenderObject
Offset | Type | Name |
---|---|---|
0 | (8) unsigned __int64 | mChunkIdx |
8 | (8) const mce::MaterialPtr * | mMaterial |
16 | (4) unsigned int | mIndicesStart |
20 | (4) unsigned int | mIndicesCount |
24 | (4) unsigned int | mUnsortedIndicesStart |
28 | (4) unsigned int | mUnsortedIndicesCount |
32 | (1) bool | mShouldFallBackToUnsorted |
# ContentLog::ContentLogScope
Offset | Type | Name |
---|---|---|
0 | (1) bool | mPopScope |
8 | (16) std::weak_ptr<ContentLog::ScopeHandler> | mScopeHandler |
# ClientInstanceScreenModel
Offset | Type | Name |
---|---|---|
0 | (216) MinecraftScreenModel | baseclass_0 |
216 | (64) std::unordered_map<ActorUniqueID,BossInfo> | mBossInfo |
# ContainerScreenController::_registerStateMachine::__l2::<lambda_22ba86bea9db98d4be3d24a41addfd59>
Offset | Type | Name |
---|---|---|
0 | (8) ContainerScreenController *const | __this |
# ControlsSettingsScreenController::_registerControllerCallbacks::__l2::<lambda_7847dc19740a716fdd766d12d5c86f1d>::()::__l2::<lambda_e1ed6117cdc1faf979ad9c55cf15bfe3>
Offset | Type | Name |
---|---|---|
0 | (8) Option * | option |
8 | (64) std::function<void __cdecl(void)> | onToggle |
# ControlsSettingsScreenController::KeyboardLayoutInfo
Offset | Type | Name |
---|---|---|
0 | (4) const KeyboardType | mType |
8 | (8) KeyboardRemappingLayout * | mLayout |
16 | (24) std::vector<ControlsSettingsScreenController::BindingInfo> | mBindings |
40 | (32) const std::string | mGridDimensionName |
72 | (32) const std::string | mCollectionName |
# CourseScreenController::_setLeaveGameOverride::__l2::<lambda_b1807e78fd2d1443f9792a801376796c>
Offset | Type | Name |
---|---|---|
0 | (16) std::shared_ptr<TutorialCollection> | tutorialCollection |
16 | (16) std::shared_ptr<LibraryCollection> | libraryCollection |
32 | (32) std::string | courseTitle |
64 | (32) std::string | courseId |
96 | (4) int | activeItemIndex |
# CraftingScreenControllerProxyCallbacks
Offset | Type | Name |
---|---|---|
0 | (64) std::function<ContainerController * __cdecl(std::string const &)> | mGetContainerController |
64 | (64) std::function<void __cdecl(std::string const &,int,enum ItemCraftType)> | mRecipeAutoCraft |
128 | (64) std::function<void __cdecl(std::string const &,int)> | mHandleRecipeSelect |
192 | (64) std::function<void __cdecl(Recipe const *)> | mHandleRecipePlaceInputs |
256 | (64) std::function<void __cdecl(std::string const &,int)> | mHandleAutoPlace |
320 | (64) std::function<void __cdecl(void)> | mLeaveScreen |
# CraftableCountingData
Offset | Type | Name |
---|---|---|
0 | (4) int | mTotalResultItems |
4 | (4) int | mAmountOfTimesRecipeIsCrafted |
# CraftingScreenController::_registerStateMachine::__l2::<lambda_be0bf6bd90e4b29638d1008293b3501b>
Offset | Type | Name |
---|---|---|
0 | (4) unsigned int | clearHotbarButtonOrDropId |
# CraftingScreenController::_recipeAutoCraft::__l2::<lambda_6aa2f103e2c2f5d7d0fafc45ee252653>
Offset | Type | Name |
---|---|---|
0 | (8) CraftingScreenController *const | __this |
8 | (32) const std::string | collectionName |
40 | (4) int | collectionIndex |
# CraftingTableComponent
Offset | Type | Name |
---|---|---|
0 | (4) int | mGridSize |
8 | (32) std::string | mCustomDescription |
40 | (24) std::vector<std::string> | mCraftingTags |
# CustomTemplatesScreenController::_registerEvents::__l2::<lambda_faa911ab3abefbbffed8c9d57cca4fc8>::()::__l8::<lambda_855dc3b3dd5168adfa3023a3c097783b>
Offset | Type | Name |
---|---|---|
0 | (16) std::weak_ptr<CustomTemplatesScreenController> | weakThis |
16 | (264) const WorldTemplateInfo | level |
# CustomTemplatesScreenController::_handleWorldTemplateClicked::__l2::<lambda_0fd1354ad3496433dfc1a1fe4fe2b8a7>
Offset | Type | Name |
---|---|---|
0 | (8) CustomTemplatesScreenController *const | __this |
8 | (136) PackIdVersion | packId |
# CustomTemplatesScreenController::_createWorldTemplate::__l5::<lambda_bc20e33a775adc61e26b6412226bb3d7>
Offset | Type | Name |
---|---|---|
0 | (8) CustomTemplatesScreenController *const | __this |
8 | (8) const WorldTemplateInfo * | level |
16 | (64) std::function<void __cdecl(void)> | failureCallback |
# CustomTemplatesScreenController::_createWorldTemplate::__l5::<lambda_bc20e33a775adc61e26b6412226bb3d7>::()::__l5::<lambda_1e628f6eed268bb442e37bdf2a00b8a2>
Offset | Type | Name |
---|---|---|
0 | (64) std::function<void __cdecl(void)> | failureCallback |
# ClientInstanceScreenController
Offset | Type | Name |
---|---|---|
0 | (2648) MinecraftScreenController | baseclass_0 |
2648 | (16) std::shared_ptr<ClientInstanceScreenModel> | mClientInstanceScreenModel |
2664 | (8) std::unique_ptr<PlatformMultiplayerRestrictions> | mPlatformMultiplayerRestrictions |
# ContentTierInfo
Offset | Type | Name |
---|---|---|
0 | (4) int | mMemoryTier |
4 | (1) bool | mIsRayTracingCapable |
# Clubs::ClubModel
Offset | Type | Name |
---|---|---|
0 | (32) std::string | mClubID |
32 | (32) std::string | mClubDescription |
64 | (32) std::string | mClubIcon |
96 | (32) std::string | mClubName |
# ControlScreenAction
Offset | Type | Name |
---|---|---|
0 | (8) ControlScreenAction_vtbl * | __vftable |
# CommandSyntaxInformation
Offset | Type | Name |
---|---|---|
0 | (1) bool | isValid |
8 | (32) std::string | description |
40 | (24) std::vector<OverloadSyntaxInformation> | possibilities |
# Core::ZipUtils::ZipFileRestrictions
Offset | Type | Name |
---|---|---|
0 | (16) std::set<std::string> | mForbiddenExtensions |
16 | (16) std::set<std::string> | mRestrictedExtensions |
32 | (16) std::set<std::string> | mForbiddenFilenames |
# Core::ZipUtils::ZipProgress
Offset | Type | Name |
---|---|---|
0 | (4) std::atomic<unsigned int> | mFilesDone |
4 | (4) std::atomic<unsigned int> | mFilesSkipped |
8 | (4) std::atomic<unsigned int> | mTotalFiles |
# CommandBlockComponent
Offset | Type | Name |
---|---|---|
0 | (152) BaseCommandBlock | mBaseCommandBlock |
152 | (4) int | mCurrentTickCount |
156 | (1) bool | mTicking |
# CommonSearchResults
Offset | Type | Name |
---|---|---|
0 | (4) int | mTotalCount |
4 | (4) int | mFilteredCount |
8 | (4) int | mUnfilteredDocumentCount |
# ClientInstanceScreenModel::navigateToLeaveLevelScreen::__l5::<lambda_ef00954ff1e757a0ee5bf3eac0e1e9ef>::()::__l5::<lambda_f55e9c9a0c9d5b1a28a0ec013240d974>
Offset | Type | Name |
---|---|---|
0 | (16) std::weak_ptr<ClientInstanceScreenModel> | weakThis |
16 | (1) bool | switchScreen |
24 | (384) LevelSummary | summary |
# ClientInstanceScreenModel::initiateGLBFileSave::__l5::<lambda_18e2ef64fe5ed0094ca318e07172f502>
Offset | Type | Name |
---|---|---|
0 | (32) Core::PathBuffer<std::string > | originPath |
32 | (64) std::function<void __cdecl(bool)> | onComplete |
# Crypto::Hash::Hash
Offset | Type | Name |
---|---|---|
0 | (8) Crypto::Hash::IHash | baseclass_0 |
8 | (8) std::unique_ptr<Crypto::Hash::IHash> | mHash |
16 | (4) int | mUuidVersion |
# Crypto::Hash::IHash
Offset | Type | Name |
---|---|---|
0 | (8) Crypto::Hash::IHash_vtbl * | __vftable |
# ClipAreas
Offset | Type | Name |
---|---|---|
0 | (16) std::set<RectangleArea> | mAreas |
# ClippedControlMetadata
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<RenderControlMetadata> | controlsToUpdate |
24 | (24) std::vector<std::shared_ptr<UIControl>> | clippedGrids |
48 | (24) std::vector<ScreenEvent> | clipStateChangeEvents |
# ClientBindingFactory::getAreaBinding::__l5::<lambda_f4ef36c9c2241edd05e2049a4cc37d3c>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l9::<lambda_86bc8e749623499401e3fdbcc7ae7f39>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l13::<lambda_dcb08eb3e54defb9e64370fd721b66b7>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l17::<lambda_6b703eda3e6b7618b784bcc537ad3c62>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l21::<lambda_363f1cc72b078a154ed0ead09b4d024d>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l25::<lambda_fa86098d63427aae10170ef55fc211e6>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l29::<lambda_4ad4abaf36d194589aeacc2087f8e5d8>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l33::<lambda_c124153a23bc74bb259e700314fabfe5>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l37::<lambda_ad03e7fd0cd44601e962483c0c526b9c>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l41::<lambda_15d4d27fc3fab10c113ccc141c937ae8>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l45::<lambda_8ff1de1eef774dd1106ac7f5857e2d9b>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l49::<lambda_b41f787d80d65477826583f3d77947ad>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l53::<lambda_02e65bc75bc403a0d5915dac1a58e8c2>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l57::<lambda_662ee5d55e561d65a044d078186e83d9>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l65::<lambda_11cb320c71eb9c2c133ff6d68d8de661>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l69::<lambda_9003cc46be8ff06e6019466117b648cb>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l73::<lambda_63d65d763c745e34cfd24e2ed9e972e9>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l81::<lambda_91076f5a9a3c55292508097fc4d6fac7>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l85::<lambda_feb1532674b9f50b160f3ecdb14b5bbc>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l89::<lambda_3045ae51b964740e158387af04a53e99>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l93::<lambda_98c915c68a450916aaedca71464fb20d>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l97::<lambda_30a6bbd5c8267ea08db9dc591f356dc6>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l101::<lambda_9dbc146f72c67fa5eb0eb81ee8beb838>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l105::<lambda_8236814038f22a3770d7eb365f42c1bb>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory::getAreaBinding::__l109::<lambda_5be19c9e68037c701d60f79feeb8b6fc>
Offset | Type | Name |
---|---|---|
0 | (8) const ClientBindingFactory *const | __this |
8 | (64) std::unordered_map<std::string,bool> | map |
# ClientBindingFactory
Offset | Type | Name |
---|---|---|
0 | (8) BindingFactory | baseclass_0 |
8 | (8) const ClientInputHandler * | mClientInputHandler |
16 | (8) IClientInstance * | mClient |
24 | (16) RectangleArea | mEmpty |
40 | (16) RectangleArea | mTurnInteract |
56 | (16) RectangleArea | mDPadNoTurnInteractArea |
72 | (16) RectangleArea | mDisableJumpArea |
88 | (16) RectangleArea | mDisableSneakArea |
104 | (16) RectangleArea | mGuiPassthrough |
120 | (16) RectangleArea | mChangingFlightHeight |
136 | (16) RectangleArea | mLeft |
152 | (16) RectangleArea | mRight |
168 | (16) RectangleArea | mUpInvisible |
184 | (16) RectangleArea | mUp |
200 | (16) RectangleArea | mDown |
216 | (16) RectangleArea | mAscend |
232 | (16) RectangleArea | mMiddleRight |
248 | (16) RectangleArea | mDescend |
264 | (16) RectangleArea | mPause |
280 | (16) RectangleArea | mEmote |
296 | (16) RectangleArea | mChat |
312 | (16) RectangleArea | mJump |
328 | (16) RectangleArea | mUpLeft |
344 | (16) RectangleArea | mUpRight |
360 | (16) RectangleArea | mPlayerEffects |
376 | (16) RectangleArea | mPaddleRight |
392 | (16) RectangleArea | mPaddleLeft |
408 | (16) RectangleArea | mSneak |
424 | (16) RectangleArea | mMobEffects |
440 | (16) RectangleArea | mToastArea |
456 | (16) RectangleArea | mCodeBuilder |
472 | (16) RectangleArea | mImmersiveReader |
488 | (16) RectangleArea | mKeyJobArea |
504 | (16) RectangleArea | mSneakOnJK |
520 | (16) RectangleArea | mStoreArea |
536 | (16) RectangleArea | mWalkStateArea |
552 | (16) RectangleArea | mVState0 |
568 | (16) RectangleArea | mMicrophone |
584 | (16) RectangleArea | mScreenshot |
600 | (16) RectangleArea | mVoiceTrans |
616 | (16) RectangleArea | mFoldMenuArea |
632 | (16) RectangleArea | mReportCheat |
648 | (4) float | mStoreAreaX |
652 | (4) float | mStoreAreaY |
656 | (8) glm::tvec2<float,0> | mInteractCreative |
664 | (8) glm::tvec2<float,0> | mInteractSurvival |
# ChannelListQuery
Offset | Type | Name |
---|---|---|
0 | (4) int | mSkip |
4 | (4) int | mCount |
8 | (32) std::string | mChannelName |
40 | (1) ChannelListQueryType | mType |
# Cube
Offset | Type | Name |
---|---|---|
0 | (12) Vec3 | mOrigin |
12 | (12) Vec3 | mSize |
24 | (12) Vec3 | mRotation |
36 | (12) Vec3 | mCubePivot |
48 | (24) std::vector<PolygonQuad> | mPolygons |
72 | (16) mce::Color | mColor |
88 | (1) bool | mMirrored |
92 | (144) std::array<Cube::FaceUVData,6> | mFaceData |
# Cube::FaceUVData
Offset | Type | Name |
---|---|---|
0 | (8) Vec2 | mUV |
8 | (8) Vec2 | mUVSize |
16 | (4) int | mMaterialInstanceListIndex |
20 | (1) bool | mFaceValid |
# ClientNetworkHandler::handle::__l2::<lambda_3a932b1c4cad8a420efad8f5991d860f>
Offset | Type | Name |
---|---|---|
0 | (8) ResourcePackFileDownloaderManager * | downloadManager |
8 | (32) std::string | resourceName |
40 | (8) ClientNetworkHandler *const | __this |
48 | (16) std::weak_ptr<bool> | weakValid |
# ClientNetworkHandler::handle::__l2::<lambda_57a8c0175a82e2b1f2fddb694a815e8f>
Offset | Type | Name |
---|---|---|
0 | (152) const NetworkIdentifier | source |
152 | (32) std::string | resourceName |
184 | (8) ClientNetworkHandler *const | __this |
192 | (1) _BYTE[1] | packType |
200 | (16) std::weak_ptr<bool> | weakValid |
# ClientNetworkHandler::handle::__l2::<lambda_f7c9cc170d1b2d687b5ef307e2dd2a5f>
Offset | Type | Name |
---|---|---|
0 | (8) ClientNetworkHandler *const | __this |
8 | (8) ResourcePackFileDownloaderManager * | downloadManager |
16 | (8) const NetworkIdentifier * | source |
24 | (128) const ResourcePackDataInfoPacket | packet |
152 | (32) std::string | resourceName |
# ClientNetworkHandler::handle::__l2::<lambda_f7c9cc170d1b2d687b5ef307e2dd2a5f>::()::__l5::<lambda_c1b3156103bb292e2178303c3a153411>
Offset | Type | Name |
---|---|---|
0 | (8) ClientNetworkHandler *const | __this |
8 | (8) ResourcePackFileDownloaderManager * | downloadManager |
16 | (128) const ResourcePackDataInfoPacket | packet |
144 | (32) std::string | resourceName |
# ClientNetworkHandler::handle::__l2::<lambda_d12db79ea14521c577faa9163e217abc>
Offset | Type | Name |
---|---|---|
0 | (64) const LabTablePacket | packet |
# ConnectionRequest
Offset | Type | Name |
---|---|---|
0 | (8) std::unique_ptr<UnverifiedCertificate> | mCertificateData |
8 | (8) std::unique_ptr<Certificate> | mCertificate |
16 | (8) std::unique_ptr<WebToken> | mRawToken |
24 | (1) unsigned __int8 | mClientSubId |
# ContainerOpenPacket
Offset | Type | Name |
---|---|---|
0 | (40) Packet | baseclass_0 |
40 | (1) ContainerID | mContainerId |
41 | (1) ContainerType | mType |
44 | (12) NetworkBlockPosition | mPos |
56 | (8) ActorUniqueID | mEntityUniqueID |
# ContainerComponent
Offset | Type | Name |
---|---|---|
0 | (8) ContainerContentChangeListener | baseclass_0 |
8 | (8) std::unique_ptr<Container> | mContainer |
16 | (8) Mob * | mListenerShim |
24 | (1) bool | mCanBeSiphonedFrom |
25 | (1) bool | mPrivate |
26 | (1) bool | mRestrictToOwner |
32 | (32) std::string | mLootTable |
64 | (4) int | mLootTableSeed |
# ContainerContentChangeListener
Offset | Type | Name |
---|---|---|
0 | (8) ContainerContentChangeListener_vtbl * | __vftable |
# ChatOptions::ChatOption
Offset | Type | Name |
---|---|---|
0 | (8) Option * | option |
8 | (1) const ChatCategory | category |
16 | (32) const std::string | telemetryName |
# ConstDeserializeDataParams
Offset | Type | Name |
---|---|---|
0 | (8) const Json::Value * | mValue |
8 | (112) const SemVersion | mPackVersion |
# Core::InputFileStream
Offset | Type | Name |
---|---|---|
0 | (296) Core::FileStream | baseclass_0 |
# CommonResourceDefinitionMap
Offset | Type | Name |
---|---|---|
0 | (64) std::unordered_map<HashedString,ActorSkeletalAnimationPtr> | mActorAnimationMap |
64 | (64) std::unordered_map<HashedString,ActorAnimationControllerPtr> | mActorAnimationControllerMap |
128 | (24) std::vector<NamedMolangScript> | mActorAnimateScriptArray |
152 | (24) std::vector<MolangVariableSettings> | mVariableSettings |
176 | (24) std::vector<HashedString> | mQueryableGeometryBoneNames |
# ClientBlockPipeline::Transforms
Offset | Type | Name |
---|---|---|
0 | (64) Matrix | mPostTransform |
# ChalkboardBlockActor::CachedMessageData
Offset | Type | Name |
---|---|---|
0 | (640) std::array<ChalkboardBlockActor::CachedLineData,16> | lineData |
640 | (4) unsigned int | numLines |
648 | (32) std::string | filteredMessage |
680 | (8) const void * | cachedFontCompare |
688 | (1) bool | dirty |
# ChalkboardBlockActor::CachedLineData
Offset | Type | Name |
---|---|---|
0 | (32) std::string | text |
32 | (4) int | lineLength |
# ChunkBlockPos
Offset | Type | Name |
---|---|---|
0 | (1) unsigned __int8 | x |
1 | (1) unsigned __int8 | z |
2 | (2) ChunkLocalHeight | y |
# ChunkSource
Offset | Type | Name |
---|---|---|
0 | (8) ChunkSource_vtbl * | __vftable |
8 | (4) int | mChunkSide |
16 | (8) Level * | mLevel |
24 | (8) Dimension * | mDimension |
32 | (8) ChunkSource * | mParent |
40 | (8) std::unique_ptr<ChunkSource> | mOwnedParent |
48 | (8) LevelChunkBuilderData * | mLevelChunkBuilderData |
# CubeMap::renderCubeMap::__l17::<lambda_260eef0ecc0f3850dffbb1b638223cba>
Offset | Type | Name |
---|---|---|
0 | (64) const Matrix | cubemapWorldMatrix |
# ClientRenderData
Offset | Type | Name |
---|---|---|
0 | (1) unsigned __int8 | mClientSubId |
# CloudRenderObject
Offset | Type | Name |
---|---|---|
0 | (16) std::shared_ptr<mce::Mesh> | mCloudsMesh |
16 | (8) const mce::MaterialPtr * | mCloudMaterial |
24 | (16) mce::Color | mCloudColor |
40 | (12) glm::tvec3<float,0> | mCloudDiff |
52 | (4) float | mYTranslation |
# ChunkRenderObjectCollection
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<mce::ServerTexture> | mTextures |
24 | (24) std::vector<ChunkRenderData> | mChunkQueue |
48 | (1296) std::vector<ChunkLayerRenderObject>[3][18] | mTerrainLayerChunkQueue |
1344 | (4) unsigned int | mMaximumChunkVertexCount |
# CrackRenderObjectCollection
Offset | Type | Name |
---|---|---|
0 | (40) std::vector<CrackRenderObject,LinearAllocator<CrackRenderObject> > | mCracks |
40 | (72) mce::TexturePtr | mAtlasTexture |
# CrackRenderObject
Offset | Type | Name |
---|---|---|
0 | (16) std::shared_ptr<mce::Mesh> | mMesh |
16 | (8) const mce::MaterialPtr * | mCrackMat |
24 | (1) bool | mAlphaTest |
# cg::BufferSpan
Offset | Type | Name |
---|---|---|
0 | (8) cg::BufferDescription | mDescription |
8 | (8) const unsigned __int8 * | mData |
# cg::BufferDescription
Offset | Type | Name |
---|---|---|
0 | (4) unsigned int | mStride |
4 | (4) unsigned int | mCount |
# cg::RenderMaterialGroupLoader<std::unordered_map<HashedString,std::shared_ptr<mce::RenderMaterialInfo>,std::hash<HashedString>,std::equal_to<HashedString>,std::allocator<std::pair<HashedString const ,std::shared_ptr<mce::RenderMaterialInfo> > > >,mce::RenderMaterial,mce::RenderMaterialInfo,ResourcePackManager>
Offset | Type | Name |
---|
# cg::RenderFeaturesConfiguration
Offset | Type | Name |
---|---|---|
0 | (1) bool | MSAAEnabled |
1 | (1) bool | TexelAAEnabled |
2 | (1) bool | HolographicMode |
3 | (1) bool | AlphaToCoverageSupported |
4 | (1) bool | VertexFormatRGBA8Supported |
5 | (1) bool | VertexShaderInstancingSupported |
6 | (1) bool | LargeVertexShaderUniforms |
# cg::RenderMaterialBase
Offset | Type | Name |
---|---|---|
0 | (8) cg::RenderMaterialBase_vtbl * | __vftable |
8 | (16) std::map<std::string,std::shared_ptr<cg::RenderMaterialBase>> | mMaterialVariations |
24 | (32) cg::VariationMap | mVariationMap |
56 | (32) std::string | mFullMaterialName |
88 | (32) std::string | mVariantName |
120 | (32) std::string | mMaterialIdentifier |
152 | (16) std::set<std::string> | mDefines |
168 | (2) _BYTE[2] | mStateMask |
176 | (32) std::string | mShaderHeader |
208 | (32) Core::PathBuffer<std::string > | mVertexShader |
240 | (32) Core::PathBuffer<std::string > | mFragmentShader |
272 | (32) Core::PathBuffer<std::string > | mGeometryShader |
304 | (32) Core::PathBuffer<std::string > | mVRGeometryShader |
336 | (112) SemVersion | mVersion |
# cg::VariationMap
Offset | Type | Name |
---|---|---|
0 | (16) std::map<std::string,cg::VariationMap> | mMaterialJsonVariationMap |
16 | (16) Json::Value | mVariantJson |
# cg::ResourceManager<std::shared_ptr<cg::ImageBuffer>,ResourceLocation,SharedImageBufferTracker,std::shared_ptr<cg::ImageBuffer>,std::map>
Offset | Type | Name |
---|---|---|
0 | (16) std::map<ResourceLocation,std::shared_ptr<cg::ImageBuffer>> | mContainer |
# ContentCatalogPackSource::_collectAllCatalogItems::__l2::<lambda_baa95d9a96c4efb4ae292f92f510cc21>
Offset | Type | Name |
---|---|---|
0 | (8) ContentCatalogPackSource *const | __this |
8 | (576) SearchQuery | query |
584 | (16) std::shared_ptr<unsigned __int64> | documentsReceived |
600 | (16) std::shared_ptr<unsigned __int64> | documentsRemoved |
616 | (64) std::function<void __cdecl(void)> | callback |
680 | (16) std::weak_ptr<bool> | weakTracker |
# ContentCatalogPackSource::_addCatalogItemsFromSearch::__l9::<lambda_6c2cc72359c8774f2a3e9185f6c63471>
Offset | Type | Name |
---|---|---|
0 | (8) ContentCatalogPackSource *const | __this |
8 | (576) SearchQuery | nextQuery |
584 | (16) std::shared_ptr<unsigned __int64> | documentsReceived |
600 | (16) std::shared_ptr<unsigned __int64> | documentsRemoved |
616 | (64) std::function<void __cdecl(void)> | callback |
680 | (16) std::weak_ptr<bool> | weakTracker |
# Core::ZipUtils::UnzipSettings
Offset | Type | Name |
---|---|---|
0 | (48) Core::ZipUtils::ZipFileRestrictions | mRestrictions |
48 | (1) bool | mDeleteZipOnSuccess |
49 | (1) bool | mPreventOverwrites |
56 | (8) IFileAccess * | mFileAccess |
64 | (32) std::string | mPassword |
96 | (24) std::vector<std::string> | mSelectedPaths |
# ContentAcquisition::searchForDlcIdsByPackIds::__l11::<lambda_b5e7ac097f87844b528ff4a5d3cae47b>
Offset | Type | Name |
---|---|---|
0 | (136) const PackIdVersion | packId |
136 | (160) ContentAcquisition::searchForDlcIdsByPackIds::__l6::<lambda_1d55797dc2ac18165f6bbd44e10719d3> | onSearchComplete |
# ContentAcquisition::searchForDlcIdsByPackIds::__l6::<lambda_1d55797dc2ac18165f6bbd44e10719d3>
Offset | Type | Name |
---|---|---|
0 | (8) ContentAcquisition *const | __this |
8 | (16) std::shared_ptr< ContentAcquisition::searchForDlcIdsByPackIds'::2'::SearchTracker> | tracker |
24 | (136) const PackIdVersion | packId |
# ContentAcquisition::checkStorageRequirements::__l2::<lambda_9e238074f4708f40d39951c6bbb8c3d5>
Offset | Type | Name |
---|---|---|
0 | (8) ContentAcquisition *const | __this |
8 | (16) std::shared_ptr< ContentAcquisition::checkStorageRequirements'::2'::Totals> | sharedTotals |
24 | (24) const std::vector<DlcId> | dlcIds |
48 | (64) std::function<void __cdecl(bool,unsigned __int64)> | callback |
# ContentAcquisition::checkStorageRequirements::__l2::<lambda_9e238074f4708f40d39951c6bbb8c3d5>::()::__l2::<lambda_23d0a1b8fd39adaa4c0cd04cd9e72a88>::()::__l5::<lambda_fb76be13b8fe047662fa721a3a77c9bb>
Offset | Type | Name |
---|---|---|
0 | (8) unsigned __int64 | dlcSize |
8 | (64) std::function<void __cdecl(bool,unsigned __int64)> | callback |
# ContentAcquisition::checkStorageRequirements::__l2::<lambda_9e238074f4708f40d39951c6bbb8c3d5>::()::__l6::<lambda_5be28da840c3ba3420f6b07d0ad08a78>
Offset | Type | Name |
---|---|---|
0 | (8) ContentAcquisition *const | __this |
8 | (200) const DlcId | dlcId |
208 | (88) ContentAcquisition::checkStorageRequirements::__l2::<lambda_9e238074f4708f40d39951c6bbb8c3d5>::()::__l2::<lambda_23d0a1b8fd39adaa4c0cd04cd9e72a88> | onFileSizeFound |
296 | (8) std::_List_iterator<std::_List_val<std::_List_simple_types<std::pair<DlcId const ,ContentAcquisition::DownloadHistory> > > > | pairIt |
# ContentAcquisition::checkStorageRequirements::__l2::<lambda_9e238074f4708f40d39951c6bbb8c3d5>::()::__l2::<lambda_23d0a1b8fd39adaa4c0cd04cd9e72a88>
Offset | Type | Name |
---|---|---|
0 | (16) std::shared_ptr< ContentAcquisition::checkStorageRequirements'::2'::Totals> | sharedTotals |
16 | (4) const int | numRequested |
24 | (64) std::function<void __cdecl(bool,unsigned __int64)> | callback |
# ContentTracker::fetchFileSize::__l7::<lambda_aa9599aea01d6dd62378f60e02738f2f>
Offset | Type | Name |
---|---|---|
0 | (8) ContentTracker *const | __this |
8 | (64) std::function<void __cdecl(unsigned __int64)> | callback |
# ContentAcquisition::checkStorageRequirements::__l2::<lambda_9e238074f4708f40d39951c6bbb8c3d5>::()::__l2::<lambda_23d0a1b8fd39adaa4c0cd04cd9e72a88>::()::__l5::<lambda_fb76be13b8fe047662fa721a3a77c9bb>::()::__l5::<lambda_5dde433396ba1836ea97aad5da28a35d>
Offset | Type | Name |
---|---|---|
0 | (8) unsigned __int64 | dlcSize |
8 | (64) std::function<void __cdecl(bool,unsigned __int64)> | callback |
# ContentAcquisition::checkStorageRequirements::__l2::<lambda_9e238074f4708f40d39951c6bbb8c3d5>::()::__l2::<lambda_23d0a1b8fd39adaa4c0cd04cd9e72a88>::()::__l5::<lambda_fb76be13b8fe047662fa721a3a77c9bb>::()::__l5::<lambda_06fba6772e5a40319ba863ad66ed81c5>
Offset | Type | Name |
---|---|---|
0 | (8) unsigned __int64 | dlcSize |
8 | (64) std::function<void __cdecl(bool,unsigned __int64)> | callback |
# ContentAcquisition::getTitles::__l6::<lambda_6b2ec6fd37d40446a41ee22bbc465839>
Offset | Type | Name |
---|---|---|
0 | (8) ContentAcquisition *const | __this |
8 | (200) const DlcId | dlcId |
208 | (88) ContentAcquisition::getTitles::__l2::<lambda_c6179e0117411f607c7c2f5e595ff517> | onFileFound |
296 | (8) std::_List_iterator<std::_List_val<std::_List_simple_types<std::pair<DlcId const ,ContentAcquisition::DownloadHistory> > > > | pairIt |
# ContentAcquisition::getTitles::__l2::<lambda_c6179e0117411f607c7c2f5e595ff517>
Offset | Type | Name |
---|---|---|
0 | (4) const int | numRequested |
8 | (64) std::function<void __cdecl(std::vector<std::string> const &)> | callback |
72 | (16) std::shared_ptr<std::vector<std::string> > | sharedTitles |
# ContentTracker::fetchTitle::__l7::<lambda_580c010aa240fa46c9d3dfd81e8f23e3>
Offset | Type | Name |
---|---|---|
0 | (8) ContentTracker *const | __this |
8 | (64) std::function<void __cdecl(std::string const &)> | callback |
# ContentAcquisition::DownloadCallback
Offset | Type | Name |
---|---|---|
0 | (1) bool | mShouldCheckExistence |
8 | (16) std::weak_ptr<bool> | mExistenceTracker |
24 | (64) std::function<void __cdecl(DownloadStateObject &)> | mCallback |
# ContentAcquisition::_getAvailableDiskFreeSpaceAsync::__l2::<lambda_450f8a999d305d9c737ff19408a1e820>
Offset | Type | Name |
---|---|---|
0 | (64) std::function<void __cdecl(unsigned __int64)> | callback |
64 | (16) std::shared_ptr<unsigned __int64> | shared_size |
# ContentTracker::fetchFileSize::__l7::<lambda_aa9599aea01d6dd62378f60e02738f2f>::()::__l5::<lambda_b649e17da3516653addd3c4881defd02>
Offset | Type | Name |
---|---|---|
0 | (64) std::function<void __cdecl(unsigned __int64)> | callback |
64 | (16) std::weak_ptr<bool> | weakExistence |
# ContentTracker::_fetchContentDetails::__l2::<lambda_852b98f00350dbcb07efe1ff2bc71eec>
Offset | Type | Name |
---|---|---|
0 | (8) ContentTracker *const | __this |
8 | (64) std::function<void __cdecl(bool)> | callback |
72 | (16) std::weak_ptr<bool> | weakExistence |
# ContentTracker::_importLegacyMusicPack::__l2::<lambda_e71312bd262726470a6492efa540d394>
Offset | Type | Name |
---|---|---|
0 | (8) ContentTracker *const | __this |
8 | (1040) const Core::PathBuffer<Core::StackString<char,1024> > | musicTargetPath |
1048 | (16) std::shared_ptr<enum Core::ZipUtils::UnzipResult> | sharedErrorCode |
# ContentTracker::_importLegacyMusicPack::__l2::<lambda_4ae52eb2e663e20b64225feacde9ef21>
Offset | Type | Name |
---|---|---|
0 | (1040) const Core::PathBuffer<Core::StackString<char,1024> > | fileToImport |
1040 | (1040) const Core::PathBuffer<Core::StackString<char,1024> > | musicTargetPath |
2080 | (16) std::shared_ptr<enum Core::ZipUtils::UnzipResult> | sharedErrorCode |
# ContentAcquisition::DownloadHistory
Offset | Type | Name |
---|---|---|
0 | (8) unsigned __int64 | mDownloadSize |
8 | (1) bool | mHasDownloadSize |
12 | (4) _BYTE[4] | mStatus |
16 | (32) std::string | mTitle |
48 | (1) bool | mHasTitle |
# Core::CallbackListeners<int,enum Social::SignInResult>::Listener
Offset | Type | Name |
---|---|---|
0 | (16) std::weak_ptr<bool> | mExistenceTracker |
16 | (64) std::function<void __cdecl(int,enum Social::SignInResult)> | mCallback |
80 | (1) bool | mShouldCheckExistence |
# CSHA1
Offset | Type | Name |
---|---|---|
0 | (20) unsigned int[5] | m_state |
20 | (8) unsigned int[2] | m_count |
28 | (4) unsigned int[1] | m_reserved0 |
32 | (64) unsigned __int8[64] | m_buffer |
96 | (20) unsigned __int8[20] | m_digest |
116 | (12) unsigned int[3] | m_reserved1 |
128 | (64) unsigned __int8[64] | m_workspace |
192 | (8) SHA1_WORKSPACE_BLOCK * | m_block |
# CloudSaveSystemWrapper::isSettingsOutOfDate::__l13::<lambda_c97df555e43ec3a5e05f628f8af02513>
Offset | Type | Name |
---|---|---|
0 | (64) std::function<void __cdecl(Core::Result,bool)> | callback |
# CloudSaveSystemWrapper::acquireSettingsAsync::__l13::<lambda_7bb126be8a3e79d11e6699d2a94b7bda>
Offset | Type | Name |
---|---|---|
0 | (16) std::weak_ptr<Social::User> | weakUser |
16 | (64) std::function<void __cdecl(Core::Result)> | callback |
# CDScopedEvent
Offset | Type | Name |
---|---|---|
0 | (2) _BYTE[2] | mTag |
2 | (2) _BYTE[2] | mTagEnd |
# Concurrency::details::_MakeVoidToUnitFunc::__l2::<lambda_052e919cc0e5399df76dff3972c0cac1>
Offset | Type | Name |
---|---|---|
0 | (64) const std::function<void __cdecl(void)> | _Func |
# Concurrency::details::_DefaultPPLTaskScheduler
Offset | Type | Name |
---|---|---|
0 | (8) Concurrency::scheduler_interface | baseclass_0 |
# Concurrency::scheduler_interface
Offset | Type | Name |
---|---|---|
0 | (8) Concurrency::scheduler_interface_vtbl * | __vftable |
# Concurrency::details::_Task_impl_base::_ScheduleContinuationTask::__l5::<lambda_713ee8bbd6b08550d59c52695cab5ce3>::()::__l8::<lambda_f25c37099038263181b5186a3fa41b37>
Offset | Type | Name |
---|---|---|
0 | (8) Concurrency::details::_ContinuationTaskHandleBase * | _PTaskHandle |
8 | (16) std::shared_ptr<Concurrency::details::_Task_impl_base> | _TaskImplPtr |
# Concurrency::invalid_operation
Offset | Type | Name |
---|---|---|
0 | (24) std::exception | baseclass_0 |
# cg::details::WorkToken::asLifetime::__l2::<lambda_89b2dae39f23600ad3e66c7a2b82fa2b>
Offset | Type | Name |
---|---|---|
0 | (16) std::shared_ptr<cg::details::WorkToken> | ptrHandle |
16 | (64) std::function<void __cdecl(void)> | finalizeCallback |
# CommandListQueue::generateAsync::__l5::<lambda_7ffb9bb526d84acb0ee651a3ebd1913c>
Offset | Type | Name |
---|---|---|
0 | (8) CommandListQueue *const | __this |
8 | (64) std::function<void __cdecl(CommandListTaskContext &)> | func |
# cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>::execute::__l2::<lambda_2cf6a093770e7d9b1aecca19f5efb284>
Offset | Type | Name |
---|---|---|
0 | (16) std::shared_ptr<gsl::final_action<std::function<void __cdecl(void)> > > | token |
16 | (64) const std::function<void __cdecl(dragon::rendering::RenderContext &)> | callback |
# cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>::{ctor}::__l2::<lambda_6874d52efc76d8cff42ccf8c811d2193>
Offset | Type | Name |
---|---|---|
0 | (8) cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1> *const | __this |
# Core::CpuRingBufferAllocator<dragon::frameobject::PreparedDraw,2,0,Core::CheckedRingBuffer<2,0> >
Offset | Type | Name |
---|---|---|
0 | (8) Core::CheckedRingBuffer<2,0> * | mBufferInstance |
# Core::CpuRingBufferAllocator<dragon::materials::MaterialUniformOverrides::UniformPair,2,0,Core::CheckedRingBuffer<2,0> >
Offset | Type | Name |
---|---|---|
0 | (8) Core::CheckedRingBuffer<2,0> * | mBufferInstance |
# cg::taskorder::TaskBuilderWithActionAndDependencies<dragon::framegraph::ExecutionContext<dragon::rendering::RenderContext>,dragon::rendering::modules::BlitTaskContext,dragon::framegraph::dependency::BindFramebufferColor<dragon::rendering::RenderContext> >
Offset | Type | Name |
---|---|---|
0 | (224) cg::taskorder::TaskBuilderWithAction<dragon::framegraph::ExecutionContext<dragon::rendering::RenderContext>,dragon::rendering::modules::BlitTaskContext> | baseclass_0 |
224 | (24) cg::taskorder::DependencyBuilder<dragon::framegraph::dependency::BindFramebufferColor<dragon::rendering::RenderContext> > | mDependencies |
# cg::taskorder::TaskBuilderWithAction<dragon::framegraph::ExecutionContext<dragon::rendering::RenderContext>,dragon::rendering::modules::BlitTaskContext>
Offset | Type | Name |
---|---|---|
0 | (32) cg::taskorder::TaskBuilder<dragon::framegraph::ExecutionContext<dragon::rendering::RenderContext> > | baseclass_0 |
32 | (128) dragon::rendering::modules::BlitTaskContext | mContext |
160 | (64) std::function<void __cdecl(dragon::framegraph::ExecutionContext<dragon::rendering::RenderContext> const &,dragon::rendering::modules::BlitTaskContext const &)> | mAction |
# cg::taskorder::TaskBuilder<dragon::framegraph::ExecutionContext<dragon::rendering::RenderContext> >
Offset | Type | Name |
---|---|---|
0 | (32) std::string | mName |
# cg::math::Rect<unsigned short>
Offset | Type | Name |
---|---|---|
0 | (2) unsigned __int16 | mX |
2 | (2) unsigned __int16 | mY |
4 | (2) unsigned __int16 | mWidth |
6 | (2) unsigned __int16 | mHeight |
# cg::taskorder::DependencyBuilder<dragon::framegraph::dependency::BindFramebufferColor<dragon::rendering::RenderContext> >
Offset | Type | Name |
---|---|---|
0 | (24) std::tuple<dragon::framegraph::dependency::BindFramebufferColor<dragon::rendering::RenderContext> > | mDependencies |
# cg::taskorder::TaskBuilderWithActionAndDependencies<dragon::framegraph::ExecutionContext<dragon::rendering::RenderContext>,void,dragon::framegraph::dependency::BindMaterialTexture<dragon::rendering::RenderContext>,dragon::framegraph::dependency::BindFramebufferColor<dragon::rendering::RenderContext> >
Offset | Type | Name |
---|---|---|
0 | (96) cg::taskorder::TaskBuilderWithAction<dragon::framegraph::ExecutionContext<dragon::rendering::RenderContext>,void> | baseclass_0 |
96 | (56) cg::taskorder::DependencyBuilder<dragon::framegraph::dependency::BindMaterialTexture<dragon::rendering::RenderContext>,dragon::framegraph::dependency::BindFramebufferColor<dragon::rendering::RenderContext> > | mDependencies |
# cg::taskorder::TaskBuilderWithAction<dragon::framegraph::ExecutionContext<dragon::rendering::RenderContext>,void>
Offset | Type | Name |
---|---|---|
0 | (32) cg::taskorder::TaskBuilder<dragon::framegraph::ExecutionContext<dragon::rendering::RenderContext> > | baseclass_0 |
32 | (64) std::function<void __cdecl(dragon::framegraph::ExecutionContext<dragon::rendering::RenderContext> const &)> | mAction |
# cg::taskorder::DependencyBuilder<dragon::framegraph::dependency::BindMaterialTexture<dragon::rendering::RenderContext>,dragon::framegraph::dependency::BindFramebufferColor<dragon::rendering::RenderContext> >
Offset | Type | Name |
---|---|---|
0 | (56) std::tuple<dragon::framegraph::dependency::BindMaterialTexture<dragon::rendering::RenderContext>,dragon::framegraph::dependency::BindFramebufferColor<dragon::rendering::RenderContext> > | mDependencies |
# Core::CpuRingBufferAllocator<std::pair<dragon::framegraph::detail::AbstractPass<dragon::rendering::RenderContext> const *,dragon::framegraph::detail::LinkingContext<dragon::rendering::RenderContext> *>,2,0,Core::CheckedRingBuffer<2,0> >
Offset | Type | Name |
---|---|---|
0 | (8) Core::CheckedRingBuffer<2,0> * | mBufferInstance |
# Core::CpuRingBufferAllocator<glm::tvec4<float,0>,2,0,Core::CheckedRingBuffer<2,0> >
Offset | Type | Name |
---|---|---|
0 | (8) Core::CheckedRingBuffer<2,0> * | mBufferInstance |
# Core::CpuRingBufferAllocator<glm::tmat3x3<float,0>,2,0,Core::CheckedRingBuffer<2,0> >
Offset | Type | Name |
---|---|---|
0 | (8) Core::CheckedRingBuffer<2,0> * | mBufferInstance |
# Core::CpuRingBufferAllocator<glm::tmat4x4<float,0>,2,0,Core::CheckedRingBuffer<2,0> >
Offset | Type | Name |
---|---|---|
0 | (8) Core::CheckedRingBuffer<2,0> * | mBufferInstance |
# cg::taskorder::TaskBuilderWithActionAndDependencies<dragon::framegraph::ExecutionContext<dragon::rendering::RenderContext>,void,dragon::framegraph::dependency::BindFramebufferDepth<dragon::rendering::RenderContext>,dragon::framegraph::dependency::BindMaterialTexture<dragon::rendering::RenderContext>,dragon::framegraph::dependency::BindFramebufferColor<dragon::rendering::RenderContext> >
Offset | Type | Name |
---|---|---|
0 | (96) cg::taskorder::TaskBuilderWithAction<dragon::framegraph::ExecutionContext<dragon::rendering::RenderContext>,void> | baseclass_0 |
96 | (72) cg::taskorder::DependencyBuilder<dragon::framegraph::dependency::BindFramebufferDepth<dragon::rendering::RenderContext>,dragon::framegraph::dependency::BindMaterialTexture<dragon::rendering::RenderContext>,dragon::framegraph::dependency::BindFramebufferColor<dragon::rendering::RenderContext> > | mDependencies |
# cg::taskorder::DependencyBuilder<dragon::framegraph::dependency::BindFramebufferDepth<dragon::rendering::RenderContext>,dragon::framegraph::dependency::BindMaterialTexture<dragon::rendering::RenderContext>,dragon::framegraph::dependency::BindFramebufferColor<dragon::rendering::RenderContext> >
Offset | Type | Name |
---|---|---|
0 | (72) std::tuple<dragon::framegraph::dependency::BindFramebufferDepth<dragon::rendering::RenderContext>,dragon::framegraph::dependency::BindMaterialTexture<dragon::rendering::RenderContext>,dragon::framegraph::dependency::BindFramebufferColor<dragon::rendering::RenderContext> > | mDependencies |
# cg::taskorder::TaskBuilderWithActionAndDependencies<dragon::framegraph::ExecutionContext<dragon::rendering::RenderContext>,void,dragon::framegraph::dependency::BindFramebufferColor<dragon::rendering::RenderContext> >
Offset | Type | Name |
---|---|---|
0 | (96) cg::taskorder::TaskBuilderWithAction<dragon::framegraph::ExecutionContext<dragon::rendering::RenderContext>,void> | baseclass_0 |
96 | (24) cg::taskorder::DependencyBuilder<dragon::framegraph::dependency::BindFramebufferColor<dragon::rendering::RenderContext> > | mDependencies |
# Core::CpuRingBufferAllocator<dragon::frameobject::SceneLightingInformation::PointLight,2,0,Core::CheckedRingBuffer<2,0> >
Offset | Type | Name |
---|---|---|
0 | (8) Core::CheckedRingBuffer<2,0> * | mBufferInstance |
# cg::TextureMetaData
Offset | Type | Name |
---|---|---|
0 | (4) cg::TextureMetaData::FilterMode | mFilterMin |
4 | (4) cg::TextureMetaData::FilterMode | mFilterMag |
8 | (4) cg::TextureMetaData::FilterMode | mFilterMip |
12 | (4) cg::TextureMetaData::ColorSpace | mColorSpace |
16 | (4) cg::TextureMetaData::Dimension | mDimension |
20 | (4) cg::TextureMetaData::WrapMode | mWrapU |
24 | (4) cg::TextureMetaData::WrapMode | mWrapV |
28 | (4) int | mNumSlices |
# ChunkRenderObjectCollection::addToChunkQueue::__l2::<lambda_4669a033a94b2cbc882de43740c3bcf3>
Offset | Type | Name |
---|
# ChunkRenderData
Offset | Type | Name |
---|---|---|
0 | (12) glm::tvec3<int,0> | mPosition |
16 | (8) long double | mReadyTimeDiff |
24 | (24) const std::variant<std::monostate,std::shared_ptr<mce::IndexBufferContainer>,std::shared_ptr<RenderChunkDirectIndexData> > | mChunkIndices |
48 | (24) const std::variant<std::monostate,std::shared_ptr<mce::Mesh>,std::shared_ptr<RenderChunkDirectVertexData> > | mChunkMesh |
72 | (16) gsl::span<mce::PointLight const ,-1> | mPointLights |
# CameraShakeEvent
Offset | Type | Name |
---|---|---|
0 | (4) float | mIntensity |
4 | (4) float | mDuration |
# CameraShakeSystem::tick::__l2::<lambda_ff1179873d2d698a099b81d15231fa79>
Offset | Type | Name |
---|---|---|
0 | (8) CameraShakeSystem *const | __this |
# CommandParameterData
Offset | Type | Name |
---|---|---|
0 | (2) typeid_t<CommandRegistry> | mTypeIndex |
8 | (8) bool (__fastcall *)(CommandRegistry *this, void *, const CommandRegistry::ParseToken *, const CommandOrigin *, int, std::string *, std::vector<std::string> *) | mParse |
16 | (32) std::string | mName |
48 | (8) const char * | mEnumNameOrPostfix |
56 | (4) int | mEnumOrPostfixSymbol |
60 | (4) CommandParameterDataType | mParamType |
64 | (4) int | mOffset |
68 | (4) int | mSetOffset |
72 | (1) bool | mIsOptional |
73 | (1) CommandParameterOption | mOptions |
# CommandSelectorResults<Player>
Offset | Type | Name |
---|---|---|
0 | (16) std::shared_ptr<std::vector<Actor *> > | mTargets |
# CommandOutputParameter
Offset | Type | Name |
---|---|---|
0 | (32) std::string | mString |
32 | (4) int | mCount |
# ChunkLoadedRequest
Offset | Type | Name |
---|---|---|
0 | (1) AreaType | mAreaType |
4 | (48) Bounds | mBounds |
56 | (32) std::string | mTickingAreaName |
88 | (32) std::string | mSerializationId |
120 | (8) std::unique_ptr<IChunkLoadedAction> | mChunkLoadedAction |
# CommandAreaFactory
Offset | Type | Name |
---|---|---|
0 | (8) Dimension * | mDimension |
# cg::TextureSetLayerDefinition
Offset | Type | Name |
---|---|---|
0 | (16) Bedrock::EnableNonOwnerReferences | baseclass_0 |
16 | (208) std::variant<ResourceLocationPair,ColorChannel,mce::Color> | mData |
224 | (4) cg::TextureSetLayerType | mLayerType |
# ComponentItem::_validateServerSchemaAndInitItem::__l2::<lambda_8fbf7210d948bc9a2c7c196ed13498ff>
Offset | Type | Name |
---|---|---|
0 | (8) ComponentItem *const | __this |
8 | (112) SemVersion | version |
# ComponentItem::_validateClientSchemaAndInitItem::__l2::<lambda_e04caa0b9c3fce21a3adffae430565da>
Offset | Type | Name |
---|---|---|
0 | (8) ComponentItem *const | __this |
8 | (112) SemVersion | version |
# CerealItemComponentFactory::registerComponent::__l2::<lambda_4b0d6bde792ed619e67322018f9b43c7>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_646300c760a21a5dee87bd50ffc76f84>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_bde458400d5e0c936f319b6fbc51f7ea>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_08a8fb2c819f7557ca2eb39a18b10555>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_7ac0608cb5cbb757eac814257996d998>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_27740b06e312776918dffed8bff42b16>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_6bba8aa0feff95e899fc6a8a254ef7bc>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_700e819f7949a3cf2c4a087a7587af4f>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_cb4ad2fefaa769f49c3ee0dd42da1168>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_5d561c02c26be577f9c5dd22c1d3cc29>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_d887d12a5e8c683324eafb3aff797194>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_2ae06341078d5910279305cbe94f0403>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_d430a32fa966086497fdee2689d5f072>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_2e61ce2ecee42b8c801d2a0fce372345>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_f11da43554209a966dd612f49a500c13>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_d138d2cc7881ec912693e17053aa36d3>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_08c154647375c28c098b616470505c81>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_8d2b9f4c977ef7bcf18b00933e8d133c>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_720d686375472b328e72c11b0a4529c9>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_f00f608ba659db531edffcb30f33581b>
Offset | Type | Name |
---|
# CerealItemComponentFactory::registerComponent::__l2::<lambda_4f2170e72cbb54e6a6a019874716cd58>
Offset | Type | Name |
---|
# CappedSurfaceAttributes
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<CappedSurfaceAttributes::MaterialLayer> | mFloorMaterials |
24 | (24) std::vector<CappedSurfaceAttributes::MaterialLayer> | mCeilingMaterials |
48 | (8) const Block * | mSeaMaterial |
56 | (8) const Block * | mFoundationMaterial |
64 | (8) const Block * | mBeachMaterial |
72 | (1) bool | mIsInitialized |
# CommandRegistry::Parser
Offset | Type | Name |
---|---|---|
0 | (8) const CommandRegistry * | mRegistry |
8 | (8) const CommandRegistry::ParseTable * | mParseTable |
16 | (40) std::deque<std::pair<CommandRegistry::Symbol,CommandRegistry::ParseToken *>> | mStack |
56 | (32) CommandRegistry::LexicalToken | mNext |
88 | (32) std::string | mInput |
120 | (8) std::unique_ptr<CommandRegistry::ParseToken> | mRoot |
128 | (32) std::string | mError |
160 | (24) std::vector<std::string> | mErrorParams |
184 | (4) int | mVersion |
188 | (1) bool | mGenerateParams |
189 | (1) bool | mBreakAtEnd |
# CommandRegistry::LexicalToken
Offset | Type | Name |
---|---|---|
0 | (8) const char * | mText |
8 | (4) unsigned int | mLength |
12 | (4) CommandRegistry::Symbol | mType |
16 | (4) CommandRegistry::Symbol | mIdentifierInfo |
24 | (8) const CommandRegistry * | mRegistry |
# ContextAccessor
Offset | Type | Name |
---|---|---|
0 | (2) unsigned __int16 | mTypeId |
8 | (8) std::unique_ptr<ContextAccessor::TypeBase> | mContext |
# CompoundTagVariant
Offset | Type | Name |
---|---|---|
0 | (48) std::variant<EndTag,ByteTag,ShortTag,IntTag,Int64Tag,FloatTag,DoubleTag,ByteArrayTag,StringTag,ListTag,CompoundTag,IntArrayTag> | mTagStorage |
# CompoundTagVariant::copy::__l2::<lambda_847acbaa2673dfafb4b947487bdf32fd>
Offset | Type | Name |
---|
# ClassroomModeNetworkHandler::onWebsocketRequest::__l13::<lambda_f8f06f33a691ac69d078ed77b77cf8f8>
Offset | Type | Name |
---|---|---|
0 | (8) ClassroomModeNetworkHandler *const | __this |
8 | (32) const std::string | serverAddress |
40 | (64) std::function<void __cdecl(void)> | errorCallback |
# ClassroomModeNetworkHandler::_connect::__l2::<lambda_4c552053559105a51c96d1cc72ebc426>
Offset | Type | Name |
---|---|---|
0 | (8) ClassroomModeNetworkHandler *const | __this |
8 | (32) const std::string | address |
# CommandOriginData
Offset | Type | Name |
---|---|---|
0 | (1) CommandOriginType | mType |
8 | (16) mce::UUID | mUUID |
24 | (32) std::string | mRequestId |
56 | (8) __int64 | mPlayerId |
# CommandOutputMessage
Offset | Type | Name |
---|---|---|
0 | (4) CommandOutputMessageType | mType |
8 | (32) std::string | mMessageId |
40 | (24) std::vector<std::string> | mParams |
# CraftingDataEntry
Offset | Type | Name |
---|---|---|
0 | (8) std::unique_ptr<Recipe> | mRecipe |
8 | (4) int | mItemData |
12 | (4) int | mItemAux |
16 | (48) HashedString | mTag |
64 | (240) ItemInstance | mItemResult |
304 | (4) CraftingDataEntryType | mEntryType |
# CreativeItemEntry
Offset | Type | Name |
---|---|---|
0 | (16) Bedrock::EnableNonOwnerReferences | baseclass_0 |
