# D~2
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasteriz;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gameco;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_v;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dr;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasteri;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamec;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::g;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_e;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::ItemInHandObject,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::ItemInHandObject,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::ItemInHandObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::ItemInHandObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::EnvironmentalText,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gameco;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_v;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,mce::framebuilder::gamecomponents::EnvironmentalText,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,mce::framebuilder::gamecomponents::ItemInHandObject,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,mce::framebuilder::gamecomponents::InLevelCubeMapObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SortIndex,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SceneOverlayObject,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::WaterHoleObject,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::RaytraceObject,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SelectionOverlayObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ForceRasterizationWithMultiply,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::VrPresenceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::UI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::UI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::UI,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::UI,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortIndex,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortIndex,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortIndex,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortIndex,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortIndex,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortIndex,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SortIndex,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Blit,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Blit,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Blit,dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Blit,dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Blit,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Blit,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Blit,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Blit,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Blit>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Blit>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Blit,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Blit,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::VrFloatingUiQuad>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Blit,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Blit,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::Blit,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::Blit,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::FadeToBlackEffect>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ParticleObject,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ParticleObject,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ParticleObject,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ParticleObject,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ParticleObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ParticleObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::RenderTarget,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::MaterialFilter>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ParticleObject,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ParticleObject,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SceneSkyObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::PlayerVision>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::PlayerVision>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::PlayerVision>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::PlayerVision>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::Atmosphere>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::Atmosphere>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::Atmosphere>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::Atmosphere>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ParticleObject,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SceneSky>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ForceRasterization>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ForceRasterization>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneObject,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SceneObject,dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::PlayerUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::PlayerUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::UI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::UI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::UI,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::UI,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ForceRasterization,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ForceRasterization,mce::framebuilder::gamecomponents::PlayerUI,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ForceRasterization,dragon::frameobject::components::SortIndex>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Opaque>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Opaque>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::InLevelCubeMapObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,mce::framebuilder::gamecomponents::BlendedCracksObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::RaytraceObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::AlphaTest>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::AlphaTest,mce::framebuilder::gamecomponents::AlphaTestCracks>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::UI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::UI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::RenderTarget,dragon::frameobject::components::PassState,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortIndex,mce::framebuilder::gamecomponents::Gameface>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::RenderTarget,dragon::frameobject::components::PassState,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortIndex,mce::framebuilder::gamecomponents::Gameface>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortIndex,mce::framebuilder::gamecomponents::Gameface>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortIndex,mce::framebuilder::gamecomponents::Gameface>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortIndex,mce::framebuilder::gamecomponents::Gameface>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortIndex,mce::framebuilder::gamecomponents::Gameface>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortIndex,mce::framebuilder::gamecomponents::Gameface>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortIndex,mce::framebuilder::gamecomponents::Gameface>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortIndex,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortIndex,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::UIElement>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::UIElement,dragon::frameobject::components::SortIndex,dragon::frameobject::components::defaultpasses::UI,mce::framebuilder::gamecomponents::OverlayUI>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::PassState,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::SortOrigin,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::Transform,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::defaultpasses::Opaque,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::PassState,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeContained<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::Cubemap>::<unnamed_enum_value>;
# dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>
typedef moodycamel::details::static_is_lock_free_num<long>::<unnamed_enum_value> dragon::platform::helpers::IsTypeUnique<dragon::frameobject::components::MeshFilter,dragon::frameobject::components::ViewSetId,dragon::frameobject::components::Transform,dragon::frameobject::components::MaterialFilter,dragon::frameobject::components::SortOrigin,dragon::frameobject::components::PassState,dragon::frameobject::components::defaultpasses::Transparent,dragon::frameobject::components::SceneOverlayObject>::<unnamed_enum_value>;