# S
# SemVersion
Offset | Type | Name |
---|---|---|
0 | (2) uint16_t | mMajor |
2 | (2) uint16_t | mMinor |
4 | (2) uint16_t | mPatch |
8 | (32) std::string | mPreRelease |
40 | (32) std::string | mBuildMeta |
72 | (32) std::string | mFullVersionString |
104 | (1) bool | mValidVersion |
105 | (1) bool | mAnyVersion |
# Shared<CommandContext>
Offset | Type | Name |
---|---|---|
0 | (16) std::__shared_ptr<CommandContext,__gnu_cxx::_S_atomic> | baseclass_0 |
# sysinfo
Offset | Type | Name |
---|---|---|
0 | (8) __kernel_long_t | uptime |
8 | (24) __kernel_ulong_t[3] | loads |
32 | (8) __kernel_ulong_t | totalram |
40 | (8) __kernel_ulong_t | freeram |
48 | (8) __kernel_ulong_t | sharedram |
56 | (8) __kernel_ulong_t | bufferram |
64 | (8) __kernel_ulong_t | totalswap |
72 | (8) __kernel_ulong_t | freeswap |
80 | (2) __u16 | procs |
82 | (2) __u16 | pad |
88 | (8) __kernel_ulong_t | totalhigh |
96 | (8) __kernel_ulong_t | freehigh |
104 | (4) __u32 | mem_unit |
108 | (0) char[] | _f |
# string_span
Offset | Type | Name |
---|---|---|
0 | (16) gsl::basic_string_span<const char,-1>::impl_type | span_ |
# StringKey
Offset | Type | Name |
---|---|---|
0 | (40) HashedString | baseclass_0 |
40 | (8) const StringKey * | mMatch |
# SHPortalRoom::postProcess::$A4BF091F36AB25C4BAD93320DD623D59
Offset | Type | Name |
---|---|---|
0 | (8) const Block ** | endPortalEye |
8 | (8) const Block ** | endPortalNoEye |
# SelectorIterator<Player>
Offset | Type | Name |
---|---|---|
0 | (16) CommandResultVector | mTargets |
16 | (8) std::vector<Actor *>::iterator | mIndex |
# StackRefResultT<FeatureRefTraits>
Offset | Type | Name |
---|---|---|
0 | (24) FeatureRefTraits::StackResultStorage | baseclass_0 |
# ShouldTransformData
Offset | Type | Name |
---|---|---|
0 | (8) std::unique_ptr<char []> | mResult |
# SpinLock
Offset | Type | Name |
---|---|---|
0 | (1) std::hash<std::thread::id> | mThreadHasher |
8 | (8) const size_t | mNoThreadId |
16 | (8) std::atomic<unsigned long> | mOwnerThread |
24 | (4) uint32_t | mOwnerRefCount |
# StrongholdFeature::StrongholdResult
Offset | Type | Name |
---|---|---|
0 | (1) bool | success |
8 | (8) ChunkPos | location |
# statvfs
Offset | Type | Name |
---|---|---|
0 | (8) unsigned __int64 | f_bsize |
8 | (8) unsigned __int64 | f_frsize |
16 | (8) __fsblkcnt_t | f_blocks |
24 | (8) __fsblkcnt_t | f_bfree |
32 | (8) __fsblkcnt_t | f_bavail |
40 | (8) __fsfilcnt_t | f_files |
48 | (8) __fsfilcnt_t | f_ffree |
56 | (8) __fsfilcnt_t | f_favail |
64 | (8) unsigned __int64 | f_fsid |
72 | (8) unsigned __int64 | f_flag |
80 | (8) unsigned __int64 | f_namemax |
88 | (24) int[6] | __f_spare |
# Social::Events::Event
Offset | Type | Name |
---|---|---|
0 | (4) const Social::LocalUserId | mUserId |
8 | (32) const std::string | mName |
40 | (1) bool | mShouldAggregate |
44 | (4) uint32_t | mCustomAggregationTime |
48 | (8) std::chrono::_V2::steady_clock::time_point | mEventCreationTime |
56 | (4) int | mEventTags |
64 | (56) PropertyList | mProperties |
120 | (56) MeasurementList | mMeasurements |
176 | (1) bool | mRecordStamped |
# Social::Events::Property
Offset | Type | Name |
---|---|---|
0 | (32) std::string | mName |
32 | (16) Json::Value | mValue |
# Social::Events::Measurement
Offset | Type | Name |
---|---|---|
0 | (32) std::string | mName |
32 | (16) Json::Value | mValue |
48 | (4) int | mValueDivisorForAverage |
52 | (4) Social::Events::Measurement::AggregationType | mType |
# SkinData
Offset | Type | Name |
---|---|---|
0 | (8) std::optional<int> | mVariant |
8 | (8) std::optional<int> | mMarkVariant |
# Shared<MoveControl>
Offset | Type | Name |
---|---|---|
0 | (16) std::__shared_ptr<MoveControl,__gnu_cxx::_S_atomic> | baseclass_0 |
# ScaffoldingClimberComponent
Offset | Type | Name |
---|---|---|
0 | (1) IEntityComponent | baseclass_0 |
# ScaleByAgeComponent
Offset | Type | Name |
---|---|---|
0 | (4) float | mStartScale |
4 | (4) float | mEndScale |
# SchedulerComponent
Offset | Type | Name |
---|---|---|
0 | (4) int | mCurrentEventIndex |
# SensingComponent
Offset | Type | Name |
---|---|---|
0 | (56) SensingComponent::ActorSet | mSeen |
56 | (56) SensingComponent::ActorSet | mUnseen |
# SensingComponent::ActorSet
Offset | Type | Name |
---|---|---|
0 | (56) std::unordered_set<ActorUniqueID>::_Hashtable | _M_h |
# SpawnActorParameters
Offset | Type | Name |
---|---|---|
0 | (1) bool | mSpawnsItemStack |
4 | (4) int | mSpawnTimeMin |
8 | (4) int | mSpawnTimeMax |
12 | (4) int | mSpawnTimer |
16 | (4) LevelSoundEvent | mSpawnSound |
24 | (8) const Item * | mItem |
32 | (32) std::string | mEntityDefinition |
64 | (32) std::string | mSpawnMethod |
96 | (64) ActorFilterGroup | mFilters |
160 | (1) bool | mSingleUse |
161 | (1) bool | mShouldLeash |
164 | (4) int | mNumToSpawn |
# SpawnActorComponent
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<SpawnActorEntry> | mSpawnEntries |
# sockaddr_storage
Offset | Type | Name |
---|---|---|
0 | (2) sa_family_t | ss_family |
2 | (118) char[118] | __ss_padding |
120 | (8) unsigned __int64 | __ss_align |
# Social::GameConnectionInfo
Offset | Type | Name |
---|---|---|
0 | (2) Social::ConnectionType | mType |
8 | (32) std::string | mHostIpAddress |
40 | (32) std::string | mUnresolvedUrl |
72 | (4) int | mPort |
80 | (32) std::string | mRakNetGUID |
112 | (128) ThirdPartyInfo | mThirdPartyServerInfo |
# sockaddr_in6
Offset | Type | Name |
---|---|---|
0 | (2) sa_family_t | sin6_family |
2 | (2) in_port_t | sin6_port |
4 | (4) uint32_t | sin6_flowinfo |
8 | (16) in6_addr | sin6_addr |
24 | (4) uint32_t | sin6_scope_id |
# sockaddr_in
Offset | Type | Name |
---|---|---|
0 | (2) sa_family_t | sin_family |
2 | (2) in_port_t | sin_port |
4 | (4) in_addr | sin_addr |
8 | (8) unsigned __int8[8] | sin_zero |
# ServerToClientHandshakePacket
Offset | Type | Name |
---|---|---|
0 | (40) Packet | baseclass_0 |
40 | (32) std::string | mData |
# ServerNetworkHandler::handle::$3CDCE61CA261A057C80CC046802E365C
Offset | Type | Name |
---|---|---|
0 | (8) ServerNetworkHandler * | this |
8 | (8) const NetworkIdentifier * | source |
16 | (8) std::set<std::string> * | downloading |
# StartGamePacket
Offset | Type | Name |
---|---|---|
0 | (40) Packet | baseclass_0 |
40 | (704) LevelSettings_0 | mSettings |
744 | (8) ActorUniqueID | mEntityId |
752 | (8) ActorRuntimeID | mRuntimeId |
760 | (4) GameType | mEntityGameType |
764 | (12) Vec3 | mPos |
776 | (8) Vec2 | mRot |
784 | (32) std::string | mLevelId |
816 | (32) std::string | mLevelName |
848 | (24) ContentIdentity | mTemplateContentIdentity |
872 | (1) bool | mIsTrial |
873 | (1) bool | mIsServerAuthoritativeMovement |
880 | (8) uint64_t | mLevelCurrentTime |
888 | (4) int | mEnchantmentSeed |
896 | (32) std::string | mMultiplayerCorrelationId |
928 | (8) const BlockPalette * | mBlockPalette |
936 | (8) std::unique_ptr<Tag> | mBlockPaletteList |
944 | (24) std::vector<ItemData> | mItemData |
# SetSpawnPositionPacket
Offset | Type | Name |
---|---|---|
0 | (36) Packet:288 | baseclass_0 |
36 | (12) NetworkBlockPosition | mPos |
48 | (4) SpawnPositionType | mSpawnPosType |
52 | (1) bool | mForcedSpawnPos |
# SetTimePacket
Offset | Type | Name |
---|---|---|
0 | (36) Packet:288 | baseclass_0 |
36 | (4) int | mTime |
# SetDifficultyPacket
Offset | Type | Name |
---|---|---|
0 | (36) Packet:288 | baseclass_0 |
36 | (4) Difficulty | mDifficulty |
# SetCommandsEnabledPacket
Offset | Type | Name |
---|---|---|
0 | (36) Packet:288 | baseclass_0 |
36 | (1) bool | mCommandsEnabled |
# ServerNetworkHandler::handle::$088F7A8FB772A70189C6E679C36D5276
Offset | Type | Name |
---|---|---|
0 | (8) ServerNetworkHandler * | this |
8 | (152) const NetworkIdentifier | source |
160 | (16) std::shared_ptr<BlockActorDataPacket> | packet |
176 | (1) const bool | shouldFilterText |
# ServerNetworkHandler::handle::$ED428D87CD11B947B517AB43C0D6E540
Offset | Type | Name |
---|---|---|
0 | (8) ServerNetworkHandler * | this |
8 | (152) const NetworkIdentifier | source |
# ServerPlayer::OnPlayerLoadedCallback
Offset | Type | Name |
---|---|---|
0 | (24) std::_Function_base | baseclass_0 |
24 | (8) std::function<void (ServerPlayer &)>::_Invoker_type | _M_invoker |
# SerializedSkin
Offset | Type | Name |
---|---|---|
0 | (32) std::string | mId |
32 | (32) std::string | fullId |
64 | (32) std::string | mResourcePatch |
96 | (32) std::string | mDefaultGeometryName |
128 | (32) mce::Image | mSkinImage |
160 | (32) mce::Image | mCapeImage |
192 | (24) std::vector<AnimatedImageData> | mSkinAnimatedImages |
216 | (16) Json::Value | mGeometryData |
232 | (16) Json::Value | mGeometryDataMutable |
248 | (32) std::string | mAnimationData |
280 | (32) std::string | mCapeId |
312 | (1) bool | mIsPremium |
313 | (1) bool | mIsPersona |
314 | (1) bool | mIsPersonaCapeOnClassicSkin |
315 | (1) TrustedSkinFlag | mIsTrustedSkin |
320 | (24) std::vector<SerializedPersonaPieceHandle> | mPersonaPieces |
344 | (32) std::string | mArmSize |
376 | (56) std::unordered_map<persona::PieceType,TintMapColor> | mPieceTintColors |
432 | (16) Color | mSkinColor |
# StructureTemplateDataResponsePacket
Offset | Type | Name |
---|---|---|
0 | (40) Packet | baseclass_0 |
40 | (32) std::string | mStructureName |
72 | (8) std::unique_ptr<CompoundTag> | mStructureTag |
80 | (1) StructureTemplateResponseType_0 | mResponseType |
# StructureTemplate
Offset | Type | Name |
---|---|---|
0 | (32) std::string | mName |
32 | (168) StructureTemplateData | mStructureTemplateData |
# StructureTemplateData
Offset | Type | Name |
---|---|---|
0 | (8) int (**)(void) | _vptr$StructureTemplateData |
8 | (4) int | mFormatVersion |
12 | (12) BlockPos | mSize |
24 | (12) BlockPos | mStructureWorldOrigin |
40 | (24) std::vector<int> | mBlockIndices |
64 | (24) std::vector<int> | mExtraBlockIndices |
88 | (56) std::unordered_map<std::string,StructureBlockPalette> | mPalettes |
144 | (24) std::vector<std::unique_ptr<CompoundTag>> | mEntityData |
# ServerNetworkHandler::_onClientAuthenticated::$40782884DF021EB8A0B68AECF65B4504
Offset | Type | Name |
---|---|---|
0 | (8) ServerNetworkHandler * | this |
# ServerNetworkHandler::_getActiveAndInProgressPlayerCount::$0EBB06E09BB4D485483DF06B22BB4AE5
Offset | Type | Name |
---|---|---|
0 | (8) const ServerNetworkHandler * | this |
8 | (8) mce::UUID * | excludePlayer |
16 | (8) int * | numPlayers |
# StringByteInput
Offset | Type | Name |
---|---|---|
0 | (8) BytesDataInput | baseclass_0 |
8 | (8) size_t | mIdx |
16 | (16) string_span | mBuffer |
# StringByteOutput
Offset | Type | Name |
---|---|---|
0 | (8) BytesDataOutput | baseclass_0 |
8 | (8) std::string * | mBuffer |
# SyncedAttribute
Offset | Type | Name |
---|---|---|
0 | (32) std::string | mName |
32 | (4) float | mMinValue |
36 | (4) float | mCurrentValue |
40 | (4) float | mMaxValue |
# SynchedActorData::DataList
Offset | Type | Name |
---|---|---|
0 | (24) std::_Vector_base<std::unique_ptr<DataItem>> | baseclass_0 |
# ScoreboardId
Offset | Type | Name |
---|---|---|
0 | (8) int64_t | mRawID |
8 | (8) IdentityDefinition * | mIdentityDef |
# ScoreboardIdentityPacketInfo
Offset | Type | Name |
---|---|---|
0 | (16) ScoreboardId | mScoreboardId |
16 | (8) PlayerScoreboardId | mPlayerId |
# StartGamePacket::write::$5498B64B1945F9BCA5158804213C50F5
Offset | Type | Name |
---|---|---|
0 | (8) std::unique_ptr<ListTag> * | blockPaletteList |
# StructureEditorData_0
Offset | Type | Name |
---|---|---|
0 | (32) std::string | mStructureName |
32 | (32) std::string | mDataField |
64 | (1) bool | mIncludePlayers |
65 | (1) bool | mShowBoundingBox |
66 | (1) StructureRedstoneSaveMode | mRedstoneSaveMode |
68 | (4) StructureBlockType | mType |
72 | (96) StructureSettings_0 | mSettings |
# StructureSettings_0
Offset | Type | Name |
---|---|---|
0 | (32) std::string | mPaletteName |
32 | (1) bool | mIgnoreEntities |
33 | (1) bool | mIgnoreBlocks |
36 | (12) BlockPos | mStructureSize |
48 | (12) BlockPos | mStructureOffset |
60 | (12) Vec3 | mPivot |
72 | (8) ActorUniqueID | mLastTouchedByPlayer |
80 | (1) Rotation | mRotation |
81 | (1) Mirror | mMirror |
84 | (4) float | mIntegrityValue |
88 | (4) RandomSeed_0 | mIntegritySeed |
# SubpackInfo
Offset | Type | Name |
---|---|---|
0 | (32) std::string | mFolderName |
32 | (32) std::string | mName |
64 | (4) MemoryTier | mMemoryTier |
# stdext::reference_wrapper<const Localization>
Offset | Type | Name |
---|---|---|
0 | (8) const Localization * | ptr |
# Stopwatch
Offset | Type | Name |
---|---|---|
0 | (8) int (**)(void) | _vptr$Stopwatch |
8 | (8) double | _st |
16 | (8) double | _tt |
24 | (8) double | _last |
32 | (8) double | _max |
40 | (4) int | _count |
44 | (4) int | _printcounter |
# ServerInstance::initializeServer::$1AF53268373D8F94D8C5F1843C50C698
Offset | Type | Name |
---|---|---|
0 | (8) std::unordered_map<PackIdVersion,std::string> * | packIdToContentKey |
8 | (8) ResourcePackRepository * | resourcePackRepository |
# Semaphore
Offset | Type | Name |
---|---|---|
0 | (48) Bedrock::Threading::ConditionVariable | mCondition |
48 | (40) Bedrock::Threading::Mutex | mMutex |
88 | (4) std::atomic<unsigned int> | mCount |
# ScopedAutoreleasePool
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# SimpleEventPacket
Offset | Type | Name |
---|---|---|
0 | (36) Packet:288 | baseclass_0 |
36 | (4) SimpleEventPacket::Subtype | mSubtype |
# SetActorLinkPacket
Offset | Type | Name |
---|---|---|
0 | (40) Packet | baseclass_0 |
40 | (32) ActorLink | mLink |
# ServerPlayer::recoverR5LostInventoryAndXP::$566869B8F3A3697DD8479CC05753D205
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<BlockPos> | chestPositions |
# ShowCreditsPacket
Offset | Type | Name |
---|---|---|
0 | (40) Packet | baseclass_0 |
40 | (8) ActorRuntimeID | mPlayerID |
48 | (4) ShowCreditsPacket::CreditsState | mCreditsState |
# SetPlayerGameTypePacket
Offset | Type | Name |
---|---|---|
0 | (36) Packet:288 | baseclass_0 |
36 | (4) GameType | mPlayerGameType |
# SelectorIterator<Actor>
Offset | Type | Name |
---|---|---|
0 | (16) CommandResultVector | mTargets |
16 | (8) std::vector<Actor *>::iterator | mIndex |
# ScriptApi::ScriptObjectHandle
Offset | Type | Name |
---|---|---|
0 | (1) ScriptApi::EMPTYObjectHandle | baseclass_0 |
# ScriptApi::EMPTYObjectHandle
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# ScriptEngineWithContext<ScriptServerContext>::createEntity::$C3475C4D5343D48D4C7832305B127EAE
Offset | Type | Name |
---|---|---|
0 | (8) ScriptEngineWithContext<ScriptServerContext> * | this |
8 | (8) ScriptApi::ScriptObjectHandle * | entityHandle |
16 | (8) const std::string * | templateName |
24 | (8) const ScriptApi::ScriptVersionInfo * | info |
# ScriptCommandCallbackData
Offset | Type | Name |
---|---|---|
0 | (1) ScriptApi::ScriptObjectHandle | mFunction |
8 | (32) std::string | mCommand |
40 | (1) bool | mCallbackReceived |
48 | (16) Json::Value | mData |
# ScriptOnlyComponents<ScriptServerContext>::ScriptOnly
Offset | Type | Name |
---|---|---|
0 | (48) std::map<std::string,Json::Value> | mLookup |
# ShooterDescription
Offset | Type | Name |
---|---|---|
0 | (8) ComponentDescription | baseclass_0 |
8 | (168) ActorDefinitionIdentifier | mActorDef |
176 | (4) int | mAuxValue |
# SpawnActorDescription
Offset | Type | Name |
---|---|---|
0 | (8) ComponentDescription | baseclass_0 |
8 | (24) std::vector<SpawnActorParameters> | mSpawnParameters |
# ScriptServerActorAttackEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorID |
48 | (8) ActorUniqueID | mTargetID |
# ScriptEventData
Offset | Type | Name |
---|---|---|
0 | (8) int (**)(void) | _vptr$ScriptEventData |
8 | (32) std::string | mEventName |
# ScriptServerPlayerAttackedActorEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mPlayerID |
48 | (8) ActorUniqueID | mAttackedActorID |
# ScriptServerActorHurtEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (4) int | mHurtBy |
44 | (4) int | mDamage |
48 | (4) int | mAbosrbedDamage |
56 | (8) ActorUniqueID | mActorID |
64 | (8) ActorUniqueID | mAttackerID |
72 | (12) BlockPos | mPos |
88 | (32) std::string | mCause |
120 | (32) std::string | mProjectileType |
# ScriptServerActorTickEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorID |
# ScriptServerActorSneakChangedEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorID |
48 | (1) bool | mIsSneaking |
# ScriptServerActorStartRidingEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorID |
48 | (8) ActorUniqueID | mRideID |
# ScriptServerActorStopRidingEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorID |
48 | (1) bool | mExitFromRider |
49 | (1) bool | mEntityIsBeingDestroyed |
50 | (1) bool | mSwitchingRides |
# ScriptServerActorDeathEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorID |
48 | (1) bool | mKiller |
56 | (8) ActorUniqueID | mKillerID |
64 | (1) bool | mBlock |
68 | (12) BlockPos | mPos |
80 | (32) std::string | mCause |
112 | (1) bool | mProjectile |
120 | (32) std::string | mProjectileType |
# ScriptServerActorRemovedEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorID |
# ScriptServerActorDefinitionEventTriggeredEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorID |
48 | (32) std::string | mEvent |
# ScriptServerActorCreatedEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorID |
# ScriptServerActorUseItemEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorID |
48 | (136) ItemInstance | mItemUsed |
184 | (4) ItemUseMethod_0 | mUseMethod |
# ScriptServerActorAcquiredItemEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorID |
48 | (8) ActorUniqueID | mSecondaryActorID |
56 | (136) ItemInstance | mItem |
192 | (4) int32_t | mAcquiredAmount |
196 | (4) ItemAcquisitionMethod_0 | mAcquisitionMethod |
# ScriptServerActorDroppedItemEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorID |
48 | (136) ItemInstance | mItem |
# ScriptServerActorCarriedItemChangedEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorID |
48 | (136) ItemInstance | mPreviousCarriedItem |
184 | (136) ItemInstance | mCarriedItem |
320 | (4) HandSlot | mHand |
# ScriptServerActorEquippedArmorEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorId |
48 | (136) ItemInstance | mItem |
184 | (4) ArmorSlot | mSlot |
# ScriptServerProjectileHitEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mProjectileID |
48 | (8) ActorUniqueID | mOwnerID |
56 | (8) ActorUniqueID | mHitID |
64 | (12) Vec3 | mPosition |
# ScriptServerPlayerPlacedBlockEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorID |
48 | (12) BlockPos | mPos |
# ScriptServerPlayerDestroyedBlockEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorID |
48 | (12) BlockPos | mPos |
64 | (32) std::string | mBlockIdentifier |
# ScriptServerBlockMovedByPistonEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (12) BlockPos | mPistonPos |
52 | (12) BlockPos | mBlockPos |
64 | (32) std::string | mAction |
# ScriptServerBlockDestructionStoppedEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorID |
48 | (12) BlockPos | mPos |
60 | (4) float | mProgress |
# ScriptServerBlockDestructionStartedEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorID |
48 | (12) BlockPos | mPos |
# ScriptServerBlockInteractedWithEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (8) ActorUniqueID | mActorID |
48 | (12) BlockPos | mPos |
# ScriptServerBlockExplodedEvent
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (1) bool | mActor |
48 | (8) ActorUniqueID | mActorID |
56 | (32) std::string | mCause |
88 | (32) std::string | mIdentifier |
120 | (12) BlockPos | mPos |
# ScriptCustomEventPacket
Offset | Type | Name |
---|---|---|
0 | (40) Packet | baseclass_0 |
40 | (32) std::string | mEventName |
72 | (16) Json::Value | mData |
# SaveTransactionManager::ShowIconFunction
Offset | Type | Name |
---|---|---|
0 | (24) std::_Function_base | baseclass_0 |
24 | (8) std::function<void (bool)>::_Invoker_type | _M_invoker |
# SetActorDataPacket
Offset | Type | Name |
---|---|---|
0 | (40) Packet | baseclass_0 |
40 | (8) ActorRuntimeID | mId |
48 | (24) SynchedActorData::DataList | mPackedItems |
# SetActorMotionPacket
Offset | Type | Name |
---|---|---|
0 | (40) Packet | baseclass_0 |
40 | (8) ActorRuntimeID | mRuntimeId |
48 | (12) Vec3 | mMotion |
# ShooterComponent
Offset | Type | Name |
---|---|---|
0 | (168) ActorDefinitionIdentifier | mActorDef |
168 | (4) int | mAuxValue |
# SitComponent
Offset | Type | Name |
---|---|---|
0 | (1) IEntityComponent | baseclass_0 |
# StackStats
Offset | Type | Name |
---|---|---|
0 | (1) PackType | mStackType |
4 | (4) uint32_t | mPackCount |
8 | (8) double | mParseTime |
# ScopedLock
Offset | Type | Name |
---|---|---|
0 | (8) std::unique_lock<std::mutex>::mutex_type * | _M_device |
8 | (1) bool | _M_owns |
# SummonSpellData
Offset | Type | Name |
---|---|---|
0 | (4) float | minActivationRange |
4 | (4) float | maxActivationRange |
8 | (4) int | cooldownTime |
12 | (4) float | weight |
16 | (64) ActorFilterGroup | targetFilter |
80 | (4) float | castDuration |
84 | (1) bool | doCastingAnimation |
88 | (4) int | particleColor |
96 | (24) std::vector<SummonSpellStage> | stages |
120 | (4) LevelSoundEvent | startSound |
# SummonSpellStage
Offset | Type | Name |
---|---|---|
0 | (4) SummonShape | shape |
4 | (4) SummonTarget | target |
8 | (4) float | size |
12 | (4) int | baseDelay |
16 | (4) int | delayPerSummoning |
20 | (4) int | summonCap |
24 | (4) float | summonCapRadius |
28 | (4) ActorType | entityType |
32 | (168) ActorDefinitionIdentifier | entityIdentifier |
200 | (4) int | entityLifespan |
204 | (4) int | entityCount |
208 | (4) LevelSoundEvent | stageSoundEvent |
# SendEventData
Offset | Type | Name |
---|---|---|
0 | (4) float | minActivationRange |
4 | (4) float | maxActivationRange |
8 | (4) int | cooldownTime |
12 | (4) int | castDuration |
16 | (4) float | weight |
20 | (1) bool | doCastingAnimation |
24 | (4) int | particleColor |
32 | (64) ActorFilterGroup | targetFilter |
96 | (4) LevelSoundEvent | startSound |
104 | (24) std::vector<SendEventStage> | stages |
# SendEventStage
Offset | Type | Name |
---|---|---|
0 | (4) int | delay |
8 | (32) std::string | eventName |
40 | (4) LevelSoundEvent | stageSoundEvent |
# Shared<Village>
Offset | Type | Name |
---|---|---|
0 | (16) std::__shared_ptr<Village,__gnu_cxx::_S_atomic> | baseclass_0 |
# Shared<POIInstance>
Offset | Type | Name |
---|---|---|
0 | (16) std::__shared_ptr<POIInstance,__gnu_cxx::_S_atomic> | baseclass_0 |
# SolidityChecker
Offset | Type | Name |
---|---|---|
0 | (24) std::_Function_base | baseclass_0 |
24 | (8) std::function<bool (BlockPos &)>::_Invoker_type | _M_invoker |
# Shared<Village>_0
Offset | Type | Name |
---|---|---|
0 | (16) std::__shared_ptr<Village,__gnu_cxx::_S_atomic>_0 | baseclass_0 |
# SlotDropChance
Offset | Type | Name |
---|---|---|
0 | (4) EquipmentSlot | mSlot |
4 | (4) float | mDropChance |
# Shared<const Potion>
Offset | Type | Name |
---|---|---|
0 | (16) std::__shared_ptr<const Potion,__gnu_cxx::_S_atomic> | baseclass_0 |
# SkinHash
Offset | Type | Name |
---|---|---|
0 | (8) size_t | geoLength |
8 | (64) uint64_t[8] | shaData |
# SetLastHurtByPacket
Offset | Type | Name |
---|---|---|
0 | (36) Packet:288 | baseclass_0 |
36 | (4) ActorType | mLastHurtBy |
# SetHealthPacket
Offset | Type | Name |
---|---|---|
0 | (36) Packet:288 | baseclass_0 |
36 | (4) int | mHealth |
# SpawnExperienceOrbPacket
Offset | Type | Name |
---|---|---|
0 | (36) Packet:288 | baseclass_0 |
36 | (12) Vec3 | mPos |
48 | (4) int | mCount |
# SlotData
Offset | Type | Name |
---|---|---|
0 | (32) std::string | mCollectionName |
32 | (4) int | mCollectionIndex |
# ScriptServerWeatherEventData
Offset | Type | Name |
---|---|---|
0 | (40) ScriptEventData | baseclass_0 |
40 | (32) std::string | mDimension |
72 | (1) bool | mRaining |
73 | (1) bool | mLightning |
# SharedPtr<AirBlockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<AirBlockItem> * | pc |
# SharedPtr<Item>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<Item> * | pc |
# SharedPtr<BlockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BlockItem> * | pc |
# SuspiciousStewItem::StewEffects
Offset | Type | Name |
---|---|---|
0 | (280) std::__array_traits<MobEffectInstance,10>::_Type | _M_elems |
