# U
# ui::ChildInsertPosition
Name | Value |
---|---|
Right | 0 |
Left | 1 |
Bottom | 2 |
Top | 3 |
Back | 4 |
Front | 5 |
NumFrustumPlanes | 6 |
# ui::OrientationType
Name | Value |
---|---|
Vertical | 1 |
Horizontal | 2 |
# UpdateVersionScreenContext
Name | Value |
---|---|
UpdateClientPrompt | 0 |
StoreNotSupported | 1 |
# ui::TextAlignment
Name | Value |
---|
# ui::LayoutAxisOffsetContainerType
Name | Value |
---|
# ui::CardinalDirection
Name | Value |
---|
# ui::LayoutAxisOperation
Name | Value |
---|
# ui::NameResolutionScope
Name | Value |
---|
# ui::DirtyFlag
Name | Value |
---|
# UIBatchType
Name | Value |
---|
# UIOperation
Name | Value |
---|
# UseAnimation
Name | Value |
---|
# Util::XXHash::XXH_errorcode
enum Util::XXHash::XXH_errorcode : __int32
{
XXH_OK = 0x0,
XXH_ERROR = 0x1,
};
# Util::XXHash::XXH_endianess
enum Util::XXHash::XXH_endianess : __int32
{
XXH_bigEndian = 0x0,
XXH_littleEndian = 0x1,
};
# Util::XXHash::XXH_alignment
enum Util::XXHash::XXH_alignment : __int32
{
XXH_aligned = 0x0,
XXH_unaligned = 0x1,
};
# UIRenderMode
enum UIRenderMode : __int8
{
ToScreen = 0x0,
ToTexture = 0x1,
VROverlay = 0x2,
};
# ui::GameEventNotification
enum ui::GameEventNotification : __int32
{
Empty = 0x0,
PlayerDeath = 0x1,
PlayerListChanged = 0x2,
PlayerSignedIn = 0x3,
PlayerSignedOut = 0x4,
PlayerDisconnected = 0x5,
NewMessage = 0x6,
NewConsoleMessage = 0x7,
ResourcePackConfirmation = 0x8,
ResourcePackDownloadFinished = 0x9,
PlayerExperienceChanged = 0xA,
TitleChanged = 0xB,
SubtitleChanged = 0xC,
ServerSettingsChanged = 0xD,
ActionBarMessageChanged = 0xE,
StoreUpdated = 0xF,
StoreSalesUpdated = 0x10,
LanguageChanged = 0x11,
ScreenPushed = 0x12,
ScreenPopped = 0x13,
SavingStart = 0x14,
SavingFinished = 0x15,
StructureRendered = 0x16,
StructureNotRendered = 0x17,
VoiceBegin = 0x18,
VoiceEnd = 0x19,
RnClosed = 0x1A,
VoiceRecordFinish = 0x1B,
VoiceUploadFinish = 0x1C,
VoiceTranslatedFinish = 0x1D,
VoiceRequestPermission = 0x1E,
AnimationsEnabledChanged = 0x1F,
CurrencyPurchaseMinecoinPackFound = 0x20,
NewContentLogMessage = 0x21,
NewPerfTurtleMessage = 0x22,
IdentityGained = 0x23,
PersonaSynced = 0x24,
StructureDataExportSuccess = 0x25,
StructureDataExportFailed = 0x26,
StructureDataQuerySuccess = 0x27,
StructureDataQueryFailed = 0x28,
WebviewDismissed = 0x29,
EntitlementsChanged = 0x2A,
PlayerRespawnBlocked = 0x2B,
PlayerReadyToRespawn = 0x2C,
FilteredTextReady = 0x2D,
};
# ui::SceneType
typedef ActorEvent ui::SceneType;
# UIProfile
typedef VRCameraMovement UIProfile;
# UIScalingRules
enum UIScalingRules : __int32
{
Desktop = 0x0,
PocketApple = 0x1,
PocketAndroid = 0x2,
PocketWindows = 0x3,
Console = 0x4,
HandheldConsole = 0x5,
};
# ui::VisibilityFlag
typedef Rotation ui::VisibilityFlag;
# ui::FontSize
enum ui::FontSize : __int32
{
Small = 0x0,
Normal = 0x1,
Large = 0x2,
ExtraLarge = 0x3,
};
# UpnpState
typedef TransformSpace UpnpState;
# UIMessage
enum UIMessage : __int32
{
SET_SCROLL_VIEW_POS = 0x0,
SET_SCROLL_VIEW_PLAY_NEW_PAGE_AMINATION = 0x1,
EDIT_APPEND_TEXT = 0x2,
};
# UIDebugCommandFeature
enum UIDebugCommandFeature : __int8
{
};
# ui::ViewRequest
typedef Rotation ui::ViewRequest;
# ui::ClipDirection
typedef Rotation ui::ClipDirection;
# UploadState
typedef TaskRunResult UploadState;
# UIDefType
typedef PlayerPermissionLevel UIDefType;
# ui::LayoutAxisType
typedef Rotation ui::LayoutAxisType;
