# M
# MusicRepeatMode
 | Name | Value | 
|---|---|
| StopApplyingAnimationWhenFinished | 0 | 
| Loop | 1 | 
| HoldOnLastFrame | 2 | 
# mce::RenderingProfile
 | Name | Value | 
|---|---|
| Sad | 0 | 
| Fancy | 1 | 
# MolangScriptArgType
 | Name | Value | 
|---|
# mce::ImageUsage
 | Name | Value | 
|---|
# mce::WatchStatus
 | Name | Value | 
|---|
# MainWindow::ResizeMode
 | Name | Value | 
|---|---|
| NotResizing | 0 | 
| ResizingInitiated | 1 | 
| Resizing | 2 | 
# MaterialType
 | Name | Value | 
|---|
# MapDecoration::Type
 | Name | Value | 
|---|
# mce::PrimitiveMode
 | Name | Value | 
|---|
# mce::TextureFormat
 | Name | Value | 
|---|---|
| UNKNOWN_TEXTURE_FORMAT | 0 | 
| R32G32B32A32_FLOAT | 2 | 
| R16G16B16A16_FLOAT | 10 | 
| R16G16B16A16_UNORM | 11 | 
| R32G32_FLOAT | 16 | 
| R10G10B10A2_UNORM | 24 | 
| R11G11B10_FLOAT | 26 | 
| R8G8B8A8_UNORM | 28 | 
| R8G8B8A8_UNORM_SRGB | 29 | 
| R16G16_FLOAT | 34 | 
| R16G16_UNORM | 35 | 
| R16G16_UINT | 36 | 
| R16G16_SNORM | 37 | 
| D32_FLOAT | 40 | 
| R32_FLOAT | 41 | 
| R32_UINT | 42 | 
| R24G8_TYPELESS | 44 | 
| D24_UNORM_S8_UINT | 45 | 
| R24_UNORM_X8_TYPELESS | 46 | 
| R8G8_UNORM | 49 | 
| R8G8_SNORM | 51 | 
| R16_FLOAT | 54 | 
| D16_UNORM | 55 | 
| R8_UNORM | 61 | 
| R8_UINT | 62 | 
| A8_UNORM | 65 | 
| BC3_UNORM | 77 | 
| R5G6B5_UNORM | 85 | 
| R5G5B5A1_UNORM | 86 | 
| B8G8R8A8_UNORM | 87 | 
| B8G8R8A8_UNORM_SRGB | 91 | 
| BC7_UNORM | 98 | 
| R4G4B4A4_UNORM | 115 | 
| S8_UINT | 116 | 
| R8G8B8_UNORM | 117 | 
| COMPRESSED | 118 | 
# Mirror
 | Name | Value | 
|---|
# MCCATEGORY
 | Name | Value | 
|---|---|
| Minecraft | 0 | 
| AutomationProtocol | 1 | 
| MinecraftCommand | 2 | 
# mce::CameraMode
 | Name | Value | 
|---|
# mce::BindFlagsBit
 | Name | Value | 
|---|---|
| NoBindFlags | 0 | 
| VertexBufferBit | 1 | 
| IndexBufferBit | 2 | 
| ConstantBufferBit | 4 | 
| ShaderResourceBit | 8 | 
| StreamOutputBit | 16 | 
| RenderTargetBit | 32 | 
| DepthStencilBit | 64 | 
| UnorderedAccessBit | 128 | 
# mce::TextureWrapping
 | Name | Value | 
|---|---|
| ClampToEdge | 0 | 
| Repeat | 1 | 
| MirroredRepeat | 2 | 
# ModalScreenButtonMode
 | Name | Value | 
|---|---|
| ThreeButtons | 0 | 
| DestructiveThreeButtons | 1 | 
| TwoButtonsLeftRight | 2 | 
| DestructiveTwoButtonsLeftRight | 3 | 
| OneButtonMiddle | 4 | 
| NoButtons | 5 | 
# ModalScreenButtonId
 | Name | Value | 
|---|---|
| ButtonLeft | 0 | 
| ButtonMiddle | 1 | 
| ButtonRightCancel | 2 | 
| ButtonClose | 3 | 
# mce::framebuilder::FrameConfiguration::ViewSubmersionState
 | Name | Value | 
|---|---|
| Emerged | 0 | 
| Submerged | 1 | 
# MinecraftGameFeatures
 | Name | Value | 
|---|
# MinecraftGame::DeferredTaskCategory
 | Name | Value | 
|---|---|
| OnFrameStart | 0 | 
| OnFrameEnd | 1 | 
| OnUserManagerReady | 2 | 
| OnPrimaryClientReady | 3 | 
| AfterSwapBuffers | 4 | 
# ManifestOrigin
 | Name | Value | 
|---|---|
| Pack | 0 | 
| WorldTemplate | 1 | 
| Catalog | 2 | 
# ManifestType
 | Name | Value | 
|---|
# MusicCommand::Action
 | Name | Value | 
|---|
# MolangQueryFunctionReturnType
 | Name | Value | 
|---|
# mce::FrameBufferAttachmentType
 | Name | Value | 
|---|---|
| UnknownFrameBufferAttachment | 0 | 
| ColorFrameBufferAttachment | 1 | 
| DepthFrameBufferAttachment | 2 | 
| StencilFrameBufferAttachment | 3 | 
| DepthStencilFrameBufferAttachment | 4 | 
# mce::DynamicTexture
 | Name | Value | 
|---|
# mce::BufferType
 | Name | Value | 
|---|---|
| VertexBuffer | 0 | 
| IndexBuffer | 1 | 
| MaxBufferTypes | 2 | 
| UnknownBufferType | 3 | 
# mce::TextureFiltering
 | Name | Value | 
|---|---|
| PointFiltering | 0 | 
| BilinearFiltering | 1 | 
| TrilinearFiltering | 2 | 
| MipMapBilinearFiltering | 3 | 
| TexelAA | 4 | 
| PCF | 5 | 
# mce::MSAASupport
 | Name | Value | 
|---|
# mce::StencilOp
 | Name | Value | 
|---|---|
| StencilOpKeep | 1 | 
| StencilOpZero | 2 | 
| StencilOpReplace | 3 | 
| StencilOpIncr | 7 | 
| StencilOpDecr | 8 | 
# mce::DepthWriteMask
 | Name | Value | 
|---|---|
| DepthWriteMaskNone | 0 | 
| DepthWriteMaskAll | 1 | 
# mce::CullMode
 | Name | Value | 
|---|---|
| CullNone | 0 | 
| CullFront | 1 | 
| CullBack | 2 | 
# mce::FillMode
 | Name | Value | 
|---|---|
| FillSolid | 0 | 
| FillWireframe | 1 | 
# MipMapSupport
 | Name | Value | 
|---|
# mce::ShaderPrimitiveTypes
 | Name | Value | 
|---|---|
| UnknownPrimitiveType | 0 | 
| PrimitiveTypesBegin | 0 | 
| Float1 | 1 | 
| Float2 | 2 | 
| Float3 | 3 | 
| Float4 | 4 | 
| Int1 | 5 | 
| Int2 | 6 | 
| Int3 | 7 | 
| Int4 | 8 | 
| Matrix2x2 | 9 | 
| Matrix3x3 | 10 | 
| Matrix3x4 | 11 | 
| Matrix2x4 | 12 | 
| Matrix4x4 | 13 | 
| PrimitiveTypesEnd | 13 | 
| Sampler1d | 14 | 
| Sampler2d | 15 | 
| Sampler3d | 16 | 
| MaxShaderPrimitiveTypes | 17 | 
# mce::framebuilder::bgfxbridge::ShaderType
 | Name | Value | 
|---|---|
| Actor | 0 | 
| HugeBonesActor | 1 | 
| Banner | 2 | 
# mce::Font::Type
 | Name | Value | 
|---|---|
| Bitmap | 0 | 
| TrueType | 1 | 