# SharedPtr<ShovelItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ShovelItem> * | pc |
# SharedPtr<PickaxeItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<PickaxeItem> * | pc |
# SharedPtr<HatchetItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<HatchetItem> * | pc |
# SharedPtr<FlintAndSteelItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<FlintAndSteelItem> * | pc |
# SharedPtr<BowItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BowItem> * | pc |
# SharedPtr<ArrowItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ArrowItem> * | pc |
# SharedPtr<CoalItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CoalItem> * | pc |
# SharedPtr<WeaponItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<WeaponItem> * | pc |
# SharedPtr<BlockPlanterItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BlockPlanterItem> * | pc |
# SharedPtr<HoeItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<HoeItem> * | pc |
# SharedPtr<ArmorItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ArmorItem> * | pc |
# SharedPtr<ShieldItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ShieldItem> * | pc |
# SharedPtr<HangingActorItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<HangingActorItem> * | pc |
# SharedPtr<SignItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SignItem> * | pc |
# SharedPtr<DoorItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<DoorItem> * | pc |
# SharedPtr<BucketItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BucketItem> * | pc |
# SharedPtr<MinecartItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<MinecartItem> * | pc |
# SharedPtr<RedStoneDustItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<RedStoneDustItem> * | pc |
# SharedPtr<SnowballItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SnowballItem> * | pc |
# SharedPtr<BoatItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BoatItem> * | pc |
# SharedPtr<EnchantedBookItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<EnchantedBookItem> * | pc |
# SharedPtr<EggItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<EggItem> * | pc |
# SharedPtr<CompassItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CompassItem> * | pc |
# SharedPtr<FishingRodItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<FishingRodItem> * | pc |
# SharedPtr<ClockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ClockItem> * | pc |
# SharedPtr<DyePowderItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<DyePowderItem> * | pc |
# SharedPtr<BedItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BedItem> * | pc |
# SharedPtr<MapItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<MapItem> * | pc |
# SharedPtr<ShearsItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ShearsItem> * | pc |
# SharedPtr<EnderpearlItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<EnderpearlItem> * | pc |
# SharedPtr<PotionItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<PotionItem> * | pc |
# SharedPtr<BottleItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BottleItem> * | pc |
# SharedPtr<EnderEyeItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<EnderEyeItem> * | pc |
# SharedPtr<MobPlacerItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<MobPlacerItem> * | pc |
# SharedPtr<ExperiencePotionItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ExperiencePotionItem> * | pc |
# SharedPtr<FireChargeItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<FireChargeItem> * | pc |
# SharedPtr<WritableBookItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<WritableBookItem> * | pc |
# SharedPtr<WrittenBookItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<WrittenBookItem> * | pc |
# SharedPtr<EmptyMapItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<EmptyMapItem> * | pc |
# SharedPtr<SkullItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SkullItem> * | pc |
# SharedPtr<CarrotOnAStickItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CarrotOnAStickItem> * | pc |
# SharedPtr<FireworksItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<FireworksItem> * | pc |
# SharedPtr<FireworkChargeItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<FireworkChargeItem> * | pc |
# SharedPtr<HorseArmorItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<HorseArmorItem> * | pc |
# SharedPtr<RecordItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<RecordItem> * | pc |
# SharedPtr<TridentItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<TridentItem> * | pc |
# SharedPtr<LeadItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<LeadItem> * | pc |
# SharedPtr<ArmorStandItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ArmorStandItem> * | pc |
# SharedPtr<EndCrystalItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<EndCrystalItem> * | pc |
# SharedPtr<SplashPotionItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SplashPotionItem> * | pc |
# SharedPtr<LingeringPotionItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<LingeringPotionItem> * | pc |
# SharedPtr<BannerItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BannerItem> * | pc |
# SharedPtr<CrossbowItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CrossbowItem> * | pc |
# SharedPtr<BannerPatternItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BannerPatternItem> * | pc |
# SharedPtr<SuspiciousStewItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SuspiciousStewItem> * | pc |
# SharedPtr<CameraItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CameraItem> * | pc |
# SharedPtr<CompoundItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CompoundItem> * | pc |
# SharedPtr<IceBombItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<IceBombItem> * | pc |
# SharedPtr<ChemistryItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ChemistryItem> * | pc |
# SharedPtr<RapidFertilizerItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<RapidFertilizerItem> * | pc |
# SharedPtr<BalloonItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BalloonItem> * | pc |
# SharedPtr<MedicineItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<MedicineItem> * | pc |
# SharedPtr<SparklerItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SparklerItem> * | pc |
# SharedPtr<GlowStickItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<GlowStickItem> * | pc |
# SharedPtr<AuxDataBlockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<AuxDataBlockItem> * | pc |
# SharedPtr<ClothBlockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ClothBlockItem> * | pc |
# SharedPtr<StoneSlabBlockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<StoneSlabBlockItem> * | pc |
# SharedPtr<CoralFanBlockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CoralFanBlockItem> * | pc |
# SharedPtr<SeaPickleBlockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SeaPickleBlockItem> * | pc |
# SharedPtr<SaplingBlockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SaplingBlockItem> * | pc |
# SharedPtr<LeafBlockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<LeafBlockItem> * | pc |
# SharedPtr<WoodSlabBlockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<WoodSlabBlockItem> * | pc |
# SharedPtr<WaterLilyBlockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<WaterLilyBlockItem> * | pc |
# SharedPtr<TopSnowBlockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<TopSnowBlockItem> * | pc |
# SharedPtr<ShulkerBoxBlockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ShulkerBoxBlockItem> * | pc |
# SharedPtr<BambooBlockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BambooBlockItem> * | pc |
# SharedPtr<ScaffoldingBlockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ScaffoldingBlockItem> * | pc |
# SharedPtr<BellBlockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BellBlockItem> * | pc |
# SharedPtr<ChemistryAuxDataBlockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ChemistryAuxDataBlockItem> * | pc |
# SharedPtr<ElementBlockItem>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ElementBlockItem> * | pc |
# ShapedRecipeConstructor
Offset | Type | Name |
---|---|---|
0 | (24) std::_Function_base | baseclass_0 |
24 | (8) std::function<std::unique_ptr<ShapedRecipe> (std::string,int,int,const std::vector<RecipeIngredient> &,const std::vector<ItemInstance> &,Util::HashString)>::_Invoker_type | _M_invoker |
# ShapelessRecipeConstructor
Offset | Type | Name |
---|---|---|
0 | (24) std::_Function_base | baseclass_0 |
24 | (8) std::function<std::unique_ptr<ShapelessRecipe> (std::string,const std::vector<RecipeIngredient> &,const std::vector<ItemInstance> &,Util::HashString)>::_Invoker_type | _M_invoker |
# static_vector<Actor *,1>
Offset | Type | Name |
---|---|---|
0 | (8) std::aligned_storage<8,8>::type[1] | mArray |
8 | (8) size_t | mSize |
# serialize<EducationLevelSettings>::write::$5D3ECE175654F4C4336B6523D3249746
Offset | Type | Name |
---|---|---|
0 | (8) const EducationLevelSettings * | val |
# SpawnParticleEffectPacket
Offset | Type | Name |
---|---|---|
0 | (36) Packet:288 | baseclass_0 |
36 | (1) unsigned __int8 | mVanillaDimensionId |
40 | (8) ActorUniqueID | mActorId |
48 | (12) Vec3 | mPos |
64 | (32) std::string | mEffectName |
# SmallSet<Actor *>::const_iterator
Offset | Type | Name |
---|---|---|
0 | (8) Actor *const * | _M_current |
# SpawnConditions
Offset | Type | Name |
---|---|---|
0 | (1) bool | isOnSurface |
1 | (1) bool | isInWater |
2 | (1) bool | isInLava |
3 | (1) bool | isUnderground |
8 | (8) uint64_t | delayEndWorldAge |
16 | (4) int | rawBrightness |
20 | (12) BlockPos | pos |
# SurfaceBuilderComponent
Offset | Type | Name |
---|---|---|
0 | (8) ISurfaceBuilder * | mSurfaceBuilder |
# SurfaceMaterialAttributes
Offset | Type | Name |
---|---|---|
0 | (8) const Block * | mTop |
8 | (8) const Block * | mMid |
16 | (8) const Block * | mFloor |
24 | (8) const Block * | mFoundation |
32 | (4) int | mFloorDepth |
# SurfaceMaterialAdjustmentAttributes
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<SurfaceMaterialAdjustmentAttributes::Element> | mAdjustments |
# ScatterParams::ScatteredPositions
Offset | Type | Name |
---|---|---|
0 | (8) RenderParams * | mMolangParams |
8 | (8) Random * | mRandom |
16 | (8) const ScatterParams * | mScatterParams |
24 | (12) BlockPos | mOrigin |
36 | (4) uint32_t | mIterations |
# SlabBlockItem::_useOn::$7EF7C94BEAB75C6CEF4ADFB99B570420
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# SmallSet<ActorUniqueID>
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<ActorUniqueID> | c |
# SignBlockActor::CachedMessageData
Offset | Type | Name |
---|---|---|
0 | (160) SignBlockActor::CachedLineData[4] | lineData |
160 | (4) unsigned int | numLines |
168 | (32) std::string | filteredMessage |
200 | (8) const void * | cachedFontCompare |
208 | (1) bool | dirty |
# SignBlockActor::CachedLineData
Offset | Type | Name |
---|---|---|
0 | (32) std::string | text |
32 | (4) int | lineLength |
# SharedPtr<BlockLegacy>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BlockLegacy> * | pc |
# SharedPtr<AirBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<AirBlock> * | pc |
# SharedPtr<StoneBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<StoneBlock> * | pc |
# SharedPtr<GrassBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<GrassBlock> * | pc |
# SharedPtr<DirtBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<DirtBlock> * | pc |
# SharedPtr<PlanksBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<PlanksBlock> * | pc |
# SharedPtr<Sapling>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<Sapling> * | pc |
# SharedPtr<BedrockBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BedrockBlock> * | pc |
# SharedPtr<LiquidBlockDynamic>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<LiquidBlockDynamic> * | pc |
# SharedPtr<LiquidBlockStatic>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<LiquidBlockStatic> * | pc |
# SharedPtr<SandBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SandBlock> * | pc |
# SharedPtr<GravelBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<GravelBlock> * | pc |
# SharedPtr<OreBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<OreBlock> * | pc |
# SharedPtr<OldLogBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<OldLogBlock> * | pc |
# SharedPtr<OldLeafBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<OldLeafBlock> * | pc |
# SharedPtr<SpongeBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SpongeBlock> * | pc |
# SharedPtr<GlassBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<GlassBlock> * | pc |
# SharedPtr<DispenserBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<DispenserBlock> * | pc |
# SharedPtr<SandStoneBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SandStoneBlock> * | pc |
# SharedPtr<NoteBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<NoteBlock> * | pc |
# SharedPtr<BedBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BedBlock> * | pc |
# SharedPtr<PoweredRailBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<PoweredRailBlock> * | pc |
# SharedPtr<DetectorRailBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<DetectorRailBlock> * | pc |
# SharedPtr<PistonBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<PistonBlock> * | pc |
# SharedPtr<WebBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<WebBlock> * | pc |
# SharedPtr<TallGrass>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<TallGrass> * | pc |
# SharedPtr<DeadBush>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<DeadBush> * | pc |
# SharedPtr<PistonArmBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<PistonArmBlock> * | pc |
# SharedPtr<ClothBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ClothBlock> * | pc |
# SharedPtr<FlowerBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<FlowerBlock> * | pc |
# SharedPtr<MushroomBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<MushroomBlock> * | pc |
# SharedPtr<MetalBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<MetalBlock> * | pc |
# SharedPtr<StoneSlabBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<StoneSlabBlock> * | pc |
# SharedPtr<TntBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<TntBlock> * | pc |
# SharedPtr<BookshelfBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BookshelfBlock> * | pc |
# SharedPtr<ObsidianBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ObsidianBlock> * | pc |
# SharedPtr<TorchBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<TorchBlock> * | pc |
# SharedPtr<MobSpawnerBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<MobSpawnerBlock> * | pc |
# SharedPtr<StairBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<StairBlock> * | pc |
# SharedPtr<ChestBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ChestBlock> * | pc |
# SharedPtr<RedStoneWireBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<RedStoneWireBlock> * | pc |
# SharedPtr<WorkbenchBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<WorkbenchBlock> * | pc |
# SharedPtr<CropBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CropBlock> * | pc |
# SharedPtr<FarmBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<FarmBlock> * | pc |
# SharedPtr<FurnaceBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<FurnaceBlock> * | pc |
# SharedPtr<SignBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SignBlock> * | pc |
# SharedPtr<DoorBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<DoorBlock> * | pc |
# SharedPtr<LadderBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<LadderBlock> * | pc |
# SharedPtr<RailBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<RailBlock> * | pc |
# SharedPtr<LeverBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<LeverBlock> * | pc |
# SharedPtr<PressurePlateBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<PressurePlateBlock> * | pc |
# SharedPtr<RedStoneOreBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<RedStoneOreBlock> * | pc |
# SharedPtr<RedstoneTorchBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<RedstoneTorchBlock> * | pc |
# SharedPtr<StoneButtonBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<StoneButtonBlock> * | pc |
# SharedPtr<TopSnowBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<TopSnowBlock> * | pc |
# SharedPtr<IceBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<IceBlock> * | pc |
# SharedPtr<SnowBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SnowBlock> * | pc |
# SharedPtr<CactusBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CactusBlock> * | pc |
# SharedPtr<ClayBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ClayBlock> * | pc |
# SharedPtr<ReedBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ReedBlock> * | pc |
# SharedPtr<JukeboxBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<JukeboxBlock> * | pc |
# SharedPtr<FenceBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<FenceBlock> * | pc |
# SharedPtr<PumpkinBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<PumpkinBlock> * | pc |
# SharedPtr<SoulSandBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SoulSandBlock> * | pc |
# SharedPtr<LightGemBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<LightGemBlock> * | pc |
# SharedPtr<PortalBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<PortalBlock> * | pc |
# SharedPtr<CakeBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CakeBlock> * | pc |
# SharedPtr<RepeaterBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<RepeaterBlock> * | pc |
# SharedPtr<InvisibleBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<InvisibleBlock> * | pc |
# SharedPtr<TrapDoorBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<TrapDoorBlock> * | pc |
# SharedPtr<MonsterEggBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<MonsterEggBlock> * | pc |
# SharedPtr<StoneBrickBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<StoneBrickBlock> * | pc |
# SharedPtr<HugeMushroomBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<HugeMushroomBlock> * | pc |
# SharedPtr<ThinFenceBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ThinFenceBlock> * | pc |
# SharedPtr<MelonBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<MelonBlock> * | pc |
# SharedPtr<StemBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<StemBlock> * | pc |
# SharedPtr<VineBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<VineBlock> * | pc |
# SharedPtr<FenceGateBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<FenceGateBlock> * | pc |
# SharedPtr<MyceliumBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<MyceliumBlock> * | pc |
# SharedPtr<WaterlilyBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<WaterlilyBlock> * | pc |
# SharedPtr<NetherWartBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<NetherWartBlock> * | pc |
# SharedPtr<EnchantingTableBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<EnchantingTableBlock> * | pc |
# SharedPtr<BrewingStandBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BrewingStandBlock> * | pc |
# SharedPtr<CauldronBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CauldronBlock> * | pc |
# SharedPtr<EndPortalBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<EndPortalBlock> * | pc |
# SharedPtr<EndPortalFrameBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<EndPortalFrameBlock> * | pc |
# SharedPtr<DragonEggBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<DragonEggBlock> * | pc |
# SharedPtr<RedstoneLampBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<RedstoneLampBlock> * | pc |
# SharedPtr<DropperBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<DropperBlock> * | pc |
# SharedPtr<ActivatorRailBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ActivatorRailBlock> * | pc |
# SharedPtr<CocoaBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CocoaBlock> * | pc |
# SharedPtr<EnderChestBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<EnderChestBlock> * | pc |
# SharedPtr<TripWireHookBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<TripWireHookBlock> * | pc |
# SharedPtr<TripWireBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<TripWireBlock> * | pc |
# SharedPtr<CommandBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CommandBlock> * | pc |
# SharedPtr<BeaconBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BeaconBlock> * | pc |
# SharedPtr<WallBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<WallBlock> * | pc |
# SharedPtr<FlowerPotBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<FlowerPotBlock> * | pc |
# SharedPtr<CarrotBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CarrotBlock> * | pc |
# SharedPtr<PotatoBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<PotatoBlock> * | pc |
# SharedPtr<WoodButtonBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<WoodButtonBlock> * | pc |
# SharedPtr<SkullBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SkullBlock> * | pc |
# SharedPtr<AnvilBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<AnvilBlock> * | pc |
# SharedPtr<WeightedPressurePlateBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<WeightedPressurePlateBlock> * | pc |
# SharedPtr<ComparatorBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ComparatorBlock> * | pc |
# SharedPtr<DaylightDetectorBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<DaylightDetectorBlock> * | pc |
# SharedPtr<RedstoneBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<RedstoneBlock> * | pc |
# SharedPtr<HopperBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<HopperBlock> * | pc |
# SharedPtr<QuartzBlockBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<QuartzBlockBlock> * | pc |
# SharedPtr<WoodSlabBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<WoodSlabBlock> * | pc |
# SharedPtr<ColoredBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ColoredBlock> * | pc |
# SharedPtr<StainedGlassPaneBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<StainedGlassPaneBlock> * | pc |
# SharedPtr<NewLeafBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<NewLeafBlock> * | pc |
# SharedPtr<NewLogBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<NewLogBlock> * | pc |
# SharedPtr<SlimeBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SlimeBlock> * | pc |
# SharedPtr<PrismarineBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<PrismarineBlock> * | pc |
# SharedPtr<SeaLanternBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SeaLanternBlock> * | pc |
# SharedPtr<HayBlockBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<HayBlockBlock> * | pc |
# SharedPtr<WoolCarpetBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<WoolCarpetBlock> * | pc |
# SharedPtr<DoublePlantBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<DoublePlantBlock> * | pc |
# SharedPtr<BannerBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BannerBlock> * | pc |
# SharedPtr<StoneSlabBlock2>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<StoneSlabBlock2> * | pc |
# SharedPtr<GrassPathBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<GrassPathBlock> * | pc |
# SharedPtr<ItemFrameBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ItemFrameBlock> * | pc |
# SharedPtr<ChorusFlowerBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ChorusFlowerBlock> * | pc |
# SharedPtr<UndyedShulkerBoxBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<UndyedShulkerBoxBlock> * | pc |
# SharedPtr<FrostedIceBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<FrostedIceBlock> * | pc |
# SharedPtr<EndRodBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<EndRodBlock> * | pc |
# SharedPtr<EndGatewayBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<EndGatewayBlock> * | pc |
# SharedPtr<MagmaBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<MagmaBlock> * | pc |
# SharedPtr<RotatedPillarBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<RotatedPillarBlock> * | pc |
# SharedPtr<StructureVoid>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<StructureVoid> * | pc |
# SharedPtr<ShulkerBoxBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ShulkerBoxBlock> * | pc |
# SharedPtr<GlazedTerracottaBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<GlazedTerracottaBlock> * | pc |
# SharedPtr<ConcreteBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ConcreteBlock> * | pc |
# SharedPtr<ConcretePowderBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ConcretePowderBlock> * | pc |
# SharedPtr<ChorusPlantBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ChorusPlantBlock> * | pc |
# SharedPtr<StainedGlassBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<StainedGlassBlock> * | pc |
# SharedPtr<CameraBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CameraBlock> * | pc |
# SharedPtr<PodzolBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<PodzolBlock> * | pc |
# SharedPtr<BeetrootBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BeetrootBlock> * | pc |
# SharedPtr<StonecutterBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<StonecutterBlock> * | pc |
# SharedPtr<NetherReactorBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<NetherReactorBlock> * | pc |
# SharedPtr<MovingBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<MovingBlock> * | pc |
# SharedPtr<ObserverBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ObserverBlock> * | pc |
# SharedPtr<StructureBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<StructureBlock> * | pc |
# SharedPtr<StrippedLogBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<StrippedLogBlock> * | pc |
# SharedPtr<BlueIceBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BlueIceBlock> * | pc |
# SharedPtr<FireBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<FireBlock> * | pc |
# SharedPtr<ChemistryTableBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ChemistryTableBlock> * | pc |
# SharedPtr<UnderwaterTorchBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<UnderwaterTorchBlock> * | pc |
# SharedPtr<ChemicalHeatBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ChemicalHeatBlock> * | pc |
# SharedPtr<ColoredTorchBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ColoredTorchBlock> * | pc |
# SharedPtr<ElementBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ElementBlock> * | pc |
# SharedPtr<Coral>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<Coral> * | pc |
# SharedPtr<CoralBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CoralBlock> * | pc |
# SharedPtr<CoralFan>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CoralFan> * | pc |
# SharedPtr<CoralFanHang>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CoralFanHang> * | pc |
# SharedPtr<KelpBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<KelpBlock> * | pc |
# SharedPtr<DriedKelpBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<DriedKelpBlock> * | pc |
# SharedPtr<SeaGrass>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SeaGrass> * | pc |
# SharedPtr<SeaPickle>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SeaPickle> * | pc |
# SharedPtr<ConduitBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ConduitBlock> * | pc |
# SharedPtr<BubbleColumnBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BubbleColumnBlock> * | pc |
# SharedPtr<TurtleEggBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<TurtleEggBlock> * | pc |
# SharedPtr<BarrierBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BarrierBlock> * | pc |
# SharedPtr<ScaffoldingBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ScaffoldingBlock> * | pc |
# SharedPtr<BambooBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BambooBlock> * | pc |
# SharedPtr<BambooSapling>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BambooSapling> * | pc |
# SharedPtr<StoneSlabBlock3>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<StoneSlabBlock3> * | pc |
# SharedPtr<StoneSlabBlock4>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<StoneSlabBlock4> * | pc |
# SharedPtr<LecternBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<LecternBlock> * | pc |
# SharedPtr<GrindstoneBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<GrindstoneBlock> * | pc |
# SharedPtr<BlastFurnaceBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BlastFurnaceBlock> * | pc |
# SharedPtr<SmokerBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SmokerBlock> * | pc |
# SharedPtr<CartographyTableBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CartographyTableBlock> * | pc |
# SharedPtr<BarrelBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BarrelBlock> * | pc |
# SharedPtr<LoomBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<LoomBlock> * | pc |
# SharedPtr<BellBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BellBlock> * | pc |
# SharedPtr<SweetBerryBushBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<SweetBerryBushBlock> * | pc |
# SharedPtr<LanternBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<LanternBlock> * | pc |
# SharedPtr<CampfireBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<CampfireBlock> * | pc |
# SharedPtr<JigsawBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<JigsawBlock> * | pc |
# SharedPtr<WoodBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<WoodBlock> * | pc |
# SharedPtr<ComposterBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<ComposterBlock> * | pc |
# SharedPtr<LightBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<LightBlock> * | pc |
# SharedPtr<WitherRoseBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<WitherRoseBlock> * | pc |
# SharedPtr<BeehiveBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<BeehiveBlock> * | pc |
# SharedPtr<HoneyBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<HoneyBlock> * | pc |
# SharedPtr<HoneycombBlock>
Offset | Type | Name |