16 | (8) CreativeItemRegistry * | mRegistry |
24 | (4) unsigned int | mGroupIndex |
28 | (4) TypedServerNetId<CreativeItemNetIdTag,unsigned int,0> | mCreativeNetId |
32 | (240) ItemInstance | mItemInstance |
272 | (4) unsigned int | mIndex |
# ConnectionDefinition
Offset | Type | Name |
---|---|---|
0 | (2) unsigned __int16 | ipv4Port |
2 | (2) unsigned __int16 | ipv6Port |
4 | (4) ConnectionDefinition::PortBusyFallbackPolicy | fallback |
8 | (4) int | maxNumPlayers |
12 | (4) int | maxNumConnections |
# Connector::NatPunchInfo
Offset | Type | Name |
---|---|---|
0 | (1) bool | isValid |
1 | (1) bool | addressIsDirty |
2 | (1) bool | succeeded |
8 | (136) RakNet::SystemAddress | externalAddress |
144 | (4) unsigned int | startPingSentTime |
148 | (4) unsigned int | pingSentTime |
152 | (4) unsigned int | startPongReceivedTime |
156 | (4) unsigned int | pongReceivedTime |
# CommandBlockUpdatePacket
Offset | Type | Name |
---|---|---|
0 | (40) Packet | baseclass_0 |
40 | (12) NetworkBlockPosition | mBlockPos |
52 | (2) _BYTE[2] | mMode |
54 | (1) bool | mRedstoneMode |
55 | (1) bool | mIsConditional |
56 | (8) ActorRuntimeID | mEntityId |
64 | (32) std::string | mCommand |
96 | (32) std::string | mLastOutput |
128 | (32) std::string | mName |
160 | (4) int | mTickDelay |
164 | (1) bool | mTrackOutput |
165 | (1) bool | mExecuteOnFirstTick |
166 | (1) bool | mIsBlock |
# ClientboundMapItemDataPacket
Offset | Type | Name |
---|---|---|
0 | (40) Packet | baseclass_0 |
40 | (24) std::vector<ActorUniqueID> | mMapIds |
64 | (1) char | mScale |
72 | (24) std::vector<std::shared_ptr<MapDecoration>> | mDecorations |
96 | (24) std::vector<MapItemTrackedActor::UniqueId> | mUniqueIds |
120 | (4) int | mStartX |
124 | (4) int | mStartY |
128 | (1) unsigned __int8 | mDimension |
132 | (4) int | mWidth |
136 | (4) int | mHeight |
140 | (4) ClientboundMapItemDataPacket::Type | mType |
144 | (24) std::vector<unsigned int> | mMapPixels |
168 | (1) bool | mLocked |
# ConditionalBandwidthOptimization
Offset | Type | Name |
---|---|---|
0 | (4) float | mMaxOptimizedDistance |
8 | (8) unsigned __int64 | mMaxDroppedTicks |
16 | (1) bool | mUseMotionPredictionHints |
24 | (64) ActorFilterGroup | mConditions |
# ConditionalBandwidthOptimizationComponent
Offset | Type | Name |
---|---|---|
0 | (88) ConditionalBandwidthOptimization | mDefaultValues |
88 | (24) std::vector<ConditionalBandwidthOptimization> | mConditionalValues |
112 | (8) Tick | mLastRequestedValuesTick |
120 | (88) ConditionalBandwidthOptimization | mCachedOptimizationValues |
# ContentTierManager::ValidatorRegistry::ValidatorRegistryValidators
Offset | Type | Name |
---|---|---|
0 | (64) std::function<ContentTierIncompatibleReason __cdecl(PackInstance const &,ContentTierInfo const &)> | mFuncPackValidator |
64 | (64) std::function<ContentTierIncompatibleReason __cdecl(SubpackInfo const &,ContentTierInfo const &)> | mFuncSubpackValidator |
# Crypto::Symmetric::Symmetric
Offset | Type | Name |
---|---|---|
0 | (8) Crypto::Symmetric::ISystemInterface | baseclass_0 |
8 | (8) std::unique_ptr<Crypto::Symmetric::ISystemInterface> | mInterface |
# Crypto::Symmetric::ISystemInterface
Offset | Type | Name |
---|---|---|
0 | (8) Crypto::Symmetric::ISystemInterface_vtbl * | __vftable |
# Core::ExcludedPath
Offset | Type | Name |
---|---|---|
0 | (32) Core::PathBuffer<std::string > | mPath |
32 | (1) bool | mCopyLooseFile |
# Core::ZipUtils::ZipSettings
Offset | Type | Name |
---|---|---|
0 | (48) Core::ZipUtils::ZipFileRestrictions | mRestrictions |
48 | (1) bool | mZipDirectoryContents |
49 | (1) bool | mSkipInaccessibleFiles |
52 | (4) int | mCompressionLevel |
56 | (8) IFileAccess * | mFileAccess |
64 | (32) std::string | mPassword |
96 | (4) int | mZip64 |
# Core::FileSystem::copyFile::__l2::<lambda_98acb2cebb3139e7dcaf8bae69363f0a>
Offset | Type | Name |
---|
# Core::UnzipFile
Offset | Type | Name |
---|---|---|
0 | (8) std::unique_ptr<ZlibFileAccessWrapper> | mZipFileSystemWrapper |
8 | (8) std::unique_ptr<Core::UnzipInternals> | mZipFile |
# ClientBlobCache::Server::Blob
Offset | Type | Name |
---|---|---|
0 | (8) const unsigned __int64 | id |
8 | (32) const std::string | data |
# CommandIntegerRange
Offset | Type | Name |
---|---|---|
0 | (4) int | mMinValue |
4 | (4) int | mMaxValue |
8 | (1) bool | mInvert |
# CommandRegistry::parseSelector::__l243::<lambda_c6bfa6ab44c8dc5137236fba12271e1d>
Offset | Type | Name |
---|---|---|
0 | (8) std::pair<float,float> | xRotation |
# CommandRegistry::Signature
Offset | Type | Name |
---|---|---|
0 | (32) std::string | name |
32 | (32) std::string | description |
64 | (24) std::vector<CommandRegistry::Overload> | overloads |
88 | (1) _BYTE[1] | permissionLevel |
92 | (4) CommandRegistry::Symbol | commandSymbol |
96 | (4) CommandRegistry::Symbol | commandAliasEnum |
100 | (1) CommandFlag | flags |
104 | (4) int | firstRule |
108 | (4) int | firstFactorization |
112 | (4) int | firstOptional |
116 | (1) bool | runnable |
# CommandLexer
Offset | Type | Name |
---|---|---|
0 | (8) const std::string * | mInput |
8 | (16) CommandLexer::Token | mToken |
# CommandLexer::Token
Offset | Type | Name |
---|---|---|
0 | (8) const char * | text |
8 | (4) unsigned int | length |
12 | (4) CommandLexer::TokenType | type |
# CommandRegistry::RegistryState
Offset | Type | Name |
---|---|---|
0 | (4) unsigned int | signatureCount |
4 | (4) unsigned int | enumValueCount |
8 | (4) unsigned int | postfixCount |
12 | (4) unsigned int | enumCount |
16 | (4) unsigned int | factorizationCount |
20 | (4) unsigned int | optionalCount |
24 | (4) unsigned int | ruleCount |
28 | (4) unsigned int | softEnumCount |
32 | (4) unsigned int | constraintCount |
40 | (24) std::vector<unsigned int> | constrainedValueCount |
64 | (24) std::vector<unsigned int> | softEnumValuesCount |
# CommandItem
Offset | Type | Name |
---|---|---|
0 | (8) $F8070BC88C1447D17F82F88E7F729FB1 | ___u0 |
# CloneCommand::execute::__l2::CloneBlockInfo
Offset | Type | Name |
---|---|---|
0 | (12) BlockPos | mPos |
16 | (8) const Block * | mState |
24 | (8) std::unique_ptr<CompoundTag> | mTag |
# ClientBlobCache::Server::TransferBuilder
Offset | Type | Name |
---|---|---|
0 | (224) ClientBlobCache::Server::ActiveTransfer | mTransfer |
# ClientBlobCache::Server::ActiveTransfer
Offset | Type | Name |
---|---|---|
0 | (8) ClientBlobCache::Server::ActiveTransfersManager * | mCache |
8 | (152) NetworkIdentifier | mOwner |
160 | (64) std::unordered_map<unsigned __int64,std::shared_ptr<ClientBlobCache::Server::Blob>> | mIdsWaitingForACK |
# ChunkPositionAndDimension
Offset | Type | Name |
---|---|---|
0 | (8) ChunkPos | mPos |
8 | (4) AutomaticID<Dimension,int> | mType |
# ContainerDescription
Offset | Type | Name |
---|---|---|
0 | (8) ComponentDescription | baseclass_0 |
8 | (4) int | mSize |
12 | (1) bool | mCanBesiphonedFrom |
13 | (1) bool | mPrivate |
14 | (1) bool | mRestrictToOwner |
16 | (4) int | mSlotsPerStrength |
20 | (1) ContainerType | mContainerType |
# CrashDumpEventData
Offset | Type | Name |
---|---|---|
0 | (2) _BYTE[2] | mTag0 |
2 | (2) _BYTE[2] | mTag1 |
4 | (4) int | mEventThreadId |
# CompoundTagUpdaterBuilder::match::__l2::<lambda_d6e645fd0760b5869a1c1fbc97f375e0>
Offset | Type | Name |
---|---|---|
0 | (32) const std::string | tagName |
32 | (32) std::string | pattern |
# CompoundTagUpdaterBuilder::tryEdit::__l2::<lambda_331080c9253f49c0e39d20a115988e3c>
Offset | Type | Name |
---|---|---|
0 | (32) const std::string | tagName |
32 | (64) std::function<void __cdecl(CompoundTagEditHelper &)> | update |
# CompoundTagUpdaterBuilder::rename::__l2::<lambda_4bed7a15ca03b6882a582c4103e2a48e>
Offset | Type | Name |
---|---|---|
0 | (32) const std::string | tagName |
32 | (32) const std::string | newTagName |
# Core::ZipUtils::ZipProgressList
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<std::shared_ptr<Core::ZipUtils::ZipProgress>> | mZipProgress |
24 | (80) std::mutex | mProgressLock |
# ClientParticleInitializationComponent
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<ParticleInitializationData> | mParticleInitializationData |
# ContainerValidation::assignValidationDelegates::__l12::<lambda_f3de1f01db6586c03466a09e7bf05768>
Offset | Type | Name |
---|---|---|
0 | (40) const ContainerScreenContext | screenContext |
# CraftableCompounds
Offset | Type | Name |
---|---|---|
0 | (8) CraftableCompounds_vtbl * | __vftable |
8 | (64) std::unordered_map<std::string,ItemStack> | mComponentsToCompound |
72 | (64) std::unordered_map<int,std::vector<ItemStack>> | mCompoundToComponents |
136 | (64) std::unordered_map<std::string,enum LabTableReactionType> | mComponentsToReaction |
200 | (64) std::unordered_map<std::string,enum CompoundContainerType> | mComponentsToContainerOverride |
# ChemistryIngredient
Offset | Type | Name |
---|---|---|
0 | (240) ItemInstance | mItem |
# CreateContainerItemScope
Offset | Type | Name |
---|---|---|
0 | (8) const SlotData *const | mSrcSlot |
8 | (16) std::shared_ptr<ContainerController> | mCreatedItemContainerController |
24 | (16) ItemStackRequestScope | mItemStackRequestScope |
# Container
Offset | Type | Name |
---|---|---|
0 | (8) Container_vtbl * | __vftable |
8 | (1) ContainerType | mContainerType |
9 | (1) ContainerType | mGameplayContainerType |
16 | (64) std::unordered_set<ContainerContentChangeListener *> | mContentChangeListeners |
80 | (64) std::unordered_set<ContainerSizeChangeListener *> | mSizeChangeListeners |
144 | (40) std::deque<std::function<void __cdecl(Container &,int,ItemStack const &,ItemStack const &)>> | mTransactionContextStack |
184 | (32) std::string | mName |
216 | (1) bool | mCustomName |
220 | (4) TypedRuntimeId<ContainerRuntimeIdTag,unsigned int,0> | mContainerRuntimeId |
# ContainerManagerController
Offset | Type | Name |
---|---|---|
0 | (8) ContainerManagerController_vtbl * | __vftable |
8 | (16) std::enable_shared_from_this<ContainerManagerController> | baseclass_8 |
24 | (16) std::weak_ptr<ContainerManagerModel> | mContainerManagerModel |
40 | (64) std::unordered_map<std::string,std::shared_ptr<ContainerController>> | mContainers |
104 | (24) std::vector<ContainerSplitControl> | mContainerSplitItemStackItems |
128 | (4) int | mSplitItemRemainder |
132 | (1) bool | mContainerDirty |
133 | (1) bool | mContainersClosed |
# ChestBlockTryPairEvent
Offset | Type | Name |
---|---|---|
0 | (16) const std::shared_ptr<BlockSourceHandle> | mBlockSourceHandle |
16 | (12) const Vec3 | mBlockPos |
28 | (12) const Vec3 | mOtherBlockPos |
# CraftingContainer
Offset | Type | Name |
---|---|---|
0 | (224) Container | baseclass_0 |
224 | (24) std::vector<ItemStack> | mItems |
248 | (4) int | mWidth |
# ContainerWeakRef
Offset | Type | Name |
---|---|---|
0 | (8) ActorUniqueID | mContainerActor |
8 | (4) ActorContainerType | mActorContainerType |
12 | (12) BlockPos | mBlockPosition |
24 | (4) TypedRuntimeId<ContainerRuntimeIdTag,unsigned int,0> | mContainerRuntimeId |
# ContainerWeakRefData
Offset | Type | Name |
---|---|---|
0 | (8) Container * | mContainer |
8 | (8) Actor * | mActor |
16 | (8) BlockActor * | mBlockActor |
# ContainerScreenContextComponent
Offset | Type | Name |
---|---|---|
0 | (40) ContainerScreenContext | mContext |
# ConnectionComponent
Offset | Type | Name |
---|---|---|
0 | (16) std::set<HashedString> | mConnection |
# CompoundTagUpdaterBuilder
Offset | Type | Name |
---|---|---|
0 | (8) CompoundTagUpdater * | mUpdater |
# CommandSoftEnumRegistry
Offset | Type | Name |
---|---|---|
0 | (8) CommandRegistry * | mRegistry |
# CachedComponentData
Offset | Type | Name |
---|---|---|
0 | (4) float | mFriction |
4 | (4) float | mDestroySpeed |
8 | (4) int | mBurnOdds |
12 | (4) int | mFlameOdds |
16 | (1) Brightness | mLight |
17 | (1) Brightness | mLightEmission |
18 | (1) bool | mIsSolid |
# ChunkViewSource
Offset | Type | Name |
---|---|---|
0 | (56) ChunkSource | baseclass_0 |
56 | (4) _BYTE[4] | mParentLoadMode |
64 | (296) GridArea<std::shared_ptr<LevelChunk> > | mArea |
360 | (8) ChunkSource * | mMainSource |
# ColumnCachedData
Offset | Type | Name |
---|---|---|
0 | (4) int | grassColor |
4 | (4) int | waterColor |
# ConsoleChunkBlender
Offset | Type | Name |
---|---|---|
0 | (32) SpinLock | mSpinLock |
32 | (16) float[2][2] | mInterpCorners |
48 | (1024) float[16][16] | mInterpTable |
# CircuitComponentList::Item
Offset | Type | Name |
---|---|---|
0 | (8) BaseCircuitComponent * | mComponent |
8 | (4) int | mDampening |
12 | (12) BlockPos | mPos |
24 | (1) unsigned __int8 | mDirection |
25 | (1) bool | mDirectlyPowered |
28 | (4) int | mData |
# CircuitSceneGraph::PendingEntry
Offset | Type | Name |
---|---|---|
0 | (8) BaseCircuitComponent * | mRawComponentPtr |
8 | (8) std::unique_ptr<BaseCircuitComponent> | mComponent |
16 | (12) BlockPos | mPos |
# CircuitTrackingInfo
Offset | Type | Name |
---|---|---|
0 | (32) CircuitTrackingInfo::Entry | mCurrent |
32 | (32) CircuitTrackingInfo::Entry | mPower |
64 | (32) CircuitTrackingInfo::Entry | mNearest |
96 | (32) CircuitTrackingInfo::Entry | m2ndNearest |
128 | (4) int | mDampening |
132 | (1) bool | mDirectlyPowered |
136 | (4) int | mData |
# CircuitTrackingInfo::Entry
Offset | Type | Name |
---|---|---|
0 | (8) BaseCircuitComponent * | mComponent |
8 | (12) BlockPos | mPos |
20 | (1) unsigned __int8 | mDirection |
24 | (8) unsigned __int64 | mTypeID |
# CircuitComponentList
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<CircuitComponentList::Item> | mComponents |
# Concurrency::task_options
Offset | Type | Name |
---|---|---|
0 | (24) Concurrency::scheduler_ptr | _M_Scheduler |
24 | (8) Concurrency::cancellation_token | _M_CancellationToken |
32 | (16) Concurrency::task_continuation_context | _M_ContinuationContext |
48 | (40) Concurrency::details::_Internal_task_options | _M_InternalTaskOptions |
88 | (1) bool | _M_HasCancellationToken |
89 | (1) bool | _M_HasScheduler |
# Concurrency::scheduler_ptr
Offset | Type | Name |
---|---|---|
0 | (16) std::shared_ptr<Concurrency::scheduler_interface> | _M_sharedScheduler |
16 | (8) Concurrency::scheduler_interface * | _M_scheduler |
# Concurrency::cancellation_token
Offset | Type | Name |
---|---|---|
0 | (8) Concurrency::details::_CancellationTokenState * | _M_Impl |
# Concurrency::task_continuation_context
Offset | Type | Name |
---|---|---|
0 | (8) Concurrency::details::_ContextCallback | baseclass_0 |
8 | (1) bool | _M_RunInline |
# Concurrency::details::_ContextCallback
Offset | Type | Name |
---|---|---|
0 | (8) Concurrency::details::_ContextCallback::<unnamed_type__M_context> | _M_context |
# Concurrency::details::_ContextCallback::<unnamed_type__M_context>
Offset | Type | Name |
---|---|---|
0 | (8) void * | _M_pContextCallback |
1 | (8) unsigned __int64 | _M_captureMethod |
# Concurrency::details::_Internal_task_options
Offset | Type | Name |
---|---|---|
0 | (1) bool | _M_hasPresetCreationCallstack |
8 | (32) Concurrency::details::_TaskCreationCallstack | _M_presetCreationCallstack |
# Concurrency::details::_TaskCreationCallstack
Offset | Type | Name |
---|---|---|
0 | (8) void * | _M_SingleFrame |
8 | (24) std::vector<void *> | _M_frames |
# ChangeModelPacket
Offset | Type | Name |
---|---|---|
0 | (40) Packet | baseclass_0 |
40 | (8) ActorUniqueID | mEntityId |
48 | (32) std::string | mModelName |
# ChangeModelTexturePacket
Offset | Type | Name |
---|---|---|
0 | (40) Packet | baseclass_0 |
40 | (8) ActorUniqueID | mEntityId |
48 | (32) std::string | mModelTexture |
80 | (8) ActorUniqueID | mSkinOwnerId |
88 | (1) modelTextureType | mType |
# CustomPacket
Offset | Type | Name |
---|---|---|
0 | (40) Packet | baseclass_0 |
40 | (32) std::string | mContent |
# Crypto::Hash::md5
Offset | Type | Name |
---|---|---|
0 | (8) Crypto::Hash::IHash | baseclass_0 |
8 | (4) unsigned int | _lo |
12 | (4) unsigned int | _hi |
16 | (4) unsigned int | _a |
20 | (4) unsigned int | _b |
24 | (4) unsigned int | _c |
28 | (4) unsigned int | _d |
32 | (64) unsigned __int8[64] | _buffer |
96 | (64) unsigned int[16] | _block |
# ConfirmSkinPacket::ConfirmSkinEntry
Offset | Type | Name |
---|---|---|
0 | (1) bool | mValid |
8 | (16) mce::UUID | mUUID |
24 | (32) std::string | mSkinImageData |
# Core::FilePathManager
Offset | Type | Name |
---|---|---|
0 | (1) bool | mIsDedicatedServer |
8 | (32) Core::PathBuffer<std::string > | mLibraryRoot |
40 | (32) Core::PathBuffer<std::string > | mDocumentRoot |
72 | (32) Core::PathBuffer<std::string > | mRoot |
104 | (32) Core::PathBuffer<std::string > | mPackagePath |
136 | (32) Core::PathBuffer<std::string > | mDataUrl |
168 | (32) Core::PathBuffer<std::string > | mExternalFilePath |
200 | (32) Core::PathBuffer<std::string > | mTemporaryFilePath |
232 | (32) Core::PathBuffer<std::string > | mCacheFilePath |
264 | (32) Core::PathBuffer<std::string > | mSettingsPath |
# Core::Cache<unsigned __int64,dragon::rendering::BufferResourceManager<dragon::mesh::IndexBufferType>::BufferResource,std::shared_ptr<dragon::rendering::BufferResourceManager<dragon::mesh::IndexBufferType>::BufferResource> >::CacheDefaultFactory<dragon::rendering::BufferResourceManager<dragon::mesh::IndexBufferType>::BufferResource,std::shared_ptr<dragon::rendering::BufferResourceManager<dragon::mesh::IndexBufferType>::BufferResource> >
Offset | Type | Name |
---|
# Core::Cache<unsigned __int64,dragon::rendering::BufferResourceManager<dragon::mesh::VertexBufferType>::BufferResource,std::shared_ptr<dragon::rendering::BufferResourceManager<dragon::mesh::VertexBufferType>::BufferResource> >::CacheDefaultFactory<dragon::rendering::BufferResourceManager<dragon::mesh::VertexBufferType>::BufferResource,std::shared_ptr<dragon::rendering::BufferResourceManager<dragon::mesh::VertexBufferType>::BufferResource> >
Offset | Type | Name |
---|
# Core::CpuRingBufferAllocator<std::_Tree_node<std::pair<dragon::framegraph::detail::AbstractPass<dragon::rendering::RenderContext> const * const,std::unique_ptr<dragon::framegraph::detail::AbstractPass<dragon::rendering::RenderContext>,std::default_delete<dragon::framegraph::detail::AbstractPass<dragon::rendering::RenderContext> > > >,void *>,2,0,Core::CheckedRingBuffer<2,0> >
Offset | Type | Name |
---|---|---|
0 | (8) Core::CheckedRingBuffer<2,0> * | mBufferInstance |
# Core::CpuRingBufferAllocator<std::_Tree_node<int,void *>,2,0,Core::CheckedRingBuffer<2,0> >
Offset | Type | Name |
---|---|---|
0 | (8) Core::CheckedRingBuffer<2,0> * | mBufferInstance |
# Core::CpuRingBufferAllocator<dragon::framegraph::detail::AbstractPass<dragon::rendering::RenderContext> const *,2,0,Core::CheckedRingBuffer<2,0> >
Offset | Type | Name |
---|---|---|
0 | (8) Core::CheckedRingBuffer<2,0> * | mBufferInstance |
# Core::CpuRingBufferAllocator<std::_Tree_node<std::pair<dragon::framegraph::detail::AbstractResource<dragon::rendering::RenderContext> const * const,dragon::res::ServerTexture>,void *>,2,0,Core::CheckedRingBuffer<2,0> >
Offset | Type | Name |
---|---|---|
0 | (8) Core::CheckedRingBuffer<2,0> * | mBufferInstance |
# cg::details::ScopedFrame<cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::basic_string<char,std::char_traits<char>,std::allocator<char> > const &,std::vector<cg::GroupPoolDescription,std::allocator<cg::GroupPoolDescription> > const &> > >::TaskDispatcherExecution,0>
Offset | Type | Name |
---|---|---|
0 | (8) cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > > * | mDispatcher |
# cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>::{ctor}::__l2::<lambda_38b95ff2bedc8501d3bbf586eabb0e1e>
Offset | Type | Name |
---|---|---|
0 | (8) cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1> *const | __this |
# Core::Cache<unsigned __int64,dragon::rendering::BufferResourceManager<dragon::rendering::TextureResourceType>::BufferResource,std::shared_ptr<dragon::rendering::BufferResourceManager<dragon::rendering::TextureResourceType>::BufferResource> >::CacheDefaultFactory<dragon::rendering::BufferResourceManager<dragon::rendering::TextureResourceType>::BufferResource,std::shared_ptr<dragon::rendering::BufferResourceManager<dragon::rendering::TextureResourceType>::BufferResource> >
Offset | Type | Name |
---|
# ClimateAttributes
Offset | Type | Name |
---|---|---|
0 | (4) float | mTemperature |
4 | (4) float | mDownfall |
8 | (4) float | mRedSporeDensity |
12 | (4) float | mBlueSporeDensity |
16 | (4) float | mAshDensity |
20 | (4) float | mWhiteAshDensity |
24 | (4) float | mSnowAccumulationMin |
28 | (4) float | mSnowAccumulationMax |
# CanopyVariantBuilder::buildCanopyVariant::__l2::<lambda_d70ff2a45c19225400bf0b1fd63f432d>
Offset | Type | Name |
---|---|---|
0 | (64) std::function<ITreeCanopyWrapper & __cdecl(FeatureLoading::ConcreteFeatureHolder<VanillaTreeFeature> *)> | canopyAccessor |
# CachedBiomeSource<VanillaOverworldBiomeSource>
Offset | Type | Name |
---|---|---|
0 | (40) VanillaOverworldBiomeSource | baseclass_0 |
40 | (16) std::shared_ptr<BiomeSourceGetBiomeCache> | mCache |
# CameraItemComponentLegacy
Offset | Type | Name |
---|---|---|
0 | (8) ICameraItemComponent | baseclass_0 |
8 | (4) float | mBlackBarsDuration |
12 | (4) float | mBlackBarsScreenRatio |
16 | (4) float | mShutterScreenRatio |
20 | (4) float | mShutterDuration |
24 | (4) float | mPictureDuration |
28 | (4) float | mSlideAwayDuration |
32 | (1) bool | mPlacingTripod |
40 | (8) unsigned __int64 | mPlacingTripodClientTick |
48 | (8) unsigned __int64 | mPlacingTripodServerTick |
56 | (8) CameraCallbacks * | mCallbacks |
# CustomBlob
Offset | Type | Name |
---|---|---|
0 | (8) IDxcBlob | baseclass_0 |
8 | (8) void * | data |
16 | (8) unsigned __int64 | size |
# CaretLocationData
Offset | Type | Name |
---|---|---|
0 | (4) int | location |
# ConnectionStateData
Offset | Type | Name |
---|---|---|
0 | (1) bool | isConnected |
# ChangeUserData
Offset | Type | Name |
---|---|---|
0 | (1) bool | restrictToControllerIdChange |
# compression_state
Offset | Type | Name |
---|---|---|
0 | (8) const unsigned __int8 * | input |
8 | (8) unsigned __int64 | input_len |
16 | (4) unsigned int | output_len |
20 | (1024) unsigned __int8[1024] | output |
# Core::FileStorageArea::_beginTransaction::__l5::<lambda_299c7b1db8373c80435acd53fe6c3bdb>
Offset | Type | Name |
---|---|---|
0 | (8) Core::FileStorageArea *const | __this |
# Core::TransactionFrame
Offset | Type | Name |
---|---|---|
0 | (16) std::shared_ptr<Core::FileSystemImpl> | msptTransaction |
16 | (1040) Core::PathBuffer<Core::StackString<char,1024> > | mCleanPath |
1056 | (72) Core::Result | mResult |
# Core::FileSystemImpl::renameFileOrDirectory::__l15::<lambda_455282c5f2c9971e330b5e9517f1b8d0>
Offset | Type | Name |
---|---|---|
0 | (32) const Core::Path | sourceEntryPath |
32 | (32) const Core::Path | targetEntryPath |
# Core::FileSystemImpl::renameFileOrDirectory::__l18::<lambda_a88ce22f21287b4119b5de040b24fbd2>
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<Core::PathPart> | sourceDirectoryRelativeFiles |
24 | (32) const Core::Path | sourceEntryPath |
56 | (32) const Core::Path | targetEntryPath |
# Core::FlatFileSearchResult
Offset | Type | Name |
---|---|---|
0 | (16) std::shared_ptr<Core::FlatFileManifest const > | mManifest |
16 | (8) const Core::FlatFileManifestInfo * | mManifestInfoEntry |
# Core::Result::either::__l2::<lambda_febe3dbf8fbc4fa631ce502a657ef1ea>
Offset | Type | Name |
---|---|---|
0 | (72) Core::Result | r1 |
72 | (72) Core::Result | r2 |
# CrashDump_AllData
Offset | Type | Name |
---|---|---|
0 | (8) __int64 | mStartSentinel |
8 | (4) int | mFormatSize |
12 | (4) int | mDataBlobCount |
16 | (1372) char[1372] | mFormat |
1388 | (520) CrashDumpGlobalData | mGlobalData |
1908 | (32784) CrashDumpEventDataArray | mEventDataArray |
34692 | (8208) CrashDumpKeyValueDataArray | mKeyValueDataArray |
42900 | (272) CrashDumpFrameDataArray | mFrameDataArray |
43172 | (1552) CrashDumpGameplayDataArray | mGameplayDataArray |
44724 | (1040) CrashDumpRenderDataArray | mRenderDataArray |
45764 | (272) CrashDumpPlayerDataArray | mPlayerDataArray |
46036 | (400) CrashDumpFirstAssertsDataArray | mFirstAssertsDataArray |
46436 | (400) CrashDumpLastAssertsDataArray | mLastAssertsDataArray |
46836 | (8) __int64 | mEndSentinel |
# CrashDumpGlobalData
Offset | Type | Name |
---|---|---|
0 | (16) CrashDumpLogBlobHeader | baseclass_0 |
16 | (32) char[32] | mPlatform |
48 | (32) char[32] | mGameVersion |
80 | (4) int | mResourcePack |
84 | (4) int | mWorldSeed |
88 | (4) int | mRegion |
92 | (4) int | __pad |
96 | (8) unsigned __int64 | mTotalMemory |
104 | (16) _GUID | mDeviceSessionId |
120 | (16) _GUID | mDeviceId |
136 | (256) char[256] | mResourcePackIds |
392 | (128) char[128] | mMainSceneStack |
# CrashDumpLogBlobHeader
Offset | Type | Name |
---|---|---|
0 | (4) CrashDumpLogSectionType | mType |
4 | (4) unsigned int | mSize |
8 | (4) unsigned int | mIndex |
12 | (4) unsigned int | mFieldCount |
# CrashDumpEventDataArray
Offset | Type | Name |
---|---|---|
0 | (16) CrashDumpLogBlobHeader | baseclass_0 |
16 | (32768) CrashDumpEventData[4096] | mEventData |
# CrashDumpKeyValueDataArray
Offset | Type | Name |
---|---|---|
0 | (16) CrashDumpLogBlobHeader | baseclass_0 |
16 | (8192) CrashDumpKeyValueData[512] | mKeyValueData |
# CrashDumpFrameDataArray
Offset | Type | Name |
---|---|---|
0 | (16) CrashDumpLogBlobHeader | baseclass_0 |
16 | (256) CrashDumpFrameData[8] | mFrameData |
# CrashDumpFrameData
Offset | Type | Name |
---|---|---|
0 | (4) unsigned int | mNumControllers |
4 | (4) unsigned int | mPrimaryControllerId |
8 | (8) unsigned __int64 | mFreeMemory |
16 | (4) float | mX |
20 | (4) float | mY |
24 | (4) float | mZ |
28 | (4) float | mDirection |
# CrashDumpGameplayDataArray
Offset | Type | Name |
---|---|---|
0 | (16) CrashDumpLogBlobHeader | baseclass_0 |
16 | (1536) CrashDumpGameplayData[128] | mGameplayData |
# CrashDumpRenderDataArray
Offset | Type | Name |
---|---|---|
0 | (16) CrashDumpLogBlobHeader | baseclass_0 |
16 | (1024) CrashDumpRenderData[128] | mRenderData |
# CrashDumpRenderData
Offset | Type | Name |
---|---|---|
0 | (2) _BYTE[2] | mTag |
2 | (2) __int16 | mPad |
4 | (4) int | mObjectId |
# CrashDumpPlayerDataArray
Offset | Type | Name |
---|---|---|
0 | (16) CrashDumpLogBlobHeader | baseclass_0 |
16 | (256) CrashDumpPlayerData[4] | mPlayerData |
# CrashDumpPlayerData
Offset | Type | Name |
---|---|---|
0 | (64) char[64] | mSceneStack |
# CrashDumpFirstAssertsDataArray
Offset | Type | Name |
---|---|---|
0 | (16) CrashDumpLogBlobHeader | baseclass_0 |
16 | (384) CrashDumpAssertData[3] | mAssertData |
# CrashDumpAssertData
Offset | Type | Name |
---|---|---|
0 | (128) char[128] | mAssertMessage |
# CrashDumpLastAssertsDataArray
Offset | Type | Name |
---|---|---|
0 | (16) CrashDumpLogBlobHeader | baseclass_0 |
16 | (384) CrashDumpAssertData[3] | mAssertData |
# CFF_ParserRec_
Offset | Type | Name |
---|---|---|
0 | (8) FT_LibraryRec_ * | library |
8 | (8) unsigned __int8 * | start |
16 | (8) unsigned __int8 * | limit |
24 | (8) unsigned __int8 * | cursor |
32 | (8) unsigned __int8 ** | stack |
40 | (8) unsigned __int8 ** | top |
48 | (4) unsigned int | stackSize |
52 | (4) unsigned int | object_code |
56 | (8) void * | object |
64 | (2) unsigned __int16 | num_designs |
66 | (2) unsigned __int16 | num_axes |
# CFF_IndexRec_
Offset | Type | Name |
---|---|---|
0 | (8) FT_StreamRec_ * | stream |
8 | (4) unsigned int | start |
12 | (4) unsigned int | hdr_size |
16 | (4) unsigned int | count |
20 | (1) unsigned __int8 | off_size |
24 | (4) unsigned int | data_offset |
28 | (4) unsigned int | data_size |
32 | (8) unsigned int * | offsets |
40 | (8) unsigned __int8 * | bytes |
# CID_Parser_
Offset | Type | Name |
---|---|---|
0 | (144) PS_ParserRec_ | root |
144 | (8) FT_StreamRec_ * | stream |
152 | (8) unsigned __int8 * | postscript |
160 | (4) unsigned int | postscript_len |
164 | (4) unsigned int | data_offset |
168 | (4) unsigned int | binary_length |
176 | (8) CID_FaceInfoRec_ * | cid |
184 | (4) int | num_dict |
# CF2_Matrix_
Offset | Type | Name |
---|---|---|
0 | (4) int | a |
4 | (4) int | b |
8 | (4) int | c |
12 | (4) int | d |
16 | (4) int | tx |
20 | (4) int | ty |
# CF2_BufferRec_
Offset | Type | Name |
---|---|---|
0 | (8) int * | error |
8 | (8) const unsigned __int8 * | start |
16 | (8) const unsigned __int8 * | end |
24 | (8) const unsigned __int8 * | ptr |
# CF2_HintMaskRec_
Offset | Type | Name |
---|---|---|
0 | (8) int * | error |
8 | (1) unsigned __int8 | isValid |
9 | (1) unsigned __int8 | isNew |
16 | (8) unsigned __int64 | bitCount |
24 | (8) unsigned __int64 | byteCount |
32 | (12) unsigned __int8[12] | mask |
# CF2_HintRec_
Offset | Type | Name |
---|---|---|
0 | (4) unsigned int | flags |
8 | (8) unsigned __int64 | index |
16 | (4) int | csCoord |
20 | (4) int | dsCoord |
24 | (4) int | scale |
# CF2_GlyphPathRec_
Offset | Type | Name |
---|---|---|
0 | (8) CF2_FontRec_ * | font |
8 | (8) CF2_OutlineCallbacksRec_ * | callbacks |
16 | (6184) CF2_HintMapRec_ | hintMap |
6200 | (6184) CF2_HintMapRec_ | firstHintMap |
12384 | (6184) CF2_HintMapRec_ | initialHintMap |
18568 | (64) CF2_ArrStackRec_ | hintMoves |
18632 | (4) int | scaleX |
18636 | (4) int | scaleC |
18640 | (4) int | scaleY |
18644 | (8) FT_Vector_ | fractionalTranslation |
18652 | (1) unsigned __int8 | pathIsOpen |
18653 | (1) unsigned __int8 | pathIsClosing |
18654 | (1) unsigned __int8 | darken |
18655 | (1) unsigned __int8 | moveIsPending |
18656 | (8) CF2_ArrStackRec_ * | hStemHintArray |
18664 | (8) CF2_ArrStackRec_ * | vStemHintArray |
18672 | (8) CF2_HintMaskRec_ * | hintMask |
18680 | (4) int | hintOriginY |
18688 | (8) const CF2_BluesRec_ * | blues |
18696 | (4) int | xOffset |
18700 | (4) int | yOffset |
18704 | (4) int | miterLimit |
18708 | (4) int | snapThreshold |
18712 | (8) FT_Vector_ | offsetStart0 |
18720 | (8) FT_Vector_ | offsetStart1 |
18728 | (8) FT_Vector_ | currentCS |
18736 | (8) FT_Vector_ | currentDS |
18744 | (8) FT_Vector_ | start |
18752 | (1) unsigned __int8 | elemIsQueued |
18756 | (4) int | prevElemOp |
18760 | (8) FT_Vector_ | prevElemP0 |
18768 | (8) FT_Vector_ | prevElemP1 |
18776 | (8) FT_Vector_ | prevElemP2 |
18784 | (8) FT_Vector_ | prevElemP3 |
# CF2_HintMapRec_
Offset | Type | Name |
---|---|---|
0 | (8) CF2_FontRec_ * | font |
8 | (8) CF2_HintMapRec_ * | initialHintMap |
16 | (8) CF2_ArrStackRec_ * | hintMoves |
24 | (1) unsigned __int8 | isValid |
25 | (1) unsigned __int8 | hinted |
28 | (4) int | scale |
32 | (4) unsigned int | count |
36 | (4) unsigned int | lastIndex |
40 | (6144) CF2_HintRec_[192] | edge |
# CF2_ArrStackRec_
Offset | Type | Name |
---|---|---|
0 | (8) FT_MemoryRec_ * | memory |
8 | (8) int * | error |
16 | (8) unsigned __int64 | sizeItem |
24 | (8) unsigned __int64 | allocated |
32 | (8) unsigned __int64 | chunk |
40 | (8) unsigned __int64 | count |
48 | (8) unsigned __int64 | totalSize |
56 | (8) void * | ptr |
# cookie_type
Offset | Type | Name |
---|---|---|
0 | (8) __int64 | start_pos |
8 | (4) int | dec_flags |
12 | (4) int | bytes_to_feed |
16 | (4) int | chars_to_skip |
20 | (1) char | need_eof |
# compiling
Offset | Type | Name |
---|---|---|
0 | (8) char * | c_encoding |
8 | (4) int | c_future_unicode |
16 | (8) _arena * | c_arena |
24 | (8) const char * | c_filename |
# compiler
Offset | Type | Name |
---|---|---|
0 | (8) const char * | c_filename |
8 | (8) symtable * | c_st |
16 | (8) ? | c_future |
24 | (8) ? | c_flags |
32 | (4) int | c_interactive |
36 | (4) int | c_nestlevel |
40 | (8) compiler_unit * | u |
48 | (8) _object * | c_stack |
56 | (8) _arena * | c_arena |
# Core::CpuRingBufferAllocator<dragon::platform::registry::BasicRenderRegistry<dragon::frameobject::components::ComputeDispatch,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::AlphaTest,dragon::frameobject::components::defaultpasses::Blit,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::StencilWrite,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::PostFX,dragon::frameobject::components::defaultpasses::UI,dragon::frameobject::components::LightParameters,dragon::frameobject::components::DirectionalLight,dragon::frameobject::components::AmbientLight,dragon::frameobject::components::PointLight,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::PostEffect,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::SceneObject,dragon::frameobject::components::SceneOverlayObject,dragon::frameobject::components::SceneSky,dragon::frameobject::components::SceneSkyObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::Cubemap,dragon::frameobject::components::ShadowSource,dragon::frameobject::components::ShadowCaster,dragon::frameobject::components::ShadowOverlay,dragon::frameobject::components::ShadowVolume,dragon::frameobject::components::SortIndex,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::Transform,dragon::frameobject::components::UIElement,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,dragon::frameobject::components::RaytraceObject,mce::framebuilder::gamecomponents::AlphaTestCracks,mce::framebuilder::gamecomponents::Atmosphere,mce::framebuilder::gamecomponents::BlendedCracksObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::Gameface,mce::framebuilder::gamecomponents::InLevelCubeMapObject,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::SceneObjectActors,mce::framebuilder::gamecomponents::TransparentItemInWorldObject,mce::framebuilder::gamecomponents::WaterHoleObject,mce::framebuilder::gamecomponents::PlayerUI,mce::framebuilder::gamecomponents::PlayerVision,mce::framebuilder::gamecomponents::OverlayUI,mce::framebuilder::gamecomponents::VrConfiguration,mce::framebuilder::gamecomponents::VrPresenceObject,mce::framebuilder::gamecomponents::LivingRoomViewFilter,mce::framebuilder::gamecomponents::LivingRoomTransitionFilter,mce::framebuilder::gamecomponents::LivingRoomSceneObject,mce::framebuilder::gamecomponents::VrFloatingUiQuad,mce::framebuilder::gamecomponents::FadeToBlackEffect,mce::framebuilder::bgfxbridge::RTXMinecraftFrameRendererResources,mce::framebuilder::bgfxbridge::VanillaMinecraftFrameRendererResources,mce::framebuilder::bgfxbridge::HolographicMinecraftFrameRendererResources>::SortedView::Sortable,2,0,Core::CheckedRingBuffer<2,0> >
Offset | Type | Name |
---|---|---|
0 | (8) Core::CheckedRingBuffer<2,0> * | mBufferInstance |
# CsFrame
struct CsFrame
{
unsigned __int64 SavedR10;
unsigned __int64 SavedR11;
};
# CompoundTag_vtbl
struct /*VFT*/ CompoundTag_vtbl
{
void (__fastcall *~Tag)(Tag *this);
void (__fastcall *deleteChildren)(Tag *this);
void (__fastcall *write)(Tag *this, IDataOutput *);
void (__fastcall *load)(Tag *this, IDataInput *);
void (__fastcall *writeScriptData)(Tag *this, IDataOutput *);
void (__fastcall *loadScriptData)(Tag *this, IDataInput *);
std::string *(__fastcall *toString)(Tag *this, std::string *result);
Tag::Type (__fastcall *getId)(Tag *this);
bool (__fastcall *equals)(Tag *this, const Tag *);
void (__fastcall *print)(Tag *this, const std::string *, PrintStream *);
void (__fastcall *print)(Tag *this, PrintStream *);
std::unique_ptr<Tag> *(__fastcall *copy)(Tag *this, std::unique_ptr<Tag> *result);
unsigned __int64 (__fastcall *hash)(Tag *this);
};
# ClockSpriteCalculator
struct __cppobj ClockSpriteCalculator
{
int mFrame;
float mRot;
float mRotA;
};
# Core::PathBuffer<std::string >
struct __cppobj Core::PathBuffer<std::string >
{
std::string mContainer;
};
# cg::RenderMaterialBase_vtbl
struct /*VFT*/ cg::RenderMaterialBase_vtbl
{
void (__fastcall *~RenderMaterialBase)(cg::RenderMaterialBase *this);
void (__fastcall *parseRuntimeStates)(cg::RenderMaterialBase *this, const Json::Value *);
void (__fastcall *appendShaderPathForGfxAPI)(cg::RenderMaterialBase *this);
std::string *(__fastcall *buildHeader)(cg::RenderMaterialBase *this, std::string *result, const std::set<std::string> *);
void (__fastcall *parseShader)(cg::RenderMaterialBase *this, const Json::Value *);
};
# cg::TextureSetImageDescription::LayerInfoVar
struct __cppobj cg::TextureSetImageDescription::LayerInfoVar
{
cg::TextureSetLayerType mLayerType;
std::variant<cg::ImageDescription,ColorChannel,mce::Color> mData;
};
# Connector
struct __cppobj Connector
{
Connector_vtbl *__vftable /*VFT*/;
};
# Connector::ConnectionStateListener
struct __cppobj Connector::ConnectionStateListener
{
Connector::ConnectionStateListener_vtbl *__vftable /*VFT*/;
};
# Connector::ConnectionStateListener_vtbl
struct /*VFT*/ Connector::ConnectionStateListener_vtbl
{
void (__fastcall *~ConnectionStateListener)(Connector::ConnectionStateListener *this);
void (__fastcall *onConnectionStateChanged)(Connector::ConnectionStateListener *this, const std::string *, const std::string *, unsigned int, unsigned int, unsigned int, const std::string *);
};
# Connector_vtbl
struct /*VFT*/ Connector_vtbl
{
void (__fastcall *~Connector)(Connector *this);
std::vector<std::string> *(__fastcall *getLocalIps)(Connector *this, std::vector<std::string> *result);
std::string *(__fastcall *getLocalIp)(Connector *this, std::string *result);
unsigned __int16 (__fastcall *getPort)(Connector *this);
std::vector<RakNet::SystemAddress> *(__fastcall *getRefinedLocalIps)(Connector *this, std::vector<RakNet::SystemAddress> *result);
const Social::GameConnectionInfo *(__fastcall *getConnectedGameInfo)(Connector *this);
void (__fastcall *setupNatPunch)(Connector *this, bool);
Connector::NatPunchInfo *(__fastcall *getNatPunchInfo)(Connector *this, Connector::NatPunchInfo *result);
void (__fastcall *startNatPunchingClient)(Connector *this, Social::GameConnectionInfo);
void (__fastcall *addConnectionStateListener)(Connector *this, Connector::ConnectionStateListener *);
void (__fastcall *removeConnectionStateListener)(Connector *this, Connector::ConnectionStateListener *);
bool (__fastcall *isIPv4Supported)(Connector *this);
bool (__fastcall *isIPv6Supported)(Connector *this);
unsigned __int16 (__fastcall *getIPv4Port)(Connector *this);
unsigned __int16 (__fastcall *getIPv6Port)(Connector *this);
RakNet::RakNetGUID *(__fastcall *getGUID)(Connector *this, RakNet::RakNetGUID *result);
};
# Core::FileImpl
struct __cppobj __declspec(align(8)) Core::FileImpl
{
Core::FileImpl_vtbl *__vftable /*VFT*/;
Core::FileOpenMode mOpenMode;
Core::FileSystemImpl *mpTransaction;
bool mLoggingEnabled;
};
# Core::FileImpl_vtbl
struct /*VFT*/ Core::FileImpl_vtbl
{
void (__fastcall *~FileImpl)(Core::FileImpl *this);
Core::PathBuffer<std::string > *(__fastcall *_getPath)(Core::FileImpl *this, Core::PathBuffer<std::string > *result);
unsigned __int64 (__fastcall *_getBlockSize)(Core::FileImpl *this);
bool (__fastcall *_isOpen)(Core::FileImpl *this);
Core::Result *(__fastcall *_close)(Core::FileImpl *this, Core::Result *result);
Core::Result *(__fastcall *_read)(Core::FileImpl *this, Core::Result *result, void *, unsigned __int64, unsigned __int64 *);
Core::Result *(__fastcall *_readExactly)(Core::FileImpl *this, Core::Result *result, void *, unsigned __int64);
Core::Result *(__fastcall *_skip)(Core::FileImpl *this, Core::Result *result, unsigned __int64);
Core::Result *(__fastcall *_readAtPosition)(Core::FileImpl *this, Core::Result *result, unsigned __int64, void *, unsigned __int64, unsigned __int64 *);
Core::Result *(__fastcall *_getPosition)(Core::FileImpl *this, Core::Result *result, unsigned __int64 *);
Core::Result *(__fastcall *_setPosition)(Core::FileImpl *this, Core::Result *result, unsigned __int64);
Core::Result *(__fastcall *_write)(Core::FileImpl *this, Core::Result *result, const void *, unsigned __int64);
Core::Result *(__fastcall *_flush)(Core::FileImpl *this, Core::Result *result);
Core::Result *(__fastcall *_getSize)(Core::FileImpl *this, Core::Result *result, unsigned __int64 *);
Core::Result *(__fastcall *_getRemainingSize)(Core::FileImpl *this, Core::Result *result, unsigned __int64 *);
};
# Core::FileSystemImpl
struct __cppobj Core::FileSystemImpl
{
Core::FileSystemImpl_vtbl *__vftable /*VFT*/;
std::shared_ptr<Core::FileStorageArea> mpStorageArea;
bool mLoggingEnabled;
bool mTransactionEnded;
__declspec(align(4)) _BYTE mTransactionFlags[4];
Core::FileAccessType mAccessType;
Core::FileStats mStats;
std::mutex mFileLock;
std::vector<Core::FileImpl *> mFiles;
Core::FlatFileSystemImpl mFlatFileSystem;
};
# Core::DirectoryIterationItem
const struct __cppobj Core::DirectoryIterationItem
{
Core::PathBuffer<std::string > mFullPathName;
Core::PathPart mName;
unsigned __int64 mFileSize;
unsigned __int64 mFileSizeAllocationOnDisk;
_BYTE mType[4];
__int64 mCreateTime;
__int64 mModifyTime;
};
# Core::FileStorageArea
struct __cppobj __declspec(align(8)) Core::FileStorageArea : std::enable_shared_from_this<Core::FileStorageArea>
{
Core::FileStorageArea_vtbl *__vftable /*VFT*/;
std::recursive_mutex mLock;
std::vector<Core::FileSystemImpl *> mAllTransactions;
bool mCanAttemptExtendSave;
bool mCachedFileUsageSize;
Core::FileStats mTransactionStats;
Core::FileStats mTotalStats;
Core::FileAccessType mAccessType;
Core::PathBuffer<std::string > mRootPath;
std::vector<Core::FileSystemImpl *> mWriteTransactions;
Core::Subject<Core::FileStorageAreaObserver,Core::SingleThreadedLock> mSubject;
std::shared_ptr<Core::FileStorageArea> mParent;
Core::StorageAreaState mState;
std::atomic<bool> mFileIOSuspended;
std::condition_variable_any mResumeSignal;
bool mLoggingEnabled;
std::shared_ptr<Core::FlatFileManifestTracker> mManifestTracker;
bool mIsAccessedDirectly;
};
# Core::FileStorageArea_vtbl
struct /*VFT*/ Core::FileStorageArea_vtbl
{
void (__fastcall *~FileStorageArea)(Core::FileStorageArea *this);
std::unique_ptr<Core::FileSystemImpl> *(__fastcall *createTransaction)(Core::FileStorageArea *this, std::unique_ptr<Core::FileSystemImpl> *result, Core::FileAccessType, Core::TransactionFlags);
std::unique_ptr<Core::FileSystemImpl> *(__fastcall *createTransaction)(Core::FileStorageArea *this, std::unique_ptr<Core::FileSystemImpl> *result, Core::FileAccessType);
bool (__fastcall *supportsSizeQuery)(Core::FileStorageArea *this);
unsigned __int64 (__fastcall *getTotalSize)(Core::FileStorageArea *this);
Core::Result *(__fastcall *getUsedSize)(Core::FileStorageArea *this, Core::Result *result, unsigned __int64 *);
void (__fastcall *notifyChangeInFileSize)(Core::FileStorageArea *this, __int64, __int64);
bool (__fastcall *handlesPendingWrites)(Core::FileStorageArea *this);
void (__fastcall *informPendingWriteSize)(Core::FileStorageArea *this, const unsigned __int64 *, const bool);
void (__fastcall *informStorageAreaCopy)(Core::FileStorageArea *this, const unsigned __int64 *);
bool (__fastcall *supportsExtendSize)(Core::FileStorageArea *this);
bool (__fastcall *canExtendSize)(Core::FileStorageArea *this);
void (__fastcall *resetCanAttemptExtendSize)(Core::FileStorageArea *this);
Core::Result *(__fastcall *getExtendSizeThreshold)(Core::FileStorageArea *this, Core::Result *result, unsigned __int64 *);
void (__fastcall *attemptExtendSize)(Core::FileStorageArea *this, const __int64 *, std::function<void __cdecl(void)>);
void (__fastcall *preemptiveExtendSize)(Core::FileStorageArea *this, const unsigned __int64, std::function<void __cdecl(void)>, std::function<void __cdecl(void)>);
void (__fastcall *unloadFlatFileManifests)(Core::FileStorageArea *this, bool);
bool (__fastcall *canFlushToDisk)(Core::FileStorageArea *this);
bool (__fastcall *needsTick)(Core::FileStorageArea *this);
void (__fastcall *tick)(Core::FileStorageArea *this);
void (__fastcall *flushImmediately)(Core::FileStorageArea *this);
void (__fastcall *enableFlushToDisk)(Core::FileStorageArea *this, bool);
bool (__fastcall *checkCorrupt)(Core::FileStorageArea *this, bool);
Core::FileStorageArea::FlushableLevelDbEnvType (__fastcall *getFlushableLevelDbEnvType)(Core::FileStorageArea *this);
unsigned __int64 (__fastcall *getTransactionWriteSizeLimit)(Core::FileStorageArea *this);
Core::Result *(__fastcall *setSaveDataIcon)(Core::FileStorageArea *this, Core::Result *result, const Core::Path *);
bool (__fastcall *shouldAllowCommit)(Core::FileStorageArea *this);
void (__fastcall *trackFileWriteSize)(Core::FileStorageArea *this, const unsigned __int64);
Core::Result *(__fastcall *_commit)(Core::FileStorageArea *this, Core::Result *result);
Core::Result *(__fastcall *_onTransactionsEmpty)(Core::FileStorageArea *this, Core::Result *result, bool);
void (__fastcall *_onTeardown)(Core::FileStorageArea *this);
};
# Core::Observer<Core::FileStorageAreaObserver,Core::SingleThreadedLock>
struct __cppobj Core::Observer<Core::FileStorageAreaObserver,Core::SingleThreadedLock>
{
Core::Observer<Core::FileStorageAreaObserver,Core::SingleThreadedLock>_vtbl *__vftable /*VFT*/;
Core::Subject<Core::FileStorageAreaObserver,Core::SingleThreadedLock> *mpSubject;
};
# Core::Observer<Core::FileStorageAreaObserver,Core::SingleThreadedLock>_vtbl
struct /*VFT*/ Core::Observer<Core::FileStorageAreaObserver,Core::SingleThreadedLock>_vtbl
{
void (__fastcall *~Observer<Core::FileStorageAreaObserver,Core::SingleThreadedLock>)(Core::Observer<Core::FileStorageAreaObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<Core::FileStorageAreaObserver,Core::SingleThreadedLock> *this);
};
# Core::Subject<Core::FileStorageAreaObserver,Core::SingleThreadedLock>
struct __cppobj Core::Subject<Core::FileStorageAreaObserver,Core::SingleThreadedLock>
{
Core::SingleThreadedLock mLock;
std::vector<gsl::not_null<Core::FileStorageAreaObserver *>> mObservers;
};
# Core::FileStorageAreaObserver
struct __cppobj Core::FileStorageAreaObserver : Core::Observer<Core::FileStorageAreaObserver,Core::SingleThreadedLock>
{
};
# Core::FileStorageAreaObserver_vtbl
struct /*VFT*/ Core::FileStorageAreaObserver_vtbl
{
void (__fastcall *~Observer<Core::FileStorageAreaObserver,Core::SingleThreadedLock>)(Core::Observer<Core::FileStorageAreaObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<Core::FileStorageAreaObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onBeginWrites)(Core::FileStorageAreaObserver *this);
void (__fastcall *_onEndWrites)(Core::FileStorageAreaObserver *this);
void (__fastcall *_onWriteFile)(Core::FileStorageAreaObserver *this, Core::Path);
void (__fastcall *_onDeleteFile)(Core::FileStorageAreaObserver *this, Core::Path);
};
# Core::StorageAreaStateListener
struct __cppobj Core::StorageAreaStateListener
{
Core::StorageAreaStateListener_vtbl *__vftable /*VFT*/;
std::shared_ptr<Core::FileStorageArea> mFileStorageArea;
std::mutex mMutex;
};
# Core::StorageAreaStateListener_vtbl
struct /*VFT*/ Core::StorageAreaStateListener_vtbl