| MSDF | 2 | 
| Unsupported | 3 | 
# mce::VertexField
 | Name | Value | 
|---|
# mce::ShaderType
 | Name | Value | 
|---|---|
| Vertex | 0 | 
| Fragment | 1 | 
| Geometry | 2 | 
| MaxShaderTypes | 3 | 
# MolangVariableIndex
 | Name | Value | 
|---|
# MinecraftEventing::AchievementIds
 | Name | Value | 
|---|---|
| ChestFullOfCobblestone | 7 | 
| DiamondForYou | 10 | 
| IronBelly | 20 | 
| IronMan | 21 | 
| OnARail | 29 | 
| Overkill | 30 | 
| ReturnToSender | 37 | 
| SniperDuel | 38 | 
| StayinFrosty | 39 | 
| TakeInventory | 40 | 
| MapRoom | 50 | 
| FreightStation | 52 | 
| SmeltEverything | 53 | 
| TasteOfYourOwnMedicine | 54 | 
| WhenPigsFly | 56 | 
| Inception | 58 | 
| ArtificialSelection | 60 | 
| FreeDiver | 61 | 
| SpawnTheWither | 62 | 
| Beaconator | 63 | 
| GreatView | 64 | 
| SuperSonic | 65 | 
| TheEndAgain | 66 | 
| TreasureHunter | 67 | 
| ShootingStar | 68 | 
| FashionShow | 69 | 
| Brilliance | 70 | 
| SelfPublishedAuthor | 71 | 
| AlternativeFuel | 72 | 
| SleepWithTheFishes | 73 | 
| Castaway | 74 | 
| ImAMarineBiologist | 75 | 
| SailThe7Seas | 76 | 
| MeGold | 77 | 
| Ahoy | 78 | 
| Atlantis | 79 | 
| OnePickleTwoPickleSeaPickleFour | 80 | 
| DoaBarrelRoll | 81 | 
| Moskstraumen | 82 | 
| Echolocation | 83 | 
| WhereHaveYouBeen | 84 | 
| TopOfTheWorld | 85 | 
| FruitOnTheLoom | 86 | 
| SoundTheAlarm | 87 | 
| BuyLowSellHigh | 88 | 
| Disenchanted | 89 | 
| TimeForStew | 90 | 
| BeeOurGuest | 91 | 
| TotalBeeLocation | 92 | 
| StickySituation | 93 | 
| CoverMeInDebris | 94 | 
# MinecraftEventing::InteractionType
 | Name | Value | 
|---|---|
| Breeding | 1 | 
| Taming | 2 | 
| Curing | 3 | 
| Crafted | 4 | 
| Shearing | 5 | 
| Milking | 6 | 
| Trading | 7 | 
| Feeding | 8 | 
| Igniting | 9 | 
| Coloring | 10 | 
| Naming | 11 | 
| Leashing | 12 | 
| Unleashing | 13 | 
| PetSleep | 14 | 
| Trusting | 15 | 
| Commanding | 16 | 
# MovementEventType
 | Name | Value | 
|---|---|
| PositionCorrected | 0 | 
| BackInSync | 1 | 
# MinecraftPacketIds
 | Name | Value | 
|---|
# MolangVariableSetting_AccessSpecifier
 | Name | Value | 
|---|
# MinecartType
 | Name | Value | 
|---|---|
| Rideable | 0 | 
| Chest | 1 | 
| Furnace | 2 | 
| TNT | 3 | 
| Hopper | 5 | 
| CommandBlock | 6 | 
# MonsterEggStoneType
 | Name | Value | 
|---|
# Material::Settings
 | Name | Value | 
|---|
# modelTextureType
 | Name | Value | 
|---|---|
| texture | 0 | 
| skin | 1 | 
# MouseAction::<unnamed_enum_ACTION_MOVE>
 | Name | Value | 
|---|---|
| ACTION_MOVE | 0 | 
| DATA_UP | 0 | 
| ACTION_LEFT | 1 | 
| DATA_DOWN | 1 | 
| ACTION_RIGHT | 2 | 
| ACTION_MIDDLE | 3 | 
| ACTION_WHEEL | 4 | 
| ACTION_X1 | 5 | 
| ACTION_X2 | 6 | 
# MapType
 | Name | Value | 
|---|---|
| Empty | 0 | 
| PlayerDeath | 1 | 
| PlayerListChanged | 2 | 
| PlayerSignedIn | 3 | 
| PlayerSignedOut | 4 | 
| PlayerDisconnected | 5 | 
| NewMessage | 6 | 
| NewConsoleMessage | 7 | 
| ResourcePackConfirmation | 8 | 
| ResourcePackDownloadFinished | 9 | 
| PlayerExperienceChanged | 10 | 
| TitleChanged | 11 | 
| SubtitleChanged | 12 | 
| ServerSettingsChanged | 13 | 
| ActionBarMessageChanged | 14 | 
| StoreUpdated | 15 | 
| StoreSalesUpdated | 16 | 
| LanguageChanged | 17 | 
| ScreenPushed | 18 | 
| ScreenPopped | 19 | 
| SavingStart | 20 | 
| SavingFinished | 21 | 
| StructureRendered | 22 | 
| StructureNotRendered | 23 | 
| VoiceBegin | 24 | 
| VoiceEnd | 25 | 
| RnClosed | 26 | 
| VoiceRecordFinish | 27 | 
| VoiceUploadFinish | 28 | 
| VoiceTranslatedFinish | 29 | 
| VoiceRequestPermission | 30 | 
| AnimationsEnabledChanged | 31 | 
| CurrencyPurchaseMinecoinPackFound | 32 | 
| NewContentLogMessage | 33 | 
| NewPerfTurtleMessage | 34 | 
| IdentityGained | 35 | 
| PersonaSynced | 36 | 
| StructureDataExportSuccess | 37 | 
| StructureDataExportFailed | 38 | 
| StructureDataQuerySuccess | 39 | 
| StructureDataQueryFailed | 40 | 
| WebviewDismissed | 41 | 
| EntitlementsChanged | 42 | 
| PlayerRespawnBlocked | 43 | 
| PlayerReadyToRespawn | 44 | 
| FilteredTextReady | 45 | 
# mce::ShaderStagesBits
 enum mce::ShaderStagesBits : __int8
{
  NoShaderStagesBit = 0x0,
  VertexShaderStageBit = 0x1,
  PixelShaderStageBit = 0x2,
  GeometryShaderStageBit = 0x4,
};
# mce::ValidityCheckType
 enum mce::ValidityCheckType : __int8
{
  Increment = 0x0,
  Immutable = 0x1,
};
# mce::ImageFormat
 typedef cg::ColorSpace mce::ImageFormat;
# mce::framebuilder::VrMirroringBehavior
 typedef Rotation mce::framebuilder::VrMirroringBehavior;
# moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 enum moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext : __int32
{
  implicit_context = 0x0,
  explicit_context = 0x1,
};
# MobSpawnMethod
 typedef cg::ColorSpace MobSpawnMethod;
# MolangVariableSetting_ShouldSave
 typedef IsMissingTexture MolangVariableSetting_ShouldSave;
# MolangVariableSetting_ShouldSync
 typedef IsMissingTexture MolangVariableSetting_ShouldSync;