---|---|---|
0 | (8) SharedCounter<HoneycombBlock> * | pc |
# SubChunkRelighter
Offset | Type | Name |
---|---|---|
0 | (1) bool | mNeedToResetToDoBits |
8 | (24576) std::bitset<196608> | mToDo |
24584 | (4096) std::array<unsigned char,4096> | mOldAbsorption |
28680 | (768) std::vector<SubChunkLightIndex>[2][16] | mAdditiveBlocksToProcess |
29448 | (384) std::vector<SubChunkLightIndex>[16] | mEdgeBlocksToProcess |
29832 | (384) std::vector<SubChunkLightIndex>[16] | mBlocksToProcess |
30216 | (24) std::vector<SubChunkLightIndex> | mAbsorptionBlocksToProcess |
30240 | (48) std::vector<SubtractiveLightInfo>[2] | mSubtractiveBlocks |
30288 | (384) SubChunk *[3][4][4] | mSubChunkPtrArray |
30672 | (48) bool[3][4][4] | mSubChunkPtrArrayValid |
30720 | (48) bool[3][4][4] | mSubChunkTouched |
30768 | (8) ChunkPos | mCenterChunkPos |
30776 | (8) size_t | mCenterSubChunkIndex |
30784 | (8) BlockSource * | mSource |
30792 | (1) bool | mOriginalLighting |
30793 | (1) SubChunkRelighter::LightPair | mDefaultLightPair |
30800 | (8) const Block * | mDefaultBlock |
# SubChunkRelighter::LightPair
Offset | Type | Name |
---|---|---|
0 | (1) SubChunkBrightnessStorage::LightPair::$C82CAE701F9C96804622E94D041F6011 | _anon_0 |
# SubChunkBrightnessStorage::LightPair::$C82CAE701F9C96804622E94D041F6011
Offset | Type | Name |
---|---|---|
0 | (1) SubChunkBrightnessStorage::LightPair::$C82CAE701F9C96804622E94D041F6011::$FEA8D14758525B4BCA5C0100E71C9EA7 | _anon_0 |
1 | (1) uint8_t | raw |
# SubChunkBrightnessStorage::LightPair::$C82CAE701F9C96804622E94D041F6011::$FEA8D14758525B4BCA5C0100E71C9EA7
Offset | Type | Name |
---|---|---|
0 | (1) __int8 | _bf_0 |
# SubChunkBrightnessStorage::LightPair
Offset | Type | Name |
---|---|---|
0 | (1) SubChunkBrightnessStorage::LightPair::$C82CAE701F9C96804622E94D041F6011 | _anon_0 |
# SubChunkBlockPos
Offset | Type | Name |
---|---|---|
0 | (4) SubChunkBlockPos::$F507DBCC95B5F1F0349D6A6FBF2E560F | _anon_0 |
# SubChunkBlockPos::$F507DBCC95B5F1F0349D6A6FBF2E560F
Offset | Type | Name |
---|---|---|
0 | (3) SubChunkBlockPos::$F507DBCC95B5F1F0349D6A6FBF2E560F::$E23C018BDD51DA9542B42FDC09D6AA49 | _anon_0 |
1 | (4) uint32_t | packed |
# SubChunkBlockPos::$F507DBCC95B5F1F0349D6A6FBF2E560F::$E23C018BDD51DA9542B42FDC09D6AA49
Offset | Type | Name |
---|---|---|
0 | (1) uint8_t | x |
1 | (1) uint8_t | y |
2 | (1) uint8_t | z |
# static_vector<const Block *,4096>::iterator
Offset | Type | Name |
---|---|---|
0 | (8) const Block ** | mPtr |
# SubChunkBlockStorage::GenericPalette
Offset | Type | Name |
---|---|---|
0 | (32768) std::aligned_storage<8,8>::type[4096] | mArray |
32768 | (8) size_t | mSize |
# SubChunkStorageFormat
Offset | Type | Name |
---|---|---|
0 | (1) SubChunkStorageFormat::$4A48E9E2C062D44B94D66378C25E9D86 | _anon_0 |
1 | (1) char | raw |
# SubChunkStorageFormat::$4A48E9E2C062D44B94D66378C25E9D86
Offset | Type | Name |
---|---|---|
0 | (1) __int8 | _bf_0 |
# SubChunkBlockStoragePaletted<1,SubChunkBlockStorage::Type::Paletted1>::SubChunkBlockStoragePaletted::$7EF7C94BEAB75C6CEF4ADFB99B570420
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# SubChunkBlockStoragePaletted<1,SubChunkBlockStorage::Type::Paletted1>::makePrunedCopy::$5C37BA6189407DC409FF9D08D5F65A9E
Offset | Type | Name |
---|---|---|
0 | (8) std::array<unsigned long,2> * | remappingLookup |
# SubChunkBlockStoragePaletted<2,SubChunkBlockStorage::Type::Paletted2>::SubChunkBlockStoragePaletted::$7EF7C94BEAB75C6CEF4ADFB99B570420
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# SubChunkBlockStoragePaletted<2,SubChunkBlockStorage::Type::Paletted2>::makePrunedCopy::$97D49D667F65B59D64A1CF6C21EF1D86
Offset | Type | Name |
---|---|---|
0 | (8) std::array<unsigned long,4> * | remappingLookup |
# SubChunkBlockStoragePaletted<3,SubChunkBlockStorage::Type::Paletted3>::SubChunkBlockStoragePaletted::$7EF7C94BEAB75C6CEF4ADFB99B570420
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# SubChunkBlockStoragePaletted<3,SubChunkBlockStorage::Type::Paletted3>::makePrunedCopy::$9D7F1A052824D1DF666118F69FC3070A
Offset | Type | Name |
---|---|---|
0 | (8) std::array<unsigned long,8> * | remappingLookup |
# SubChunkBlockStoragePaletted<4,SubChunkBlockStorage::Type::Paletted4>::SubChunkBlockStoragePaletted::$7EF7C94BEAB75C6CEF4ADFB99B570420
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# SubChunkBlockStoragePaletted<4,SubChunkBlockStorage::Type::Paletted4>::makePrunedCopy::$05DA6B700FA0222B559606B9A00A1F7D
Offset | Type | Name |
---|---|---|
0 | (8) std::array<unsigned long,16> * | remappingLookup |
# SubChunkBlockStoragePaletted<5,SubChunkBlockStorage::Type::Paletted5>::SubChunkBlockStoragePaletted::$7EF7C94BEAB75C6CEF4ADFB99B570420
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# SubChunkBlockStoragePaletted<5,SubChunkBlockStorage::Type::Paletted5>::makePrunedCopy::$CC93A48B8F76E12549E857D7142C04AB
Offset | Type | Name |
---|---|---|
0 | (8) std::array<unsigned long,32> * | remappingLookup |
# SubChunkBlockStoragePaletted<6,SubChunkBlockStorage::Type::Paletted6>::SubChunkBlockStoragePaletted::$7EF7C94BEAB75C6CEF4ADFB99B570420
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# SubChunkBlockStoragePaletted<6,SubChunkBlockStorage::Type::Paletted6>::makePrunedCopy::$B8D88B99E42BC318262126A78F11A7E5
Offset | Type | Name |
---|---|---|
0 | (8) std::array<unsigned long,64> * | remappingLookup |
# SubChunkBlockStoragePaletted<8,SubChunkBlockStorage::Type::Paletted8>::SubChunkBlockStoragePaletted::$7EF7C94BEAB75C6CEF4ADFB99B570420
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# SubChunkBlockStoragePaletted<8,SubChunkBlockStorage::Type::Paletted8>::makePrunedCopy::$3817DFAD228892A6745DC344E6C4662F
Offset | Type | Name |
---|---|---|
0 | (8) std::array<unsigned long,256> * | remappingLookup |
# SubChunkBlockStoragePaletted<16,SubChunkBlockStorage::Type::Paletted16>::SubChunkBlockStoragePaletted::$7EF7C94BEAB75C6CEF4ADFB99B570420
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# SubChunkBlockStoragePaletted<16,SubChunkBlockStorage::Type::Paletted16>::makePrunedCopy::$2185D287A3144BABD0B238662BD24236
Offset | Type | Name |
---|---|---|
0 | (8) std::array<unsigned long,4096> * | remappingLookup |
# SubChunkBrightnessStorage::reset::$7B0383690E49E4B7542F6080AC16EED4
Offset | Type | Name |
---|---|---|
0 | (1) SubChunkBrightnessStorage::LightPair | lp |
1 | (1) uint8_t | b |
# SubChunkLightIndex
Offset | Type | Name |
---|---|---|
0 | (4) SubChunkLightIndex::$D642419CEF3A4ECC892D938F72F5EEEF | _anon_0 |
# SubChunkLightIndex::$D642419CEF3A4ECC892D938F72F5EEEF
Offset | Type | Name |
---|---|---|
0 | (4) SubChunkLightIndex::$D642419CEF3A4ECC892D938F72F5EEEF::$C5E0CE72C99D254AFB51B3E72BF5B343 | _anon_0 |
1 | (4) SubChunkLightIndex::$D642419CEF3A4ECC892D938F72F5EEEF::$1B14A3B4ACC00D53AE1F0B03F21ED5AD | _anon_1 |
2 | (4) uint32_t | mData |
# SubChunkLightIndex::$D642419CEF3A4ECC892D938F72F5EEEF::$C5E0CE72C99D254AFB51B3E72BF5B343
Offset | Type | Name |
---|---|---|
0 | (2) __int16 | _bf_0 |
2 | (1) __int8 | _bf_2 |
3 | (1) __int8 | _padding_3 |
# SubChunkLightIndex::$D642419CEF3A4ECC892D938F72F5EEEF::$1B14A3B4ACC00D53AE1F0B03F21ED5AD
Offset | Type | Name |
---|---|---|
0 | (4) __int32 | _bf_0 |
# SpikeFeature
Offset | Type | Name |
---|---|---|
0 | (24) Feature | baseclass_0 |
24 | (8) const SpikeFeature::EndSpike * | mSpike |
32 | (12) BlockPos | mCrystalBeamTarget |
44 | (1) bool | mCrystalInvulnerable |
# ScatterParams
Offset | Type | Name |
---|---|---|
0 | (264) ScatterParams::CoordinateRange | mX |
264 | (264) ScatterParams::CoordinateRange | mZ |
528 | (264) ScatterParams::CoordinateRange | mHeight |
792 | (4) ScatterParams::CoordinateEvaluationOrder | mEvalOrder |
800 | (136) ScatterParams::ChanceInformation | mScatterChance |
936 | (128) ExpressionNode | mIterations |
# ScatterParams::CoordinateRange
Offset | Type | Name |
---|---|---|
0 | (128) ExpressionNode | mMinOrSingleValue |
128 | (128) ExpressionNode | mMax |
256 | (4) uint32_t | mGridStepCount |
260 | (4) ScatterParams::RandomDistributionType | mDistribution |
# ScatterParams::ChanceInformation
Offset | Type | Name |
---|---|---|
0 | (128) ExpressionNode | mChancePercent |
128 | (4) int | mNumerator |
132 | (4) int | mDenominator |
# SharePtrRefTraits<PerlinSimplexNoise>::WeakStorage
Offset | Type | Name |
---|---|---|
0 | (16) std::weak_ptr<PerlinSimplexNoise> | mHandle |
# StackRefResultT<SharePtrRefTraits<PerlinSimplexNoise> >
Offset | Type | Name |
---|---|---|
0 | (16) SharePtrRefTraits<PerlinSimplexNoise>::StackResultStorage | baseclass_0 |
# SharePtrRefTraits<PerlinSimplexNoise>::StackResultStorage
Offset | Type | Name |
---|---|---|
0 | (16) std::shared_ptr<PerlinSimplexNoise> | mValue |
# StackRefResult<IFeature>
Offset | Type | Name |
---|---|---|
0 | (24) FeatureRefTraits::StackResultStorage | baseclass_0 |
# Shared<RoomDefinition>
Offset | Type | Name |
---|---|---|
0 | (16) std::__shared_ptr<RoomDefinition,__gnu_cxx::_S_atomic> | baseclass_0 |
# SharedLock
Offset | Type | Name |
---|---|---|
0 | (8) std::shared_lock<std::shared_timed_mutex>::mutex_type * | _M_pm |
8 | (1) bool | _M_owns |
# StructureIntegrityProcessor
Offset | Type | Name |
---|---|---|
0 | (4) float | mIntegrity |
4 | (4) RandomSeed | mStartSeed |
# StructureBlockPalette
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<std::unique_ptr<CompoundTag>> | mStructurePaletteIdToSerializationId |
24 | (56) std::unordered_map<unsigned long,StructureBlockPalette::BlockPositionData> | mBlockPositionData |
# StructureTemplate::_fillBlockInfo::$2FA47CEBC638377704193C5643AD3DC1
Offset | Type | Name |
---|---|---|
0 | (8) std::map<const Block *,int> * | blockToIndex |
8 | (8) StructureBlockPalette * | structureBlockPalette |
16 | (8) const Block * | voidBlock |
# StructureBlockPalette::BlockPositionData
Offset | Type | Name |
---|---|---|
0 | (8) std::unique_ptr<CompoundTag> | mBlockEntityData |
8 | (24) std::vector<StructureBlockPalette::TickingQueueData> | mTickData |
# StructureDataLoadHelper
Offset | Type | Name |
---|---|---|
0 | (8) DataLoadHelper | baseclass_0 |
8 | (12) BlockPos | mStructurePlacementLocation |
20 | (12) BlockPos | mStructureWorldOrigin |
32 | (12) Vec3 | mPivot |
48 | (8) ActorUniqueID | mOwner |
56 | (1) Rotation_0 | mRotation |
57 | (1) Mirror_0 | mMirror |
64 | (8) Level * | mLevel |
72 | (56) std::unordered_map<ActorUniqueID,ActorUniqueID> | mOldIDToNewID |
# Shared<SaveTransactionManager>
Offset | Type | Name |
---|---|---|
0 | (16) std::__shared_ptr<SaveTransactionManager,__gnu_cxx::_S_atomic> | baseclass_0 |
# Shared<Core::FileStorageArea>
Offset | Type | Name |
---|---|---|
0 | (16) std::__shared_ptr<Core::FileStorageArea,__gnu_cxx::_S_atomic> | baseclass_0 |
# SpecificEnchantFunction::EnchantInfo
Offset | Type | Name |
---|---|---|
0 | (4) Enchant::Type | enchantment |
4 | (4) int | level |
# Shared<RopeSystem>
Offset | Type | Name |
---|---|---|
0 | (16) std::__shared_ptr<RopeSystem,__gnu_cxx::_S_atomic> | baseclass_0 |
# ScoreInfo
Offset | Type | Name |
---|---|---|
0 | (8) const Objective * | mObjective |
8 | (1) bool | mValid |
12 | (4) int | mValue |
# ScoreInfoRef
Offset | Type | Name |
---|---|---|
0 | (8) const Objective * | mObjective |
8 | (1) bool | mValid |
16 | (8) int * | mValue |
# ServerScoreboard::unit_test_ctor_t
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# ServerScoreboard::ScoreChangedLevelCallback
Offset | Type | Name |
---|---|---|
0 | (24) std::_Function_base | baseclass_0 |
24 | (8) std::function<void (const ScoreboardId &)>::_Invoker_type | _M_invoker |
# ServerScoreboard::ScoreRemovedLevelCallback
Offset | Type | Name |
---|---|---|
0 | (24) std::_Function_base | baseclass_0 |
24 | (8) std::function<void (const ScoreboardId &)>::_Invoker_type | _M_invoker |
# ServerScoreboard::SetDisplayObjectiveLevelCallback
Offset | Type | Name |
---|---|---|
0 | (24) std::_Function_base | baseclass_0 |
24 | (8) std::function<void (const std::string &,const DisplayObjective &)>::_Invoker_type | _M_invoker |
# ServerScoreboard::ClearDisplayObjectiveLevelCallback
Offset | Type | Name |
---|---|---|
0 | (24) std::_Function_base | baseclass_0 |
24 | (8) std::function<void (const std::string &,const DisplayObjective &)>::_Invoker_type | _M_invoker |
# ServerScoreboard::IdentityUpdatedLevelCallback
Offset | Type | Name |
---|---|---|
0 | (24) std::_Function_base | baseclass_0 |
24 | (8) std::function<void (const ScoreboardId &)>::_Invoker_type | _M_invoker |
# SlotDescriptor
Offset | Type | Name |
---|---|---|
0 | (4) int | mSlot |
8 | (24) std::vector<ItemInstance> | mAcceptedItems |
32 | (8) const Item * | mItem |
40 | (32) std::string | mInteractText |
72 | (128) DefinitionTrigger | mOnEquip |
200 | (128) DefinitionTrigger | mOnUnequip |
# SeatDescription
Offset | Type | Name |
---|---|---|
0 | (12) Vec3 | mPosition |
12 | (4) int | mMinSeatCount |
16 | (4) int | mMaxSeatCount |
20 | (4) float | mSeatRotation |
24 | (1) bool | mLockRiderRotation |
28 | (4) float | mLockRiderRotationDegrees |
# Shareable
Offset | Type | Name |
---|---|---|
0 | (4) int | itemId |
4 | (4) int | itemAux |
8 | (4) int | wantAmount |
12 | (4) int | surplusAmount |
16 | (4) int | maxAmount |
20 | (4) int | craftIntoItem |
24 | (4) int | craftIntoItemAux |
28 | (4) int | itemPriority |
# StackRefResultT<EntityRegistryRefTraits>
Offset | Type | Name |
---|---|---|
0 | (16) EntityRegistryRefTraits::StackResultStorage | baseclass_0 |
# StackedGraphBars
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<std::array<float,2>> | mData |
24 | (24) std::vector<StackedGraphBars::ColorKey> | mColors |
48 | (4) float | mHeight |
56 | (32) std::string | mGraphName |
88 | (4) int | mMaxBars |
# ScriptApi::ScriptVersionInfo
Offset | Type | Name |
---|---|---|
0 | (4) int32_t | mMajorVersion |
4 | (4) int32_t | mMinVerssion |
# ScriptApi::EventTracking
Offset | Type | Name |
---|---|---|
0 | (1) ScriptApi::ScriptObjectHandle | mFunctionObject |
# ScriptCommand
Offset | Type | Name |
---|---|---|
0 | (4) ScriptCommandId | mId |
8 | (32) std::string | mCommand |
40 | (1) ScriptApi::ScriptObjectHandle | mCallback |
# ScriptApi::ScriptSystemInfo
Offset | Type | Name |
---|---|---|
0 | (1) bool | mInitialized |
8 | (32) std::string | mSystemName |
40 | (1) ScriptApi::ScriptObjectHandle | mSystemObject |
44 | (8) ScriptApi::ScriptVersionInfo | mVersionInfo |
# ScriptEngine::ScriptQueueData
Offset | Type | Name |
---|---|---|
0 | (32) Core::HeapPathBuffer | mScriptPath |
32 | (32) std::string | mScriptName |
64 | (32) std::string | mScriptContent |
96 | (32) std::string | mPackID |
128 | (32) std::string | mPackVersion |
160 | (8) uint64_t | mScriptHash |
# ScriptQueryComponent
Offset | Type | Name |
---|---|---|
0 | (56) std::unordered_set<std::string> | mFilters |
56 | (4) ScriptQueryComponent::ViewType | mType |
64 | (32) std::string | mSpatialTag |
96 | (96) std::string[3] | mCoordinateTags |
# ScriptApi::WORKAROUNDS::tempActorComponent
Offset | Type | Name |
---|---|---|
0 | (8) ActorUniqueID | mID |
# ScriptApi::WORKAROUNDS::tempLevelComponent
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# ScoreboardCommand::SetScoreOutput
Offset | Type | Name |
---|---|---|
0 | (4) int | mSuccessCount |
4 | (4) int | mFirstNewScore |
8 | (32) std::string | mFirstSuccess |
# StopSoundPacket
Offset | Type | Name |
---|---|---|
0 | (40) Packet | baseclass_0 |
40 | (32) std::string | mName |
72 | (1) bool | mStopAll |
# SetTitlePacket
Offset | Type | Name |
---|---|---|
0 | (36) Packet:288 | baseclass_0 |
36 | (4) SetTitlePacket::TitleType | mType |
40 | (32) std::string | mTitleText |
72 | (4) int | mFadeInTime |
76 | (4) int | mStayTime |
80 | (4) int | mFadeOutTime |
# ShareableComponent
Offset | Type | Name |
---|---|---|
0 | (1) IEntityComponent | baseclass_0 |
# StompBlockGoal::OptionalBlockPos
Offset | Type | Name |
---|---|---|
0 | (16) std::_Optional_base<BlockPos> | baseclass_0 |
# SubtreeDefinition::load::$2A59718DDDE9B252D2E2D9E1042A23A6
Offset | Type | Name |
---|---|---|
0 | (8) SubtreeDefinition * | this |
# StructureBlockPalette::TickingQueueData
Offset | Type | Name |
---|---|---|
0 | (4) int | mTickDelay |
# sched_param
Offset | Type | Name |
---|---|---|
0 | (4) int | sched_priority |
# sockaddr
Offset | Type | Name |
---|---|---|
0 | (2) sa_family_t | sa_family |
2 | (14) char[14] | sa_data |
# StrAndBool
Offset | Type | Name |
---|---|---|
0 | (8) char * | str |
8 | (1) bool | b |
# stat
Offset | Type | Name |
---|---|---|
0 | (8) __dev_t | st_dev |
8 | (8) __ino_t | st_ino |
16 | (8) __nlink_t | st_nlink |
24 | (4) __mode_t | st_mode |
28 | (4) __uid_t | st_uid |
32 | (4) __gid_t | st_gid |
36 | (4) int | __pad0 |
40 | (8) __dev_t | st_rdev |
48 | (8) __off_t | st_size |
56 | (8) __blksize_t | st_blksize |
64 | (8) __blkcnt_t | st_blocks |
72 | (16) timespec | st_atim |
88 | (16) timespec | st_mtim |
104 | (16) timespec | st_ctim |
120 | (24) __syscall_slong_t[3] | __glibc_reserved |
# StringToPackTypeMap_t
Offset | Type | Name |
---|---|---|
0 | (56) std::unordered_map<std::string,PackType>::_Hashtable | _M_h |
# SemVersion::any_version_constructor
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# ScheduledCallback
Offset | Type | Name |
---|---|---|
0 | (8) time_t | mTime |
8 | (16) std::weak_ptr<bool> | mExistenceTracker |
24 | (32) std::function<void ()> | mCallback |
56 | (1) bool | mShouldCheckExistence |
# stack_t
Offset | Type | Name |
---|---|---|
0 | (8) void * | ss_sp |
8 | (4) int | ss_flags |
16 | (8) size_t | ss_size |
# sigaction
Offset | Type | Name |
---|---|---|
0 | (8) sigaction::$A264F945D93E77C42166F8517888D535 | __sigaction_handler |
8 | (128) __sigset_t | sa_mask |
136 | (4) int | sa_flags |
144 | (8) void (*)(void) | sa_restorer |
# sigaction::$A264F945D93E77C42166F8517888D535
Offset | Type | Name |
---|---|---|
0 | (8) __sighandler_t | sa_handler |
1 | (8) void (*)(int, siginfo_t *, void *) | sa_sigaction |
# siginfo_t
Offset | Type | Name |
---|---|---|
0 | (4) int | si_signo |
4 | (4) int | si_errno |
8 | (4) int | si_code |
12 | (4) int | __pad0 |
16 | (112) siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A | _sifields |
# siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A
Offset | Type | Name |
---|---|---|
0 | (112) int[28] | _pad |
1 | (8) siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A::$34A68472B6FD99AB74EBE1055AA656AE | _kill |
2 | (16) siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A::$CCD53A48A999AABAD7234802D7894EC3 | _timer |
3 | (16) siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A::$1083567770C9944ECE9586E3D60D7164 | _rt |
4 | (32) siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A::$269BD37B8033F496E0DA26224222815C | _sigchld |
5 | (32) siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A::$9E99AB014780417E3FB416F9C93D05FB | _sigfault |
6 | (16) siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A::$8332D0DE0C0D8B400D7F5CB203041E7E | _sigpoll |
7 | (16) siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A::$5BF7061F11A02461448786E25380AC9A | _sigsys |
# siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A::$34A68472B6FD99AB74EBE1055AA656AE
Offset | Type | Name |
---|---|---|
0 | (4) __pid_t | si_pid |
4 | (4) __uid_t | si_uid |
# siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A::$CCD53A48A999AABAD7234802D7894EC3
Offset | Type | Name |
---|---|---|
0 | (4) int | si_tid |
4 | (4) int | si_overrun |
8 | (8) __sigval_t | si_sigval |
# siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A::$1083567770C9944ECE9586E3D60D7164
Offset | Type | Name |
---|---|---|
0 | (4) __pid_t | si_pid |
4 | (4) __uid_t | si_uid |
8 | (8) __sigval_t | si_sigval |
# siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A::$269BD37B8033F496E0DA26224222815C
Offset | Type | Name |
---|---|---|
0 | (4) __pid_t | si_pid |
4 | (4) __uid_t | si_uid |
8 | (4) int | si_status |
16 | (8) __clock_t | si_utime |
24 | (8) __clock_t | si_stime |
# siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A::$9E99AB014780417E3FB416F9C93D05FB
Offset | Type | Name |
---|---|---|
0 | (8) void * | si_addr |
8 | (2) __int16 | si_addr_lsb |
16 | (16) siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A::$9E99AB014780417E3FB416F9C93D05FB::$5BC825E6F32707B864090E1402CAE52B | _bounds |
# siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A::$9E99AB014780417E3FB416F9C93D05FB::$5BC825E6F32707B864090E1402CAE52B
Offset | Type | Name |
---|---|---|
0 | (16) siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A::$9E99AB014780417E3FB416F9C93D05FB::$5BC825E6F32707B864090E1402CAE52B::$500E99076578AD283C95318D41ACB4BA | _addr_bnd |
1 | (4) __uint32_t | _pkey |
# siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A::$9E99AB014780417E3FB416F9C93D05FB::$5BC825E6F32707B864090E1402CAE52B::$500E99076578AD283C95318D41ACB4BA
Offset | Type | Name |
---|---|---|
0 | (8) void * | _lower |
8 | (8) void * | _upper |
# siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A::$8332D0DE0C0D8B400D7F5CB203041E7E
Offset | Type | Name |
---|---|---|
0 | (8) __int64 | si_band |
8 | (4) int | si_fd |
# siginfo_t::$9514A1E9F77EB70C94BB89C64268A47A::$5BF7061F11A02461448786E25380AC9A
Offset | Type | Name |
---|---|---|
0 | (8) void * | _call_addr |
8 | (4) int | _syscall |
12 | (4) unsigned int | _arch |
# sigset_t
Offset | Type | Name |
---|---|---|
0 | (128) unsigned __int64[16] | __val |
# SubChunk
Offset | Type | Name |
---|---|---|
0 | (8) DirtyTicksCounter | mDirtyTicksCounter |
8 | (8) std::unique_ptr<SubChunkBrightnessStorage> | mLight |
16 | (16) std::unique_ptr<SubChunkBlockStorage>[2] | mBlocks |
32 | (16) SubChunkBlockStorage *[2] | mBlocksReadPtr |
48 | (8) SpinLock * | mWriteLock |
# ScoreboardIdentityRef
Offset | Type | Name |
---|---|---|
0 | (4) uint32_t | mObjectiveReferences |
8 | (16) ScoreboardId | mScoreboardId |
# SparklerItem::ColorInfo
Offset | Type | Name |
---|---|---|
0 | (1) ItemColor | mDyeId |
1 | (1) CompoundType | mColorCompound |
4 | (4) int | mVariantIndex |
8 | (4) int | mRGB |
# SmallSet<WorkerPool *>
Offset | Type | Name |
---|---|---|
0 | (24) std::vector<WorkerPool *> | c |
# ServiceOverrider<bool (*)(const char *,const char *,const char *,bool,int,const char *,const char *,bool)>
Offset | Type | Name |
---|---|---|
0 | (104) ThreadLocal<bool (**)(const char *,const char *,const char *,bool,int,const char *,const char *,bool)> | mService |
104 | (8) bool (**)(const char *, const char *, const char *, bool, int, const char *, const char *, bool) | mDefaultService |
# ServerMetricsImpl
Offset | Type | Name |
---|---|---|
0 | (8) ServerMetrics | baseclass_0 |
8 | (8) std::chrono::_V2::steady_clock::time_point | mLastPeriodicSend |
16 | (56) std::unordered_map<NetworkIdentifier,ServerMetricsImpl::DataTransferred> | mLastMeasured |
72 | (8) ServerCommunicationInterface * | mServerCommunicationInterface |
80 | (1) bool | mEnableMetricQueuing |
88 | (616) moodycamel::ConcurrentQueue<std::unique_ptr<com::mojang::clacks::protocol::MetricReport>,moodycamel::ConcurrentQueueDefaultTraits> | mMetricsQueue |
# ServerMetrics
Offset | Type | Name |
---|---|---|
0 | (8) int (**)(void) | _vptr$ServerMetrics |
# SmoothStoneSelector
Offset | Type | Name |
---|---|---|
0 | (8) BlockSelector | baseclass_0 |
# SavedData
Offset | Type | Name |
---|---|---|
0 | (8) int (**)(void) | _vptr$SavedData |
8 | (1) bool | mDirty |
16 | (32) std::string | mId |
# StructureManager
Offset | Type | Name |
---|---|---|
0 | (56) SharedMutex | mRepositoryMutex |
56 | (56) std::unordered_map<std::string,std::unique_ptr<LegacyStructureTemplate>> | mLegacyStructureRepository |
112 | (56) std::unordered_map<std::string,std::unique_ptr<StructureTemplate>> | mStructureRepository |
168 | (8) LevelStorage * | mLevelStorage |
176 | (8) ResourcePackManager * | mPackManager |
# SharedMutex
Offset | Type | Name |
---|---|---|
0 | (56) std::__shared_timed_mutex_base | baseclass_0 |
# SharePtrRefTraits<PerlinSimplexNoise>::OwnerStorage
Offset | Type | Name |
---|---|---|
0 | (16) std::shared_ptr<PerlinSimplexNoise> | mValue |
# Scheduler
Offset | Type | Name |
---|---|---|
0 | (4) uint32_t | mTotalFrames |
4 | (4) uint32_t | mStarvedFrames |
8 | (4) uint32_t | mPromotionFrames |
12 | (4) uint32_t | mTargetFPS |
16 | (4) uint32_t | mEffectiveFPS |
20 | (4) uint32_t | mFramesOverBound |
24 | (8) double | mAverageCallbackDuration |
32 | (8) double | mTotalCoroutineDuration |
40 | (8) size_t | mTotalRunCoroutines |
48 | (8) double | mCoroutineTimeLimit |
56 | (8) std::unique_ptr<WorkerPool> | mCoroutinePool |
64 | (8) std::chrono::time_point<std::chrono::_V2::system_clock,std::chrono::duration<long,std::ratio<1,1000000000> > > | mNextStarveCheckTime |
72 | (8) std::thread::id | mThreadID |
# SubClientConnectionRequest
Offset | Type | Name |
---|---|---|
0 | (8) Unique<UnverifiedCertificate> | mCertificateData |
8 | (8) Unique<Certificate> | mCertificate |
16 | (8) Unique<WebToken> | mRawToken |
# ScorePacketInfo
Offset | Type | Name |
---|---|---|
0 | (16) ScoreboardId | mScoreboardId |
16 | (32) std::string | mObjectiveName |
48 | (4) int | mScoreValue |
52 | (1) IdentityDefinition::Type | mIdentityType |
56 | (8) PlayerScoreboardId | mPlayerId |
64 | (8) ActorUniqueID | mEntityId |
72 | (32) std::string | mFakePlayerName |
# ScriptEngineWithContext<ScriptServerContext>
Offset | Type | Name |
---|---|---|
0 | (416) ScriptEngine | baseclass_0 |
416 | (16) const string_span | SCRIPT_FILE_EXTENSION |
432 | (32) const std::string | SCRIPT_ENTITY_TYPE |
464 | (32) const std::string | SCRIPT_ITEM_ENTITY_TYPE |
496 | (40) ScriptServerContext | mContext |
536 | (296) ScriptTemplateFactory<ScriptServerContext> | mFactory |
832 | (48) ScriptOnlyComponents<ScriptServerContext> | mScriptComponents |