{
void (__fastcall *~StorageAreaStateListener)(Core::StorageAreaStateListener *this);
void (__fastcall *onExtendDiskSpace)(Core::StorageAreaStateListener *this, const bool, std::weak_ptr<Core::FileStorageArea> *, const unsigned __int64 *, std::function<void __cdecl(void)>);
void (__fastcall *onLowDiskSpace)(Core::StorageAreaStateListener *this, const bool);
void (__fastcall *onOutOfDiskSpace)(Core::StorageAreaStateListener *this, const bool);
void (__fastcall *onCriticalDiskError)(Core::StorageAreaStateListener *this, const bool, const Core::LevelStorageState *);
};
# Core::StorageAreaState
struct __cppobj Core::StorageAreaState
{
std::mutex mMutex;
Core::PathBuffer<std::string > mStorageAreaRootPath;
std::atomic<bool> mIsExtendDiskSpaceEvent;
std::atomic<bool> mIsLowDiskSpaceWarning;
std::atomic<bool> mIsOutOfDiskSpaceError;
std::atomic<bool> mIsCriticalDiskError;
std::vector<Core::StorageAreaStateListener *> mListeners;
};
# Core::FlatFileManifestInfo
struct __cppobj __declspec(align(8)) Core::FlatFileManifestInfo
{
Core::PathBuffer<std::string > mPath;
unsigned __int64 mSeekPos;
unsigned __int64 mFileSize;
unsigned __int8 mFlags;
};
# Core::FlatFileManifest
struct __cppobj Core::FlatFileManifest
{
std::unordered_map<std::string,unsigned __int64> mManifestEntriesMap;
std::vector<Core::FlatFileManifestInfo> mManifestInfoVector;
unsigned __int64 mEntriesCount;
unsigned __int64 mVersion;
Core::PathBuffer<std::string > mManifestPath;
};
# Core::FlatFileManifestTracker
struct __cppobj Core::FlatFileManifestTracker
{
std::mutex mManifestsLock;
std::unordered_map<std::string,std::shared_ptr<Core::FlatFileManifest>> mManifestMap;
std::set<std::string> mManifestNames;
};
# Core::FlatFileSystemImpl
struct __cppobj Core::FlatFileSystemImpl
{
Core::FileSystemImpl *mFileSystemImpl;
std::shared_ptr<Core::FlatFileManifestTracker> mFlatFileManifestTracker;
};
# Crypto::Symmetric::ISystemInterface_vtbl
struct /*VFT*/ Crypto::Symmetric::ISystemInterface_vtbl
{
void (__fastcall *~ISystemInterface)(Crypto::Symmetric::ISystemInterface *this);
void (__fastcall *init)(Crypto::Symmetric::ISystemInterface *this, const std::string *, const std::string *);
void (__fastcall *encrypt)(Crypto::Symmetric::ISystemInterface *this, const std::string *, std::string *);
void (__fastcall *decrypt)(Crypto::Symmetric::ISystemInterface *this, const std::string *, std::string *);
unsigned __int64 (__fastcall *getKeySize)(Crypto::Symmetric::ISystemInterface *this);
unsigned __int64 (__fastcall *getBlockSize)(Crypto::Symmetric::ISystemInterface *this);
unsigned __int64 (__fastcall *getEncryptionBufferSize)(Crypto::Symmetric::ISystemInterface *this, const unsigned __int64);
bool (__fastcall *encryptToBuffer)(Crypto::Symmetric::ISystemInterface *this, const char *, const unsigned __int64, char *, const unsigned __int64, unsigned __int64 *);
};
# Crypto::Symmetric::Symmetric_vtbl
struct /*VFT*/ Crypto::Symmetric::Symmetric_vtbl
{
void (__fastcall *~ISystemInterface)(Crypto::Symmetric::ISystemInterface *this);
void (__fastcall *init)(Crypto::Symmetric::ISystemInterface *this, const std::string *, const std::string *);
void (__fastcall *encrypt)(Crypto::Symmetric::ISystemInterface *this, const std::string *, std::string *);
void (__fastcall *decrypt)(Crypto::Symmetric::ISystemInterface *this, const std::string *, std::string *);
unsigned __int64 (__fastcall *getKeySize)(Crypto::Symmetric::ISystemInterface *this);
unsigned __int64 (__fastcall *getBlockSize)(Crypto::Symmetric::ISystemInterface *this);
unsigned __int64 (__fastcall *getEncryptionBufferSize)(Crypto::Symmetric::ISystemInterface *this, const unsigned __int64);
bool (__fastcall *encryptToBuffer)(Crypto::Symmetric::ISystemInterface *this, const char *, const unsigned __int64, char *, const unsigned __int64, unsigned __int64 *);
};
# Crypto::Hash::IHash_vtbl
struct /*VFT*/ Crypto::Hash::IHash_vtbl
{
void (__fastcall *~IHash)(Crypto::Hash::IHash *this);
void (__fastcall *reset)(Crypto::Hash::IHash *this);
void (__fastcall *update)(Crypto::Hash::IHash *this, const void *, unsigned int);
void (__fastcall *final)(Crypto::Hash::IHash *this, unsigned __int8 *);
unsigned __int64 (__fastcall *resultSize)(Crypto::Hash::IHash *this);
};
# Crypto::Hash::HMAC
struct __cppobj __declspec(align(8)) Crypto::Hash::HMAC
{
std::unique_ptr<Crypto::Hash::IHash> mHash;
std::string mKey;
int mResultSize;
};
# CorrectPlayerMovePredictionPacket
const struct __cppobj __declspec(align(8)) CorrectPlayerMovePredictionPacket : Packet
{
Vec3 mPos;
Vec3 mPosDelta;
unsigned __int64 mTick;
bool mOnGround;
};
# CorrectPlayerMovePredictionPacket_vtbl
struct /*VFT*/ CorrectPlayerMovePredictionPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# CodeBuilderPacket
const struct __cppobj __declspec(align(8)) CodeBuilderPacket : Packet
{
std::string mURL;
bool mShouldOpenCodeBuilder;
};
# CodeBuilderPacket_vtbl
struct /*VFT*/ CodeBuilderPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# CreativeItemRegistry
struct __cppobj CreativeItemRegistry : Bedrock::EnableNonOwnerReferences
{
std::vector<CreativeItemEntry> mCreativeItems;
std::vector<CreativeGroupInfo> mCreativeGroups;
std::unordered_map<enum CreativeItemCategory,CreativeItemGroupCategory> mCreativeGroupCategories;
std::unordered_map<TypedServerNetId<CreativeItemNetIdTag,unsigned int,0>,unsigned __int64,std::hash<TypedServerNetId<CreativeItemNetIdTag,unsigned int,0> >,std::equal_to<TypedServerNetId<CreativeItemNetIdTag,unsigned int,0> >,std::allocator<std::pair<TypedServerNetId<CreativeItemNetIdTag,unsigned int,0> const ,unsigned __int64> > > mCreativeNetIdIndex;
};
# CreativeGroupInfo
struct __cppobj CreativeGroupInfo : Bedrock::EnableNonOwnerReferences
{
CreativeItemCategory mCategory;
CreativeItemRegistry *mRegistry;
HashedString mName;
ItemInstance mIcon;
unsigned int mIndex;
std::vector<unsigned int> mItemIndexes;
};
# CreativeItemGroupCategory
struct __cppobj CreativeItemGroupCategory : Bedrock::EnableNonOwnerReferences
{
std::string mName;
CreativeItemCategory mCategory;
CreativeItemRegistry *mRegistry;
std::unordered_map<HashedString,unsigned int> mNamedGroupIndex;
std::vector<unsigned int> mGroupIndexes;
};
# CreativeContentPacket
const struct __cppobj CreativeContentPacket : Packet
{
const std::vector<CreativeItemEntry> *mWriteEntries;
std::vector<CreativeItemEntry> mReadEntries;
};
# CreativeContentPacket_vtbl
struct /*VFT*/ CreativeContentPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ConfirmSkinPacket
const struct __cppobj ConfirmSkinPacket : Packet
{
std::vector<ConfirmSkinPacket::ConfirmSkinEntry> mEntries;
};
# ConfirmSkinPacket_vtbl
struct /*VFT*/ ConfirmSkinPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ChangeModelTexturePacket_vtbl
struct /*VFT*/ ChangeModelTexturePacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ChangeModelOffsetPacket
const struct __cppobj __declspec(align(8)) ChangeModelOffsetPacket : Packet
{
ActorUniqueID mEntityId;
Vec3 mModelOffset;
};
# ChangeModelOffsetPacket_vtbl
struct /*VFT*/ ChangeModelOffsetPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ChangeModelBindPacket
const struct __cppobj ChangeModelBindPacket : Packet
{
ActorUniqueID mEntityId;
ActorUniqueID mBindEntityId;
};
# ChangeModelBindPacket_vtbl
struct /*VFT*/ ChangeModelBindPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ChangeModelPacket_vtbl
struct /*VFT*/ ChangeModelPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# CombinePacket
const struct __cppobj CombinePacket : Packet
{
unsigned __int8 mCount;
std::string mContent;
};
# CombinePacket_vtbl
struct /*VFT*/ CombinePacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# CustomPacket_vtbl
struct /*VFT*/ CustomPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ComplexInventoryTransaction_vtbl
struct /*VFT*/ ComplexInventoryTransaction_vtbl
{
void (__fastcall *~ComplexInventoryTransaction)(ComplexInventoryTransaction *this);
void (__fastcall *read)(ComplexInventoryTransaction *this, ReadOnlyBinaryStream *);
void (__fastcall *write)(ComplexInventoryTransaction *this, BinaryStream *);
InventoryTransactionError (__fastcall *handle)(ComplexInventoryTransaction *this, Player *, bool);
void (__fastcall *onTransactionError)(ComplexInventoryTransaction *this, Player *, InventoryTransactionError);
};
# CameraShakePacket
const struct __cppobj __declspec(align(8)) CameraShakePacket : Packet
{
float mIntensity;
float mSeconds;
CameraShakeType mShakeType;
};
# CameraShakePacket_vtbl
struct /*VFT*/ CameraShakePacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# CameraPacket
const struct __cppobj CameraPacket : Packet
{
ActorUniqueID mCameraId;
ActorUniqueID mTargetPlayerId;
};
# CameraPacket_vtbl
struct /*VFT*/ CameraPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# CompletedUsingItemPacket
const struct __cppobj CompletedUsingItemPacket : Packet
{
__int16 mItemId;
int mItemUseMethod;
std::optional<ItemStack> mItemStack;
};
# CompletedUsingItemPacket_vtbl
struct /*VFT*/ CompletedUsingItemPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# CommandBlockUpdatePacket_vtbl
struct /*VFT*/ CommandBlockUpdatePacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# CommandPropertyBag
struct __cppobj CommandPropertyBag : PropertyBag
{
CommandPropertyBag_vtbl *__vftable /*VFT*/;
};
# CommandPropertyBag_vtbl
struct /*VFT*/ CommandPropertyBag_vtbl
{
void (__fastcall *~CommandPropertyBag)(CommandPropertyBag *this);
};
# CommandOutput
struct __cppobj __declspec(align(8)) CommandOutput
{
_BYTE mType[4];
std::unique_ptr<CommandPropertyBag> mBag;
std::vector<CommandOutputMessage> mMessages;
int mSuccessCount;
};
# CommandOutputPacket
const struct __cppobj CommandOutputPacket : Packet
{
CommandOriginData mOriginData;
CommandOutput mOutput;
};
# CommandOutputPacket_vtbl
struct /*VFT*/ CommandOutputPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# CommandRequestPacket
const struct __cppobj __declspec(align(8)) CommandRequestPacket : Packet
{
std::string mCommand;
CommandOriginData mOrigin;
bool mInternalSource;
bool mUnLimit;
};
# CommandRequestPacket_vtbl
struct /*VFT*/ CommandRequestPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ChunkRadiusUpdatedPacket
const struct __cppobj __declspec(align(8)) ChunkRadiusUpdatedPacket : Packet
{
int mChunkRadius;
};
# ChunkRadiusUpdatedPacket_vtbl
struct /*VFT*/ ChunkRadiusUpdatedPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ClientCacheStatusPacket
const struct __cppobj __declspec(align(8)) ClientCacheStatusPacket : Packet
{
bool mEnabled;
};
# ClientCacheStatusPacket_vtbl
struct /*VFT*/ ClientCacheStatusPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ClientboundMapItemDataPacket_vtbl
struct /*VFT*/ ClientboundMapItemDataPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ChangeDimensionPacket
const struct __cppobj __declspec(align(8)) ChangeDimensionPacket : Packet
{
AutomaticID<Dimension,int> mDimensionId;
Vec3 mPos;
bool mRespawn;
};
# ChangeDimensionPacket_vtbl
struct /*VFT*/ ChangeDimensionPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ClientCacheMissResponsePacket
struct __cppobj ClientCacheMissResponsePacket : Packet
{
std::vector<std::shared_ptr<ClientBlobCache::Server::Blob>> mWriteMissingContent;
std::unordered_map<unsigned __int64,std::string> mReceivedMissingContent;
};
# ClientCacheMissResponsePacket_vtbl
struct /*VFT*/ ClientCacheMissResponsePacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ClientCacheBlobStatusPacket
const struct __cppobj ClientCacheBlobStatusPacket : Packet
{
std::vector<unsigned __int64> mMissingIds;
std::vector<unsigned __int64> mFoundIds;
};
# ClientCacheBlobStatusPacket_vtbl
struct /*VFT*/ ClientCacheBlobStatusPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# CraftingEventPacket
const struct __cppobj CraftingEventPacket : Packet
{
ContainerID mContainerId;
int mContainerType;
mce::UUID mRecipeId;
std::vector<ItemStack> mInputItems;
std::vector<ItemStack> mOutputItems;
};
# CraftingEventPacket_vtbl
struct /*VFT*/ CraftingEventPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ContainerContentChangeListener_vtbl
struct /*VFT*/ ContainerContentChangeListener_vtbl
{
void (__fastcall *containerContentChanged)(ContainerContentChangeListener *this, int);
void (__fastcall *~ContainerContentChangeListener)(ContainerContentChangeListener *this);
void (__fastcall *containerAddCallback)(ContainerContentChangeListener *this, Container *);
void (__fastcall *containerRemoveCallback)(ContainerContentChangeListener *this, Container *);
};
# Container_vtbl
struct /*VFT*/ Container_vtbl
{
void (__fastcall *~Container)(Container *this);
void (__fastcall *init)(Container *this);
void (__fastcall *serverInitItemStackIds)(Container *this, int, int, std::function<void __cdecl(int,ItemStack const &)>);
void (__fastcall *addContentChangeListener)(Container *this, ContainerContentChangeListener *);
void (__fastcall *removeContentChangeListener)(Container *this, ContainerContentChangeListener *);
const ItemStack *(__fastcall *getItem)(Container *this, int);
bool (__fastcall *hasRoomForItem)(Container *this, const ItemStack *);
void (__fastcall *addItem)(Container *this, ItemStack *);
bool (__fastcall *addItemToFirstEmptySlot)(Container *this, ItemStack *);
void (__fastcall *setItem)(Container *this, int, const ItemStack *);
void (__fastcall *setItemWithForceBalance)(Container *this, int, const ItemStack *, bool);
void (__fastcall *removeItem)(Container *this, int, int);
void (__fastcall *removeAllItems)(Container *this);
void (__fastcall *dropContents)(Container *this, BlockSource *, const Vec3 *, bool);
int (__fastcall *getContainerSize)(Container *this);
int (__fastcall *getMaxStackSize)(Container *this);
void (__fastcall *startOpen)(Container *this, Player *);
void (__fastcall *stopOpen)(Container *this, Player *);
std::vector<ItemStack> *(__fastcall *getSlotCopies)(Container *this, std::vector<ItemStack> *result);
const std::vector<ItemStack const *> *(__fastcall *getSlots)(Container *this, const std::vector<ItemStack const *> *result);
int (__fastcall *getItemCount)(Container *this, const ItemStack *);
int (__fastcall *findFirstSlotForItem)(Container *this, const ItemStack *);
bool (__fastcall *canPushInItem)(Container *this, BlockSource *, int, int, const ItemInstance *);
bool (__fastcall *canPullOutItem)(Container *this, BlockSource *, int, int, const ItemInstance *);
void (__fastcall *setContainerChanged)(Container *this, int);
void (__fastcall *setContainerMoved)(Container *this);
void (__fastcall *setCustomName)(Container *this, const std::string *);
bool (__fastcall *hasCustomName)(Container *this);
void (__fastcall *readAdditionalSaveData)(Container *this, const CompoundTag *);
void (__fastcall *addAdditionalSaveData)(Container *this, CompoundTag *);
void (__fastcall *createTransactionContext)(Container *this, std::function<void __cdecl(Container &,int,ItemStack const &,ItemStack const &)>, std::function<void __cdecl(void)>);
void (__fastcall *initializeContainerContents)(Container *this, BlockSource *);
bool (__fastcall *reviewItems)(Container *this, Level *);
};
# ContainerSizeChangeListener
struct __cppobj ContainerSizeChangeListener
{
ContainerSizeChangeListener_vtbl *__vftable /*VFT*/;
};
# ContainerSizeChangeListener_vtbl
struct /*VFT*/ ContainerSizeChangeListener_vtbl
{
void (__fastcall *containerSizeChanged)(ContainerSizeChangeListener *this, int);
void (__fastcall *~ContainerSizeChangeListener)(ContainerSizeChangeListener *this);
};
# CraftingContainer_vtbl
struct /*VFT*/ CraftingContainer_vtbl
{
void (__fastcall *~Container)(Container *this);
void (__fastcall *init)(Container *this);
void (__fastcall *serverInitItemStackIds)(Container *this, int, int, std::function<void __cdecl(int,ItemStack const &)>);
void (__fastcall *addContentChangeListener)(Container *this, ContainerContentChangeListener *);
void (__fastcall *removeContentChangeListener)(Container *this, ContainerContentChangeListener *);
const ItemStack *(__fastcall *getItem)(Container *this, int);
bool (__fastcall *hasRoomForItem)(Container *this, const ItemStack *);
void (__fastcall *addItem)(Container *this, ItemStack *);
bool (__fastcall *addItemToFirstEmptySlot)(Container *this, ItemStack *);
void (__fastcall *setItem)(Container *this, int, const ItemStack *);
void (__fastcall *setItemWithForceBalance)(Container *this, int, const ItemStack *, bool);
void (__fastcall *removeItem)(Container *this, int, int);
void (__fastcall *removeAllItems)(Container *this);
void (__fastcall *dropContents)(Container *this, BlockSource *, const Vec3 *, bool);
int (__fastcall *getContainerSize)(Container *this);
int (__fastcall *getMaxStackSize)(Container *this);
void (__fastcall *startOpen)(Container *this, Player *);
void (__fastcall *stopOpen)(Container *this, Player *);
std::vector<ItemStack> *(__fastcall *getSlotCopies)(Container *this, std::vector<ItemStack> *result);
const std::vector<ItemStack const *> *(__fastcall *getSlots)(Container *this, const std::vector<ItemStack const *> *result);
int (__fastcall *getItemCount)(Container *this, const ItemStack *);
int (__fastcall *findFirstSlotForItem)(Container *this, const ItemStack *);
bool (__fastcall *canPushInItem)(Container *this, BlockSource *, int, int, const ItemInstance *);
bool (__fastcall *canPullOutItem)(Container *this, BlockSource *, int, int, const ItemInstance *);
void (__fastcall *setContainerChanged)(Container *this, int);
void (__fastcall *setContainerMoved)(Container *this);
void (__fastcall *setCustomName)(Container *this, const std::string *);
bool (__fastcall *hasCustomName)(Container *this);
void (__fastcall *readAdditionalSaveData)(Container *this, const CompoundTag *);
void (__fastcall *addAdditionalSaveData)(Container *this, CompoundTag *);
void (__fastcall *createTransactionContext)(Container *this, std::function<void __cdecl(Container &,int,ItemStack const &,ItemStack const &)>, std::function<void __cdecl(void)>);
void (__fastcall *initializeContainerContents)(Container *this, BlockSource *);
bool (__fastcall *reviewItems)(Container *this, Level *);
};
# ContainerMixDataEntry
struct ContainerMixDataEntry
{
int fromItemId;
int reagentItemId;
int toItemId;
};
# CraftingDataPacket
const struct __cppobj __declspec(align(8)) CraftingDataPacket : Packet
{
std::vector<CraftingDataEntry> mCraftingEntries;
std::vector<PotionMixDataEntry> mPotionMixEntries;
std::vector<ContainerMixDataEntry> mContainerMixEntries;
std::vector<DurabilityDataEntry> mDurabilityDataEntries;
bool mClearRecipes;
};
# CraftingDataPacket_vtbl
struct /*VFT*/ CraftingDataPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ContainerSetDataPacket
const struct __cppobj __declspec(align(8)) ContainerSetDataPacket : Packet
{
int mId;
int mValue;
ContainerID mContainerId;
};
# ContainerSetDataPacket_vtbl
struct /*VFT*/ ContainerSetDataPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ContainerClosePacket
const struct __cppobj __declspec(align(8)) ContainerClosePacket : Packet
{
ContainerID mContainerId;
bool mServerInitiatedClose;
};
# ContainerClosePacket_vtbl
struct /*VFT*/ ContainerClosePacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ContainerOpenPacket_vtbl
struct /*VFT*/ ContainerOpenPacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# ClientToServerHandshakePacket
const struct __cppobj ClientToServerHandshakePacket : Packet
{
};
# ClientToServerHandshakePacket_vtbl
struct /*VFT*/ ClientToServerHandshakePacket_vtbl
{
void (__fastcall *~Packet)(Packet *this);
MinecraftPacketIds (__fastcall *getId)(Packet *this);
std::string *(__fastcall *getName)(Packet *this, std::string *result);
void (__fastcall *write)(Packet *this, BinaryStream *);
StreamReadResult (__fastcall *read)(Packet *this, ReadOnlyBinaryStream *);
ExtendedStreamReadResult *(__fastcall *readExtended)(Packet *this, ExtendedStreamReadResult *result, ReadOnlyBinaryStream *);
bool (__fastcall *disallowBatching)(Packet *this);
};
# Certificate
struct __cppobj __declspec(align(8)) Certificate
{
UnverifiedCertificate mUnverifiedCertificate;
std::unique_ptr<Certificate> mParentCertificate;
bool mIsValid;
};
# CompositePackSource
struct __cppobj CompositePackSource : PackSource
{
std::vector<PackSource *> mPackSources;
};
# CompositePackSource_vtbl
struct /*VFT*/ CompositePackSource_vtbl
{
void (__fastcall *~PackSource)(PackSource *this);
void (__fastcall *forEachPackConst)(PackSource *this, std::function<void __cdecl(Pack const &)>);
void (__fastcall *forEachPack)(PackSource *this, std::function<void __cdecl(Pack &)>);
PackOrigin (__fastcall *getPackOrigin)(PackSource *this);
PackType (__fastcall *getPackType)(PackSource *this);
PackSourceReport *(__fastcall *load)(PackSource *this, PackSourceReport *result, PackManifestFactory *, const IContentKeyProvider *);
void (__fastcall *addPackSource)(PackSource *this, PackSource *);
};
# Core::Observer<WebviewObserver,Core::SingleThreadedLock>
struct __cppobj Core::Observer<WebviewObserver,Core::SingleThreadedLock>
{
Core::Observer<WebviewObserver,Core::SingleThreadedLock>_vtbl *__vftable /*VFT*/;
Core::Subject<WebviewObserver,Core::SingleThreadedLock> *mpSubject;
};
# Core::Observer<WebviewObserver,Core::SingleThreadedLock>_vtbl
struct /*VFT*/ Core::Observer<WebviewObserver,Core::SingleThreadedLock>_vtbl
{
void (__fastcall *~Observer<WebviewObserver,Core::SingleThreadedLock>)(Core::Observer<WebviewObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<WebviewObserver,Core::SingleThreadedLock> *this);
};
# Core::Subject<WebviewObserver,Core::SingleThreadedLock>
struct __cppobj Core::Subject<WebviewObserver,Core::SingleThreadedLock>
{
Core::SingleThreadedLock mLock;
std::vector<gsl::not_null<WebviewObserver *>> mObservers;
};
# ChatOptions
struct __cppobj ChatOptions
{
std::map<enum OptionID,ChatOptions::ChatOption> mChatOptions;
};
# Core::Observer<OptionsObserver,Core::SingleThreadedLock>
struct __cppobj Core::Observer<OptionsObserver,Core::SingleThreadedLock>
{
Core::Observer<OptionsObserver,Core::SingleThreadedLock>_vtbl *__vftable /*VFT*/;
Core::Subject<OptionsObserver,Core::SingleThreadedLock> *mpSubject;
};
# Core::Observer<OptionsObserver,Core::SingleThreadedLock>_vtbl
struct /*VFT*/ Core::Observer<OptionsObserver,Core::SingleThreadedLock>_vtbl
{
void (__fastcall *~Observer<OptionsObserver,Core::SingleThreadedLock>)(Core::Observer<OptionsObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<OptionsObserver,Core::SingleThreadedLock> *this);
};
# Core::Subject<OptionsObserver,Core::SingleThreadedLock>
struct __cppobj Core::Subject<OptionsObserver,Core::SingleThreadedLock>
{
Core::SingleThreadedLock mLock;
std::vector<gsl::not_null<OptionsObserver *>> mObservers;
};
# Core::Observer<Social::XboxLiveUserObserver,Core::SingleThreadedLock>
struct __cppobj Core::Observer<Social::XboxLiveUserObserver,Core::SingleThreadedLock>
{
Core::Observer<Social::XboxLiveUserObserver,Core::SingleThreadedLock>_vtbl *__vftable /*VFT*/;
Core::Subject<Social::XboxLiveUserObserver,Core::SingleThreadedLock> *mpSubject;
};
# Core::Observer<Social::XboxLiveUserObserver,Core::SingleThreadedLock>_vtbl
struct /*VFT*/ Core::Observer<Social::XboxLiveUserObserver,Core::SingleThreadedLock>_vtbl
{
void (__fastcall *~Observer<Social::XboxLiveUserObserver,Core::SingleThreadedLock>)(Core::Observer<Social::XboxLiveUserObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<Social::XboxLiveUserObserver,Core::SingleThreadedLock> *this);
};
# Core::Subject<Social::XboxLiveUserObserver,Core::SingleThreadedLock>
struct __cppobj Core::Subject<Social::XboxLiveUserObserver,Core::SingleThreadedLock>
{
Core::SingleThreadedLock mLock;
std::vector<gsl::not_null<Social::XboxLiveUserObserver *>> mObservers;
};
# ContentTierManager
const struct __cppobj ContentTierManager
{
int mMemoryTier;
};
# CommandRegistry::ParseToken
struct __cppobj CommandRegistry::ParseToken
{
std::unique_ptr<CommandRegistry::ParseToken> child;
std::unique_ptr<CommandRegistry::ParseToken> next;
CommandRegistry::ParseToken *parent;
const char *text;
unsigned int length;
CommandRegistry::Symbol type;
};
# CommandRegistry::ParseRule
struct __cppobj CommandRegistry::ParseRule
{
CommandRegistry::Symbol nonTerminal;
std::function<CommandRegistry::ParseToken * __cdecl(CommandRegistry::ParseToken &,CommandRegistry::Symbol)> process;
std::vector<CommandRegistry::Symbol> derivation;
CommandVersion versions;
};
# CommandRegistry::ParseTable
struct __cppobj CommandRegistry::ParseTable
{
std::map<CommandRegistry::Symbol,std::vector<CommandRegistry::Symbol>> first;
std::map<CommandRegistry::Symbol,std::vector<CommandRegistry::Symbol>> follow;
std::map<std::pair<CommandRegistry::Symbol,CommandRegistry::Symbol>,int,std::less<std::pair<CommandRegistry::Symbol,CommandRegistry::Symbol> >,std::allocator<std::pair<std::pair<CommandRegistry::Symbol,CommandRegistry::Symbol> const ,int> > > predict;
};
# CommandRegistry::OptionalParameterChain
struct __cppobj CommandRegistry::OptionalParameterChain
{
int parameterCount;
int followingRuleIndex;
CommandRegistry::Symbol paramSymbol;
};
# CustomParticle
struct __cppobj CustomParticle
{
CustomParticle_vtbl *__vftable /*VFT*/;
};
# CustomParticle_vtbl
struct /*VFT*/ CustomParticle_vtbl
{
void (__fastcall *~CustomParticle)(CustomParticle *this);
void (__fastcall *normalTick)(CustomParticle *this);
void (__fastcall *render)(CustomParticle *this, BaseActorRenderContext *, const Vec3 *, float);
bool (__fastcall *isRemoved)(CustomParticle *this);
};
# ChunkSource_vtbl
struct /*VFT*/ ChunkSource_vtbl
{
void (__fastcall *~ChunkSource)(ChunkSource *this);
void (__fastcall *shutdown)(ChunkSource *this);
bool (__fastcall *isShutdownDone)(ChunkSource *this);
std::shared_ptr<LevelChunk> *(__fastcall *getExistingChunk)(ChunkSource *this, std::shared_ptr<LevelChunk> *result, const ChunkPos *);
std::shared_ptr<LevelChunk> *(__fastcall *getRandomChunk)(ChunkSource *this, std::shared_ptr<LevelChunk> *result, Random *);
std::shared_ptr<LevelChunk> *(__fastcall *createNewChunk)(ChunkSource *this, std::shared_ptr<LevelChunk> *result, const ChunkPos *, ChunkSource::LoadMode);
std::shared_ptr<LevelChunk> *(__fastcall *getOrLoadChunk)(ChunkSource *this, std::shared_ptr<LevelChunk> *result, const ChunkPos *, ChunkSource::LoadMode);
bool (__fastcall *postProcess)(ChunkSource *this, ChunkViewSource *);
void (__fastcall *checkAndReplaceChunk)(ChunkSource *this, ChunkViewSource *, LevelChunk *);
void (__fastcall *loadChunk)(ChunkSource *this, LevelChunk *, bool);
void (__fastcall *postProcessMobsAt)(ChunkSource *this, BlockSource *, int, int, Random *);
bool (__fastcall *saveLiveChunk)(ChunkSource *this, LevelChunk *);
void (__fastcall *hintDiscardBatchBegin)(ChunkSource *this);
void (__fastcall *hintDiscardBatchEnd)(ChunkSource *this);
void (__fastcall *acquireDiscarded)(ChunkSource *this, std::unique_ptr<LevelChunk,LevelChunkFinalDeleter>);
void (__fastcall *compact)(ChunkSource *this);
void (__fastcall *flushPendingWrites)(ChunkSource *this);
bool (__fastcall *isWithinWorldLimit)(ChunkSource *this, const ChunkPos *);
const std::unordered_map<ChunkPos,std::weak_ptr<LevelChunk>> *(__fastcall *getChunkMap)(ChunkSource *this);
const std::unordered_map<ChunkPos,std::weak_ptr<LevelChunk>> *(__fastcall *getStorage)(ChunkSource *this);
void (__fastcall *clearDeletedEntities)(ChunkSource *this);
void (__fastcall *removeDimensionData)(ChunkSource *this, const std::unordered_set<AutomaticID<Dimension,int>> *);
bool (__fastcall *hasChunk)(ChunkSource *this, const ChunkPos *, AutomaticID<Dimension,int>);
bool (__fastcall *canCreateViews)(ChunkSource *this);
};
# ChunkViewSource_vtbl
struct /*VFT*/ ChunkViewSource_vtbl
{
void (__fastcall *~ChunkSource)(ChunkSource *this);
void (__fastcall *shutdown)(ChunkSource *this);
bool (__fastcall *isShutdownDone)(ChunkSource *this);
std::shared_ptr<LevelChunk> *(__fastcall *getExistingChunk)(ChunkSource *this, std::shared_ptr<LevelChunk> *result, const ChunkPos *);
std::shared_ptr<LevelChunk> *(__fastcall *getRandomChunk)(ChunkSource *this, std::shared_ptr<LevelChunk> *result, Random *);
std::shared_ptr<LevelChunk> *(__fastcall *createNewChunk)(ChunkSource *this, std::shared_ptr<LevelChunk> *result, const ChunkPos *, ChunkSource::LoadMode);
std::shared_ptr<LevelChunk> *(__fastcall *getOrLoadChunk)(ChunkSource *this, std::shared_ptr<LevelChunk> *result, const ChunkPos *, ChunkSource::LoadMode);
bool (__fastcall *postProcess)(ChunkSource *this, ChunkViewSource *);
void (__fastcall *checkAndReplaceChunk)(ChunkSource *this, ChunkViewSource *, LevelChunk *);
void (__fastcall *loadChunk)(ChunkSource *this, LevelChunk *, bool);
void (__fastcall *postProcessMobsAt)(ChunkSource *this, BlockSource *, int, int, Random *);
bool (__fastcall *saveLiveChunk)(ChunkSource *this, LevelChunk *);
void (__fastcall *hintDiscardBatchBegin)(ChunkSource *this);
void (__fastcall *hintDiscardBatchEnd)(ChunkSource *this);
void (__fastcall *acquireDiscarded)(ChunkSource *this, std::unique_ptr<LevelChunk,LevelChunkFinalDeleter>);
void (__fastcall *compact)(ChunkSource *this);
void (__fastcall *flushPendingWrites)(ChunkSource *this);
bool (__fastcall *isWithinWorldLimit)(ChunkSource *this, const ChunkPos *);
const std::unordered_map<ChunkPos,std::weak_ptr<LevelChunk>> *(__fastcall *getChunkMap)(ChunkSource *this);
const std::unordered_map<ChunkPos,std::weak_ptr<LevelChunk>> *(__fastcall *getStorage)(ChunkSource *this);
void (__fastcall *clearDeletedEntities)(ChunkSource *this);
void (__fastcall *removeDimensionData)(ChunkSource *this, const std::unordered_set<AutomaticID<Dimension,int>> *);
bool (__fastcall *hasChunk)(ChunkSource *this, const ChunkPos *, AutomaticID<Dimension,int>);
bool (__fastcall *canCreateViews)(ChunkSource *this);
};
# CommandArea
struct __cppobj CommandArea
{
std::unique_ptr<ChunkViewSource> mChunkSource;
BlockSource mBlockSource;
};
# Core::LevelStorageResult
struct __cppobj Core::LevelStorageResult
{
_BYTE state[4];
std::string telemetryMsg;
};
# CallbackTokenCancelState
struct __cppobj CallbackTokenCancelState
{
std::atomic<bool> mCanceled;
};
# ContentLogEndPoint
struct __cppobj ContentLogEndPoint : Bedrock::LogEndPoint, Bedrock::EnableNonOwnerReferences
{
};
# ContentLogEndPoint_vtbl
struct /*VFT*/ ContentLogEndPoint_vtbl
{
void (__fastcall *~LogEndPoint)(Bedrock::LogEndPoint *this);
void (__fastcall *log)(Bedrock::LogEndPoint *this, const char *);
void (__fastcall *flush)(Bedrock::LogEndPoint *this);
void (__fastcall *setEnabled)(Bedrock::LogEndPoint *this, bool);
bool (__fastcall *isEnabled)(Bedrock::LogEndPoint *this);
void (__fastcall *log)(ContentLogEndPoint *this, const LogArea, const LogLevel, const char *);
};
# CommandRegistry
struct __cppobj CommandRegistry
{
std::function<void __cdecl(Packet const &)> mNetworkUpdateCallback;
std::function<int __cdecl(bool &,std::string const &,Actor const &)> mGetScoreForObjective;
std::vector<CommandRegistry::ParseRule> mRules;
std::map<unsigned int,CommandRegistry::ParseTable> mParseTables;
std::vector<CommandRegistry::OptionalParameterChain> mOptionals;
std::vector<std::string> mEnumValues;
std::vector<CommandRegistry::Enum> mEnums;
std::vector<CommandRegistry::Factorization> mFactorizations;
std::vector<std::string> mPostfixes;
std::map<std::string,unsigned int> mEnumLookup;
std::map<std::string,unsigned __int64> mEnumValueLookup;
std::vector<CommandRegistry::Symbol> mCommandSymbols;
std::map<std::string,CommandRegistry::Signature> mSignatures;
std::map<typeid_t<CommandRegistry>,int,std::less<typeid_t<CommandRegistry> >,std::allocator<std::pair<typeid_t<CommandRegistry> const ,int> > > mTypeLookup;
std::map<std::string,std::string> mAliases;
std::vector<enum SemanticConstraint> mSemanticConstraints;
std::map<enum SemanticConstraint,unsigned char> mSemanticConstraintLookup;
std::vector<CommandRegistry::ConstrainedValue> mConstrainedValues;
std::map<std::pair<unsigned __int64,unsigned int>,unsigned int,std::less<std::pair<unsigned __int64,unsigned int> >,std::allocator<std::pair<std::pair<unsigned __int64,unsigned int> const ,unsigned int> > > mConstrainedValueLookup;
std::vector<CommandRegistry::SoftEnum> mSoftEnums;
std::map<std::string,unsigned int> mSoftEnumLookup;
std::vector<CommandRegistry::RegistryState> mStateStack;
CommandRegistry::ParamSymbols mArgs;
std::function<void __cdecl(CommandFlag &,std::string const &)> mCommandOverrideFunctor;
};
# Core::Observer<Social::MultiplayerServiceObserver,Core::SingleThreadedLock>
struct __cppobj Core::Observer<Social::MultiplayerServiceObserver,Core::SingleThreadedLock>
{
Core::Observer<Social::MultiplayerServiceObserver,Core::SingleThreadedLock>_vtbl *__vftable /*VFT*/;
Core::Subject<Social::MultiplayerServiceObserver,Core::SingleThreadedLock> *mpSubject;
};
# Core::Observer<Social::MultiplayerServiceObserver,Core::SingleThreadedLock>_vtbl
struct /*VFT*/ Core::Observer<Social::MultiplayerServiceObserver,Core::SingleThreadedLock>_vtbl
{
void (__fastcall *~Observer<Social::MultiplayerServiceObserver,Core::SingleThreadedLock>)(Core::Observer<Social::MultiplayerServiceObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<Social::MultiplayerServiceObserver,Core::SingleThreadedLock> *this);
};
# Core::Subject<Social::MultiplayerServiceObserver,Core::SingleThreadedLock>
struct __cppobj Core::Subject<Social::MultiplayerServiceObserver,Core::SingleThreadedLock>
{
Core::SingleThreadedLock mLock;
std::vector<gsl::not_null<Social::MultiplayerServiceObserver *>> mObservers;
};
# Crypto::Asymmetric::ISystemInterface
struct __cppobj Crypto::Asymmetric::ISystemInterface
{
Crypto::Asymmetric::ISystemInterface_vtbl *__vftable /*VFT*/;
};
# Crypto::Asymmetric::ISystemInterface_vtbl
struct /*VFT*/ Crypto::Asymmetric::ISystemInterface_vtbl
{
void (__fastcall *~ISystemInterface)(Crypto::Asymmetric::ISystemInterface *this);
bool (__fastcall *generateKeyPair)(Crypto::Asymmetric::ISystemInterface *this, std::string *, std::string *);
std::string *(__fastcall *encryptData)(Crypto::Asymmetric::ISystemInterface *this, std::string *result, const std::string *, const std::string *, Crypto::Asymmetric::Padding, Crypto::Asymmetric::PubKeyFormat);
std::string *(__fastcall *decryptData)(Crypto::Asymmetric::ISystemInterface *this, std::string *result, const std::string *, const std::string *, Crypto::Asymmetric::Padding);
std::string *(__fastcall *signData)(Crypto::Asymmetric::ISystemInterface *this, std::string *result, const std::string *, const std::string *, Crypto::Hash::HashType);
bool (__fastcall *verifyData)(Crypto::Asymmetric::ISystemInterface *this, const std::string *, const std::string *, const std::string *, Crypto::Hash::HashType);
std::string *(__fastcall *computeSharedSecret)(Crypto::Asymmetric::ISystemInterface *this, std::string *result, const std::string *, const std::string *);
bool (__fastcall *ECCompressedKeyToPoint)(Crypto::Asymmetric::ISystemInterface *this, const std::string *, std::vector<unsigned char> *, std::vector<unsigned char> *);
std::string *(__fastcall *getSystemAsString)(Crypto::Asymmetric::ISystemInterface *this, std::string *result);
};
# Crypto::Asymmetric::Asymmetric
struct __cppobj Crypto::Asymmetric::Asymmetric : Crypto::Asymmetric::ISystemInterface
{
Crypto::Asymmetric::System mSystem;
std::unique_ptr<Crypto::Asymmetric::ISystemInterface> mInterface;
};
# Crypto::Asymmetric::Asymmetric_vtbl
struct /*VFT*/ Crypto::Asymmetric::Asymmetric_vtbl
{
void (__fastcall *~ISystemInterface)(Crypto::Asymmetric::ISystemInterface *this);
bool (__fastcall *generateKeyPair)(Crypto::Asymmetric::ISystemInterface *this, std::string *, std::string *);
std::string *(__fastcall *encryptData)(Crypto::Asymmetric::ISystemInterface *this, std::string *result, const std::string *, const std::string *, Crypto::Asymmetric::Padding, Crypto::Asymmetric::PubKeyFormat);
std::string *(__fastcall *decryptData)(Crypto::Asymmetric::ISystemInterface *this, std::string *result, const std::string *, const std::string *, Crypto::Asymmetric::Padding);
std::string *(__fastcall *signData)(Crypto::Asymmetric::ISystemInterface *this, std::string *result, const std::string *, const std::string *, Crypto::Hash::HashType);
bool (__fastcall *verifyData)(Crypto::Asymmetric::ISystemInterface *this, const std::string *, const std::string *, const std::string *, Crypto::Hash::HashType);
std::string *(__fastcall *computeSharedSecret)(Crypto::Asymmetric::ISystemInterface *this, std::string *result, const std::string *, const std::string *);
bool (__fastcall *ECCompressedKeyToPoint)(Crypto::Asymmetric::ISystemInterface *this, const std::string *, std::vector<unsigned char> *, std::vector<unsigned char> *);
std::string *(__fastcall *getSystemAsString)(Crypto::Asymmetric::ISystemInterface *this, std::string *result);
};
# CommandOutputSender
struct __cppobj CommandOutputSender
{
CommandOutputSender_vtbl *__vftable /*VFT*/;
Automation::AutomationClient *mAutomationClient;
std::function<void __cdecl(AutomationCmdOutput &)> mEmplaceTestCommandOutputCallback;
};
# CommandOutputSender_vtbl
struct /*VFT*/ CommandOutputSender_vtbl
{
void (__fastcall *~CommandOutputSender)(CommandOutputSender *this);
void (__fastcall *send)(CommandOutputSender *this, const CommandOrigin *, const CommandOutput *);
void (__fastcall *registerOutputCallback)(CommandOutputSender *this, const std::function<void __cdecl(AutomationCmdOutput &)> *);
};
# Core::Observer<Automation::AutomationObserver,Core::SingleThreadedLock>
struct __cppobj Core::Observer<Automation::AutomationObserver,Core::SingleThreadedLock>
{
Core::Observer<Automation::AutomationObserver,Core::SingleThreadedLock>_vtbl *__vftable /*VFT*/;
Core::Subject<Automation::AutomationObserver,Core::SingleThreadedLock> *mpSubject;
};
# Core::Observer<Automation::AutomationObserver,Core::SingleThreadedLock>_vtbl
struct /*VFT*/ Core::Observer<Automation::AutomationObserver,Core::SingleThreadedLock>_vtbl
{
void (__fastcall *~Observer<Automation::AutomationObserver,Core::SingleThreadedLock>)(Core::Observer<Automation::AutomationObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<Automation::AutomationObserver,Core::SingleThreadedLock> *this);
};
# Core::Subject<Automation::AutomationObserver,Core::SingleThreadedLock>
struct __cppobj Core::Subject<Automation::AutomationObserver,Core::SingleThreadedLock>
{
Core::SingleThreadedLock mLock;
std::vector<gsl::not_null<Automation::AutomationObserver *>> mObservers;
};
# Command
struct __cppobj __declspec(align(4)) Command
{
Command_vtbl *__vftable /*VFT*/;
int mVersion;
const CommandRegistry *mRegistry;
int mCommandSymbol;
_BYTE mPermissionLevel[1];
CommandFlag mFlags;
};
# Command_vtbl
struct /*VFT*/ Command_vtbl
{
void (__fastcall *~Command)(Command *this);
void (__fastcall *execute)(Command *this, const CommandOrigin *, CommandOutput *);
};
# ClientBlobCache::Server::ActiveTransfersManager
struct __cppobj ClientBlobCache::Server::ActiveTransfersManager
{
std::unordered_map<NetworkIdentifier,std::unique_ptr<ClientBlobCache::Server::ActiveTransfersManager::TransferTracker>> mTransferTrackerMap;
std::map<unsigned __int64,std::weak_ptr<ClientBlobCache::Server::Blob>> mSentBlobs;
unsigned __int64 mCacheSizeBytes;
};
# ClientBlobCache::Server::ActiveTransfersManager::TransferTracker
struct __cppobj __declspec(align(8)) ClientBlobCache::Server::ActiveTransfersManager::TransferTracker
{
ClientBlobCache::Server::ActiveTransfersManager *mCache;
const NetworkIdentifier mOwner;
std::vector<ClientBlobCache::Server::ActiveTransfer> mTransfers;
unsigned int mMaxConcurrentTransfers;
};
# ClassroomModeNetworkHandler
struct __cppobj __declspec(align(8)) ClassroomModeNetworkHandler : NetEventCallback, Bedrock::Threading::EnableQueueForMainThread
{
Automation::AutomationClient *mAutomationClient;
std::unique_ptr<RoleChecker> mRoleChecker;
std::string mTenantId;
std::string mLastRequestAddress;
bool mIsDedicatedServer;
};
# Core::FileStdStreamBuf_vtbl
struct /*VFT*/ Core::FileStdStreamBuf_vtbl
{
void (__fastcall *~basic_streambuf<char,std::char_traits<char> >)(std::streambuf *this);
void (__fastcall *_Lock)(std::streambuf *this);
void (__fastcall *_Unlock)(std::streambuf *this);
int (__fastcall *overflow)(std::streambuf *this, int);
int (__fastcall *pbackfail)(std::streambuf *this, int);
__int64 (__fastcall *showmanyc)(std::streambuf *this);
int (__fastcall *underflow)(std::streambuf *this);
int (__fastcall *uflow)(std::streambuf *this);
__int64 (__fastcall *xsgetn)(std::streambuf *this, char *, __int64);
__int64 (__fastcall *xsputn)(std::streambuf *this, const char *, __int64);
std::fpos<_Mbstatet> *(__fastcall *seekoff)(std::streambuf *this, std::fpos<_Mbstatet> *result, __int64, int, int);
std::fpos<_Mbstatet> *(__fastcall *seekpos)(std::streambuf *this, std::fpos<_Mbstatet> *result, std::fpos<_Mbstatet>, int);
std::streambuf *(__fastcall *setbuf)(std::streambuf *this, char *, __int64);
int (__fastcall *sync)(std::streambuf *this);
void (__fastcall *imbue)(std::streambuf *this, const std::locale *);
};
# Core::FileStream_vtbl
struct /*VFT*/ Core::FileStream_vtbl
{
void *(__fastcall *__vecDelDtor)(Core::FileStream *this, unsigned int);
};
# Core::OutputFileStream_vtbl
struct /*VFT*/ Core::OutputFileStream_vtbl
{
void *(__fastcall *__vecDelDtor)(Core::OutputFileStream *this, unsigned int);
};
# CatalogBackend
struct __cppobj __declspec(align(8)) CatalogBackend
{
CatalogBackend_vtbl *__vftable /*VFT*/;
CatalogProviderId mProviderId;
};
# CatalogBackend_vtbl
struct /*VFT*/ CatalogBackend_vtbl
{
void (__fastcall *~CatalogBackend)(CatalogBackend *this);
const std::string *(__fastcall *getCachedFilePrefix)(CatalogBackend *this);
bool (__fastcall *usePascalCase)(CatalogBackend *this);
};
# CustomDocumentModifier
struct __cppobj CustomDocumentModifier
{
gsl::not_null<Bedrock::NonOwnerPointer<DateManager const > > mDateManager;
};
# CommonContent
struct __cppobj CommonContent
{
std::string id;
std::string url;
std::string type;
std::string maxClientVersion;
std::string minClientVersion;
std::vector<std::string> tags;
};
# CommonImage
struct __cppobj CommonImage
{
std::string id;
std::string tag;
std::string type;
std::string url;
};
# ContentCatalogPackSource
struct __cppobj __declspec(align(8)) ContentCatalogPackSource : PackSource
{
gsl::not_null<Bedrock::NonOwnerPointer<ContentCatalogService> > mCatalogService;
IEntitlementManager *mEntitlementManager;
bool mEnabled;
std::shared_ptr<bool> mExistenceTracker;
int mIconFetchesRemaining;
ContentCatalogPackSource::FetchingState mFetchingCatalogEntries;
std::vector<std::unique_ptr<Pack>> mPacks;
std::vector<DurableDocument> mDocuments;
std::function<void __cdecl(bool)> mOnAsyncLoadComplete;
bool mHighPriorityIconRequests;
};
# ContentCatalogPackSource_vtbl
struct /*VFT*/ ContentCatalogPackSource_vtbl
{
void (__fastcall *~PackSource)(PackSource *this);
void (__fastcall *forEachPackConst)(PackSource *this, std::function<void __cdecl(Pack const &)>);
void (__fastcall *forEachPack)(PackSource *this, std::function<void __cdecl(Pack &)>);
PackOrigin (__fastcall *getPackOrigin)(PackSource *this);
PackType (__fastcall *getPackType)(PackSource *this);
PackSourceReport *(__fastcall *load)(PackSource *this, PackSourceReport *result, PackManifestFactory *, const IContentKeyProvider *);
void (__fastcall *addPackSource)(PackSource *this, PackSource *);
};
# CatalogCollection
struct __cppobj CatalogCollection
{
StoreCatalogRepository *mStoreCatalog;
gsl::not_null<Bedrock::NonOwnerPointer<ContentCatalogService> > mContentCatalogService;
IEntitlementManager *mEntitlementManager;
StoreCatalogItem *mInvalidItem;
std::shared_ptr<bool> mExistenceTracker;
std::shared_ptr<CatalogCollection::CatalogCollectionListener> mEntitlementChangeListener;
__int64 mSaleExpirationTime;
std::vector<gsl::not_null<StoreCatalogItem *>> mContents;
std::unordered_set<std::string> mContentProductIds;
std::function<bool __cdecl(StoreCatalogItem const &)> mFilterOutIfTrue;
int mItemLimit;
std::vector<std::shared_ptr<SearchQuery>> mQueries;
std::vector<CatalogCollection::QueryContentInfo> mContentCountPerQuery;
bool mFetchingItems;
bool mHasUpcomingSale;
bool mFilterOwnedToBack;
bool mFilterOutInvalidOffers;
bool mClientSortEnabled;
bool mTotalNumberOffersSent;
bool mSent;
bool mIsPromoRow;
bool mDirty;
bool mReady;
int mQueryIndex;
int mContentFetchLimit;
int mVisibleItemsPerPage;
int mFirstVisibleItemIndex;
std::mutex mContentCheck;
};
# CatalogCollection::CatalogCollectionListener
struct __cppobj CatalogCollection::CatalogCollectionListener : EntitlementChangeListener
{
CatalogCollection *mCollection;
};
# CatalogCollection::CatalogCollectionListener_vtbl
struct /*VFT*/ CatalogCollection::CatalogCollectionListener_vtbl
{
void (__fastcall *~EntitlementChangeListener)(EntitlementChangeListener *this);
void (__fastcall *_onEntitlementChanged)(EntitlementChangeListener *this);
};
# CatalogCollection::QueryContentInfo
struct __cppobj __declspec(align(4)) CatalogCollection::QueryContentInfo
{
int mTotalContentCount;
int mFilteredContent;
int mSkipAmount;
int mPossibleContent;
bool mHasCheckedContentCount;
bool mHasExhaustedQuery;
};
# CarouselComponent
struct __cppobj CarouselComponent : StoreUIComponent
{
bool mShouldCarouselCycle;
std::vector<std::shared_ptr<StoreVisualStyle>> mCarouselStyles;
int mCurrentCarouselPage;
float mCarouselTimer;
int mCarouselTimerDuration;
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > mTimeLastChecked;
};
# CarouselComponent_vtbl
struct /*VFT*/ CarouselComponent_vtbl
{
void (__fastcall *~StoreUIComponent)(StoreUIComponent *this);
void (__fastcall *tick)(StoreUIComponent *this, ui::DirtyFlag *);
bool (__fastcall *canRemove)(StoreUIComponent *this);
int (__fastcall *getReadyCount)(StoreUIComponent *this);
void (__fastcall *parseData)(StoreUIComponent *this, const struct web::json::value *);
};
# ContentCatalogService
struct __cppobj ContentCatalogService : ServiceClient, Bedrock::EnableNonOwnerReferences
{
std::shared_ptr<CatalogBackend> mCatalogBackendPlayFab;
std::shared_ptr<CatalogBackend> mCatalogBackendXforge;
std::shared_ptr<CatalogBackend> mCatalogBackendPersonaService;
gsl::not_null<Bedrock::NonOwnerPointer<DateManager const > > mDateManager;
CustomDocumentModifier mCustomModifier;
std::unique_ptr<OwnedDurablesPagingCache> mOwnedDurablesPagingInterface;
std::string mAcceptLanguage;
const Core::PathBuffer<std::string > mDefaultCacheLocation;
std::unordered_map<enum CatalogRequestType,Core::PathBuffer<std::string >> mCacheLocationPerType;