# MolangCompileResult
 typedef IMinecraftEventing::AuthenticationOutcome MolangCompileResult;
# MovePredictionType
 enum MovePredictionType : __int32
{
  FromMoveToMoveInterpolation = 0x0,
  FromMoveToMotionInterpolation = 0x1,
  FromMotionToMoveInterpolation = 0x2,
  FromMotionToMotionInterpolation = 0x3,
  Teleportation = 0x4,
  Extrapolation = 0x5,
  NotEnoughHistory = 0x6,
  NoPrediction = 0x7,
  Max = 0x8,
};
# MinecraftEventing::TravelMethod
 typedef cg::ColorSpace MinecraftEventing::TravelMethod;
# MinecraftEventing::POIBlockInteractionType
 typedef Rotation MinecraftEventing::POIBlockInteractionType;
# MinecraftEventing::AcquisitionMethod
 typedef cg::ColorSpace MinecraftEventing::AcquisitionMethod;
# MinecraftEventing::UseMethod
 typedef cg::ColorSpace MinecraftEventing::UseMethod;
# MinecraftEventing::TeleportationCause
 typedef cg::ColorSpace MinecraftEventing::TeleportationCause;
# MinecraftEventing::BlockPlacementMethod
 typedef LevelChunkTag MinecraftEventing::BlockPlacementMethod;
# MinecraftEventing::AccountType
 enum MinecraftEventing::AccountType : __int32
{
  Xbl = 0x1,
  Guest = 0x2,
  Other = 0x3,
};
# MinecraftEventing::SplitScreenMode
 enum MinecraftEventing::SplitScreenMode : __int32
{
  Vertical = 0x1,
  Horizontal = 0x2,
};
# MinecraftEventing::ItemInteractMethod
 enum MinecraftEventing::ItemInteractMethod : __int32
{
  Use = 0x0,
  Place = 0x1,
};
# MinecraftEventing::ChangeType
 typedef cg::ColorSpace MinecraftEventing::ChangeType;
# MinecraftEventing::PoiEventBlockType
 enum MinecraftEventing::PoiEventBlockType : __int32
{
  BlastFurnace = 0x0,
  BrewingStand = 0x1,
  CartographyTable = 0x2,
  Grindstone = 0x3,
  Loom = 0x4,
  Smoker = 0x5,
  Stonecutter = 0x6,
  Barrel = 0x7,
  Bell = 0x8,
  Campfire = 0x9,
  Cauldron = 0xA,
  Composter = 0xB,
  Lectern = 0xC,
};
# MinecraftEventing::PoiEventType
 enum MinecraftEventing::PoiEventType : __int32
{
  BlockUsageAttempt = 0x0,
  BlockUsed = 0x1,
};
# MapOutputType
 typedef Rotation MapOutputType;
# MultiplayerLockedContext
 enum MultiplayerLockedContext : __int8
{
  EnteringWorldWithLockedSkin = 0x0,
  SelectingWorldWithLockedSkin = 0x1,
  EnteringWorldWithoutPremiumPlatformAccess = 0x2,
  EnteringRealmWithoutPremiumPlatformAccess = 0x3,
};
# MinecoinCatalogStatus
 typedef ItemInstallState MinecoinCatalogStatus;
# mce::VertexFieldType
 typedef cg::ColorSpace mce::VertexFieldType;
# MultiplayerSettingsPacketType
 enum MultiplayerSettingsPacketType : __int32
{
  EnableMultiplayer = 0x0,
  DisableMultiplayer = 0x1,
  RefreshJoincode = 0x2,
};
# MoveInputHandler::LookDirection
 typedef Frustum::FrustumSide MoveInputHandler::LookDirection;
# MoonPhases
 typedef OptionID MoonPhases;
# moodycamel::ConcurrentQueue<std::unique_ptr<LevelChunk,LevelChunkFinalDeleter>,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<std::unique_ptr<LevelChunk,LevelChunkFinalDeleter>,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# moodycamel::ConcurrentQueue<std::unique_ptr<LevelChunk,LevelChunkFinalDeleter>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<std::unique_ptr<LevelChunk,LevelChunkFinalDeleter>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# mce::ResourceServiceState
 typedef HolographicPlatform::GestureMode mce::ResourceServiceState;
# moodycamel::ConcurrentQueue<std::shared_ptr<Core::SharedMemoryTracker::SharedMemoryTrackerBase>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<std::shared_ptr<Core::SharedMemoryTracker::SharedMemoryTrackerBase>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# moodycamel::ConcurrentQueue<SubChunkPos,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<SubChunkPos,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# moodycamel::ConcurrentQueue<SubChunkPos,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<SubChunkPos,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# moodycamel::ConcurrentQueue<std::shared_ptr<Core::SharedMemoryTracker::SharedMemoryTrackerBase>,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<std::shared_ptr<Core::SharedMemoryTracker::SharedMemoryTrackerBase>,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# MEM_EXTENDED_PARAMETER_TYPE
 enum MEM_EXTENDED_PARAMETER_TYPE : __int32
{
  MemExtendedParameterInvalidType = 0x0,
  MemExtendedParameterAddressRequirements = 0x1,
  MemExtendedParameterNumaNode = 0x2,
  MemExtendedParameterPartitionHandle = 0x3,
  MemExtendedParameterUserPhysicalHandle = 0x4,
  MemExtendedParameterAttributeFlags = 0x5,
  MemExtendedParameterMax = 0x6,
};
# MicroProfileCounterFlags
 enum MicroProfileCounterFlags : __int32
{
  MICROPROFILE_COUNTER_FLAG_NONE = 0x0,
  MICROPROFILE_COUNTER_FLAG_DETAILED = 0x1,
  MICROPROFILE_COUNTER_FLAG_DETAILED_GRAPH = 0x2,
  MICROPROFILE_COUNTER_FLAG_INTERNAL_MASK = 0xFFFFFFFC,
  MICROPROFILE_COUNTER_FLAG_HAS_LIMIT = 0x4,
  MICROPROFILE_COUNTER_FLAG_CLOSED = 0x8,
  MICROPROFILE_COUNTER_FLAG_MANUAL_SWAP = 0x10,
  MICROPROFILE_COUNTER_FLAG_LEAF = 0x20,
};