880 | (48) ScriptOnlyEventsData<ScriptServerContext> | mScriptEvents |
928 | (80) std::deque<std::unique_ptr<const ScriptEventData>> | mEventQueue |
1008 | (56) ScriptCommandCallbackQueue | mCommandPendingCallbackQueue |
1064 | (112) ScriptQueries | mQueries |
1176 | (1) bool | mWorkaroundViewUpdate |
# ScriptEngine
Offset | Type | Name |
---|---|---|
0 | (48) ScriptApi::ScriptFramework | baseclass_0 |
48 | (8) ScriptApi::ScriptCallbackInterface | baseclass_30 |
56 | (56) std::unordered_map<std::string,std::vector<ScriptApi::EventTracking>> | mListeningEvents |
112 | (80) std::deque<ScriptCommand> | mCommandRequestQueue |
192 | (8) std::unique_ptr<ScriptBinderTemplateController> | mBinderFactory |
200 | (1) bool | mInitialized |
204 | (4) const ScriptApi::ApiScriptType | mApiScriptType |
208 | (56) ScriptEngine::ScriptSet_t | mRunningScripts |
264 | (80) ScriptEngine::ScriptQueue_t | mPendingScriptQueue |
344 | (56) std::unordered_map<std::string,EventInfo> | mMapEventInfo |
400 | (8) std::unique_ptr<ScriptEventCoordinator> | mScriptEventCoordinator |
408 | (8) ScriptLoggerConfig | mLoggerConfig |
# ScriptApi::ScriptFramework
Offset | Type | Name |
---|---|---|
0 | (8) int (**)(void) | _vptr$ScriptFramework |
8 | (8) std::unique_ptr<ScriptApi::ScriptLanguageInterface> | mLanguageInterface |
16 | (24) std::vector<ScriptApi::ScriptSystemInfo> | mScriptSystems |
40 | (8) std::unique_ptr<ScriptApi::ScriptReport> | mScriptReportQueue |
# ScriptApi::ScriptCallbackInterface
Offset | Type | Name |
---|---|---|
0 | (8) int (**)(void) | _vptr$ScriptCallbackInterface |
# ScriptEngine::ScriptSet_t
Offset | Type | Name |
---|---|---|
0 | (56) std::unordered_set<std::string>::_Hashtable | _M_h |
# ScriptEngine::ScriptQueue_t
Offset | Type | Name |
---|---|---|
0 | (80) std::deque<ScriptEngine::ScriptQueueData> | c |
# ScriptLoggerConfig
Offset | Type | Name |
---|---|---|
0 | (8) EnumBitset<ScriptLogType,3> | baseclass_0 |
# ScriptServerContext
Offset | Type | Name |
---|---|---|
0 | (8) Level * | mLevel |
8 | (8) Minecraft * | mMinecraft |
16 | (8) PacketSender * | mPacketSender |
24 | (8) entt::DefaultRegistry * | mRegistry |
32 | (8) ScriptApi::ScriptReport * | mScriptReport |
# ScriptTemplateFactory<ScriptServerContext>
Offset | Type | Name |
---|---|---|
0 | (56) ScriptTemplateFactory<ScriptServerContext>::Entries<ScriptTemplateFactory<ScriptServerContext>::Entity> | mEntities |
56 | (56) ScriptTemplateFactory<ScriptServerContext>::Entries<ScriptTemplateFactory<ScriptServerContext>::Entity> | mItemEntities |
112 | (56) ScriptTemplateFactory<ScriptServerContext>::Entries<ScriptTemplateFactory<ScriptServerContext>::Component> | mComponents |
168 | (56) ScriptTemplateFactory<ScriptServerContext>::Entries<ScriptTemplateFactory<ScriptServerContext>::ReceivedEvent> | mReceivedEvents |
224 | (56) ScriptTemplateFactory<ScriptServerContext>::HashedEntries | mScriptEventDatas |
280 | (16) ScriptTemplateFactory<ScriptServerContext>::Entry<ScriptTemplateFactory<ScriptServerContext>::ReceivedEvent> | mBroadcastEvent |
# ScriptTemplateFactory<ScriptServerContext>::Entries<ScriptTemplateFactory<ScriptServerContext>::Entity>
Offset | Type | Name |
---|---|---|
0 | (56) std::unordered_map<unsigned long,std::shared_ptr<ScriptTemplateFactory<ScriptServerContext>::Entity>> | mTemplates |
# ScriptTemplateFactory<ScriptServerContext>::Entries<ScriptTemplateFactory<ScriptServerContext>::Component>
Offset | Type | Name |
---|---|---|
0 | (56) std::unordered_map<unsigned long,std::shared_ptr<ScriptTemplateFactory<ScriptServerContext>::Component>> | mTemplates |
# ScriptTemplateFactory<ScriptServerContext>::Entries<ScriptTemplateFactory<ScriptServerContext>::ReceivedEvent>
Offset | Type | Name |
---|---|---|
0 | (56) std::unordered_map<unsigned long,std::shared_ptr<ScriptTemplateFactory<ScriptServerContext>::ReceivedEvent>> | mTemplates |
# ScriptTemplateFactory<ScriptServerContext>::HashedEntries
Offset | Type | Name |
---|---|---|
0 | (56) std::unordered_set<unsigned long> | mHashes |
# ScriptTemplateFactory<ScriptServerContext>::Entry<ScriptTemplateFactory<ScriptServerContext>::ReceivedEvent>
Offset | Type | Name |
---|---|---|
0 | (16) std::__shared_ptr<ScriptTemplateFactory<ScriptServerContext>::ReceivedEvent,__gnu_cxx::_S_atomic> | baseclass_0 |
# ScriptOnlyComponents<ScriptServerContext>
Offset | Type | Name |
---|---|---|
0 | (48) std::map<std::string,Json::Value> | mScriptOnlyComponentDefs |
# ScriptOnlyEventsData<ScriptServerContext>
Offset | Type | Name |
---|---|---|
0 | (48) std::map<std::string,Json::Value> | mScriptOnlyEventsData |
# ScriptCommandCallbackQueue
Offset | Type | Name |
---|---|---|
0 | (56) std::unordered_map<unsigned int,ScriptCommandCallbackData>::_Hashtable | _M_h |
# ScriptQueries
Offset | Type | Name |
---|---|---|
0 | (112) entt::DefaultRegistry | mRegistryView |
# ServerInstanceEventListener
Offset | Type | Name |
---|---|---|
0 | (8) int (**)(void) | _vptr$ServerInstanceEventListener |
# Squid::spawnInkParticles::$7EF7C94BEAB75C6CEF4ADFB99B570420
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# Squid::aiStep::$7EF7C94BEAB75C6CEF4ADFB99B570420
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# Squid::updateEntitySpecificMolangVariables::$7EF7C94BEAB75C6CEF4ADFB99B570420
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# Shulker::updateEntitySpecificMolangVariables::$7EF7C94BEAB75C6CEF4ADFB99B570420
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# Silverfish::spawnAnim::$7EF7C94BEAB75C6CEF4ADFB99B570420
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# SynchedActorData
Offset | Type | Name |
---|---|---|
0 | (24) SynchedActorData::DataList | mItemsArray |
24 | (2) SynchedActorData::ID | minIdxDirty |
26 | (2) SynchedActorData::ID | maxIdxDirty |
# SimpleContainer
Offset | Type | Name |
---|---|---|
0 | (244) __int8[244] | baseclass_0 |
244 | (4) int | mSize |
248 | (24) std::vector<ItemStack> | mItems |
# SimpleBoolFilterTest
Offset | Type | Name |
---|---|---|
0 | (12) FilterTest:96 | baseclass_0 |
12 | (1) bool | mValue |
# SimpleFloatFilterTest
Offset | Type | Name |
---|---|---|
0 | (12) FilterTest:96 | baseclass_0 |
12 | (4) float | mValue |
# SimpleHashStringFilterTest
Offset | Type | Name |
---|---|---|
0 | (16) FilterTest | baseclass_0 |
16 | (40) Util::HashString | mValueString |
# SimpleIntFilterTest
Offset | Type | Name |
---|---|---|
0 | (12) FilterTest:96 | baseclass_0 |
12 | (4) int | mValue |
# SimpleTagIDFilterTest
Offset | Type | Name |
---|---|---|
0 | (16) FilterTest | baseclass_0 |
16 | (16) std::optional<IDType<TagIDType> > | mCachedIDValue |
32 | (40) Util::HashString | mValueString |
# SortItemInstanceIdAux
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# SpawnData
Offset | Type | Name |
---|---|---|
0 | (8) int (**)(void) | _vptr$SpawnData |
8 | (4) WeighedRandom::WeighedRandomItem | baseclass_8 |
16 | (168) ActorDefinitionIdentifier | mActorId |
184 | (8) std::unique_ptr<CompoundTag> | mTag |
# StackRefResultT<EntityRefTraits>
Offset | Type | Name |
---|---|---|
0 | (24) EntityRefTraits::StackResultStorage | baseclass_0 |
# SubChunkBlockStorage
Offset | Type | Name |
---|---|---|
0 | (8) int (**)(void) | _vptr$SubChunkBlockStorage |
# SubChunkBlockStoragePaletted<1,SubChunkBlockStorage::Type::Paletted1>::fetchBlocksInCylinder::$40F19BD02D6D15FED988956B86A67BFC
Offset | Type | Name |
---|---|---|
0 | (4) uint32_t | height |
4 | (4) uint32_t | radius |
8 | (8) const BlockPos * | pos |
# SubChunkBlockStoragePaletted<1,SubChunkBlockStorage::Type::Paletted1>::fetchBlocksInBox::$C6B2610503636021CCB9EBE3476F26BC
Offset | Type | Name |
---|---|---|
0 | (8) const BoundingBox * | box |
# SubChunkBlockStoragePaletted<1,SubChunkBlockStorage::Type::Paletted1>::findUsedIndices::$89D4AD7C0CE71E5C121270538A6F6D8C
Offset | Type | Name |
---|---|---|
0 | (8) std::bitset<2> * | existing |
# SubChunkBlockStoragePaletted<1,SubChunkBlockStorage::Type::Paletted1>::_fetchBlocksInShape<(lambda at _Minecraftpe_handheld_src_common_world_level_chunk_SubChunkBlockStoragePaletted_h:357:64)>::$242ED9D411BD064A57C4553B835CD0FE
Offset | Type | Name |
---|---|---|
0 | (8) const std::bitset<2> * | indices |
8 | (8) const BlockPos * | positionOfChunk |
16 | (8) const BlockPos * | pos |
24 | (8) uint16_t * | index |
32 | (8) const buffer_span<const Block *> * | palette |
40 | (8) std::vector<BlockFetchResult> * | output |
48 | (8) const SubChunkBlockStoragePaletted<1,SubChunkBlockStorage::Type::Paletted1>::fetchBlocksInCylinder::$40F19BD02D6D15FED988956B86A67BFC * | shapePredicate |
# SubChunkBlockStoragePaletted<1,SubChunkBlockStorage::Type::Paletted1>::_fetchBlocksInShape<(lambda at _Minecraftpe_handheld_src_common_world_level_chunk_SubChunkBlockStoragePaletted_h:371:67)>::$633D66453D3F5664A26EE59CDFD22959
Offset | Type | Name |
---|---|---|
0 | (8) const std::bitset<2> * | indices |
8 | (8) const BlockPos * | positionOfChunk |
16 | (8) const BlockPos * | pos |
24 | (8) uint16_t * | index |
32 | (8) const buffer_span<const Block *> * | palette |
40 | (8) std::vector<BlockFetchResult> * | output |
48 | (8) const SubChunkBlockStoragePaletted<1,SubChunkBlockStorage::Type::Paletted1>::fetchBlocksInBox::$C6B2610503636021CCB9EBE3476F26BC * | shapePredicate |
# SubChunkBlockStoragePaletted<1,SubChunkBlockStorage::Type::Paletted1>::_zeroIndicesGreaterEqualThan::$BF7C779BDE86076AE2754C92A6BC7645
Offset | Type | Name |
---|---|---|
0 | (8) uint16_t * | max |
8 | (8) std::vector<unsigned short> * | outOfBoundSlots |
16 | (8) size_t * | idx |
# SubChunkBlockStoragePaletted<2,SubChunkBlockStorage::Type::Paletted2>::fetchBlocksInCylinder::$40F19BD02D6D15FED988956B86A67BFC
Offset | Type | Name |
---|---|---|
0 | (4) uint32_t | height |
4 | (4) uint32_t | radius |
8 | (8) const BlockPos * | pos |
# SubChunkBlockStoragePaletted<2,SubChunkBlockStorage::Type::Paletted2>::fetchBlocksInBox::$C6B2610503636021CCB9EBE3476F26BC
Offset | Type | Name |
---|---|---|
0 | (8) const BoundingBox * | box |
# SubChunkBlockStoragePaletted<2,SubChunkBlockStorage::Type::Paletted2>::findUsedIndices::$D3A89A71AD77E1A6A761C588139D92F8
Offset | Type | Name |
---|---|---|
0 | (8) std::bitset<4> * | existing |
# SubChunkBlockStoragePaletted<2,SubChunkBlockStorage::Type::Paletted2>::_fetchBlocksInShape<(lambda at _Minecraftpe_handheld_src_common_world_level_chunk_SubChunkBlockStoragePaletted_h:357:64)>::$66FA6D0B33FF0D79D1FAEF5E715B6A50
Offset | Type | Name |
---|---|---|
0 | (8) const std::bitset<4> * | indices |
8 | (8) const BlockPos * | positionOfChunk |
16 | (8) const BlockPos * | pos |
24 | (8) uint16_t * | index |
32 | (8) const buffer_span<const Block *> * | palette |
40 | (8) std::vector<BlockFetchResult> * | output |
48 | (8) const SubChunkBlockStoragePaletted<2,SubChunkBlockStorage::Type::Paletted2>::fetchBlocksInCylinder::$40F19BD02D6D15FED988956B86A67BFC * | shapePredicate |
# SubChunkBlockStoragePaletted<2,SubChunkBlockStorage::Type::Paletted2>::_fetchBlocksInShape<(lambda at _Minecraftpe_handheld_src_common_world_level_chunk_SubChunkBlockStoragePaletted_h:371:67)>::$5D469001403E80B2A426E4718973955B
Offset | Type | Name |
---|---|---|
0 | (8) const std::bitset<4> * | indices |
8 | (8) const BlockPos * | positionOfChunk |
16 | (8) const BlockPos * | pos |
24 | (8) uint16_t * | index |
32 | (8) const buffer_span<const Block *> * | palette |
40 | (8) std::vector<BlockFetchResult> * | output |
48 | (8) const SubChunkBlockStoragePaletted<2,SubChunkBlockStorage::Type::Paletted2>::fetchBlocksInBox::$C6B2610503636021CCB9EBE3476F26BC * | shapePredicate |
# SubChunkBlockStoragePaletted<2,SubChunkBlockStorage::Type::Paletted2>::_zeroIndicesGreaterEqualThan::$BF7C779BDE86076AE2754C92A6BC7645
Offset | Type | Name |
---|---|---|
0 | (8) uint16_t * | max |
8 | (8) std::vector<unsigned short> * | outOfBoundSlots |
16 | (8) size_t * | idx |
# SubChunkBlockStoragePaletted<3,SubChunkBlockStorage::Type::Paletted3>::fetchBlocksInCylinder::$40F19BD02D6D15FED988956B86A67BFC
Offset | Type | Name |
---|---|---|
0 | (4) uint32_t | height |
4 | (4) uint32_t | radius |
8 | (8) const BlockPos * | pos |
# SubChunkBlockStoragePaletted<3,SubChunkBlockStorage::Type::Paletted3>::fetchBlocksInBox::$C6B2610503636021CCB9EBE3476F26BC
Offset | Type | Name |
---|---|---|
0 | (8) const BoundingBox * | box |
# SubChunkBlockStoragePaletted<3,SubChunkBlockStorage::Type::Paletted3>::findUsedIndices::$5D1D4294B57C53DD4C7D10D4AE89381A
Offset | Type | Name |
---|---|---|
0 | (8) std::bitset<8> * | existing |
# SubChunkBlockStoragePaletted<3,SubChunkBlockStorage::Type::Paletted3>::_fetchBlocksInShape<(lambda at _Minecraftpe_handheld_src_common_world_level_chunk_SubChunkBlockStoragePaletted_h:357:64)>::$C26F408D3D152A4098209C2CE9387EF2
Offset | Type | Name |
---|---|---|
0 | (8) const std::bitset<8> * | indices |
8 | (8) const BlockPos * | positionOfChunk |
16 | (8) const BlockPos * | pos |
24 | (8) uint16_t * | index |
32 | (8) const buffer_span<const Block *> * | palette |
40 | (8) std::vector<BlockFetchResult> * | output |
48 | (8) const SubChunkBlockStoragePaletted<3,SubChunkBlockStorage::Type::Paletted3>::fetchBlocksInCylinder::$40F19BD02D6D15FED988956B86A67BFC * | shapePredicate |
# SubChunkBlockStoragePaletted<3,SubChunkBlockStorage::Type::Paletted3>::_fetchBlocksInShape<(lambda at _Minecraftpe_handheld_src_common_world_level_chunk_SubChunkBlockStoragePaletted_h:371:67)>::$09FE199C713A938B3B17002F6F47058A
Offset | Type | Name |
---|---|---|
0 | (8) const std::bitset<8> * | indices |
8 | (8) const BlockPos * | positionOfChunk |
16 | (8) const BlockPos * | pos |
24 | (8) uint16_t * | index |
32 | (8) const buffer_span<const Block *> * | palette |
40 | (8) std::vector<BlockFetchResult> * | output |
48 | (8) const SubChunkBlockStoragePaletted<3,SubChunkBlockStorage::Type::Paletted3>::fetchBlocksInBox::$C6B2610503636021CCB9EBE3476F26BC * | shapePredicate |
# SubChunkBlockStoragePaletted<3,SubChunkBlockStorage::Type::Paletted3>::_zeroIndicesGreaterEqualThan::$BF7C779BDE86076AE2754C92A6BC7645
Offset | Type | Name |
---|---|---|
0 | (8) uint16_t * | max |
8 | (8) std::vector<unsigned short> * | outOfBoundSlots |
16 | (8) size_t * | idx |
# SubChunkBlockStoragePaletted<4,SubChunkBlockStorage::Type::Paletted4>::fetchBlocksInCylinder::$40F19BD02D6D15FED988956B86A67BFC
Offset | Type | Name |
---|---|---|
0 | (4) uint32_t | height |
4 | (4) uint32_t | radius |
8 | (8) const BlockPos * | pos |
# SubChunkBlockStoragePaletted<4,SubChunkBlockStorage::Type::Paletted4>::fetchBlocksInBox::$C6B2610503636021CCB9EBE3476F26BC
Offset | Type | Name |
---|---|---|
0 | (8) const BoundingBox * | box |
# SubChunkBlockStoragePaletted<4,SubChunkBlockStorage::Type::Paletted4>::findUsedIndices::$900FAD5FCE8D58777B797CA0B7FA2138
Offset | Type | Name |
---|---|---|
0 | (8) std::bitset<16> * | existing |
# SubChunkBlockStoragePaletted<4,SubChunkBlockStorage::Type::Paletted4>::_fetchBlocksInShape<(lambda at _Minecraftpe_handheld_src_common_world_level_chunk_SubChunkBlockStoragePaletted_h:357:64)>::$4917742FCBCB7D234EAD1B5E3DA1DE4E
Offset | Type | Name |
---|---|---|
0 | (8) const std::bitset<16> * | indices |
8 | (8) const BlockPos * | positionOfChunk |
16 | (8) const BlockPos * | pos |
24 | (8) uint16_t * | index |
32 | (8) const buffer_span<const Block *> * | palette |
40 | (8) std::vector<BlockFetchResult> * | output |
48 | (8) const SubChunkBlockStoragePaletted<4,SubChunkBlockStorage::Type::Paletted4>::fetchBlocksInCylinder::$40F19BD02D6D15FED988956B86A67BFC * | shapePredicate |
# SubChunkBlockStoragePaletted<4,SubChunkBlockStorage::Type::Paletted4>::_fetchBlocksInShape<(lambda at _Minecraftpe_handheld_src_common_world_level_chunk_SubChunkBlockStoragePaletted_h:371:67)>::$28E5234A30BDDE39C7BEB7FA929ADF5A
Offset | Type | Name |
---|---|---|
0 | (8) const std::bitset<16> * | indices |
8 | (8) const BlockPos * | positionOfChunk |
16 | (8) const BlockPos * | pos |
24 | (8) uint16_t * | index |
32 | (8) const buffer_span<const Block *> * | palette |
40 | (8) std::vector<BlockFetchResult> * | output |
48 | (8) const SubChunkBlockStoragePaletted<4,SubChunkBlockStorage::Type::Paletted4>::fetchBlocksInBox::$C6B2610503636021CCB9EBE3476F26BC * | shapePredicate |
# SubChunkBlockStoragePaletted<4,SubChunkBlockStorage::Type::Paletted4>::_zeroIndicesGreaterEqualThan::$BF7C779BDE86076AE2754C92A6BC7645
Offset | Type | Name |
---|---|---|
0 | (8) uint16_t * | max |
8 | (8) std::vector<unsigned short> * | outOfBoundSlots |
16 | (8) size_t * | idx |
# SubChunkBlockStoragePaletted<5,SubChunkBlockStorage::Type::Paletted5>::fetchBlocksInCylinder::$40F19BD02D6D15FED988956B86A67BFC
Offset | Type | Name |
---|---|---|
0 | (4) uint32_t | height |
4 | (4) uint32_t | radius |
8 | (8) const BlockPos * | pos |
# SubChunkBlockStoragePaletted<5,SubChunkBlockStorage::Type::Paletted5>::fetchBlocksInBox::$C6B2610503636021CCB9EBE3476F26BC
Offset | Type | Name |
---|---|---|
0 | (8) const BoundingBox * | box |
# SubChunkBlockStoragePaletted<5,SubChunkBlockStorage::Type::Paletted5>::findUsedIndices::$C463AA8D3B7416B6EACBAB570E768265
Offset | Type | Name |
---|---|---|
0 | (8) std::bitset<32> * | existing |
# SubChunkBlockStoragePaletted<5,SubChunkBlockStorage::Type::Paletted5>::_fetchBlocksInShape<(lambda at _Minecraftpe_handheld_src_common_world_level_chunk_SubChunkBlockStoragePaletted_h:357:64)>::$AAA3ED88E6F951360D315A860A822F3A
Offset | Type | Name |
---|---|---|
0 | (8) const std::bitset<32> * | indices |
8 | (8) const BlockPos * | positionOfChunk |
16 | (8) const BlockPos * | pos |
24 | (8) uint16_t * | index |
32 | (8) const buffer_span<const Block *> * | palette |
40 | (8) std::vector<BlockFetchResult> * | output |
48 | (8) const SubChunkBlockStoragePaletted<5,SubChunkBlockStorage::Type::Paletted5>::fetchBlocksInCylinder::$40F19BD02D6D15FED988956B86A67BFC * | shapePredicate |
# SubChunkBlockStoragePaletted<5,SubChunkBlockStorage::Type::Paletted5>::_fetchBlocksInShape<(lambda at _Minecraftpe_handheld_src_common_world_level_chunk_SubChunkBlockStoragePaletted_h:371:67)>::$ED58595EF437FEAFABE4C940374EA69A
Offset | Type | Name |
---|---|---|
0 | (8) const std::bitset<32> * | indices |
8 | (8) const BlockPos * | positionOfChunk |
16 | (8) const BlockPos * | pos |
24 | (8) uint16_t * | index |
32 | (8) const buffer_span<const Block *> * | palette |
40 | (8) std::vector<BlockFetchResult> * | output |
48 | (8) const SubChunkBlockStoragePaletted<5,SubChunkBlockStorage::Type::Paletted5>::fetchBlocksInBox::$C6B2610503636021CCB9EBE3476F26BC * | shapePredicate |
# SubChunkBlockStoragePaletted<5,SubChunkBlockStorage::Type::Paletted5>::_zeroIndicesGreaterEqualThan::$BF7C779BDE86076AE2754C92A6BC7645
Offset | Type | Name |
---|---|---|
0 | (8) uint16_t * | max |
8 | (8) std::vector<unsigned short> * | outOfBoundSlots |
16 | (8) size_t * | idx |
# SubChunkBlockStoragePaletted<6,SubChunkBlockStorage::Type::Paletted6>::fetchBlocksInCylinder::$40F19BD02D6D15FED988956B86A67BFC
Offset | Type | Name |
---|---|---|
0 | (4) uint32_t | height |
4 | (4) uint32_t | radius |
8 | (8) const BlockPos * | pos |
# SubChunkBlockStoragePaletted<6,SubChunkBlockStorage::Type::Paletted6>::fetchBlocksInBox::$C6B2610503636021CCB9EBE3476F26BC
Offset | Type | Name |
---|---|---|
0 | (8) const BoundingBox * | box |
# SubChunkBlockStoragePaletted<6,SubChunkBlockStorage::Type::Paletted6>::findUsedIndices::$2990B7D608F6D64D2C15233EADEB07CB
Offset | Type | Name |
---|---|---|
0 | (8) std::bitset<64> * | existing |
# SubChunkBlockStoragePaletted<6,SubChunkBlockStorage::Type::Paletted6>::_fetchBlocksInShape<(lambda at _Minecraftpe_handheld_src_common_world_level_chunk_SubChunkBlockStoragePaletted_h:357:64)>::$B5E2A92EF98D0403FD7DBC5576FA3DFE
Offset | Type | Name |
---|---|---|
0 | (8) const std::bitset<64> * | indices |
8 | (8) const BlockPos * | positionOfChunk |
16 | (8) const BlockPos * | pos |
24 | (8) uint16_t * | index |
32 | (8) const buffer_span<const Block *> * | palette |
40 | (8) std::vector<BlockFetchResult> * | output |
48 | (8) const SubChunkBlockStoragePaletted<6,SubChunkBlockStorage::Type::Paletted6>::fetchBlocksInCylinder::$40F19BD02D6D15FED988956B86A67BFC * | shapePredicate |
# SubChunkBlockStoragePaletted<6,SubChunkBlockStorage::Type::Paletted6>::_fetchBlocksInShape<(lambda at _Minecraftpe_handheld_src_common_world_level_chunk_SubChunkBlockStoragePaletted_h:371:67)>::$704CDF7438A6CF9DB4A498AA560B0A22
Offset | Type | Name |
---|---|---|
0 | (8) const std::bitset<64> * | indices |
8 | (8) const BlockPos * | positionOfChunk |
16 | (8) const BlockPos * | pos |
24 | (8) uint16_t * | index |
32 | (8) const buffer_span<const Block *> * | palette |
40 | (8) std::vector<BlockFetchResult> * | output |
48 | (8) const SubChunkBlockStoragePaletted<6,SubChunkBlockStorage::Type::Paletted6>::fetchBlocksInBox::$C6B2610503636021CCB9EBE3476F26BC * | shapePredicate |
# SubChunkBlockStoragePaletted<6,SubChunkBlockStorage::Type::Paletted6>::_zeroIndicesGreaterEqualThan::$BF7C779BDE86076AE2754C92A6BC7645
Offset | Type | Name |
---|---|---|
0 | (8) uint16_t * | max |
8 | (8) std::vector<unsigned short> * | outOfBoundSlots |
16 | (8) size_t * | idx |
# SubChunkBlockStoragePaletted<8,SubChunkBlockStorage::Type::Paletted8>::fetchBlocksInCylinder::$40F19BD02D6D15FED988956B86A67BFC
Offset | Type | Name |
---|---|---|
0 | (4) uint32_t | height |
4 | (4) uint32_t | radius |
8 | (8) const BlockPos * | pos |
# SubChunkBlockStoragePaletted<8,SubChunkBlockStorage::Type::Paletted8>::fetchBlocksInBox::$C6B2610503636021CCB9EBE3476F26BC
Offset | Type | Name |
---|---|---|
0 | (8) const BoundingBox * | box |
# SubChunkBlockStoragePaletted<8,SubChunkBlockStorage::Type::Paletted8>::findUsedIndices::$34AB7F28A08EB8CC59CD205CAB614B75
Offset | Type | Name |
---|---|---|
0 | (8) std::bitset<256> * | existing |
# SubChunkBlockStoragePaletted<8,SubChunkBlockStorage::Type::Paletted8>::_fetchBlocksInShape<(lambda at _Minecraftpe_handheld_src_common_world_level_chunk_SubChunkBlockStoragePaletted_h:357:64)>::$1AEE232A0E96F160F80275F43A812658
Offset | Type | Name |
---|---|---|
0 | (8) const std::bitset<256> * | indices |
8 | (8) const BlockPos * | positionOfChunk |
16 | (8) const BlockPos * | pos |
24 | (8) uint16_t * | index |
32 | (8) const buffer_span<const Block *> * | palette |
40 | (8) std::vector<BlockFetchResult> * | output |
48 | (8) const SubChunkBlockStoragePaletted<8,SubChunkBlockStorage::Type::Paletted8>::fetchBlocksInCylinder::$40F19BD02D6D15FED988956B86A67BFC * | shapePredicate |
# SubChunkBlockStoragePaletted<8,SubChunkBlockStorage::Type::Paletted8>::_fetchBlocksInShape<(lambda at _Minecraftpe_handheld_src_common_world_level_chunk_SubChunkBlockStoragePaletted_h:371:67)>::$40981709DD800CB46A7EC240DF9DEAFC
Offset | Type | Name |
---|---|---|
0 | (8) const std::bitset<256> * | indices |
8 | (8) const BlockPos * | positionOfChunk |
16 | (8) const BlockPos * | pos |
24 | (8) uint16_t * | index |
32 | (8) const buffer_span<const Block *> * | palette |
40 | (8) std::vector<BlockFetchResult> * | output |
48 | (8) const SubChunkBlockStoragePaletted<8,SubChunkBlockStorage::Type::Paletted8>::fetchBlocksInBox::$C6B2610503636021CCB9EBE3476F26BC * | shapePredicate |
# SubChunkBlockStoragePaletted<8,SubChunkBlockStorage::Type::Paletted8>::_zeroIndicesGreaterEqualThan::$BF7C779BDE86076AE2754C92A6BC7645
Offset | Type | Name |
---|---|---|
0 | (8) uint16_t * | max |
8 | (8) std::vector<unsigned short> * | outOfBoundSlots |
16 | (8) size_t * | idx |
# SubChunkBlockStoragePaletted<16,SubChunkBlockStorage::Type::Paletted16>::fetchBlocksInCylinder::$40F19BD02D6D15FED988956B86A67BFC
Offset | Type | Name |
---|---|---|
0 | (4) uint32_t | height |
4 | (4) uint32_t | radius |
8 | (8) const BlockPos * | pos |
# SubChunkBlockStoragePaletted<16,SubChunkBlockStorage::Type::Paletted16>::fetchBlocksInBox::$C6B2610503636021CCB9EBE3476F26BC
Offset | Type | Name |
---|---|---|
0 | (8) const BoundingBox * | box |
# SubChunkBlockStoragePaletted<16,SubChunkBlockStorage::Type::Paletted16>::findUsedIndices::$6336BD0E2483FB0EFB3F76DC3EBC5309
Offset | Type | Name |
---|---|---|
0 | (8) std::bitset<4096> * | existing |
# SubChunkBlockStoragePaletted<16,SubChunkBlockStorage::Type::Paletted16>::_fetchBlocksInShape<(lambda at _Minecraftpe_handheld_src_common_world_level_chunk_SubChunkBlockStoragePaletted_h:357:64)>::$6F135F9B09AF7761430A35C180173A8C
Offset | Type | Name |
---|---|---|
0 | (8) const std::bitset<4096> * | indices |
8 | (8) const BlockPos * | positionOfChunk |
16 | (8) const BlockPos * | pos |
24 | (8) uint16_t * | index |
32 | (8) const buffer_span<const Block *> * | palette |
40 | (8) std::vector<BlockFetchResult> * | output |
48 | (8) const SubChunkBlockStoragePaletted<16,SubChunkBlockStorage::Type::Paletted16>::fetchBlocksInCylinder::$40F19BD02D6D15FED988956B86A67BFC * | shapePredicate |
# SubChunkBlockStoragePaletted<16,SubChunkBlockStorage::Type::Paletted16>::_fetchBlocksInShape<(lambda at _Minecraftpe_handheld_src_common_world_level_chunk_SubChunkBlockStoragePaletted_h:371:67)>::$290B4DE2DB2BE431220A17F6F7E7C4F0
Offset | Type | Name |
---|---|---|
0 | (8) const std::bitset<4096> * | indices |
8 | (8) const BlockPos * | positionOfChunk |
16 | (8) const BlockPos * | pos |
24 | (8) uint16_t * | index |
32 | (8) const buffer_span<const Block *> * | palette |
40 | (8) std::vector<BlockFetchResult> * | output |
48 | (8) const SubChunkBlockStoragePaletted<16,SubChunkBlockStorage::Type::Paletted16>::fetchBlocksInBox::$C6B2610503636021CCB9EBE3476F26BC * | shapePredicate |
# SubChunkBlockStoragePaletted<16,SubChunkBlockStorage::Type::Paletted16>::_zeroIndicesGreaterEqualThan::$BF7C779BDE86076AE2754C92A6BC7645
Offset | Type | Name |
---|---|---|
0 | (8) uint16_t * | max |
8 | (8) std::vector<unsigned short> * | outOfBoundSlots |
16 | (8) size_t * | idx |
# StructurePoolElement
Offset | Type | Name |
---|---|---|
0 | (8) int (**)(void) | _vptr$StructurePoolElement |
8 | (4) std::once_flag | mTemplateOnceFlag |
16 | (40) std::optional<StructurePoolElement::LazyTemplate> | mTemplate |
56 | (32) std::string | mLocation |
88 | (8) StructureManager * | mManager |
96 | (1) bool | mValid |
100 | (4) Projection | mProjection |
104 | (8) const StructurePoolBlockRuleList * | mBlockRules |
112 | (8) const StructurePoolBlockTagRuleList * | mBlockTagRules |
120 | (8) const StructurePoolActorRuleList * | mActorRules |
# SetScorePacket
Offset | Type | Name |
---|---|---|
0 | (36) Packet:288 | baseclass_0 |
36 | (1) ScorePacketType | mType |
40 | (24) std::vector<ScorePacketInfo> | mScoreInfo |