std::string mPlatformOverride;
std::shared_ptr<bool> mExistenceTracker;
unsigned int mCacheDurationSeconds;
int mCacheExpirationOffsetSec;
};
# ContentCatalogService_vtbl
struct /*VFT*/ ContentCatalogService_vtbl
{
void (__fastcall *~ServiceClient)(ServiceClient *this);
void (__fastcall *update)(ServiceClient *this);
void (__fastcall *_submitRequest)(ServiceClient *this, std::shared_ptr<RequestHandler>);
};
# ControllerIDtoClientMap
struct __cppobj __declspec(align(8)) ControllerIDtoClientMap
{
std::map<int,std::weak_ptr<IClientInstance>> controllerIDtoClientMap;
bool useGameControllerId;
bool onScreenAcceptingAllControllerInput;
bool acceptInputFromAllControllers;
bool inGame;
int primaryUserControllerId;
int lastInputUserControllerId;
};
# Core::Observer<LevelLocationObserver,Core::SingleThreadedLock>
struct __cppobj Core::Observer<LevelLocationObserver,Core::SingleThreadedLock>
{
Core::Observer<LevelLocationObserver,Core::SingleThreadedLock>_vtbl *__vftable /*VFT*/;
Core::Subject<LevelLocationObserver,Core::SingleThreadedLock> *mpSubject;
};
# Core::Observer<LevelLocationObserver,Core::SingleThreadedLock>_vtbl
struct /*VFT*/ Core::Observer<LevelLocationObserver,Core::SingleThreadedLock>_vtbl
{
void (__fastcall *~Observer<LevelLocationObserver,Core::SingleThreadedLock>)(Core::Observer<LevelLocationObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<LevelLocationObserver,Core::SingleThreadedLock> *this);
};
# Core::Subject<LevelLocationObserver,Core::SingleThreadedLock>
struct __cppobj Core::Subject<LevelLocationObserver,Core::SingleThreadedLock>
{
Core::SingleThreadedLock mLock;
std::vector<gsl::not_null<LevelLocationObserver *>> mObservers;
};
# ClientBlockPipeline::BlockSchematicPart
struct __cppobj ClientBlockPipeline::BlockSchematicPart
{
std::vector<ClientBlockPipeline::BoxSchematic> mBoxes;
std::string mName;
};
# ClientBlockPipeline::BlockSchematic
struct __cppobj ClientBlockPipeline::BlockSchematic
{
Matrix mModelToGridTransform;
std::vector<ClientBlockPipeline::BlockSchematicPart> mParts;
std::vector<std::string> mMaterialNames;
};
# ClientBlockPipeline::Material
const struct __cppobj __declspec(align(8)) ClientBlockPipeline::Material : Bedrock::EnableNonOwnerReferences
{
const TerrainLayer *mTerrainLayer;
TextureUVCoordinateSet mUvSet;
bool mAmbientOcclusion;
bool mFaceDimming;
};
# ClientBlockPipeline::MaterialRepository
struct __cppobj ClientBlockPipeline::MaterialRepository
{
std::vector<std::shared_ptr<ClientBlockPipeline::Material const >> mMaterials;
};
# ClientBlockPipeline::SchematicsRepository
struct __cppobj ClientBlockPipeline::SchematicsRepository
{
std::unordered_map<HashedString,std::shared_ptr<ClientBlockPipeline::BlockSchematic>> mSchematicNameMap;
std::shared_ptr<ClientBlockPipeline::MaterialRepository> mMaterialRepository;
};
# CallbackTokenContext<std::function<void __cdecl(enum Social::UserPlatformConnectionResult)> >
struct __cppobj CallbackTokenContext<std::function<void __cdecl(enum Social::UserPlatformConnectionResult)> >
{
std::vector<std::function<void __cdecl(enum Social::UserPlatformConnectionResult)>> mCallbacks;
std::shared_ptr<CallbackTokenCancelState> mCancelState;
};
# CallbackTokenContext<std::function<void __cdecl(Core::Result)> >
struct __cppobj CallbackTokenContext<std::function<void __cdecl(Core::Result)> >
{
std::vector<std::function<void __cdecl(Core::Result)>> mCallbacks;
std::shared_ptr<CallbackTokenCancelState> mCancelState;
};
# Core::RemoteStorageProvider
struct __cppobj Core::RemoteStorageProvider
{
Core::RemoteStorageProvider_vtbl *__vftable /*VFT*/;
std::map<std::string,std::string> mContainerRoots;
};
# Core::RemoteStorageManifest::BlobSequence
struct __cppobj __declspec(align(8)) Core::RemoteStorageManifest::BlobSequence
{
std::string mName;
int mNumber;
};
# Core::RemoteStorageManifest::BlobRecord
struct __cppobj Core::RemoteStorageManifest::BlobRecord
{
std::vector<Core::RemoteStorageManifest::BlobSequence> mBlobSequences;
std::string mDecodedName;
unsigned __int64 mChunkSize;
};
# Core::RemoteStorageManifest
struct __cppobj Core::RemoteStorageManifest
{
std::map<std::string,Core::RemoteStorageManifest::BlobRecord> mCorrelationTable;
Core::RemoteStorageManifest::State mState;
std::string mContainerName;
};
# Core::RemoteStorageProvider_vtbl
struct /*VFT*/ Core::RemoteStorageProvider_vtbl
{
void (__fastcall *~RemoteStorageProvider)(Core::RemoteStorageProvider *this);
void (__fastcall *shutdown)(Core::RemoteStorageProvider *this);
const std::string *(__fastcall *getWorldsPrefix)(Core::RemoteStorageProvider *this);
std::string *(__fastcall *encodeWorldName)(Core::RemoteStorageProvider *this, std::string *result, const std::string *);
std::string *(__fastcall *encodeFileName)(Core::RemoteStorageProvider *this, std::string *result, const std::string *);
void (__fastcall *tick)(Core::RemoteStorageProvider *this);
void (__fastcall *onAppSuspend)(Core::RemoteStorageProvider *this);
void (__fastcall *onAppResume)(Core::RemoteStorageProvider *this);
void (__fastcall *onSignOut)(Core::RemoteStorageProvider *this);
CallbackToken *(__fastcall *onSignIn)(Core::RemoteStorageProvider *this, CallbackToken *result, std::shared_ptr<CallbackTokenContext<std::function<void __cdecl(Core::Result)> > >);
CallbackToken *(__fastcall *deleteContainer)(Core::RemoteStorageProvider *this, CallbackToken *result, std::shared_ptr<CallbackTokenContext<std::function<void __cdecl(Core::Result)> > >, const std::string *);
CallbackToken *(__fastcall *commit)(Core::RemoteStorageProvider *this, CallbackToken *result, std::shared_ptr<CallbackTokenContext<std::function<void __cdecl(Core::Result)> > >, const std::string *, const std::set<std::string> *, std::set<std::string> *, std::set<std::string> *);
CallbackToken *(__fastcall *sync)(Core::RemoteStorageProvider *this, CallbackToken *result, const std::string *, const std::string *, std::shared_ptr<CallbackTokenContext<std::function<void __cdecl(Core::Result)> > >, std::function<void __cdecl(std::string const &,bool)>);
CallbackToken *(__fastcall *syncMeta)(Core::RemoteStorageProvider *this, CallbackToken *result, const std::string *, const std::string *, std::shared_ptr<CallbackTokenContext<std::function<void __cdecl(Core::Result)> > >);
CallbackToken *(__fastcall *syncContainerManifest)(Core::RemoteStorageProvider *this, CallbackToken *result, const std::string *, const std::string *, std::shared_ptr<CallbackTokenContext<std::function<void __cdecl(Core::Result)> > >);
Core::RemoteStorageManifest *(__fastcall *getManifest)(Core::RemoteStorageProvider *this, Core::RemoteStorageManifest *result, const std::string *);
};
# CloudSaveSystemWrapper
struct __cppobj CloudSaveSystemWrapper : OptionsObserver
{
std::unique_ptr<GameSaveSystem> mGameSaveSystem;
std::weak_ptr<Social::User> mOwningUser;
std::function<void __cdecl(std::function<void __cdecl(void)>)> mInitRemoteSystemCallback;
};
# CloudSaveSystemWrapper_vtbl
struct /*VFT*/ CloudSaveSystemWrapper_vtbl
{
void (__fastcall *~Observer<OptionsObserver,Core::SingleThreadedLock>)(Core::Observer<OptionsObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<OptionsObserver,Core::SingleThreadedLock> *this);
void (__fastcall *onForceCloudSave)(OptionsObserver *this);
void (__fastcall *onOptionsLoadBegin)(OptionsObserver *this);
void (__fastcall *onOptionsLoadComplete)(OptionsObserver *this);
};
# cg::ResourceManager<std::shared_ptr<mce::Image>,ResourceLocation,ImageTrackerTemplate<ImageResourceManager>,std::shared_ptr<mce::Image>,std::unordered_map>
struct __cppobj cg::ResourceManager<std::shared_ptr<mce::Image>,ResourceLocation,ImageTrackerTemplate<ImageResourceManager>,std::shared_ptr<mce::Image>,std::unordered_map>
{
std::unordered_map<ResourceLocation,std::shared_ptr<mce::Image>> mContainer;
};
# cg::ResourceManager<std::shared_ptr<mce::Image>,enum mce::DynamicTexture,ImageTrackerTemplate<DynamicImageResourceManager>,std::shared_ptr<mce::Image>,std::map>
struct __cppobj cg::ResourceManager<std::shared_ptr<mce::Image>,enum mce::DynamicTexture,ImageTrackerTemplate<DynamicImageResourceManager>,std::shared_ptr<mce::Image>,std::map>
{
std::map<enum mce::DynamicTexture,std::shared_ptr<mce::Image>> mContainer;
};
# cg::ResourceManager<std::shared_ptr<mce::ClientTexture>,enum mce::DynamicTexture,void,std::shared_ptr<mce::ClientTexture>,std::map>
struct __cppobj cg::ResourceManager<std::shared_ptr<mce::ClientTexture>,enum mce::DynamicTexture,void,std::shared_ptr<mce::ClientTexture>,std::map>
{
std::map<enum mce::DynamicTexture,std::shared_ptr<mce::ClientTexture>> mContainer;
};
# ChannelService
struct __cppobj ChannelService : ServiceClient
{
const WorldTemplateManager *mWorldTemplateManager;
gsl::not_null<Bedrock::NonOwnerPointer<DateManager const > > mDateManager;
std::string mAcceptLanguage;
const Core::PathBuffer<std::string > mDefaultCacheLocation;
const std::string mHostUrl;
unsigned int mCacheDurationHours;
std::string mUserToken;
std::shared_ptr<LessonItemCache> mItemCache;
};
# ChannelService_vtbl
struct /*VFT*/ ChannelService_vtbl
{
void (__fastcall *~ServiceClient)(ServiceClient *this);
void (__fastcall *update)(ServiceClient *this);
void (__fastcall *_submitRequest)(ServiceClient *this, std::shared_ptr<RequestHandler>);
};
# ControlScreenAction_vtbl
struct /*VFT*/ ControlScreenAction_vtbl
{
void (__fastcall *~ControlScreenAction)(ControlScreenAction *this);
bool (__fastcall *getDirty)(ControlScreenAction *this, ui::DirtyFlag);
bool (__fastcall *getDirty)(ControlScreenAction *this);
ui::DirtyFlag (__fastcall *getDirtyValue)(ControlScreenAction *this);
void (__fastcall *addDirtyFlag)(ControlScreenAction *this, ui::DirtyFlag);
void (__fastcall *measureControls)(ControlScreenAction *this, UIControl *);
void (__fastcall *markToRemoveDeadDependencies)(ControlScreenAction *this, std::shared_ptr<UIControl>);
void (__fastcall *updateControlCollection)(ControlScreenAction *this, std::shared_ptr<UIControl>);
void (__fastcall *updateControlCollectionFromRoot)(ControlScreenAction *this);
void (__fastcall *removeFromControlCollection)(ControlScreenAction *this, std::shared_ptr<UIControl>);
void (__fastcall *updateControlBinds)(ControlScreenAction *this, std::shared_ptr<UIControl>);
void (__fastcall *updateBindsFromRoot)(ControlScreenAction *this);
void (__fastcall *markTextEditFocusChanged)(ControlScreenAction *this);
void (__fastcall *markTextEditAlwaysListeningChanged)(ControlScreenAction *this);
std::shared_ptr<UIControl> *(__fastcall *getControlWithName)(ControlScreenAction *this, std::shared_ptr<UIControl> *result, const std::string *);
};
# CaretMeasureData
const struct __cppobj __declspec(align(4)) CaretMeasureData
{
const int position;
const bool shouldRender;
};
# CachedScene
struct __cppobj CachedScene
{
std::unique_ptr<VisualTree> mVisualTree;
std::shared_ptr<UIControlFactory> mControlFactory;
std::unique_ptr<LayoutManager> mLayoutManager;
};
# CachedScenes
struct __cppobj CachedScenes
{
bool mLowMemoryDevice;
std::unique_ptr<TaskGroup> mDestroyScreenTaskGroup;
std::map<Json::Value,std::unique_ptr<CachedScene>> mCachedScene;
};
# CustomRenderComponent
struct __cppobj CustomRenderComponent : RenderableComponent
{
std::shared_ptr<UICustomRenderer> mRenderer;
};
# ComponentRenderBatch
struct __cppobj ComponentRenderBatch
{
BatchKey mBatchKey;
bool mIsDirty;
bool mRequiresPreRenderSetup;
int mRenderPass;
std::vector<CustomRenderComponent *> mCustomRenderInstances;
std::vector<SpriteComponent *> mSpriteInstances;
std::vector<TextComponent *> mTextInstances;
};
# CustomRenderComponent_vtbl
struct /*VFT*/ CustomRenderComponent_vtbl
{
void (__fastcall *~UIComponent)(UIComponent *this);
void (__fastcall *OnScreenPop)(UIComponent *this);
std::unique_ptr<UIComponent> *(__fastcall *clone)(UIComponent *this, std::unique_ptr<UIComponent> *result, UIControl *);
ComponentReceiveActionType (__fastcall *receive)(UIComponent *this, const ScreenEvent *);
ComponentReceiveActionType (__fastcall *receive)(UIComponent *this, VisualTree *, ScreenInputContext *, UIAnimationController *, const ScreenEvent *);
void (__fastcall *onNotifyChildAdded)(UIComponent *this);
void (__fastcall *onNotifyChildRemoved)(UIComponent *this);
void (__fastcall *onRemoved)(UIComponent *this);
void (__fastcall *onAdded)(UIComponent *this);
void (__fastcall *onVisibilityChanged)(UIComponent *this, bool);
void (__fastcall *onEnabledChanged)(UIComponent *this, bool);
bool (__fastcall *isRenderableComponent)(UIComponent *this);
bool (__fastcall *onLayoutChange)(UIComponent *this);
void (__fastcall *reset)(UIComponent *this);
void (__fastcall *reload)(UIComponent *this, const UIComponent *);
const std::string *(__fastcall *getTextToSpeechComponentValue)(UIComponent *this);
void (__fastcall *updateUI)(RenderableComponent *this, const UIMeasureStrategy *);
bool (__fastcall *overridesLayoutAxisOffset)(RenderableComponent *this, const LayoutVariableType);
float (__fastcall *getLayoutAxisOffsetOverride)(RenderableComponent *this, const LayoutVariableType);
UIBatchType (__fastcall *getBatchType)(CustomRenderComponent *this);
int (__fastcall *getCustomId)(CustomRenderComponent *this);
int (__fastcall *getNumRenderPasses)(CustomRenderComponent *this);
UIMaterialType (__fastcall *getUIMaterialType)(CustomRenderComponent *this, int);
ResourceLocation *(__fastcall *getResourceLocation)(CustomRenderComponent *this, ResourceLocation *result, int, int);
bool (__fastcall *getRequiresPreRenderSetup)(CustomRenderComponent *this, int);
void (__fastcall *collectScreenEvents)(CustomRenderComponent *this, std::queue<ScreenEvent> *);
};
# ContentItem
struct __cppobj ContentItem
{
ContentItem_vtbl *__vftable /*VFT*/;
unsigned __int64 mId;
std::string mName;
std::string mDescription;
unsigned __int64 mSize;
bool mIsDescriptionExpanded;
__declspec(align(8)) _BYTE mType[8];
_BYTE mItemType[8];
_BYTE mFlags[8];
ContentSource *mSource;
};
# ContentItem_vtbl
struct /*VFT*/ ContentItem_vtbl
{
void (__fastcall *~ContentItem)(ContentItem *this);
};
# ContentSource_vtbl
struct /*VFT*/ ContentSource_vtbl
{
void (__fastcall *~ContentSource)(ContentSource *this);
void (__fastcall *load)(ContentSource *this);
void (__fastcall *generateItems)(ContentSource *this, std::vector<std::unique_ptr<ContentItem>> *);
void (__fastcall *save)(ContentSource *this);
void (__fastcall *deleteContentFiles)(ContentSource *this, std::vector<ContentItem const *>);
void (__fastcall *postDeleteContent)(ContentSource *this, std::vector<ContentItem const *>);
};
# ContentManager
struct __cppobj ContentManager : LevelLocationObserver, std::enable_shared_from_this<ContentManager>
{
Core::FilePathManager *mFilePathManager;
LevelListCache *mLevelListCache;
WorldTemplateManager *mWorldTemplateManager;
ResourcePackRepository *mResourcePackRepository;
ResourcePackManager *mResourcePackManager;
PackManifestFactory *mPackManifestFactory;
IEntitlementManager *mEntitlementManager;
const ContentTierManager *mContentTierManager;
gsl::not_null<Bedrock::NonOwnerPointer<StoreCatalogRepository> > mStoreCatalog;
gsl::not_null<Bedrock::NonOwnerPointer<ContentCatalogService> > mContentCatalogService;
PackSourceFactory *mPackSourceFactory;
std::vector<std::unique_ptr<ContentItem>> mContent;
std::vector<std::unique_ptr<ContentSource>> mContentSources;
std::vector<ContentManagerContext *> mContexts;
unsigned __int64 mContentId;
ContentCatalogPackSource *mCatalogResourcePackSource;
std::unique_ptr<ContentManagerProxy> mProxy;
bool mInitialized;
const std::string WORLD_RESOURCE_PACK_FILENAME;
const std::string WORLD_BEHAVIOR_PACK_FILENAME;
};
# ContentView::ItemCollection
struct __cppobj ContentView::ItemCollection
{
std::unique_ptr<ContentItem> mItemProxy;
std::vector<ContentItem *> mItems;
std::function<bool __cdecl(ContentItem const *)> mPredicate;
};
# ContentView
struct __cppobj ContentView
{
ContentManager *mContentManager;
std::vector<ContentItem *> mItems;
std::function<bool __cdecl(ContentItem const *)> mPredicate;
std::function<bool __cdecl(ContentItem *,ContentItem *)> mSortFunction;
std::function<void __cdecl(void)> mOnReload;
std::vector<std::unique_ptr<ContentView::ItemCollection>> mItemCollections;
std::vector<ContentView const *> mContentViewSources;
};
# ContentManagerContext
struct __cppobj ContentManagerContext
{
std::function<bool __cdecl(ContentItem const *)> mContextPredicate;
std::vector<std::unique_ptr<ContentView>> mContentViews;
ContentManager *mManager;
};
# ContentManagerProxyCallbacks
struct __cppobj ContentManagerProxyCallbacks
{
std::function<ContentItem * __cdecl(PackManifest &)> mGetContentItemByManifest;
};
# ContentManagerProxy
struct __cppobj ContentManagerProxy
{
ContentManagerProxyCallbacks mCallbacks;
};
# ContentManager_vtbl
struct /*VFT*/ ContentManager_vtbl
{
void (__fastcall *~Observer<LevelLocationObserver,Core::SingleThreadedLock>)(Core::Observer<LevelLocationObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<LevelLocationObserver,Core::SingleThreadedLock> *this);
void (__fastcall *onLevelAdded)(LevelLocationObserver *this, const std::string *);
void (__fastcall *onLevelUpdated)(LevelLocationObserver *this, const std::string *);
void (__fastcall *onLevelDeleted)(LevelLocationObserver *this, const std::string *);
void (__fastcall *onStorageChanged)(LevelLocationObserver *this);
};
# ClientModel
struct __cppobj ClientModel
{
ClientModel_vtbl *__vftable /*VFT*/;
};
# ClientModel_vtbl
struct /*VFT*/ ClientModel_vtbl
{
void (__fastcall *~ClientModel)(ClientModel *this);
bool (__fastcall *hasCommandsEnabled)(ClientModel *this);
std::string *(__fastcall *getFormattedHoverText)(ClientModel *this, std::string *result, const ItemStackBase *, const bool);
bool (__fastcall *achievementsWillBeDisabledOnLoad)(ClientModel *this);
bool (__fastcall *hasAchievementsDisabled)(ClientModel *this);
std::string *(__fastcall *getLevelName)(ClientModel *this, std::string *result);
int (__fastcall *getGameDifficulty)(ClientModel *this);
int (__fastcall *getGameType)(ClientModel *this);
void (__fastcall *setGameType)(ClientModel *this, GameType);
int (__fastcall *getGenerator)(ClientModel *this);
bool (__fastcall *getStartWithMap)(ClientModel *this);
bool (__fastcall *isAlwaysDay)(ClientModel *this);
bool (__fastcall *isGameRule)(ClientModel *this, GameRuleId);
bool (__fastcall *isImmutableWorld)(ClientModel *this);
std::unique_ptr<PlayerCommandOrigin> *(__fastcall *makePlayerCommandOrigin)(ClientModel *this, std::unique_ptr<PlayerCommandOrigin> *result);
void (__fastcall *setCommandsEnabled)(ClientModel *this, bool);
void (__fastcall *disableAchievements)(ClientModel *this);
float (__fastcall *getGuiScale)(ClientModel *this);
const Option *(__fastcall *getGuiScaleOption)(ClientModel *this);
void (__fastcall *setGuiScaleOffset)(ClientModel *this, int);
void (__fastcall *notifyForLeaveGame)(ClientModel *this);
};
# ClientInstanceModel
struct __cppobj ClientInstanceModel : ClientModel
{
IClientInstance *mClient;
};
# ClientInstanceModel_vtbl
struct /*VFT*/ ClientInstanceModel_vtbl
{
void (__fastcall *~ClientModel)(ClientModel *this);
bool (__fastcall *hasCommandsEnabled)(ClientModel *this);
std::string *(__fastcall *getFormattedHoverText)(ClientModel *this, std::string *result, const ItemStackBase *, const bool);
bool (__fastcall *achievementsWillBeDisabledOnLoad)(ClientModel *this);
bool (__fastcall *hasAchievementsDisabled)(ClientModel *this);
std::string *(__fastcall *getLevelName)(ClientModel *this, std::string *result);
int (__fastcall *getGameDifficulty)(ClientModel *this);
int (__fastcall *getGameType)(ClientModel *this);
void (__fastcall *setGameType)(ClientModel *this, GameType);
int (__fastcall *getGenerator)(ClientModel *this);
bool (__fastcall *getStartWithMap)(ClientModel *this);
bool (__fastcall *isAlwaysDay)(ClientModel *this);
bool (__fastcall *isGameRule)(ClientModel *this, GameRuleId);
bool (__fastcall *isImmutableWorld)(ClientModel *this);
std::unique_ptr<PlayerCommandOrigin> *(__fastcall *makePlayerCommandOrigin)(ClientModel *this, std::unique_ptr<PlayerCommandOrigin> *result);
void (__fastcall *setCommandsEnabled)(ClientModel *this, bool);
void (__fastcall *disableAchievements)(ClientModel *this);
float (__fastcall *getGuiScale)(ClientModel *this);
const Option *(__fastcall *getGuiScaleOption)(ClientModel *this);
void (__fastcall *setGuiScaleOffset)(ClientModel *this, int);
void (__fastcall *notifyForLeaveGame)(ClientModel *this);
};
# Core::Observer<Social::UserListObserver,Core::SingleThreadedLock>
struct __cppobj Core::Observer<Social::UserListObserver,Core::SingleThreadedLock>
{
Core::Observer<Social::UserListObserver,Core::SingleThreadedLock>_vtbl *__vftable /*VFT*/;
Core::Subject<Social::UserListObserver,Core::SingleThreadedLock> *mpSubject;
};
# Core::Observer<Social::UserListObserver,Core::SingleThreadedLock>_vtbl
struct /*VFT*/ Core::Observer<Social::UserListObserver,Core::SingleThreadedLock>_vtbl
{
void (__fastcall *~Observer<Social::UserListObserver,Core::SingleThreadedLock>)(Core::Observer<Social::UserListObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<Social::UserListObserver,Core::SingleThreadedLock> *this);
};
# Core::Subject<Social::UserListObserver,Core::SingleThreadedLock>
struct __cppobj Core::Subject<Social::UserListObserver,Core::SingleThreadedLock>
{
Core::SingleThreadedLock mLock;
std::vector<gsl::not_null<Social::UserListObserver *>> mObservers;
};
# ChannelTransform
struct __cppobj ChannelTransform
{
ExpressionNode mXYZ[3];
Vec3 mAxis;
ChannelTransformAxisType mTransformDataType;
};
# ChannelTransform_Float
struct __cppobj ChannelTransform_Float
{
float mXYZ[3];
};
# ChunkVisibilityCacheElement
struct __cppobj ChunkVisibilityCacheElement
{
unsigned __int8 mVisibility[6];
unsigned __int16 mLatticeLookup;
float mDistance;
unsigned __int8 mCanSeeChunkBitfield;
unsigned __int8 mChunkIsEmpty : 1;
unsigned __int8 mChunkVisible : 1;
unsigned __int8 mChunkAccessBitX : 1;
unsigned __int8 mChunkAccessBitY : 1;
unsigned __int8 mChunkAccessBitZ : 1;
unsigned __int8 mIsSkyLit : 1;
unsigned __int8 mAllSidesCanSeeAllSides : 1;
unsigned __int8 mForceRequery : 1;
unsigned __int8 mUpdateCounter;
unsigned __int8 mInitted;
};
# ChunkVisibilityCache
struct __cppobj __declspec(align(4)) ChunkVisibilityCache
{
std::vector<ChunkVisibilityCacheElement> mCache;
int mCacheSideMask;
unsigned __int8 mCacheSideShift;
unsigned __int8 mCacheDoubleSideShift;
};
# ClientBlockPipeline::SimpleMesh
struct __cppobj ClientBlockPipeline::SimpleMesh
{
mce::MeshData mMeshData;
std::vector<TessellatorQuadInfo> mQuadInfoList;
};
# ClientBlockPipeline::NamedMeshStreams
struct __cppobj ClientBlockPipeline::NamedMeshStreams
{
std::unordered_map<TerrainLayer const *,ClientBlockPipeline::SimpleMesh> mStreams;
};
# ClientBlockPipeline::BlockTessellatorPipeline
struct __cppobj ClientBlockPipeline::BlockTessellatorPipeline
{
ClientBlockPipeline::NamedMeshStreams mMeshStreams;
};
# ClientBlockPipeline::Step
const struct __cppobj ClientBlockPipeline::Step
{
ClientBlockPipeline::Step_vtbl *__vftable /*VFT*/;
unsigned __int64 mStepId;
};
# ClientBlockPipeline::PipelineError
struct __cppobj ClientBlockPipeline::PipelineError
{
std::string mError;
};
# ClientBlockPipeline::StepResult
struct __cppobj ClientBlockPipeline::StepResult
{
std::variant<ClientBlockPipeline::PipelineError,std::vector<std::any> > mResults;
};
# ClientBlockPipeline::Step_vtbl
struct /*VFT*/ ClientBlockPipeline::Step_vtbl
{
void (__fastcall *~Step)(ClientBlockPipeline::Step *this);
ClientBlockPipeline::StepResult *(__fastcall *run)(ClientBlockPipeline::Step *this, ClientBlockPipeline::StepResult *result, const ClientBlockPipeline::Inputs *);
};
# ClientBlockPipeline::Description
struct __cppobj ClientBlockPipeline::Description
{
std::vector<std::shared_ptr<ClientBlockPipeline::Step const >> mSteps;
std::vector<std::shared_ptr<ClientBlockPipeline::Step const >> mOutputs;
std::vector<ClientBlockPipeline::Description::BakedStep> mBakedSteps;
};
# CommandListBase
struct __cppobj CommandListBase
{
};
# cg::details::LambdaExecutorContextContainer<std::nullptr_t,0>
struct __declspec(align(8)) cg::details::LambdaExecutorContextContainer<std::nullptr_t,0>
{
__int16 mContext;
};
# cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>
struct __cppobj cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>
{
std::unique_ptr<Bedrock::Threading::Burst::WorkQueue<std::function<void __cdecl(std::nullptr_t &)>,Bedrock::Threading::Burst::Strategy::Console,Bedrock::Threading::Burst::Strategy::Execution::GreedyExecution>> mWorkQueue;
__int16 *mContext;
};
# cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &>
struct __cppobj cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &>
{
cg::details::LambdaExecutorContextContainer<std::nullptr_t,0> mContextContainer;
__int16 *mContext;
cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1> mExecutionPolicy;
};
# cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> >
struct __cppobj __declspec(align(8)) cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> >
{
std::unique_ptr<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &>> mExecutionContext;
std::atomic<int> mPendingWorkCount;
};
# cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >
struct __cppobj cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >
{
cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > mScheduler;
};
# cg::details::ScopedFrameBase<cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution>
struct __cppobj cg::details::ScopedFrameBase<cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution>
{
};
# cg::details::ScopedFrame<cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution,0>
struct __cppobj cg::details::ScopedFrame<cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution,0> : cg::details::ScopedFrameBase<cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution>
{
cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > > *mDispatcher;
};
# cg::details::SpecializedScopedFrame<cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution,void>
struct __cppobj cg::details::SpecializedScopedFrame<cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution,void> : cg::details::ScopedFrame<cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution,0>
{
};
# CommandListQueue
struct __cppobj CommandListQueue
{
CommandListTaskContext mGlobalContext;
bool mIsAsync;
mce::RenderContext *mGlobalRenderContext;
cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > > mDragonDispatcher;
std::unique_ptr<cg::details::SpecializedScopedFrame<cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution,void>> mDragonDispatcherScope;
Bedrock::Threading::InstancedThreadLocal<ThreadedFrameConstantsContainer,std::allocator<ThreadedFrameConstantsContainer> > mPerThreadContextConstants;
};
# Core::Observer<hbui::RouterObserver,Core::SingleThreadedLock>
struct __cppobj Core::Observer<hbui::RouterObserver,Core::SingleThreadedLock>
{
Core::Observer<hbui::RouterObserver,Core::SingleThreadedLock>_vtbl *__vftable /*VFT*/;
Core::Subject<hbui::RouterObserver,Core::SingleThreadedLock> *mpSubject;
};
# Core::Observer<hbui::RouterObserver,Core::SingleThreadedLock>_vtbl
struct /*VFT*/ Core::Observer<hbui::RouterObserver,Core::SingleThreadedLock>_vtbl
{
void (__fastcall *~Observer<hbui::RouterObserver,Core::SingleThreadedLock>)(Core::Observer<hbui::RouterObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<hbui::RouterObserver,Core::SingleThreadedLock> *this);
};
# Core::Subject<hbui::RouterObserver,Core::SingleThreadedLock>
struct __cppobj Core::Subject<hbui::RouterObserver,Core::SingleThreadedLock>
{
Core::SingleThreadedLock mLock;
std::vector<gsl::not_null<hbui::RouterObserver *>> mObservers;
};
# ContentDiscovery
struct __cppobj ContentDiscovery
{
IContentDiscoveryListener *mContentDiscoveryListener;
gsl::not_null<Bedrock::NonOwnerPointer<ContentCatalogService> > mCatalogService;
PackSourceFactory *mPackSourceFactory;
const int SEARCH_BATCH_SIZE;
const int SEARCH_PAGE_SIZE;
std::shared_ptr<bool> mExistenceTracker;
};
# ContentTracker
struct __cppobj ContentTracker
{
bool mUsePersonaService;
IContentEventListener *mEventListener;
gsl::not_null<Bedrock::NonOwnerPointer<ContentCatalogService> > mCatalogService;
ExternalContentManager *mExternalContentManager;
Bedrock::NonOwnerPointer<SoundEngine> mSoundEngine;
std::function<std::shared_ptr<DlcImportContext> __cdecl(bool,Core::Path const &,std::function<void __cdecl(bool)>,std::function<void __cdecl(bool,PackManifest const *)>)> mDlcImportContextFactory;
PropertyBag mProperties;
int mPropertyChangeVersion;
std::string mContentUrl;
std::string mTitle;
unsigned __int64 mFileSize;
bool mTitleLocked;
bool mHasHydrated;
std::shared_ptr<TaskGroup> mIOTaskGroup;
std::shared_ptr<FileDownloadManager> mFileDownloadManager;
std::shared_ptr<DlcImportContext> mImportContext;
std::shared_ptr<bool> mExistenceTracker;
bool mReleaseDownloader;
int mDownloadRetryAttempts;
std::chrono::duration<__int64,std::ratio<1,1> > mDownloadRetryDelay;
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > mDownloadFailureTime;
};
# ContentAcquisition::PackImportCallbackInfo
struct __cppobj ContentAcquisition::PackImportCallbackInfo
{
bool mShouldCheckExistence;
std::weak_ptr<bool> mExistenceTracker;
std::function<void __cdecl(PackImportStateObject &)> mCallback;
};
# ContentAcquisition
struct __cppobj ContentAcquisition : IContentEventListener, IContentDiscoveryListener, IContentAcquisition, Bedrock::EnableNonOwnerReferences
{
gsl::not_null<Bedrock::NonOwnerPointer<ContentCatalogService> > mCatalogService;
ExternalContentManager *mExternalContentManager;
ResourcePackRepository *mResourcePackRepository;
ResourcePackManager *mResourcePackManager;
WorldTemplateManager *mTemplateManager;
IMinecraftEventing *mEventing;
ToastManager *mToastManager;
Bedrock::NonOwnerPointer<SoundEngine> mSoundEngine;
bool mStarted;
__declspec(align(4)) RetryDelay mAutoSaveRetry;
RetryDelay mContentDiscoveryRetry;
Json::Value mSerializedState;
AutoUpdateMode mAutoUpdateMode;
std::unique_ptr<ContentDiscovery> mContentDiscovery;
std::vector<std::shared_ptr<ContentTracker>> mContentTrackers;
std::vector<ContentAcquisition::DownloadCallback> mDownloadCallbacks;
std::function<void __cdecl(std::string const &,DurableDocument const &)> mUpdateFoundCallback;
std::vector<ContentAcquisition::PackImportCallbackInfo> mPackImportCallbacks;
std::unordered_map<DlcId,ContentAcquisition::DownloadHistory> mDownloadHistory;
std::unordered_map<std::string,DlcId> mCachedProductIdLookup;
std::shared_ptr<TaskGroup> mIOTaskGroup;
};
# ContentAcquisition_vtbl
struct /*VFT*/ ContentAcquisition_vtbl
{
void (__fastcall *~IContentEventListener)(IContentEventListener *this);
void (__fastcall *onDownloadEvent)(IContentEventListener *this, ContentEventType, InitiatorCategory, const DlcId *, const std::string *, const std::vector<PackIdVersion> *, unsigned __int64, long double, bool);
void (__fastcall *onImportEvent)(IContentEventListener *this, ContentEventType, InitiatorCategory, const DlcId *, const std::string *, const std::vector<PackIdVersion> *, bool, bool);
void (__fastcall *onPackImportEvent)(IContentEventListener *this, const std::string *, const PackManifest *, bool);
};
# ComponentDescription_vtbl
struct /*VFT*/ ComponentDescription_vtbl
{
const char *(__fastcall *getJsonName)(Description *this);
void (__fastcall *~Description)(Description *this);
void (__fastcall *deserializeData)(Description *this, DeserializeDataParams);
void (__fastcall *serializeData)(Description *this, Json::Value *);
};
# Core::Observer<ActiveDirectoryIdentityObserver,Core::SingleThreadedLock>
struct __cppobj Core::Observer<ActiveDirectoryIdentityObserver,Core::SingleThreadedLock>
{
Core::Observer<ActiveDirectoryIdentityObserver,Core::SingleThreadedLock>_vtbl *__vftable /*VFT*/;
Core::Subject<ActiveDirectoryIdentityObserver,Core::SingleThreadedLock> *mpSubject;
};
# Core::Observer<ActiveDirectoryIdentityObserver,Core::SingleThreadedLock>_vtbl
struct /*VFT*/ Core::Observer<ActiveDirectoryIdentityObserver,Core::SingleThreadedLock>_vtbl
{
void (__fastcall *~Observer<ActiveDirectoryIdentityObserver,Core::SingleThreadedLock>)(Core::Observer<ActiveDirectoryIdentityObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<ActiveDirectoryIdentityObserver,Core::SingleThreadedLock> *this);
};
# Core::Subject<ActiveDirectoryIdentityObserver,Core::SingleThreadedLock>
struct __cppobj Core::Subject<ActiveDirectoryIdentityObserver,Core::SingleThreadedLock>
{
Core::SingleThreadedLock mLock;
std::vector<gsl::not_null<ActiveDirectoryIdentityObserver *>> mObservers;
};
# Core::Observer<I18nObserver,Core::SingleThreadedLock>
struct __cppobj Core::Observer<I18nObserver,Core::SingleThreadedLock>
{
Core::Observer<I18nObserver,Core::SingleThreadedLock>_vtbl *__vftable /*VFT*/;
Core::Subject<I18nObserver,Core::SingleThreadedLock> *mpSubject;
};
# Core::Observer<I18nObserver,Core::SingleThreadedLock>_vtbl
struct /*VFT*/ Core::Observer<I18nObserver,Core::SingleThreadedLock>_vtbl
{
void (__fastcall *~Observer<I18nObserver,Core::SingleThreadedLock>)(Core::Observer<I18nObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<I18nObserver,Core::SingleThreadedLock> *this);
};
# Core::DeferredTask
struct __cppobj __declspec(align(8)) Core::DeferredTask
{
std::atomic<enum Core::DeferredTask::State> mState;
std::condition_variable mCondition;
std::mutex mExecutionMutex;
std::function<void __cdecl(void)> mCallback;
const bool mCanSkipExecution;
};
# cg::details::LambdaExecutorContextContainer<dragon::rendering::RenderContext,0>
struct __cppobj cg::details::LambdaExecutorContextContainer<dragon::rendering::RenderContext,0>
{
dragon::rendering::RenderContext mContext;
};
# cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>
struct __cppobj cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>
{
std::unique_ptr<Bedrock::Threading::Burst::WorkQueue<std::function<void __cdecl(dragon::rendering::RenderContext &)>,Bedrock::Threading::Burst::Strategy::Console,Bedrock::Threading::Burst::Strategy::Execution::GreedyExecution>> mWorkQueue;
dragon::rendering::RenderContext *mContext;
};
# cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &>
struct __cppobj cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &>
{
cg::details::LambdaExecutorContextContainer<dragon::rendering::RenderContext,0> mContextContainer;
dragon::rendering::RenderContext *mContext;
cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1> mExecutionPolicy;
};
# cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> >
struct __cppobj __declspec(align(8)) cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> >
{
std::unique_ptr<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &>> mExecutionContext;
std::atomic<int> mPendingWorkCount;
};
# cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >
struct __cppobj cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >
{
cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > mScheduler;
};
# Core::Cache<unsigned __int64,dragon::rendering::BufferResourceManager<dragon::mesh::VertexBufferType>::BufferResource,std::shared_ptr<dragon::rendering::BufferResourceManager<dragon::mesh::VertexBufferType>::BufferResource> >
struct __cppobj Core::Cache<unsigned __int64,dragon::rendering::BufferResourceManager<dragon::mesh::VertexBufferType>::BufferResource,std::shared_ptr<dragon::rendering::BufferResourceManager<dragon::mesh::VertexBufferType>::BufferResource> >
{
std::shared_mutex mAccess;
std::unordered_map<unsigned __int64,std::shared_ptr<dragon::rendering::BufferResourceManager<dragon::mesh::VertexBufferType>::BufferResource>> mContent;
};
# Core::Cache<unsigned __int64,dragon::rendering::BufferResourceManager<dragon::mesh::IndexBufferType>::BufferResource,std::shared_ptr<dragon::rendering::BufferResourceManager<dragon::mesh::IndexBufferType>::BufferResource> >
struct __cppobj Core::Cache<unsigned __int64,dragon::rendering::BufferResourceManager<dragon::mesh::IndexBufferType>::BufferResource,std::shared_ptr<dragon::rendering::BufferResourceManager<dragon::mesh::IndexBufferType>::BufferResource> >
{
std::shared_mutex mAccess;
std::unordered_map<unsigned __int64,std::shared_ptr<dragon::rendering::BufferResourceManager<dragon::mesh::IndexBufferType>::BufferResource>> mContent;
};
# Core::CpuRingBufferAllocation_Buffer::Buffer
struct __cppobj Core::CpuRingBufferAllocation_Buffer::Buffer
{
std::vector<unsigned char> mBuffer;
};
# Core::CpuRingBufferAllocation_Buffer
struct __cppobj Core::CpuRingBufferAllocation_Buffer
{
};
# Core::CheckedRingBuffer<2,0>
struct __cppobj Core::CheckedRingBuffer<2,0>
{
FencedDynamicRingBuffer<Core::CpuRingBufferAllocation_Buffer,2,0> *mBuffer;
unsigned __int64 mFence;
};
# Core::CpuRingBufferAllocator<unsigned char,2,0,Core::CheckedRingBuffer<2,0> >
struct __cppobj Core::CpuRingBufferAllocator<unsigned char,2,0,Core::CheckedRingBuffer<2,0> >
{
Core::CheckedRingBuffer<2,0> *mBufferInstance;
};
# Core::SharedMemoryTracker
struct __cppobj Core::SharedMemoryTracker
{
MPMCQueue<std::shared_ptr<Core::SharedMemoryTracker::SharedMemoryTrackerBase> > mTrackedMemory;
};
# Core::RingAllocatorContainer<unsigned char,2,0,Core::CheckedRingBuffer<2,0> >::AllocationScope
struct __cppobj Core::RingAllocatorContainer<unsigned char,2,0,Core::CheckedRingBuffer<2,0> >::AllocationScope
{
std::function<void __cdecl(void)> mFinalizer;
Core::CpuRingBufferAllocator<unsigned char,2,0,Core::CheckedRingBuffer<2,0> > mAllocator;
FencedDynamicRingBuffer<Core::CpuRingBufferAllocation_Buffer,2,0> *mRing;
Core::CheckedRingBuffer<2,0> mCheckedRing;
const unsigned __int64 mFence;
};
# Core::RingAllocatorContainer<unsigned char,2,0,Core::CheckedRingBuffer<2,0> >
struct __cppobj Core::RingAllocatorContainer<unsigned char,2,0,Core::CheckedRingBuffer<2,0> >
{
unsigned __int64 mCurrentFence;
std::atomic<unsigned __int64> mLastCompletedFence;
std::atomic<bool> mHasLastCompletedFence;
std::shared_ptr<Core::CpuRingBufferAllocation_Buffer> mBuffer;
FencedDynamicRingBuffer<Core::CpuRingBufferAllocation_Buffer,2,0> mRing;
};
# cg::details::ScopedFrameBase<cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution>
struct __cppobj cg::details::ScopedFrameBase<cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution>
{
};
# cg::details::ScopedFrame<cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution,0>
struct __cppobj cg::details::ScopedFrame<cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution,0> : cg::details::ScopedFrameBase<cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution>
{
cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > > *mDispatcher;
};
# cg::details::SpecializedScopedFrame<cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution,void>
struct __cppobj cg::details::SpecializedScopedFrame<cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution,void> : cg::details::ScopedFrame<cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution,0>
{
};
# cg::ResourceManager<std::unique_ptr<dragon::materials::CompiledMaterialDefinition>,std::string,void,std::unique_ptr<dragon::materials::CompiledMaterialDefinition> *,std::unordered_map>
struct __cppobj cg::ResourceManager<std::unique_ptr<dragon::materials::CompiledMaterialDefinition>,std::string,void,std::unique_ptr<dragon::materials::CompiledMaterialDefinition> *,std::unordered_map>
{
std::unordered_map<std::string,std::unique_ptr<dragon::materials::CompiledMaterialDefinition>> mContainer;
};
# cg::ResourceManager<std::unique_ptr<dragon::materials::Material>,dragon::materials::MaterialLocation,void,std::unique_ptr<dragon::materials::Material> *,std::unordered_map>
struct __cppobj cg::ResourceManager<std::unique_ptr<dragon::materials::Material>,dragon::materials::MaterialLocation,void,std::unique_ptr<dragon::materials::Material> *,std::unordered_map>
{
std::unordered_map<dragon::materials::MaterialLocation,std::unique_ptr<dragon::materials::Material>> mContainer;
};
# Core::IFileSystem
struct __cppobj Core::IFileSystem
{
Core::IFileSystem_vtbl *__vftable /*VFT*/;
};
# Core::IFile
struct __cppobj Core::IFile
{
Core::IFile_vtbl *__vftable /*VFT*/;
};
# Core::IFile_vtbl
struct /*VFT*/ Core::IFile_vtbl
{
void (__fastcall *~IFile)(Core::IFile *this);
Core::Result *(__fastcall *readExactly)(Core::IFile *this, Core::Result *result, void *, unsigned __int64);
Core::Result *(__fastcall *readAtPosition)(Core::IFile *this, Core::Result *result, unsigned __int64, void *, unsigned __int64, unsigned __int64 *);
Core::Result *(__fastcall *getSize)(Core::IFile *this, Core::Result *result, unsigned __int64 *);
};
# Core::IFileSystem_vtbl
struct /*VFT*/ Core::IFileSystem_vtbl
{
void (__fastcall *~IFileSystem)(Core::IFileSystem *this);
std::unique_ptr<Core::IFile> *(__fastcall *openFile)(Core::IFileSystem *this, std::unique_ptr<Core::IFile> *result, Core::Path, Core::FileOpenMode, Core::FileBufferingMode);
bool (__fastcall *fileExists)(Core::IFileSystem *this, Core::Path);
Core::Result *(__fastcall *iterateOverDirectory)(Core::IFileSystem *this, Core::Result *result, Core::Path, Core::DirectoryIterationFlags, std::function<Core::Result __cdecl(Core::DirectoryIterationItem const &)>);
Core::Result *(__fastcall *getDirectoryFiles)(Core::IFileSystem *this, Core::Result *result, std::vector<Core::PathBuffer<std::string >> *, Core::Path);
};
# ContentLog::ThreadSpecificData::ScopeData
struct __cppobj ContentLog::ThreadSpecificData::ScopeData
{
std::string mMessage;
gsl::not_null<ContentLog::ContentLogScope const *> mContentLogScope;
};
# ContextMessageLogger_vtbl
struct /*VFT*/ ContextMessageLogger_vtbl
{
void (__fastcall *~ContextMessageLogger)(ContextMessageLogger *this);
};
# ContextMessage
struct __cppobj ContextMessage
{
LogArea mArea;
LogLevel mLevel;
std::string mMessage;
};
# ContentLog::ThreadSpecificData
struct __cppobj ContentLog::ThreadSpecificData
{
std::vector<ContentLog::ThreadSpecificData::ScopeData> mScope;
std::vector<ContextMessageLogger *> mMessageLoggers;
};
# ContentLog::ScopeHandler
struct __cppobj ContentLog::ScopeHandler : std::enable_shared_from_this<ContentLog::ScopeHandler>
{
Bedrock::Threading::InstancedThreadLocal<ContentLog::ThreadSpecificData,std::allocator<ContentLog::ThreadSpecificData> > mThreadSpecificData;
};
# ContentLog
struct __cppobj ContentLog : Bedrock::EnableNonOwnerReferences, DisableServiceLocatorOverride
{
bool mEnabled;
std::map<typeid_t<ContentLog>,ContentLog::ContentLogEndPointData,std::less<typeid_t<ContentLog> >,std::allocator<std::pair<typeid_t<ContentLog> const ,ContentLog::ContentLogEndPointData> > > mEndPoints;
std::mutex mEndpointMutex;
std::shared_ptr<ContentLog::ScopeHandler> mScopeHandler;
};
# ContentLogFileEndPoint
struct __cppobj __declspec(align(4)) ContentLogFileEndPoint : ContentLogEndPoint
{
std::unique_ptr<Core::OutputFileStream> mFileStream;
Core::PathBuffer<std::string > mDebugLogDirectory;
Core::PathBuffer<std::string > mFilePath;
unsigned int mNumTimesOpened;
bool mIsEnabled;
};
# ContentLogFileEndPoint_vtbl
struct /*VFT*/ ContentLogFileEndPoint_vtbl
{
void (__fastcall *~LogEndPoint)(Bedrock::LogEndPoint *this);
void (__fastcall *log)(Bedrock::LogEndPoint *this, const char *);
void (__fastcall *flush)(Bedrock::LogEndPoint *this);
void (__fastcall *setEnabled)(Bedrock::LogEndPoint *this, bool);
bool (__fastcall *isEnabled)(Bedrock::LogEndPoint *this);
void (__fastcall *log)(ContentLogEndPoint *this, const LogArea, const LogLevel, const char *);
};
# Core::LRUCache<Core::PathBuffer<std::string >,FMOD::Sound,std::shared_ptr<FMOD::Sound> >::CacheItem
struct __cppobj Core::LRUCache<Core::PathBuffer<std::string >,FMOD::Sound,std::shared_ptr<FMOD::Sound> >::CacheItem
{
Core::PathBuffer<std::string > mKey;
std::shared_ptr<FMOD::Sound> mValue;
unsigned __int64 mSizeInBytes;
};
# Core::LRUCache<Core::PathBuffer<std::string >,FMOD::Sound,std::shared_ptr<FMOD::Sound> >
struct __cppobj Core::LRUCache<Core::PathBuffer<std::string >,FMOD::Sound,std::shared_ptr<FMOD::Sound> >
{
std::shared_mutex mAccess;
std::atomic<unsigned __int64> mCurrentSizeInBytes;
const unsigned __int64 mCapacityInBytes;
std::list<Core::LRUCache<Core::PathBuffer<std::string >,FMOD::Sound,std::shared_ptr<FMOD::Sound> >::CacheItem,std::allocator<Core::LRUCache<Core::PathBuffer<std::string >,FMOD::Sound,std::shared_ptr<FMOD::Sound> >::CacheItem> > mCacheList;
std::unordered_map<Core::PathBuffer<std::string >,std::_List_iterator<std::_List_val<std::_List_simple_types<Core::LRUCache<Core::PathBuffer<std::string >,FMOD::Sound,std::shared_ptr<FMOD::Sound> >::CacheItem> > >,std::hash<Core::PathBuffer<std::string > >,std::equal_to<Core::PathBuffer<std::string > >,std::allocator<std::pair<Core::PathBuffer<std::string > const ,std::_List_iterator<std::_List_val<std::_List_simple_types<Core::LRUCache<Core::PathBuffer<std::string >,FMOD::Sound,std::shared_ptr<FMOD::Sound> >::CacheItem> > > > > > mCacheMap;
};
# CustomMusic::QueuedMusicItem
struct __cppobj __declspec(align(8)) CustomMusic::QueuedMusicItem
{
std::string mEventName;
float mVolume;
float mFadeoutSeconds;
_BYTE mPlayMode[1];
};
# CustomMusic
struct __cppobj __declspec(align(8)) CustomMusic : Music
{
_BYTE mCurrentPlayMode[1];
std::queue<CustomMusic::QueuedMusicItem> mMusicQueue;
bool _mIsActive;
};
# CustomMusic_vtbl
struct /*VFT*/ CustomMusic_vtbl
{
void (__fastcall *~Music)(Music *this);
bool (__fastcall *hasTracks)(Music *this);
void (__fastcall *nextTrack)(Music *this);
void (__fastcall *setActive)(Music *this, bool);
};
# ClientAssetCacheController::UnloadCallback
struct __cppobj __declspec(align(8)) ClientAssetCacheController::UnloadCallback
{
std::function<void __cdecl(void)> mCallback;
bool mResourceCached;
};
# ClientAssetCacheController
struct __cppobj ClientAssetCacheController
{
bool mIsInGame;
bool mCacheInvalid;
std::vector<std::string> mPackIds;
std::map<enum AssetCacheCategory,ClientAssetCacheController::UnloadCallback> mUnloadCallbacks;
};
# ClubsService
struct __cppobj ClubsService : ServiceClient
{
IMinecraftEventing *mMinecraftEventing;
};
# ClubsService_vtbl
struct /*VFT*/ ClubsService_vtbl
{
void (__fastcall *~ServiceClient)(ServiceClient *this);
void (__fastcall *update)(ServiceClient *this);
void (__fastcall *_submitRequest)(ServiceClient *this, std::shared_ptr<RequestHandler>);
};
# CubemapBackgroundResources
struct __cppobj CubemapBackgroundResources
{
std::array<mce::TexturePtr,6> mPanoramaImages;
std::array<ResourceLocation,6> mPanormaResourceLocations;