# MEM_SECTION_EXTENDED_PARAMETER_TYPE
 enum MEM_SECTION_EXTENDED_PARAMETER_TYPE : __int32
{
  MemSectionExtendedParameterInvalidType = 0x0,
  MemSectionExtendedParameterUserPhysicalFlags = 0x1,
  MemSectionExtendedParameterNumaNode = 0x2,
  MemSectionExtendedParameterMax = 0x3,
};
# MULTICAST_MODE_TYPE
 enum MULTICAST_MODE_TYPE : __int32
{
  MCAST_INCLUDE = 0x0,
  MCAST_EXCLUDE = 0x1,
};
# MicroProfileCounterFormat
 enum MicroProfileCounterFormat : __int32
{
  MICROPROFILE_COUNTER_FORMAT_DEFAULT = 0x0,
  MICROPROFILE_COUNTER_FORMAT_BYTES = 0x1,
};
# Microsoft::WRL::RuntimeClassType
 enum Microsoft::WRL::RuntimeClassType : __int32
{
  WinRt = 0x1,
  ClassicCom = 0x2,
  WinRtClassicComMix = 0x3,
  InhibitWeakReference = 0x4,
  Delegate = 0x2,
  InhibitFtmBase = 0x8,
  InhibitRoOriginateError = 0x10,
};
# Microsoft::WRL::InvokeMode
 enum Microsoft::WRL::InvokeMode : __int32
{
  StopOnFirstError = 0x1,
  FireAll = 0x2,
};
# Microsoft::WRL::ModuleType
 enum Microsoft::WRL::ModuleType : __int32
{
  InProc = 0x1,
  OutOfProc = 0x2,
  DisableCaching = 0x4,
  InProcDisableCaching = 0x5,
  OutOfProcDisableCaching = 0x6,
};
# Microsoft::WRL::FactoryCacheFlags
 enum Microsoft::WRL::FactoryCacheFlags : __int32
{
  FactoryCacheDefault = 0x0,
  FactoryCacheEnabled = 0x1,
  FactoryCacheDisabled = 0x2,
};
# Microsoft::WRL::DelegateCheckMode
 enum Microsoft::WRL::DelegateCheckMode : __int32
{
  NoCheck = 0x1,
};
# Microsoft::WRL::Details::StorageInstance
 enum Microsoft::WRL::Details::StorageInstance : __int32
{
  InProcCreate = 0x0,
  OutOfProcCreate = 0x1,
  OutOfProcCallbackBuffer1 = 0x2,
  OutOfProcCallbackBuffer2 = 0x3,
};
# moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value>
 enum moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> : __int32
{
  value = 0x2,
};
# moodycamel::details::static_is_lock_free_num<short>::<unnamed_enum_value>
 typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> moodycamel::details::static_is_lock_free_num<short>::<unnamed_enum_value>;
# moodycamel::details::static_is_lock_free_num<int>::<unnamed_enum_value>
 typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> moodycamel::details::static_is_lock_free_num<int>::<unnamed_enum_value>;
# moodycamel::details::static_is_lock_free_num<signed char>::<unnamed_enum_value>
 typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> moodycamel::details::static_is_lock_free_num<signed char>::<unnamed_enum_value>;
# moodycamel::details::static_is_lock_free<bool>::<unnamed_enum_value>
 typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> moodycamel::details::static_is_lock_free<bool>::<unnamed_enum_value>;
# moodycamel::details::static_is_lock_free_num<__int64>::<unnamed_enum_value>
 typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> moodycamel::details::static_is_lock_free_num<__int64>::<unnamed_enum_value>;
# mce::SamplerIndex::<unnamed_enum_MAX_SAMPLERS>
 enum mce::SamplerIndex::<unnamed_enum_MAX_SAMPLERS> : __int32
{
  MAX_SAMPLERS = 0x8,
};
# mce::MapType
 enum mce::MapType : __int8
{
  MapRead = 0x0,
  MapWrite = 0x1,
  MapReadWrite = 0x2,
  MapWriteDiscard = 0x3,
  MapWriteNoOverwrite = 0x4,
  UnknownMapFlag = 0x5,
};
# mce::GfxError
 typedef GameControllerErrorType mce::GfxError;
# mce::SwapEffect
 enum mce::SwapEffect : __int8
{
  Discard = 0x0,
  Sequential = 0x1,
};
# mce::RenderState
 typedef Rotation mce::RenderState;
# mce::InheritanceType
 typedef BossEventUpdateType mce::InheritanceType;
# mce::BlendTarget
 typedef ItemPlaceType mce::BlendTarget;
# mce::ComparisonFunc
 typedef FilterOperator mce::ComparisonFunc;
# MinecraftglTFExporter::AsyncModelMaterial::ShaderType
 typedef HitResultType MinecraftglTFExporter::AsyncModelMaterial::ShaderType;
# mce::WorldConstantsHolographic::StereoProjectionMatrix
 typedef Frustum::FrustumSide mce::WorldConstantsHolographic::StereoProjectionMatrix;
# MinecraftGame::SkinLoadStatus
 typedef IMinecraftEventing::AuthenticationOutcome MinecraftGame::SkinLoadStatus;
# MinecraftGame::SuspendState
 typedef NetworkSuspendResumeListener::State MinecraftGame::SuspendState;
# MinecraftGame::WorkList
 typedef OptionID MinecraftGame::WorkList;
# MCGrammar
 typedef HolographicPlatform::MCLocation MCGrammar;
# MaterialRequirements
 typedef Rotation MaterialRequirements;
# mce::RenderFeature
 typedef mce::TextureFiltering mce::RenderFeature;
# mce::framebuilder::AsyncLoadResult
 typedef Player::DimensionState mce::framebuilder::AsyncLoadResult;
# mce::framebuilder::PBRTextureDataDescription::NormalMode
 typedef Rotation mce::framebuilder::PBRTextureDataDescription::NormalMode;
# mce::framebuilder::GamefacePipelineState::Shader
 typedef VRControllerType mce::framebuilder::GamefacePipelineState::Shader;
# mce::framebuilder::RenderParticleDescription::BlendMode
 typedef Rotation mce::framebuilder::RenderParticleDescription::BlendMode;
# Memory::MemoryCategory
 typedef cg::ColorSpace Memory::MemoryCategory;