# SetScoreboardIdentityPacket
Offset | Type | Name |
---|---|---|
0 | (36) Packet:288 | baseclass_0 |
36 | (1) ScoreboardIdentityPacketType | mType |
40 | (24) std::vector<ScoreboardIdentityPacketInfo> | mIdentityInfo |
# SetDisplayObjectivePacket
Offset | Type | Name |
---|---|---|
0 | (40) Packet | baseclass_0 |
40 | (32) std::string | mDisplaySlotName |
72 | (32) std::string | mObjectiveName |
104 | (32) std::string | mObjectiveDisplayName |
136 | (32) std::string | mCriteriaName |
168 | (1) ObjectiveSortOrder | mSortOrder |
# ServerScoreboard
Offset | Type | Name |
---|---|---|
0 | (472) Scoreboard | baseclass_0 |
472 | (8) std::unique_ptr<BasicTimer> | mSaveTimer |
480 | (8) LevelStorage * | mLevelStorage |
488 | (1) bool | mIsDirty |
496 | (32) ServerScoreboard::ScoreChangedLevelCallback | mScoreChangedLevelCallback |
528 | (32) ServerScoreboard::ScoreRemovedLevelCallback | mScoreRemovedLevelCallback |
560 | (32) ServerScoreboard::SetDisplayObjectiveLevelCallback | mSetDisplayObjectiveLevelCallback |
592 | (32) ServerScoreboard::ClearDisplayObjectiveLevelCallback | mClearDisplayObjectiveLevelCallback |
624 | (32) ServerScoreboard::IdentityUpdatedLevelCallback | mIdentityUpdatedLevelCallback |
656 | (24) std::vector<const Objective *> | mTrackedObjectives |
680 | (8) PacketSender * | mPacketSender |
688 | (16) ScoreboardId | mLastUniqueSBID |
# Scoreboard
Offset | Type | Name |
---|---|---|
0 | (8) int (**)(void) | _vptr$Scoreboard |
8 | (8) CommandSoftEnumRegistry | mRegistry |
16 | (56) std::unordered_map<std::string,DisplayObjective> | mDisplayObjectives |
72 | (224) IdentityDictionary | mIdentityDict |
296 | (56) std::unordered_map<ScoreboardId,ScoreboardIdentityRef> | mIdentityRefs |
352 | (1) bool | mShouldUpdateUI |
360 | (56) std::unordered_map<std::string,std::unique_ptr<Objective>> | mObjectives |
416 | (56) std::unordered_map<std::string,std::unique_ptr<ObjectiveCriteria>> | mCriteria |
# ScoreboardCommand::InitProxy
Offset | Type | Name |
---|---|---|
0 | (8) Scoreboard * | mScoreboard |
# ScatterParams::_getPos::$7EF7C94BEAB75C6CEF4ADFB99B570420
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# ScatterParams::initMolangParams::$7EF7C94BEAB75C6CEF4ADFB99B570420
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# SpongeBlock::_spawnAbsorbParticles::$7EF7C94BEAB75C6CEF4ADFB99B570420
Offset | Type | Name |
---|---|---|
0 | (1) __int8[1] | gap0 |
# SnapshotEnv::DeleteFileEntry
Offset | Type | Name |
---|---|---|
0 | (32) Core::HeapPathBuffer | mFileName |
32 | (1) bool | mWasRename |
# SPSCQueue<std::string,512>::Block
struct SPSCQueue<std::string,512>::Block
{
Lockless::WeakAtomic<unsigned long> front;
size_t localTail;
char cachelineFiller0[48];
Lockless::WeakAtomic<unsigned long> tail;
size_t localFront;
char cachelineFiller1[48];
Lockless::WeakAtomic<SPSCQueue<std::string,512>::Block *> next;
char *data;
const size_t sizeMask;
char *rawThis;
};
# SPSCQueue<std::string,512>
struct SPSCQueue<std::string,512>
{
Lockless::WeakAtomic<SPSCQueue<std::string,512>::Block *> mFrontBlock;
char mCachelineFiller[56];
Lockless::WeakAtomic<SPSCQueue<std::string,512>::Block *> mTailBlock;
size_t mLargestBlockSize;
};
# ServerInstanceEventCoordinator
struct __cppobj ServerInstanceEventCoordinator : EventCoordinator<ServerInstanceEventListener>
{
};
# ServerContentKeyProvider
struct __cppobj ServerContentKeyProvider : IContentAccessibilityProvider
{
};
# SaveTransactionManager
struct SaveTransactionManager
{
SaveTransactionManager::ShowIconFunction mShowIconFunction;
};
# ServerCommandOrigin
struct __cppobj __attribute__((aligned(8))) ServerCommandOrigin : CommandOrigin
{
ServerLevel *mServerLevel;
std::string mRequestId;
CommandPermissionLevel mCommandPermissionLevel;
};
# ServerCommunicationInterface
struct ServerCommunicationInterface
{
std::unique_ptr<RakNet::TCPInterface> mTCPConnection;
RakNet::SystemAddress mHostAddress;
};
# ServerInstance
struct __cppobj ServerInstance : AppPlatformListener, GameCallbacks
{
const IMinecraftApp *mApp;
Unique<Minecraft> mMinecraft;
Unique<NetworkHandler> mNetwork;
Unique<LoopbackPacketSender> mPacketSender;
Unique<Timer> mSimTimer;
Unique<Timer> mRealTimer;
std::unique_ptr<Scheduler> mScheduler;
std::unique_ptr<EducationOptions> mEducationOptions;
LevelStorage *mStorage;
RakNet::RakNetGUID mNetworkGUID;
std::atomic_bool mInUpdate;
std::atomic<int> mWriteRefCounter;
std::atomic_bool mThreadShouldJoin;
ServerInstanceEventCoordinator *mEventCoordinator;
std::atomic<ServerInstance::InstanceState> mInstanceState;
SPSCQueue<std::function<void ()>,512> mCommandQueue;
Bedrock::Threading::Thread mServerInstanceThread;
Bedrock::Threading::Mutex mResumeMutex;
Bedrock::Threading::ConditionVariable mResumeSignal;
std::unique_ptr<MinecraftServerScriptEngine> mScriptEngine;
std::function<void ()> mLevelCorruptCallback;
bool mHandledLevelCorruption;
std::unique_ptr<TextFilteringProcessor> mTextFilteringProcessor;
std::chrono::microseconds mWakeupInterval;
std::chrono::_V2::steady_clock::time_point mLastPingTime;
std::string mLevelId;
std::unique_ptr<WorldSessionEndPoint> mWorldSessionEndPoint;
std::shared_ptr<Core::FileStorageArea> mStorageAreaForLevel;
};
# ServerLevel
struct __cppobj ServerLevel : Level
{
bool mAllPlayersAreSleeping;
bool mShouldSendSleepMessage;
ResourcePackManager *mServerResourcePackManager;
ResourcePackManager *mClientResourcePackManager;
MinecraftCommands *mCommands;
TradeTables mTradeTable;
std::unique_ptr<FunctionManager> mFunctionManager;
std::unique_ptr<MobEvents> mMobEvents;
ServerLevel::TagCache mTagCache;
};
# ServiceLocator<AppPlatform>
struct ServiceLocator<AppPlatform>
{
__int8 gap0[1];
};
# ServiceLocator<AppConfigs>
struct ServiceLocator<AppConfigs>
{
__int8 gap0[1];
};
# ServiceLocator<ContentLog>
struct ServiceLocator<ContentLog>
{
__int8 gap0[1];
};
# SubpackInfoCollection
struct SubpackInfoCollection
{
std::vector<SubpackInfo> mSubpackInfo;
};
# ServerCommand
struct __cppobj ServerCommand : Command
{
};
# SnapshotFilenameAndLength
struct SnapshotFilenameAndLength
{
std::string filename;
uint64_t filesize;
};
# SaveCommand
struct __cppobj __attribute__((aligned(8))) SaveCommand : ServerCommand
{
SaveCommand::Mode mMode;
};
# StopCommand
struct __cppobj StopCommand : Command
{
};
# ServerNetworkHandler
struct __cppobj ServerNetworkHandler : NetEventCallback, LevelListener, Social::MultiplayerServiceObserver, Social::XboxLiveUserObserver
{
GameCallbacks *mGameCallbacks;
Level *mLevel;
NetworkHandler *mNetworkHandler;
PrivateKeyManager *mServerKeys;
ServerLocator *mServerLocator;
PacketSender *mPacketSender;
bool mUseWhitelist;
Whitelist *mWhitelist;
PermissionsFile *mPermissionsFile;
Blacklist mServerBlacklist;
bool mRequireTrustedAuthentication;
bool mHasDisplayedPackErrors;
NetworkIdentifier mMyId;
const int mMaxChunkRadius;
MinecraftCommands *mMinecraftCommands;
IMinecraftApp *mApp;
TextFilteringProcessor *mTextFilteringProcessor;
ServerMetrics *mServerMetrics;
std::unique_ptr<ClientBlobCache::Server::ActiveTransfersManager> mClientCacheManager;
Unique<ClassroomModeNetworkHandler> mCompanionHandler;
std::string mTenantId;
std::string mShareableIdentityToken;
Bedrock::Threading::Mutex mValidatePlayerMutex;
bool mAllowIncoming;
mce::UUID mHostPlayerId;
std::string mServerName;
std::string mServerType;
std::string mMultiplayerCorrelationId;
std::vector<std::string> mTrustedKeys;
int mMaxNumPlayers;
std::unordered_map<NetworkIdentifier,std::unique_ptr<ServerNetworkHandler::Client>> mClients;
bool mIsTrial;
std::unordered_map<PackIdVersion,std::string> mPackIdToContentKey;
};
# ServerMetricsImpl::DataTransferred
struct ServerMetricsImpl::DataTransferred
{
uint64_t totalBytesReceived;
uint64_t totalBytesSent;
};
# SensingSystem
struct __cppobj SensingSystem : ITickingSystem
{
};
# ScaleByAgeSystem
struct __cppobj ScaleByAgeSystem : ITickingSystem
{
};
# SpawnActorSystem
struct __cppobj SpawnActorSystem : ITickingSystem
{
};
# ScaffoldingClimberSystem
struct __cppobj ScaffoldingClimberSystem : ITickingSystem
{
};
# SchedulerSystem
struct __cppobj SchedulerSystem : ITickingSystem
{
};
# StackResultStorageSharePtr<EntityRegistry>
struct StackResultStorageSharePtr<EntityRegistry>
{
std::shared_ptr<EntityRegistry> mValue;
};
# StackResultStorageEntity
struct StackResultStorageEntity
{
std::optional<EntityContext> mContext;
};
# SharedCounter<Item>
struct SharedCounter<Item>
{
Item *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BlockLegacy>
struct SharedCounter<BlockLegacy>
{
BlockLegacy *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# ScatterFeature
struct __cppobj __attribute__((aligned(8))) ScatterFeature : IFeature
{
WeakRef<IFeature> mFeatureToScatter;
ScatterParams mScatterParams;
bool mProjectInputToFloor;
};
# SingleBlockFeature
struct __cppobj SingleBlockFeature : IFeature
{
const Block *mBlock;
bool mEnforcePlacementRules;
bool mEnforceSurvivabilityRules;
std::vector<const Block *> mMayPlaceOn;
std::vector<const Block *> mMayReplace;
};
# StructureTemplateFeature
struct __cppobj StructureTemplateFeature : IFeature
{
LegacyStructureTemplate *mStructure;
StructureTemplateFeature::BoundingBox2D mPlacementRange;
FacingID mFaceDirection;
std::vector<std::unique_ptr<IStructureConstraint>> mConstraints;
};
# SandFeature
struct __cppobj __attribute__((aligned(8))) SandFeature : Feature
{
const Block *mBlock;
int mRadius;
};
# SpringFeature
struct __cppobj SpringFeature : Feature
{
const Block *mBlock;
};
# SpruceFeature
struct __cppobj __attribute__((aligned(8))) SpruceFeature : TreeFeature
{
};
# SwampTreeFeature
struct __cppobj __attribute__((aligned(8))) SwampTreeFeature : TreeFeature
{
};
# SavannaTreeFeature
struct __cppobj __attribute__((aligned(8))) SavannaTreeFeature : TreeFeature
{
};
# SeaAnemoneFeature
struct __cppobj SeaAnemoneFeature : Feature
{
};
# SeagrassFeature
struct __cppobj SeagrassFeature : Feature
{
};
# SeaPickleFeature
struct __cppobj SeaPickleFeature : Feature
{
};
# StackResultStorageFeature
struct StackResultStorageFeature
{
std::optional<std::reference_wrapper<FeatureRegistry> > mRegistry;
size_t mIndex;
};
# StackRefResultT<FeatureRefTraits>::StackRef
typedef FeatureRefTraits::StackRef StackRefResultT<FeatureRefTraits>::StackRef;
# StructurePiece
struct StructurePiece
{
int (**_vptr$StructurePiece)(void);
BoundingBox mBoundingBox;
int mOrientation;
int mGenDepth;
};
# StrongholdPiece
struct __cppobj __attribute__((aligned(8))) StrongholdPiece : StructurePiece
{
StrongholdPiece::SmallDoorType entryDoor;
};
# SHFillerCorridor
struct __cppobj SHFillerCorridor : StrongholdPiece:352
{
int steps;
};
# StrongholdPiece:352
struct __cppobj __attribute__((packed)) __attribute__((aligned(4))) StrongholdPiece:352 : StructurePiece
{
StrongholdPiece::SmallDoorType entryDoor;
};
# SHStairsDown
struct __cppobj __attribute__((aligned(4))) SHStairsDown : StrongholdPiece:352
{
bool isSource;
};
# SHChestCorridor
struct __cppobj __attribute__((aligned(4))) SHChestCorridor : StrongholdPiece:352
{
bool hasPlacedChest;
};
# SHFiveCrossing
struct __cppobj SHFiveCrossing : StrongholdPiece:352
{
bool leftHigh;
bool leftLow;
bool rightHigh;
bool rightLow;
};
# SHLeftTurn
struct __cppobj __attribute__((aligned(8))) SHLeftTurn : StrongholdPiece
{
};
# SHRightTurn
struct __cppobj __attribute__((aligned(8))) SHRightTurn : StrongholdPiece
{
};
# SHLibrary
struct __cppobj __attribute__((aligned(4))) SHLibrary : StrongholdPiece:352
{
bool isTall;
};
# SHPortalRoom
struct __cppobj __attribute__((aligned(4))) SHPortalRoom : StrongholdPiece:352
{
bool hasPlacedMobSpawner;
};
# SHPrisonHall
struct __cppobj __attribute__((aligned(8))) SHPrisonHall : StrongholdPiece
{
};
# SHRoomCrossing
struct __cppobj SHRoomCrossing : StrongholdPiece:352
{
int type;
};
# SHStraight
struct __cppobj __attribute__((aligned(4))) SHStraight : StrongholdPiece:352
{
bool leftChild;
bool rightChild;
};
# SHStraightStairsDown
struct __cppobj __attribute__((aligned(8))) SHStraightStairsDown : StrongholdPiece
{
};
# SHStartPiece
struct __cppobj SHStartPiece : SHStairsDown
{
ReferencedPieceList pendingChildren;
SHPortalRoom *portalRoom;
std::string imposedPiece;
std::string previousPiece;
PieceWeightList pieceWeights;
};
# StructureTemplatePool
struct StructureTemplatePool
{
std::string mName;
std::vector<const StructurePoolElement *> mTemplates;
std::string mFallback;
};
# StructurePoolBlockRuleList
typedef std::vector<std::unique_ptr<StructurePoolBlockRule>> StructurePoolBlockRuleList;
# StructurePoolBlockTagRuleList
typedef std::vector<std::unique_ptr<StructurePoolBlockTagRule>> StructurePoolBlockTagRuleList;
# StructurePoolActorRuleList
typedef std::vector<std::unique_ptr<StructurePoolActorRule>> StructurePoolActorRuleList;
# SubChunkBrightnessStorage
struct SubChunkBrightnessStorage
{
std::array<SubChunkBrightnessStorage::LightPair,4096> mLight;
};
# SubChunkLightUpdate
struct __attribute__((aligned(4))) SubChunkLightUpdate
{
SubChunkBlockPos mPos;
Brightness mOldBrightness;
Brightness mNewBrightness;
Brightness mOldAbsorption;
Brightness mNewAbsorption;
bool mIsSkyLight;
};
# Seasons
struct Seasons
{
Dimension *mDimension;
PerlinSimplexNoise mSnowNoise;
};
# SimplexNoise
struct SimplexNoise
{
Vec3 mOrigin;
int mNoiseMap[512];
};
# SmallSet<std::unique_ptr<Actor> >
struct SmallSet<std::unique_ptr<Actor> >
{
std::vector<std::unique_ptr<Actor>> c;
};
# SmallSet<std::unique_ptr<Actor> >::const_iterator
typedef std::vector<std::unique_ptr<Actor>>::const_iterator SmallSet<std::unique_ptr<Actor> >::const_iterator;
# SmallSet<std::unique_ptr<Actor> >::iterator
typedef std::vector<std::unique_ptr<Actor>>::iterator SmallSet<std::unique_ptr<Actor> >::iterator;
# ScreenshotOptions
struct ScreenshotOptions
{
bool mCropToRatio;
int mWidthRatio;
int mHeightRatio;
uint32_t mMaxWidth;
uint32_t mMaxHeight;
bool mRestrictScreenshotSize;
bool mApplySquareFrame;
Core::HeapPathBuffer mRequestedFileName;
Core::HeapPathBuffer mRequestedFilePath;
Core::HeapPathBuffer mRequestedExtension;
bool mReplaceImage;
bool mUseScreenshotsFolder;
bool mHideUI;
bool mLogRequest;
bool mWriteScreenshotToFile;
bool mIsSavegameScreenshot;
Core::HeapPathBuffer mOutFileName;
Core::HeapPathBuffer mOutFileDir;
Core::HeapPathBuffer mOutExtension;
};
# StructurePoolActorRule
struct StructurePoolActorRule
{
const Unique<IStructurePoolActorPredicate> mSourcePredicate;
const std::string mResultActor;
};
# StructurePoolActorPredicateActorMatch
struct __cppobj StructurePoolActorPredicateActorMatch : IStructurePoolActorPredicate
{
const std::string mActor;
};
# StructurePoolBlockRule
struct StructurePoolBlockRule
{
const Unique<IStructurePoolBlockPredicate> mSourcePredicate;
const Unique<IStructurePoolBlockPredicate> mTargetPredicate;
const Block *mResultBlock;
};
# StructurePoolBlockPredicateBlockMatchRandom
struct __cppobj __attribute__((aligned(8))) StructurePoolBlockPredicateBlockMatchRandom : IStructurePoolBlockPredicate
{
const Block *mBlock;
const float mProbability;
};
# StructurePoolBlockPredicateAlwaysTrue
struct __cppobj StructurePoolBlockPredicateAlwaysTrue : IStructurePoolBlockPredicate
{
};
# StructurePoolBlockPredicateBlockMatch
struct __cppobj StructurePoolBlockPredicateBlockMatch : IStructurePoolBlockPredicate
{
const Block *mBlock;
};
# StructurePoolBlockTagRule
struct StructurePoolBlockTagRule
{
const Unique<IStructurePoolBlockTagPredicate> mSourcePredicate;
const std::string mResultKey;
const std::string mResultValue;
};
# StructurePoolBlockTagPredicateBlockTagStringMatches
struct __cppobj StructurePoolBlockTagPredicateBlockTagStringMatches : IStructurePoolBlockTagPredicate
{
const Block *mBlock;
const std::string mTagKey;
const std::string mTagValue;
};
# StructureFeature
struct __attribute__((aligned(8))) StructureFeature
{
int (**_vptr$StructureFeature)(void);
StructureFeature::StructureMap cachedStructures;
SharedMutex cacheMutex;
std::unordered_set<ChunkPos> visitedPositions;
SpinLock visitedPositionsMutex;
uint32_t mRadius;
int mXScale;
int mZScale;
};
# StructureFeature::StructureMap
typedef std::unordered_map<ChunkPos,std::unique_ptr<StructureStart>> StructureFeature::StructureMap;
# StructureStart
struct StructureStart
{
int (**_vptr$StructureStart)(void);
BoundingBox boundingBox;
int chunkX;
int chunkZ;
PieceList pieces;
};
# StrongholdFeature
struct __cppobj StrongholdFeature : StructureFeature:1760
{
bool isSpotSelected;
ChunkPos selectedChunks[3];
VillageFeature *villages;
Bedrock::Threading::Mutex positionMutex;
const int TOTAL_VILLAGE_STRONGHOLDS;
const int GRID_SIZE;
const int GRID_INSET;
const int MIN_STRONGHOLD_DISTANCE;
const float STRONGHOLD_CHANCE;
const int MAX_GRID_SEARCH_DISTANCE;
};
# ShipwreckFeature
struct __cppobj ShipwreckFeature : StructureFeature:1760
{
int mSpacing;
int mMinSeparation;
OceanMonumentFeature *mMonument;
std::vector<int> mAllowedBiomes;
};
# StructureFeature:1760
struct __attribute__((packed)) __attribute__((aligned(4))) StructureFeature:1760
{
int (**_vptr$StructureFeature)(void);
StructureFeature::StructureMap cachedStructures;
SharedMutex cacheMutex;
std::unordered_set<ChunkPos> visitedPositions;
SpinLock visitedPositionsMutex;
uint32_t mRadius;
int mXScale;
int mZScale;
};
# ShipwreckStart
struct __cppobj ShipwreckStart : StructureStart
{
};
# ShipwreckPiece
struct __cppobj ShipwreckPiece : StructurePiece
{
};
# StrongholdStart
struct __cppobj __attribute__((aligned(8))) StrongholdStart : StructureStart
{
bool valid;
};
# StairBlock
struct __cppobj StairBlock : BlockLegacy
{
const BlockLegacy *mBase;
};
# Social::Events::EventManager
struct __attribute__((aligned(4))) Social::Events::EventManager
{
std::vector<std::unique_ptr<Social::Events::IEventListener>> mEventListeners;
PropertyList mGlobalProperties;
PropertyList mCommonProperties;
PropertyListMap mPlayerCommonProperties;
PropertyListMap mPlayerGlobalProperties;
SharedMutex mGlobalPropertiesMutex;
SharedMutex mCommonPropertiesMutex;
SharedMutex mPlayerCommonPropertiesMutex;
SharedMutex mPlayerGlobalPropertiesMutex;
Bedrock::Threading::Mutex mListenersMutex;
uint32_t mGlobalSeqNum;
bool mAcceptNewEvents;
};
# Social::UserPicturePath
struct Social::UserPicturePath
{
std::shared_ptr<ResourceLocation> mLocation;
};
# StructureEditorData
struct StructureEditorData
{
std::string mStructureName;
std::string mDataField;
bool mIncludePlayers;
bool mShowBoundingBox;
StructureRedstoneSaveMode mRedstoneSaveMode;
StructureBlockType mType;
StructureSettings mSettings;
};
# StructureSettings
struct __attribute__((aligned(8))) StructureSettings
{
std::string mPaletteName;
bool mIgnoreEntities;
bool mIgnoreBlocks;
BlockPos mStructureSize;
BlockPos mStructureOffset;
Vec3 mPivot;
ActorUniqueID mLastTouchedByPlayer;
Rotation_0 mRotation;
Mirror_0 mMirror;
float mIntegrityValue;
RandomSeed mIntegritySeed;
};
# StructureTelemetryClientData
struct StructureTelemetryClientData
{
uint32_t mSizeEditCount;
uint32_t mOffsetEditCount;
uint32_t mRotationEditCount;
uint32_t mMirrorEditCount;
};
# ServiceLocator<IMinecraftEventing>
struct ServiceLocator<IMinecraftEventing>
{
__int8 gap0[1];
};
# StateVectorComponent
struct StateVectorComponent
{
Vec3 mPos;
Vec3 mPosPrev;
Vec3 mPosDelta;
};
# SynchedActorData::TypeVec3
typedef Vec3 SynchedActorData::TypeVec3;
# SynchedActorData::TypeString
typedef std::string SynchedActorData::TypeString;
# SchedulerDefinition
struct SchedulerDefinition
{
std::vector<DefinitionTrigger> mTriggerDefs;
unsigned int mMinDelayTicks;
unsigned int mMaxDelayTicks;
};
# SpawnActorEntry
struct __attribute__((aligned(4))) SpawnActorEntry
{
SpawnActorParameters mParams;
int mSpawnTimer;
bool mStopSpawning;
};
# ShortTag
struct __cppobj __attribute__((aligned(8))) ShortTag : Tag
{
__int16 data;
};
# StringTag
struct __cppobj StringTag : Tag
{
std::string data;
};
# serialize<CompoundTag>
struct serialize<CompoundTag>
{
__int8 gap0[1];
};
# ServerLocator
struct ServerLocator
{
int (**_vptr$ServerLocator)(void);
};
# ServiceLocator<NetworkDebugManager>
struct ServiceLocator<NetworkDebugManager>
{
__int8 gap0[1];
};
# SetDefaultGameTypePacket
struct __cppobj SetDefaultGameTypePacket : Packet:288
{
GameType mDefaultGameType;
};
# StructureBlockUpdatePacket
struct __cppobj __attribute__((aligned(8))) StructureBlockUpdatePacket : Packet:288
{
NetworkBlockPosition mBlockPos;
StructureEditorData_0 mData;
bool mTrigger;
};
# StructureTemplateDataRequestPacket
struct __cppobj __attribute__((aligned(8))) StructureTemplateDataRequestPacket : Packet
{
std::string mStructureName;
NetworkBlockPosition mStructureBlockPos;
StructureSettings_0 mStructureSettings;
StructureTemplateRequestOperation mRequestOperation;
};
# ShowStoreOfferPacket
struct __cppobj __attribute__((aligned(8))) ShowStoreOfferPacket : Packet
{
std::string mOfferId;
std::string mContentType;
bool mShowAll;
};
# SubClientLoginPacket
struct __cppobj SubClientLoginPacket : Packet
{
Unique<SubClientConnectionRequest> mConnectionRequest;
};
# ServerSettingsRequestPacket
struct __cppobj ServerSettingsRequestPacket : Packet
{
};
# ServerSettingsResponsePacket
struct __cppobj ServerSettingsResponsePacket : Packet:288
{
uint32_t mFormId;
std::string mFormJSON;
};
# ShowProfilePacket
struct __cppobj ShowProfilePacket : Packet
{
std::string mPlayerXUID;
};
# SetLocalPlayerAsInitializedPacket
struct __cppobj SetLocalPlayerAsInitializedPacket : Packet
{
ActorRuntimeID mPlayerID;
};
# SettingsCommandPacket
struct __cppobj __attribute__((aligned(8))) SettingsCommandPacket : Packet
{
std::string mCommandString;
bool mSupressOutput;
};
# ServerNetworkHandler::Client
struct ServerNetworkHandler::Client
{
std::unique_ptr<ConnectionRequest> mPrimaryRequest;
std::unordered_map<unsigned char,std::unique_ptr<SubClientConnectionRequest>> mSubClientRequests;
};
# SerializedPersonaPieceHandle
struct SerializedPersonaPieceHandle
{
std::string mPieceId;
persona::PieceType mPieceType;
mce::UUID mPackId;
bool mIsDefaultPiece;
std::string mProductId;
};
# Social::XboxLiveUserObserver
struct __cppobj Social::XboxLiveUserObserver : Core::Observer<Social::XboxLiveUserObserver,Core::SingleThreadedLock>
{
};
# Social::MultiplayerServiceObserver
struct __cppobj Social::MultiplayerServiceObserver : Core::Observer<Social::MultiplayerServiceObserver,Core::SingleThreadedLock>
{
};
# ServerPlayer
struct __cppobj ServerPlayer : Player
{
NetworkHandler *mNetworkHandler;
ServerPlayer::OnPlayerLoadedCallback mOnPlayerLoadedCallback;
NetworkChunkPublisher mChunkPublisherView;
InventoryMenu mInventoryMenu;
ContainerID mContainerCounter;
uint32_t mMaxChunkRadius;
bool mLoading;
bool mIsTeacher;
bool mTeleportedThisTick;
bool mLocalPlayerInitialized;
Tick mPrevShieldBlockingTick;
std::unique_ptr<CompoundTag> mLostDataTag;
uint32_t mClientViewRadius;
uint32_t mClientRequestedRadius;
int mRemainingStructureRefreshTicks;
StructureFeatureType mCurrentStructureFeature;
std::chrono::_V2::steady_clock::time_point mLastKnownSyncTime;
std::chrono::_V2::steady_clock::time_point mLastKnownDesyncTime;
float mCheatingStrikeScore;
std::unordered_map<ActorUniqueID,ServerPlayer::NearbyActor> mNearbyActors;
Unique<ServerMoveInputHandler> mMoveInputHandler;
InputMode mCurrentInputMode;
ClientPlayMode mPlayMode;
PlayerMovementTelemetryData mMovementData;
};
# StackRefResult<EntityId>
typedef StackRefResultT<EntityRefTraits> StackRefResult<EntityId>;
# StackRefResultT<EntityRefTraits>::StackRef
typedef EntityRefTraits::StackRef StackRefResultT<EntityRefTraits>::StackRef;
# ServiceLocator<FeatureToggles>
struct ServiceLocator<FeatureToggles>
{
__int8 gap0[1];
};
# StructureBlockActor
struct __cppobj __attribute__((aligned(8))) StructureBlockActor : BlockActor
{
StructureEditorData_1 mStructureEditorData;
StructureTelemetryServerData mTelemetryServerData;
bool mIsPowered;
};
# StructureTelemetryServerData
struct StructureTelemetryServerData
{
bool mHasBeenActivatedByRedstone;
bool mHasLoadedIntoUnloadedChunks;
BlockPos mLastOffsetWhenLoadingIntoUnloadedChunks;
};
# SpatialActorNetworkData
struct SpatialActorNetworkData
{
Actor *mEntity;
bool mHasInitializedLastSent;
bool mAutoSend;
MoveActorAbsoluteData mLastSentMoveData;
MoveActorAbsoluteData mLastReceivedMoveData;
};
# serialize<ActorRuntimeID>
struct serialize<ActorRuntimeID>
{
__int8 gap0[1];
};
# serialize<ActorUniqueID>
struct serialize<ActorUniqueID>
{
__int8 gap0[1];
};
# serialize<Vec3>
struct serialize<Vec3>
{
__int8 gap0[1];
};
# serialize<Vec2>
struct serialize<Vec2>
{
__int8 gap0[1];
};
# serialize<std::vector<std::unique_ptr<DataItem>> >
struct serialize<std::vector<std::unique_ptr<DataItem>> >
{
__int8 gap0[1];
};
# serialize<ActorLink>
struct serialize<ActorLink>
{
__int8 gap0[1];
};
# serialize<mce::UUID>
struct serialize<mce::UUID>
{
__int8 gap0[1];
};
# serialize<NetworkBlockPosition>
struct serialize<NetworkBlockPosition>
{
__int8 gap0[1];
};
# serialize<BlockPos>
struct serialize<BlockPos>
{
__int8 gap0[1];
};
# serialize<MapItemTrackedActor::UniqueId>
struct serialize<MapItemTrackedActor::UniqueId>
{
__int8 gap0[1];
};
# serialize<MapDecoration>
struct serialize<MapDecoration>
{
__int8 gap0[1];
};
# serialize<CommandOriginData>
struct serialize<CommandOriginData>
{
__int8 gap0[1];
};
# ShapedRecipe
struct __cppobj ShapedRecipe : Recipe
{
Recipe::Ingredients mIngredients;
Recipe::ResultList mResults;
};
# ShapelessRecipe
struct __cppobj ShapelessRecipe : Recipe
{
const Recipe::Ingredients mIngredients;
const Recipe::ResultList mResult;
};
# ShulkerBoxRecipe
struct __cppobj ShulkerBoxRecipe : ShapelessRecipe
{
Recipe::ResultList mResults;
};
# ShapelessChemistryRecipe
struct __cppobj ShapelessChemistryRecipe : ShapelessRecipe
{
};
# ShapedChemistryRecipe
struct __cppobj ShapedChemistryRecipe : ShapedRecipe
{
};
# serialize<ShapedRecipe>
struct serialize<ShapedRecipe>
{
__int8 gap0[1];
};
# serialize<ShapelessRecipe>
struct serialize<ShapelessRecipe>
{
__int8 gap0[1];
};
# serialize<ShulkerBoxRecipe>
struct serialize<ShulkerBoxRecipe>
{
__int8 gap0[1];
};
# serialize<ShapelessChemistryRecipe>
struct serialize<ShapelessChemistryRecipe>
{
__int8 gap0[1];
};
# serialize<ShapedChemistryRecipe>
struct serialize<ShapedChemistryRecipe>
{
__int8 gap0[1];
};
# serialize<EducationLevelSettings>
struct serialize<EducationLevelSettings>
{
__int8 gap0[1];
};
# serialize<EntityNetId>
struct serialize<EntityNetId>
{
__int8 gap0[1];
};
# serialize<GameRulesChangedPacketData>
struct serialize<GameRulesChangedPacketData>
{
__int8 gap0[1];
};
# serialize<InventoryTransaction>
struct serialize<InventoryTransaction>
{
__int8 gap0[1];
};
# serialize<InventoryAction>
struct serialize<InventoryAction>
{