mce::ClientTexture mCubemapTexture;
ResourceLocation mOverlayLocation;
mce::TexturePtr mOverlayTexture;
int mTextureRefCount;
bool mPrimaryClientUnloaded;
bool mPendingRecreateCubemap;
mce::Color mFadeInColor;
};
# ClientInstanceEventListener
struct __cppobj ClientInstanceEventListener
{
ClientInstanceEventListener_vtbl *__vftable /*VFT*/;
};
# ClientInstance
struct __cppobj ClientInstance : IClientInstance, Core::StorageAreaStateListener, GameCallbacks, PlayerListener, std::enable_shared_from_this<ClientInstance>
{
ClientInstanceState mClientState;
IMinecraftApp *mApp;
LevelListener *mLevelListener;
IMinecraftGame *mMinecraftGame;
std::unique_ptr<Minecraft> mMinecraft;
bool mIsFullVanillaPackOnStack;
std::unique_ptr<LevelRenderer> mLevelRenderer;
std::unique_ptr<LightTexture> mLightTexture;
std::unique_ptr<LoopbackPacketSender> mPacketSender;
std::unique_ptr<HolographicPlatform> mHoloInput;
std::unique_ptr<VoiceSystem> mVoiceSystem;
std::unique_ptr<MoveInputHandler> mClientMoveInputHandler;
std::unique_ptr<ClientInputHandler> mClientInputHandler;
std::unique_ptr<MinecraftKeyboardManager> mKeyboardManager;
std::unique_ptr<HitDetectSystem> mHitDetectSystem;
std::shared_ptr<UserAuthentication> mUserAuthentication;
std::unique_ptr<SceneFactory> mSceneFactory;
std::unique_ptr<CachedScenes> mCachesScenes;
std::unique_ptr<CameraManager> mCameraManager;
Actor *mCameraEntity;
Actor *mCameraTargetEntity;
LocalPlayer *mPlayer;
ActorUniqueID mCameraTargetEntityId;
std::unique_ptr<BuildActionIntention> mInProgressBai;
int mLastBuildActionTick;
float mHoloviewerScale;
float mRealityModeFrameFactor;
bool mRealityModeToggleTriggered;
ClientPlayMode mPlayMode;
bool mTickedLastFrame;
std::atomic<bool> mOpenControllerDisconnectScreen;
std::atomic<bool> mHandlingControllerDisconnect;
std::atomic<bool> mConnectGamepadScreenActive;
PlayScreenDefaultTab mDefaultPlayscreenTab;
bool mIsInUpdate;
bool mLivingRoomCredits;
std::function<void __cdecl(void)> mCreditsCallback;
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > mNoBlockBreakUntil;
bool mNewDictationString;
std::string mDictation;
mce::ViewportInfo mViewportInfo;
ClientInstance::ClientRenderResources mClientRenderResources;
mce::Texture *mLevelTexture;
mce::Camera mCamera;
ShaderColor mShaderColor;
ShaderColor mDarkShaderColor;
Vec3 mLastPointerLocation;
std::unique_ptr<SceneStack> mSceneStack;
std::unique_ptr<hbui::Router> mUIRouter;
std::unique_ptr<ContentCatalogService> mServerService;
std::unique_ptr<UIProfanityContext> mUIProfanityContext;
std::shared_ptr<TextToSpeechClient> mTextToSpeechClient;
std::shared_ptr<TTSEventManager> mTTSEventManager;
std::unique_ptr<TaskGroup> mTaskGroup;
std::unique_ptr<BlockTessellator> mBlockTessellator;
std::unique_ptr<BlockActorRenderDispatcher> mBlockEntityRenderDispatcher;
std::unique_ptr<ActorRenderDispatcher> mEntityRenderDispatcher;
std::unique_ptr<ActorBlockRenderer> mEntityBlockRenderer;
std::unique_ptr<ItemInHandRenderer> mItemInHandRenderer;
std::unique_ptr<ItemRenderer> mItemRenderer;
std::unique_ptr<GuiData> mGuiData;
std::unique_ptr<GuidedFlowManager> mGuidedFlowManager;
std::unique_ptr<MobEffectsLayout> mMobEffectsLayout;
std::unique_ptr<ToastManager> mToastManager;
const unsigned __int8 mClientSubId;
std::unique_ptr<SkinRepositoryClientInterface> mSkinRepositoryClientInterface;
std::shared_ptr<persona::PersonaPieceCollectionModel> mPersonaPieceCollectionModel;
ClientHMDState mHMDState;
bool mIsSceneStackChanging;
std::unique_ptr<FogDefinitionRegistry> mFogDefinitionRegistry;
std::unique_ptr<FogManager> mFogManager;
bool mHasSwitchedScreen;
bool mShouldLeaveGame;
bool mPreparingToLeaveGame;
bool mIsLeavingGame;
bool mSyncLeaveGame;
bool mDestroyingGame;
bool mShuttingDown;
bool mUsingTripodNow;
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > mServerConnectionTime;
unsigned int mServerPingTime;
std::deque<std::string> mSentMessageHistory;
std::deque<std::string> mDevConsoleMessageHistory;
std::function<void __cdecl(std::string const &,enum BehaviorStatus)> mBehaviorCommandStatusCallback;
std::unique_ptr<UIEventCoordinator> mUIEventCoordinator;
std::unique_ptr<ClientHitDetectCoordinator> mHitEventCoordinator;
std::unordered_map<std::string,int> mProfanityExactMap;
std::unordered_set<std::string> mProfanityContainsSet;
std::unique_ptr<EducationOptions> mEducationOptions;
glm::tvec2<float,0> mPrevCursorPos;
glm::tvec2<float,0> mCurrentCursorPos;
float mCursorPosAlpha;
LatencyGraphDisplay *mLatencyGraphDisplay;
std::unique_ptr<GameModuleClient> mGameModule;
gsl::not_null<Bedrock::NonOwnerPointer<ClientInstanceEventCoordinator> > mEventCoordinator;
std::unique_ptr<MinecraftClientScriptEngine> mScriptEngine;
int mGameControllerId;
bool mHideSnakeGUI;
bool mHookMouse;
bool mResponse;
Actor *mHovered;
std::vector<std::string> mAddOnList;
int mSendCreateUiFinished;
bool mLoadFinished;
bool mHudScreenFinish;
std::unique_ptr<hbui::SceneProvider> mSceneProvider;
hbui::Telemetry mHBUITelemetry;
std::shared_ptr<ClientRequirementVerifier> mClientRequirementVerifier;
};
# ClientInputHandler
struct __cppobj ClientInputHandler
{
IClientInstance *mClient;
InputHandler *mInputHandler;
std::unique_ptr<ClientBindingFactory> mBindingFactory;
std::unique_ptr<ClientInputMappingFactory> mMappingFactory;
std::string mLastGameMode;
std::string mLastHoloUIMode;
bool mIsFlying;
bool mIsSneaking;
bool mIsSwimming;
bool mIsInWater;
bool mIsInScaffolding;
bool mIsOnScaffolding;
bool mIsCreativeMode;
bool mInteractActive;
bool mHasMobEffects;
bool mShowJumpButton;
bool mShowSneakButton;
std::unique_ptr<ClientInputHandlerProxy> mProxy;
};
# ClientBindingFactory_vtbl
struct /*VFT*/ ClientBindingFactory_vtbl
{
void (__fastcall *~BindingFactory)(BindingFactory *this);
std::function<bool __cdecl(void)> *(__fastcall *getBooleanBinding)(BindingFactory *this, std::function<bool __cdecl(void)> *result, const std::string *);
std::function<std::string __cdecl(void)> *(__fastcall *getStringBinding)(BindingFactory *this, std::function<std::string __cdecl(void)> *result, const std::string *);
std::function<glm::tvec2<float,0> __cdecl(void)> *(__fastcall *getPointBinding)(BindingFactory *this, std::function<glm::tvec2<float,0> __cdecl(void)> *result, const std::string *);
std::function<RectangleArea __cdecl(void)> *(__fastcall *getAreaBinding)(BindingFactory *this, std::function<RectangleArea __cdecl(void)> *result, const std::string *);
};
# ChordButtonMapping
struct __cppobj ChordButtonMapping
{
std::string generatedButtonName;
std::vector<std::string> sourceButtonNames;
};
# ClientInputMappingFactory
struct __cppobj ClientInputMappingFactory : InputMappingFactory
{
std::unordered_map<std::string,InputMapping> mActiveInputMappings;
std::unordered_map<std::string,InputMapping> mInputMappingTemplates;
bool mInvertYAxis;
bool mSwapGamepadButtonsXY;
bool mSwapGamepadButtonsAB;
float mSensitivity;
GamePadRemappingLayout mGameControllerRemappingLayout;
GamePadRemappingLayout mMotionControllerRemappingLayout;
std::weak_ptr<KeyboardRemappingLayout> mKeyboardRemappingLayout;
};
# ClientInputMappingFactory_vtbl
struct /*VFT*/ ClientInputMappingFactory_vtbl
{
void (__fastcall *~InputMappingFactory)(InputMappingFactory *this);
const InputMapping *(__fastcall *getMapping)(InputMappingFactory *this, const std::string *);
void (__fastcall *createInputMappingTemplates)(ClientInputMappingFactory *this, Options *);
TouchInputMapping *(__fastcall *_createScreenTouchMapping)(ClientInputMappingFactory *this, TouchInputMapping *result);
std::vector<DeviceButtonMapping> *(__fastcall *_createScreenDeviceButtonMapping)(ClientInputMappingFactory *this, std::vector<DeviceButtonMapping> *result);
void (__fastcall *_updateKeyboardAndMouseControls)(ClientInputMappingFactory *this);
void (__fastcall *_updateGameControllerControls)(ClientInputMappingFactory *this);
};
# ClientInputHandlerProxyCallbacks
const struct __cppobj ClientInputHandlerProxyCallbacks
{
std::function<unsigned int __cdecl(std::string const &)> mGetNameId;
};
# ClientInputHandlerProxy
struct __cppobj ClientInputHandlerProxy
{
const ClientInputHandlerProxyCallbacks mCallbacks;
};
# ClientHitDetectListener
struct __cppobj ClientHitDetectListener
{
ClientHitDetectListener_vtbl *__vftable /*VFT*/;
};
# ClientHitDetectListener_vtbl
struct /*VFT*/ ClientHitDetectListener_vtbl
{
void (__fastcall *~ClientHitDetectListener)(ClientHitDetectListener *this);
EventResult (__fastcall *onChangedHitResult)(ClientHitDetectListener *this, HitResult *);
EventResult (__fastcall *onContinuousHitResult)(ClientHitDetectListener *this, HitResult *);
EventResult (__fastcall *onChangedPickHitResult)(ClientHitDetectListener *this, HitResult *);
EventResult (__fastcall *onContinuousPickHitResult)(ClientHitDetectListener *this, HitResult *);
};
# ClientHitDetectCoordinator
struct __cppobj ClientHitDetectCoordinator : EventCoordinator<ClientHitDetectListener>
{
};
# CameraLoader
struct __cppobj CameraLoader
{
CameraLoader_vtbl *__vftable /*VFT*/;
std::vector<std::unique_ptr<CameraBehaviorLoader>> mRegisteredBehaviorLoaders;
std::unordered_map<HashedString,std::unique_ptr<ActivationRule>> mRegisteredActivationRules;
};
# CameraLoader_vtbl
struct /*VFT*/ CameraLoader_vtbl
{
void (__fastcall *~CameraLoader)(CameraLoader *this);
void (__fastcall *setupFallbackCamera)(CameraLoader *this, CameraDirector *);
};
# CameraBehaviorLoader
struct __cppobj CameraBehaviorLoader
{
CameraBehaviorLoader_vtbl *__vftable /*VFT*/;
HashedString mId;
std::string mName;
};
# CameraBehaviorLoader_vtbl
struct /*VFT*/ CameraBehaviorLoader_vtbl
{
void (__fastcall *~CameraBehaviorLoader)(CameraBehaviorLoader *this);
std::unique_ptr<ICameraBehavior> *(__fastcall *create)(CameraBehaviorLoader *this, std::unique_ptr<ICameraBehavior> *result);
void (__fastcall *parse)(CameraBehaviorLoader *this, Json::Value *, ICameraBehavior *);
};
# CameraPairHasher
struct __cppobj CameraPairHasher
{
};
# CameraBlend
struct __cppobj __declspec(align(8)) CameraBlend
{
HashedString mCameraFromId;
HashedString mCameraToId;
float mPercentage;
float mFieldOfViewOffset;
Vec3 mPositionOffset;
glm::tquat<float,0> mRotationOffset;
};
# CameraManager
struct __cppobj __declspec(align(4)) CameraManager
{
bool mIsDebugCameraActive;
bool mIsDebugCameraControlActive;
float mPreviousUpdateTime;
std::unique_ptr<CameraLoader> mCameraLoader;
std::unordered_map<HashedString,CameraDirector> mAvailableCameras;
std::unordered_map<std::pair<HashedString,HashedString>,CameraBlendSettings,CameraPairHasher,std::equal_to<std::pair<HashedString,HashedString> >,std::allocator<std::pair<std::pair<HashedString,HashedString> const ,CameraBlendSettings> > > mCameraBlends;
CameraDirector mFallbackCamera;
HashedString mOverrideCamera;
HashedString mForceActivateCamera;
CameraBlend mCameraBlend;
Camera mCamera;
bool mDebugRenderFlagActiveCamera;
bool mDebugRenderFlagAvoidance;
bool mDebugRenderFlagFraming;
bool mDebugRenderFlagSpline;
bool mDebugRenderFlagAll;
bool mIsBindingEntity;
};
# ClientInstance::ClientRenderResources
struct __cppobj ClientInstance::ClientRenderResources
{
mce::Texture *mUITexture;
mce::TexturePtr mUICursorTexture;
};
# ChestBlockActor
struct __cppobj __declspec(align(8)) ChestBlockActor : RandomizableBlockActorFillingContainer
{
float mSpeed;
bool mIsGlobalChest;
bool mUsesLegacyBlockDetection;
float mObstructionHeight;
__int8 mPairLead : 1;
float mOpenness;
float mOldOpenness;
bool mIsOpen;
int mTickInterval;
__int8 mPairingChanged : 1;
__int8 mAlongX : 1;
__int8 mDeferredPairLoad : 1;
__int8 mConverted : 1;
int mDeferredPairX;
int mDeferredPairZ;
ChestBlockActor *mLargeChestPaired;
BlockPos mLargeChestPairedPosition;
bool mIsTrappedChest;
bool mIsFindable;
std::unordered_set<ActorUniqueID> mOpenedByIds;
bool mNotifyPlayersOnChange;
};
# ConduitBlockActor
struct __cppobj ConduitBlockActor : BlockActor
{
bool mIsActive;
bool mIsHunting;
int mBlockRefreshCounter;
unsigned __int64 mNextAmbientSound;
float mAnimationValue;
float mRotation;
int mRotationTickCount;
int mWindLevel;
int mEffectRange;
ActorUniqueID mTarget;
std::vector<BlockPos> mBlockPositions;
};
# ClientHMDState::VRRotationResetState
struct __cppobj ClientHMDState::VRRotationResetState
{
bool mPendingReset;
bool mForceNextReset;
};
# ClientHMDState
struct __cppobj __declspec(align(8)) ClientHMDState
{
ClientInstance *mClientInstance;
HoloHudDriftDynamics mHoloHudDriftDynamics;
mce::RenderStage *mUIStage;
mce::RenderStage *mLevelStage;
mce::Texture *mLevelTexture;
mce::Texture *mUITexture;
std::shared_ptr<mce::Texture> mUILayersTexture;
float mHoloScreenCursorXCoordNorm;
float mHoloScreenCursorYCoordNorm;
Matrix mLastLevelViewMatrix;
Matrix mLastLevelViewMatrixAbsolute;
Matrix mLastLevelProjMatrix;
Matrix mLastLevelWorldMatrix;
Matrix mHUDMatrixPatch;
Matrix mVRTransitionMatrixPatch;
float mLastLevelViewMatrixVerticalShift;
float mLastVRPitchAngle;
float mVRRotationAdjustment;
float mVRRotAdjYawTweak;
float mGazeCursorPitchBoostAngle;
float mFadeScreenAlpha;
float mDesiredFadeScreenAlpha;
float mRealityFrameModeWorldScale;
float mHeadSetDirForSleeping;
__int16 mPointerX;
__int16 mPointerY;
bool mHoloCursorOn;
bool mAppJustResumed;
ClientHMDState::VRRotationResetState mVRRotationResetState;
bool mHoloTransformsHaveBeenUpdated;
HoloUIToPoseSource mLastHoloUIToPoseSource;
};
# ClientRequirementVerifier
struct __cppobj __declspec(align(8)) ClientRequirementVerifier : std::enable_shared_from_this<ClientRequirementVerifier>
{
std::weak_ptr<FlightingService> mFlightingServiceExistenceTracker;
bool mTreatmentsReady;
std::vector<std::string> mTreatments;
unsigned int mFlightingMonitorHandle;
};
# ClientInstanceEventListener_vtbl
struct /*VFT*/ ClientInstanceEventListener_vtbl
{
void (__fastcall *~ClientInstanceEventListener)(ClientInstanceEventListener *this);
EventResult (__fastcall *onClientInitializeStart)(ClientInstanceEventListener *this, ClientInstance *);
EventResult (__fastcall *onClientInitializeEnd)(ClientInstanceEventListener *this, ClientInstance *);
EventResult (__fastcall *onClientMinecraftInitialized)(ClientInstanceEventListener *this, ClientInstance *, Minecraft *);
EventResult (__fastcall *onClientCreatedLevel)(ClientInstanceEventListener *this, ClientInstance *, Level *);
EventResult (__fastcall *onClientUpdateStart)(ClientInstanceEventListener *this, ClientInstance *);
EventResult (__fastcall *onClientUpdateEnd)(ClientInstanceEventListener *this, ClientInstance *);
EventResult (__fastcall *onClientSuspend)(ClientInstanceEventListener *this, ClientInstance *);
EventResult (__fastcall *onClientEnteredWorld)(ClientInstanceEventListener *this, ClientInstance *);
EventResult (__fastcall *onStartLeaveGame)(ClientInstanceEventListener *this, ClientInstance *);
};
# ClientInstanceEventCoordinator
struct __cppobj ClientInstanceEventCoordinator : EventCoordinator<ClientInstanceEventListener>
{
};
# CompactionListenerEnv
struct __cppobj CompactionListenerEnv : leveldb::EnvWrapper
{
leveldb::Env *mTarget;
std::mutex mLock;
bool mCompactionRunning;
std::function<void __cdecl(enum CompactionStatus)> mCompactionCallback;
};
# CompactionListenerEnv_vtbl
struct /*VFT*/ CompactionListenerEnv_vtbl
{
void (__fastcall *~Env)(leveldb::Env *this);
leveldb::Status *(__fastcall *NewSequentialFile)(leveldb::Env *this, leveldb::Status *result, const std::string *, leveldb::SequentialFile **);
leveldb::Status *(__fastcall *NewRandomAccessFile)(leveldb::Env *this, leveldb::Status *result, const std::string *, leveldb::RandomAccessFile **);
leveldb::Status *(__fastcall *NewWritableFile)(leveldb::Env *this, leveldb::Status *result, const std::string *, leveldb::WritableFile **);
leveldb::Status *(__fastcall *NewAppendableFile)(leveldb::Env *this, leveldb::Status *result, const std::string *, leveldb::WritableFile **);
bool (__fastcall *FileExists)(leveldb::Env *this, const std::string *);
leveldb::Status *(__fastcall *GetChildren)(leveldb::Env *this, leveldb::Status *result, const std::string *, std::vector<std::string> *);
leveldb::Status *(__fastcall *DeleteFileA)(leveldb::Env *this, leveldb::Status *result, const std::string *);
leveldb::Status *(__fastcall *CreateDir)(leveldb::Env *this, leveldb::Status *result, const std::string *);
leveldb::Status *(__fastcall *DeleteDir)(leveldb::Env *this, leveldb::Status *result, const std::string *);
leveldb::Status *(__fastcall *GetFileSize)(leveldb::Env *this, leveldb::Status *result, const std::string *, unsigned __int64 *);
leveldb::Status *(__fastcall *RenameFile)(leveldb::Env *this, leveldb::Status *result, const std::string *, const std::string *);
leveldb::Status *(__fastcall *LockFile)(leveldb::Env *this, leveldb::Status *result, const std::string *, leveldb::FileLock **);
leveldb::Status *(__fastcall *UnlockFile)(leveldb::Env *this, leveldb::Status *result, leveldb::FileLock *);
void (__fastcall *Schedule)(leveldb::Env *this, void (__fastcall *)(void *), void *);
void (__fastcall *StartThread)(leveldb::Env *this, void (__fastcall *)(void *), void *);
leveldb::Status *(__fastcall *GetTestDirectory)(leveldb::Env *this, leveldb::Status *result, std::string *);
leveldb::Status *(__fastcall *NewLogger)(leveldb::Env *this, leveldb::Status *result, const std::string *, leveldb::Logger **);
unsigned __int64 (__fastcall *NowMicros)(leveldb::Env *this);
void (__fastcall *SleepForMicroseconds)(leveldb::Env *this, int);
};
# ClientBlobCache::Cache
struct __cppobj ClientBlobCache::Cache : AppPlatformListener
{
std::shared_ptr<DBStorage> mDB;
TaskGroup mTaskGroup;
std::mutex mTimestampMutex;
std::unordered_map<unsigned __int64,unsigned __int64> mTimestamps;
unsigned __int64 mBaseTimestamp;
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > mCacheLoadingTime;
};
# ClientBlobCache::Cache_vtbl
struct /*VFT*/ ClientBlobCache::Cache_vtbl
{
void (__fastcall *~AppPlatformListener)(AppPlatformListener *this);
void (__fastcall *onLowMemory)(AppPlatformListener *this);
void (__fastcall *onAppPaused)(AppPlatformListener *this);
void (__fastcall *onAppUnpaused)(AppPlatformListener *this);
void (__fastcall *onAppPreSuspended)(AppPlatformListener *this);
void (__fastcall *onAppSuspended)(AppPlatformListener *this);
void (__fastcall *onAppResumed)(AppPlatformListener *this);
void (__fastcall *onAppFocusLost)(AppPlatformListener *this);
void (__fastcall *onAppFocusGained)(AppPlatformListener *this);
void (__fastcall *onAppTerminated)(AppPlatformListener *this);
void (__fastcall *onOperationModeChanged)(AppPlatformListener *this, const OperationMode);
void (__fastcall *onPerformanceModeChanged)(AppPlatformListener *this, const bool);
void (__fastcall *onPushNotificationReceived)(AppPlatformListener *this, const PushNotificationMessage *);
void (__fastcall *onResizeBegin)(AppPlatformListener *this);
void (__fastcall *onResizeEnd)(AppPlatformListener *this);
void (__fastcall *onDeviceLost)(AppPlatformListener *this);
};
# Core::Observer<EDUDiscovery::DiscoveryObserver,Core::SingleThreadedLock>
struct __cppobj Core::Observer<EDUDiscovery::DiscoveryObserver,Core::SingleThreadedLock>
{
Core::Observer<EDUDiscovery::DiscoveryObserver,Core::SingleThreadedLock>_vtbl *__vftable /*VFT*/;
Core::Subject<EDUDiscovery::DiscoveryObserver,Core::SingleThreadedLock> *mpSubject;
};
# Core::Observer<EDUDiscovery::DiscoveryObserver,Core::SingleThreadedLock>_vtbl
struct /*VFT*/ Core::Observer<EDUDiscovery::DiscoveryObserver,Core::SingleThreadedLock>_vtbl
{
void (__fastcall *~Observer<EDUDiscovery::DiscoveryObserver,Core::SingleThreadedLock>)(Core::Observer<EDUDiscovery::DiscoveryObserver,Core::SingleThreadedLock> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<EDUDiscovery::DiscoveryObserver,Core::SingleThreadedLock> *this);
};
# Core::Subject<EDUDiscovery::DiscoveryObserver,Core::SingleThreadedLock>
struct __cppobj Core::Subject<EDUDiscovery::DiscoveryObserver,Core::SingleThreadedLock>
{
Core::SingleThreadedLock mLock;
std::vector<gsl::not_null<EDUDiscovery::DiscoveryObserver *>> mObservers;
};
# ChunkPerformanceData::AtomicTimeAccumulator
struct __cppobj ChunkPerformanceData::AtomicTimeAccumulator
{
unsigned __int64 mCount;
std::chrono::duration<__int64,std::ratio<1,1000000000> > mTimeSum;
std::mutex mTimeSumMutex;
};
# ChunkPerformanceData::AtomicMemoryAccumulator
struct __cppobj ChunkPerformanceData::AtomicMemoryAccumulator
{
std::atomic<unsigned __int64> mCount;
std::atomic<unsigned __int64> mMemorySum;
};
# ChunkPerformanceData
struct __cppobj ChunkPerformanceData : Bedrock::EnableNonOwnerReferences
{
ChunkPerformanceData::AtomicTimeAccumulator mRenderChunkBuildPerformanceData;
ChunkPerformanceData::AtomicTimeAccumulator mRenderChunkVisibilityPerformanceData;
ChunkPerformanceData::AtomicTimeAccumulator mClientLevelChunkInitialLightingPerformanceData;
ChunkPerformanceData::AtomicTimeAccumulator mServerLevelChunkLoadChunkPerformanceData;
ChunkPerformanceData::AtomicTimeAccumulator mServerLevelChunkPostProcessingPerformanceData;
ChunkPerformanceData::AtomicTimeAccumulator mServerLevelChunkCheckForReplacementDataPerformanceData;
ChunkPerformanceData::AtomicTimeAccumulator mServerLevelChunkInitialLightingPerformanceData;
ChunkPerformanceData::AtomicMemoryAccumulator mRenderChunkMemorySizePerformanceData;
ChunkPerformanceData::AtomicTimeAccumulator mBiomeDecorationSystemDecorateTimeData;
ChunkPerformanceData::AtomicTimeAccumulator mScatterFeaturePlaceTimeData;
std::atomic<unsigned __int64> mBiomeFeaturePlaceCallsCount;
};
# ChunkBuildOrderPolicyBase
struct __cppobj ChunkBuildOrderPolicyBase
{
ChunkBuildOrderPolicyBase_vtbl *__vftable /*VFT*/;
};
# ChunkBuildOrderPolicyBase_vtbl
struct /*VFT*/ ChunkBuildOrderPolicyBase_vtbl
{
void (__fastcall *~ChunkBuildOrderPolicyBase)(ChunkBuildOrderPolicyBase *this);
int (__fastcall *getChunkRebuildPriority)(ChunkBuildOrderPolicyBase *this, const ChunkPos *);
unsigned int (__fastcall *registerForUpdates)(ChunkBuildOrderPolicyBase *this);
void (__fastcall *unregisterForUpdates)(ChunkBuildOrderPolicyBase *this, unsigned int);
void (__fastcall *setBuildOrderInfluence)(ChunkBuildOrderPolicyBase *this, unsigned int, const ChunkPos *, const Vec3 *);
void (__fastcall *updateInfluences)(ChunkBuildOrderPolicyBase *this);
};
# CircuitSceneGraph
struct __cppobj CircuitSceneGraph
{
std::unordered_map<BlockPos,std::unique_ptr<BaseCircuitComponent>> mAllComponents;
CircuitComponentList mActiveComponents;
std::unordered_map<BlockPos,CircuitComponentList> mActiveComponentsPerChunk;
std::unordered_map<BlockPos,CircuitComponentList> mPowerAssociationMap;
std::unordered_map<BlockPos,CircuitSceneGraph::PendingEntry> mPendingAdds;
std::unordered_map<BlockPos,CircuitSceneGraph::PendingEntry> mPendingUpdates;
std::unordered_map<BlockPos,std::vector<BlockPos>> mComponentsToReEvaluate;
std::vector<CircuitSceneGraph::PendingEntry> mPendingRemoves;
};
# CircuitSystem
struct __cppobj __declspec(align(8)) CircuitSystem
{
bool mLockGraph;
CircuitSceneGraph mSceneGraph;
std::vector<CircuitSystem::LevelChunkTracking> mAddedLevelChunk;
bool mHasBeenEvaluated;
};
# CircuitSystem::LevelChunkTracking
struct __cppobj CircuitSystem::LevelChunkTracking
{
BlockPos mChunkPos;
};
# ChunkLoadActionList
struct __cppobj __declspec(align(8)) ChunkLoadActionList
{
std::vector<ChunkLoadedRequest> mChunkLoadedRequests;
std::vector<ChunkLoadedRequest> mChunkLoadedRequestsWaitForTicking;
unsigned int mRequestSaveCounter;
};
# CommandOrigin_vtbl
struct /*VFT*/ CommandOrigin_vtbl
{
void (__fastcall *~CommandOrigin)(CommandOrigin *this);
const std::string *(__fastcall *getRequestId)(CommandOrigin *this);
std::string *(__fastcall *getName)(CommandOrigin *this, std::string *result);
BlockPos *(__fastcall *getBlockPosition)(CommandOrigin *this, BlockPos *result);
Vec3 *(__fastcall *getWorldPosition)(CommandOrigin *this, Vec3 *result);
Level *(__fastcall *getLevel)(CommandOrigin *this);
Dimension *(__fastcall *getDimension)(CommandOrigin *this);
Actor *(__fastcall *getEntity)(CommandOrigin *this);
CommandPermissionLevel (__fastcall *getPermissionsLevel)(CommandOrigin *this);
std::unique_ptr<CommandOrigin> *(__fastcall *clone)(CommandOrigin *this, std::unique_ptr<CommandOrigin> *result);
std::optional<BlockPos> *(__fastcall *getCursorHitBlockPos)(CommandOrigin *this, std::optional<BlockPos> *result);
std::optional<Vec3> *(__fastcall *getCursorHitPos)(CommandOrigin *this, std::optional<Vec3> *result);
bool (__fastcall *hasChatPerms)(CommandOrigin *this);
bool (__fastcall *hasTellPerms)(CommandOrigin *this);
bool (__fastcall *canUseAbility)(CommandOrigin *this, AbilitiesIndex);
bool (__fastcall *isWorldBuilder)(CommandOrigin *this);
bool (__fastcall *canUseCommandsWithoutCheatsEnabled)(CommandOrigin *this);
bool (__fastcall *isSelectorExpansionAllowed)(CommandOrigin *this);
const NetworkIdentifier *(__fastcall *getSourceId)(CommandOrigin *this);
unsigned __int8 (__fastcall *getSourceSubId)(CommandOrigin *this);
const CommandOrigin *(__fastcall *getOutputReceiver)(CommandOrigin *this);
CommandOriginType (__fastcall *getOriginType)(CommandOrigin *this);
CommandOriginData *(__fastcall *toCommandOriginData)(CommandOrigin *this, CommandOriginData *result);
const mce::UUID *(__fastcall *getUUID)(CommandOrigin *this);
void (__fastcall *handleCommandOutputCallback)(CommandOrigin *this, Json::Value *);
void (__fastcall *_setUUID)(CommandOrigin *this, const mce::UUID *);
};
# CommandRegistry::Enum
struct __cppobj CommandRegistry::Enum
{
std::string name;
typeid_t<CommandRegistry> type;
bool (__fastcall *parse)(CommandRegistry *this, void *, const CommandRegistry::ParseToken *, const CommandOrigin *, int, std::string *, std::vector<std::string> *);
std::vector<std::pair<unsigned __int64,unsigned __int64>> values;
};
# CommandRegistry::Factorization
struct __cppobj CommandRegistry::Factorization
{
CommandRegistry::Symbol commandSymbol;
};
# CommandRegistry::Overload
struct __cppobj __declspec(align(8)) CommandRegistry::Overload
{
CommandVersion version;
std::unique_ptr<Command> *(__fastcall *alloc)(std::unique_ptr<Command> *result);
std::vector<CommandParameterData> params;
int versionOffset;
};
# CommandRegistry::ConstrainedValue
struct __cppobj CommandRegistry::ConstrainedValue
{
CommandRegistry::Symbol mValue;
CommandRegistry::Symbol mEnum;
std::vector<unsigned char> mConstraints;
};
# CommandRegistry::SoftEnum
struct __cppobj CommandRegistry::SoftEnum
{
std::string mName;
std::vector<std::string> mValues;
};
# CommandRegistry::ParamSymbols
struct __cppobj CommandRegistry::ParamSymbols
{
CommandRegistry::Symbol x;
CommandRegistry::Symbol y;
CommandRegistry::Symbol z;
CommandRegistry::Symbol dx;
CommandRegistry::Symbol dy;
CommandRegistry::Symbol dz;
CommandRegistry::Symbol r;
CommandRegistry::Symbol rm;
CommandRegistry::Symbol rx;
CommandRegistry::Symbol rxm;
CommandRegistry::Symbol ry;
CommandRegistry::Symbol rym;
CommandRegistry::Symbol l;
CommandRegistry::Symbol lm;
CommandRegistry::Symbol c;
CommandRegistry::Symbol m;
CommandRegistry::Symbol name;
CommandRegistry::Symbol type;
CommandRegistry::Symbol family;
CommandRegistry::Symbol score;
CommandRegistry::Symbol tag;
};
# ChalkboardBlockActor
struct __cppobj ChalkboardBlockActor : BlockActor
{
std::string mText;
std::string mTextObjectString;
TextObjectRoot mTextObjectMessage;
ChalkboardBlockActor::CachedMessageData mCachedMessage;
BlockPos mBasePos;
_BYTE mSize[1];
bool mIsOnGround;
bool mIsLocked;
ActorUniqueID mOwner;
};
# CameraCallbacks
struct __cppobj CameraCallbacks
{
CameraCallbacks_vtbl *__vftable /*VFT*/;
};
# CameraCallbacks_vtbl
struct /*VFT*/ CameraCallbacks_vtbl
{
void (__fastcall *onTakePictureNow)(CameraCallbacks *this, Player *, Actor *, Actor *);
void (__fastcall *onStartTakingPicture)(CameraCallbacks *this, Player *);
void (__fastcall *onEndTakingPicture)(CameraCallbacks *this, Player *, Actor *, Actor *);
void (__fastcall *~CameraCallbacks)(CameraCallbacks *this);
};
# ComponentItem
struct __cppobj ComponentItem : Item
{
std::unique_ptr<std::unordered_map<std::string,DefinitionEvent>> mEventHandlers;
__int8 mExcludeUserDataDiffCheck : 1;
__int8 mCanDestroyInCreative : 1;
__int8 mRequiresInteract : 1;
__int8 mIsLiquidClipped : 1;
int mLevel;
int mUses;
float mSpeed;
int mDamage;
_BYTE mEnchantSlot[4];
int mEnchantValue;
std::vector<std::string> mAlias;
Json::Value mOffsetList;
std::map<HashedString,std::shared_ptr<ItemComponent>> mItemComponents;
std::map<std::string,std::shared_ptr<ItemComponent>> mRegisteredCerealComponents;
};
# CameraItemComponentLegacy_vtbl
struct /*VFT*/ CameraItemComponentLegacy_vtbl
{
void (__fastcall *~ICameraItemComponent)(ICameraItemComponent *this);
float (__fastcall *blackBarsDuration)(ICameraItemComponent *this);
float (__fastcall *blackBarsScreenRatio)(ICameraItemComponent *this);
float (__fastcall *shutterScreenRatio)(ICameraItemComponent *this);
float (__fastcall *shutterDuration)(ICameraItemComponent *this);
float (__fastcall *pictureDuration)(ICameraItemComponent *this);
float (__fastcall *slideAwayDuration)(ICameraItemComponent *this);
bool (__fastcall *canPlace)(ICameraItemComponent *this, const ItemStack *, Actor *, const BlockPos *, unsigned __int8);
void (__fastcall *takePictureNow)(ICameraItemComponent *this, Player *, Actor *, Actor *);
void (__fastcall *registerCallbacks)(ICameraItemComponent *this, CameraCallbacks *);
void (__fastcall *use)(ICameraItemComponent *this, ItemStack *, Player *);
void (__fastcall *releaseUsing)(ICameraItemComponent *this, ItemStack *, Player *, int);
bool (__fastcall *useOn)(ICameraItemComponent *this, ItemStack *, Actor *, const BlockPos *, unsigned __int8, const Vec3 *);
};
# Control
struct __cppobj Control
{
Control_vtbl *__vftable /*VFT*/;
};
# Control_vtbl
struct /*VFT*/ Control_vtbl
{
void (__fastcall *~Control)(Control *this);
};
# ContainerManagerModel
struct __cppobj ContainerManagerModel : IContainerManager
{
Player *mPlayer;
std::vector<ItemStack> mLastSlots;
ContainerID mContainerId;
ContainerType mContainerType;
std::function<void __cdecl(ContainerManagerModel &)> mInformControllerOfDestructionCallback;
std::unordered_map<std::string,std::shared_ptr<ContainerModel>> mContainers;
};
# ContainerModel
struct __cppobj ContainerModel : ContainerContentChangeListener
{
const bool mIsClientSide;
std::string mContainerStringName;
const ContainerEnumName mContainerEnumName;
std::vector<std::function<void __cdecl(int,ItemStack const &,ItemStack const &)>> mOnContainerChangedCallbacks;
std::function<void __cdecl(int,ItemStack const &,ItemStack const &)> mPlayerNotificationCallbacks;
ContainerCategory mContainerCategory;
std::vector<SlotData> mItemSource;
SparseContainer *mClientUIContainer;
std::vector<ItemStack> mItems;
};
# ContainerEnumNameHasher
struct __cppobj ContainerEnumNameHasher
{
};
# ContainerModel_vtbl
struct /*VFT*/ ContainerModel_vtbl
{
void (__fastcall *containerContentChanged)(ContainerContentChangeListener *this, int);
void (__fastcall *~ContainerContentChangeListener)(ContainerContentChangeListener *this);
void (__fastcall *containerAddCallback)(ContainerContentChangeListener *this, Container *);
void (__fastcall *containerRemoveCallback)(ContainerContentChangeListener *this, Container *);
void (__fastcall *postInit)(ContainerModel *this);
void (__fastcall *releaseResources)(ContainerModel *this);
int (__fastcall *getContainerSize)(ContainerModel *this);
int (__fastcall *getFilteredContainerSize)(ContainerModel *this);
void (__fastcall *tick)(ContainerModel *this, int);
ContainerWeakRef *(__fastcall *getContainerWeakRef)(ContainerModel *this, ContainerWeakRef *result);
const ItemStack *(__fastcall *getItemStack)(ContainerModel *this, int);
const std::vector<ItemStack> *(__fastcall *getItems)(ContainerModel *this);
const ItemInstance *(__fastcall *getItemInstance)(ContainerModel *this, int);
const ItemStackBase *(__fastcall *getItemStackBase)(ContainerModel *this, int);
bool (__fastcall *isItemInstanceBased)(ContainerModel *this);
void (__fastcall *setItem)(ContainerModel *this, int, const ItemStack *);
bool (__fastcall *isValid)(ContainerModel *this);
bool (__fastcall *isItemFiltered)(ContainerModel *this, const ItemStackBase *);
bool (__fastcall *isExpanableItemFiltered)(ContainerModel *this, int);
ContainerExpandStatus (__fastcall *getItemExpandStatus)(ContainerModel *this, int);
const std::string *(__fastcall *getItemGroupName)(ContainerModel *this, int);
void (__fastcall *switchItemExpando)(ContainerModel *this, int);
Container *(__fastcall *_getContainer)(ContainerModel *this);
int (__fastcall *_getContainerOffset)(ContainerModel *this);
void (__fastcall *_onItemChanged)(ContainerModel *this, int, const ItemStack *, const ItemStack *);
};
# ContainerManagerModel_vtbl
struct /*VFT*/ ContainerManagerModel_vtbl
{
void (__fastcall *~IContainerManager)(IContainerManager *this);
ContainerID (__fastcall *getContainerId)(IContainerManager *this);
void (__fastcall *setContainerId)(IContainerManager *this, ContainerID);
ContainerType (__fastcall *getContainerType)(IContainerManager *this);
void (__fastcall *setContainerType)(IContainerManager *this, ContainerType);
void (__fastcall *serverInitItemStackIds)(IContainerManager *this);
std::vector<ItemStack> *(__fastcall *getItemCopies)(IContainerManager *this, std::vector<ItemStack> *result);
void (__fastcall *setSlot)(IContainerManager *this, int, const ItemStack *, bool);
const ItemStack *(__fastcall *getSlot)(IContainerManager *this, int);
void (__fastcall *setData)(IContainerManager *this, int, int);
void (__fastcall *broadcastChanges)(IContainerManager *this);
bool (__fastcall *validateContainer)(IContainerManager *this);
bool (__fastcall *isValid)(ContainerManagerModel *this, float);
ContainerScreenContext *(__fastcall *_postInit)(ContainerManagerModel *this, ContainerScreenContext *result);
};
# Core::Cache<unsigned short,Block const *,Block const *>
struct __cppobj Core::Cache<unsigned short,Block const *,Block const *>
{
std::shared_mutex mAccess;
std::unordered_map<unsigned short,Block const *> mContent;
};
# ContextAccessor::TypeBase
struct __cppobj ContextAccessor::TypeBase
{
ContextAccessor::TypeBase_vtbl *__vftable /*VFT*/;
};
# ContextAccessor::TypeBase_vtbl
struct /*VFT*/ ContextAccessor::TypeBase_vtbl
{
void (__fastcall *~TypeBase)(ContextAccessor::TypeBase *this);
};
# CustomEntityTypeDescription
struct __cppobj CustomEntityTypeDescription : ComponentDescription
{
std::string mCustomEntityType;
};
# CustomEntityTypeDescription_vtbl
struct /*VFT*/ CustomEntityTypeDescription_vtbl
{
const char *(__fastcall *getJsonName)(Description *this);
void (__fastcall *~Description)(Description *this);
void (__fastcall *deserializeData)(Description *this, DeserializeDataParams);
void (__fastcall *serializeData)(Description *this, Json::Value *);
};
# CommandBlockDescription
struct __cppobj __declspec(align(8)) CommandBlockDescription : ComponentDescription
{
int mCurrentTickCount;
int mTicksPerCommand;
bool mTicking;
};
# CommandBlockDescription_vtbl
struct /*VFT*/ CommandBlockDescription_vtbl
{
const char *(__fastcall *getJsonName)(Description *this);
void (__fastcall *~Description)(Description *this);
void (__fastcall *deserializeData)(Description *this, DeserializeDataParams);
void (__fastcall *serializeData)(Description *this, Json::Value *);
};
# ContainerDescription_vtbl
struct /*VFT*/ ContainerDescription_vtbl
{
const char *(__fastcall *getJsonName)(Description *this);
void (__fastcall *~Description)(Description *this);
void (__fastcall *deserializeData)(Description *this, DeserializeDataParams);
void (__fastcall *serializeData)(Description *this, Json::Value *);
};
# ChangeDimensionRequest
struct __cppobj ChangeDimensionRequest
{
ChangeDimensionRequest::State mState;
AutomaticID<Dimension,int> mFromDimensionId;
AutomaticID<Dimension,int> mToDimensionId;
Vec3 mPosition;
bool mUsePortal;
bool mRespawn;
std::unique_ptr<CompoundTag> mAgentTag;
};
# ClientPlayerEventCoordinator
struct __cppobj ClientPlayerEventCoordinator : PlayerEventCoordinator
{
};
# ClientLevelEventCoordinator
struct __cppobj ClientLevelEventCoordinator : LevelEventCoordinator
{
};
# ChunkSourceViewMgr
struct __cppobj ChunkSourceViewMgr : LevelListener
{
std::unordered_map<std::string,std::pair<__int64,std::unique_ptr<GridArea<std::shared_ptr<LevelChunk> >> >> mViewPtrs;
std::unordered_map<std::string,std::unique_ptr<GridArea<std::shared_ptr<LevelChunk> >>> mPermanentViewPtrs;
};
# Core::String
struct __cppobj Core::String
{
};
# Core::StringSpan
struct __cppobj Core::StringSpan
{
gsl::basic_string_span<char const ,-1> mStringSpan;
};
# Core::Path::path_less
struct __cppobj Core::Path::path_less
{
};
# Core::PathContainerConversions<std::string >
struct __cppobj Core::PathContainerConversions<std::string >
{
};
# Core::StorageAreasTree::TreeChild
struct __cppobj Core::StorageAreasTree::TreeChild
{
HashedString mKey;
std::unique_ptr<Core::StorageAreasTree::TreeNode> mNode;
};
# Core::Observer<NetworkChangeObserver,std::mutex>
struct __cppobj Core::Observer<NetworkChangeObserver,std::mutex>
{
Core::Observer<NetworkChangeObserver,std::mutex>_vtbl *__vftable /*VFT*/;
Core::Subject<NetworkChangeObserver,std::mutex> *mpSubject;
};
# Core::Observer<NetworkChangeObserver,std::mutex>_vtbl
struct /*VFT*/ Core::Observer<NetworkChangeObserver,std::mutex>_vtbl
{
void (__fastcall *~Observer<NetworkChangeObserver,std::mutex>)(Core::Observer<NetworkChangeObserver,std::mutex> *this);
void (__fastcall *_onSubjectDestroyed)(Core::Observer<NetworkChangeObserver,std::mutex> *this);
};
# Core::Subject<NetworkChangeObserver,std::mutex>
struct __cppobj Core::Subject<NetworkChangeObserver,std::mutex>
{
std::mutex mLock;
std::vector<gsl::not_null<NetworkChangeObserver *>> mObservers;
};
# Core::InputFileStream_vtbl
struct /*VFT*/ Core::InputFileStream_vtbl
{
void *(__fastcall *__vecDelDtor)(Core::InputFileStream *this, unsigned int);
};
# cg::IGraphicsDevicePlatformProvider
struct __cppobj cg::IGraphicsDevicePlatformProvider : Bedrock::EnableNonOwnerReferences
{
cg::IGraphicsDevicePlatformProvider_vtbl *__vftable /*VFT*/;
};
# cg::IGraphicsDevicePlatformProvider_vtbl
struct /*VFT*/ cg::IGraphicsDevicePlatformProvider_vtbl
{
void (__fastcall *~IGraphicsDevicePlatformProvider)(cg::IGraphicsDevicePlatformProvider *this);
std::string *(__fastcall *getDriverVersion)(cg::IGraphicsDevicePlatformProvider *this, std::string *result);
Json::Value *(__fastcall *getDeviceInfoJson)(cg::IGraphicsDevicePlatformProvider *this, Json::Value *result);
};
# Core::LoadTimeData
struct __cppobj Core::LoadTimeData
{
const std::string mName;
int mScope;
long double mTotalTime;
};
# Core::ScopedLoadTimeSection
struct __cppobj Core::ScopedLoadTimeSection
{
long double mStartTime;
Core::LoadTimeData mProfileData;
};
# Core::LoadTimeProfiler
struct __cppobj __declspec(align(8)) Core::LoadTimeProfiler : Bedrock::EnableNonOwnerReferences
{
std::vector<Core::ScopedLoadTimeSection *> mSections;
unsigned int mCurrentFrame;
std::vector<Core::LoadTimeData> mFinishedSections;
Core::OutputFileStream mLogFile;
bool mEnabled;
bool mCloseLogOnUpdate;
};
# ClientNetworkHandler
struct __cppobj ClientNetworkHandler : NetEventCallback
{
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > mLastBossRemoved;
std::shared_ptr<ClientBlobCache::Cache> mBlobCache;
IClientInstance *mClient;
NetworkHandler *mNetworkHandler;
PacketSender *mPacketSender;
PrivateKeyManager *mClientKeys;
MinecraftCommands *mMinecraftCommands;
Level *mLevel;
bool mHasMessage;
bool mIsLoggedIn;
std::shared_ptr<bool> mExistenceTracker;
std::unordered_map<std::pair<Dimension const *,ChunkPos>,unsigned __int64,mce::Math::PairHash,std::equal_to<std::pair<Dimension const *,ChunkPos> >,std::allocator<std::pair<std::pair<Dimension const *,ChunkPos> const ,unsigned __int64> > > mPendingChunks;
std::unordered_map<std::tuple<NetworkIdentifier,Dimension const *,ChunkPos>,std::function<void __cdecl(BlockSource &)>,mce::Math::Tuple3Hash,std::equal_to<std::tuple<NetworkIdentifier,Dimension const *,ChunkPos> >,std::allocator<std::pair<std::tuple<NetworkIdentifier,Dimension const *,ChunkPos> const ,std::function<void __cdecl(BlockSource &)> > > > mConnectionPausedCallbacks;
};
# ClientInstance::<lambda_f6e4b0d87d4d949bdaea4c283d4c6cc0>
struct __cppobj ClientInstance::<lambda_f6e4b0d87d4d949bdaea4c283d4c6cc0>
{
};
# ClientInstance::<lambda_57e1ebedf9bd0f5ca98bc6185e1f58e3>
struct __cppobj ClientInstance::<lambda_57e1ebedf9bd0f5ca98bc6185e1f58e3>
{
};
# CommandSelectorResults<Actor>
struct __cppobj CommandSelectorResults<Actor>
{
std::shared_ptr<std::vector<Actor *> > mTargets;
};
# CommandPosition
struct __cppobj CommandPosition
{
Vec3 mOffset;
bool mRelativeX;
bool mRelativeY;
bool mRelativeZ;
bool mLocal;
};
# CommandSelectorBase
struct __cppobj __declspec(align(4)) CommandSelectorBase
{
int mVersion;
CommandSelectionType mType;
_BYTE mOrder[4];
std::vector<InvertableFilter<std::string >> mNameFilters;
std::vector<InvertableFilter<ActorDefinitionIdentifier>> mTypeFilters;
std::vector<InvertableFilter<std::string >> mFamilyFilters;
std::vector<InvertableFilter<std::string >> mTagFilters;
std::vector<std::function<bool __cdecl(CommandOrigin const &,Actor const &)>> mFilterChain;
CommandPosition mPosition;
BlockPos mBoxDeltas;
float mRadiusMin;
float mRadiusMax;
unsigned __int64 mCount;
bool mIncludeDeadPlayers;
bool mIsPositionBound;
bool mDistanceFiltered;
bool mHaveDeltas;
bool mForcePlayer;
bool mIsExplicitIdSelector;
};
# CustomTabStorage
struct __cppobj CustomTabStorage
{
int index;
std::string name;
std::string path;
};
# CameraBehavior<ComfortMoveBehavior>
struct __cppobj __declspec(align(8)) CameraBehavior<ComfortMoveBehavior> : ICameraBehavior
{
ICameraBehavior::UpdateOrder mUpdateOrder;
};
# CameraBehavior<ComfortMoveBehavior>_vtbl
struct /*VFT*/ CameraBehavior<ComfortMoveBehavior>_vtbl
{
void (__fastcall *~ICameraBehavior)(ICameraBehavior *this);
void (__fastcall *onSetup)(ICameraBehavior *this, IClientInstance *, CameraDirector *);
void (__fastcall *onStart)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *update)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *handleLookInput)(ICameraBehavior *this, Vec2 *, CameraDirector *);
void (__fastcall *renderDebug)(ICameraBehavior *this, IClientInstance *, float, CameraDirector *);
bool (__fastcall *handleCameraSetRot)(ICameraBehavior *this, const Vec2 *, CameraDirector *);
HashedString *(__fastcall *getId)(ICameraBehavior *this, HashedString *result);
ICameraBehavior::UpdateOrder (__fastcall *getUpdateOrder)(ICameraBehavior *this);
};
# ComfortMoveBehavior
struct __cppobj __declspec(align(8)) ComfortMoveBehavior : CameraBehavior<ComfortMoveBehavior>
{
float mLinearYRemap;
float mMaxLinearYRemap;
float mStartYPos;
float mAccumulatedDT;
bool mYMotionUp;
};
# ComfortMoveBehavior_vtbl
struct /*VFT*/ ComfortMoveBehavior_vtbl
{
void (__fastcall *~ICameraBehavior)(ICameraBehavior *this);
void (__fastcall *onSetup)(ICameraBehavior *this, IClientInstance *, CameraDirector *);
void (__fastcall *onStart)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *update)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *handleLookInput)(ICameraBehavior *this, Vec2 *, CameraDirector *);
void (__fastcall *renderDebug)(ICameraBehavior *this, IClientInstance *, float, CameraDirector *);
bool (__fastcall *handleCameraSetRot)(ICameraBehavior *this, const Vec2 *, CameraDirector *);
HashedString *(__fastcall *getId)(ICameraBehavior *this, HashedString *result);
ICameraBehavior::UpdateOrder (__fastcall *getUpdateOrder)(ICameraBehavior *this);
};
# CameraBehavior<ShakeBehavior>
struct __cppobj __declspec(align(8)) CameraBehavior<ShakeBehavior> : ICameraBehavior
{
ICameraBehavior::UpdateOrder mUpdateOrder;
};
# CameraBehavior<ShakeBehavior>_vtbl
struct /*VFT*/ CameraBehavior<ShakeBehavior>_vtbl
{
void (__fastcall *~ICameraBehavior)(ICameraBehavior *this);
void (__fastcall *onSetup)(ICameraBehavior *this, IClientInstance *, CameraDirector *);
void (__fastcall *onStart)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *update)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *handleLookInput)(ICameraBehavior *this, Vec2 *, CameraDirector *);
void (__fastcall *renderDebug)(ICameraBehavior *this, IClientInstance *, float, CameraDirector *);
bool (__fastcall *handleCameraSetRot)(ICameraBehavior *this, const Vec2 *, CameraDirector *);
HashedString *(__fastcall *getId)(ICameraBehavior *this, HashedString *result);
ICameraBehavior::UpdateOrder (__fastcall *getUpdateOrder)(ICameraBehavior *this);
};
# ComfortMoveBehaviorLoader
struct __cppobj ComfortMoveBehaviorLoader : CameraBehaviorLoader
{
};
# ComfortMoveBehaviorLoader_vtbl
struct /*VFT*/ ComfortMoveBehaviorLoader_vtbl
{
void (__fastcall *~CameraBehaviorLoader)(CameraBehaviorLoader *this);
std::unique_ptr<ICameraBehavior> *(__fastcall *create)(CameraBehaviorLoader *this, std::unique_ptr<ICameraBehavior> *result);
void (__fastcall *parse)(CameraBehaviorLoader *this, Json::Value *, ICameraBehavior *);
};
# Clubs::FeedItem
struct __cppobj __declspec(align(8)) Clubs::FeedItem
{
_BYTE mFeedItemType[4];
std::string mFeedItemRoot;
std::string mFeedItemId;
std::string mContent;
std::string mAuthorXuid;
std::string mDatePosted;
std::string mCaption;
int mNumComments;
int mNumLikes;
bool mHasLiked;
bool mHasScreenshotLoaded;
};
# Clubs::ActivityFeed
struct __cppobj Clubs::ActivityFeed
{
Clubs::ActivityFeed::Type mType;
std::vector<Clubs::FeedItem> mFeedItems;
};
# Clubs::ReportedItem
struct __cppobj Clubs::ReportedItem
{
Clubs::ReportedItem::Type mType;
std::string mPathToItem;
std::string mLastReported;
int mReportCount;
std::string mReportId;
std::vector<std::pair<std::string,std::string >> mReports;
Clubs::FeedItem mFeedItem;
};
# Clubs::NewFeedItem
struct __cppobj Clubs::NewFeedItem
{
Clubs::NewFeedItem::Type mType;
std::string mContent;
std::string mScreenshotCaption;
};
# ClientInputCallbacks
struct __cppobj ClientInputCallbacks
{
};
# ClientContentKeyProvider
struct __cppobj ClientContentKeyProvider : IContentAccessibilityProvider
{
IEntitlementManager *mEntitlementManager;
std::unordered_map<ContentIdentity,std::string> mTempContentKeys;
};
# ClientContentKeyProvider_vtbl
struct /*VFT*/ ClientContentKeyProvider_vtbl
{
void (__fastcall *~IContentKeyProvider)(IContentKeyProvider *this);
std::string *(__fastcall *getContentKey)(IContentKeyProvider *this, std::string *result, const ContentIdentity *);
std::string *(__fastcall *getAlternateContentKey)(IContentKeyProvider *this, std::string *result, const ContentIdentity *);
