# K

# KeyManager

Offset Type Name
0 (8) int (**)(void) _vptr$KeyManager
8 (32) std::string mPublicKey
40 (8) Unique<Crypto::Asymmetric::Asymmetric> mInstance

# KeyFrameTransformData

Offset Type Name
0 (24) std::vector<ChannelTransform> mChannelTransforms

# KeyFrameLerpMode

Offset Type Name
0 (64) glm::mat4 mPrecomputedCubicCoeffs
64 (4) KeyFrameLerpStyle mLerpStyle

# KeyFrameTransform

Offset Type Name
0 (4) float mTime
8 (24) KeyFrameTransformData mPre
32 (24) KeyFrameTransformData mPost
56 (68) KeyFrameLerpMode mLerpMode

# KeyFrameTransform::computeCubicPolynomial::$7EF7C94BEAB75C6CEF4ADFB99B570420

Offset Type Name
0 (1) __int8[1] gap0

# kernel_iovec

Offset Type Name
0 (8) void * iov_base
8 (8) unsigned __int64 iov_len

# kernel_msghdr

Offset Type Name
0 (8) void * msg_name
8 (4) int msg_namelen
16 (8) kernel_iovec * msg_iov
24 (8) unsigned __int64 msg_iovlen
32 (8) void * msg_control
40 (8) unsigned __int64 msg_controllen
48 (4) unsigned int msg_flags

# kernel_stat

Offset Type Name
0 (8) uint64_t st_dev
8 (8) uint64_t st_ino
16 (8) uint64_t st_nlink
24 (4) unsigned int st_mode
28 (4) unsigned int st_uid
32 (4) unsigned int st_gid
36 (4) unsigned int __pad0
40 (8) uint64_t st_rdev
48 (8) int64_t st_size
56 (8) int64_t st_blksize
64 (8) int64_t st_blocks
72 (8) uint64_t st_atime_
80 (8) uint64_t st_atime_nsec_
88 (8) uint64_t st_mtime_
96 (8) uint64_t st_mtime_nsec_
104 (8) uint64_t st_ctime_
112 (8) uint64_t st_ctime_nsec_
120 (24) int64_t[3] __unused4

# KelpFeature

struct __cppobj KelpFeature : Feature
{
};

# KnockbackRoarGoal

struct __cppobj __attribute__((aligned(8))) KnockbackRoarGoal : Goal:96
{
  const int mDuration;
  const int mAttackTime;
  const int mKnockbackDamage;
  const int mKnockbackStrength;
  const int mKnockbackRange;
  ActorFilterGroup mKnockbackFilter;
  ActorFilterGroup mDamageFilter;
  const DefinitionTrigger mOnRoarEnd;
  const int mCooldownTime;
  int mCurrentCooldown;
  Mob *mMob;
  int mRoarTime;
};

# KelpBlock

struct __cppobj KelpBlock : BlockLegacy
{
};

# KickCommand

struct __cppobj KickCommand : ServerCommand
{
  std::string mNameOrXuid;
  CommandMessage mMessage;
};

# KillCommand

struct __cppobj KillCommand : Command
{
  ActorSelector mTargets;
};

# kernel_dirent

struct __attribute__((aligned(8))) kernel_dirent
{
  __int64 d_ino;
  __int64 d_off;
  unsigned __int16 d_reclen;
  char d_name[256];
};