__int8 gap0[1];
};
# serialize<InventorySource>
struct serialize<InventorySource>
{
__int8 gap0[1];
};
# serialize<ChunkPos>
struct serialize<ChunkPos>
{
__int8 gap0[1];
};
# serialize<MoveActorAbsoluteData>
struct serialize<MoveActorAbsoluteData>
{
__int8 gap0[1];
};
# serialize<MoveActorDeltaData>
struct serialize<MoveActorDeltaData>
{
__int8 gap0[1];
};
# serialize<BaseGameVersion>
struct serialize<BaseGameVersion>
{
__int8 gap0[1];
};
# serialize<ScoreboardId>
struct serialize<ScoreboardId>
{
__int8 gap0[1];
};
# serialize<IdentityDefinition::Type>
struct serialize<IdentityDefinition::Type>
{
__int8 gap0[1];
};
# serialize<LevelSettings>
struct serialize<LevelSettings>
{
__int8 gap0[1];
};
# serialize<ItemData>
struct serialize<ItemData>
{
__int8 gap0[1];
};
# serialize<StructureEditorData>
struct serialize<StructureEditorData>
{
__int8 gap0[1];
};
# serialize<StructureSettings>
struct serialize<StructureSettings>
{
__int8 gap0[1];
};
# serialize<ItemStack>
struct serialize<ItemStack>
{
__int8 gap0[1];
};
# serialize<ItemInstance>
struct serialize<ItemInstance>
{
__int8 gap0[1];
};
# ServiceLocator<EducationOptions>
struct ServiceLocator<EducationOptions>
{
__int8 gap0[1];
};
# StringOption
struct __cppobj StringOption : Option
{
std::string mValue;
std::string mDefaultValue;
Option::StringFilter mCoerceValueCallback;
};
# SPSCQueue<std::shared_ptr<BackgroundTask>,512>
struct SPSCQueue<std::shared_ptr<BackgroundTask>,512>
{
Lockless::WeakAtomic<SPSCQueue<std::shared_ptr<BackgroundTask>,512>::Block *> mFrontBlock;
char mCachelineFiller[56];
Lockless::WeakAtomic<SPSCQueue<std::shared_ptr<BackgroundTask>,512>::Block *> mTailBlock;
size_t mLargestBlockSize;
};
# SPSCQueue<std::shared_ptr<BackgroundTask>,512>::Block
struct SPSCQueue<std::shared_ptr<BackgroundTask>,512>::Block
{
Lockless::WeakAtomic<unsigned long> front;
size_t localTail;
char cachelineFiller0[48];
Lockless::WeakAtomic<unsigned long> tail;
size_t localFront;
char cachelineFiller1[48];
Lockless::WeakAtomic<SPSCQueue<std::shared_ptr<BackgroundTask>,512>::Block *> next;
char *data;
const size_t sizeMask;
char *rawThis;
};
# ServiceLocator<PackManifest::CapabilityRegistry>
struct ServiceLocator<PackManifest::CapabilityRegistry>
{
__int8 gap0[1];
};
# SPSCQueue<std::function<void ()>,512>
struct SPSCQueue<std::function<void ()>,512>
{
Lockless::WeakAtomic<SPSCQueue<std::function<void ()>,512>::Block *> mFrontBlock;
char mCachelineFiller[56];
Lockless::WeakAtomic<SPSCQueue<std::function<void ()>,512>::Block *> mTailBlock;
size_t mLargestBlockSize;
};
# SPSCQueue<std::function<void ()>,512>::Block
struct SPSCQueue<std::function<void ()>,512>::Block
{
Lockless::WeakAtomic<unsigned long> front;
size_t localTail;
char cachelineFiller0[48];
Lockless::WeakAtomic<unsigned long> tail;
size_t localFront;
char cachelineFiller1[48];
Lockless::WeakAtomic<SPSCQueue<std::function<void ()>,512>::Block *> next;
char *data;
const size_t sizeMask;
char *rawThis;
};
# ServiceLocator<ServerInstance>
struct ServiceLocator<ServerInstance>
{
__int8 gap0[1];
};
# ServerLevel::TagCache
typedef std::unordered_map<StringKey,unsigned int> ServerLevel::TagCache;
# Shared<ActorInfoRegistry>
typedef std::shared_ptr<ActorInfoRegistry> Shared<ActorInfoRegistry>;
# SavedDataStorage
struct SavedDataStorage
{
int (**_vptr$SavedDataStorage)(void);
LevelStorage *levelStorage;
std::unordered_map<std::string,SavedData *> savedDatas;
};
# SpawnGroupRegistry
struct __cppobj SpawnGroupRegistry : ActorSpawnRuleBase
{
SpawnGroupRegistry::SpawnGroupRegistryMap mSpawnGroupRegistry;
SpawnGroupRegistry::SpawnGroupLookupMap mSpawnGroupLookupMap;
};
# Spawner
struct __attribute__((aligned(8))) Spawner
{
Level *mLevel;
int mBaseTypeCount[2][7];
std::unordered_map<StringKey,int> mEntityTypeCount[2];
int mTotalEntityCount;
};
# SmallSet<Actor *>
struct SmallSet<Actor *>
{
std::vector<Actor *> c;
};
# ServerPlayerEventCoordinator
struct __cppobj ServerPlayerEventCoordinator : PlayerEventCoordinator
{
};
# ServerLevelEventCoordinator
struct __cppobj ServerLevelEventCoordinator : LevelEventCoordinator
{
};
# SurfaceBuilderRegistry
struct SurfaceBuilderRegistry
{
std::vector<SurfaceBuilderRegistry::Element> mSurfaceBuilders;
};
# SurfaceBuilderRegistry::Element
struct SurfaceBuilderRegistry::Element
{
std::unique_ptr<ISurfaceBuilder> mBuilder;
SurfaceBuilderRegistry::ScoringFunc mScoringFunc;
};
# ServerMoveInputHandler
struct __cppobj __attribute__((aligned(8))) ServerMoveInputHandler : MoveInputHandler
{
};
# SkinAdjustments
struct SkinAdjustments
{
unsigned int mAnimOverrideBitmask;
};
# ScaleDescription
struct __cppobj __attribute__((aligned(8))) ScaleDescription : PropertyDescription
{
float mValue;
};
# SoundVolumeDescription
struct __cppobj __attribute__((aligned(8))) SoundVolumeDescription : PropertyDescription
{
float mValue;
};
# SittableDescription
struct __cppobj SittableDescription : ComponentDescription
{
DefinitionTrigger mOnSit;
DefinitionTrigger mOnStand;
};
# SkinIDDescription
struct __cppobj __attribute__((aligned(8))) SkinIDDescription : PropertyDescription
{
int mSkinIDChoice;
};
# SlimeMoveControlDescription
struct __cppobj __attribute__((aligned(8))) SlimeMoveControlDescription : MoveControlDescription:96
{
FloatRange mJumpDelayTicks;
};
# StrengthDescription
struct __cppobj __attribute__((aligned(8))) StrengthDescription : AttributeDescription
{
bool mHasComponent;
int mStrength;
int mMaxStrength;
};
# ServerPlayer::NearbyActor
struct ServerPlayer::NearbyActor
{
bool isAutonomous;
ServerPlayer::NearbyActor::State state;
Actor *tempActor;
};
# SmokerContainerManagerModel
struct __cppobj SmokerContainerManagerModel : FurnaceContainerManagerModel
{
};
# ScriptApi::ScriptReportItem
struct ScriptApi::ScriptReportItem
{
std::string mMessage;
ScriptApi::ScriptReportItemType mType;
std::unique_ptr<ScriptApi::JavaScriptErrorHandler> mErrorHandler;
};
# ScriptTemplateFactory<ScriptServerContext>::Entity
struct ScriptTemplateFactory<ScriptServerContext>::Entity
{
int (**_vptr$Entity)(void);
};
# ScriptTemplateFactory<ScriptServerContext>::Component
struct ScriptTemplateFactory<ScriptServerContext>::Component
{
int (**_vptr$Component)(void);
};
# ScriptTemplateFactory<ScriptServerContext>::ReceivedEvent
struct ScriptTemplateFactory<ScriptServerContext>::ReceivedEvent
{
int (**_vptr$ReceivedEvent)(void);
};
# ScriptBinderTemplate
struct ScriptBinderTemplate
{
int (**_vptr$ScriptBinderTemplate)(void);
};
# ScriptBinderComponent
struct ScriptBinderComponent
{
int (**_vptr$ScriptBinderComponent)(void);
};
# ScriptObjectBinder
struct ScriptObjectBinder
{
const std::string mTypeIdentifier;
unsigned int mComponentsInUse;
std::vector<std::unique_ptr<ScriptBinderComponent>> mComponents;
};
# ScriptServerActorEventListener
struct __cppobj ScriptServerActorEventListener : ActorEventListener
{
MinecraftServerScriptEngine *mScriptEngine;
};
# ScriptServerBlockEventListener
struct __cppobj ScriptServerBlockEventListener : BlockEventListener
{
MinecraftServerScriptEngine *mScriptEngine;
};
# ScriptServerPacketEventListener
struct __cppobj ScriptServerPacketEventListener : NetworkPacketEventListener
{
MinecraftServerScriptEngine *mScriptEngine;
};
# ScriptTelemetryEventListener
struct __cppobj __attribute__((aligned(8))) ScriptTelemetryEventListener : ScriptEventListener
{
IMinecraftEventing *mEventing;
const bool mClientside;
};
# ScriptServerLevelEventListener
struct __cppobj ScriptServerLevelEventListener : LevelEventListener
{
MinecraftServerScriptEngine *mScriptEngine;
};
# ScriptLevelWeatherEventListener
struct __cppobj ScriptLevelWeatherEventListener : LevelEventListener
{
MinecraftServerScriptEngine *mScriptEngine;
};
# ScriptArmorContainerComponent
struct __cppobj ScriptArmorContainerComponent : ScriptContainerComponentBase
{
};
# ScriptAttackComponent
struct __cppobj ScriptAttackComponent : ScriptServerComponent
{
};
# ScriptBlockContainerComponent
struct __cppobj ScriptBlockContainerComponent : ScriptContainerComponentBase
{
};
# ScriptBlockStateComponent
struct __cppobj ScriptBlockStateComponent : ScriptServerComponent
{
};
# ScriptCollisionBoxComponent
struct __cppobj ScriptCollisionBoxComponent : ScriptServerComponent
{
};
# ScriptDamageSensorComponent
struct __cppobj ScriptDamageSensorComponent : ScriptServerComponent
{
};
# ScriptEquipmentComponent
struct __cppobj ScriptEquipmentComponent : ScriptServerComponent
{
};
# ScriptEquippableComponent
struct __cppobj ScriptEquippableComponent : ScriptServerComponent
{
};
# ScriptExplodeComponent
struct __cppobj ScriptExplodeComponent : ScriptServerComponent
{
};
# ScriptHandContainerComponent
struct __cppobj ScriptHandContainerComponent : ScriptContainerComponentBase
{
};
# ScriptHealableComponent
struct __cppobj ScriptHealableComponent : ScriptServerComponent
{
};
# ScriptHealthComponent
struct __cppobj ScriptHealthComponent : ScriptServerComponent
{
};
# ScriptHotbarContainerComponent
struct __cppobj ScriptHotbarContainerComponent : ScriptContainerComponentBase
{
};
# ScriptInteractComponent
struct __cppobj ScriptInteractComponent : ScriptServerComponent
{
};
# ScriptInventoryComponent
struct __cppobj ScriptInventoryComponent : ScriptServerComponent
{
};
# ScriptInventoryContainerComponent
struct __cppobj ScriptInventoryContainerComponent : ScriptContainerComponentBase
{
};
# ScriptLookAtComponent
struct __cppobj ScriptLookAtComponent : ScriptServerComponent
{
};
# ScriptNameableComponent
struct __cppobj ScriptNameableComponent : ScriptServerComponent
{
};
# ScriptPositionComponent
struct __cppobj ScriptPositionComponent : ScriptServerComponent
{
};
# ScriptRotationComponent
struct __cppobj ScriptRotationComponent : ScriptServerComponent
{
};
# ScriptShooterComponent
struct __cppobj ScriptShooterComponent : ScriptServerComponent
{
};
# ScriptSpawnActorComponent
struct __cppobj ScriptSpawnActorComponent : ScriptServerComponent
{
};
# ScriptTagComponent
struct __cppobj ScriptTagComponent : ScriptServerComponent
{
};
# ScriptTeleportComponent
struct __cppobj ScriptTeleportComponent : ScriptServerComponent
{
};
# ScriptTickingAreaDescriptionComponent
struct __cppobj ScriptTickingAreaDescriptionComponent : ScriptServerComponent
{
};
# ScriptTickWorldComponent
struct __cppobj ScriptTickWorldComponent : ScriptServerComponent
{
};
# ScriptLevelWeatherComponent
struct __cppobj ScriptLevelWeatherComponent : ScriptServerComponent
{
};
# ScriptLevelTickingAreasComponent
struct __cppobj ScriptLevelTickingAreasComponent : ScriptServerComponent
{
};
# ScriptServerBroadcastActorDefinitionEvent
struct __cppobj ScriptServerBroadcastActorDefinitionEvent : ScriptServerReceiveEvent
{
};
# ScriptServerChatReceived
struct __cppobj ScriptServerChatReceived : ScriptServerReceiveEvent
{
};
# ScriptServerCommandReceived
struct __cppobj ScriptServerCommandReceived : ScriptServerReceiveEvent
{
};
# ScriptServerLoggerConfigReceivedEvent
struct __cppobj ScriptServerLoggerConfigReceivedEvent : ScriptServerReceiveEvent
{
};
# ScriptServerPlaySoundEvent
struct __cppobj ScriptServerPlaySoundEvent : ScriptServerReceiveEvent
{
};
# ScriptServerSpawnParticleAttachedToActor
struct __cppobj ScriptServerSpawnParticleAttachedToActor : ScriptServerReceiveEvent
{
};
# ScriptServerSpawnParticleInWorldEvent
struct __cppobj ScriptServerSpawnParticleInWorldEvent : ScriptServerReceiveEvent
{
};
# ScriptServerBroadcastReceived
struct __cppobj ScriptServerBroadcastReceived : ScriptServerReceiveEvent
{
};
# ScriptCommandOrigin
struct __cppobj ScriptCommandOrigin : CommandOrigin
{
ServerLevel *mServerLevel;
const bool mHandleCommandOutput;
const ScriptCommandId mScriptCommandId;
ScriptEngine *mEngine;
};
# ScriptEventListener
struct ScriptEventListener
{
int (**_vptr$ScriptEventListener)(void);
};
# ScriptApi::ScriptLanguageInterface
struct ScriptApi::ScriptLanguageInterface
{
int (**_vptr$ScriptLanguageInterface)(void);
};
# ScriptBinderTemplateController
struct ScriptBinderTemplateController
{
std::unordered_map<std::string,std::unique_ptr<ScriptBinderTemplate>> mTemplates;
};
# ScriptApi::ScriptReport
struct ScriptApi::ScriptReport
{
std::vector<std::shared_ptr<ScriptApi::ScriptReportItem>> mReportItems;
};
# ScriptEventCoordinator
struct __cppobj ScriptEventCoordinator : EventCoordinator<ScriptEventListener>
{
};
# ScriptLevelAreaBinderComponent
struct __cppobj ScriptLevelAreaBinderComponent : ScriptBinderComponent
{
mce::UUID mUUID;
};
# ScriptActorAreaBinderComponent
struct __cppobj ScriptActorAreaBinderComponent : ScriptBinderComponent
{
ActorUniqueID mActorId;
};
# ScriptActorUniqueIdBinderComponent
struct __cppobj ScriptActorUniqueIdBinderComponent : ScriptBinderComponent
{
ActorUniqueID mActorId;
};
# ScriptTickingAreaBinderComponent
struct __cppobj __attribute__((aligned(8))) ScriptTickingAreaBinderComponent : ScriptBinderComponent
{
ScriptApi::ScriptObjectHandle mData;
};
# ScriptBlockPositionBinderComponent
struct __cppobj __attribute__((aligned(8))) ScriptBlockPositionBinderComponent : ScriptBinderComponent
{
BlockPos mPosition;
};
# ScriptLevelBinderComponent
struct __cppobj __attribute__((aligned(8))) ScriptLevelBinderComponent : ScriptBinderComponent
{
uint32_t mEcsId;
};
# ScriptEcsBinderComponent
struct __cppobj __attribute__((aligned(8))) ScriptEcsBinderComponent : ScriptBinderComponent
{
uint32_t mEcsId;
};
# ScriptComponentBinderComponent
struct __cppobj __attribute__((aligned(8))) ScriptComponentBinderComponent : ScriptBinderComponent
{
ScriptApi::ScriptObjectHandle mData;
};
# ScriptIdentifierBinderComponent
struct __cppobj ScriptIdentifierBinderComponent : ScriptBinderComponent
{
std::string mIdentifier;
};
# ScriptQueryBinderComponent
struct __cppobj __attribute__((aligned(8))) ScriptQueryBinderComponent : ScriptBinderComponent
{
uint32_t mEcsId;
};
# ScriptServerActorMoveEvent
struct __cppobj ScriptServerActorMoveEvent : ScriptEventData
{
ActorUniqueID mActorID;
};
# ScriptContainerComponentBase
struct __cppobj ScriptContainerComponentBase : ScriptServerComponent
{
};
# ScriptServerComponent
typedef ScriptTemplateFactory<ScriptServerContext>::Component ScriptServerComponent;
# Shared<ITickingArea>
typedef std::shared_ptr<ITickingArea> Shared<ITickingArea>;
# ScriptServerEntity
typedef ScriptTemplateFactory<ScriptServerContext>::Entity ScriptServerEntity;
# ScriptServerReceiveEvent
typedef ScriptTemplateFactory<ScriptServerContext>::ReceivedEvent ScriptServerReceiveEvent;
# SystemFilePicker
struct __cppobj SystemFilePicker : IFilePicker, std::enable_shared_from_this<SystemFilePicker>
{
};
# ScopedProfileTag
struct ScopedProfileTag
{
__int8 gap0[1];
};
# ServerFileChunkUploader
struct __cppobj ServerFileChunkUploader : IFileChunkUploader, std::enable_shared_from_this<ServerFileChunkUploader>
{
PacketSender *mPacketSender;
const NetworkIdentifier *mSource;
bool mInitialized;
std::string mName;
std::string mFileHash;
FileChunkManager mChunkManager;
};
# ScaleByAgeDefinition
struct ScaleByAgeDefinition
{
float mStartScale;
float mEndScale;
};
# Sheep
struct __cppobj __attribute__((aligned(8))) Sheep : Animal
{
int mEatAnimationTick;
};
# Squid
struct __cppobj Squid : Mob
{
float mSpeed;
float mTentacleSpeed;
float mRotateSpeed;
float mXBodyRot;
float mXBodyRotO;
float mZBodyRot;
float mZBodyRotO;
float mTx;
float mTy;
float mTz;
float mTentacleMovement;
float mOldTentacleMovement;
float mTentacleAngle;
float mOldTentacleAngle;
};
# Salmon
struct __cppobj Salmon : Fish
{
};
# Skeleton
struct __cppobj Skeleton : HumanoidMonster
{
WitherBoss *mParentWither;
};
# Spider
struct __cppobj Spider : Monster
{
};
# Slime
struct __cppobj Slime : Monster
{
float mTargetSquish;
ParticleType mParticleType;
float mSquish;
float mOldSquish;
};
# Silverfish
struct __cppobj Silverfish : Monster
{
};
# Shulker
struct __cppobj Shulker : Mob
{
const int TELEPORT_STEPS;
float mCurrentPeekAmountO;
float mCurrentPeekAmount;
BlockPos mOldAttachPosition;
bool mIsAttached;
bool mWasAttached;
int mClientSideTeleportInterpolation;
};
# ShulkerBullet
struct __cppobj ShulkerBullet : Actor
{
};
# Snowball
struct __cppobj Snowball : Throwable
{
};
# SmallFireball
struct __cppobj SmallFireball : Fireball
{
};
# ShulkerBoxBlockActor
struct __cppobj __attribute__((aligned(8))) ShulkerBoxBlockActor : ChestBlockActor:5192
{
FacingID mFacing;
bool mFacingChanged;
};
# SwimMoveControl
struct __cppobj SwimMoveControl : MoveControl
{
};
# SlimeMoveControl
struct __cppobj __attribute__((aligned(8))) SlimeMoveControl : MoveControl
{
int mJumpDelayTicks;
};
# ShareableDefinition
struct ShareableDefinition
{
std::vector<Shareable> mItems;
bool mShareAllItems;
int mAllItemWantAmount;
int mAllItemSurplusAmount;
int mAllItemMaxAmount;
};
# serialize<DataItem>
struct serialize<DataItem>
{
__int8 gap0[1];
};
# serialize<std::unique_ptr<DataItem> >
struct serialize<std::unique_ptr<DataItem> >
{
__int8 gap0[1];
};
# StompEggGoal
struct __cppobj __attribute__((aligned(8))) StompEggGoal : StompBlockGoal
{
};
# StrollTowardsVillageGoal
struct __cppobj StrollTowardsVillageGoal : MoveToVillageGoal:992
{
float mStartChance;
};
# ScaredGoal
struct __cppobj __attribute__((aligned(8))) ScaredGoal : Goal
{
Mob *mMob;
int mInterval;
};
# SilverfishMergeWithStoneGoal
struct __cppobj __attribute__((aligned(4))) SilverfishMergeWithStoneGoal : RandomStrollGoal
{
Silverfish *mSilverfish;
int mSelectedFace;
bool mDoMerge;
};
# SilverfishWakeUpFriendsGoal
struct __cppobj __attribute__((aligned(8))) SilverfishWakeUpFriendsGoal : Goal
{
Silverfish *mSilverfish;
int mLookForFriends;
};
# SitGoal
struct __cppobj SitGoal : Goal
{
Mob *mMob;
};
# SnackGoal
struct __cppobj SnackGoal : Goal
{
Mob *mMob;
std::vector<ItemDescriptor> mItems;
uint64_t mCooldown;
const int mSnackCooldownTotal;
const int mCooldownMin;
const int mStopChance;
TempEPtr<Actor> mTarget;
Unique<Path> mPath;
};
# StompAttackGoal
struct __cppobj __attribute__((aligned(8))) StompAttackGoal : MeleeAttackGoal
{
int mAttackDelay;
};
# SwimWanderGoal
struct __cppobj __attribute__((aligned(8))) SwimWanderGoal : Goal:96
{
float mSpeed;
float mLookAhead;
int mTicks;
int mInterval;
Mob *mMob;
Vec3 mWanted;
};
# SwimIdleGoal
struct __cppobj SwimIdleGoal : Goal
{
Mob *mMob;
int mTicks;
Vec3 mWantedPosition;
};
# ShulkerPeekGoal
struct __cppobj ShulkerPeekGoal : Goal:96
{
int mPeekTime;
Mob *mMob;
};
# StalkAndPounceOnTargetGoal
struct __cppobj StalkAndPounceOnTargetGoal : Goal:96
{
float mStalkSpeed;
float mStalkingMaxDistanceSqr;
float mLeapHeight;
float mLeapDistance;
float mMaxPounceDistanceSqr;
float mStrikeDistanceSqr;
int mInterestedTicks;
int mStuckTicks;
Tick mEndTimestamp;
ActorFilterGroup mStuckBlockList;
StalkAndPounceOnTargetGoal::StalkAndPounceState mState;
Mob *mMob;
};
# SquidIdleGoal
struct __cppobj __attribute__((aligned(8))) SquidIdleGoal : Goal
{
Squid *mSquid;
int mNumIdleTicks;
};
# SquidFleeGoal
struct __cppobj __attribute__((aligned(8))) SquidFleeGoal : Goal
{
Squid *mSquid;
int mNumFleeTicks;
};
# SquidMoveAwayFromGroundGoal
struct __cppobj SquidMoveAwayFromGroundGoal : Goal
{
Squid *mSquid;
};
# SquidOutOfWaterGoal
struct __cppobj SquidOutOfWaterGoal : Goal
{
Squid *mSquid;
};
# SquidDiveGoal
struct __cppobj SquidDiveGoal : Goal
{
Squid *mSquid;
};
# SkeletonHorseTrapGoal
struct __cppobj SkeletonHorseTrapGoal : Goal
{
Horse *mHorse;
int mTrapLifeTicks;
float mTriggerDistance;
};
# SwellGoal
struct __cppobj SwellGoal : Goal
{
Creeper *mCreeper;
float mStartSwellDist;
float mStopSwellDist;
TempEPtr<Actor> mTarget;
};
# SlimeFloatGoal
struct __cppobj SlimeFloatGoal : Goal
{
Mob *mMob;
};
# SlimeKeepOnJumpingGoal
struct __cppobj SlimeKeepOnJumpingGoal : Goal
{
Mob *mMob;
};
# SlimeRandomDirectionGoal
struct __cppobj SlimeRandomDirectionGoal : Goal
{
Mob *mMob;
float mChosenDegrees;
int mNextRandomizeTime;
};
# SlimeAttackGoal
struct __cppobj __attribute__((aligned(8))) SlimeAttackGoal : Goal
{
Mob *mMob;
int mGrowTiredTimer;
};
# SwoopAttackGoal
struct __cppobj __attribute__((aligned(8))) SwoopAttackGoal : Goal
{
Mob *mMob;
float mSpeedMod;
FloatRange mDelayRange;
int mNextStartTick;
bool mHurtTarget;
};
# SummonActorGoal
struct __cppobj SummonActorGoal : Goal
{
Mob *mCaster;
std::vector<SummonSpellData> mSpells;
int mCurrentTick;
int mCastTicksRemaining;
int mCurrentSpellIndex;
int mCurrentSpellStage;
int mCurrentSummonCount;
uint64_t mCooldownStopTick;
Vec3 mTargetPos;
Vec3 mCasterPos;
};
# SleepGoal
struct __cppobj __attribute__((aligned(8))) SleepGoal : MoveToPOIGoal
{
Mob *mMob;
BedHelper mBedHelper;
BlockPos mBedPos;
Vec3 mSleepPos;
Vec3 mBedOffset;
Vec3 mExitPos;
int mBedDir;
float mBodyRot;
const float mSleepYOffset;
const float mSleepColliderHeight;
const float mSleepColliderWidth;
Vec2 mDefaultColliderDim;
const Tick mGoalCooldownMax;
Tick mCooldownTick;
bool mWoken;
bool mGoalEndedEarly;
};
# SendEventGoal
struct __cppobj SendEventGoal : Goal
{
Mob *mCaster;
TempEPtr<Actor> mTarget;
std::vector<SendEventData> mSpells;
int mCurrentTick;
int mCastTicksRemaining;
int mCurrentSpellIndex;
int mCurrentSpellStage;
uint64_t mCooldownStopTick;
};
# ShareItemsGoal
struct __cppobj ShareItemsGoal : Goal
{
Mob *mMob;
int mThrowCountdown;
int mSearchRange;
float mSpeedModifier;
float mGoalRadiusSq;
int mTimeToRecalcPath;
std::vector<MobDescriptor> mMobFilters;
ItemStack mItemToShare;
Unique<Path> mPath;
};
# SneezeGoal
struct __cppobj SneezeGoal : Goal:96
{
int mCooldown;
int mCooldownTimer;
float mProbability;
int mPreSneezeTimer;
float mDropItemChance;
std::string mLootTable;
LevelSoundEvent mSneezeSound;
LevelSoundEvent mPreSneezeSound;
float mPrepareTime;
const std::vector<MobDescriptor> mReactMobFilters;
float mReactWithin;
Mob *mMob;
};
# StompBlockGoal
struct __cppobj __attribute__((aligned(8))) StompBlockGoal : BaseMoveToBlockGoal
{
const Block *mBlockToRemove;
int mTicksSinceReachedGoal;
};
# Spawner::MobSpawnedCallback
typedef std::function<void (Mob &)> Spawner::MobSpawnedCallback;
# SwimWithMobGoal
struct __cppobj __attribute__((aligned(8))) SwimWithMobGoal : Goal
{
Mob *mMob;
TempEPtr<Actor> mFollowing;
int mTimeToRecalcPath;
MobGoals mCurrentGoal;
const std::vector<MobDescriptor> mTargetTypes;
float mSpeed;
float mStopDistance;
int mSearchArea;
};
# StateAnimationVariable
struct StateAnimationVariable
{
HashedString mVariableName;
ExpressionNode mInput;
std::vector<AnimationValueCurveKeyFrame> mKeyFrames;
};
# SkullBlockActor
struct __cppobj __attribute__((aligned(8))) SkullBlockActor : BlockActor:1632
{
SkullBlockActor::SkullType mSkullType;
float mRotation;
bool mIsMovingMouth;
int mMouthTickCount;
};
# SplashPotionItem
struct __cppobj SplashPotionItem : PotionItem
{
TextureUVCoordinateSet mSplashIcons[26];
Potion::PotionVariant mSplashPotionVariants[26];
};
# SurvivalMode
struct __cppobj SurvivalMode : GameMode:1312
{
bool mIsTrialMode;
bool mHasDisplayedIntro;
int mTrialEndedReminder;
std::function<void (bool)> mShowUpsellScreenCallback;
};
# ShieldItem
struct __cppobj ShieldItem : Item
{
};
# SerializedSkin_0
struct SerializedSkin_0
{
std::string mId;
std::string fullId;
std::string mResourcePatch;
std::string mDefaultGeometryName;
mce::Image_0 mSkinImage;
mce::Image_0 mCapeImage;
std::vector<AnimatedImageData>_0 mSkinAnimatedImages;
Json::Value mGeometryData;
Json::Value mGeometryDataMutable;
std::string mAnimationData;
std::string mCapeId;
bool mIsPremium;
bool mIsPersona;
bool mIsPersonaCapeOnClassicSkin;
TrustedSkinFlag mIsTrustedSkin;
std::vector<SerializedPersonaPieceHandle> mPersonaPieces;
std::string mArmSize;
std::unordered_map<persona::PieceType,TintMapColor> mPieceTintColors;
Color mSkinColor;
};
# SkinInfoData
struct SkinInfoData
{
int (**_vptr$SkinInfoData)(void);
std::string mDefaultMeshName;
bool mIsAlphaTest;
bool mIsDirty;
SerializedSkin mSkin;
};
# StickInGroundSubcomponent
struct __cppobj __attribute__((aligned(8))) StickInGroundSubcomponent : OnHitSubcomponent
{
int mShakeTime;
};
# SpawnChanceSubcomponent
struct __cppobj __attribute__((aligned(8))) SpawnChanceSubcomponent : OnHitSubcomponent
{
float mFirstSpawnChance;
float mSecondSpawnChance;
int mFirstSpawnCount;
int mSecondSpawnCount;
ActorDefinitionIdentifier mSpawnDefinition;
bool mSpawnBaby;
};
# SpawnAoECloudSubcomponent
struct __cppobj __attribute__((aligned(8))) SpawnAoECloudSubcomponent : OnHitSubcomponent
{
int mPotionId;
int mDuration;
int mParticle;
int mReapplicationDelay;
float mRadius;
float mRadiusOnUse;
Color mParticleColor;
bool mAffectOwner;
};
# ShiftedValueAmplifier
struct __cppobj ShiftedValueAmplifier : Amplifier
{
int mShiftedValue;
float mScalar;
};
# ShiftedDurationAmplifier
struct __cppobj __attribute__((aligned(8))) ShiftedDurationAmplifier : Amplifier
{
int mShiftedValue;
};
# SharedAttributes
struct SharedAttributes
{
__int8 gap0[1];
};
# SharedAmplifiers
struct SharedAmplifiers
{
__int8 gap0[1];
};
# SharedBuffs
struct SharedBuffs
{
__int8 gap0[1];
};
# SharedModifiers
struct SharedModifiers
{
__int8 gap0[1];
};
# SeedItemComponent
struct __attribute__((aligned(8))) SeedItemComponent
{
Item *mOwner;
const Block *mResult;
std::vector<const Block *> mTargetLandBlocks;
bool mIsPlanting;
};
# SharedCounter<AirBlockItem>
struct SharedCounter<AirBlockItem>
{
AirBlockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BlockItem>
struct SharedCounter<BlockItem>
{
BlockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# ShieldItemUtils
struct ShieldItemUtils
{
__int8 gap0[1];
};
# SuspiciousStewItem
struct __cppobj SuspiciousStewItem : Item
{
};
# SignBlockActor
struct __cppobj __attribute__((aligned(8))) SignBlockActor : BlockActor
{
std::string mOwnerID;
std::string mMessage;
std::string mTextObjectString;
TextObjectRoot mTextObjectMessage;
SignBlockActor::CachedMessageData mCachedMessage;
SignBlockActor::SignType mType;
};
# SharedCounter<ShovelItem>
struct SharedCounter<ShovelItem>
{
ShovelItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# ShovelItem
struct __cppobj ShovelItem : DiggerItem
{
};
# SharedCounter<PickaxeItem>
struct SharedCounter<PickaxeItem>
{
PickaxeItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<HatchetItem>
struct SharedCounter<HatchetItem>
{
HatchetItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<FlintAndSteelItem>
struct SharedCounter<FlintAndSteelItem>
{
FlintAndSteelItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BowItem>
struct SharedCounter<BowItem>
{
BowItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ArrowItem>
struct SharedCounter<ArrowItem>
{
ArrowItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<CoalItem>
struct SharedCounter<CoalItem>
{
CoalItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<WeaponItem>