# moodycamel::ConcurrentQueue<std::function<void __cdecl(std::nullptr_t &)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<std::function<void __cdecl(std::nullptr_t &)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# moodycamel::ConcurrentQueue<std::pair<enum MinecraftGame::DeferredTaskCategory,std::function<void __cdecl(enum DeferredTasksManager<enum MinecraftGame::DeferredTaskCategory>::Reason)> >,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<std::pair<enum MinecraftGame::DeferredTaskCategory,std::function<void __cdecl(enum DeferredTasksManager<enum MinecraftGame::DeferredTaskCategory>::Reason)> >,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# moodycamel::ConcurrentQueue<std::pair<enum MinecraftGame::DeferredTaskCategory,std::function<void __cdecl(enum DeferredTasksManager<enum MinecraftGame::DeferredTaskCategory>::Reason)> >,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<std::pair<enum MinecraftGame::DeferredTaskCategory,std::function<void __cdecl(enum DeferredTasksManager<enum MinecraftGame::DeferredTaskCategory>::Reason)> >,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# mce::FrameBufferAttachmentIdentifier
 enum mce::FrameBufferAttachmentIdentifier : __int32
{
};
# mce::VerticalSync
 typedef dragon::platform::VerticalSync mce::VerticalSync;
# moodycamel::ConcurrentQueue<std::string,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<std::string,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# moodycamel::ConcurrentQueue<std::string,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<std::string,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# moodycamel::ConcurrentQueue<std::pair<std::unique_ptr<CommandOrigin>,Json::Value>,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<std::pair<std::unique_ptr<CommandOrigin>,Json::Value>,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# moodycamel::ConcurrentQueue<std::pair<std::unique_ptr<CommandOrigin>,Json::Value>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<std::pair<std::unique_ptr<CommandOrigin>,Json::Value>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# moodycamel::ConcurrentQueue<std::function<void __cdecl(std::nullptr_t &)>,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<std::function<void __cdecl(std::nullptr_t &)>,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# MakeInfiniteProgressHandler::State
 typedef SerializerDirection MakeInfiniteProgressHandler::State;
# ManifestValidationScreenController::IssueType
 typedef Rotation ManifestValidationScreenController::IssueType;
# MockActiveDirectoryAuthentication::UIState
 typedef DimensionId MockActiveDirectoryAuthentication::UIState;
# ModalWindowSize
 enum ModalWindowSize : __int32
{
  smallWindow = 0x0,
  mediumWindow = 0x1,
  largeWindow = 0x2,
};
# moodycamel::ConcurrentQueue<unsigned __int64,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<unsigned __int64,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# MobEffectPacket::Event
 typedef TransformSpace MobEffectPacket::Event;
# MapItemTrackedActor::Type
 typedef LevelChunkTag MapItemTrackedActor::Type;
# moodycamel::ConcurrentQueue<unsigned __int64,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<unsigned __int64,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# moodycamel::ConcurrentQueue<std::variant<std::monostate,std::shared_ptr<mce::Mesh>,std::shared_ptr<RenderChunkDirectVertexData> >,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<std::variant<std::monostate,std::shared_ptr<mce::Mesh>,std::shared_ptr<RenderChunkDirectVertexData> >,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# moodycamel::ConcurrentQueue<std::variant<std::monostate,std::shared_ptr<mce::Mesh>,std::shared_ptr<RenderChunkDirectVertexData> >,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<std::variant<std::monostate,std::shared_ptr<mce::Mesh>,std::shared_ptr<RenderChunkDirectVertexData> >,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# moodycamel::ConcurrentQueue<std::variant<std::monostate,std::shared_ptr<mce::IndexBufferContainer>,std::shared_ptr<RenderChunkDirectIndexData> >,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<std::variant<std::monostate,std::shared_ptr<mce::IndexBufferContainer>,std::shared_ptr<RenderChunkDirectIndexData> >,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# moodycamel::ConcurrentQueue<std::variant<std::monostate,std::shared_ptr<mce::IndexBufferContainer>,std::shared_ptr<RenderChunkDirectIndexData> >,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<std::variant<std::monostate,std::shared_ptr<mce::IndexBufferContainer>,std::shared_ptr<RenderChunkDirectIndexData> >,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# MutableGraphicsFrame::InsertError
 enum MutableGraphicsFrame::InsertError : __int32
{
};
# MutableGraphicsFrame::SubmitError
 enum MutableGraphicsFrame::SubmitError : __int32
{
};