bool (__fastcall *requireEncryptedReads)(IContentKeyProvider *this);
void (__fastcall *setTempContentKeys)(IContentKeyProvider *this, const std::unordered_map<ContentIdentity,std::string> *);
void (__fastcall *clearTempContentKeys)(IContentKeyProvider *this);
bool (__fastcall *canAccess)(IContentAccessibilityProvider *this, const ContentIdentity *);
};
# CreateReviewParams
struct __cppobj CreateReviewParams
{
std::string mProductId;
std::string mTitle;
std::string mReviewText;
int mRating;
bool mIsInstalled;
std::string mItemVersion;
};
# Core::CallbackListeners<int,enum Social::SignInResult>
struct __cppobj Core::CallbackListeners<int,enum Social::SignInResult>
{
std::mutex mLock;
std::vector<Core::CallbackListeners<int,enum Social::SignInResult>::Listener,std::allocator<Core::CallbackListeners<int,enum Social::SignInResult>::Listener> > mListeners;
};
# CompileTime::Hash<38>
struct __cppobj CompileTime::Hash<38>
{
};
# CompileTime::Hash<37>
struct __cppobj CompileTime::Hash<37>
{
};
# CompileTime::Hash<36>
struct __cppobj CompileTime::Hash<36>
{
};
# CompileTime::Hash<35>
struct __cppobj CompileTime::Hash<35>
{
};
# CompileTime::Hash<34>
struct __cppobj CompileTime::Hash<34>
{
};
# CompileTime::Hash<33>
struct __cppobj CompileTime::Hash<33>
{
};
# CompileTime::Hash<32>
struct __cppobj CompileTime::Hash<32>
{
};
# CompileTime::Hash<31>
struct __cppobj CompileTime::Hash<31>
{
};
# CompileTime::Hash<30>
struct __cppobj CompileTime::Hash<30>
{
};
# CompileTime::Hash<29>
struct __cppobj CompileTime::Hash<29>
{
};
# CompileTime::Hash<28>
struct __cppobj CompileTime::Hash<28>
{
};
# CompileTime::Hash<27>
struct __cppobj CompileTime::Hash<27>
{
};
# CompileTime::Hash<26>
struct __cppobj CompileTime::Hash<26>
{
};
# CompileTime::Hash<25>
struct __cppobj CompileTime::Hash<25>
{
};
# CompileTime::Hash<24>
struct __cppobj CompileTime::Hash<24>
{
};
# CompileTime::Hash<23>
struct __cppobj CompileTime::Hash<23>
{
};
# CompileTime::Hash<22>
struct __cppobj CompileTime::Hash<22>
{
};
# CompileTime::Hash<21>
struct __cppobj CompileTime::Hash<21>
{
};
# CompileTime::Hash<20>
struct __cppobj CompileTime::Hash<20>
{
};
# CompileTime::Hash<19>
struct __cppobj CompileTime::Hash<19>
{
};
# CompileTime::Hash<18>
struct __cppobj CompileTime::Hash<18>
{
};
# CompileTime::Hash<17>
struct __cppobj CompileTime::Hash<17>
{
};
# CompileTime::Hash<16>
struct __cppobj CompileTime::Hash<16>
{
};
# CompileTime::Hash<15>
struct __cppobj CompileTime::Hash<15>
{
};
# CompileTime::Hash<14>
struct __cppobj CompileTime::Hash<14>
{
};
# CompileTime::Hash<13>
struct __cppobj CompileTime::Hash<13>
{
};
# CompileTime::Hash<12>
struct __cppobj CompileTime::Hash<12>
{
};
# CompileTime::Hash<11>
struct __cppobj CompileTime::Hash<11>
{
};
# CompileTime::Hash<10>
struct __cppobj CompileTime::Hash<10>
{
};
# CompileTime::Hash<9>
struct __cppobj CompileTime::Hash<9>
{
};
# CompileTime::Hash<8>
struct __cppobj CompileTime::Hash<8>
{
};
# CompileTime::Hash<7>
struct __cppobj CompileTime::Hash<7>
{
};
# CompileTime::Hash<6>
struct __cppobj CompileTime::Hash<6>
{
};
# CompileTime::Hash<5>
struct __cppobj CompileTime::Hash<5>
{
};
# CompileTime::Hash<4>
struct __cppobj CompileTime::Hash<4>
{
};
# CompileTime::Hash<3>
struct __cppobj CompileTime::Hash<3>
{
};
# CompileTime::Hash<2>
struct __cppobj CompileTime::Hash<2>
{
};
# CompileTime::Hash<1>
struct __cppobj CompileTime::Hash<1>
{
};
# ClientInstanceScreenModel_vtbl
struct /*VFT*/ ClientInstanceScreenModel_vtbl
{
void (__fastcall *~IDlcBatcher)(IDlcBatcher *this);
IDlcBatchModel *(__fastcall *getDlcBatchModel)(IDlcBatcher *this, const std::vector<PackIdVersion> *);
IDlcBatchModel *(__fastcall *getDlcBatchModel)(IDlcBatcher *this, const std::vector<std::string> *);
IDlcBatchModel *(__fastcall *getDlcBatchModel)(IDlcBatcher *this, const std::vector<DlcId> *);
};
# ClientInstanceScreenController_vtbl
struct /*VFT*/ ClientInstanceScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# ContainerSplitControl
struct __cppobj __declspec(align(8)) ContainerSplitControl
{
SlotData slot;
int addedCount;
};
# ContainerManagerController_vtbl
struct /*VFT*/ ContainerManagerController_vtbl
{
void (__fastcall *~ContainerManagerController)(ContainerManagerController *this);
void (__fastcall *registerContainerCallbacks)(ContainerManagerController *this);
const ItemStackBase *(__fastcall *getTakeableItemStackBase)(ContainerManagerController *this, const SlotData *);
void (__fastcall *handleTakeAmount)(ContainerManagerController *this, const SlotData *, int, const SlotData *);
void (__fastcall *handleTakeAll)(ContainerManagerController *this, const SlotData *, const SlotData *);
void (__fastcall *handlePlaceAll)(ContainerManagerController *this, const SelectedSlotInfo *, const SlotData *);
void (__fastcall *handleTakeHalf)(ContainerManagerController *this, const SlotData *, const SlotData *);
void (__fastcall *handlePlaceOne)(ContainerManagerController *this, const SlotData *, const SlotData *);
void (__fastcall *handlePlaceAmount)(ContainerManagerController *this, const SlotData *, int, const SlotData *);
int (__fastcall *handleAutoPlace)(ContainerManagerController *this, const SlotData *, int, const std::vector<AutoPlaceItem> *, std::vector<AutoPlaceResult> *);
int (__fastcall *handleAutoPlaceStack)(ContainerManagerController *this, const SlotData *, ItemTakeType, const std::vector<AutoPlaceItem> *, std::vector<AutoPlaceResult> *);
void (__fastcall *handleSplitSingle)(ContainerManagerController *this, const SlotData *, const SlotData *);
void (__fastcall *handleSplitMultiple)(ContainerManagerController *this, const SelectedSlotInfo *, const ItemInstance *, const SlotData *);
void (__fastcall *handleCoalesce)(ContainerManagerController *this, const SlotData *, const std::vector<std::string> *);
bool (__fastcall *handleSwap)(ContainerManagerController *this, const SlotData *, const SlotData *);
bool (__fastcall *handleDrop)(ContainerManagerController *this, const SlotData *, const ItemTransferAmount);
bool (__fastcall *handleDestroy)(ContainerManagerController *this, const SlotData *, const ItemTransferAmount);
bool (__fastcall *handleDestroy)(ContainerManagerController *this, const SelectedSlotInfo *, const ItemTransferAmount);
bool (__fastcall *handleConsume)(ContainerManagerController *this, const SlotData *, const ItemTransferAmount);
void (__fastcall *handleAddToStack)(ContainerManagerController *this, const SlotData *, const SlotData *, ItemTakeType);
void (__fastcall *closeContainers)(ContainerManagerController *this);
const std::vector<ContainerSplitControl> *(__fastcall *getSplitItems)(ContainerManagerController *this);
bool (__fastcall *isOutputSlot)(ContainerManagerController *this, const std::string *);
void (__fastcall *_onItemTransferredFrom)(ContainerManagerController *this, const ItemInstance *, const SlotData *);
void (__fastcall *_onItemTransferredTo)(ContainerManagerController *this, const ItemInstance *, const SlotData *);
void (__fastcall *_onItemAcquired)(ContainerManagerController *this, const ItemInstance *, const SlotData *);
void (__fastcall *_onItemPlaced)(ContainerManagerController *this, const ItemInstance *, const SlotData *);
};
# ContainerController
struct __cppobj __declspec(align(8)) ContainerController
{
ContainerController_vtbl *__vftable /*VFT*/;
std::weak_ptr<ContainerModel> mContainerModel;
bool mDrop;
};
# ContainerController_vtbl
struct /*VFT*/ ContainerController_vtbl
{
void (__fastcall *~ContainerController)(ContainerController *this);
bool (__fastcall *canRemove)(ContainerController *this, int, int);
bool (__fastcall *isItemAllowed)(ContainerController *this, const ItemStackBase *);
bool (__fastcall *isItemFiltered)(ContainerController *this, const Recipes *, const ItemStackBase *);
int (__fastcall *getBackgroundStyle)(ContainerController *this, int, bool);
ItemSetType (__fastcall *_canSet)(ContainerController *this, int, const ItemStackBase *, ItemTransferAmount);
int (__fastcall *_getAvailableSetCount)(ContainerController *this, int, const ItemStackBase *);
bool (__fastcall *_canRemove)(ContainerController *this, int, int);
void (__fastcall *_onItemChanged)(ContainerController *this, int);
};
# CompileTime::Hash<50>
struct __cppobj CompileTime::Hash<50>
{
};
# CompileTime::Hash<39>
struct __cppobj CompileTime::Hash<39>
{
};
# CompileTime::Hash<49>
struct __cppobj CompileTime::Hash<49>
{
};
# CompileTime::Hash<48>
struct __cppobj CompileTime::Hash<48>
{
};
# CompileTime::Hash<47>
struct __cppobj CompileTime::Hash<47>
{
};
# CompileTime::Hash<46>
struct __cppobj CompileTime::Hash<46>
{
};
# CompileTime::Hash<45>
struct __cppobj CompileTime::Hash<45>
{
};
# CompileTime::Hash<44>
struct __cppobj CompileTime::Hash<44>
{
};
# CompileTime::Hash<43>
struct __cppobj CompileTime::Hash<43>
{
};
# CompileTime::Hash<42>
struct __cppobj CompileTime::Hash<42>
{
};
# CompileTime::Hash<41>
struct __cppobj CompileTime::Hash<41>
{
};
# CompileTime::Hash<40>
struct __cppobj CompileTime::Hash<40>
{
};
# CorrectPlayerPredictionInput
struct __cppobj CorrectPlayerPredictionInput : IReplayableActorInput
{
CorrectPlayerMovePredictionPacket mPacket;
};
# ClientPlayerRewindListener
struct __cppobj ClientPlayerRewindListener : PlayerEventListener
{
std::vector<std::unique_ptr<IReplayableActorStateSource>> mActorStateSources;
};
# ClientPlayerRewindListener_vtbl
struct /*VFT*/ ClientPlayerRewindListener_vtbl
{
void (__fastcall *~PlayerEventListener)(PlayerEventListener *this);
EventResult (__fastcall *onPlayerAwardAchievement)(PlayerEventListener *this, Player *, MinecraftEventing::AchievementIds);
EventResult (__fastcall *onPlayerPortalBuilt)(PlayerEventListener *this, Player *, AutomaticID<Dimension,int>);
EventResult (__fastcall *onPlayerPortalUsed)(PlayerEventListener *this, Player *, AutomaticID<Dimension,int>, AutomaticID<Dimension,int>);
EventResult (__fastcall *onPlayerCaravanChanged)(PlayerEventListener *this, const Actor *, int);
EventResult (__fastcall *onPlayerSaved)(PlayerEventListener *this, Player *);
EventResult (__fastcall *onPlayerInput)(PlayerEventListener *this, IPlayerMovementProxy *, MoveInputHandler *);
EventResult (__fastcall *onPlayerAuthInputReceived)(PlayerEventListener *this, Player *, const PlayerAuthInputPacket *);
EventResult (__fastcall *onPlayerAuthInputApplied)(PlayerEventListener *this, Player *, const PlayerAuthInputPacket *);
EventResult (__fastcall *onPlayerTurn)(PlayerEventListener *this, Player *, Vec2 *);
EventResult (__fastcall *onCameraSetPlayerRot)(PlayerEventListener *this, Player *, const Camera *);
EventResult (__fastcall *onStartDestroyBlock)(PlayerEventListener *this, Player *, const BlockPos *, unsigned __int8 *);
EventResult (__fastcall *onPlayerAction)(PlayerEventListener *this, Player *, PlayerActionType, const BlockPos *, int);
EventResult (__fastcall *onPlayerHurt)(PlayerEventListener *this, const PlayerDamageEvent *);
EventResult (__fastcall *onLocalPlayerDeath)(PlayerEventListener *this, IClientInstance *, LocalPlayer *);
EventResult (__fastcall *onLocalPlayerRespawn)(PlayerEventListener *this, IClientInstance *, LocalPlayer *);
EventResult (__fastcall *onPlayerMove)(PlayerEventListener *this, Player *);
EventResult (__fastcall *onPlayerSlide)(PlayerEventListener *this, Player *);
EventResult (__fastcall *onPlayerTargetBlockHit)(PlayerEventListener *this, Player *, const int);
EventResult (__fastcall *onPlayerAIStepBegin)(PlayerEventListener *this, Player *);
EventResult (__fastcall *onPlayerTick)(PlayerEventListener *this, Player *);
EventResult (__fastcall *onPlayerStartRiding)(PlayerEventListener *this, Player *, Actor *);
EventResult (__fastcall *onPlayerStopRiding)(PlayerEventListener *this, Player *, bool, bool, bool);
EventResult (__fastcall *onPlayerCreated)(PlayerEventListener *this, LocalPlayer *, const std::string *, const std::string *, bool);
EventResult (__fastcall *onPlayerTeleported)(PlayerEventListener *this, Player *);
EventResult (__fastcall *onPlayerAttackedActor)(PlayerEventListener *this, Player *, Actor *);
EventResult (__fastcall *onPlayerMovementCorrected)(PlayerEventListener *this, Player *, const Vec3 *, const float, const float);
EventResult (__fastcall *onPlayerMovementAnomaly)(PlayerEventListener *this, Player *, const Vec3 *, const float, const float);
EventResult (__fastcall *onPlayerDestroyedBlock)(PlayerEventListener *this, Player *, const BlockLegacy *);
EventResult (__fastcall *onPlayerDestroyedBlock)(PlayerEventListener *this, Player *, int, int, int);
EventResult (__fastcall *onPlayerOnGround)(PlayerEventListener *this, Player *);
EventResult (__fastcall *onPlayerEquippedArmor)(PlayerEventListener *this, Player *, const ItemDescriptor *);
EventResult (__fastcall *onPlayerEnchantedItem)(PlayerEventListener *this, Player *, const ItemStack *, const ItemEnchants *);
EventResult (__fastcall *onPlayerNamedItem)(PlayerEventListener *this, Player *, const ItemDescriptor *);
EventResult (__fastcall *onPlayerItemUseInteraction)(PlayerEventListener *this, Player *, const ItemInstance *);
EventResult (__fastcall *onPlayerItemPlaceInteraction)(PlayerEventListener *this, Player *, const ItemInstance *);
EventResult (__fastcall *onPlayerStartUsingItem)(PlayerEventListener *this, const Player *, const ItemStack *);
EventResult (__fastcall *onPlayerStopUsingItem)(PlayerEventListener *this, const Player *, const ItemStack *);
EventResult (__fastcall *onPlayerCraftedItem)(PlayerEventListener *this, Player *, const ItemInstance *, bool, bool, bool, int, int, int, bool, bool, const std::vector<short> *);
EventResult (__fastcall *onPlayerItemEquipped)(PlayerEventListener *this, Player *, const ItemInstance *, int);
EventResult (__fastcall *onPlayerJumped)(PlayerEventListener *this, const Player *);
EventResult (__fastcall *onPlayerOpenContainer)(PlayerEventListener *this, Player *, ContainerType, const BlockPos *, ActorUniqueID);
EventResult (__fastcall *onPlayerPiglinBarter)(PlayerEventListener *this, Player *, const std::string *, bool);
EventResult (__fastcall *onPlayerAddExp)(PlayerEventListener *this, const PlayerAddExpEvent *);
EventResult (__fastcall *onPlayerAddLevel)(PlayerEventListener *this, const PlayerAddLevelEvent *);
EventResult (__fastcall *onPlayerArmorExchange)(PlayerEventListener *this, const PlayerArmorExchangeEvent *);
EventResult (__fastcall *onPlayerDestroyBlock)(PlayerEventListener *this, const PlayerDestroyBlockEvent *);
EventResult (__fastcall *onPlayerDie)(PlayerEventListener *this, const PlayerDamageEvent *);
EventResult (__fastcall *onPlayerGetExperienceOrb)(PlayerEventListener *this, const PlayerGetExperienceOrbEvent *);
EventResult (__fastcall *onPlayerSayCommand)(PlayerEventListener *this, const PlayerSayCommandEvent *);
EventResult (__fastcall *onPlayerShootArrow)(PlayerEventListener *this, const PlayerShootArrowEvent *);
EventResult (__fastcall *onPlayerStopLoading)(PlayerEventListener *this, const PlayerEvent *);
EventResult (__fastcall *onPlayerUseNameTag)(PlayerEventListener *this, const PlayerUseNameTagEvent *);
};
# cg::TextureSetLayerTypeHash
struct __cppobj cg::TextureSetLayerTypeHash
{
};
# ClientPlayerMovementProxy
struct __cppobj ClientPlayerMovementProxy : DirectPlayerMovementProxy
{
std::unique_ptr<IClientInstanceProxy> mClient;
};
# ClientBlockPipeline::FaceSchematicInstance
struct __cppobj ClientBlockPipeline::FaceSchematicInstance
{
bool mExists;
const ClientBlockPipeline::Material *mMaterial;
ClientBlockPipeline::UvTransform mUvTransform;
};
# ClientBlockPipeline::NullPtrErrorChecker
struct __cppobj ClientBlockPipeline::NullPtrErrorChecker
{
};
# ClientBlockPipeline::BlockOpacityData
struct __cppobj ClientBlockPipeline::BlockOpacityData
{
bool mSolid;
bool mOpaque;
};
# ClientBlockPipeline::Instance::StepCache
struct __cppobj ClientBlockPipeline::Instance::StepCache
{
unsigned __int64 mDependenciesCount;
unsigned __int64 mDependentsCount;
ClientBlockPipeline::StepResult mResult;
};
# ClientBlockPipeline::Instance
struct __cppobj ClientBlockPipeline::Instance
{
const ClientBlockPipeline::Description *mDescription;
std::vector<ClientBlockPipeline::Instance::StepCache> mStepCache;
std::queue<unsigned __int64> mStepsToProcess;
std::vector<std::function<void __cdecl(ClientBlockPipeline::Inputs const &)>> mCallbackFunctions;
};
# ClientBlockPipeline::VolumeOf<ClientBlockPipeline::BlockCell>
struct __cppobj ClientBlockPipeline::VolumeOf<ClientBlockPipeline::BlockCell>
{
Pos mMin;
Pos mMax;
std::vector<ClientBlockPipeline::BlockCell> mData;
};
# ClientBlockPipeline::OwnedBlockVolume
struct __cppobj ClientBlockPipeline::OwnedBlockVolume : ClientBlockPipeline::VolumeOf<ClientBlockPipeline::BlockCell>
{
};
# ClientBlockPipeline::VolumeViewOf<ClientBlockPipeline::BlockCell>
struct __cppobj ClientBlockPipeline::VolumeViewOf<ClientBlockPipeline::BlockCell>
{
Pos mMin;
Pos mMax;
buffer_span_mut<ClientBlockPipeline::BlockCell> mView;
};
# ClientBlockPipeline::BlockTessellatorPipeline::_run::__l2::<lambda_95e3b116649ef0529b93b2b805ca35e0>
struct __cppobj ClientBlockPipeline::BlockTessellatorPipeline::_run::__l2::<lambda_95e3b116649ef0529b93b2b805ca35e0>
{
ClientBlockPipeline::BlockTessellatorPipeline *const __this;
};
# ClientBlockPipeline::QuadIndices
struct __cppobj ClientBlockPipeline::QuadIndices
{
std::array<unsigned __int64,4> mIndices;
};
# ClientBlockPipeline::FaceDimmingStep
struct __cppobj ClientBlockPipeline::FaceDimmingStep : ClientBlockPipeline::Step
{
ClientBlockPipeline::DimensionDimmingScalars mDimmingScalars;
};
# ClientBlockPipeline::FaceDimmingStep_vtbl
struct /*VFT*/ ClientBlockPipeline::FaceDimmingStep_vtbl
{
void (__fastcall *~Step)(ClientBlockPipeline::Step *this);
ClientBlockPipeline::StepResult *(__fastcall *run)(ClientBlockPipeline::Step *this, ClientBlockPipeline::StepResult *result, const ClientBlockPipeline::Inputs *);
};
# ClientBlockPipeline::FaceAttribute<Vec3>
struct __cppobj ClientBlockPipeline::FaceAttribute<Vec3> : std::vector<Vec3>
{
};
# ClientBlockPipeline::FaceNormalAttributes
struct __cppobj ClientBlockPipeline::FaceNormalAttributes : ClientBlockPipeline::FaceAttribute<Vec3>
{
};
# ClientBlockPipeline::FaceAttribute<float>
struct __cppobj ClientBlockPipeline::FaceAttribute<float> : std::vector<float>
{
};
# ClientBlockPipeline::FaceDimmingAttributes
struct __cppobj ClientBlockPipeline::FaceDimmingAttributes : ClientBlockPipeline::FaceAttribute<float>
{
};
# ClientBlockPipeline::FaceAttribute<ClientBlockPipeline::Material const *>
struct __cppobj ClientBlockPipeline::FaceAttribute<ClientBlockPipeline::Material const *> : std::vector<ClientBlockPipeline::Material const *>
{
};
# ClientBlockPipeline::MaterialFaceAttributes
struct __cppobj ClientBlockPipeline::MaterialFaceAttributes : ClientBlockPipeline::FaceAttribute<ClientBlockPipeline::Material const *>
{
};
# ClientBlockPipeline::FaceMergingStep
struct __cppobj ClientBlockPipeline::FaceMergingStep : ClientBlockPipeline::Step
{
};
# ClientBlockPipeline::FaceMergingStep_vtbl
struct /*VFT*/ ClientBlockPipeline::FaceMergingStep_vtbl
{
void (__fastcall *~Step)(ClientBlockPipeline::Step *this);
ClientBlockPipeline::StepResult *(__fastcall *run)(ClientBlockPipeline::Step *this, ClientBlockPipeline::StepResult *result, const ClientBlockPipeline::Inputs *);
};
# ClientBlockPipeline::LocalClipArea
struct __cppobj ClientBlockPipeline::LocalClipArea : AABB
{
};
# ClientBlockPipeline::VertexAttribute<Vec3>
struct __cppobj ClientBlockPipeline::VertexAttribute<Vec3> : std::vector<Vec3>
{
};
# ClientBlockPipeline::PositionVertexAttributes
struct __cppobj ClientBlockPipeline::PositionVertexAttributes : ClientBlockPipeline::VertexAttribute<Vec3>
{
};
# ClientBlockPipeline::FaceAttribute<ClientBlockPipeline::QuadIndices>
struct __cppobj ClientBlockPipeline::FaceAttribute<ClientBlockPipeline::QuadIndices> : std::vector<ClientBlockPipeline::QuadIndices>
{
};
# ClientBlockPipeline::QuadIndicesFaceAttributes
struct __cppobj ClientBlockPipeline::QuadIndicesFaceAttributes : ClientBlockPipeline::FaceAttribute<ClientBlockPipeline::QuadIndices>
{
};
# ClientBlockPipeline::FaceAttribute<bool>
struct __cppobj ClientBlockPipeline::FaceAttribute<bool> : std::vector<bool>
{
};
# ClientBlockPipeline::CulledFaceAttribute
struct __cppobj ClientBlockPipeline::CulledFaceAttribute : ClientBlockPipeline::FaceAttribute<bool>
{
};
# ClientBlockPipeline::FlatLightBakingStep
struct __cppobj ClientBlockPipeline::FlatLightBakingStep : ClientBlockPipeline::Step
{
};
# ClientBlockPipeline::FlatLightBakingStep_vtbl
struct /*VFT*/ ClientBlockPipeline::FlatLightBakingStep_vtbl
{
void (__fastcall *~Step)(ClientBlockPipeline::Step *this);
ClientBlockPipeline::StepResult *(__fastcall *run)(ClientBlockPipeline::Step *this, ClientBlockPipeline::StepResult *result, const ClientBlockPipeline::Inputs *);
};
# ClientBlockPipeline::VolumeOf<BrightnessPair>
struct __cppobj ClientBlockPipeline::VolumeOf<BrightnessPair>
{
Pos mMin;
Pos mMax;
std::vector<BrightnessPair> mData;
};
# ClientBlockPipeline::LightVolume
struct __cppobj ClientBlockPipeline::LightVolume : ClientBlockPipeline::VolumeOf<BrightnessPair>
{
};
# ClientBlockPipeline::FaceAttribute<Vec2>
struct __cppobj ClientBlockPipeline::FaceAttribute<Vec2> : std::vector<Vec2>
{
};
# ClientBlockPipeline::LightUvFaceAttributes
struct __cppobj ClientBlockPipeline::LightUvFaceAttributes : ClientBlockPipeline::FaceAttribute<Vec2>
{
};
# ClientBlockPipeline::GpuBufferGenStep
struct __cppobj __declspec(align(8)) ClientBlockPipeline::GpuBufferGenStep : ClientBlockPipeline::Step
{
bool mEmitColors;
};
# ClientBlockPipeline::GpuBufferGenStep_vtbl
struct /*VFT*/ ClientBlockPipeline::GpuBufferGenStep_vtbl
{
void (__fastcall *~Step)(ClientBlockPipeline::Step *this);
ClientBlockPipeline::StepResult *(__fastcall *run)(ClientBlockPipeline::Step *this, ClientBlockPipeline::StepResult *result, const ClientBlockPipeline::Inputs *);
};
# ClientBlockPipeline::FaceAttribute<ClientBlockPipeline::UvTransform>
struct __cppobj ClientBlockPipeline::FaceAttribute<ClientBlockPipeline::UvTransform> : std::vector<ClientBlockPipeline::UvTransform>
{
};
# ClientBlockPipeline::ImageUvFaceAttributes
struct __cppobj ClientBlockPipeline::ImageUvFaceAttributes : ClientBlockPipeline::FaceAttribute<ClientBlockPipeline::UvTransform>
{
};
# ClientBlockPipeline::FaceAttribute<unsigned char>
struct __cppobj ClientBlockPipeline::FaceAttribute<unsigned char> : std::vector<unsigned char>
{
};
# ClientBlockPipeline::FaceDirectionFaceAttributes
struct __cppobj ClientBlockPipeline::FaceDirectionFaceAttributes : ClientBlockPipeline::FaceAttribute<unsigned char>
{
};
# ClientBlockPipeline::QuadVertexBrightnessUvs
struct __cppobj ClientBlockPipeline::QuadVertexBrightnessUvs
{
std::array<Vec2,4> mUvs;
};
# ClientBlockPipeline::FaceAttribute<ClientBlockPipeline::QuadVertexBrightnessUvs>
struct __cppobj ClientBlockPipeline::FaceAttribute<ClientBlockPipeline::QuadVertexBrightnessUvs> : std::vector<ClientBlockPipeline::QuadVertexBrightnessUvs>
{
};
# ClientBlockPipeline::SmoothLightingUvAttributes
struct __cppobj ClientBlockPipeline::SmoothLightingUvAttributes : ClientBlockPipeline::FaceAttribute<ClientBlockPipeline::QuadVertexBrightnessUvs>
{
};
# ClientBlockPipeline::FaceAttribute<Vec4>
struct __cppobj ClientBlockPipeline::FaceAttribute<Vec4> : std::vector<Vec4>
{
};
# ClientBlockPipeline::VertexAOAttributes
struct __cppobj ClientBlockPipeline::VertexAOAttributes : ClientBlockPipeline::FaceAttribute<Vec4>
{
};
# ClientBlockPipeline::MaterialOverrideStep
struct __cppobj __declspec(align(8)) ClientBlockPipeline::MaterialOverrideStep : ClientBlockPipeline::Step
{
Bedrock::NonOwnerPointer<ClientBlockPipeline::Material const > mMaterialOverride;
_BYTE mUvGenerationType[4];
};
# ClientBlockPipeline::MaterialOverrideStep_vtbl
struct /*VFT*/ ClientBlockPipeline::MaterialOverrideStep_vtbl
{
void (__fastcall *~Step)(ClientBlockPipeline::Step *this);
ClientBlockPipeline::StepResult *(__fastcall *run)(ClientBlockPipeline::Step *this, ClientBlockPipeline::StepResult *result, const ClientBlockPipeline::Inputs *);
};
# ClientBlockPipeline::NormalGenerationStep
struct __cppobj ClientBlockPipeline::NormalGenerationStep : ClientBlockPipeline::Step
{
};
# ClientBlockPipeline::NormalGenerationStep_vtbl
struct /*VFT*/ ClientBlockPipeline::NormalGenerationStep_vtbl
{
void (__fastcall *~Step)(ClientBlockPipeline::Step *this);
ClientBlockPipeline::StepResult *(__fastcall *run)(ClientBlockPipeline::Step *this, ClientBlockPipeline::StepResult *result, const ClientBlockPipeline::Inputs *);
};
# ClientBlockPipeline::PrimitiveGenerationStep
struct __cppobj ClientBlockPipeline::PrimitiveGenerationStep : ClientBlockPipeline::Step
{
};
# ClientBlockPipeline::PrimitiveGenerationStep_vtbl
struct /*VFT*/ ClientBlockPipeline::PrimitiveGenerationStep_vtbl
{
void (__fastcall *~Step)(ClientBlockPipeline::Step *this);
ClientBlockPipeline::StepResult *(__fastcall *run)(ClientBlockPipeline::Step *this, ClientBlockPipeline::StepResult *result, const ClientBlockPipeline::Inputs *);
};
# ClientBlockPipeline::BlockSchematicInstance
struct __cppobj ClientBlockPipeline::BlockSchematicInstance
{
const ClientBlockPipeline::BlockSchematic *mSchematic;
unsigned __int64 mBoxIndexStart;
unsigned __int64 mBoxCount;
};
# ClientBlockPipeline::BlockSchematicCell
struct __cppobj ClientBlockPipeline::BlockSchematicCell
{
std::array<ClientBlockPipeline::BlockSchematicInstance,2> mSchematics;
};
# ClientBlockPipeline::VolumeOf<ClientBlockPipeline::BlockSchematicCell>
struct __cppobj ClientBlockPipeline::VolumeOf<ClientBlockPipeline::BlockSchematicCell>
{
Pos mMin;
Pos mMax;
std::vector<ClientBlockPipeline::BlockSchematicCell> mData;
};
# ClientBlockPipeline::BlockSchematicVolume
struct __cppobj ClientBlockPipeline::BlockSchematicVolume : ClientBlockPipeline::VolumeOf<ClientBlockPipeline::BlockSchematicCell>
{
};
# ClientBlockPipeline::BoxAttribute<ClientBlockPipeline::BoxSchematicInstance>
struct __cppobj ClientBlockPipeline::BoxAttribute<ClientBlockPipeline::BoxSchematicInstance> : std::vector<ClientBlockPipeline::BoxSchematicInstance>
{
};
# ClientBlockPipeline::BoxSchematicAttributes
struct __cppobj ClientBlockPipeline::BoxSchematicAttributes : ClientBlockPipeline::BoxAttribute<ClientBlockPipeline::BoxSchematicInstance>
{
};
# ClientBlockPipeline::FaceSchematicAttributes
struct __cppobj ClientBlockPipeline::FaceSchematicAttributes : std::vector<ClientBlockPipeline::FaceSchematicInstance>
{
};
# ClientBlockPipeline::VolumeViewOf<ClientBlockPipeline::BlockSchematicCell>
struct __cppobj ClientBlockPipeline::VolumeViewOf<ClientBlockPipeline::BlockSchematicCell>
{
Pos mMin;
Pos mMax;
buffer_span_mut<ClientBlockPipeline::BlockSchematicCell> mView;
};
# ClientBlockPipeline::VolumeViewOf<ClientBlockPipeline::BlockSchematicCell const >::VolumeViewOfIterator
struct __cppobj ClientBlockPipeline::VolumeViewOf<ClientBlockPipeline::BlockSchematicCell const >::VolumeViewOfIterator
{
Pos mMin;
Pos mMax;
Pos mPosition;
buffer_span_mut<ClientBlockPipeline::BlockSchematicCell const >::iterator mIterator;
};
# ClientBlockPipeline::SchematicsJoiningStep
struct __cppobj ClientBlockPipeline::SchematicsJoiningStep : ClientBlockPipeline::Step
{
};
# ClientBlockPipeline::SchematicsJoiningStep_vtbl
struct /*VFT*/ ClientBlockPipeline::SchematicsJoiningStep_vtbl
{
void (__fastcall *~Step)(ClientBlockPipeline::Step *this);
ClientBlockPipeline::StepResult *(__fastcall *run)(ClientBlockPipeline::Step *this, ClientBlockPipeline::StepResult *result, const ClientBlockPipeline::Inputs *);
};
# ClientBlockPipeline::VolumeOf<ClientBlockPipeline::BlockOpacityData>
struct __cppobj ClientBlockPipeline::VolumeOf<ClientBlockPipeline::BlockOpacityData>
{
Pos mMin;
Pos mMax;
std::vector<ClientBlockPipeline::BlockOpacityData> mData;
};
# ClientBlockPipeline::SolidOpaqueBlockVolume
const struct __cppobj ClientBlockPipeline::SolidOpaqueBlockVolume : ClientBlockPipeline::VolumeOf<ClientBlockPipeline::BlockOpacityData>
{
};
# ClientBlockPipeline::VolumeViewOf<ClientBlockPipeline::BlockCell const >::VolumeViewOfIterator
struct __cppobj ClientBlockPipeline::VolumeViewOf<ClientBlockPipeline::BlockCell const >::VolumeViewOfIterator
{
Pos mMin;
Pos mMax;
Pos mPosition;
buffer_span_mut<ClientBlockPipeline::BlockCell const >::iterator mIterator;
};
# ClientBlockPipeline::SchematicsMappingStep
struct __cppobj ClientBlockPipeline::SchematicsMappingStep : ClientBlockPipeline::Step
{
};
# ClientBlockPipeline::SchematicsMappingStep_vtbl
struct /*VFT*/ ClientBlockPipeline::SchematicsMappingStep_vtbl
{
void (__fastcall *~Step)(ClientBlockPipeline::Step *this);
ClientBlockPipeline::StepResult *(__fastcall *run)(ClientBlockPipeline::Step *this, ClientBlockPipeline::StepResult *result, const ClientBlockPipeline::Inputs *);
};
# ClientBlockPipeline::BakedBox
struct __cppobj ClientBlockPipeline::BakedBox
{
Vec3 mCenter;
Vec3 mScale;
Vec3 mRotation;
Vec3 mPivot;
};
# ClientBlockPipeline::BakedNode
struct __cppobj ClientBlockPipeline::BakedNode
{
Vec3 mPivot;
Vec3 mRotation;
Vec3 mScale;
Vec3 mBindPoseRotation;
float mInflate;
};
# ClientBlockPipeline::SmoothLightBakingStep
struct __cppobj ClientBlockPipeline::SmoothLightBakingStep : ClientBlockPipeline::Step
{
};
# ClientBlockPipeline::SmoothLightBakingStep_vtbl
struct /*VFT*/ ClientBlockPipeline::SmoothLightBakingStep_vtbl
{
void (__fastcall *~Step)(ClientBlockPipeline::Step *this);
ClientBlockPipeline::StepResult *(__fastcall *run)(ClientBlockPipeline::Step *this, ClientBlockPipeline::StepResult *result, const ClientBlockPipeline::Inputs *);
};
# ClientBlockPipeline::VolumeOf<float>
struct __cppobj ClientBlockPipeline::VolumeOf<float>
{
Pos mMin;
Pos mMax;
std::vector<float> mData;
};
# ClientBlockPipeline::AOBrightnessVolume
struct __cppobj ClientBlockPipeline::AOBrightnessVolume : ClientBlockPipeline::VolumeOf<float>
{
};
# ClientBlockPipeline::SmoothLightBakingStep::VisibleCellData
struct __cppobj ClientBlockPipeline::SmoothLightBakingStep::VisibleCellData
{
unsigned __int64 mIndex;
float mDistanceSq;
Pos mSampleCellPos;
};
# ClientBlockPipeline::SurfaceExtractionStep
struct __cppobj ClientBlockPipeline::SurfaceExtractionStep : ClientBlockPipeline::Step
{
};
# ClientBlockPipeline::SurfaceExtractionStep_vtbl
struct /*VFT*/ ClientBlockPipeline::SurfaceExtractionStep_vtbl
{
void (__fastcall *~Step)(ClientBlockPipeline::Step *this);
ClientBlockPipeline::StepResult *(__fastcall *run)(ClientBlockPipeline::Step *this, ClientBlockPipeline::StepResult *result, const ClientBlockPipeline::Inputs *);
};
# ClientBlockPipeline::SurfaceExtractionStep::_run::__l2::QuadData
struct __declspec(align(4)) ClientBlockPipeline::SurfaceExtractionStep::_run::__l2::QuadData
{
std::array<int,4> vertices;
unsigned __int8 facing;
};
# Core::SharedMemoryTracker::SharedMemoryTrackerBase
struct __cppobj Core::SharedMemoryTracker::SharedMemoryTrackerBase
{
Core::SharedMemoryTracker::SharedMemoryTrackerBase_vtbl *__vftable /*VFT*/;
};
# Core::SharedMemoryTracker::SharedMemoryTrackerBase_vtbl
struct /*VFT*/ Core::SharedMemoryTracker::SharedMemoryTrackerBase_vtbl
{
void (__fastcall *~SharedMemoryTrackerBase)(Core::SharedMemoryTracker::SharedMemoryTrackerBase *this);
};
# cg::details::WorkToken
struct __cppobj cg::details::WorkToken
{
std::atomic<bool> mIsDone;
};
# cg::GroupPoolDescription
struct __declspec(align(8)) cg::GroupPoolDescription
{
WorkerPool *mPool;
Scheduler *mScheduler;
bool mIsHelper;
};
# cg::TaskDispatcherSchedulerTraits<cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >
struct __cppobj cg::TaskDispatcherSchedulerTraits<cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >
{
};
# cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution
struct __cppobj cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution
{
};
# cg::SchedulerExecutionTraits<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &>,cg::details::WorkToken>
struct __cppobj cg::SchedulerExecutionTraits<cg::LambdaExecutor<dragon::rendering::RenderContext,cg::TaskPoolGroupExecutionPolicy<dragon::rendering::RenderContext,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &>,cg::details::WorkToken>
{
};
# cg::details::DispatchToken<std::shared_ptr<cg::details::WorkToken const >,std::shared_ptr<std::function<void __cdecl(dragon::rendering::RenderContext &)> > >
struct __cppobj cg::details::DispatchToken<std::shared_ptr<cg::details::WorkToken const >,std::shared_ptr<std::function<void __cdecl(dragon::rendering::RenderContext &)> > >
{
std::shared_ptr<cg::details::WorkToken const > mToken;
std::optional<std::shared_ptr<std::function<void __cdecl(dragon::rendering::RenderContext &)> > > mResult;
};
# Core::Cache<unsigned __int64,dragon::rendering::BufferResourceManager<dragon::rendering::TextureResourceType>::BufferResource,std::shared_ptr<dragon::rendering::BufferResourceManager<dragon::rendering::TextureResourceType>::BufferResource> >
struct __cppobj Core::Cache<unsigned __int64,dragon::rendering::BufferResourceManager<dragon::rendering::TextureResourceType>::BufferResource,std::shared_ptr<dragon::rendering::BufferResourceManager<dragon::rendering::TextureResourceType>::BufferResource> >
{
std::shared_mutex mAccess;
std::unordered_map<unsigned __int64,std::shared_ptr<dragon::rendering::BufferResourceManager<dragon::rendering::TextureResourceType>::BufferResource>> mContent;
};
# ClientBlockPipeline::WorldExtractorStep
const struct __cppobj ClientBlockPipeline::WorldExtractorStep : ClientBlockPipeline::Step
{
std::function<bool __cdecl(Block const &)> mBlockUsagePredicate;
};
# ClientBlockPipeline::WorldExtractorStep_vtbl
struct /*VFT*/ ClientBlockPipeline::WorldExtractorStep_vtbl
{
void (__fastcall *~Step)(ClientBlockPipeline::Step *this);
ClientBlockPipeline::StepResult *(__fastcall *run)(ClientBlockPipeline::Step *this, ClientBlockPipeline::StepResult *result, const ClientBlockPipeline::Inputs *);
};
# ClientBlockPipeline::VolumeOf<int>
struct __cppobj ClientBlockPipeline::VolumeOf<int>
{
Pos mMin;
Pos mMax;
std::vector<int> mData;
};
# ClientBlockPipeline::GrassTintVolume
struct __cppobj ClientBlockPipeline::GrassTintVolume : ClientBlockPipeline::VolumeOf<int>
{
};
# ClientBlockPipeline::WaterTintVolume
struct __cppobj ClientBlockPipeline::WaterTintVolume : ClientBlockPipeline::VolumeOf<int>
{
};
# ClientBlockPipeline::VolumeViewOf<ClientBlockPipeline::BlockCell>::VolumeViewOfIterator
struct __cppobj ClientBlockPipeline::VolumeViewOf<ClientBlockPipeline::BlockCell>::VolumeViewOfIterator
{
Pos mMin;
Pos mMax;
Pos mPosition;
buffer_span_mut<ClientBlockPipeline::BlockCell>::iterator mIterator;
};
# ClientBlockPipeline::WorldClipArea
struct __cppobj ClientBlockPipeline::WorldClipArea : AABB
{
};
# CrimsonForestMoodSoundPlayer
struct __cppobj CrimsonForestMoodSoundPlayer
{
};
# CommerceAuthToken
struct __cppobj CommerceAuthToken
{
std::string mToken;
std::string mExpiration;
};
# CommerceIdentity
struct __cppobj CommerceIdentity : std::enable_shared_from_this<CommerceIdentity>
{
IMinecraftEventing *mEventing;
Bedrock::NonOwnerPointer<Social::IUserManager> mUserManager;
std::unique_ptr<SecureStorage> mSecureStore;
std::unique_ptr<Crypto::Asymmetric::Asymmetric> mSSLInterface;
bool mHasQueriedForDeviceId;
bool mDeviceAccountUsed;
std::string mUserId;
CommerceAuthToken mDeviceAuthToken;
};
# Crypto::Pkcs7::ISystemInterface
struct __cppobj Crypto::Pkcs7::ISystemInterface
{
Crypto::Pkcs7::ISystemInterface_vtbl *__vftable /*VFT*/;
};
# Crypto::Pkcs7::ISystemInterface_vtbl
struct /*VFT*/ Crypto::Pkcs7::ISystemInterface_vtbl
{
void (__fastcall *~ISystemInterface)(Crypto::Pkcs7::ISystemInterface *this);
std::vector<unsigned char> *(__fastcall *verifyAndReadPKCS7Data)(Crypto::Pkcs7::ISystemInterface *this, std::vector<unsigned char> *result, const std::string *);
};
# cmsghdr
struct cmsghdr
{
unsigned __int64 cmsg_len;
int cmsg_level;
int cmsg_type;
};
# Concurrency::Context
struct __cppobj Concurrency::Context
{
Concurrency::Context_vtbl *__vftable /*VFT*/;
};
# Concurrency::Context_vtbl
struct /*VFT*/ Concurrency::Context_vtbl
{
unsigned int (__fastcall *GetId)(Concurrency::Context *this);
unsigned int (__fastcall *GetVirtualProcessorId)(Concurrency::Context *this);
unsigned int (__fastcall *GetScheduleGroupId)(Concurrency::Context *this);
void (__fastcall *Unblock)(Concurrency::Context *this);
bool (__fastcall *IsSynchronouslyBlocked)(Concurrency::Context *this);
void (__fastcall *~Context)(Concurrency::Context *this);
};
# Concurrency::message_not_found
struct __cppobj Concurrency::message_not_found : std::exception
{
};
# Concurrency::message_not_found_vtbl
struct /*VFT*/ Concurrency::message_not_found_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::critical_section
struct __cppobj Concurrency::critical_section
{
void *_M_activeNode[5];
void *volatile _M_pHead;
void *volatile _M_pTail;
};
# Concurrency::critical_section::scoped_lock
struct __cppobj Concurrency::critical_section::scoped_lock
{
Concurrency::critical_section *_M_critical_section;
void *_M_node[5];
};
# Concurrency::Scheduler
struct __cppobj Concurrency::Scheduler
{
Concurrency::Scheduler_vtbl *__vftable /*VFT*/;
};
# Concurrency::SchedulerPolicy::_PolicyBag::<unnamed_type__M_values>::<unnamed_type__M_specificValues>
struct Concurrency::SchedulerPolicy::_PolicyBag::<unnamed_type__M_values>::<unnamed_type__M_specificValues>
{
Concurrency::SchedulerType _M_schedulerKind;
unsigned int _M_maxConcurrency;
unsigned int _M_minConcurrency;
unsigned int _M_targetOversubscriptionFactor;
unsigned int _M_localContextCacheSize;
unsigned int _M_contextStackSize;
unsigned int _M_contextPriority;
Concurrency::SchedulingProtocolType _M_schedulingProtocol;
Concurrency::DynamicProgressFeedbackType _M_dynamicProgressFeedback;
Concurrency::WinRTInitializationType _M_WinRTInitialization;
};
# Concurrency::SchedulerPolicy::_PolicyBag
struct Concurrency::SchedulerPolicy::_PolicyBag
{
Concurrency::SchedulerPolicy::_PolicyBag::<unnamed_type__M_values> _M_values;
};
# Concurrency::SchedulerPolicy
struct __cppobj Concurrency::SchedulerPolicy
{
Concurrency::SchedulerPolicy::_PolicyBag *_M_pPolicyBag;
};
# Concurrency::ScheduleGroup
struct __cppobj Concurrency::ScheduleGroup
{
Concurrency::ScheduleGroup_vtbl *__vftable /*VFT*/;
};
# Concurrency::ScheduleGroup_vtbl
struct /*VFT*/ Concurrency::ScheduleGroup_vtbl
{
void (__fastcall *ScheduleTask)(Concurrency::ScheduleGroup *this, void (__fastcall *)(void *), void *);
unsigned int (__fastcall *Id)(Concurrency::ScheduleGroup *this);
unsigned int (__fastcall *Reference)(Concurrency::ScheduleGroup *this);
unsigned int (__fastcall *Release)(Concurrency::ScheduleGroup *this);
void (__fastcall *~ScheduleGroup)(Concurrency::ScheduleGroup *this);
};
# Concurrency::location
struct __cppobj Concurrency::location
{
unsigned __int32 _M_type : 28;
unsigned __int32 _M_reserved : 4;
unsigned int _M_bindingId;
$441E66D683A4B86F862CB9A174F60F9E ___u3;
void *_M_pBinding;
};
# Concurrency::Scheduler_vtbl
struct /*VFT*/ Concurrency::Scheduler_vtbl
{
void (__fastcall *~Scheduler)(Concurrency::Scheduler *this);
unsigned int (__fastcall *Id)(Concurrency::Scheduler *this);
unsigned int (__fastcall *GetNumberOfVirtualProcessors)(Concurrency::Scheduler *this);
Concurrency::SchedulerPolicy *(__fastcall *GetPolicy)(Concurrency::Scheduler *this, Concurrency::SchedulerPolicy *result);
unsigned int (__fastcall *Reference)(Concurrency::Scheduler *this);
unsigned int (__fastcall *Release)(Concurrency::Scheduler *this);
void (__fastcall *RegisterShutdownEvent)(Concurrency::Scheduler *this, void *);
void (__fastcall *Attach)(Concurrency::Scheduler *this);
Concurrency::ScheduleGroup *(__fastcall *CreateScheduleGroup)(Concurrency::Scheduler *this, Concurrency::location *);
Concurrency::ScheduleGroup *(__fastcall *CreateScheduleGroup)(Concurrency::Scheduler *this);
void (__fastcall *ScheduleTask)(Concurrency::Scheduler *this, void (__fastcall *)(void *), void *, Concurrency::location *);
void (__fastcall *ScheduleTask)(Concurrency::Scheduler *this, void (__fastcall *)(void *), void *);
bool (__fastcall *IsAvailableLocation)(Concurrency::Scheduler *this, const Concurrency::location *);
};
# Concurrency::scheduler_resource_allocation_error
struct __cppobj __declspec(align(8)) Concurrency::scheduler_resource_allocation_error : std::exception
{
HRESULT _Hresult;
};
# Concurrency::scheduler_resource_allocation_error_vtbl
struct /*VFT*/ Concurrency::scheduler_resource_allocation_error_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::scheduler_worker_creation_error
struct __cppobj Concurrency::scheduler_worker_creation_error : Concurrency::scheduler_resource_allocation_error
{
};
# Concurrency::scheduler_worker_creation_error_vtbl
struct /*VFT*/ Concurrency::scheduler_worker_creation_error_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::details::_RefCounterBase
struct __cppobj __declspec(align(8)) Concurrency::details::_RefCounterBase
{
Concurrency::details::_RefCounterBase_vtbl *__vftable /*VFT*/;
volatile int _M_refCount;
};
# Concurrency::details::_RefCounterBase_vtbl
struct /*VFT*/ Concurrency::details::_RefCounterBase_vtbl
{
void (__fastcall *~_RefCounterBase)(Concurrency::details::_RefCounterBase *this);
void (__fastcall *_Destroy)(Concurrency::details::_RefCounterBase *this);
};
# Concurrency::details::_TaskCollectionBase
struct __cppobj Concurrency::details::_TaskCollectionBase
{
Concurrency::details::_TaskCollectionBase *_M_pParent;
__int32 _M_inliningDepth : 28;
__int32 _M_inlineFlags : 4;
Concurrency::details::_CancellationTokenState *_M_pTokenState;
void *_M_pOwningContext;
int _M_unpoppedChores;
volatile int _M_completedStolenChores;
std::exception_ptr *_M_pException;
};
# Concurrency::details::_RefCounter
struct __cppobj __declspec(align(8)) Concurrency::details::_RefCounter
{
Concurrency::details::_RefCounter_vtbl *__vftable /*VFT*/;
volatile int _M_refCount;
};
# Concurrency::details::_RefCounter_vtbl
struct /*VFT*/ Concurrency::details::_RefCounter_vtbl
{
void (__fastcall *~_RefCounter)(Concurrency::details::_RefCounter *this);
void (__fastcall *_Destroy)(Concurrency::details::_RefCounter *this);
};
# Concurrency::details::_CancellationTokenRegistration
struct __cppobj Concurrency::details::_CancellationTokenRegistration : Concurrency::details::_RefCounter
{
std::atomic<long> _M_state;
std::condition_variable _M_CondVar;
std::mutex _M_Mutex;
bool _M_signaled;
Concurrency::details::_CancellationTokenState *_M_pTokenState;
};
# Concurrency::details::_CancellationTokenState
struct __cppobj Concurrency::details::_CancellationTokenState : Concurrency::details::_RefCounter
{
std::atomic<long> _M_stateFlag;
std::mutex _M_listLock;
Concurrency::details::_CancellationTokenState::TokenRegistrationContainer _M_registrations;
};
# Concurrency::details::_CancellationTokenRegistration_vtbl
struct /*VFT*/ Concurrency::details::_CancellationTokenRegistration_vtbl
{
void (__fastcall *~_RefCounter)(Concurrency::details::_RefCounter *this);
void (__fastcall *_Destroy)(Concurrency::details::_RefCounter *this);
void (__fastcall *_Exec)(Concurrency::details::_CancellationTokenRegistration *this);
};
# Concurrency::details::_CancellationTokenState::TokenRegistrationContainer::_Node
struct __cppobj Concurrency::details::_CancellationTokenState::TokenRegistrationContainer::_Node
{
Concurrency::details::_CancellationTokenRegistration *_M_token;
Concurrency::details::_CancellationTokenState::TokenRegistrationContainer::_Node *_M_next;
};
# Concurrency::details::_CancellationTokenState::TokenRegistrationContainer
struct __cppobj Concurrency::details::_CancellationTokenState::TokenRegistrationContainer
{
Concurrency::details::_CancellationTokenState::TokenRegistrationContainer::_Node *_M_begin;
Concurrency::details::_CancellationTokenState::TokenRegistrationContainer::_Node *_M_last;
};
# Concurrency::details::_CancellationTokenState_vtbl
struct /*VFT*/ Concurrency::details::_CancellationTokenState_vtbl
{
void (__fastcall *~_RefCounter)(Concurrency::details::_RefCounter *this);
void (__fastcall *_Destroy)(Concurrency::details::_RefCounter *this);
};
# Concurrency::event
struct __cppobj Concurrency::event
{
void *volatile _M_pWaitChain;
void *_M_pResetChain;
Concurrency::critical_section _M_lock;
};
# Concurrency::details::_TaskCollection
struct __cppobj Concurrency::details::_TaskCollection : Concurrency::details::_TaskCollectionBase
{
void *_M_stealTracker[4];
int _M_activeStealersForCancellation;
volatile int _M_exitCode;
volatile int _M_executionStatus;
Concurrency::event _M_event;
Concurrency::details::_TaskCollection *_M_pOriginalCollection;
Concurrency::details::_TaskCollection *_M_pNextAlias;
void *_M_pTaskExtension;
int _M_taskCookies[2];
volatile int _M_flags;
volatile int _M_chaining;
unsigned int _M_boundQueueId;
int _M_stackPos;
void (__fastcall *_M_completionHandler)(void *);
void *_M_pCompletionContext;
};
# Concurrency::details::_AsyncTaskCollection
struct __cppobj Concurrency::details::_AsyncTaskCollection : Concurrency::details::_RefCounterBase
{
Concurrency::details::_TaskCollection _M_taskCollection;
};
# Concurrency::details::_AsyncTaskCollection_vtbl
struct /*VFT*/ Concurrency::details::_AsyncTaskCollection_vtbl
{
void (__fastcall *~_RefCounterBase)(Concurrency::details::_RefCounterBase *this);
void (__fastcall *_Destroy)(Concurrency::details::_RefCounterBase *this);
};
# Concurrency::details::_Chore
struct __cppobj Concurrency::details::_Chore
{
Concurrency::details::_Chore_vtbl *__vftable /*VFT*/;
void (__fastcall *m_pFunction)(void *);
};
# Concurrency::details::_Chore_vtbl
struct /*VFT*/ Concurrency::details::_Chore_vtbl
{
void (__fastcall *~_Chore)(Concurrency::details::_Chore *this);
};
# Concurrency::details::_AllocBase
struct __cppobj Concurrency::details::_AllocBase
{
};
# Concurrency::details::_UnrealizedChore
struct __cppobj __declspec(align(8)) Concurrency::details::_UnrealizedChore : Concurrency::details::_Chore, Concurrency::details::_AllocBase
{
Concurrency::details::_TaskCollectionBase *_M_pTaskCollection;
void (__fastcall *_M_pChoreFunction)(Concurrency::details::_UnrealizedChore *);
bool _M_fRuntimeOwnsLifetime;
bool _M_fDetached;
};
# Concurrency::details::_UnrealizedChore_vtbl
struct /*VFT*/ Concurrency::details::_UnrealizedChore_vtbl
{
void (__fastcall *~_Chore)(Concurrency::details::_Chore *this);
};
# Concurrency::details::_Task_generator_oversubscriber
struct __cppobj Concurrency::details::_Task_generator_oversubscriber