struct SharedCounter<WeaponItem>
{
WeaponItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BlockPlanterItem>
struct SharedCounter<BlockPlanterItem>
{
BlockPlanterItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<HoeItem>
struct SharedCounter<HoeItem>
{
HoeItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ArmorItem>
struct SharedCounter<ArmorItem>
{
ArmorItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ShieldItem>
struct SharedCounter<ShieldItem>
{
ShieldItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<HangingActorItem>
struct SharedCounter<HangingActorItem>
{
HangingActorItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SignItem>
struct SharedCounter<SignItem>
{
SignItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SignItem
struct __cppobj __attribute__((aligned(8))) SignItem : Item
{
std::map<SignBlockActor::SignType,std::pair<const Block *,const Block *>> mConvertMap;
SignBlockActor::SignType mType;
};
# SharedCounter<DoorItem>
struct SharedCounter<DoorItem>
{
DoorItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BucketItem>
struct SharedCounter<BucketItem>
{
BucketItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<MinecartItem>
struct SharedCounter<MinecartItem>
{
MinecartItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<RedStoneDustItem>
struct SharedCounter<RedStoneDustItem>
{
RedStoneDustItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SnowballItem>
struct SharedCounter<SnowballItem>
{
SnowballItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SnowballItem
struct __cppobj SnowballItem : Item
{
};
# SharedCounter<BoatItem>
struct SharedCounter<BoatItem>
{
BoatItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<EnchantedBookItem>
struct SharedCounter<EnchantedBookItem>
{
EnchantedBookItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<EggItem>
struct SharedCounter<EggItem>
{
EggItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<CompassItem>
struct SharedCounter<CompassItem>
{
CompassItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<FishingRodItem>
struct SharedCounter<FishingRodItem>
{
FishingRodItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ClockItem>
struct SharedCounter<ClockItem>
{
ClockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<DyePowderItem>
struct SharedCounter<DyePowderItem>
{
DyePowderItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BedItem>
struct SharedCounter<BedItem>
{
BedItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<MapItem>
struct SharedCounter<MapItem>
{
MapItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ShearsItem>
struct SharedCounter<ShearsItem>
{
ShearsItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# ShearsItem
struct __cppobj ShearsItem : Item
{
};
# SharedCounter<EnderpearlItem>
struct SharedCounter<EnderpearlItem>
{
EnderpearlItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<PotionItem>
struct SharedCounter<PotionItem>
{
PotionItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BottleItem>
struct SharedCounter<BottleItem>
{
BottleItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<EnderEyeItem>
struct SharedCounter<EnderEyeItem>
{
EnderEyeItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<MobPlacerItem>
struct SharedCounter<MobPlacerItem>
{
MobPlacerItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ExperiencePotionItem>
struct SharedCounter<ExperiencePotionItem>
{
ExperiencePotionItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<FireChargeItem>
struct SharedCounter<FireChargeItem>
{
FireChargeItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<WritableBookItem>
struct SharedCounter<WritableBookItem>
{
WritableBookItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<WrittenBookItem>
struct SharedCounter<WrittenBookItem>
{
WrittenBookItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<EmptyMapItem>
struct SharedCounter<EmptyMapItem>
{
EmptyMapItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SkullItem>
struct SharedCounter<SkullItem>
{
SkullItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SkullItem
struct __cppobj SkullItem : Item
{
};
# SharedCounter<CarrotOnAStickItem>
struct SharedCounter<CarrotOnAStickItem>
{
CarrotOnAStickItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<FireworksItem>
struct SharedCounter<FireworksItem>
{
FireworksItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<FireworkChargeItem>
struct SharedCounter<FireworkChargeItem>
{
FireworkChargeItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<HorseArmorItem>
struct SharedCounter<HorseArmorItem>
{
HorseArmorItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<RecordItem>
struct SharedCounter<RecordItem>
{
RecordItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<TridentItem>
struct SharedCounter<TridentItem>
{
TridentItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<LeadItem>
struct SharedCounter<LeadItem>
{
LeadItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ArmorStandItem>
struct SharedCounter<ArmorStandItem>
{
ArmorStandItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<EndCrystalItem>
struct SharedCounter<EndCrystalItem>
{
EndCrystalItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SplashPotionItem>
struct SharedCounter<SplashPotionItem>
{
SplashPotionItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<LingeringPotionItem>
struct SharedCounter<LingeringPotionItem>
{
LingeringPotionItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BannerItem>
struct SharedCounter<BannerItem>
{
BannerItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<CrossbowItem>
struct SharedCounter<CrossbowItem>
{
CrossbowItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BannerPatternItem>
struct SharedCounter<BannerPatternItem>
{
BannerPatternItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SuspiciousStewItem>
struct SharedCounter<SuspiciousStewItem>
{
SuspiciousStewItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<CameraItem>
struct SharedCounter<CameraItem>
{
CameraItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<CompoundItem>
struct SharedCounter<CompoundItem>
{
CompoundItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<IceBombItem>
struct SharedCounter<IceBombItem>
{
IceBombItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ChemistryItem>
struct SharedCounter<ChemistryItem>
{
ChemistryItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<RapidFertilizerItem>
struct SharedCounter<RapidFertilizerItem>
{
RapidFertilizerItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BalloonItem>
struct SharedCounter<BalloonItem>
{
BalloonItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<MedicineItem>
struct SharedCounter<MedicineItem>
{
MedicineItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SparklerItem>
struct SharedCounter<SparklerItem>
{
SparklerItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SparklerItem
struct __cppobj __attribute__((aligned(8))) SparklerItem : ChemistryStickItem
{
};
# SharedCounter<GlowStickItem>
struct SharedCounter<GlowStickItem>
{
GlowStickItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<AuxDataBlockItem>
struct SharedCounter<AuxDataBlockItem>
{
AuxDataBlockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ClothBlockItem>
struct SharedCounter<ClothBlockItem>
{
ClothBlockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<StoneSlabBlockItem>
struct SharedCounter<StoneSlabBlockItem>
{
StoneSlabBlockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# StoneSlabBlockItem
struct __cppobj StoneSlabBlockItem : SlabBlockItem
{
};
# SlabBlockItem
struct __cppobj SlabBlockItem : BlockItem
{
};
# SharedCounter<CoralFanBlockItem>
struct SharedCounter<CoralFanBlockItem>
{
CoralFanBlockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SeaPickleBlockItem>
struct SharedCounter<SeaPickleBlockItem>
{
SeaPickleBlockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SeaPickleBlockItem
struct __cppobj SeaPickleBlockItem : BlockItem
{
};
# SharedCounter<SaplingBlockItem>
struct SharedCounter<SaplingBlockItem>
{
SaplingBlockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SaplingBlockItem
struct __cppobj SaplingBlockItem : BlockItem
{
};
# SharedCounter<LeafBlockItem>
struct SharedCounter<LeafBlockItem>
{
LeafBlockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<WoodSlabBlockItem>
struct SharedCounter<WoodSlabBlockItem>
{
WoodSlabBlockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<WaterLilyBlockItem>
struct SharedCounter<WaterLilyBlockItem>
{
WaterLilyBlockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<TopSnowBlockItem>
struct SharedCounter<TopSnowBlockItem>
{
TopSnowBlockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ShulkerBoxBlockItem>
struct SharedCounter<ShulkerBoxBlockItem>
{
ShulkerBoxBlockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# ShulkerBoxBlockItem
struct __cppobj ShulkerBoxBlockItem : AuxDataBlockItem
{
};
# SharedCounter<BambooBlockItem>
struct SharedCounter<BambooBlockItem>
{
BambooBlockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ScaffoldingBlockItem>
struct SharedCounter<ScaffoldingBlockItem>
{
ScaffoldingBlockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# ScaffoldingBlockItem
struct __cppobj ScaffoldingBlockItem : BlockItem
{
};
# SharedCounter<BellBlockItem>
struct SharedCounter<BellBlockItem>
{
BellBlockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ChemistryAuxDataBlockItem>
struct SharedCounter<ChemistryAuxDataBlockItem>
{
ChemistryAuxDataBlockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ElementBlockItem>
struct SharedCounter<ElementBlockItem>
{
ElementBlockItem *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# serialize<RecipeIngredient>
struct serialize<RecipeIngredient>
{
__int8 gap0[1];
};
# SwimEnchant
struct __cppobj SwimEnchant : Enchant
{
};
# SpawnDataList
typedef std::vector<SpawnData> SpawnDataList;
# SmallSet<Actor *>::iterator
typedef std::vector<Actor *>::iterator SmallSet<Actor *>::iterator;
# SpawnGroupData
struct SpawnGroupData
{
std::string mIdentifier;
std::vector<MobSpawnRules> mSpawnRules;
};
# SharePtrRefTraits<PerlinSimplexNoise>::OwnerStackRef
typedef SharePtrRefTraits<PerlinSimplexNoise>::StackRef SharePtrRefTraits<PerlinSimplexNoise>::OwnerStackRef;
# SharePtrRefTraits<PerlinSimplexNoise>::StackRef
typedef PerlinSimplexNoise SharePtrRefTraits<PerlinSimplexNoise>::StackRef;
# SharePtrRefTraits<PerlinSimplexNoise>
struct SharePtrRefTraits<PerlinSimplexNoise>
{
__int8 gap0[1];
};
# StackResultStorageSharePtr<PerlinSimplexNoise>
struct StackResultStorageSharePtr<PerlinSimplexNoise>
{
std::shared_ptr<PerlinSimplexNoise> mValue;
};
# SurfaceMaterialAdjustmentAttributes::Element
struct SurfaceMaterialAdjustmentAttributes::Element
{
float mLowerBound;
float mUpperBound;
SurfaceMaterialAttributes mAdjustedMaterials;
};
# ShoreAttributes
typedef WeightedBiomeAttributes<ShoreTransformation> ShoreAttributes;
# SmokerBlockActor
struct __cppobj __attribute__((aligned(8))) SmokerBlockActor : FurnaceBlockActor
{
};
# SetBlockReactionComponent
struct __cppobj SetBlockReactionComponent : LabTableReactionComponent
{
std::unique_ptr<BlockPos> mPos;
const Block *mBlock;
};
# SmallSet<ActorUniqueID>::const_iterator
typedef std::vector<ActorUniqueID>::const_iterator SmallSet<ActorUniqueID>::const_iterator;
# SmallSet<ActorUniqueID>::iterator
typedef std::vector<ActorUniqueID>::iterator SmallSet<ActorUniqueID>::iterator;
# StructureEditorData_1
struct StructureEditorData_1
{
std::string mStructureName;
std::string mDataField;
bool mIncludePlayers;
bool mShowBoundingBox;
StructureRedstoneSaveMode mRedstoneSaveMode;
StructureBlockType mType;
StructureSettings_1 mSettings;
};
# StructureSettings_1
struct __attribute__((aligned(8))) StructureSettings_1
{
std::string mPaletteName;
bool mIgnoreEntities;
bool mIgnoreBlocks;
BlockPos mStructureSize;
BlockPos mStructureOffset;
Vec3 mPivot;
ActorUniqueID mLastTouchedByPlayer;
Rotation_0 mRotation;
Mirror_0 mMirror;
float mIntegrityValue;
RandomSeed_0 mIntegritySeed;
};
# SharedCounter<AirBlock>
struct SharedCounter<AirBlock>
{
AirBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<StoneBlock>
struct SharedCounter<StoneBlock>
{
StoneBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# StoneBlock
struct __cppobj StoneBlock : BlockLegacy
{
};
# SharedCounter<GrassBlock>
struct SharedCounter<GrassBlock>
{
GrassBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<DirtBlock>
struct SharedCounter<DirtBlock>
{
DirtBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<PlanksBlock>
struct SharedCounter<PlanksBlock>
{
PlanksBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<Sapling>
struct SharedCounter<Sapling>
{
Sapling *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# Sapling
struct __cppobj Sapling : BushBlock
{
};
# SharedCounter<BedrockBlock>
struct SharedCounter<BedrockBlock>
{
BedrockBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<LiquidBlockDynamic>
struct SharedCounter<LiquidBlockDynamic>
{
LiquidBlockDynamic *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<LiquidBlockStatic>
struct SharedCounter<LiquidBlockStatic>
{
LiquidBlockStatic *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SandBlock>
struct SharedCounter<SandBlock>
{
SandBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SandBlock
struct __cppobj SandBlock : HeavyBlock
{
};
# SharedCounter<GravelBlock>
struct SharedCounter<GravelBlock>
{
GravelBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<OreBlock>
struct SharedCounter<OreBlock>
{
OreBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<OldLogBlock>
struct SharedCounter<OldLogBlock>
{
OldLogBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<OldLeafBlock>
struct SharedCounter<OldLeafBlock>
{
OldLeafBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SpongeBlock>
struct SharedCounter<SpongeBlock>
{
SpongeBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SpongeBlock
struct __cppobj SpongeBlock : BlockLegacy
{
};
# SharedCounter<GlassBlock>
struct SharedCounter<GlassBlock>
{
GlassBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<DispenserBlock>
struct SharedCounter<DispenserBlock>
{
DispenserBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SandStoneBlock>
struct SharedCounter<SandStoneBlock>
{
SandStoneBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SandStoneBlock
struct __cppobj SandStoneBlock : BlockLegacy
{
};
# SharedCounter<NoteBlock>
struct SharedCounter<NoteBlock>
{
NoteBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BedBlock>
struct SharedCounter<BedBlock>
{
BedBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<PoweredRailBlock>
struct SharedCounter<PoweredRailBlock>
{
PoweredRailBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<DetectorRailBlock>
struct SharedCounter<DetectorRailBlock>
{
DetectorRailBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<PistonBlock>
struct SharedCounter<PistonBlock>
{
PistonBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<WebBlock>
struct SharedCounter<WebBlock>
{
WebBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<TallGrass>
struct SharedCounter<TallGrass>
{
TallGrass *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<DeadBush>
struct SharedCounter<DeadBush>
{
DeadBush *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<PistonArmBlock>
struct SharedCounter<PistonArmBlock>
{
PistonArmBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ClothBlock>
struct SharedCounter<ClothBlock>
{
ClothBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<FlowerBlock>
struct SharedCounter<FlowerBlock>
{
FlowerBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<MushroomBlock>
struct SharedCounter<MushroomBlock>
{
MushroomBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<MetalBlock>
struct SharedCounter<MetalBlock>
{
MetalBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<StoneSlabBlock>
struct SharedCounter<StoneSlabBlock>
{
StoneSlabBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# StoneSlabBlock
struct __cppobj StoneSlabBlock : SlabBlock
{
};
# SharedCounter<TntBlock>
struct SharedCounter<TntBlock>
{
TntBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BookshelfBlock>
struct SharedCounter<BookshelfBlock>
{
BookshelfBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ObsidianBlock>
struct SharedCounter<ObsidianBlock>
{
ObsidianBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<TorchBlock>
struct SharedCounter<TorchBlock>
{
TorchBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<MobSpawnerBlock>
struct SharedCounter<MobSpawnerBlock>
{
MobSpawnerBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<StairBlock>
struct SharedCounter<StairBlock>
{
StairBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ChestBlock>
struct SharedCounter<ChestBlock>
{
ChestBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<RedStoneWireBlock>
struct SharedCounter<RedStoneWireBlock>
{
RedStoneWireBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<WorkbenchBlock>
struct SharedCounter<WorkbenchBlock>
{
WorkbenchBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<CropBlock>
struct SharedCounter<CropBlock>
{
CropBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<FarmBlock>
struct SharedCounter<FarmBlock>
{
FarmBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<FurnaceBlock>
struct SharedCounter<FurnaceBlock>
{
FurnaceBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SignBlock>
struct SharedCounter<SignBlock>
{
SignBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SignBlock
struct __cppobj __attribute__((aligned(4))) SignBlock : ActorBlock
{
SignBlockActor::SignType mSignType;
bool mOnGround;
};
# SharedCounter<DoorBlock>
struct SharedCounter<DoorBlock>
{
DoorBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<LadderBlock>
struct SharedCounter<LadderBlock>
{
LadderBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<RailBlock>
struct SharedCounter<RailBlock>
{
RailBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<LeverBlock>
struct SharedCounter<LeverBlock>
{
LeverBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<PressurePlateBlock>
struct SharedCounter<PressurePlateBlock>
{
PressurePlateBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<RedStoneOreBlock>
struct SharedCounter<RedStoneOreBlock>
{
RedStoneOreBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<RedstoneTorchBlock>
struct SharedCounter<RedstoneTorchBlock>
{
RedstoneTorchBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<StoneButtonBlock>
struct SharedCounter<StoneButtonBlock>
{
StoneButtonBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# StoneButtonBlock
struct __cppobj __attribute__((aligned(8))) StoneButtonBlock : ButtonBlock
{
};
# SharedCounter<TopSnowBlock>
struct SharedCounter<TopSnowBlock>
{
TopSnowBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<IceBlock>
struct SharedCounter<IceBlock>
{
IceBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SnowBlock>
struct SharedCounter<SnowBlock>
{
SnowBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SnowBlock
struct __cppobj SnowBlock : BlockLegacy
{
};
# SharedCounter<CactusBlock>
struct SharedCounter<CactusBlock>
{
CactusBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ClayBlock>
struct SharedCounter<ClayBlock>
{
ClayBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ReedBlock>
struct SharedCounter<ReedBlock>
{
ReedBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<JukeboxBlock>
struct SharedCounter<JukeboxBlock>
{
JukeboxBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<FenceBlock>
struct SharedCounter<FenceBlock>
{
FenceBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<PumpkinBlock>
struct SharedCounter<PumpkinBlock>
{
PumpkinBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SoulSandBlock>
struct SharedCounter<SoulSandBlock>
{
SoulSandBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SoulSandBlock
struct __cppobj SoulSandBlock : BlockLegacy
{
};
# SharedCounter<LightGemBlock>
struct SharedCounter<LightGemBlock>
{
LightGemBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<PortalBlock>
struct SharedCounter<PortalBlock>
{
PortalBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<CakeBlock>
struct SharedCounter<CakeBlock>
{
CakeBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<RepeaterBlock>
struct SharedCounter<RepeaterBlock>
{
RepeaterBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<InvisibleBlock>
struct SharedCounter<InvisibleBlock>
{
InvisibleBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<TrapDoorBlock>
struct SharedCounter<TrapDoorBlock>
{
TrapDoorBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<MonsterEggBlock>
struct SharedCounter<MonsterEggBlock>
{
MonsterEggBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<StoneBrickBlock>
struct SharedCounter<StoneBrickBlock>
{
StoneBrickBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# StoneBrickBlock
struct __cppobj StoneBrickBlock : BlockLegacy
{
};
# SharedCounter<HugeMushroomBlock>
struct SharedCounter<HugeMushroomBlock>
{
HugeMushroomBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ThinFenceBlock>
struct SharedCounter<ThinFenceBlock>
{
ThinFenceBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<MelonBlock>
struct SharedCounter<MelonBlock>
{
MelonBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<StemBlock>
struct SharedCounter<StemBlock>
{
StemBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# StemBlock
struct __cppobj StemBlock : BushBlock
{
const BlockLegacy *mFruit;
};
# SharedCounter<VineBlock>
struct SharedCounter<VineBlock>
{
VineBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<FenceGateBlock>
struct SharedCounter<FenceGateBlock>
{
FenceGateBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<MyceliumBlock>
struct SharedCounter<MyceliumBlock>
{
MyceliumBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<WaterlilyBlock>
struct SharedCounter<WaterlilyBlock>
{
WaterlilyBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<NetherWartBlock>
struct SharedCounter<NetherWartBlock>
{
NetherWartBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<EnchantingTableBlock>
struct SharedCounter<EnchantingTableBlock>
{
EnchantingTableBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BrewingStandBlock>
struct SharedCounter<BrewingStandBlock>
{
BrewingStandBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<CauldronBlock>
struct SharedCounter<CauldronBlock>
{
CauldronBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<EndPortalBlock>
struct SharedCounter<EndPortalBlock>
{
EndPortalBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<EndPortalFrameBlock>
struct SharedCounter<EndPortalFrameBlock>
{
EndPortalFrameBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<DragonEggBlock>
struct SharedCounter<DragonEggBlock>
{
DragonEggBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<RedstoneLampBlock>
struct SharedCounter<RedstoneLampBlock>
{
RedstoneLampBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<DropperBlock>
struct SharedCounter<DropperBlock>
{
DropperBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ActivatorRailBlock>
struct SharedCounter<ActivatorRailBlock>
{
ActivatorRailBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<CocoaBlock>
struct SharedCounter<CocoaBlock>
{
CocoaBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<EnderChestBlock>
struct SharedCounter<EnderChestBlock>
{
EnderChestBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<TripWireHookBlock>
struct SharedCounter<TripWireHookBlock>
{
TripWireHookBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<TripWireBlock>
struct SharedCounter<TripWireBlock>
{
TripWireBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<CommandBlock>
struct SharedCounter<CommandBlock>
{
CommandBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BeaconBlock>
struct SharedCounter<BeaconBlock>
{
BeaconBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<WallBlock>
struct SharedCounter<WallBlock>
{
WallBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<FlowerPotBlock>
struct SharedCounter<FlowerPotBlock>
{
FlowerPotBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<CarrotBlock>
struct SharedCounter<CarrotBlock>
{
CarrotBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<PotatoBlock>
struct SharedCounter<PotatoBlock>
{
PotatoBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<WoodButtonBlock>
struct SharedCounter<WoodButtonBlock>
{
WoodButtonBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SkullBlock>
struct SharedCounter<SkullBlock>
{
SkullBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SkullBlock
struct __cppobj SkullBlock : ActorBlock
{
};
# SharedCounter<AnvilBlock>
struct SharedCounter<AnvilBlock>
{
AnvilBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<WeightedPressurePlateBlock>
struct SharedCounter<WeightedPressurePlateBlock>
{
WeightedPressurePlateBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ComparatorBlock>
struct SharedCounter<ComparatorBlock>
{
ComparatorBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<DaylightDetectorBlock>
struct SharedCounter<DaylightDetectorBlock>
{
DaylightDetectorBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<RedstoneBlock>
struct SharedCounter<RedstoneBlock>
{
RedstoneBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<HopperBlock>
struct SharedCounter<HopperBlock>
{
HopperBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<QuartzBlockBlock>
struct SharedCounter<QuartzBlockBlock>
{
QuartzBlockBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<WoodSlabBlock>
struct SharedCounter<WoodSlabBlock>
{
WoodSlabBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ColoredBlock>
struct SharedCounter<ColoredBlock>
{
ColoredBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<StainedGlassPaneBlock>
struct SharedCounter<StainedGlassPaneBlock>
{
StainedGlassPaneBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# StainedGlassPaneBlock
struct __cppobj __attribute__((aligned(8))) StainedGlassPaneBlock : ThinFenceBlock
{
};
# SharedCounter<NewLeafBlock>
struct SharedCounter<NewLeafBlock>
{
NewLeafBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<NewLogBlock>
struct SharedCounter<NewLogBlock>
{
NewLogBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SlimeBlock>
struct SharedCounter<SlimeBlock>
{
SlimeBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SlimeBlock
struct __cppobj SlimeBlock : BlockLegacy
{
};
# SharedCounter<PrismarineBlock>
struct SharedCounter<PrismarineBlock>
{
PrismarineBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SeaLanternBlock>