# moodycamel::ConcurrentQueue<std::function<void __cdecl(Social::MultiplayerEDU &)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<std::function<void __cdecl(Social::MultiplayerEDU &)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# moodycamel::ConcurrentQueue<std::function<void __cdecl(Social::MultiplayerEDU &)>,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<std::function<void __cdecl(Social::MultiplayerEDU &)>,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# MyCrashHandler::DUMP_TYPE
 typedef PathCompletionType MyCrashHandler::DUMP_TYPE;
# mce::ChipsetInfo::<unnamed_enum_MaxChipsets>
 enum mce::ChipsetInfo::<unnamed_enum_MaxChipsets> : __int32
{
  MaxChipsets = 0xF,
};
# mce::ColorWriteMask
 enum mce::ColorWriteMask : __int8
{
  ColorWriteMaskNone = 0x0,
  ColorWriteMaskRed = 0x1,
  ColorWriteMaskGreen = 0x2,
  ColorWriteMaskBlue = 0x4,
  ColorWriteMaskAlpha = 0x8,
  ColorWriteMaskAll = 0xF,
};
# mce::StencilMask
 enum mce::StencilMask : __int32
{
  StencilMaskNone = 0x0,
  StencilMaskAll = 0xFFFFFFFF,
};
# mce::framebuilder::bgfxbridge::Define
 typedef mce::RenderingProfile mce::framebuilder::bgfxbridge::Define;
# mce::framebuilder::bgfxbridge::UIElementType
 typedef MinecraftPacketIds mce::framebuilder::bgfxbridge::UIElementType;
# moodycamel::ConcurrentQueue<std::shared_ptr<cg::details::DispatchToken<std::shared_ptr<cg::details::WorkToken const >,std::shared_ptr<std::function<void __cdecl(dragon::rendering::RenderContext &)> > > const >,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<std::shared_ptr<cg::details::DispatchToken<std::shared_ptr<cg::details::WorkToken const >,std::shared_ptr<std::function<void __cdecl(dragon::rendering::RenderContext &)> > > const >,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# moodycamel::ConcurrentQueue<std::shared_ptr<cg::details::DispatchToken<std::shared_ptr<cg::details::WorkToken const >,std::shared_ptr<std::function<void __cdecl(dragon::rendering::RenderContext &)> > > const >,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<std::shared_ptr<cg::details::DispatchToken<std::shared_ptr<cg::details::WorkToken const >,std::shared_ptr<std::function<void __cdecl(dragon::rendering::RenderContext &)> > > const >,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# moodycamel::ConcurrentQueue<dragon::res::ServerTexture,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<dragon::res::ServerTexture,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# moodycamel::ConcurrentQueue<dragon::res::ServerTexture,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<dragon::res::ServerTexture,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# mce::framebuilder::MinecraftStencilMaskFlags
 typedef Rotation mce::framebuilder::MinecraftStencilMaskFlags;
# moodycamel::ConcurrentQueue<unsigned short,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<unsigned short,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# moodycamel::ConcurrentQueue<unsigned short,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<unsigned short,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# mce::framebuilder::bgfxbridge::PBRTextureData::NormalMode
 typedef Rotation mce::framebuilder::bgfxbridge::PBRTextureData::NormalMode;
# moodycamel::ConcurrentQueue<std::unique_ptr<dragon::frameobject::Frame<mce::framebuilder::gamecomponents::AlphaTestCracks,mce::framebuilder::gamecomponents::Atmosphere,mce::framebuilder::gamecomponents::BlendedCracksObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::Gameface,mce::framebuilder::gamecomponents::InLevelCubeMapObject,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::SceneObjectActors,mce::framebuilder::gamecomponents::TransparentItemInWorldObject,mce::framebuilder::gamecomponents::WaterHoleObject,mce::framebuilder::gamecomponents::PlayerUI,mce::framebuilder::gamecomponents::PlayerVision,mce::framebuilder::gamecomponents::OverlayUI,mce::framebuilder::gamecomponents::VrConfiguration,mce::framebuilder::gamecomponents::VrPresenceObject,mce::framebuilder::gamecomponents::LivingRoomViewFilter,mce::framebuilder::gamecomponents::LivingRoomTransitionFilter,mce::framebuilder::gamecomponents::LivingRoomSceneObject,mce::framebuilder::gamecomponents::VrFloatingUiQuad,mce::framebuilder::gamecomponents::FadeToBlackEffect,mce::framebuilder::bgfxbridge::RTXMinecraftFrameRendererResources,mce::framebuilder::bgfxbridge::VanillaMinecraftFrameRendererResources,mce::framebuilder::bgfxbridge::HolographicMinecraftFrameRendererResources>>,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<std::unique_ptr<dragon::frameobject::Frame<mce::framebuilder::gamecomponents::AlphaTestCracks,mce::framebuilder::gamecomponents::Atmosphere,mce::framebuilder::gamecomponents::BlendedCracksObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::Gameface,mce::framebuilder::gamecomponents::InLevelCubeMapObject,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::SceneObjectActors,mce::framebuilder::gamecomponents::TransparentItemInWorldObject,mce::framebuilder::gamecomponents::WaterHoleObject,mce::framebuilder::gamecomponents::PlayerUI,mce::framebuilder::gamecomponents::PlayerVision,mce::framebuilder::gamecomponents::OverlayUI,mce::framebuilder::gamecomponents::VrConfiguration,mce::framebuilder::gamecomponents::VrPresenceObject,mce::framebuilder::gamecomponents::LivingRoomViewFilter,mce::framebuilder::gamecomponents::LivingRoomTransitionFilter,mce::framebuilder::gamecomponents::LivingRoomSceneObject,mce::framebu;