{
};
# Concurrency::details::_Beacon_reference
struct __cppobj Concurrency::details::_Beacon_reference
{
volatile int _M_signals;
};
# Concurrency::details::_Cancellation_beacon
struct __cppobj Concurrency::details::_Cancellation_beacon
{
Concurrency::details::_Beacon_reference *_M_pRef;
};
# Concurrency::details::_NonReentrantBlockingLock
struct __cppobj Concurrency::details::_NonReentrantBlockingLock
{
void *_M_criticalSection[5];
};
# Concurrency::details::_NonReentrantBlockingLock::_Scoped_lock
struct __cppobj Concurrency::details::_NonReentrantBlockingLock::_Scoped_lock
{
Concurrency::details::_NonReentrantBlockingLock *_M_lock;
};
# Concurrency::details::_CancellationTokenCallback<<lambda_a40cf361f6b489cdc7950415e60bfc49> >
struct __cppobj __declspec(align(8)) Concurrency::details::_CancellationTokenCallback<<lambda_a40cf361f6b489cdc7950415e60bfc49> > : Concurrency::details::_CancellationTokenRegistration
{
struct Concurrency::details::_JoinAllTokens_Add::__l5::<lambda_a40cf361f6b489cdc7950415e60bfc49> _M_function;
_BYTE gapC0[8];
};
# Concurrency::details::_CancellationTokenCallback<<lambda_a40cf361f6b489cdc7950415e60bfc49> >_vtbl
struct /*VFT*/ Concurrency::details::_CancellationTokenCallback<<lambda_a40cf361f6b489cdc7950415e60bfc49> >_vtbl
{
void (__fastcall *~_RefCounter)(Concurrency::details::_RefCounter *this);
void (__fastcall *_Destroy)(Concurrency::details::_RefCounter *this);
void (__fastcall *_Exec)(Concurrency::details::_CancellationTokenRegistration *this);
};
# Concurrency::details::_Task_impl_base
struct __cppobj Concurrency::details::_Task_impl_base
{
Concurrency::details::_Task_impl_base_vtbl *__vftable /*VFT*/;
volatile Concurrency::details::_Task_impl_base::_TaskInternalState _M_TaskState;
bool _M_fFromAsync;
bool _M_fUnwrappedTask;
std::shared_ptr<Concurrency::details::_ExceptionHolder> _M_exceptionHolder;
std::mutex _M_ContinuationsCritSec;
Concurrency::details::_ContinuationTaskHandleBase *_M_Continuations;
Concurrency::details::_CancellationTokenState *_M_pTokenState;
Concurrency::details::_CancellationTokenRegistration *_M_pRegistration;
Concurrency::details::_TaskCollectionBaseImpl _M_TaskCollection;
Concurrency::details::_TaskCreationCallstack _M_pTaskCreationCallstack;
Concurrency::details::_TaskEventLogger _M_taskEventLogger;
};
# Concurrency::details::_ExceptionHolder
struct __cppobj Concurrency::details::_ExceptionHolder
{
std::atomic<long> _M_exceptionObserved;
std::exception_ptr _M_stdException;
Concurrency::details::_TaskCreationCallstack _M_stackTrace;
};
# Concurrency::details::_Task_impl_base_vtbl
struct /*VFT*/ Concurrency::details::_Task_impl_base_vtbl
{
void (__fastcall *~_Task_impl_base)(Concurrency::details::_Task_impl_base *this);
bool (__fastcall *_CancelAndRunContinuations)(Concurrency::details::_Task_impl_base *this, bool, bool, bool, const std::shared_ptr<Concurrency::details::_ExceptionHolder> *);
};
# Concurrency::details::_TaskProcHandle
struct __cppobj Concurrency::details::_TaskProcHandle
{
Concurrency::details::_TaskProcHandle_vtbl *__vftable /*VFT*/;
};
# Concurrency::details::_TaskProcHandle_vtbl
struct /*VFT*/ Concurrency::details::_TaskProcHandle_vtbl
{
void (__fastcall *~_TaskProcHandle)(Concurrency::details::_TaskProcHandle *this);
void (__fastcall *invoke)(Concurrency::details::_TaskProcHandle *this);
};
# Concurrency::details::_ContinuationTaskHandleBase
struct __cppobj Concurrency::details::_ContinuationTaskHandleBase : Concurrency::details::_TaskProcHandle
{
Concurrency::details::_ContinuationTaskHandleBase *_M_next;
Concurrency::task_continuation_context _M_continuationContext;
bool _M_isTaskBasedContinuation;
Concurrency::details::_TaskInliningMode _M_inliningMode;
};
# Concurrency::details::_ContinuationTaskHandleBase_vtbl
struct /*VFT*/ Concurrency::details::_ContinuationTaskHandleBase_vtbl
{
void (__fastcall *~_TaskProcHandle)(Concurrency::details::_TaskProcHandle *this);
void (__fastcall *invoke)(Concurrency::details::_TaskProcHandle *this);
std::shared_ptr<Concurrency::details::_Task_impl_base> *(__fastcall *_GetTaskImplBase)(Concurrency::details::_ContinuationTaskHandleBase *this, std::shared_ptr<Concurrency::details::_Task_impl_base> *result);
};
# Concurrency::scheduler_interface_vtbl
struct /*VFT*/ Concurrency::scheduler_interface_vtbl
{
void (__fastcall *schedule)(Concurrency::scheduler_interface *this, void (__fastcall *)(void *), void *);
};
# Concurrency::details::_TaskCollectionBaseImpl
struct __cppobj __declspec(align(8)) Concurrency::details::_TaskCollectionBaseImpl
{
std::condition_variable _M_StateChanged;
std::mutex _M_Cs;
Concurrency::scheduler_ptr _M_pScheduler;
Concurrency::details::_TaskCollectionBaseImpl::_TaskCollectionState _M_State;
};
# Concurrency::details::_TaskEventLogger
struct __cppobj __declspec(align(8)) Concurrency::details::_TaskEventLogger
{
Concurrency::details::_Task_impl_base *_M_task;
bool _M_scheduled;
bool _M_taskPostEventStarted;
};
# Concurrency::details::_Task_impl_base::_RegisterCancellation::__l2::<lambda_be3e5d9dce35d2c8dbfa8485373731d5>
struct __cppobj Concurrency::details::_Task_impl_base::_RegisterCancellation::__l2::<lambda_be3e5d9dce35d2c8dbfa8485373731d5>
{
std::weak_ptr<Concurrency::details::_Task_impl_base> _WeakPtr;
};
# Concurrency::details::_CancellationTokenCallback<<lambda_be3e5d9dce35d2c8dbfa8485373731d5> >
struct __cppobj Concurrency::details::_CancellationTokenCallback<<lambda_be3e5d9dce35d2c8dbfa8485373731d5> > : Concurrency::details::_CancellationTokenRegistration
{
Concurrency::details::_Task_impl_base::_RegisterCancellation::__l2::<lambda_be3e5d9dce35d2c8dbfa8485373731d5> _M_function;
};
# Concurrency::details::_CancellationTokenCallback<<lambda_be3e5d9dce35d2c8dbfa8485373731d5> >_vtbl
struct /*VFT*/ Concurrency::details::_CancellationTokenCallback<<lambda_be3e5d9dce35d2c8dbfa8485373731d5> >_vtbl
{
void (__fastcall *~_RefCounter)(Concurrency::details::_RefCounter *this);
void (__fastcall *_Destroy)(Concurrency::details::_RefCounter *this);
void (__fastcall *_Exec)(Concurrency::details::_CancellationTokenRegistration *this);
};
# Concurrency::details::_TypeSelectorAsyncAction
struct __cppobj Concurrency::details::_TypeSelectorAsyncAction
{
};
# Concurrency::details::_Interruption_exception
struct __cppobj Concurrency::details::_Interruption_exception : std::exception
{
};
# Concurrency::details::_Interruption_exception_vtbl
struct /*VFT*/ Concurrency::details::_Interruption_exception_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::details::_ResultHolder<unsigned char>
struct Concurrency::details::_ResultHolder<unsigned char>
{
unsigned __int8 _Result;
};
# Concurrency::details::_Task_impl<unsigned char>
struct __cppobj Concurrency::details::_Task_impl<unsigned char> : Concurrency::details::_Task_impl_base
{
Concurrency::details::_ResultHolder<unsigned char> _M_Result;
std::function<void __cdecl(void)> _M_InternalCancellation;
};
# Concurrency::details::_Task_impl<unsigned char>_vtbl
struct /*VFT*/ Concurrency::details::_Task_impl<unsigned char>_vtbl
{
void (__fastcall *~_Task_impl_base)(Concurrency::details::_Task_impl_base *this);
bool (__fastcall *_CancelAndRunContinuations)(Concurrency::details::_Task_impl_base *this, bool, bool, bool, const std::shared_ptr<Concurrency::details::_ExceptionHolder> *);
};
# Concurrency::details::_Task_completion_event_impl<unsigned char>
struct __cppobj __declspec(align(8)) Concurrency::details::_Task_completion_event_impl<unsigned char>
{
std::vector<std::shared_ptr<Concurrency::details::_Task_impl<unsigned char> >> _M_tasks;
std::mutex _M_taskListCritSec;
Concurrency::details::_ResultHolder<unsigned char> _M_value;
std::shared_ptr<Concurrency::details::_ExceptionHolder> _M_exceptionHolder;
bool _M_fHasValue;
bool _M_fIsCanceled;
};
# Concurrency::details::_TaskProcThunk
struct __cppobj Concurrency::details::_TaskProcThunk
{
std::function<void __cdecl(void)> _M_func;
};
# Concurrency::details::_TaskProcThunk::_Holder
struct __cppobj Concurrency::details::_TaskProcThunk::_Holder
{
Concurrency::details::_TaskProcThunk *_M_pThunk;
};
# Concurrency::details::CancellationTokenRegistration_TaskProc
struct __cppobj Concurrency::details::CancellationTokenRegistration_TaskProc : Concurrency::details::_CancellationTokenRegistration
{
void (__fastcall *_M_proc)(void *);
void *_M_pData;
};
# Concurrency::details::CancellationTokenRegistration_TaskProc_vtbl
struct /*VFT*/ Concurrency::details::CancellationTokenRegistration_TaskProc_vtbl
{
void (__fastcall *~_RefCounter)(Concurrency::details::_RefCounter *this);
void (__fastcall *_Destroy)(Concurrency::details::_RefCounter *this);
void (__fastcall *_Exec)(Concurrency::details::_CancellationTokenRegistration *this);
};
# Concurrency::details::_TaskWorkItemRAIILogger
struct __cppobj Concurrency::details::_TaskWorkItemRAIILogger
{
Concurrency::details::_TaskEventLogger *_M_logger;
};
# Concurrency::details::_Scheduler
struct __cppobj Concurrency::details::_Scheduler
{
Concurrency::Scheduler *_M_pScheduler;
};
# Concurrency::details::_ThenImplOptions
struct __cppobj Concurrency::details::_ThenImplOptions
{
Concurrency::details::_CancellationTokenState *_PTokenState;
Concurrency::scheduler_ptr _Scheduler;
Concurrency::details::_TaskCreationCallstack _CreationStack;
Concurrency::details::_TaskInliningMode _InliningMode;
Concurrency::task_continuation_context *_PContinuationContext;
};
# Concurrency::details::_ReentrantPPLLock
struct __cppobj Concurrency::details::_ReentrantPPLLock
{
Concurrency::critical_section _M_criticalSection;
int _M_recursionCount;
volatile int _M_owner;
};
# Concurrency::details::_ReentrantPPLLock::_Scoped_lock
struct __cppobj Concurrency::details::_ReentrantPPLLock::_Scoped_lock
{
Concurrency::details::_ReentrantPPLLock *_M_lock;
void *_M_lockNode[5];
};
# Concurrency::details::_TaskTypeFromParam<Concurrency::task_completion_event<void> >
struct __cppobj Concurrency::details::_TaskTypeFromParam<Concurrency::task_completion_event<void> >
{
};
# Concurrency::details::_IsUnwrappedAsyncSelector<Concurrency::details::_TypeSelectorNoAsync>
struct __cppobj Concurrency::details::_IsUnwrappedAsyncSelector<Concurrency::details::_TypeSelectorNoAsync>
{
};
# Concurrency::details::_Context
struct __cppobj Concurrency::details::_Context
{
Concurrency::Context *_M_pContext;
};
# Concurrency::details::_BadArgType
struct __cppobj Concurrency::details::_BadArgType
{
};
# Concurrency::details::_SpinCount
struct __cppobj Concurrency::details::_SpinCount
{
};
# Concurrency::task_completion_event<unsigned char>
struct __cppobj Concurrency::task_completion_event<unsigned char>
{
std::shared_ptr<Concurrency::details::_Task_completion_event_impl<unsigned char> > _M_Impl;
};
# Concurrency::details::_RunAllParam<unsigned char>
struct __cppobj Concurrency::details::_RunAllParam<unsigned char>
{
Concurrency::task_completion_event<unsigned char> _M_completed;
std::atomic<unsigned __int64> _M_completeCount;
unsigned __int64 _M_numTasks;
};
# Concurrency::details::_Threadpool_chore
struct __cppobj Concurrency::details::_Threadpool_chore
{
void *_M_work;
void (__fastcall *_M_callback)(void *);
void *_M_data;
};
# Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore
struct __cppobj Concurrency::details::_DefaultPPLTaskScheduler::_PPLTaskChore
{
Concurrency::details::_Threadpool_chore _M_Chore;
void (__fastcall *_M_proc)(void *);
void *_M_param;
};
# Concurrency::details::_DefaultPPLTaskScheduler_vtbl
struct /*VFT*/ Concurrency::details::_DefaultPPLTaskScheduler_vtbl
{
void (__fastcall *schedule)(Concurrency::scheduler_interface *this, void (__fastcall *)(void *), void *);
};
# Concurrency::details::_Threadpool_task
struct __cppobj Concurrency::details::_Threadpool_task
{
Concurrency::details::_Threadpool_task_vtbl *__vftable /*VFT*/;
Concurrency::details::_Threadpool_chore _M_chore;
};
# Concurrency::details::_Threadpool_task_vtbl
struct /*VFT*/ Concurrency::details::_Threadpool_task_vtbl
{
void (__fastcall *_Invoke)(Concurrency::details::_Threadpool_task *this);
void (__fastcall *~_Threadpool_task)(Concurrency::details::_Threadpool_task *this);
};
# Concurrency::details::_TypeSelectorAsyncOperationOrTask
struct __cppobj Concurrency::details::_TypeSelectorAsyncOperationOrTask
{
};
# Concurrency::details::_TypeSelectorAsyncTask
struct __cppobj Concurrency::details::_TypeSelectorAsyncTask : Concurrency::details::_TypeSelectorAsyncOperationOrTask
{
};
# Concurrency::details::_CurrentScheduler
struct __cppobj Concurrency::details::_CurrentScheduler
{
};
# Concurrency::details::_Task_ptr<unsigned __int64>
struct __cppobj Concurrency::details::_Task_ptr<unsigned __int64>
{
};
# Concurrency::details::_Task_ptr<unsigned char>
struct __cppobj Concurrency::details::_Task_ptr<unsigned char>
{
};
# Concurrency::details::_ResultHolder<std::vector<bool> >
struct __cppobj Concurrency::details::_ResultHolder<std::vector<bool> >
{
std::vector<char> _Result;
};
# Concurrency::details::_ReentrantLock
struct __cppobj Concurrency::details::_ReentrantLock
{
int _M_recursionCount;
volatile int _M_owner;
};
# Concurrency::details::_ReentrantLock::_Scoped_lock
struct __cppobj Concurrency::details::_ReentrantLock::_Scoped_lock
{
Concurrency::details::_ReentrantLock *_M_lock;
};
# Concurrency::details::_SpinLock
struct __cppobj Concurrency::details::_SpinLock
{
volatile int *_M_flag;
};
# Concurrency::details::_NormalizeVoidToUnitType<void>
struct __cppobj Concurrency::details::_NormalizeVoidToUnitType<void>
{
};
# Concurrency::details::_TypeSelectorNoAsync
struct __cppobj Concurrency::details::_TypeSelectorNoAsync
{
};
# Concurrency::details::_CONCRT_TRACE_INFO
struct __cppobj __declspec(align(4)) Concurrency::details::_CONCRT_TRACE_INFO
{
volatile unsigned int EnableFlags;
volatile unsigned __int8 EnableLevel;
};
# Concurrency::details::_Timer
struct __cppobj __declspec(align(4)) Concurrency::details::_Timer
{
Concurrency::details::_Timer_vtbl *__vftable /*VFT*/;
void *_M_hTimer;
unsigned int _M_ms;
bool _M_fRepeating;
};
# Concurrency::details::_Timer_vtbl
struct /*VFT*/ Concurrency::details::_Timer_vtbl
{
void (__fastcall *~_Timer)(Concurrency::details::_Timer *this);
void (__fastcall *_Fire)(Concurrency::details::_Timer *this);
};
# Concurrency::details::_TaskTypeTraits<void,0>
struct __cppobj Concurrency::details::_TaskTypeTraits<void,0>
{
};
# Concurrency::details::_StructuredTaskCollection
struct __cppobj Concurrency::details::_StructuredTaskCollection : Concurrency::details::_TaskCollectionBase
{
void *_M_event[1];
};
# Concurrency::details::_CancellationTokenCallback<<lambda_cef198b90b48c5c98bd59f7c1dcac0b2> >
struct __cppobj __declspec(align(8)) Concurrency::details::_CancellationTokenCallback<<lambda_cef198b90b48c5c98bd59f7c1dcac0b2> > : Concurrency::details::_CancellationTokenRegistration
{
struct Concurrency::cancellation_token_source::create_linked_source::__l2::<lambda_cef198b90b48c5c98bd59f7c1dcac0b2> _M_function;
_BYTE gapC0[8];
};
# Concurrency::details::_CancellationTokenCallback<<lambda_cef198b90b48c5c98bd59f7c1dcac0b2> >_vtbl
struct /*VFT*/ Concurrency::details::_CancellationTokenCallback<<lambda_cef198b90b48c5c98bd59f7c1dcac0b2> >_vtbl
{
void (__fastcall *~_RefCounter)(Concurrency::details::_RefCounter *this);
void (__fastcall *_Destroy)(Concurrency::details::_RefCounter *this);
void (__fastcall *_Exec)(Concurrency::details::_CancellationTokenRegistration *this);
};
# Concurrency::details::_ReaderWriterLock
struct __cppobj Concurrency::details::_ReaderWriterLock
{
volatile int _M_state;
volatile int _M_numberOfWriters;
};
# Concurrency::details::_ReaderWriterLock::_Scoped_lock
struct __cppobj Concurrency::details::_ReaderWriterLock::_Scoped_lock
{
Concurrency::details::_ReaderWriterLock *_M_lock;
};
# Concurrency::details::_ReaderWriterLock::_Scoped_lock_read
struct __cppobj Concurrency::details::_ReaderWriterLock::_Scoped_lock_read
{
Concurrency::details::_ReaderWriterLock *_M_lock;
};
# Concurrency::details::_BadContinuationParamType
struct __cppobj Concurrency::details::_BadContinuationParamType
{
};
# Concurrency::details::_DefaultTaskHelper
struct __cppobj Concurrency::details::_DefaultTaskHelper
{
};
# Concurrency::details::_NonReentrantPPLLock
struct __cppobj Concurrency::details::_NonReentrantPPLLock
{
Concurrency::critical_section _M_criticalSection;
};
# Concurrency::details::_NonReentrantPPLLock::_Scoped_lock
struct __cppobj Concurrency::details::_NonReentrantPPLLock::_Scoped_lock
{
Concurrency::details::_NonReentrantPPLLock *_M_lock;
void *_M_lockNode[5];
};
# Concurrency::details::_StackGuard
struct __cppobj Concurrency::details::_StackGuard
{
unsigned __int64 *_Depth;
};
# Concurrency::details::_Subatomic_impl<4>
struct __cppobj Concurrency::details::_Subatomic_impl<4>
{
};
# Concurrency::details::_ReentrantBlockingLock
struct __cppobj Concurrency::details::_ReentrantBlockingLock
{
void *_M_criticalSection[5];
};
# Concurrency::details::_ReentrantBlockingLock::_Scoped_lock
struct __cppobj Concurrency::details::_ReentrantBlockingLock::_Scoped_lock
{
Concurrency::details::_ReentrantBlockingLock *_M_lock;
};
# Concurrency::details::_Subatomic_impl<8>
struct __cppobj Concurrency::details::_Subatomic_impl<8>
{
};
# Concurrency::details::_TypeSelectorAsyncOperationWithProgress
struct __cppobj Concurrency::details::_TypeSelectorAsyncOperationWithProgress
{
};
# Concurrency::details::_ProgressReporterCtorArgType
struct __cppobj Concurrency::details::_ProgressReporterCtorArgType
{
};
# Concurrency::details::_TypeSelectorAsyncOperation
struct __cppobj Concurrency::details::_TypeSelectorAsyncOperation : Concurrency::details::_TypeSelectorAsyncOperationOrTask
{
};
# Concurrency::details::_TypeSelectorAsyncActionWithProgress
struct __cppobj Concurrency::details::_TypeSelectorAsyncActionWithProgress
{
};
# Concurrency::improper_scheduler_reference
struct __cppobj Concurrency::improper_scheduler_reference : std::exception
{
};
# Concurrency::improper_scheduler_reference_vtbl
struct /*VFT*/ Concurrency::improper_scheduler_reference_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::auto_partitioner
struct __cppobj Concurrency::auto_partitioner
{
};
# Concurrency::simple_partitioner
struct __cppobj Concurrency::simple_partitioner
{
unsigned __int64 _M_chunk_size;
};
# Concurrency::task_group
struct __cppobj Concurrency::task_group
{
Concurrency::details::_TaskCollection _M_task_collection;
};
# Concurrency::CurrentScheduler
struct __cppobj Concurrency::CurrentScheduler
{
};
# Concurrency::_Binary_transform_impl_helper<std::random_access_iterator_tag,std::random_access_iterator_tag,std::random_access_iterator_tag>
struct __cppobj Concurrency::_Binary_transform_impl_helper<std::random_access_iterator_tag,std::random_access_iterator_tag,std::random_access_iterator_tag>
{
};
# Concurrency::_Init_func_transformer<void>
struct __cppobj Concurrency::_Init_func_transformer<void>
{
};
# Concurrency::_Continuation_func_transformer<void,void>
struct __cppobj Concurrency::_Continuation_func_transformer<void,void>
{
};
# Concurrency::bad_target
struct __cppobj Concurrency::bad_target : std::exception
{
};
# Concurrency::bad_target_vtbl
struct /*VFT*/ Concurrency::bad_target_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::invalid_oversubscribe_operation
struct __cppobj Concurrency::invalid_oversubscribe_operation : std::exception
{
};
# Concurrency::invalid_oversubscribe_operation_vtbl
struct /*VFT*/ Concurrency::invalid_oversubscribe_operation_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::task<unsigned __int64>
struct __cppobj Concurrency::task<unsigned __int64>
{
std::shared_ptr<Concurrency::details::_Task_impl<unsigned __int64> > _M_Impl;
};
# Concurrency::unsupported_os
struct __cppobj Concurrency::unsupported_os : std::exception
{
};
# Concurrency::unsupported_os_vtbl
struct /*VFT*/ Concurrency::unsupported_os_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::scheduler_not_attached
struct __cppobj Concurrency::scheduler_not_attached : std::exception
{
};
# Concurrency::scheduler_not_attached_vtbl
struct /*VFT*/ Concurrency::scheduler_not_attached_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::invalid_link_target
struct __cppobj Concurrency::invalid_link_target : std::exception
{
};
# Concurrency::invalid_link_target_vtbl
struct /*VFT*/ Concurrency::invalid_link_target_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::cancellation_token_registration
struct __cppobj Concurrency::cancellation_token_registration
{
Concurrency::details::_CancellationTokenRegistration *_M_pRegistration;
};
# Concurrency::invalid_scheduler_policy_thread_specification
struct __cppobj Concurrency::invalid_scheduler_policy_thread_specification : std::exception
{
};
# Concurrency::invalid_scheduler_policy_thread_specification_vtbl
struct /*VFT*/ Concurrency::invalid_scheduler_policy_thread_specification_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::cancellation_token_source
struct __cppobj Concurrency::cancellation_token_source
{
Concurrency::details::_CancellationTokenState *_M_Impl;
};
# Concurrency::structured_task_group
struct __cppobj Concurrency::structured_task_group
{
Concurrency::details::_StructuredTaskCollection _M_task_collection;
};
# Concurrency::invalid_multiple_scheduling
struct __cppobj Concurrency::invalid_multiple_scheduling : std::exception
{
};
# Concurrency::invalid_multiple_scheduling_vtbl
struct /*VFT*/ Concurrency::invalid_multiple_scheduling_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::static_partitioner
struct __cppobj Concurrency::static_partitioner
{
};
# Concurrency::task<unsigned char>
struct __cppobj Concurrency::task<unsigned char>
{
std::shared_ptr<Concurrency::details::_Task_impl<unsigned char> > _M_Impl;
};
# Concurrency::task<void>
struct __cppobj Concurrency::task<void>
{
Concurrency::task<unsigned char> _M_unitTask;
};
# Concurrency::task_completion_event<void>
struct __cppobj Concurrency::task_completion_event<void>
{
Concurrency::task_completion_event<unsigned char> _M_unitEvent;
};
# Concurrency::operation_timed_out
struct __cppobj Concurrency::operation_timed_out : std::exception
{
};
# Concurrency::operation_timed_out_vtbl
struct /*VFT*/ Concurrency::operation_timed_out_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::invalid_scheduler_policy_value
struct __cppobj Concurrency::invalid_scheduler_policy_value : std::exception
{
};
# Concurrency::invalid_scheduler_policy_value_vtbl
struct /*VFT*/ Concurrency::invalid_scheduler_policy_value_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::task_canceled
struct __cppobj Concurrency::task_canceled : std::exception
{
};
# Concurrency::task_canceled_vtbl
struct /*VFT*/ Concurrency::task_canceled_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::context_self_unblock
struct __cppobj Concurrency::context_self_unblock : std::exception
{
};
# Concurrency::context_self_unblock_vtbl
struct /*VFT*/ Concurrency::context_self_unblock_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::nested_scheduler_missing_detach
struct __cppobj Concurrency::nested_scheduler_missing_detach : std::exception
{
};
# Concurrency::nested_scheduler_missing_detach_vtbl
struct /*VFT*/ Concurrency::nested_scheduler_missing_detach_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::missing_wait
struct __cppobj Concurrency::missing_wait : std::exception
{
};
# Concurrency::missing_wait_vtbl
struct /*VFT*/ Concurrency::missing_wait_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::task_continuation_context::_Tag
struct __cppobj Concurrency::task_continuation_context::_Tag
{
};
# Concurrency::invalid_scheduler_policy_key
struct __cppobj Concurrency::invalid_scheduler_policy_key : std::exception
{
};
# Concurrency::invalid_scheduler_policy_key_vtbl
struct /*VFT*/ Concurrency::invalid_scheduler_policy_key_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::_Unary_transform_impl_helper<std::random_access_iterator_tag,std::random_access_iterator_tag>
struct __cppobj Concurrency::_Unary_transform_impl_helper<std::random_access_iterator_tag,std::random_access_iterator_tag>
{
};
# Concurrency::improper_lock
struct __cppobj Concurrency::improper_lock : std::exception
{
};
# Concurrency::improper_lock_vtbl
struct /*VFT*/ Concurrency::improper_lock_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::default_scheduler_exists
struct __cppobj Concurrency::default_scheduler_exists : std::exception
{
};
# Concurrency::default_scheduler_exists_vtbl
struct /*VFT*/ Concurrency::default_scheduler_exists_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::improper_scheduler_attach
struct __cppobj Concurrency::improper_scheduler_attach : std::exception
{
};
# Concurrency::improper_scheduler_attach_vtbl
struct /*VFT*/ Concurrency::improper_scheduler_attach_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::context_unblock_unbalanced
struct __cppobj Concurrency::context_unblock_unbalanced : std::exception
{
};
# Concurrency::context_unblock_unbalanced_vtbl
struct /*VFT*/ Concurrency::context_unblock_unbalanced_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::improper_scheduler_detach
struct __cppobj Concurrency::improper_scheduler_detach : std::exception
{
};
# Concurrency::improper_scheduler_detach_vtbl
struct /*VFT*/ Concurrency::improper_scheduler_detach_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::reader_writer_lock
struct __cppobj __declspec(align(8)) Concurrency::reader_writer_lock
{
void *_M_activeWriter[5];
void *_M_pReaderHead;
void *_M_pWriterHead;
void *_M_pWriterTail;
volatile int _M_lockState;
};
# Concurrency::reader_writer_lock::scoped_lock
struct __cppobj Concurrency::reader_writer_lock::scoped_lock
{
Concurrency::reader_writer_lock *_M_reader_writer_lock;
void *_M_writerNode[5];
};
# Concurrency::reader_writer_lock::scoped_lock_read
struct __cppobj Concurrency::reader_writer_lock::scoped_lock_read
{
Concurrency::reader_writer_lock *_M_reader_writer_lock;
};
# Concurrency::invalid_operation_vtbl
struct /*VFT*/ Concurrency::invalid_operation_vtbl
{
void (__fastcall *~exception)(std::exception *this);
const char *(__fastcall *what)(std::exception *this);
};
# Concurrency::affinity_partitioner
struct __cppobj Concurrency::affinity_partitioner
{
unsigned int _M_num_chunks;
Concurrency::location *_M_pChunk_locations;
};
# Concurrency::details::_Task_impl<unsigned char>::_CancelAndRunContinuations::__l34::<lambda_763529b0c7473cbc215a52d189ac9b18>
struct __cppobj Concurrency::details::_Task_impl<unsigned char>::_CancelAndRunContinuations::__l34::<lambda_763529b0c7473cbc215a52d189ac9b18>
{
Concurrency::details::_Task_impl<unsigned char> *const __this;
};
# Concurrency::details::_Task_impl_base::_ScheduleContinuationTask::__l5::<lambda_713ee8bbd6b08550d59c52695cab5ce3>
struct __cppobj Concurrency::details::_Task_impl_base::_ScheduleContinuationTask::__l5::<lambda_713ee8bbd6b08550d59c52695cab5ce3>
{
Concurrency::details::_ContinuationTaskHandleBase *_PTaskHandle;
};
# Concurrency::details::_GetStaticAmbientSchedulerRef::__l2::<lambda_0e64988457575224279dcb6d61e61bdd>
struct __cppobj Concurrency::details::_GetStaticAmbientSchedulerRef::__l2::<lambda_0e64988457575224279dcb6d61e61bdd>
{
};
# CM_Power_Data_s
struct CM_Power_Data_s
{
unsigned int PD_Size;
_DEVICE_POWER_STATE PD_MostRecentPowerState;
unsigned int PD_Capabilities;
unsigned int PD_D1Latency;
unsigned int PD_D2Latency;
unsigned int PD_D3Latency;
_DEVICE_POWER_STATE PD_PowerStateMapping[7];
_SYSTEM_POWER_STATE PD_DeepestSystemWake;
};
# CompileTime::Hash64<0>
struct __cppobj CompileTime::Hash64<0>
{
};
# CompileTime::Hash<0>
struct __cppobj CompileTime::Hash<0>
{
};
# COPYFILE2_MESSAGE::<unnamed_type_Info>::<unnamed_type_ChunkStarted>
struct COPYFILE2_MESSAGE::<unnamed_type_Info>::<unnamed_type_ChunkStarted>
{
unsigned int dwStreamNumber;
unsigned int dwReserved;
void *hSourceFile;
void *hDestinationFile;
_ULARGE_INTEGER uliChunkNumber;
_ULARGE_INTEGER uliChunkSize;
_ULARGE_INTEGER uliStreamSize;
_ULARGE_INTEGER uliTotalFileSize;
};
# COPYFILE2_MESSAGE::<unnamed_type_Info>::<unnamed_type_ChunkFinished>
struct COPYFILE2_MESSAGE::<unnamed_type_Info>::<unnamed_type_ChunkFinished>
{
unsigned int dwStreamNumber;
unsigned int dwFlags;
void *hSourceFile;
void *hDestinationFile;
_ULARGE_INTEGER uliChunkNumber;
_ULARGE_INTEGER uliChunkSize;
_ULARGE_INTEGER uliStreamSize;
_ULARGE_INTEGER uliStreamBytesTransferred;
_ULARGE_INTEGER uliTotalFileSize;
_ULARGE_INTEGER uliTotalBytesTransferred;
};
# COPYFILE2_MESSAGE::<unnamed_type_Info>::<unnamed_type_StreamStarted>
struct COPYFILE2_MESSAGE::<unnamed_type_Info>::<unnamed_type_StreamStarted>
{
unsigned int dwStreamNumber;
unsigned int dwReserved;
void *hSourceFile;
void *hDestinationFile;
_ULARGE_INTEGER uliStreamSize;
_ULARGE_INTEGER uliTotalFileSize;
};
# COPYFILE2_MESSAGE::<unnamed_type_Info>::<unnamed_type_StreamFinished>
struct COPYFILE2_MESSAGE::<unnamed_type_Info>::<unnamed_type_StreamFinished>
{
unsigned int dwStreamNumber;
unsigned int dwReserved;
void *hSourceFile;
void *hDestinationFile;
_ULARGE_INTEGER uliStreamSize;
_ULARGE_INTEGER uliStreamBytesTransferred;
_ULARGE_INTEGER uliTotalFileSize;
_ULARGE_INTEGER uliTotalBytesTransferred;
};
# COPYFILE2_MESSAGE::<unnamed_type_Info>::<unnamed_type_PollContinue>
struct COPYFILE2_MESSAGE::<unnamed_type_Info>::<unnamed_type_PollContinue>
{
unsigned int dwReserved;
};
# COPYFILE2_MESSAGE::<unnamed_type_Info>::<unnamed_type_Error>
struct COPYFILE2_MESSAGE::<unnamed_type_Info>::<unnamed_type_Error>
{
_COPYFILE2_COPY_PHASE CopyPhase;
unsigned int dwStreamNumber;
HRESULT hrFailure;
unsigned int dwReserved;
_ULARGE_INTEGER uliChunkNumber;
_ULARGE_INTEGER uliStreamSize;
_ULARGE_INTEGER uliStreamBytesTransferred;
_ULARGE_INTEGER uliTotalFileSize;
_ULARGE_INTEGER uliTotalBytesTransferred;
};
# COPYFILE2_MESSAGE
struct COPYFILE2_MESSAGE
{
_COPYFILE2_MESSAGE_TYPE Type;
unsigned int dwPadding;
COPYFILE2_MESSAGE::<unnamed_type_Info> Info;
};
# COPYFILE2_EXTENDED_PARAMETERS
struct COPYFILE2_EXTENDED_PARAMETERS
{
unsigned int dwSize;
unsigned int dwCopyFlags;
int *pfCancel;
_COPYFILE2_MESSAGE_ACTION (__fastcall *pProgressRoutine)(const COPYFILE2_MESSAGE *, void *);
void *pvCallbackContext;
};
# CONFIRMSAFETY
struct __declspec(align(8)) CONFIRMSAFETY
{
_GUID clsid;
IUnknown *pUnk;
unsigned int dwFlags;
};
# cg::TextureSetLayerImageMipList
struct __cppobj cg::TextureSetLayerImageMipList
{
cg::TextureSetLayerType mLayerType;
std::vector<cg::ImageBuffer> mImageList;
};
# cg::TextureSetImageContainer
struct __cppobj cg::TextureSetImageContainer : Bedrock::EnableNonOwnerReferences
{
std::vector<cg::TextureSetLayerImageMipList> mLayerImageList;
};
# cg::TextureSetDefinition
struct __cppobj cg::TextureSetDefinition
{
std::vector<cg::TextureSetLayerDefinition> mLayerInfoList;
bool mIsMissingTexture;
std::shared_ptr<cg::TextureSetImageContainer> mTextureSetImageData;
ResourceLocationPair mResourceLocationPair;
};
# cg::CacheLocation
struct __cppobj __declspec(align(8)) cg::CacheLocation
{
Core::PathBuffer<std::string > mPath;
_BYTE mOrigin[1];
};
# Core::FileSystem
struct __cppobj Core::FileSystem
{
};
# Core::FileSystem::BasicFileData
struct __cppobj Core::FileSystem::BasicFileData
{
Core::PathBuffer<std::string > mPath;
unsigned __int64 mSize;
};
# Core::FileSystem::FileTransferProgress
struct __cppobj Core::FileSystem::FileTransferProgress
{
unsigned __int64 mStartPosition;
unsigned __int64 mBytesWritten;
unsigned __int64 mBytesRemaining;
};
# CameraBehavior<AttachBehavior>
struct __cppobj __declspec(align(8)) CameraBehavior<AttachBehavior> : ICameraBehavior
{
ICameraBehavior::UpdateOrder mUpdateOrder;
};
# CameraBehavior<AttachBehavior>_vtbl
struct /*VFT*/ CameraBehavior<AttachBehavior>_vtbl
{
void (__fastcall *~ICameraBehavior)(ICameraBehavior *this);
void (__fastcall *onSetup)(ICameraBehavior *this, IClientInstance *, CameraDirector *);
void (__fastcall *onStart)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *update)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *handleLookInput)(ICameraBehavior *this, Vec2 *, CameraDirector *);
void (__fastcall *renderDebug)(ICameraBehavior *this, IClientInstance *, float, CameraDirector *);
bool (__fastcall *handleCameraSetRot)(ICameraBehavior *this, const Vec2 *, CameraDirector *);
HashedString *(__fastcall *getId)(ICameraBehavior *this, HashedString *result);
ICameraBehavior::UpdateOrder (__fastcall *getUpdateOrder)(ICameraBehavior *this);
};
# CameraBehavior<AvoidanceBehavior>
struct __cppobj __declspec(align(8)) CameraBehavior<AvoidanceBehavior> : ICameraBehavior
{
ICameraBehavior::UpdateOrder mUpdateOrder;
};
# CameraBehavior<AvoidanceBehavior>_vtbl
struct /*VFT*/ CameraBehavior<AvoidanceBehavior>_vtbl
{
void (__fastcall *~ICameraBehavior)(ICameraBehavior *this);
void (__fastcall *onSetup)(ICameraBehavior *this, IClientInstance *, CameraDirector *);
void (__fastcall *onStart)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *update)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *handleLookInput)(ICameraBehavior *this, Vec2 *, CameraDirector *);
void (__fastcall *renderDebug)(ICameraBehavior *this, IClientInstance *, float, CameraDirector *);
bool (__fastcall *handleCameraSetRot)(ICameraBehavior *this, const Vec2 *, CameraDirector *);
HashedString *(__fastcall *getId)(ICameraBehavior *this, HashedString *result);
ICameraBehavior::UpdateOrder (__fastcall *getUpdateOrder)(ICameraBehavior *this);
};
# CriticallyDampedSpring<float>
struct __cppobj CriticallyDampedSpring<float>
{
float mSpring;
};
# CameraBehavior<OrbitBehavior>
struct __cppobj __declspec(align(8)) CameraBehavior<OrbitBehavior> : ICameraBehavior
{
ICameraBehavior::UpdateOrder mUpdateOrder;
};
# CameraBehavior<OrbitBehavior>_vtbl
struct /*VFT*/ CameraBehavior<OrbitBehavior>_vtbl
{
void (__fastcall *~ICameraBehavior)(ICameraBehavior *this);
void (__fastcall *onSetup)(ICameraBehavior *this, IClientInstance *, CameraDirector *);
void (__fastcall *onStart)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *update)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *handleLookInput)(ICameraBehavior *this, Vec2 *, CameraDirector *);
void (__fastcall *renderDebug)(ICameraBehavior *this, IClientInstance *, float, CameraDirector *);
bool (__fastcall *handleCameraSetRot)(ICameraBehavior *this, const Vec2 *, CameraDirector *);
HashedString *(__fastcall *getId)(ICameraBehavior *this, HashedString *result);
ICameraBehavior::UpdateOrder (__fastcall *getUpdateOrder)(ICameraBehavior *this);
};
# CameraBehavior<BobBehavior>
struct __cppobj __declspec(align(8)) CameraBehavior<BobBehavior> : ICameraBehavior
{
ICameraBehavior::UpdateOrder mUpdateOrder;
};
# CameraBehavior<BobBehavior>_vtbl
struct /*VFT*/ CameraBehavior<BobBehavior>_vtbl
{
void (__fastcall *~ICameraBehavior)(ICameraBehavior *this);
void (__fastcall *onSetup)(ICameraBehavior *this, IClientInstance *, CameraDirector *);
void (__fastcall *onStart)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *update)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *handleLookInput)(ICameraBehavior *this, Vec2 *, CameraDirector *);
void (__fastcall *renderDebug)(ICameraBehavior *this, IClientInstance *, float, CameraDirector *);
bool (__fastcall *handleCameraSetRot)(ICameraBehavior *this, const Vec2 *, CameraDirector *);
HashedString *(__fastcall *getId)(ICameraBehavior *this, HashedString *result);
ICameraBehavior::UpdateOrder (__fastcall *getUpdateOrder)(ICameraBehavior *this);
};
# CameraBehavior<FirstPersonLookBehavior>
struct __cppobj __declspec(align(8)) CameraBehavior<FirstPersonLookBehavior> : ICameraBehavior
{
ICameraBehavior::UpdateOrder mUpdateOrder;
};
# CameraBehavior<FirstPersonLookBehavior>_vtbl
struct /*VFT*/ CameraBehavior<FirstPersonLookBehavior>_vtbl
{
void (__fastcall *~ICameraBehavior)(ICameraBehavior *this);
void (__fastcall *onSetup)(ICameraBehavior *this, IClientInstance *, CameraDirector *);
void (__fastcall *onStart)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *update)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *handleLookInput)(ICameraBehavior *this, Vec2 *, CameraDirector *);
void (__fastcall *renderDebug)(ICameraBehavior *this, IClientInstance *, float, CameraDirector *);
bool (__fastcall *handleCameraSetRot)(ICameraBehavior *this, const Vec2 *, CameraDirector *);
HashedString *(__fastcall *getId)(ICameraBehavior *this, HashedString *result);
ICameraBehavior::UpdateOrder (__fastcall *getUpdateOrder)(ICameraBehavior *this);
};
# CameraBehavior<RideRotationBehavior>
struct __cppobj __declspec(align(8)) CameraBehavior<RideRotationBehavior> : ICameraBehavior
{
ICameraBehavior::UpdateOrder mUpdateOrder;
};
# CameraBehavior<RideRotationBehavior>_vtbl
struct /*VFT*/ CameraBehavior<RideRotationBehavior>_vtbl
{
void (__fastcall *~ICameraBehavior)(ICameraBehavior *this);
void (__fastcall *onSetup)(ICameraBehavior *this, IClientInstance *, CameraDirector *);
void (__fastcall *onStart)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *update)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *handleLookInput)(ICameraBehavior *this, Vec2 *, CameraDirector *);
void (__fastcall *renderDebug)(ICameraBehavior *this, IClientInstance *, float, CameraDirector *);
bool (__fastcall *handleCameraSetRot)(ICameraBehavior *this, const Vec2 *, CameraDirector *);
HashedString *(__fastcall *getId)(ICameraBehavior *this, HashedString *result);
ICameraBehavior::UpdateOrder (__fastcall *getUpdateOrder)(ICameraBehavior *this);
};
# CameraBehavior<FlyBehavior>
struct __cppobj __declspec(align(8)) CameraBehavior<FlyBehavior> : ICameraBehavior
{
ICameraBehavior::UpdateOrder mUpdateOrder;
};
# CameraBehavior<FlyBehavior>_vtbl
struct /*VFT*/ CameraBehavior<FlyBehavior>_vtbl
{
void (__fastcall *~ICameraBehavior)(ICameraBehavior *this);
void (__fastcall *onSetup)(ICameraBehavior *this, IClientInstance *, CameraDirector *);
void (__fastcall *onStart)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *update)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *handleLookInput)(ICameraBehavior *this, Vec2 *, CameraDirector *);
void (__fastcall *renderDebug)(ICameraBehavior *this, IClientInstance *, float, CameraDirector *);
bool (__fastcall *handleCameraSetRot)(ICameraBehavior *this, const Vec2 *, CameraDirector *);
HashedString *(__fastcall *getId)(ICameraBehavior *this, HashedString *result);
ICameraBehavior::UpdateOrder (__fastcall *getUpdateOrder)(ICameraBehavior *this);
};
# CameraBehavior<LiquidOffsetBehavior>
struct __cppobj __declspec(align(8)) CameraBehavior<LiquidOffsetBehavior> : ICameraBehavior
{
ICameraBehavior::UpdateOrder mUpdateOrder;
};
# CameraBehavior<LiquidOffsetBehavior>_vtbl
struct /*VFT*/ CameraBehavior<LiquidOffsetBehavior>_vtbl
{
void (__fastcall *~ICameraBehavior)(ICameraBehavior *this);
void (__fastcall *onSetup)(ICameraBehavior *this, IClientInstance *, CameraDirector *);
void (__fastcall *onStart)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *update)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *handleLookInput)(ICameraBehavior *this, Vec2 *, CameraDirector *);
void (__fastcall *renderDebug)(ICameraBehavior *this, IClientInstance *, float, CameraDirector *);
bool (__fastcall *handleCameraSetRot)(ICameraBehavior *this, const Vec2 *, CameraDirector *);
HashedString *(__fastcall *getId)(ICameraBehavior *this, HashedString *result);
ICameraBehavior::UpdateOrder (__fastcall *getUpdateOrder)(ICameraBehavior *this);
};
# CameraBehavior<LookAtBehavior>
struct __cppobj __declspec(align(8)) CameraBehavior<LookAtBehavior> : ICameraBehavior
{
ICameraBehavior::UpdateOrder mUpdateOrder;
};
# CameraBehavior<LookAtBehavior>_vtbl
struct /*VFT*/ CameraBehavior<LookAtBehavior>_vtbl
{
void (__fastcall *~ICameraBehavior)(ICameraBehavior *this);
void (__fastcall *onSetup)(ICameraBehavior *this, IClientInstance *, CameraDirector *);
void (__fastcall *onStart)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *update)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *handleLookInput)(ICameraBehavior *this, Vec2 *, CameraDirector *);
void (__fastcall *renderDebug)(ICameraBehavior *this, IClientInstance *, float, CameraDirector *);
bool (__fastcall *handleCameraSetRot)(ICameraBehavior *this, const Vec2 *, CameraDirector *);
HashedString *(__fastcall *getId)(ICameraBehavior *this, HashedString *result);
ICameraBehavior::UpdateOrder (__fastcall *getUpdateOrder)(ICameraBehavior *this);
};
# CameraBehavior<PortalBehavior>
struct __cppobj __declspec(align(8)) CameraBehavior<PortalBehavior> : ICameraBehavior
{
ICameraBehavior::UpdateOrder mUpdateOrder;
};
# CameraBehavior<PortalBehavior>_vtbl
struct /*VFT*/ CameraBehavior<PortalBehavior>_vtbl
{
void (__fastcall *~ICameraBehavior)(ICameraBehavior *this);
void (__fastcall *onSetup)(ICameraBehavior *this, IClientInstance *, CameraDirector *);
void (__fastcall *onStart)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *update)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *handleLookInput)(ICameraBehavior *this, Vec2 *, CameraDirector *);
void (__fastcall *renderDebug)(ICameraBehavior *this, IClientInstance *, float, CameraDirector *);
bool (__fastcall *handleCameraSetRot)(ICameraBehavior *this, const Vec2 *, CameraDirector *);
HashedString *(__fastcall *getId)(ICameraBehavior *this, HashedString *result);
ICameraBehavior::UpdateOrder (__fastcall *getUpdateOrder)(ICameraBehavior *this);
};
# CameraBehavior<SleepBehavior>
struct __cppobj __declspec(align(8)) CameraBehavior<SleepBehavior> : ICameraBehavior
{
ICameraBehavior::UpdateOrder mUpdateOrder;
};
# CameraBehavior<SleepBehavior>_vtbl
struct /*VFT*/ CameraBehavior<SleepBehavior>_vtbl
{
void (__fastcall *~ICameraBehavior)(ICameraBehavior *this);
void (__fastcall *onSetup)(ICameraBehavior *this, IClientInstance *, CameraDirector *);
void (__fastcall *onStart)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *update)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *handleLookInput)(ICameraBehavior *this, Vec2 *, CameraDirector *);
void (__fastcall *renderDebug)(ICameraBehavior *this, IClientInstance *, float, CameraDirector *);
bool (__fastcall *handleCameraSetRot)(ICameraBehavior *this, const Vec2 *, CameraDirector *);
HashedString *(__fastcall *getId)(ICameraBehavior *this, HashedString *result);
ICameraBehavior::UpdateOrder (__fastcall *getUpdateOrder)(ICameraBehavior *this);
};
# CameraBehavior<SneakBehavior>
struct __cppobj __declspec(align(8)) CameraBehavior<SneakBehavior> : ICameraBehavior
{
ICameraBehavior::UpdateOrder mUpdateOrder;
};
# CameraBehavior<SneakBehavior>_vtbl
struct /*VFT*/ CameraBehavior<SneakBehavior>_vtbl
{
void (__fastcall *~ICameraBehavior)(ICameraBehavior *this);
void (__fastcall *onSetup)(ICameraBehavior *this, IClientInstance *, CameraDirector *);
void (__fastcall *onStart)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *update)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *handleLookInput)(ICameraBehavior *this, Vec2 *, CameraDirector *);
void (__fastcall *renderDebug)(ICameraBehavior *this, IClientInstance *, float, CameraDirector *);
bool (__fastcall *handleCameraSetRot)(ICameraBehavior *this, const Vec2 *, CameraDirector *);
HashedString *(__fastcall *getId)(ICameraBehavior *this, HashedString *result);
ICameraBehavior::UpdateOrder (__fastcall *getUpdateOrder)(ICameraBehavior *this);
};
# Core::PathContainerConversions<Core::StackString<char,1024> >
struct __cppobj Core::PathContainerConversions<Core::StackString<char,1024> >
{
};
# CameraBehavior<SplineBehavior>
struct __cppobj __declspec(align(8)) CameraBehavior<SplineBehavior> : ICameraBehavior
{
ICameraBehavior::UpdateOrder mUpdateOrder;
};
# CameraBehavior<SplineBehavior>_vtbl
struct /*VFT*/ CameraBehavior<SplineBehavior>_vtbl
{
void (__fastcall *~ICameraBehavior)(ICameraBehavior *this);
void (__fastcall *onSetup)(ICameraBehavior *this, IClientInstance *, CameraDirector *);
void (__fastcall *onStart)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *update)(ICameraBehavior *this, IClientInstance *, float, float, CameraDirector *);
void (__fastcall *handleLookInput)(ICameraBehavior *this, Vec2 *, CameraDirector *);
void (__fastcall *renderDebug)(ICameraBehavior *this, IClientInstance *, float, CameraDirector *);
bool (__fastcall *handleCameraSetRot)(ICameraBehavior *this, const Vec2 *, CameraDirector *);
HashedString *(__fastcall *getId)(ICameraBehavior *this, HashedString *result);
ICameraBehavior::UpdateOrder (__fastcall *getUpdateOrder)(ICameraBehavior *this);
};
# CriticallyDampedSpring<Vec3>
struct __cppobj CriticallyDampedSpring<Vec3>
{
float mSpring;
};
# CatmullRomSpline
struct __cppobj __declspec(align(8)) CatmullRomSpline
{
std::vector<Vec3> mControlPoints;
std::vector<float> mAccumulatedSegmentLengths;
bool mLooped;
};
# CameraLoader::parseCameras::__l2::<lambda_39f3f306e576c66b261bbdd8909b2247>
struct __cppobj CameraLoader::parseCameras::__l2::<lambda_39f3f306e576c66b261bbdd8909b2247>
{
CameraLoader *const __this;
std::unordered_map<HashedString,CameraDirector> *loadedCameras;
std::unordered_map<HashedString,CameraDirector> *newCameraMap;
};
# CameraLoader::parseBlends::__l2::<lambda_c6a4c0e67c1895cce63e1cdd7ae7d3c3>
struct __cppobj CameraLoader::parseBlends::__l2::<lambda_c6a4c0e67c1895cce63e1cdd7ae7d3c3>
{
CameraLoader *const __this;
std::unordered_map<HashedString,CameraDirector> *loadedCameras;
std::unordered_map<std::pair<HashedString,HashedString>,CameraBlendSettings,CameraPairHasher,std::equal_to<std::pair<HashedString,HashedString> >,std::allocator<std::pair<std::pair<HashedString,HashedString> const ,CameraBlendSettings> > > *customBlendMap;
};
# CommandContext
struct __cppobj __declspec(align(8)) CommandContext
{
std::string mCommand;
std::unique_ptr<CommandOrigin> mOrigin;
int mVersion;
};
# ClientCommand
struct __cppobj ClientCommand : Command
{
};
# ClientCommand_vtbl
struct /*VFT*/ ClientCommand_vtbl
{
void (__fastcall *~Command)(Command *this);
void (__fastcall *execute)(Command *this, const CommandOrigin *, CommandOutput *);
};
# ClientCommandOutputSender
struct __cppobj ClientCommandOutputSender : CommandOutputSender
{
GuiData *mMachineGuiData;
};
# ClientCommandOutputSender_vtbl
struct /*VFT*/ ClientCommandOutputSender_vtbl
{
void (__fastcall *~CommandOutputSender)(CommandOutputSender *this);
void (__fastcall *send)(CommandOutputSender *this, const CommandOrigin *, const CommandOutput *);
void (__fastcall *registerOutputCallback)(CommandOutputSender *this, const std::function<void __cdecl(AutomationCmdOutput &)> *);