struct SharedCounter<SeaLanternBlock>
{
SeaLanternBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SeaLanternBlock
struct __cppobj SeaLanternBlock : BlockLegacy
{
};
# SharedCounter<HayBlockBlock>
struct SharedCounter<HayBlockBlock>
{
HayBlockBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<WoolCarpetBlock>
struct SharedCounter<WoolCarpetBlock>
{
WoolCarpetBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<DoublePlantBlock>
struct SharedCounter<DoublePlantBlock>
{
DoublePlantBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BannerBlock>
struct SharedCounter<BannerBlock>
{
BannerBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<StoneSlabBlock2>
struct SharedCounter<StoneSlabBlock2>
{
StoneSlabBlock2 *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# StoneSlabBlock2
struct __cppobj StoneSlabBlock2 : SlabBlock
{
};
# SharedCounter<GrassPathBlock>
struct SharedCounter<GrassPathBlock>
{
GrassPathBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ItemFrameBlock>
struct SharedCounter<ItemFrameBlock>
{
ItemFrameBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ChorusFlowerBlock>
struct SharedCounter<ChorusFlowerBlock>
{
ChorusFlowerBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<UndyedShulkerBoxBlock>
struct SharedCounter<UndyedShulkerBoxBlock>
{
UndyedShulkerBoxBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<FrostedIceBlock>
struct SharedCounter<FrostedIceBlock>
{
FrostedIceBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<EndRodBlock>
struct SharedCounter<EndRodBlock>
{
EndRodBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<EndGatewayBlock>
struct SharedCounter<EndGatewayBlock>
{
EndGatewayBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<MagmaBlock>
struct SharedCounter<MagmaBlock>
{
MagmaBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<RotatedPillarBlock>
struct SharedCounter<RotatedPillarBlock>
{
RotatedPillarBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<StructureVoid>
struct SharedCounter<StructureVoid>
{
StructureVoid *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# StructureVoid
struct __cppobj StructureVoid : BlockLegacy
{
};
# SharedCounter<ShulkerBoxBlock>
struct SharedCounter<ShulkerBoxBlock>
{
ShulkerBoxBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# ShulkerBoxBlock
struct __cppobj __attribute__((aligned(8))) ShulkerBoxBlock : ChestBlock
{
};
# SharedCounter<GlazedTerracottaBlock>
struct SharedCounter<GlazedTerracottaBlock>
{
GlazedTerracottaBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ConcreteBlock>
struct SharedCounter<ConcreteBlock>
{
ConcreteBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ConcretePowderBlock>
struct SharedCounter<ConcretePowderBlock>
{
ConcretePowderBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ChorusPlantBlock>
struct SharedCounter<ChorusPlantBlock>
{
ChorusPlantBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<StainedGlassBlock>
struct SharedCounter<StainedGlassBlock>
{
StainedGlassBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# StainedGlassBlock
struct __cppobj __attribute__((aligned(8))) StainedGlassBlock : BlockLegacy
{
bool mDoesDrops;
bool mCanBeUsedInCommands;
};
# SharedCounter<CameraBlock>
struct SharedCounter<CameraBlock>
{
CameraBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<PodzolBlock>
struct SharedCounter<PodzolBlock>
{
PodzolBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BeetrootBlock>
struct SharedCounter<BeetrootBlock>
{
BeetrootBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<StonecutterBlock>
struct SharedCounter<StonecutterBlock>
{
StonecutterBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# StonecutterBlock
struct __cppobj StonecutterBlock : BlockLegacy
{
};
# SharedCounter<NetherReactorBlock>
struct SharedCounter<NetherReactorBlock>
{
NetherReactorBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<MovingBlock>
struct SharedCounter<MovingBlock>
{
MovingBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ObserverBlock>
struct SharedCounter<ObserverBlock>
{
ObserverBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<StructureBlock>
struct SharedCounter<StructureBlock>
{
StructureBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# StructureBlock
struct __cppobj StructureBlock : ActorBlock
{
};
# SharedCounter<StrippedLogBlock>
struct SharedCounter<StrippedLogBlock>
{
StrippedLogBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# StrippedLogBlock
struct __cppobj StrippedLogBlock : RotatedPillarBlock
{
};
# SharedCounter<BlueIceBlock>
struct SharedCounter<BlueIceBlock>
{
BlueIceBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<FireBlock>
struct SharedCounter<FireBlock>
{
FireBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ChemistryTableBlock>
struct SharedCounter<ChemistryTableBlock>
{
ChemistryTableBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<UnderwaterTorchBlock>
struct SharedCounter<UnderwaterTorchBlock>
{
UnderwaterTorchBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ChemicalHeatBlock>
struct SharedCounter<ChemicalHeatBlock>
{
ChemicalHeatBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ColoredTorchBlock>
struct SharedCounter<ColoredTorchBlock>
{
ColoredTorchBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ElementBlock>
struct SharedCounter<ElementBlock>
{
ElementBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<Coral>
struct SharedCounter<Coral>
{
Coral *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<CoralBlock>
struct SharedCounter<CoralBlock>
{
CoralBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<CoralFan>
struct SharedCounter<CoralFan>
{
CoralFan *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<CoralFanHang>
struct SharedCounter<CoralFanHang>
{
CoralFanHang *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<KelpBlock>
struct SharedCounter<KelpBlock>
{
KelpBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<DriedKelpBlock>
struct SharedCounter<DriedKelpBlock>
{
DriedKelpBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SeaGrass>
struct SharedCounter<SeaGrass>
{
SeaGrass *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SeaGrass
struct __cppobj SeaGrass : BlockLegacy
{
};
# SharedCounter<SeaPickle>
struct SharedCounter<SeaPickle>
{
SeaPickle *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SeaPickle
struct __cppobj SeaPickle : BushBlock
{
};
# SharedCounter<ConduitBlock>
struct SharedCounter<ConduitBlock>
{
ConduitBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BubbleColumnBlock>
struct SharedCounter<BubbleColumnBlock>
{
BubbleColumnBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<TurtleEggBlock>
struct SharedCounter<TurtleEggBlock>
{
TurtleEggBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BarrierBlock>
struct SharedCounter<BarrierBlock>
{
BarrierBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ScaffoldingBlock>
struct SharedCounter<ScaffoldingBlock>
{
ScaffoldingBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# ScaffoldingBlock
struct __cppobj ScaffoldingBlock : HeavyBlock
{
};
# SharedCounter<BambooBlock>
struct SharedCounter<BambooBlock>
{
BambooBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BambooSapling>
struct SharedCounter<BambooSapling>
{
BambooSapling *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<StoneSlabBlock3>
struct SharedCounter<StoneSlabBlock3>
{
StoneSlabBlock3 *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# StoneSlabBlock3
struct __cppobj StoneSlabBlock3 : SlabBlock
{
};
# SharedCounter<StoneSlabBlock4>
struct SharedCounter<StoneSlabBlock4>
{
StoneSlabBlock4 *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# StoneSlabBlock4
struct __cppobj StoneSlabBlock4 : SlabBlock
{
};
# SharedCounter<LecternBlock>
struct SharedCounter<LecternBlock>
{
LecternBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<GrindstoneBlock>
struct SharedCounter<GrindstoneBlock>
{
GrindstoneBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BlastFurnaceBlock>
struct SharedCounter<BlastFurnaceBlock>
{
BlastFurnaceBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SmokerBlock>
struct SharedCounter<SmokerBlock>
{
SmokerBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SmokerBlock
struct __cppobj __attribute__((aligned(8))) SmokerBlock : FurnaceBlock
{
};
# SharedCounter<CartographyTableBlock>
struct SharedCounter<CartographyTableBlock>
{
CartographyTableBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BarrelBlock>
struct SharedCounter<BarrelBlock>
{
BarrelBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<LoomBlock>
struct SharedCounter<LoomBlock>
{
LoomBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BellBlock>
struct SharedCounter<BellBlock>
{
BellBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<SweetBerryBushBlock>
struct SharedCounter<SweetBerryBushBlock>
{
SweetBerryBushBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SweetBerryBushBlock
struct __cppobj SweetBerryBushBlock : BushBlock
{
};
# SharedCounter<LanternBlock>
struct SharedCounter<LanternBlock>
{
LanternBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<CampfireBlock>
struct SharedCounter<CampfireBlock>
{
CampfireBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<JigsawBlock>
struct SharedCounter<JigsawBlock>
{
JigsawBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<WoodBlock>
struct SharedCounter<WoodBlock>
{
WoodBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<ComposterBlock>
struct SharedCounter<ComposterBlock>
{
ComposterBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<LightBlock>
struct SharedCounter<LightBlock>
{
LightBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<WitherRoseBlock>
struct SharedCounter<WitherRoseBlock>
{
WitherRoseBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<BeehiveBlock>
struct SharedCounter<BeehiveBlock>
{
BeehiveBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<HoneyBlock>
struct SharedCounter<HoneyBlock>
{
HoneyBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SharedCounter<HoneycombBlock>
struct SharedCounter<HoneycombBlock>
{
HoneycombBlock *ptr;
std::atomic<int> share_count;
std::atomic<int> weak_count;
};
# SubtractiveLightInfo
struct SubtractiveLightInfo
{
SubtractiveLightInfo::$6B0E6A960ECE12370BB5BB4D4B3FBF4C _anon_0;
};
# SubChunkBlockStoragePaletted<1,SubChunkBlockStorage::Type::Paletted1>
struct __cppobj __attribute__((aligned(8))) SubChunkBlockStoragePaletted<1,SubChunkBlockStorage::Type::Paletted1> : ISubChunkBlockStoragePaletted
{
SubChunkBlockStoragePaletted<1,SubChunkBlockStorage::Type::Paletted1>::PACKED_WORD mBlocks[128];
ISubChunkBlockStoragePaletted::PaletteEntry mPalette[2];
std::atomic<unsigned short> mPaletteSize;
};
# SubChunkBlockStoragePaletted<2,SubChunkBlockStorage::Type::Paletted2>
struct __cppobj __attribute__((aligned(8))) SubChunkBlockStoragePaletted<2,SubChunkBlockStorage::Type::Paletted2> : ISubChunkBlockStoragePaletted
{
SubChunkBlockStoragePaletted<2,SubChunkBlockStorage::Type::Paletted2>::PACKED_WORD mBlocks[256];
ISubChunkBlockStoragePaletted::PaletteEntry mPalette[4];
std::atomic<unsigned short> mPaletteSize;
};
# SubChunkBlockStoragePaletted<3,SubChunkBlockStorage::Type::Paletted3>
struct __cppobj __attribute__((aligned(8))) SubChunkBlockStoragePaletted<3,SubChunkBlockStorage::Type::Paletted3> : ISubChunkBlockStoragePaletted
{
SubChunkBlockStoragePaletted<3,SubChunkBlockStorage::Type::Paletted3>::PACKED_WORD mBlocks[410];
ISubChunkBlockStoragePaletted::PaletteEntry mPalette[8];
std::atomic<unsigned short> mPaletteSize;
};
# SubChunkBlockStoragePaletted<4,SubChunkBlockStorage::Type::Paletted4>
struct __cppobj __attribute__((aligned(8))) SubChunkBlockStoragePaletted<4,SubChunkBlockStorage::Type::Paletted4> : ISubChunkBlockStoragePaletted
{
SubChunkBlockStoragePaletted<4,SubChunkBlockStorage::Type::Paletted4>::PACKED_WORD mBlocks[512];
ISubChunkBlockStoragePaletted::PaletteEntry mPalette[16];
std::atomic<unsigned short> mPaletteSize;
};
# SubChunkBlockStoragePaletted<5,SubChunkBlockStorage::Type::Paletted5>
struct __cppobj __attribute__((aligned(8))) SubChunkBlockStoragePaletted<5,SubChunkBlockStorage::Type::Paletted5> : ISubChunkBlockStoragePaletted
{
SubChunkBlockStoragePaletted<5,SubChunkBlockStorage::Type::Paletted5>::PACKED_WORD mBlocks[683];
ISubChunkBlockStoragePaletted::PaletteEntry mPalette[32];
std::atomic<unsigned short> mPaletteSize;
};
# SubChunkBlockStoragePaletted<6,SubChunkBlockStorage::Type::Paletted6>
struct __cppobj __attribute__((aligned(8))) SubChunkBlockStoragePaletted<6,SubChunkBlockStorage::Type::Paletted6> : ISubChunkBlockStoragePaletted
{
SubChunkBlockStoragePaletted<6,SubChunkBlockStorage::Type::Paletted6>::PACKED_WORD mBlocks[820];
ISubChunkBlockStoragePaletted::PaletteEntry mPalette[64];
std::atomic<unsigned short> mPaletteSize;
};
# SubChunkBlockStoragePaletted<8,SubChunkBlockStorage::Type::Paletted8>
struct __cppobj __attribute__((aligned(8))) SubChunkBlockStoragePaletted<8,SubChunkBlockStorage::Type::Paletted8> : ISubChunkBlockStoragePaletted
{
SubChunkBlockStoragePaletted<8,SubChunkBlockStorage::Type::Paletted8>::PACKED_WORD mBlocks[1024];
ISubChunkBlockStoragePaletted::PaletteEntry mPalette[256];
std::atomic<unsigned short> mPaletteSize;
};
# SubChunkBlockStoragePaletted<16,SubChunkBlockStorage::Type::Paletted16>
struct __cppobj __attribute__((aligned(8))) SubChunkBlockStoragePaletted<16,SubChunkBlockStorage::Type::Paletted16> : ISubChunkBlockStoragePaletted
{
SubChunkBlockStoragePaletted<16,SubChunkBlockStorage::Type::Paletted16>::PACKED_WORD mBlocks[2048];
ISubChunkBlockStoragePaletted::PaletteEntry mPalette[4096];
std::atomic<unsigned short> mPaletteSize;
};
# static_vector<const Block *,4096>
struct static_vector<const Block *,4096>
{
std::aligned_storage<8,8>::type mArray[4096];
size_t mSize;
};
# SubtractiveLightInfo::$6B0E6A960ECE12370BB5BB4D4B3FBF4C::$8A8F0A98EC9223C9E9CC01AC2399BC8B
struct __attribute__((aligned(4))) SubtractiveLightInfo::$6B0E6A960ECE12370BB5BB4D4B3FBF4C::$8A8F0A98EC9223C9E9CC01AC2399BC8B
{
SubChunkLightIndex mCoordIndex;
Brightness mOldBrightness;
};
# SpikeFeature::EndSpike
struct SpikeFeature::EndSpike
{
const int mCenterX;
const int mCenterZ;
const int mRadius;
const int mHeight;
const bool mGuarded;
const AABB mTopBoundingBox;
};
# StackRefResultT<SharePtrRefTraits<PerlinSimplexNoise> >::StackRef
typedef SharePtrRefTraits<PerlinSimplexNoise>::StackRef StackRefResultT<SharePtrRefTraits<PerlinSimplexNoise> >::StackRef;
# StructureTemplateFeature::BoundingBox2D
struct StructureTemplateFeature::BoundingBox2D
{
Vec2 min;
Vec2 max;
};
# SwamplandHut
struct __cppobj __attribute__((aligned(8))) SwamplandHut : ScatteredFeaturePiece
{
bool mSpawnedWitch;
};
# ScatteredFeatureStart
struct __cppobj ScatteredFeatureStart : StructureStart
{
};
# ScatteredFeaturePiece
struct __cppobj ScatteredFeaturePiece : StructurePiece
{
int mWidth;
int mHeight;
int mDepth;
int mHeightPosition;
};
# StructureFeature::findFarAwayStructures::StructureInfo
struct StructureFeature::findFarAwayStructures::StructureInfo
{
ChunkPos min;
ChunkPos max;
ChunkPos id;
};
# StructureHelpers
struct StructureHelpers
{
__int8 gap0[1];
};
# StructurePoolElement::LazyTemplate
struct StructurePoolElement::LazyTemplate
{
LegacyStructureTemplate *mStructure;
std::vector<JigsawBlockInfo> mJigsawMarkers;
};
# StructurePoolActorPredicateAlwaysTrue
struct __cppobj StructurePoolActorPredicateAlwaysTrue : IStructurePoolActorPredicate
{
};
# StructurePoolBlockPredicateStateMatch
struct __cppobj StructurePoolBlockPredicateStateMatch : IStructurePoolBlockPredicate
{
const Block *mBlock;
};
# StructurePoolBlockPredicateStateMatchRandom
struct __cppobj __attribute__((aligned(8))) StructurePoolBlockPredicateStateMatchRandom : IStructurePoolBlockPredicate
{
const Block *mBlock;
const float mProbability;
};
# StructurePoolBlockTagPredicateAlwaysTrue
struct __cppobj StructurePoolBlockTagPredicateAlwaysTrue : IStructurePoolBlockTagPredicate
{
};
# StructurePoolBlockTagPredicateBlockTagMatch
struct __cppobj StructurePoolBlockTagPredicateBlockTagMatch : IStructurePoolBlockTagPredicate
{
const Block *mBlock;
const CompoundTag *mTag;
};
# SimplexNoisePtr
typedef std::unique_ptr<SimplexNoise> SimplexNoisePtr;
# SetDataFromColorIndexFunction
struct __cppobj SetDataFromColorIndexFunction : LootItemFunction
{
};
# SetBannerDetailsFunction
struct __cppobj __attribute__((aligned(8))) SetBannerDetailsFunction : LootItemFunction
{
BannerBlockType mBannerType;
};
# SetBookContentsFunction
struct __cppobj SetBookContentsFunction : LootItemFunction
{
std::string mTitle;
std::string mAuthor;
std::vector<std::string> mPages;
};
# SetItemCountFunction
struct __cppobj SetItemCountFunction : LootItemFunction
{
RandomValueBounds mValue;
};
# SetItemDamageFunction
struct __cppobj SetItemDamageFunction : LootItemFunction
{
RandomValueBounds mDamage;
};
# SetItemDataFunction
struct __cppobj SetItemDataFunction : LootItemFunction
{
RandomValueBounds mValue;
};
# SetItemLoreFunction
struct __cppobj SetItemLoreFunction : LootItemFunction
{
std::vector<std::string> mLore;
};
# SetItemNameFunction
struct __cppobj SetItemNameFunction : LootItemFunction
{
std::string mName;
};
# SetSpawnEggFunction
struct __cppobj SetSpawnEggFunction : LootItemFunction
{
ActorDefinitionIdentifier mActor;
};
# SmeltItemFunction
struct __cppobj SmeltItemFunction : LootItemFunction
{
};
# SpecificEnchantFunction
struct __cppobj SpecificEnchantFunction : LootItemFunction
{
std::vector<SpecificEnchantFunction::EnchantInfo> mEnchantments;
};
# ServerScoreboard::setDisplayObjective::MapValue
typedef std::unordered_map<std::string,DisplayObjective>::value_type ServerScoreboard::setDisplayObjective::MapValue;
# SplashPotionEffectSubcomponent
struct __cppobj __attribute__((aligned(8))) SplashPotionEffectSubcomponent : OnHitSubcomponent
{
int mPotionEffect;
};
# ScaffoldingClimberDefinition
struct ScaffoldingClimberDefinition
{
__int8 gap0[1];
};
# StackRefResultT<EntityRegistryRefTraits>::StackRef
typedef EntityRegistryRefTraits::StackRef StackRefResultT<EntityRegistryRefTraits>::StackRef;
# SPSCQueue<BatchedNetworkPeer::DataCallback,512>::Block
struct SPSCQueue<BatchedNetworkPeer::DataCallback,512>::Block
{
Lockless::WeakAtomic<unsigned long> front;
size_t localTail;
char cachelineFiller0[48];
Lockless::WeakAtomic<unsigned long> tail;
size_t localFront;
char cachelineFiller1[48];
Lockless::WeakAtomic<SPSCQueue<BatchedNetworkPeer::DataCallback,512>::Block *> next;
char *data;
const size_t sizeMask;
char *rawThis;
};
# SPSCQueue<BatchedNetworkPeer::DataCallback,512>
struct SPSCQueue<BatchedNetworkPeer::DataCallback,512>
{
Lockless::WeakAtomic<SPSCQueue<BatchedNetworkPeer::DataCallback,512>::Block *> mFrontBlock;
char mCachelineFiller[56];
Lockless::WeakAtomic<SPSCQueue<BatchedNetworkPeer::DataCallback,512>::Block *> mTailBlock;
size_t mLargestBlockSize;
};
# StackedGraphBars::ColorKey
struct StackedGraphBars::ColorKey
{
char colorTag;
std::string name;
};
# StackedGraphBars::Bar
typedef std::array<float,2> StackedGraphBars::Bar;
# ScriptBinderActorTemplate
struct __cppobj ScriptBinderActorTemplate : ScriptBinderTemplate
{
};
# ScriptBinderBlockTemplate
struct __cppobj ScriptBinderBlockTemplate : ScriptBinderTemplate
{
};
# ScriptBinderComponentTemplate
struct __cppobj ScriptBinderComponentTemplate : ScriptBinderTemplate
{
};
# ScriptBinderItemActorTemplate
struct __cppobj ScriptBinderItemActorTemplate : ScriptBinderTemplate
{
};
# ScriptBinderLevelTemplate
struct __cppobj ScriptBinderLevelTemplate : ScriptBinderTemplate
{
};
# ScriptBinderPureEcsTemplate
struct __cppobj ScriptBinderPureEcsTemplate : ScriptBinderTemplate
{
};
# ScriptBinderQueryTemplate
struct __cppobj ScriptBinderQueryTemplate : ScriptBinderTemplate
{
};
# ScriptBinderActorTickingAreaTemplate
struct __cppobj ScriptBinderActorTickingAreaTemplate : ScriptBinderTemplate
{
};
# ScriptBinderLevelTickingAreaTemplate
struct __cppobj ScriptBinderLevelTickingAreaTemplate : ScriptBinderTemplate
{
};
# ScriptEventDataBinderComponent
struct __cppobj __attribute__((aligned(8))) ScriptEventDataBinderComponent : ScriptBinderComponent
{
ScriptApi::ScriptObjectHandle mData;
};
# ScriptBinderEventDataTemplate
struct __cppobj ScriptBinderEventDataTemplate : ScriptBinderTemplate
{
};
# ScriptItemStackBinderComponent
struct __cppobj ScriptItemStackBinderComponent : ScriptBinderComponent
{
uint32_t mEcsId;
int32_t mCount;
std::string mItemIdentifier;
};
# ScriptBinderItemStackTemplate
struct __cppobj ScriptBinderItemStackTemplate : ScriptBinderTemplate
{
};
# ServerCommand:240
struct __cppobj ServerCommand:240 : Command:240
{
};
# SayCommand
struct __cppobj SayCommand : MessagingCommand
{
CommandMessage mMessage;
};
# ScoreboardCommand
struct __cppobj __attribute__((aligned(8))) ScoreboardCommand : Command
{
ScoreboardCommand::Category mCategory;
ScoreboardCommand::Action mAction;
std::string mObjective;
std::string mSourceObjective;
ObjectiveSortOrder mOrder;
std::string mCriteria;
std::string mName;
std::string mDisplayName;
WildcardActorSelector mTargets;
WildcardActorSelector mSources;
CommandOperator_0 mOperator;
CommandWildcardInt mMin;
CommandWildcardInt mMax;
int mRandMin;
int mRandMax;
int mValue;
bool mTargetsSet;
};
# SetBlockCommand
struct __cppobj SetBlockCommand : Command
{
CommandPosition mPosition;
const Block *mBlock;
int mData;
SetBlockCommand::SetBlockMode mMode;
};
# SetMaxPlayersCommand
struct __cppobj __attribute__((aligned(8))) SetMaxPlayersCommand : ServerCommand
{
int mMaxPlayers;
};
# SetWorldSpawnCommand
struct __cppobj __attribute__((aligned(8))) SetWorldSpawnCommand : Command
{
CommandPositionFloat mSpawnPoint;
bool mSpawnPointSet;
};
# SpawnPointCommand
struct __cppobj __attribute__((aligned(8))) SpawnPointCommand : Command
{
PlayerSelector mTargets;
CommandPositionFloat mSpawnPos;
bool mSpawnPosSet;
};
# SpreadPlayersCommand
struct __cppobj SpreadPlayersCommand : Command
{
ActorSelector mTargets;
RelativeFloat mX;
RelativeFloat mZ;
float mDistance;
float mMaxRange;
};
# StopSoundCommand
struct __cppobj StopSoundCommand : Command
{
PlayerSelector mTargets;
std::string mSound;
};
# SummonCommand
struct __cppobj __attribute__((aligned(8))) SummonCommand : Command
{
const ActorDefinitionIdentifier *mActorId;
CommandPositionFloat mPosition;
std::string mEventName;
std::string mActorName;
bool mNameSet;
};
# SequenceDefinition
struct __cppobj SequenceDefinition : CompositeDefinition
{
};
# SequenceBehaviorNode
struct __cppobj SequenceBehaviorNode : BehaviorNode
{
Unique<BehaviorNode> mActiveChild;
size_t mCurrentIndex;
};
# SelectorDefinition
struct __cppobj SelectorDefinition : CompositeDefinition
{
};
# SelectorBehaviorNode
struct __cppobj SelectorBehaviorNode : BehaviorNode
{
Unique<BehaviorNode> mActiveChild;
size_t mCurrentIndex;
};
# SubtreeDefinition
struct __cppobj SubtreeDefinition : BehaviorDefinition
{
std::string mSubtreeId;
std::vector<std::pair<std::string,std::string >> mBehaviorDataItems;
};
# SubtreeNode
struct __cppobj SubtreeNode : BehaviorNode
{
BehaviorTreeDefinitionPtr mSubtreePtr;
Unique<BehaviorNode> mSubtreeHead;
BehaviorData mSubtreeData;
};
# ShootBowDefinition
struct __cppobj ShootBowDefinition : BehaviorDefinition
{
int mNumOfShots;
std::string mNumOfShotsId;
};
# ShootBowNode
struct __cppobj __attribute__((aligned(8))) ShootBowNode : BehaviorNode:480
{
int mNumTimesToShoot;
int mNumTimesShot;
int mTicksLeftToShoot;
bool mDone;
};
# SpawnGroupRegistry::SpawnGroupRegistryMap
typedef std::vector<std::unique_ptr<SpawnGroupData>> SpawnGroupRegistry::SpawnGroupRegistryMap;
# SpawnGroupRegistry::SpawnGroupLookupMap
typedef std::unordered_map<std::string,SpawnGroupData *> SpawnGroupRegistry::SpawnGroupLookupMap;
# ShulkerBoxContainerController
struct __cppobj ShulkerBoxContainerController : ContainerController
{
};
# Shared<BlockActor>
typedef std::shared_ptr<BlockActor> Shared<BlockActor>;
# SlabBlock
struct __cppobj SlabBlock : BlockLegacy
{
SlabBlock::SlabType mSlabType;
bool fullSize;
WeakPtr<BlockLegacy> mBaseSlab;
};
# StructureIntegrityProcessor_0
struct StructureIntegrityProcessor_0
{
float mIntegrity;
RandomSeed_0 mStartSeed;
};
# SnapshotEnv
struct __cppobj SnapshotEnv : leveldb::EnvWrapper
{
leveldb::Env *mTarget;
Bedrock::Threading::Mutex mCreationLock;
SharedMutex mWriteLock;
Bedrock::Threading::Mutex mOpenReadFileLock;
Bedrock::Threading::Mutex mPauseLock;
std::atomic<bool> mPaused;
std::vector<SnapshotEnv::DeleteFileEntry> mQueuedActions;
Bedrock::Threading::Mutex mQueueMutex;
};
# SmallSet<DBChunkStorage *>
struct SmallSet<DBChunkStorage *>
{
std::vector<DBChunkStorage *> c;
};
# SmallSet<DBChunkStorage *>::const_iterator
typedef std::vector<DBChunkStorage *>::const_iterator SmallSet<DBChunkStorage *>::const_iterator;
# SmallSet<DBChunkStorage *>::iterator
typedef std::vector<DBChunkStorage *>::iterator SmallSet<DBChunkStorage *>::iterator;
# SnapshotWritableFile
struct __cppobj SnapshotWritableFile : leveldb::WritableFile
{
gsl::owner<leveldb::WritableFile *> mLeveldbWritableFile;
SharedMutex *mCreationAndWriteLock;
};
# Shared<LevelChunk>
typedef std::shared_ptr<LevelChunk> Shared<LevelChunk>;
# ScriptCommandFactory
struct ScriptCommandFactory
{
__int8 gap0[1];
};
# SecureStorage
struct SecureStorage
{
int (**_vptr$SecureStorage)(void);
};
# Social::XboxLiveSignInHandler
struct __cppobj Social::XboxLiveSignInHandler : std::enable_shared_from_this<Social::XboxLiveSignInHandler>
{
int (**_vptr$XboxLiveSignInHandler)(void);
};
# StringVector
typedef std::vector<std::string> StringVector;
# SecureStorageKey
struct __attribute__((aligned(8))) SecureStorageKey
{
std::string key;
bool isEncoded;
};
# ServiceLocator<Core::LoadTimeProfiler>
struct ServiceLocator<Core::LoadTimeProfiler>
{
__int8 gap0[1];
};
# Scheduler::ScopedChangeScheduler
struct Scheduler::ScopedChangeScheduler
{
BackgroundWorker *mParent;
};
# SmallSet<WorkerPool *>::const_iterator
typedef std::vector<WorkerPool *>::const_iterator SmallSet<WorkerPool *>::const_iterator;
# SmallSet<WorkerPool *>::iterator
typedef std::vector<WorkerPool *>::iterator SmallSet<WorkerPool *>::iterator;
# StopwatchNLast
struct __cppobj StopwatchNLast : Stopwatch
{
int n;
int k;
std::vector<double> t;
double sum;
Stopwatch sw;
};
# StopwatchHandler
struct __attribute__((aligned(8))) StopwatchHandler
{
StopwatchHandler::Map _map;
int _printcounter;
};
# StopwatchHandler::Map
typedef std::map<std::string,std::unique_ptr<Stopwatch>> StopwatchHandler::Map;
# ScriptApi::EmptyScriptInterface
struct __cppobj ScriptApi::EmptyScriptInterface : ScriptApi::ScriptLanguageInterface
{
};