# moodycamel::ConcurrentQueue<std::unique_ptr<dragon::frameobject::Frame<mce::framebuilder::gamecomponents::AlphaTestCracks,mce::framebuilder::gamecomponents::Atmosphere,mce::framebuilder::gamecomponents::BlendedCracksObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::Gameface,mce::framebuilder::gamecomponents::InLevelCubeMapObject,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::SceneObjectActors,mce::framebuilder::gamecomponents::TransparentItemInWorldObject,mce::framebuilder::gamecomponents::WaterHoleObject,mce::framebuilder::gamecomponents::PlayerUI,mce::framebuilder::gamecomponents::PlayerVision,mce::framebuilder::gamecomponents::OverlayUI,mce::framebuilder::gamecomponents::VrConfiguration,mce::framebuilder::gamecomponents::VrPresenceObject,mce::framebuilder::gamecomponents::LivingRoomViewFilter,mce::framebuilder::gamecomponents::LivingRoomTransitionFilter,mce::framebuilder::gamecomponents::LivingRoomSceneObject,mce::framebuilder::gamecomponents::VrFloatingUiQuad,mce::framebuilder::gamecomponents::FadeToBlackEffect,mce::framebuilder::bgfxbridge::RTXMinecraftFrameRendererResources,mce::framebuilder::bgfxbridge::VanillaMinecraftFrameRendererResources,mce::framebuilder::bgfxbridge::HolographicMinecraftFrameRendererResources>>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<std::unique_ptr<dragon::frameobject::Frame<mce::framebuilder::gamecomponents::AlphaTestCracks,mce::framebuilder::gamecomponents::Atmosphere,mce::framebuilder::gamecomponents::BlendedCracksObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::Gameface,mce::framebuilder::gamecomponents::InLevelCubeMapObject,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::SceneObjectActors,mce::framebuilder::gamecomponents::TransparentItemInWorldObject,mce::framebuilder::gamecomponents::WaterHoleObject,mce::framebuilder::gamecomponents::PlayerUI,mce::framebuilder::gamecomponents::PlayerVision,mce::framebuilder::gamecomponents::OverlayUI,mce::framebuilder::gamecomponents::VrConfiguration,mce::framebuilder::gamecomponents::VrPresenceObject,mce::framebuilder::gamecomponents::LivingRoomViewFilter,mce::framebuilder::gamecomponents::LivingRoomTransitionFilter,mce::framebuilder::gamecomponents::LivingRoomSceneObject,mce::framebu;
# moodycamel::ConcurrentQueue<PackStorage::PendingTask,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<PackStorage::PendingTask,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# moodycamel::ConcurrentQueue<PackStorage::PendingTask,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<PackStorage::PendingTask,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# MingleComponent::MingleState
 typedef WorldInfo::Status MingleComponent::MingleState;
# MobEventsIndex
 typedef TransformSpace MobEventsIndex;
# MedicineType
 typedef TransformSpace MedicineType;
# MushroomOuterType
 enum MushroomOuterType : __int32
{
  AllPores = 0x0,
  VerticalStem = 0xA,
  AllCap = 0xE,
  AllStem = 0xF,
};
# MERGE_UPDATE_STATUS
 enum MERGE_UPDATE_STATUS : __int32
{
  MUS_COMPLETE = 0x0,
  MUS_USERINPUTNEEDED = 0x1,
  MUS_FAILED = 0x2,
};
# Manifest::DiffType
 enum Manifest::DiffType : __int32
{
  ADDED = 0x0,
  DELETED = 0x1,
  MODIFIED = 0x2,
};
# MobileAuthenticateState
 typedef IMinecraftEventing::AuthenticationOutcome MobileAuthenticateState;
# moodycamel::ConcurrentQueue<std::optional<dragon::rendering::details::BufferHandleTypeWrapper<dragon::mesh::details::IndexBufferHandleTypeKey,unsigned __int64> >,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<std::optional<dragon::rendering::details::BufferHandleTypeWrapper<dragon::mesh::details::IndexBufferHandleTypeKey,unsigned __int64> >,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# moodycamel::ConcurrentQueue<std::optional<dragon::rendering::details::BufferHandleTypeWrapper<dragon::mesh::details::IndexBufferHandleTypeKey,unsigned __int64> >,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<std::optional<dragon::rendering::details::BufferHandleTypeWrapper<dragon::mesh::details::IndexBufferHandleTypeKey,unsigned __int64> >,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# moodycamel::ConcurrentQueue<std::optional<dragon::rendering::details::BufferHandleTypeWrapper<dragon::mesh::details::VertexBufferHandleTypeKey,unsigned __int64> >,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<std::optional<dragon::rendering::details::BufferHandleTypeWrapper<dragon::mesh::details::VertexBufferHandleTypeKey,unsigned __int64> >,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# moodycamel::ConcurrentQueue<std::optional<dragon::rendering::details::BufferHandleTypeWrapper<dragon::mesh::details::VertexBufferHandleTypeKey,unsigned __int64> >,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<std::optional<dragon::rendering::details::BufferHandleTypeWrapper<dragon::mesh::details::VertexBufferHandleTypeKey,unsigned __int64> >,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# moodycamel::ConcurrentQueue<std::function<void __cdecl(dragon::rendering::RenderContext &)>,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<std::function<void __cdecl(dragon::rendering::RenderContext &)>,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# moodycamel::ConcurrentQueue<std::function<void __cdecl(dragon::rendering::RenderContext &)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<std::function<void __cdecl(dragon::rendering::RenderContext &)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# moodycamel::ConcurrentQueue<std::optional<dragon::rendering::details::BufferHandleTypeWrapper<dragon::rendering::details::TextureHandleTypeKey,unsigned __int64> >,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<std::optional<dragon::rendering::details::BufferHandleTypeWrapper<dragon::rendering::details::TextureHandleTypeKey,unsigned __int64> >,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# moodycamel::ConcurrentQueue<std::optional<dragon::rendering::details::BufferHandleTypeWrapper<dragon::rendering::details::TextureHandleTypeKey,unsigned __int64> >,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<std::optional<dragon::rendering::details::BufferHandleTypeWrapper<dragon::rendering::details::TextureHandleTypeKey,unsigned __int64> >,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# mce::MouseButtons
 enum mce::MouseButtons : __int32
{
  XButton1 = 0x0,
  XButton2 = 0x1,
  MouseNone = 0x0,
  MouseLeft = 0x100000,
  MouseRight = 0x200000,
  MouseMiddle = 0x400000,
  MouseXButton = 0x800000,
  MouseXButton1 = 0x800000,
  MouseXButton2 = 0x800001,
  MouseWheelUp = 0x4000000,
  MouseWheelDown = 0x8000000,
  MouseMove = 0x10000000,
};
# moodycamel::ConcurrentQueue<std::shared_ptr<Bedrock::SignalBase>,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode
 typedef SPSCQueue<std::shared_ptr<BackgroundTaskBase>,512>::AllocationMode moodycamel::ConcurrentQueue<std::shared_ptr<Bedrock::SignalBase>,moodycamel::ConcurrentQueueDefaultTraits>::AllocationMode;
# moodycamel::ConcurrentQueue<std::shared_ptr<Bedrock::SignalBase>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext
 typedef moodycamel::ConcurrentQueue<std::function<void __cdecl(void)>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext moodycamel::ConcurrentQueue<std::shared_ptr<Bedrock::SignalBase>,moodycamel::ConcurrentQueueDefaultTraits>::InnerQueueContext;
# Microsoft::Applications::Events::EventRejectedReason
 enum Microsoft::Applications::Events::EventRejectedReason : __int32
{
  REJECTED_REASON_VALIDATION_FAILED = 0x0,
  REJECTED_REASON_OLD_RECORD_VERSION = 0x1,
  REJECTED_REASON_INVALID_CLIENT_MESSAGE_TYPE = 0x2,
  REJECTED_REASON_REQUIRED_ARGUMENT_MISSING = 0x3,
  REJECTED_REASON_EVENT_NAME_MISSING = 0x4,
  REJECTED_REASON_EVENT_SIZE_LIMIT_EXCEEDED = 0x5,
  REJECTED_REASON_EVENT_BANNED = 0x6,
  REJECTED_REASON_EVENT_EXPIRED = 0x7,
  REJECTED_REASON_SERVER_DECLINED = 0x8,
  REJECTED_REASON_TENANT_KILLED = 0x9,
  REJECTED_REASON_OK = 0xA,
  REJECTED_REASON_COUNT = 0xB,
};
# Microsoft::Applications::Events::EventDroppedReason
 enum Microsoft::Applications::Events::EventDroppedReason : __int32
{
  DROPPED_REASON_OFFLINE_STORAGE_SAVE_FAILED = 0x0,
  DROPPED_REASON_OFFLINE_STORAGE_OVERFLOW = 0x1,
  DROPPED_REASON_SERVER_DECLINED_4XX = 0x2,
  DROPPED_REASON_SERVER_DECLINED_5XX = 0x3,
  DROPPED_REASON_SERVER_DECLINED_OTHER = 0x4,
  DROPPED_REASON_RETRY_EXCEEDED = 0x5,
  DROPPED_REASON_COUNT = 0x6,
};
# Microsoft::Applications::Events::EventLatency
 enum Microsoft::Applications::Events::EventLatency : __int32
{
  EventLatency_Unspecified = 0xFFFFFFFF,
  EventLatency_Off = 0x0,
  EventLatency_Normal = 0x1,
  EventLatency_CostDeferred = 0x2,
  EventLatency_RealTime = 0x3,
  EventLatency_Max = 0x4,
};
# Microsoft::Applications::Events::EventPersistence
 enum Microsoft::Applications::Events::EventPersistence : __int32
{
  EventPersistence_Normal = 0x1,
  EventPersistence_Critical = 0x2,
};
# Microsoft::Applications::Events::EventPriority
 enum Microsoft::Applications::Events::EventPriority : __int32
{
  EventPriority_Unspecified = 0xFFFFFFFF,
  EventPriority_Off = 0x0,
  EventPriority_Low = 0x1,
  EventPriority_MIN = 0x1,
  EventPriority_Normal = 0x2,
  EventPriority_High = 0x3,
  EventPriority_Immediate = 0x4,
  EventPriority_MAX = 0x4,
};
# msdfgen::EdgeColor
 typedef BossBarColor msdfgen::EdgeColor;