# ui::AnchorPoint
typedef SplitScreenPosition ui::AnchorPoint;
# ui::AnimationType
typedef cg::ColorSpace ui::AnimationType;
# ui::Draggable
typedef MinecraftEventing::SplitScreenMode ui::Draggable;
# ui::TileDirection
typedef Rotation ui::TileDirection;
# Util::NumberConversionResult
typedef TransformSpace Util::NumberConversionResult;
# Urho3D::Intersection
enum Urho3D::Intersection : __int32
{
OUTSIDE = 0x0,
INTERSECTS = 0x1,
INSIDE = 0x2,
};
# Urho3D::EmitDirType
enum Urho3D::EmitDirType : __int32
{
EMIT_INWARDS = 0x0,
EMIT_OUTWARDS = 0x1,
EMIT_DIRECTION = 0x2,
};
# Urho3D::EmitterType
enum Urho3D::EmitterType : __int32
{
EMITTER_SPHERE = 0x0,
EMITTER_HEMISPHERE = 0x1,
EMITTER_CYLINDER = 0x2,
EMITTER_BOX = 0x3,
EMITTER_CONE = 0x4,
};
# Urho3D::FaceCameraMode
enum Urho3D::FaceCameraMode : __int32
{
FC_NONE = 0x0,
FC_ROTATE_XYZ = 0x1,
FC_ROTATE_Y = 0x2,
FC_LOOKAT_XYZ = 0x3,
FC_LOOKAT_Y = 0x4,
FC_LOOKAT_MIXED = 0x5,
FC_DIRECTION = 0x6,
FC_DIRECTION_HORIZONTAL = 0x7,
FC_HORIZONTAL = 0x8,
FC_AXIS_X = 0x9,
FC_AXIS_Y = 0xA,
FC_AXIS_Z = 0xB,
};
# Urho3D::AutoRemoveMode
enum Urho3D::AutoRemoveMode : __int32
{
REMOVE_DISABLED = 0x0,
REMOVE_COMPONENT = 0x1,
REMOVE_NODE = 0x2,
};
# Urho3D::CullType
enum Urho3D::CullType : __int32
{
RNDER = 0x0,
TICK = 0x1,
};
# uicontrolid_t<UIComponent>::NewIDType
typedef typeid_t<IScreenCapabilities>::NewIDType uicontrolid_t<UIComponent>::NewIDType;
# Urho3D::ModelRenderLayer
enum Urho3D::ModelRenderLayer : __int32
{
Opaque = 0x1,
Blend = 0x2,
Bloom = 0x4,
};
# UIMaterialType
typedef Rotation UIMaterialType;
# Urho3D::ModelRenderType
typedef glTF::Texture::Format Urho3D::ModelRenderType;
# ui::AnimationStatus
typedef cg::ColorSpace ui::AnimationStatus;
# UIAnim::State
enum UIAnim::State : __int32
{
Running = 0x0,
Waiting = 0x1,
};
# UIAnimationController::tickType
typedef VRHUDPosition UIAnimationController::tickType;
# UIAnimLayout::ApplyTo
enum UIAnimLayout::ApplyTo : __int32
{
Offset = 0x0,
Size = 0x1,
};
# UploadError
typedef Rotation UploadError;
# UIPackErrorType
typedef Rotation UIPackErrorType;
# UDPProxyMessages
enum UDPProxyMessages : __int32
{
ID_UDP_PROXY_FORWARDING_SUCCEEDED = 0x0,
ID_UDP_PROXY_FORWARDING_NOTIFICATION = 0x1,
ID_UDP_PROXY_NO_SERVERS_ONLINE = 0x2,
ID_UDP_PROXY_RECIPIENT_GUID_NOT_CONNECTED_TO_COORDINATOR = 0x3,
ID_UDP_PROXY_ALL_SERVERS_BUSY = 0x4,
ID_UDP_PROXY_IN_PROGRESS = 0x5,
ID_UDP_PROXY_FORWARDING_REQUEST_FROM_CLIENT_TO_COORDINATOR = 0x6,
ID_UDP_PROXY_PING_SERVERS_FROM_COORDINATOR_TO_CLIENT = 0x7,
ID_UDP_PROXY_PING_SERVERS_REPLY_FROM_CLIENT_TO_COORDINATOR = 0x8,
ID_UDP_PROXY_FORWARDING_REQUEST_FROM_COORDINATOR_TO_SERVER = 0x9,
ID_UDP_PROXY_FORWARDING_REPLY_FROM_SERVER_TO_COORDINATOR = 0xA,
ID_UDP_PROXY_LOGIN_REQUEST_FROM_SERVER_TO_COORDINATOR = 0xB,
ID_UDP_PROXY_LOGIN_SUCCESS_FROM_COORDINATOR_TO_SERVER = 0xC,
ID_UDP_PROXY_ALREADY_LOGGED_IN_FROM_COORDINATOR_TO_SERVER = 0xD,
ID_UDP_PROXY_NO_PASSWORD_SET_FROM_COORDINATOR_TO_SERVER = 0xE,
ID_UDP_PROXY_WRONG_PASSWORD_FROM_COORDINATOR_TO_SERVER = 0xF,
};
# Util::Url::QueryParametersParsingToken
enum Util::Url::QueryParametersParsingToken : __int32
{
Key = 0x0,
Value = 0x1,
};
# Util::removeAllColorCodes::__l2::RemoveAllColorCodesState
enum Util::removeAllColorCodes::__l2::RemoveAllColorCodesState : __int32
{
Output = 0x0,
SawCodeByte1 = 0x1,
SawCodeByte2 = 0x2,
};