};
# CommandSelector<Actor>
struct __cppobj CommandSelector<Actor> : CommandSelectorBase
{
};
# CommandRegistry::SemanticInfo
struct __cppobj CommandRegistry::SemanticInfo
{
bool mIsValid;
std::vector<CommandRegistry::Symbol> mConstrainedParams;
std::string mSoftEnumText;
std::string mSoftEnumEscapeCharExceptions;
std::set<CommandRegistry::Symbol> mAlreadyCompletedSymbols;
};
# commands::Postfix
struct __cppobj commands::Postfix
{
const char *postfix;
};
# commands::SoftEnum
struct __cppobj commands::SoftEnum
{
const char *name;
};
# CloseWebSocketCommand
struct __cppobj CloseWebSocketCommand : Command
{
};
# CloseWebSocketCommand_vtbl
struct /*VFT*/ CloseWebSocketCommand_vtbl
{
void (__fastcall *~Command)(Command *this);
void (__fastcall *execute)(Command *this, const CommandOrigin *, CommandOutput *);
};
# CloseChatCommand
struct __cppobj CloseChatCommand : Command
{
};
# CloseChatCommand_vtbl
struct /*VFT*/ CloseChatCommand_vtbl
{
void (__fastcall *~Command)(Command *this);
void (__fastcall *execute)(Command *this, const CommandOrigin *, CommandOutput *);
};
# ClientCommandOutputSender::send::__l20::<lambda_0b751b1533f17cdbef71e6a6deb7f9bd>
struct __cppobj ClientCommandOutputSender::send::__l20::<lambda_0b751b1533f17cdbef71e6a6deb7f9bd>
{
const CommandOutputMessage *message;
};
# ClientSkinInfoData_vtbl
struct /*VFT*/ ClientSkinInfoData_vtbl
{
void (__fastcall *~SkinInfoData)(SkinInfoData *this);
void (__fastcall *updateSkin)(SkinInfoData *this, const SerializedSkin *, const mce::Image *, const mce::Image *);
void (__fastcall *updateSkinNe)(SkinInfoData *this, const SerializedSkin *, const mce::Image *, const mce::Image *, const mce::Image *);
bool (__fastcall *hasValidTexture)(SkinInfoData *this);
bool (__fastcall *validateAndResizeSkinData)(SkinInfoData *this, mce::Image *, bool);
};
# ClientSkinSystem
struct __cppobj ClientSkinSystem
{
};
# ClientParticleTerminationComponent
struct __cppobj ClientParticleTerminationComponent : IEntityComponent
{
HashedString mAnimationControllerName;
};
# CallbackTokenContext<std::function<void __cdecl(void)> >
struct __cppobj CallbackTokenContext<std::function<void __cdecl(void)> >
{
std::vector<std::function<void __cdecl(void)>> mCallbacks;
std::shared_ptr<CallbackTokenCancelState> mCancelState;
};
# ContainerComponent_vtbl
struct /*VFT*/ ContainerComponent_vtbl
{
void (__fastcall *containerContentChanged)(ContainerContentChangeListener *this, int);
void (__fastcall *~ContainerContentChangeListener)(ContainerContentChangeListener *this);
void (__fastcall *containerAddCallback)(ContainerContentChangeListener *this, Container *);
void (__fastcall *containerRemoveCallback)(ContainerContentChangeListener *this, Container *);
};
# CDScopedGameplay
struct __cppobj CDScopedGameplay
{
_BYTE mFunc[2];
_BYTE mTagEnd[2];
int mClientId;
int mBuildActionIntention;
};
# CallbackTokenContext<std::function<void __cdecl(enum Legacy::RetrieveStatus)> >
struct __cppobj CallbackTokenContext<std::function<void __cdecl(enum Legacy::RetrieveStatus)> >
{
std::vector<std::function<void __cdecl(enum Legacy::RetrieveStatus)>> mCallbacks;
std::shared_ptr<CallbackTokenCancelState> mCancelState;
};
# CallbackTokenContext<std::function<void __cdecl(enum Legacy::ImportStatus,float,std::shared_ptr<ImportResult>)> >
struct __cppobj CallbackTokenContext<std::function<void __cdecl(enum Legacy::ImportStatus,float,std::shared_ptr<ImportResult>)> >
{
std::vector<std::function<void __cdecl(enum Legacy::ImportStatus,float,std::shared_ptr<ImportResult>)>> mCallbacks;
std::shared_ptr<CallbackTokenCancelState> mCancelState;
};
# ChaCha
struct __cppobj ChaCha
{
unsigned int m_state[16];
unsigned int m_mask[16];
unsigned int m_off;
unsigned int m_rnd;
};
# CrashDumpLogUtils
struct __cppobj CrashDumpLogUtils
{
};
# CrashDumpLog
struct __cppobj CrashDumpLog
{
};
# CompositeSceneStackView
struct __cppobj CompositeSceneStackView
{
SceneStack *mMainStack;
SceneStack *mClientInstanceStack;
ConstCompositeSceneStackView mConstView;
};
# ClientInstance::_onScreenSizeVariablesChanged::__l2::<lambda_90393c59d32660745f34e36629dc4206>
struct __cppobj ClientInstance::_onScreenSizeVariablesChanged::__l2::<lambda_90393c59d32660745f34e36629dc4206>
{
const ScreenSizeData *screenSizeData;
};
# ClientInstance::updateControllerHandling::__l11::<lambda_15b5620979f052f9384ec29576b39029>
struct __cppobj ClientInstance::updateControllerHandling::__l11::<lambda_15b5620979f052f9384ec29576b39029>
{
std::weak_ptr<ClientInstance> weakPtr;
};
# ClientInstance::tickDestroyBlock::__l11::<lambda_df7287ab01c6507a213cfdfd14b9340d>
struct __cppobj ClientInstance::tickDestroyBlock::__l11::<lambda_df7287ab01c6507a213cfdfd14b9340d>
{
const BlockPos *hitPos;
const unsigned __int8 hitFace;
ClientInstance::ClientDestroyBlockState *state;
};
# ClientInstance::navigateToStoreSeeAllByCreatorScreen::__l2::<lambda_15d8531333f726aeede88a06a28b4fd0>::()::__l22::<lambda_3f6c191c869f81aace7d27ad31821f7d>
struct __cppobj ClientInstance::navigateToStoreSeeAllByCreatorScreen::__l2::<lambda_15d8531333f726aeede88a06a28b4fd0>::()::__l22::<lambda_3f6c191c869f81aace7d27ad31821f7d>
{
std::shared_ptr<ClientInstance> sharedThis;
};
# ClientInstance::_initSceneStack::__l2::<lambda_97650e0fd8d8e2d4ab764eb737bc7498>
struct __cppobj ClientInstance::_initSceneStack::__l2::<lambda_97650e0fd8d8e2d4ab764eb737bc7498>
{
ClientInstance *const __this;
};
# ClientInstance::_initSceneStack::__l2::<lambda_582f79c63c5d93588b6a0221f4853e8c>
struct __cppobj ClientInstance::_initSceneStack::__l2::<lambda_582f79c63c5d93588b6a0221f4853e8c>
{
ClientInstance *const __this;
};
# ClientInstance::_initSceneStack::__l2::<lambda_878ba9a1bc34c18f3fb6c7370a888ee2>
struct __cppobj ClientInstance::_initSceneStack::__l2::<lambda_878ba9a1bc34c18f3fb6c7370a888ee2>
{
ClientInstance *const __this;
};
# ClientInstance::_initSceneStack::__l2::<lambda_878ba9a1bc34c18f3fb6c7370a888ee2>::()::__l2::<lambda_193b3faf9447328a85dac550e43be45e>
struct __cppobj ClientInstance::_initSceneStack::__l2::<lambda_878ba9a1bc34c18f3fb6c7370a888ee2>::()::__l2::<lambda_193b3faf9447328a85dac550e43be45e>
{
std::string *currentNamespace;
AbstractScene *screen;
};
# ClientInstance::_initSceneStack::__l2::<lambda_299ba7fd9fe4ee5b945befbd386be495>
struct __cppobj ClientInstance::_initSceneStack::__l2::<lambda_299ba7fd9fe4ee5b945befbd386be495>
{
ClientInstance *const __this;
};
# ClientInstance::_createSkinRepositoryClientInterface::__l5::<lambda_1214f5056699946a17be2ec6b86b5a63>
struct __cppobj ClientInstance::_createSkinRepositoryClientInterface::__l5::<lambda_1214f5056699946a17be2ec6b86b5a63>
{
std::weak_ptr<ClientInstance> weakThis;
};
# ClientInstance::isShowingMenu::__l2::<lambda_cfd341f57ab31a2ca42b1aefca30254a>
struct __cppobj ClientInstance::isShowingMenu::__l2::<lambda_cfd341f57ab31a2ca42b1aefca30254a>
{
bool *showingMenu;
};
# ClientInstance::initCommands::__l2::<lambda_bb361151b842928025ac08534ab16337>
struct __cppobj ClientInstance::initCommands::__l2::<lambda_bb361151b842928025ac08534ab16337>
{
ClientInstance *const __this;
};
# ClientInstance::onTick::__l38::<lambda_71b0399f4662fd076d571faae3370350>
struct __cppobj ClientInstance::onTick::__l38::<lambda_71b0399f4662fd076d571faae3370350>
{
int *nTick;
int *maxTick;
};
# ClientInstance::_joinWorldInProgress::__l2::<lambda_02e2605fd0c5e1a6375f3072765e8e5a>
struct __cppobj __declspec(align(8)) ClientInstance::_joinWorldInProgress::__l2::<lambda_02e2605fd0c5e1a6375f3072765e8e5a>
{
std::weak_ptr<ClientInstance> weakThis;
bool isNetworkGame;
};
# ClientInstance::_joinWorldInProgress::__l11::<lambda_abecbc1c0e8dcdce57775fbf971d4035>
struct __cppobj ClientInstance::_joinWorldInProgress::__l11::<lambda_abecbc1c0e8dcdce57775fbf971d4035>
{
};
# ClientInstance::startSubClientLateJoin::__l13::<lambda_b51ae057fc840348fcf61fa2148e38c6>
struct __cppobj __declspec(align(8)) ClientInstance::startSubClientLateJoin::__l13::<lambda_b51ae057fc840348fcf61fa2148e38c6>
{
ClientInstance *const __this;
bool isNetworkGame;
};
# ClientInstance::update::__l42::<lambda_2eadb951cae52f74e068bad3dd7fa7f4>::()::__l14::<lambda_702502096d39b6c5ea025d728e798aee>
struct __cppobj ClientInstance::update::__l42::<lambda_2eadb951cae52f74e068bad3dd7fa7f4>::()::__l14::<lambda_702502096d39b6c5ea025d728e798aee>
{
std::weak_ptr<ClientInstance> weakPtr;
};
# ClientInstance::_startLeaveGame::__l2::<lambda_2b74ebf9d9d48a05c165bbb31d30842e>
struct __cppobj ClientInstance::_startLeaveGame::__l2::<lambda_2b74ebf9d9d48a05c165bbb31d30842e>
{
};
# ClientInstance::requestLeaveGame::__l2::<lambda_4bc0650f4f0405926a0a487036642fde>
struct __cppobj __declspec(align(8)) ClientInstance::requestLeaveGame::__l2::<lambda_4bc0650f4f0405926a0a487036642fde>
{
std::weak_ptr<ClientInstance> weakThis;
bool switchScreen;
bool sync;
};
# ClientInstance::init::__l2::<lambda_a36354b83242328e7f1f5c5935e0ecaa>
struct __cppobj ClientInstance::init::__l2::<lambda_a36354b83242328e7f1f5c5935e0ecaa>
{
std::weak_ptr<ClientInstance> weakThis;
};
# ClientInstance::init::__l2::<lambda_7d463a3c887b82eef60c5bc398d58571>
struct __cppobj ClientInstance::init::__l2::<lambda_7d463a3c887b82eef60c5bc398d58571>
{
std::weak_ptr<ClientInstance> weakThis;
};
# ClientInstance::init::__l2::<lambda_2dbee955e45009a41bd19a4f5d977b90>
struct __cppobj ClientInstance::init::__l2::<lambda_2dbee955e45009a41bd19a4f5d977b90>
{
ClientInstance *const __this;
};
# ClientInputCallbacks::vibrate::__l13::<lambda_abfe2ccf6929051526d977f1e506ac3d>
struct __cppobj ClientInputCallbacks::vibrate::__l13::<lambda_abfe2ccf6929051526d977f1e506ac3d>
{
int milliSeconds;
};
# ClientInputCallbacks::handleCommandEvent::__l2::<lambda_3ca896b064936e0c3219171a0fd62bea>
struct __cppobj ClientInputCallbacks::handleCommandEvent::__l2::<lambda_3ca896b064936e0c3219171a0fd62bea>
{
const VoiceCommand *command;
};
# ClientInputCallbacks::handleDictationEvent::__l8::<lambda_e6fd729911e6f890df89f1279cd76373>
struct __cppobj ClientInputCallbacks::handleDictationEvent::__l8::<lambda_e6fd729911e6f890df89f1279cd76373>
{
const std::string *newDictationStr;
};
# ClientInputCallbacks::handleVectorInput::__l4::<lambda_0f0def3c3c1a653163fbf9c1bccfcf88>
struct __cppobj ClientInputCallbacks::handleVectorInput::__l4::<lambda_0f0def3c3c1a653163fbf9c1bccfcf88>
{
__int16 *id;
float *x;
float *y;
float *z;
FocusImpact *focusImpact;
};
# ClientInputCallbacks::handleHoloInputModeChanged::__l2::<lambda_e79dccabe9c15a9b64dbdfbab7317d1d>
struct __cppobj ClientInputCallbacks::handleHoloInputModeChanged::__l2::<lambda_e79dccabe9c15a9b64dbdfbab7317d1d>
{
HoloUIInputMode *inputMode;
};
# ClientInputCallbacks::handleInputModeChanged::__l2::<lambda_86c8143899b89eccea3596158e019ff1>
struct __cppobj ClientInputCallbacks::handleInputModeChanged::__l2::<lambda_86c8143899b89eccea3596158e019ff1>
{
InputMode *inputMode;
};
# ClientInputCallbacks::handleDirection::__l2::<lambda_1ca73074d044029f1123f1b8e204c386>
struct __cppobj ClientInputCallbacks::handleDirection::__l2::<lambda_1ca73074d044029f1123f1b8e204c386>
{
DirectionId *stickId;
float *x;
float *y;
FocusImpact *focusImpact;
};
# ClientInputCallbacks::handlePointerLocation::__l5::<lambda_585dae7b1422f8853e1863f4bcfab0ab>
struct __cppobj ClientInputCallbacks::handlePointerLocation::__l5::<lambda_585dae7b1422f8853e1863f4bcfab0ab>
{
const PointerLocationEventData *pointerLocationData;
FocusImpact *focusImpact;
};
# ClientInputCallbacks::handleMenuButtonRelease::__l2::<lambda_d0e4742031c76c6b90374d00cc4059a8>
struct __cppobj ClientInputCallbacks::handleMenuButtonRelease::__l2::<lambda_d0e4742031c76c6b90374d00cc4059a8>
{
unsigned int *buttonId;
FocusImpact *focusImpact;
};
# ClientInputCallbacks::handlePointerPressedButtonRelease::__l2::<lambda_39242d26cf3982dde303d99c138d7fea>
struct __cppobj ClientInputCallbacks::handlePointerPressedButtonRelease::__l2::<lambda_39242d26cf3982dde303d99c138d7fea>
{
};
# ClientInputCallbacks::handleMenuButtonPress::__l2::<lambda_21d7273568769b2a2e8a145779122fe2>
struct __cppobj ClientInputCallbacks::handleMenuButtonPress::__l2::<lambda_21d7273568769b2a2e8a145779122fe2>
{
unsigned int *buttonId;
FocusImpact *focusImpact;
};
# ClientInputCallbacks::handleBuildOrAttackButtonPress::__l2::<lambda_da56761cda2d44f41691415c5db47201>
struct __cppobj ClientInputCallbacks::handleBuildOrAttackButtonPress::__l2::<lambda_da56761cda2d44f41691415c5db47201>
{
};
# ClientInputCallbacks::handleDestroyOrInteractButtonPress::__l2::<lambda_30eab25553a0289c6a2e647a94663f5c>
struct __cppobj ClientInputCallbacks::handleDestroyOrInteractButtonPress::__l2::<lambda_30eab25553a0289c6a2e647a94663f5c>
{
};
# ClientInputCallbacks::handleBuildOrInteractButtonPress::__l2::<lambda_549184ca211057ee986f55f9691f0b5d>
struct __cppobj ClientInputCallbacks::handleBuildOrInteractButtonPress::__l2::<lambda_549184ca211057ee986f55f9691f0b5d>
{
};
# ClientInputCallbacks::handleBuildOrInteractButtonPress::__l5::<lambda_99d95ad1f219b828a438795fbbae0add>
struct __cppobj ClientInputCallbacks::handleBuildOrInteractButtonPress::__l5::<lambda_99d95ad1f219b828a438795fbbae0add>
{
};
# ClientInputCallbacks::handleDestoryOrAttackButtonPress::__l2::<lambda_a250f32d2aec155df20b3e6b1bd71989>
struct __cppobj ClientInputCallbacks::handleDestoryOrAttackButtonPress::__l2::<lambda_a250f32d2aec155df20b3e6b1bd71989>
{
};
# ClientInputCallbacks::handleDestoryOrAttackButtonPress::__l5::<lambda_1768354503fc5fcd1469a64b30f27d5c>
struct __cppobj ClientInputCallbacks::handleDestoryOrAttackButtonPress::__l5::<lambda_1768354503fc5fcd1469a64b30f27d5c>
{
};
# ClientInputCallbacks::handleScreenshotPress::__l8::<lambda_e70b5943a0b1cecdb66c029e8c0cbe0e>
struct __cppobj ClientInputCallbacks::handleScreenshotPress::__l8::<lambda_e70b5943a0b1cecdb66c029e8c0cbe0e>
{
std::string filePath;
IClientInstance *client;
};
# ClientInputCallbacks::handleGoToReportCheatButtonPress::__l8::<lambda_82f858da70d941e940912bb30990deca>
struct __cppobj ClientInputCallbacks::handleGoToReportCheatButtonPress::__l8::<lambda_82f858da70d941e940912bb30990deca>
{
std::string filePath;
IClientInstance *client;
};
# ClientInputCallbacks::handlePointerPressedButtonPress::__l2::<lambda_ed584832a847dcbeef5b61997314db23>
struct __cppobj ClientInputCallbacks::handlePointerPressedButtonPress::__l2::<lambda_ed584832a847dcbeef5b61997314db23>
{
};
# ClientSkinSystem::_updateClientSkin::__l2::<lambda_3edaec2b809ed40c0096426422f09c9f>
struct __cppobj ClientSkinSystem::_updateClientSkin::__l2::<lambda_3edaec2b809ed40c0096426422f09c9f>
{
std::weak_ptr<IClientInstance> weakClient;
const std::string skinName;
std::function<void __cdecl(void)> cb;
};
# ClientInstance::_startExternalNetworkWorld::__l2::<lambda_2f4e89c11809877f171d784f43a2bb0a>::()::__l25::<lambda_c3b381cfcfb0e0326cf8436579754cbd>
struct __cppobj ClientInstance::_startExternalNetworkWorld::__l2::<lambda_2f4e89c11809877f171d784f43a2bb0a>::()::__l25::<lambda_c3b381cfcfb0e0326cf8436579754cbd>
{
Social::GameConnectionInfo connectionInfo;
};
# ClientInstance::linkToAllOffers::__l8::<lambda_8c1c471bd4836df2d4db0c759413a7fe>
struct __cppobj ClientInstance::linkToAllOffers::__l8::<lambda_8c1c471bd4836df2d4db0c759413a7fe>
{
ClientInstance *const __this;
};
# ClientInstance::initTTSClient::__l5::<lambda_385529706c5cafdb75cef3e23b3c0d1a>
struct __cppobj ClientInstance::initTTSClient::__l5::<lambda_385529706c5cafdb75cef3e23b3c0d1a>
{
};
# CooldownItemComponent
struct __cppobj __declspec(align(8)) CooldownItemComponent : ItemComponent
{
std::string mCoolDownType;
float mCooldownTime;
};
# CooldownItemComponent_vtbl
struct /*VFT*/ CooldownItemComponent_vtbl
{
void (__fastcall *~ItemComponent)(ItemComponent *this);
bool (__fastcall *checkComponentDataForContentErrors)(ItemComponent *this);
void (__fastcall *writeSettings)(ItemComponent *this);
bool (__fastcall *useOn)(ItemComponent *this, ItemStack *, Actor *, const BlockPos *, unsigned __int8, const Vec3 *);
bool (__fastcall *isNetworkComponent)(ItemComponent *this);
std::unique_ptr<CompoundTag> *(__fastcall *buildNetworkTag)(ItemComponent *this, std::unique_ptr<CompoundTag> *result);
void (__fastcall *initializeFromNetwork)(ItemComponent *this, const CompoundTag *);
};
# ChannelImageParams
struct __cppobj ChannelImageParams
{
std::string mContentUrl;
};
# cg::details::DispatchToken<std::shared_ptr<cg::details::WorkToken const >,std::shared_ptr<std::function<void __cdecl(std::nullptr_t &)> > >
const struct __cppobj cg::details::DispatchToken<std::shared_ptr<cg::details::WorkToken const >,std::shared_ptr<std::function<void __cdecl(std::nullptr_t &)> > >
{
std::shared_ptr<cg::details::WorkToken const > mToken;
std::optional<std::shared_ptr<std::function<void __cdecl(std::nullptr_t &)> > > mResult;
};
# CommandListFuture
struct __cppobj CommandListFuture
{
std::variant<std::function<void __cdecl(CommandListTaskContext &)>,std::shared_ptr<cg::details::DispatchToken<std::shared_ptr<cg::details::WorkToken const >,std::shared_ptr<std::function<void __cdecl(std::nullptr_t &)> > > const > > mWork;
};
# CompletionState
struct __cppobj CompletionState
{
};
# cg::TaskDispatcherSchedulerTraits<cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >
struct __cppobj cg::TaskDispatcherSchedulerTraits<cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >
{
};
# cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution
struct __cppobj cg::TaskDispatcher<cg::TaskScheduler<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &> > >::TaskDispatcherExecution
{
};
# ChangeUserStage
struct __cppobj ChangeUserStage : BaseStage
{
};
# ChangeUserStage_vtbl
struct /*VFT*/ ChangeUserStage_vtbl
{
void (__fastcall *~BaseStage)(BaseStage *this);
void (__fastcall *onAwake)(BaseStage *this);
void (__fastcall *onUpdate)(BaseStage *this);
bool (__fastcall *ayncTask)(BaseStage *this);
};
# Crypto::Random::Random
struct __cppobj Crypto::Random::Random
{
std::random_device rd;
};
# Core::FileSystemInterfaceImpl
struct __cppobj Core::FileSystemInterfaceImpl : Core::IFileSystem
{
};
# Core::FileSystemInterfaceImpl_vtbl
struct /*VFT*/ Core::FileSystemInterfaceImpl_vtbl
{
void (__fastcall *~IFileSystem)(Core::IFileSystem *this);
std::unique_ptr<Core::IFile> *(__fastcall *openFile)(Core::IFileSystem *this, std::unique_ptr<Core::IFile> *result, Core::Path, Core::FileOpenMode, Core::FileBufferingMode);
bool (__fastcall *fileExists)(Core::IFileSystem *this, Core::Path);
Core::Result *(__fastcall *iterateOverDirectory)(Core::IFileSystem *this, Core::Result *result, Core::Path, Core::DirectoryIterationFlags, std::function<Core::Result __cdecl(Core::DirectoryIterationItem const &)>);
Core::Result *(__fastcall *getDirectoryFiles)(Core::IFileSystem *this, Core::Result *result, std::vector<Core::PathBuffer<std::string >> *, Core::Path);
};
# Core::Profile::ProfileSectionCPU
struct __cppobj Core::Profile::ProfileSectionCPU
{
const Core::Profile::CPUProfileTokenMicroProfile *mToken;
};
# cg::IGraphicsDeviceVendorProvider
struct __cppobj cg::IGraphicsDeviceVendorProvider : Bedrock::EnableNonOwnerReferences
{
cg::IGraphicsDeviceVendorProvider_vtbl *__vftable /*VFT*/;
};
# cg::IGraphicsDeviceVendorProvider_vtbl
struct /*VFT*/ cg::IGraphicsDeviceVendorProvider_vtbl
{
void (__fastcall *~IGraphicsDeviceVendorProvider)(cg::IGraphicsDeviceVendorProvider *this);
unsigned int (__fastcall *getVendorID)(cg::IGraphicsDeviceVendorProvider *this);
};
# Core::Profile::FileCounters
struct __cppobj Core::Profile::FileCounters
{
unsigned __int64 requests;
unsigned __int64 retries;
unsigned __int64 retrySuccess;
unsigned __int64 failures;
};
# CollectionComponent
struct __cppobj CollectionComponent : UIComponent
{
int mCurrentLength;
std::string mCollectionName;
std::vector<std::string> mControlBindings;
};
# CollectionComponent_vtbl
struct /*VFT*/ CollectionComponent_vtbl
{
void (__fastcall *~UIComponent)(UIComponent *this);
void (__fastcall *OnScreenPop)(UIComponent *this);
std::unique_ptr<UIComponent> *(__fastcall *clone)(UIComponent *this, std::unique_ptr<UIComponent> *result, UIControl *);
ComponentReceiveActionType (__fastcall *receive)(UIComponent *this, const ScreenEvent *);
ComponentReceiveActionType (__fastcall *receive)(UIComponent *this, VisualTree *, ScreenInputContext *, UIAnimationController *, const ScreenEvent *);
void (__fastcall *onNotifyChildAdded)(UIComponent *this);
void (__fastcall *onNotifyChildRemoved)(UIComponent *this);
void (__fastcall *onRemoved)(UIComponent *this);
void (__fastcall *onAdded)(UIComponent *this);
void (__fastcall *onVisibilityChanged)(UIComponent *this, bool);
void (__fastcall *onEnabledChanged)(UIComponent *this, bool);
bool (__fastcall *isRenderableComponent)(UIComponent *this);
bool (__fastcall *onLayoutChange)(UIComponent *this);
void (__fastcall *reset)(UIComponent *this);
void (__fastcall *reload)(UIComponent *this, const UIComponent *);
const std::string *(__fastcall *getTextToSpeechComponentValue)(UIComponent *this);
};
# CollectionItemComponent
struct __cppobj __declspec(align(8)) CollectionItemComponent : UIComponent
{
int mCollectionIndex;
};
# CollectionItemComponent_vtbl
struct /*VFT*/ CollectionItemComponent_vtbl
{
void (__fastcall *~UIComponent)(UIComponent *this);
void (__fastcall *OnScreenPop)(UIComponent *this);
std::unique_ptr<UIComponent> *(__fastcall *clone)(UIComponent *this, std::unique_ptr<UIComponent> *result, UIControl *);
ComponentReceiveActionType (__fastcall *receive)(UIComponent *this, const ScreenEvent *);
ComponentReceiveActionType (__fastcall *receive)(UIComponent *this, VisualTree *, ScreenInputContext *, UIAnimationController *, const ScreenEvent *);
void (__fastcall *onNotifyChildAdded)(UIComponent *this);
void (__fastcall *onNotifyChildRemoved)(UIComponent *this);
void (__fastcall *onRemoved)(UIComponent *this);
void (__fastcall *onAdded)(UIComponent *this);
void (__fastcall *onVisibilityChanged)(UIComponent *this, bool);
void (__fastcall *onEnabledChanged)(UIComponent *this, bool);
bool (__fastcall *isRenderableComponent)(UIComponent *this);
bool (__fastcall *onLayoutChange)(UIComponent *this);
void (__fastcall *reset)(UIComponent *this);
void (__fastcall *reload)(UIComponent *this, const UIComponent *);
const std::string *(__fastcall *getTextToSpeechComponentValue)(UIComponent *this);
};
# ClipArea
struct __cppobj ClipArea
{
glm::tvec2<float,0> mTopLeftClip;
glm::tvec2<float,0> mBottomRightClip;
};
# cg::SchedulerExecutionTraits<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &>,cg::details::WorkToken>
struct __cppobj cg::SchedulerExecutionTraits<cg::LambdaExecutor<std::nullptr_t,cg::TaskPoolGroupExecutionPolicy<std::nullptr_t,1>,std::string const &,std::vector<cg::GroupPoolDescription> const &>,cg::details::WorkToken>
{
};
# CreditsRenderer::CreditsContent
struct __cppobj CreditsRenderer::CreditsContent
{
CreditsRenderer::CreditsContent::Type mType;
int mHeight;
int mPaddingAfter;
std::string mText;
bool mCentered;
mce::TexturePtr mTexturePtr;
};
# CreditsRenderer
struct __cppobj CreditsRenderer : MinecraftUICustomRenderer
{
bool mInitialized;
glm::tvec2<float,0> mOwnerSize;
std::vector<CreditsRenderer::CreditsContent> mContent;
unsigned int mIndex;
float mCurrentOffset;
std::string mPlayerName;
float mScrollSpeed;
bool mFinished;
std::vector<ScreenEvent> mScreenEvents;
unsigned int mCreditsEndEventId;
long double mTimeNowSeconds;
long double mTimeLastSeconds;
long double mDeltaTimeSeconds;
};
# CreditsRenderer_vtbl
struct /*VFT*/ CreditsRenderer_vtbl
{
void (__fastcall *~UICustomRenderer)(UICustomRenderer *this);
void (__fastcall *preRenderSetup)(UICustomRenderer *this, UIRenderContext *);
std::shared_ptr<UICustomRenderer> *(__fastcall *clone)(UICustomRenderer *this, std::shared_ptr<UICustomRenderer> *result);
bool (__fastcall *update)(UICustomRenderer *this, IClientInstance *, UIControl *, const UIScene *);
void (__fastcall *frameUpdate)(UICustomRenderer *this, UIFrameUpdateContext *, UIControl *);
void (__fastcall *render)(UICustomRenderer *this, UIRenderContext *, IClientInstance *, UIControl *, int, RectangleArea *);
UIBatchType (__fastcall *getBatchType)(UICustomRenderer *this);
int (__fastcall *getCustomId)(UICustomRenderer *this);
int (__fastcall *getNumRenderPasses)(UICustomRenderer *this);
ResourceLocation *(__fastcall *getResourceLocation)(UICustomRenderer *this, ResourceLocation *result, int, int);
UIMaterialType (__fastcall *getUIMaterialType)(UICustomRenderer *this, int);
bool (__fastcall *getRequiresPreRenderSetup)(UICustomRenderer *this, int);
void (__fastcall *onVisibilityChanged)(UICustomRenderer *this, bool);
void (__fastcall *collectScreenEvents)(UICustomRenderer *this, std::queue<ScreenEvent> *);
void (__fastcall *frameUpdate)(MinecraftUICustomRenderer *this, MinecraftUIFrameUpdateContext *, UIControl *);
void (__fastcall *render)(MinecraftUICustomRenderer *this, MinecraftUIRenderContext *, IClientInstance *, UIControl *, int, RectangleArea *);
void (__fastcall *preRenderSetup)(MinecraftUICustomRenderer *this, MinecraftUIRenderContext *);
};
# CallbackProgressHandler
struct __cppobj __declspec(align(8)) CallbackProgressHandler : EmptyProgressHandler
{
std::function<enum LoadingState __cdecl(void)> mOnStart;
_BYTE mLoadingState[4];
};
# CallbackProgressHandler_vtbl
struct /*VFT*/ CallbackProgressHandler_vtbl
{
void (__fastcall *~ProgressHandler)(ProgressHandler *this);
void (__fastcall *onStart)(ProgressHandler *this, MinecraftScreenModel *);
void (__fastcall *tick)(ProgressHandler *this, MinecraftScreenModel *);
void (__fastcall *onCancel)(ProgressHandler *this, MinecraftScreenModel *);
void (__fastcall *onExit)(ProgressHandler *this, MinecraftScreenModel *);
LoadingState (__fastcall *getLoadingState)(ProgressHandler *this, MinecraftScreenModel *);
float (__fastcall *getLoadingProgress)(ProgressHandler *this, MinecraftScreenModel *);
std::string *(__fastcall *getProgressMessage)(ProgressHandler *this, std::string *result, MinecraftScreenModel *);
void (__fastcall *addEventProperties)(ProgressHandler *this, std::unordered_map<std::string,std::string> *);
std::string *(__fastcall *getTTSProgressMessage)(ProgressHandler *this, std::string *result);
std::string *(__fastcall *getTitleText)(ProgressHandler *this, std::string *result);
ProgressAnimation (__fastcall *showLoadingBar)(ProgressHandler *this);
};
# ContentLogFileDeleteProgressHandler
struct __cppobj ContentLogFileDeleteProgressHandler : ProgressHandler
{
std::unique_ptr<TaskGroup> mIOTaskGroup;
};
# ContentLogFileDeleteProgressHandler_vtbl
struct /*VFT*/ ContentLogFileDeleteProgressHandler_vtbl
{
void (__fastcall *~ProgressHandler)(ProgressHandler *this);
void (__fastcall *onStart)(ProgressHandler *this, MinecraftScreenModel *);
void (__fastcall *tick)(ProgressHandler *this, MinecraftScreenModel *);
void (__fastcall *onCancel)(ProgressHandler *this, MinecraftScreenModel *);
void (__fastcall *onExit)(ProgressHandler *this, MinecraftScreenModel *);
LoadingState (__fastcall *getLoadingState)(ProgressHandler *this, MinecraftScreenModel *);
float (__fastcall *getLoadingProgress)(ProgressHandler *this, MinecraftScreenModel *);
std::string *(__fastcall *getProgressMessage)(ProgressHandler *this, std::string *result, MinecraftScreenModel *);
void (__fastcall *addEventProperties)(ProgressHandler *this, std::unordered_map<std::string,std::string> *);
std::string *(__fastcall *getTTSProgressMessage)(ProgressHandler *this, std::string *result);
std::string *(__fastcall *getTitleText)(ProgressHandler *this, std::string *result);
ProgressAnimation (__fastcall *showLoadingBar)(ProgressHandler *this);
};
# ContentLogFileDeleteProgressHandler::onStart::__l2::<lambda_4c44ad55a9de036e094d9593064c39b6>
struct __cppobj ContentLogFileDeleteProgressHandler::onStart::__l2::<lambda_4c44ad55a9de036e094d9593064c39b6>
{
std::weak_ptr<MinecraftScreenModel> weakModel;
};
# ContentLogFileDeleteProgressHandler::onStart::__l2::<lambda_df8545a0f7b237ada6fdb7790c17e3e2>
struct __cppobj ContentLogFileDeleteProgressHandler::onStart::__l2::<lambda_df8545a0f7b237ada6fdb7790c17e3e2>
{
std::weak_ptr<MinecraftScreenModel> weakModel;
};
# CheckDoneProgressHandler
struct __cppobj CheckDoneProgressHandler : EmptyProgressHandler
{
};
# CheckDoneProgressHandler_vtbl
struct /*VFT*/ CheckDoneProgressHandler_vtbl
{
void (__fastcall *~ProgressHandler)(ProgressHandler *this);
void (__fastcall *onStart)(ProgressHandler *this, MinecraftScreenModel *);
void (__fastcall *tick)(ProgressHandler *this, MinecraftScreenModel *);
void (__fastcall *onCancel)(ProgressHandler *this, MinecraftScreenModel *);
void (__fastcall *onExit)(ProgressHandler *this, MinecraftScreenModel *);
LoadingState (__fastcall *getLoadingState)(ProgressHandler *this, MinecraftScreenModel *);
float (__fastcall *getLoadingProgress)(ProgressHandler *this, MinecraftScreenModel *);
std::string *(__fastcall *getProgressMessage)(ProgressHandler *this, std::string *result, MinecraftScreenModel *);
void (__fastcall *addEventProperties)(ProgressHandler *this, std::unordered_map<std::string,std::string> *);
std::string *(__fastcall *getTTSProgressMessage)(ProgressHandler *this, std::string *result);
std::string *(__fastcall *getTitleText)(ProgressHandler *this, std::string *result);
ProgressAnimation (__fastcall *showLoadingBar)(ProgressHandler *this);
};
# ContainerInteractionStateMachine
struct __cppobj __declspec(align(8)) ContainerInteractionStateMachine
{
Node mCurrentNode;
_BYTE mCurrentNodeId[4];
_BYTE mDefaultNodeId[4];
std::unordered_map<int,Node> mNodes;
std::unordered_map<int,std::vector<ButtonEdge>> mButtonEdges;
std::unordered_map<int,std::vector<PointerHeldEdge>> mPointerHeldEdges;
_BYTE mNodeChangeRequest[4];
};
# CannotUseNetworkFeaturesScreenController
struct __cppobj CannotUseNetworkFeaturesScreenController : MinecraftScreenController
{
std::function<void __cdecl(bool)> mCallback;
};
# CannotUseNetworkFeaturesScreenController_vtbl
struct /*VFT*/ CannotUseNetworkFeaturesScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# CellularDataWarningScreenController
struct __cppobj CellularDataWarningScreenController : MinecraftScreenController
{
std::function<void __cdecl(bool)> mCallback;
};
# CellularDataWarningScreenController_vtbl
struct /*VFT*/ CellularDataWarningScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# ChalkboardScreenController
struct __cppobj __declspec(align(4)) ChalkboardScreenController : ClientInstanceScreenController
{
std::unique_ptr<DeferredTextObject> mDeferredTextObject;
BlockPos mBlockPosition;
bool mLockVisible;
};
# ChalkboardScreenController_vtbl
struct /*VFT*/ ChalkboardScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# ChalkboardScreenController::_registerBindings::__l2::<lambda_c19ad1e94829ad65b348c00d4b053945>
struct __cppobj ChalkboardScreenController::_registerBindings::__l2::<lambda_c19ad1e94829ad65b348c00d4b053945>
{
ChalkboardScreenController *const __this;
};
# ChalkboardScreenController::_registerBindings::__l2::<lambda_e6cf651c2b9c075e876ca69014ef3811>
struct __cppobj ChalkboardScreenController::_registerBindings::__l2::<lambda_e6cf651c2b9c075e876ca69014ef3811>
{
ChalkboardScreenController *const __this;
};
# ChalkboardScreenController::_registerBindings::__l2::<lambda_af391edb9ee7620a22893f79e25173cc>
struct __cppobj ChalkboardScreenController::_registerBindings::__l2::<lambda_af391edb9ee7620a22893f79e25173cc>
{
ChalkboardScreenController *const __this;
};
# ChalkboardScreenController::_registerBindings::__l2::<lambda_8c03d1cb961bf5361ba907cd86efe50f>
struct __cppobj ChalkboardScreenController::_registerBindings::__l2::<lambda_8c03d1cb961bf5361ba907cd86efe50f>
{
ChalkboardScreenController *const __this;
};
# ChalkboardScreenController::_registerEventHandlers::__l2::<lambda_fa542fb72eb60c5ac5c4fac0c505fbf8>
struct __cppobj ChalkboardScreenController::_registerEventHandlers::__l2::<lambda_fa542fb72eb60c5ac5c4fac0c505fbf8>
{
ChalkboardScreenController *const __this;
};
# ChalkboardScreenController::_registerEventHandlers::__l2::<lambda_b42cf05c41a2e21b640eb802e5774fa5>
struct __cppobj ChalkboardScreenController::_registerEventHandlers::__l2::<lambda_b42cf05c41a2e21b640eb802e5774fa5>
{
ChalkboardScreenController *const __this;
};
# ChalkboardScreenController::{ctor}::__l2::<lambda_fff40c3734e5a3c973fe8967245ac69b>
struct __cppobj ChalkboardScreenController::{ctor}::__l2::<lambda_fff40c3734e5a3c973fe8967245ac69b>
{
ChalkboardScreenController *const __this;
};
# CellularDataWarningScreenController::onOpen::__l2::<lambda_6d10d2c4851a646b8d330e59b5f34f14>
struct __cppobj CellularDataWarningScreenController::onOpen::__l2::<lambda_6d10d2c4851a646b8d330e59b5f34f14>
{
std::weak_ptr<CellularDataWarningScreenController> weakThis;
};
# CannotUseNetworkFeaturesScreenController::onOpen::__l2::<lambda_b48d9a7038debf97dda08a06e326b111>
struct __cppobj CannotUseNetworkFeaturesScreenController::onOpen::__l2::<lambda_b48d9a7038debf97dda08a06e326b111>
{
std::weak_ptr<CannotUseNetworkFeaturesScreenController> weakThis;
};
# ChatSettingsScreenController::ChatSettings
struct ChatSettingsScreenController::ChatSettings
{
bool mIsChatMute;
bool mIsTTSOn;
Typeface mTypeface;
int mFontSize;
float mLineSpacing;
int mChatColorCode;
int mMentionsColorCode;
};
# ChatSettingsScreenController
struct __cppobj ChatSettingsScreenController : ClientInstanceScreenController
{
ChatSettingsScreenController::ChatSettings mInitialSettings;
ChatSettingsScreenController::ChatSettings mSettings;
const bool mLanguageCanBeSmooth;
std::function<void __cdecl(void)> mRefreshChatCallback;
};
# ChatSettingsScreenController_vtbl
struct /*VFT*/ ChatSettingsScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# ChatScreenController
struct __cppobj ChatScreenController : ClientInstanceScreenController
{
std::string mCurrentMessage;
bool mRefreshChatMessages;
int mCurrentSentMessageIndex;
bool mNeedsLayoutUpdate;
bool mLastKeyboardActive;
bool mIsDevConsole;
bool mSendMessage;
bool mUpdateIntellisense;
IntellisenseHandler mIntellisense;
_BYTE mCurrentHostOption[4];
std::vector<std::string> mHostCommands;
unsigned int mExpectedCommandDepth;
std::string mTeleportWhoName;
std::string mTeleportWhereName;
std::string mDeferedCollectionFocusName;
int mDeferedCollectionFocusIndex;
bool mWaitOneTick;
std::vector<std::pair<enum HostOptionStates,std::string >> mMainHostButtons;
};
# ChatScreenController_vtbl
struct /*VFT*/ ChatScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# ChooseRealmScreenController::RealmsWorld
struct __cppobj __declspec(align(8)) ChooseRealmScreenController::RealmsWorld
{
RealmsWorldInfo world;
bool doneLoading;
};
# ChooseRealmScreenController
struct __cppobj __declspec(align(8)) ChooseRealmScreenController : MainMenuScreenController
{
bool mDirty;
std::vector<Realms::World> mRealms;
std::vector<ChooseRealmScreenController::RealmsWorld> mRealmWorldList;
std::function<void __cdecl(Realms::World)> mCallback;
ChooseRealmScreenController::RealmsSubscriptionsLoadingState mRealmsSubscriptionsLoadingState;
};
# ChooseRealmScreenController_vtbl
struct /*VFT*/ ChooseRealmScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# CodeScreenControllerProxy
struct __cppobj CodeScreenControllerProxy : ScreenControllerProxy
{
};
# CodeScreenControllerProxy_vtbl
struct /*VFT*/ CodeScreenControllerProxy_vtbl
{
void (__fastcall *~ScreenControllerProxy)(ScreenControllerProxy *this);
void (__fastcall *selectCodeButton)(CodeScreenControllerProxy *this, int);
};
# CodeScreenEditorButton
struct __cppobj CodeScreenEditorButton
{
std::string name;
std::string description;
std::string url;
std::string defaultImage;
};
# CodeScreenController
struct __cppobj CodeScreenController : ClientInstanceScreenController, CodeScreenControllerProxy, WebviewObserver
{
std::vector<CodeScreenEditorButton> mEditorButtons;
std::string mChosenUrl;
CodeScreenController::View mView;
_BYTE mModalView[4];
bool mNeedsRefresh;
bool mWebviewLoading;
bool mHasDefaultUri;
bool mHasOverrideUri;
WebviewInterfaceOptions mCodebuilderDef;
};
# CodeScreenController_vtbl
struct /*VFT*/ CodeScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# CodeScreenController::_registerBindings::__l2::<lambda_16de65ca34e12ac497d252dfd6d10cf9>
struct __cppobj CodeScreenController::_registerBindings::__l2::<lambda_16de65ca34e12ac497d252dfd6d10cf9>
{
CodeScreenController *const __this;
};
# CommonDialogInfoScreenController
struct __cppobj CommonDialogInfoScreenController : MinecraftScreenController
{
const std::string mDialogTitle;
const std::string mDialogBody;
};
# CommonDialogInfoScreenController_vtbl
struct /*VFT*/ CommonDialogInfoScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# ConnectGamepadScreenController
struct __cppobj ConnectGamepadScreenController : MinecraftScreenController
{
std::function<void __cdecl(void)> mOnCompleteCallback;
};
# ConnectGamepadScreenController_vtbl
struct /*VFT*/ ConnectGamepadScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# ContainerScreenController
struct __cppobj __declspec(align(8)) ContainerScreenController : ClientInstanceScreenController
{
BlockPos mBlockPos;
ActorUniqueID mEntityUniqueID;
_BYTE mTypeInContainer[4];
bool mShowItemCategory;
ContainerInteractionStateMachine mContainerStateMachine;
SlotData mLastStateSlot;
int mLastPlacedAmount;
bool mSingleSplit;
SlotData mTouchSplitData;
ItemGroup mSelectedSplitTarget;
ProgressiveTakeButtonData mProgressiveTakeButton;
unsigned int mTouchProgressiveSelectButton;
std::vector<ItemStateData> mPreviousState;
SlotData mSelectedSlotData;
SlotData mLastSelectedSlotData;
SlotData mHoveredSlotData;
std::unordered_map<std::string,std::vector<std::string>> mCoalesceOrderMap;
std::unordered_map<std::string,std::vector<AutoPlaceItem>> mAutoPlaceOrderMap;
InteractionModel mInteractionModel;
std::shared_ptr<ContainerManagerController> mContainerManagerController;
bool mNeedsUpdatedBinds;
};
# ContainerScreenController_vtbl
struct /*VFT*/ ContainerScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
void (__fastcall *_handlePlaceAll)(ContainerScreenController *this, const std::string *, int);
void (__fastcall *_handlePlaceOne)(ContainerScreenController *this, const std::string *, int);
void (__fastcall *_handleSelectSlot)(ContainerScreenController *this, const std::string *, int);
const SelectedSlotInfo *(__fastcall *_getSelectedSlotInfo)(ContainerScreenController *this, const SelectedSlotInfo *result);
const ItemStack *(__fastcall *_getItemStack)(ContainerScreenController *this, const std::string *, int);
const ItemStackBase *(__fastcall *_getVisualItemStack)(ContainerScreenController *this, const std::string *, int);
const ItemStackBase *(__fastcall *_getTakeableItemStackBase)(ContainerScreenController *this, const std::string *, int);
ui::ViewRequest (__fastcall *_onContainerSlotHovered)(ContainerScreenController *this, const std::string *, int);
ui::ViewRequest (__fastcall *_onContainerSlotSelected)(ContainerScreenController *this, const std::string *, int);
ui::ViewRequest (__fastcall *_onContainerSlotPressed)(ContainerScreenController *this, const std::string *, int);
bool (__fastcall *_shouldSwap)(ContainerScreenController *this, const std::string *, int, const std::string *, int);
std::string *(__fastcall *_getCollectionName)(ContainerScreenController *this, std::string *result, UIPropertyBag *);
bool (__fastcall *_canSplit)(ContainerScreenController *this, const std::string *, int);
void (__fastcall *_sendFlyingItem)(ContainerScreenController *this, const ItemStackBase *, const std::string *, int, const std::string *, int);
void (__fastcall *_registerCoalesceOrder)(ContainerScreenController *this);
void (__fastcall *_registerAutoPlaceOrder)(ContainerScreenController *this);
};
# ContainerFactory
struct __cppobj ContainerFactory
{
};
# ContainerScreenControllerProxyCallbacks
struct __cppobj ContainerScreenControllerProxyCallbacks
{
std::function<ItemStack const & __cdecl(std::string const &,int)> mGetItemInstance;
std::function<void __cdecl(int,std::string const &,int)> mAutoPlace;
std::function<unsigned int __cdecl(std::string const &)> mGetNameId;
std::function<enum NodeId __cdecl(unsigned int,enum ButtonEventType,std::string const &,int)> mReceiveEvent;
};
# ContainerScreenControllerProxy
struct __cppobj ContainerScreenControllerProxy : ScreenControllerProxy
{
const ContainerScreenControllerProxyCallbacks mCallbacks;
};
# ContainerScreenControllerProxy_vtbl
struct /*VFT*/ ContainerScreenControllerProxy_vtbl
{
void (__fastcall *~ScreenControllerProxy)(ScreenControllerProxy *this);
};
# ContentLogScreenController
struct __cppobj ContentLogScreenController : MinecraftScreenController
{
};
# ContentLogScreenController_vtbl
struct /*VFT*/ ContentLogScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# ContentLogHistoryScreenController
struct __cppobj ContentLogHistoryScreenController : MinecraftScreenController
{
};
# ContentLogHistoryScreenController_vtbl
struct /*VFT*/ ContentLogHistoryScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# ControlsSettingsScreenController
struct __cppobj ControlsSettingsScreenController : SettingsScreenControllerBase
{
GamePadRemappingLayout *mGamepadLayout;
std::vector<ControlsSettingsScreenController::BindingInfo> mGamepadBindings;
KeyboardType mCurrentKeyboardType;
std::vector<ControlsSettingsScreenController::KeyboardLayoutInfo> mKeyboardLayoutInformation;
int mSelectedIndex;
InputBindingMode mActiveBindingMode;
const std::vector<std::string> *mDisabledInputMappings;
};
# ControlsSettingsScreenController::BindingInfo
struct __cppobj __declspec(align(8)) ControlsSettingsScreenController::BindingInfo
{
std::string mAction;
std::string mIcon;
std::vector<int> mKeys;
bool mActive;
};
# ControlsSettingsScreenController_vtbl
struct /*VFT*/ ControlsSettingsScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
void (__fastcall *_registerControllerCallbacks)(ControlsSettingsScreenController *this);
};
# ConvertPurchasesToXBLScreenController
struct __cppobj __declspec(align(8)) ConvertPurchasesToXBLScreenController : MinecraftScreenController
{
std::function<void __cdecl(bool)> mExitScreenCallback;
bool mTryConversionAgain;
};
# ConvertPurchasesToXBLScreenController_vtbl
struct /*VFT*/ ConvertPurchasesToXBLScreenController_vtbl
{
void (__fastcall *~IScreenController)(IScreenController *this);
ui::DirtyFlag (__fastcall *tick)(IScreenController *this);
ui::ViewRequest (__fastcall *handleEvent)(IScreenController *this, ScreenEvent *);
std::optional<std::string > *(__fastcall *getRoute)(IScreenController *this, std::optional<std::string > *result);
void (__fastcall *setScreenState)(IScreenController *this, const std::vector<std::pair<std::string,std::string >> *);
void (__fastcall *onOpen)(ScreenController *this);
void (__fastcall *onTerminate)(ScreenController *this);
void (__fastcall *onInit)(ScreenController *this);
void (__fastcall *onDelete)(ScreenController *this);
bool (__fastcall *canExit)(ScreenController *this);
ui::ViewRequest (__fastcall *tryExit)(ScreenController *this);
bool (__fastcall *areControllerTabsEnabled)(ScreenController *this);
void (__fastcall *onCreation)(ScreenController *this);
void (__fastcall *logCreationTime)(ScreenController *this, const std::string *, long double, long double, unsigned __int8);
void (__fastcall *onLeave)(ScreenController *this);
void (__fastcall *leaveScreen)(ScreenController *this);
ui::DirtyFlag (__fastcall *handleGameEventNotification)(ScreenController *this, ui::GameEventNotification);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
bool (__fastcall *bind)(ScreenController *this, const std::string *, unsigned int, int, const std::string *, unsigned int, const std::string *, UIPropertyBag *);
void (__fastcall *handleLicenseChanged)(ScreenController *this);
void (__fastcall *onDictationEvent)(ScreenController *this, const std::string *);
void (__fastcall *setAssociatedBlockPos)(ScreenController *this, const BlockPos *);
void (__fastcall *setAssociatedEntityUniqueID)(ScreenController *this, const ActorUniqueID);
void (__fastcall *setSuspendInput)(ScreenController *this, bool);
float (__fastcall *getCallbackInterval)(ScreenController *this);
void (__fastcall *onRender)(ScreenController *this);
void (__fastcall *addStaticScreenVars)(ScreenController *this, Json::Value *);
std::string *(__fastcall *getAdditionalScreenInfo)(ScreenController *this, std::string *result);
std::string *(__fastcall *getTelemetryOverride)(ScreenController *this, std::string *result);
void (__fastcall *addEventProperties)(ScreenController *this, std::unordered_map<std::string,std::string> *);
ui::SceneType (__fastcall *getSceneType)(ScreenController *this);
int (__fastcall *getScreenVersion)(ScreenController *this);
bool (__fastcall *screenHandlesGamepadMenuButton)(ScreenController *this);
ScreenControllerProxy *(__fastcall *getProxy)(ScreenController *this);
void (__fastcall *onEntered)(ScreenController *this);
unsigned int (__fastcall *getNameId)(ScreenController *this, const std::string *);
bool (__fastcall *verifySceneStack)(ScreenController *this, SceneStack *);
bool (__fastcall *_doesScreenHaveExitBehavior)(ScreenController *this);
bool (__fastcall *_isStillValid)(MinecraftScreenController *this);
bool (__fastcall *_getGamepadHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getMixedHelperVisible)(MinecraftScreenController *this);
bool (__fastcall *_getKeyboardHelperVisible)(MinecraftScreenController *this);
std::string *(__fastcall *_getButtonADescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonBDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonXDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonYDescription)(MinecraftScreenController *this, std::string *result);
std::string *(__fastcall *_getButtonKeyboardDescription)(MinecraftScreenController *this, std::string *result);
};
# CourseScreenController
struct __cppobj CourseScreenController : MainMenuScreenController
{
std::shared_ptr<TutorialCollection> mTutorialCollection;
int mActiveItemIndex;
std::string mCourseTitle;
std::string mCourseId;
bool mHasComputedInitialActiveIndex;
CourseScreenController::LoadingProgress mLocalWorldLoadingProgress;
int mHoveredItemIndex;
std::shared_ptr<PlayScreenModel> mPlayScreenModel;
std::shared_ptr<MultiplayerLessonScreenController> mMultiplayerLessonScreenController;
std::shared_ptr<EducationContentManagerScreenController> mEducationContentManagerScreenController;
std::shared_ptr<LessonProgressionService> mLessonProgressionService;
};